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  • HTML/CSS: Creating a centered div with a min-width

    - by Alessandro Vernet
    I'd like to have on my page a div which is centered and has a certain width, but which extends beyond that width if required by the content. I am doing this with the following: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <style type="text/css"> .container-center { text-align: center; } .container-minwidth { min-width: 5em; display: inline-block; border: 1px solid blue; } </style> </head> <body> <div class="container-center"> <div class="container-minwidth"> a </div> </div> </body> </html> This works great on Firefox/Safari, but not on IE6, which doesn't understand the display: inline-block. Any advice on how to make this work on IE6 as well?

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  • Best practice way to handle variable content margin?

    - by Aithne
    Ok, so a quick site that I am throwing together for a friend has about 20 static pages. Each one with a small amount of content. the div Container contains, well, the div Content, and the div Content contains, obviously, the content that changes on each page. Now, depending on the length of the content, I want a different margin at the top. The less content, then the larger the margin. Simply an aesthetic choice. For example, if the content almost fills the static sized container, there is less padding, but a 1 line page of content might be 1/3 of the way down the static container. Centering the content in the div wont do, as that creates too large of a margin. Whats the best way to handle this? A new class for each content with a different margin? A new Id, so that it is in its own special div positioned or margined differently? Inline css on each page to override the standard css for div Content? A differnt spacer div inside Container before Content on each page? Some sort of scripting along the lines of margin of Content = (ContainerHeight - ContentHeight) / 3? Whats the acceptable way of doing this? I don't want to get into bad habits.

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  • simplemodal - IE8 $.support.boxModel is not NULL and no object

    - by tom007
    Hi, I try to use the simplmodal script from: http://www.ericmmartin.com/projects/simplemodal/ I got this error $.support.boxModel is not NULL.. in IE8. jquery.simplemodal-1.3.4.min.js?F This is my implementation scipt.. what I have to change to avoid this error? function loadIframe(url){ $.modal('<iframe src="' + url + '" height="700px" width="600px" scrolling="no">', { containerCss:{ backgroundColor:"#fff", borderColor:"#333", }, overlayClose:true, opacity:70, overlayCss: { backgroundColor:"#000" }, onOpen: function (dialog) { dialog.overlay.fadeIn('slow', function () { dialog.container.toggleClass("preloader"); dialog.data.hide(); dialog.container.fadeIn('slow', function () { dialog.container.toggleClass("preloader"); dialog.data.slideDown('slow'); }); }); }, onClose: function (dialog) { dialog.data.fadeOut('slow', function () { dialog.container.slideUp('slow', function () { dialog.overlay.fadeOut('slow', function () { $.modal.close(); // must call this! }); }); }); } }); } $(document).ready(function(){ $("img").click(function(){ var baseurl = location.host; var url = $(this).attr("target"); var url = 'http://' + baseurl + url; loadIframe(url); }); });

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  • parse xml with elementtree, custom sorting

