Problems with delete in destructor
- by Vera
Hello, I wrote this code.
The constructor works normally, but in the destructor I get "Windows has triggered a breakpoint." How should I correct this?
template class CyclicalArray {
private:
T* mem_ptr;
public:
CyclicalArray(size_t capacity, const T& default_value) {
this->default_value = default_value;
this->capacity = capacity;
head_index = 0;
mem_ptr = ::new T[capacity]; //memory allocating
for(T* p = mem_ptr; p < mem_ptr + capacity * sizeof(T); p += sizeof(T)) {
::new (p) T (default_value); //initialization
}
}
~CyclicalArray() {
for(T* p = mem_ptr + sizeof(T); p < mem_ptr + capacity * sizeof(T); p += sizeof(T)) {
p->~T();
}
delete[] mem_ptr;
}