    - by microspace
    I want to parse xml file in utf-8 and sort it by some field. Soring is made by custom alphabet (s1 from sourcecode). History of question is here: sorting of list containing utf-8 charachters. I've found how to sort xml here. Sorting work correctly, the problem is with elementtree, I must admit that it doesn't work on python3 Here is source code: #!/usr/bin/env python # -*- coding: utf-8 -*- #import xml.etree.ElementTree as ET # Python 2.5 import elementtree.ElementTree as ET s1='aáàAâÂbBcCçÇdDeéEfFgGgGhHiIîÎíiiIjJkKlLmMnNóoOöÖpPqQrRsSsStTuUûúÛüÜvVwWxXyYzZ' s2='11111122334455666aabbccddeeeeeeffgghhiijjkklllllmmnnooppqqrrsssssttuuvvwwxxyy' trans = str.maketrans(s1, s2) def unikey(seq): return seq[0].translate(trans) tree = ET.parse("tosort.xml") container = tree.find("entries") data = [] for elem in container: keyd = elem.findtext("k") data.append((keyd, elem)) print (data) data.sort(key=unikey) print (data) container[:] = [item[-1] for item in data] tree.write("sorted.xml", encoding="utf-8") Here are instructions to import elementtree module. When I import module this way :import xml.etree.ElementTree as ET, I get a message: Traceback (most recent call last): File "pcs.py", line 19, in <module> container[:] = [item[-1] for item in data] File "/usr/lib/python3.1/xml/etree/ElementTree.py", line 210, in __setitem__ assert iselement(element) AssertionError When I use this method to import: import elementtree.ElementTree as ET, I get this message: Traceback (most recent call last): File "pcs.py", line 4, in <module> import elementtree.ElementTree as ET File "/usr/local/lib/python3.1/dist-packages/elementtree/ElementTree.py", line 794, in <module> _escape = re.compile(eval(r'u"[&<>\"\u0080-\uffff]+"')) File "<string>", line 1 u"[&<>\"\u0080-\uffff]+" ^ SyntaxError: invalid syntax I use Python 3.1.3 (r313:86834, Nov 28 2010, 11:28:10). In python2.6 elementtree work without a problem. Content of tosort.xml: <xdxf> <entries> <ar><k>zaaaa</k>definition1</ar> <ar><k>saaaa</k>definition2</ar> ... ... </entries> </xdxf>

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  • XmlDeserializer to handle inline lists

    - by d1k_is
    Im looking at implementing a fix in an XmlDeserializer to allow for element lists without a specific containing element. The XmlDeserializer im basing off checks for a list object type but then it gets the container element im trying to figure out how to get around this and make it work both ways. enter code here var t = type.GetGenericArguments()[0]; var list = (IList)Activator.CreateInstance(type); var container = GetElementByName(root, prop.Name.AsNamespaced(Namespace)); var first = container.Elements().FirstOrDefault(); var elements = container.Elements().Where(d => d.Name == first.Name); PopulateListFromElements(t, elements, list); prop.SetValue(x, list, null); The XML im working with is from the google weather API (forecast_conditions elements) <weather module_id="0" tab_id="0" mobile_row="0" mobile_zipped="1" row="0" section="0"> <forecast_information>...</forecast_information> <current_conditions>...</current_conditions> <forecast_conditions>...</forecast_conditions> <forecast_conditions>...</forecast_conditions> <forecast_conditions>...</forecast_conditions> </weather> EDIT: Im looking at this as an update to the RESTsharp open source .net library

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  • FluentNHibernate mapping of composite foreign keys

    - by Faron
    I have an existing database schema and wish to replace the custom data access code with Fluent.NHibernate. The database schema cannot be changed since it already exists in a shipping product. And it is preferable if the domain objects did not change or only changed minimally. I am having trouble mapping one unusual schema construct illustrated with the following table structure: CREATE TABLE [Container] ( [ContainerId] [uniqueidentifier] NOT NULL, CONSTRAINT [PK_Container] PRIMARY KEY ( [ContainerId] ASC ) ) CREATE TABLE [Item] ( [ItemId] [uniqueidentifier] NOT NULL, [ContainerId] [uniqueidentifier] NOT NULL, CONSTRAINT [PK_Item] PRIMARY KEY ( [ContainerId] ASC, [ItemId] ASC ) ) CREATE TABLE [Property] ( [ContainerId] [uniqueidentifier] NOT NULL, [PropertyId] [uniqueidentifier] NOT NULL, CONSTRAINT [PK_Property] PRIMARY KEY ( [ContainerId] ASC, [PropertyId] ASC ) ) CREATE TABLE [Item_Property] ( [ContainerId] [uniqueidentifier] NOT NULL, [ItemId] [uniqueidentifier] NOT NULL, [PropertyId] [uniqueidentifier] NOT NULL, CONSTRAINT [PK_Item_Property] PRIMARY KEY ( [ContainerId] ASC, [ItemId] ASC, [PropertyId] ASC ) ) CREATE TABLE [Container_Property] ( [ContainerId] [uniqueidentifier] NOT NULL, [PropertyId] [uniqueidentifier] NOT NULL, CONSTRAINT [PK_Container_Property] PRIMARY KEY ( [ContainerId] ASC, [PropertyId] ASC ) ) The existing domain model has the following class structure: The Property class contains other members representing the property's name and value. The ContainerProperty and ItemProperty classes have no additional members. They exist only to identify the owner of the Property. The Container and Item classes have methods that return collections of ContainerProperty and ItemProperty respectively. Additionally, the Container class has a method that returns a collection of all of the Property objects in the object graph. My best guess is that this was either a convenience method or a legacy method that was never removed. The business logic mainly works with Item (as the aggregate root) and only works with a Container when adding or removing Items. I have tried several techniques for mapping this but none work so I won't include them here unless someone asks for them. How would you map this?

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  • Multiple queries using same datacontext throws SqlException

    - by Raj
    I've search control with which I'm trying to implement search as user types something. I'm using Linq to SQL to fire queries against the database. Though it works fine usually, when user types the queries really fast some random SqlException is thrown. These are the two different error message I stumbled across recently: A severe error occurred on the current command. The results, if any, should be discarded. Invalid attempt to call Read when reader is closed. Edit: Included code DataContextFactory class: public DataContextFactory(IConnectionStringFactory connectionStringFactory) { this.dataContext = new RegionDataContext(connectionStringFactory.ConnectionString); } public DataContext Context { get { return this.dataContext; } } public void SaveAll() { this.dataContext.SubmitChanges(); } Registering IDataContextFactory with Unity // Get connection string from Application.Current settings ConnectionInfo connectionInfo = Application.Current.Properties["ConnectionInfo"] as ConnectionInfo; // Register ConnectionStringFactory with Unity container as a Singleton this.container.RegisterType<IConnectionStringFactory, ConnectionStringFactory>(new ContainerControlledLifetimeManager(), new InjectionConstructor(connectionInfo.ConnectionString)); // Register DataContextFactory with Unity container this.container.RegisterType<IDataContextFactory, DataContextFactory>(); Connection string: Data Source=.\SQLEXPRESS2008;User Instance=true;Integrated Security=true;AttachDbFilename=C:\client.mdf;MultipleActiveResultSets=true; Using datacontext from a repository class: // IDataContextFactory dependency is injected by Unity public CompanyRepository(IDataContextFactory dataContextFactory) { this.dataContextFactory = dataContextFactory; } // return List<T> of companies var results = this.dataContextFactory.Context.GetTable<CompanyEntity>() .Join(this.dataContextFactory.Context.GetTable<RegionEntity>(), c => c.regioncode, r => r.regioncode, (c, r) => new { c = c, r = r }) .Where(t => t.c.summary_region != null) .Select(t => new { Id = t.c.compcode, Company = t.c.compname, Region = t.r.regionname }).ToList(); What is the work around?

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  • How can I write a unit test to determine whether an object can be garbage collected?

    - by driis
    In relation to my previous question, I need to check whether a component that will be instantiated by Castle Windsor, can be garbage collected after my code has finished using it. I have tried the suggestion in the answers from the previous question, but it does not seem to work as expected, at least for my code. So I would like to write a unit test that tests whether a specific object instance can be garbage collected after some of my code has run. Is that possible to do in a reliable way ? EDIT I currently have the following test based on Paul Stovell's answer, which succeeds: [TestMethod] public void ReleaseTest() { WindsorContainer container = new WindsorContainer(); container.Kernel.ReleasePolicy = new NoTrackingReleasePolicy(); container.AddComponentWithLifestyle<ReleaseTester>(LifestyleType.Transient); Assert.AreEqual(0, ReleaseTester.refCount); var weakRef = new WeakReference(container.Resolve<ReleaseTester>()); Assert.AreEqual(1, ReleaseTester.refCount); GC.Collect(); GC.WaitForPendingFinalizers(); Assert.AreEqual(0, ReleaseTester.refCount, "Component not released"); } private class ReleaseTester { public static int refCount = 0; public ReleaseTester() { refCount++; } ~ReleaseTester() { refCount--; } } Am I right assuming that, based on the test above, I can conclude that Windsor will not leak memory when using the NoTrackingReleasePolicy ?

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  • python gui events out of order

    - by dave
    from Tkinter import * from tkMessageBox import * class Gui: def __init__(self, root): self.container = Frame(root) self.container.grid() self.inputText = Text(self.container, width=50, height=8) self.outputText = Text(self.container, width=50, height=8, bg='#E0E0E0', state=DISABLED) self.inputText.grid(row=0, column=0) self.outputText.grid(row=0, column=1) self.inputText.bind("<Key>", self.translate) def translate(self, event): input = self.inputText.get(0.0, END) output = self.outputText.get(0.0, END) self.outputText.config(state=NORMAL) self.outputText.delete(0.0, END) self.outputText.insert(INSERT, input) self.outputText.config(state=DISABLED) showinfo(message="Input: %s characters\nOutput: %s characters" % (len(input), len(input))) root = Tk() #toplevel object app = Gui(root) #call to the class where gui is defined root.mainloop() #enter event loop Working on a gui in tkinter I'm a little confused as to the sequence the event handlers are run. If you run the above code you'll hopefully see... 1) Editing the text widget triggers the event handler but it seems to fire it off without registering the actual change, 2) Even when the text widget is cleared (ie, keep pressing BackSpace) it still seems to have a one character length string, 3) The output widget only receives its update when the NEXT event trigger is fired despite the fact the data came on the previous event. Is this just how bindings work in tkinter or am i missing something here? The behaviour i would like when updating the input widget is: 1) Show the change, 2) Enter event handler, 3) Update output widget, 4) Show message box.

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  • Ajax: Add new <div> from JSON with jQuery

    - by Francesc
    Hi, In a page I have this HTML code: <div id="content"> <div class="container"> <div id="author">@Francesc</div> <div id="message"Hey World!</div <div id="time"13/06/2010 11:53 GMT</div </div> <div class="container"> <div id="author">@SomeOtherUser</div> <div id="message"Bye World!</div <div id="time"13/06/2010 14:53 GMT</div </div> <div class="container"> <div id="author">@Me</div> <div id="message"Hey World!</div <div id="time"13/06/2010 18:53 GMT</div </div> </div> I want to ask, how to get a JSON file, from the server that has more recent messages and put them to the top, I mean above the first <div class="container">. Another question, it's possible to pass with GET when submiting the request to the server, the time of last update? How can I do it? Thanks.

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  • Unable to step into interface implementation configured by unity application block

    - by Rahul
    I have configured a set of interface implementations with EntLib. unity block. The constructor of implementation classes work fine as soon as I run the application: 1. The interface to implement when I run the application the cctor runs fine, which shows that unity resolution was successful: But when I try to call a method of this class, the code just passes through without actually invoking the function of the implemented class: Edit: Added on June 11, 2012 Following is the Unity Configuration I have. (This is all the unity configuration I am doing) public class UnityControllerFactory : DefaultControllerFactory { private static readonly IUnityContainer container; private static UnityControllerFactory factory = null; static UnityControllerFactory() { container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Configure(container); factory = new UnityControllerFactory(); } public static UnityControllerFactory GetControllerFactory() { return factory; } protected override IController GetControllerInstance(RequestContext requestContext, Type controllerType) { return container.Resolve(controllerType) as IController; } } I am unable to step into this code and the implementation simply skips out without executing anything. What is wrong here?

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  • Setting up Inversion of Control (IoC) in ASP.NET MVC with Castle Windsor

    - by Lirik
    I'm going over Sanderson's Pro ASP.NET MVC Framework and in Chapter 4 he discusses Creating a Custom Controller Factory and it seems that the original method, AddComponentLifeStyle or AddComponentWithLifeStyle, used to register controllers is deprecated now: public class WindsorControllerFactory : DefaultControllerFactory { IWindsorContainer container; public WindsorControllerFactory() { container = new WindsorContainer(new XmlInterpreter(new ConfigResource("castle"))); // register all the controller types as transient var controllerTypes = from t in Assembly.GetExecutingAssembly().GetTypes() where typeof(IController).IsAssignableFrom(t) select t; //[Obsolete("Use Register(Component.For<I>().ImplementedBy<T>().Named(key).Lifestyle.Is(lifestyle)) instead.")] //IWindsorContainer AddComponentLifeStyle<I, T>(string key, LifestyleType lifestyle) where T : class; foreach (Type t in controllerTypes) { container.Register(Component.For<IController>().ImplementedBy<???>().Named(t.FullName).LifeStyle.Is(LifestyleType.Transient)); } } // Constructs the controller instance needed to service each request protected override IController GetControllerInstance(Type controllerType) { return (IController)container.Resolve(controllerType); } } The new suggestion is to use Register(Component.For<I>().ImplementedBy<T>().Named(key).Lifestyle.Is(lifestyle)), but I can't figure out how to present the implementing controller type in the ImplementedBy<???>() method. I tried ImplementedBy<t>() and ImplementedBy<typeof(t)>(), but I can't find the appropriate way to pass int he implementing type. Any ideas?

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  • Accept templated parameter of stl_container_type<string>::iterator

    - by Rodion Ingles
    I have a function where I have a container which holds strings (eg vector<string>, set<string>, list<string>) and, given a start iterator and an end iterator, go through the iterator range processing the strings. Currently the function is declared like this: template< typename ContainerIter> void ProcessStrings(ContainerIter begin, ContainerIter end); Now this will accept any type which conforms to the implicit interface of implementing operator*, prefix operator++ and whatever other calls are in the function body. What I really want to do is have a definition like the one below which explicitly restricts the amount of input (pseudocode warning): template< typename Container<string>::iterator> void ProcessStrings(Container<string>::iterator begin, Container<string>::iterator end); so that I can use it as such: vector<string> str_vec; list<string> str_list; set<SomeOtherClass> so_set; ProcessStrings(str_vec.begin(), str_vec.end()); // OK ProcessStrings(str_list.begin(), str_list.end()); //OK ProcessStrings(so_set.begin(), so_set.end()); // Error Essentially, what I am trying to do is restrict the function specification to make it obvious to a user of the function what it accepts and if the code fails to compile they get a message that they are using the wrong parameter types rather than something in the function body that XXX function could not be found for XXX class.

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  • iOS Switching an embedded view in storyboard

    - by Coyote6
    I have been trying to figure this out all day and I know it should be able to be done, but being new to iOS development using Objective-C and not Appcelerator I'm having newbie issues. What I am trying to accomplish is to have an embedded view in one of my other views, but to be able to switch which view is embedded through programming. I am using storyboards. When I tried to use the view container it displays the attached view, but I cannot attach multiple views to the container in the storyboard. I drew up an image, but to my annoyance I cannot post an image on here because I don't have enough "rep" points, so I posted it on my site: http://static.c6gx.com/images/iphone-embedded-views-diagram.jpg Later on I would like what appears to be a push segue, within that view container, but first I just want to be able to switch between embedded view 1, 2, 3, etc. Am I supposed to be using a view container to accomplish this, or some other type of controller? Then how would I call the transition to change the view? Thank you for any help you can provide.

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  • .next is undefined, jquery plugin problem

    - by ndelangen
    I'm trying to create my own plugin. But I'm having trouble getting things right. It appears when I'm trying to traverse inside .each things go wrong. I'm trying to go to the next item every 6 seconds by fading. jQuery(function($){ $.fn.rotator = function(options){ this.each(function() { var container = $(this); var images = container.children(); //Set the opacity of all images to 0 images.css({opacity: 0.0}); //Get the first image and display it (gets set to full opacity) $('div:first',this).css({opacity: 1.0}).addClass('show'); //Call the rotator function to run the slideshow, 6000 = change to next image after 6 seconds var obj = $(this); setInterval(nextimage(obj),6000); }); }; // rotate function function nextimage(obj) { var container = $(obj); var images = container.children(); //Get the current image var current = (images.hasClass('show')? images.hasClass('show') : images.first()); //Get next image, when it reaches the end, rotate it back to the first image var next = ((current.next().length) ? ((current.next().hasClass('show')) ? images.first() :current.next()) : images.first()); //Set the fade in effect for the next image, the show class has higher z-index next.css({opacity: 0.0}) .addClass('show') .animate({opacity: 1.0}, 1000); //Hide the current image current.animate({opacity: 0.0}, 1000) .removeClass('show'); }; }); $(document).ready(function(){ $("#bg").rotator({ }) }); The error I get is: current.next is not a function Line 35 Line 35 = var next = ((current.next().length) ? ((current.next().hasClass('show')) ? images.first() :current.next()) : images.first()); Can someone tell me what I'm doing wrong?

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  • Shuffle Two NSMutableArray independently

    - by Superman
    I'm creating two NSMutableArray in my viewDidLoad, I add it in a NSMutableDictionary. When I tried shuffling it with one array, It is okay. But the problem is when Im shuffling two arrays independently its not working,somehow the indexes got mixed up. Here is my code for my array (I have two of these): self.items1 = [NSMutableArray new]; for(int i = 0; i <= 100; i++) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *documentsDir = [paths objectAtIndex:0]; NSString *savedImagePath = [documentsDir stringByAppendingPathComponent:[NSString stringWithFormat:@"[Images%d.png", i]]; if([[NSFileManager defaultManager] fileExistsAtPath:savedImagePath]){ self.container = [[NSMutableDictionary alloc] init]; [container setObject:[UIImage imageWithContentsOfFile:savedImagePath] forKey:@"items1"]; [container setObject:[NSNumber numberWithInt:i] forKey:@"index1"]; [items1 addObject:container]; } } NSLog(@"Count : %d", [items1 count]); [items1 enumerateObjectsUsingBlock:^(id object, NSUInteger index, BOOL *stop) { NSLog(@"%@ images at index %d", object, index); }]; then my shuffle code(Which I tried duplicating for the other array,but not working also): srandom(time(NULL)); NSUInteger count = [items1 count]; for (NSUInteger i = 0; i < count; ++i) { int nElements = count - i; int n = (random() % nElements) + i; [items1 exchangeObjectAtIndex:i withObjectAtIndex:n]; } How am I going to shuffle it using above code (or if you have other suggestions) with two arrays? Thanks My other problem is when I tries subclassing the class for the shuffle method or either use the above code, their index mixed. For example: Object: apple, ball, carrots, dog Indexes: 1 2 3 4 but in my View when shuffled: Object: carrots, apple, dog, balle Indexes: 2 4 1 3

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  • HTML5 Video Element on iPad doesn't fire onclick?

    - by bhups
    I am using the video element in my HTML as following:<div id="container" style="background:black; overflow:hidden;width:320px;height:240px" <video style="background:black;display:block" id="vdo" height="240px" width="320px" src="http://mydomain/vid.mp4"</video</div And in javascript I am doing this:var video=document.getElementById('vdo'); var container=document.getElementById('container'); video.addEventListener('click', function(e) { e.preventDefault(); console.log("clicked"); }, false); container.addEventListener('click', function(e) { e.preventDefault(); console.log("clicked"); }, false); On desktop safari/chrome everything is working fine. I can see two "clicked" in the console. But on ipad there is nothing. First I tried with iOS versin 3.2, then I updated it to the latest one 4.2.1 without any success.I found a similar question HTML5 Video Element on iPad doesn't fire onclick or touchstart events? where it suggests not to use controls in video tag and I am not using it.

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  • Align child element to bottom with CSS

    - by alex
    I have a form input, and the label spans multiple lines, and I want the corresponding checkbox to appear at the bottom (last line of the label element). Here is what I was playing with CSS .standard-form { width: 500px; border: 1px solid red; } .standard-form .input-row { overflow: hidden; margin-bottom: 0.8em; } .standard-form label { width: 25%; float: left; } .standard-form .input-container { width: 70%; float: right; } .standard-form .checkbox .input-container { display: table-cell; height: 100%; vertical-align: text-bottom; } HTML <form class="standard-form"> <div class="input-row checkbox" id="permission"> <label for="input-permission"> Do I hereby grant you permission to do whatever tasks are neccessary to achieve an ideal outcome? </label> <div class="input-container"> <input type="checkbox" id="input-permission" name="permission" value="true" /> </div> </div> </form> It is also online at JSbin. Is there any way to do this? I notice that div.input-container isn't expanding, which is the old multi column problem with CSS. I thought I could get this going with display: table-cell and vertical-align: bottom but I haven't been able to do it yet. I don't mind that IE6/7 won't render it correctly.

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  • WPF app startup problems

    - by Dave
    My brain is all over the map trying to fully understand Unity right now. So I decided to just dive in and start adding it in a branch to see where it takes me. Surprisingly enough (or maybe not), I am stuck just getting my darn Application to load properly. It seems like the right way to do this is to override OnStartup in App.cs. I've removed my StartupUri from App.xaml so it doesn't create my GUI XAML. My App.cs now looks something like this: public partial class App : Application { private IUnityContainer container { get; set; } protected override void OnStartup(StartupEventArgs e) { container = new UnityContainer(); GUI gui = new GUI(); gui.Show(); } protected override void OnExit(ExitEventArgs e) { container.Dispose(); base.OnExit(e); } } The problem is that nothing happens when I start the app! I put a breakpoint at the container assignment, and it never gets hit. What am I missing? App.xaml is currently set to ApplicationDefinition, but I'd expect this to work because some sample Unity + WPF code I'm looking at (from Codeplex) does the exact same thing, except that it works! I've also started the app by single-stepping, and it eventually hits the first line in App.xaml. When I step into this line, that's when the app just starts "running", but I don't see anything (and my breakpoint isn't hit). If I do the exact same thing in the sample application, stepping into App.xaml puts me right into OnStartup, which is what I'd expect to happen. Argh! Is it a Bad Thing to just put the Unity construction in my GUI's Window_Loaded event handler? Does it really need to be at the App level?

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  • "text-overflow: ellipsis" not working well in firefox with floating element around

    - by Freedom
    see jsfiddle: http://jsfiddle.net/9v8faLeh/1/ I have two elements .text and .badge in a .container with a limit width: <div class="container"> <span class="badge">(*)</span> <span class="text">this is a long long long long text.</span> </div> the .badge element may not exist in a .container according to the data. if a .badge exist, I want the .badge element to float to right. and if the .text is too long, the text should ellipsis. .container { width: 150px; border: 1px solid; padding: 5px; white-space: nowrap; text-overflow: ellipsis; overflow: hidden; } .badge { float: right; margin-left: 5px; } if you open the jsfiddle link in Chrome or IE, it displays correctly as my expectation. but if open in Firefox, the .text and .badge are overlay if the text is so long. I don't want to use any JavaScript. how can I achieve the same result in FireFox?

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  • HTML columns or rows for form layout?

    - by Valera
    I'm building a bunch of forms that have labels and corresponding fields (input element or more complex elements). Labels go on the left, fields go on the right. Labels in a given form should all be a specific width so that the fields all line up vertically. There are two ways (maybe more?) of achieving this: Rows: Float each label and each field left. Put each label and field in a field-row div/container. Set label width to some specific number. With this approach labels on different forms will have different widths, because they'll depend on the width of the text in the longest label. Columns: Put all labels in one div/container that's floated left, put all fields in another floated left container with padding-left set. This way the labels and even the label container don't need to have their widths set, because the column layout and the padding-left will uniformly take care of vertically lining up all the fields. So approach #2 seems to be easier to implement (because the widths don't need to be set all the time), but I think it's also less object oriented, because a label and a field that goes with that label are not grouped together, as they are in approach #1. Also, if building forms dynamically, approach #2 doesn't work as well with functions like addRow(label, field), since it would have to know about the label and the field containers, instead of just creating/adding one field-row element. Which approach do you think is better? Is there another, better approach than these two?

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  • Help with simple javascript loop

    - by Gabriel
    Hello, I have a simple javascript that I'd like to loop for multiple elements. Here's my code: <script type='text/javascript'> for(i = 1; i < 100; i++) { $('#link'+i).click(function() { $('#container').removeClass(); $('#container').addClass('templateid'+i); }); } </script> What I'd like to achieve is the same addClass function for multiple id's (e.g. link2, link3, link4), with the corresponding class (e.g. template2, template3, template4). Any help would be hugely appreciated! For reference, an individual call like this one, does work, so I don't see why the loop above doesn't function the same: <script type='text/javascript'> $('#link2').click(function() { $('#container').removeClass(); $('#container').addClass('templateid2'); }); </script>

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  • Need help configuring Castle-Windsor

    - by Jonathas Costa
    I have these base interfaces and providers in one assembly (Assembly1): public interface IEntity { } public interface IDao { } public interface IReadDao<T> : IDao where T : IEntity { IEnumerable<T> GetAll(); } public class NHibernate<T> : IReadDao<T> where T : IEntity { public IEnumerable<T> GetAll() { return new List<T>(); } } And I have this implementation inside another assembly (Assembly2): public class Product : IEntity { public string Code { get; set; } } public interface IProductDao : IReadDao<Product> { IEnumerable<Product> GetByCode(string code); } public class ProductDao : NHibernate<Product>, IProductDao { public IEnumerable<Product> GetByCode(string code) { return new List<Product>(); } } I want to be able to get IRead<Product> and IProductDao from the container. I am using this registration: container.Register( AllTypes.FromAssemblyNamed("Assembly2") .BasedOn(typeof(IReadDao<>)).WithService.FromInterface(), AllTypes.FromAssemblyNamed("Assembly1") .BasedOn(typeof(IReadDao<>)).WithService.Base()); The IReadDao<Product> works great. The container gives me ProductDao. But if I try to get IProductDao, the container throws ComponentNotFoundException. How can I correctly configure the registration?

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  • Can anyone help with this (Javascript arrays)?

    - by Rich
    Hi I am new to Netui and Javascript so go easy on me please. I have a form that is populated with container.item data retuned from a database. I am adding a checkbox beside each repeater item returned and I want to add the container item data to an array when one of the checkboxes is checked for future processing. The old code used Anchor tag to capture the data but that does not work for me. <!--netui:parameter name="lineupNo" value="{container.item.lineupIdent.lineupNo}" /> here is my checkbox that is a repeater. <netui:checkBox dataSource="{pageFlow.checkIsSelected}" onClick="checkBoxClicked()" tagId="pceChecked"/> this is my Javascript function so far but I want to a way to store the container.item.lineupIdent.lineupNo in the array. function checkBoxClicked() { var checkedPce = []; var elem = document.getElementById("PceList").elements; for (var i = 0; i < elem.length; i ++) { if (elem[i].name == netui_names.pceChecked) { if (elem[i].checked == true) { //do some code. } } } } I hope this is enough info for someone to help me. I have searched the web but could not find any examples. Thanks.

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  • Event-based interaction between two custom classes

    - by Antenka
    Hello everybody. I have such problem: I have 2 custom components, which have their own nesting hierarchy ... One is container for another. I have to "familiarize them" with each other. The way I'm trying to achieve that is using global events (one side is firing and the other one is catching): Application.application.addEventListener("Hello", function (data:Event):void{ // .. some actions }); //and Application.application.dispatchEvent(new Event(Hello)); Everything is pretty good, but there's one thingy .. when I'm trying to catch the event, I can't access the class, who is catching it. E.g.: Container fires the event. Child caughts it. Then should be created the connection between container and it's child. BUT, the only thing I could acheive is passing a reference to the Container in the DynamicEvent. Is there any chance that I could access the child at the event-handler function. Or maybe there's more elegant way to solve this problem ... Any help would be greately appreciated :)

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