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  • quick approach to migrate classic asp project to asp.net

    - by Buzz
    Recently we got a requirement for converting a classic asp project to asp.net. This one is really a very old project created around 2002/2003. It consists of around 50 asp pages. I found very little documentation for this project, FSD and design documents for only a few modules. Just giving a quick look into this project my head start to hurt. It is really a mess. I checked the records and found none of the developers who worked on this project work for the company anymore. My real pain is that this is an urgent requirement and I have to provide an estimated deadline to my supervisor. I found a similar question classic-asp-to-asp-net, but I need some more insight on how to convert this classic asp project to asp.net in the quickest possible way.

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  • Freelancing - Getting paid for the quote or estimate

    - by jah
    It is often necessary to spend time designing a solution, breaking down the design into tasks and sub tasks and estimating the time it will take to complete each task in order to produce a reasonable estimate or quote for a programming task. This process can be a serious investment of time, often without any guarantee that the estimate/quote will be acceptable to the potential client and more often that not the time was 'wasted' with no hope of getting paid for it (in the event of not winning the job). Is it the case that this is a cost of doing business and what can be done to minimise this unpaid time?

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  • Should you ever re-estimate user stories?

    - by f1dave
    My current project is having a 'discussion' which is split down the middle- "this story is more complex than we originally thought, we should re-estimate" vs "you should never re-estimate as you only ever estimate up and never down". Can anyone shed some light on whether you ever should re-estimate? IMHO I'd imagine you could bring up an entirely new card for a new requirement or story, but going back and re-estimating on backlog items seems to skew the concept of relative sizing and will only ever 'inflate' your backlog.

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  • How should I log time spent on multiple tasks?

    - by xenoterracide
    In Joel's blog on evidence based scheduling he suggests making estimates based on the smallest unit of work and logging extra work back to the original task. The problem I'm now experiencing is that I'll have create object A with subtask method A which creates object B and test all of the above. I create tasks for each of these that seems to be resulting in ok-ish estimates (need practice), but when I go to log work I find that I worked on 4 tasks at once because I tweak method A and find a bug in the test and refactor object B all while coding it. How should I go about logging this work? should I say I spent, for example, 2 hours on each of the 4 tasks I worked on in the 8 hour day?

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  • Estimating time for planning and technical design using Evidence Based Scheduling

    - by Turgs
    I'm at the beginning of a development project in a large organization. The Functional Requirements are currently being worked out and documented with our business stakeholders by our Enterprise Design department. I'm required to produce Technical Design Documents and manage the team to actually build the solution. I'm wanting to try Evidence Based Scheduling, but as I understand, part of that is breaking the job down into small tasks that are less than 14 hours in duration, which requires me to have already done the Technical Design. Therefore, can Evidence Based Scheduling only be used after the Technical Design has been done? How do you then plan and estimate the time it may take to come up with the Technical Design?

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  • How do freelancers know how much their work is worth?

    - by Qmal
    I want to start a bit of freelancing in web development using ASP.NET MVC3 and PHP and I already have some people who are interested in hiring me, but I still can't figure out how much to charge for projects since I have never done it. For example how much would this site cost? Would it cost more if the author built it from scratch instead of using WordPress as the CMS? Or what about a simpler site like this? How much time spent is considered good/normal for building sites like these? And maybe some freelancers with experience can tell me what the usual requests are that they get from clients. What sites are the most in demand? I'm asking because I'm a student and I really can't work every day in a full-time job but I need the money so I guess a little freelancing would help me out.

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  • How to explain to non-technical person why the task will take much longer then they think?

    - by Mag20
    Almost every developer has to answer questions from business side like: Why is going to take 2 days to add this simple contact form? When developer estimates this task, they may divide it into steps: make some changes to Database optimize DB changes for speed add front end HTML write server side code add validation add client side javascript use unit tests make sure SEO is setup is working implement email confirmation refactor and optimize the code for speed ... These maybe hard to explain to non-technical person, who basically sees the whole task as just putting together some HTML and creating a table to store the data. To them it could be 2 hours MAX. So is there a better way to explain why the estimate is high to non-developer?

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  • How is time calculation performed by a computer?

    - by Jorge Mendoza
    I need to add a certain feature to a module in a given project regarding time calculation. For this specific case I'm using Java and reading through the documentation of the Date class I found out the time is calculated in milliseconds starting from January 1, 1970, 00:00:00 GMT. I think it's safe to assume there is a similar "starting date" in other languages so I guess the specific implementation in Java doesn't matter. How is the time calculation performed by the computer? How does it know exactly how many milliseconds have passed from that given "starting date and time" to the current date and time?

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  • On what basis would you split donation money among your open source team members without any strife?

    - by Vigneshwaran
    I am a developer of an open source project which is hosted in SourceForge. It started out as a little app then after some releases, it got more and more popular and it started consuming more time and responsibility from me. So I have enabled the donation option in SourceForge. I'm passionate to continue developing it for free but if (ever) any money comes in, how should I split it with my team? Should I split the amount equally among the number of team members? (50-50 as it is two-member team now) Number of classes, commits or any other valuable submissions by team members? Any other idea? What would you do in such situation? Please give your opinions. I hope this question will be useful for others.

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  • Commercial product using a GPL OS

    - by pfried
    we are planning to create a commercial product. The product consists of come MCUs and a small computer (we are developping on a raspberry pi at the moment). The computer needs an operating system as we would like keep things like WLAN and booting as simple as possible. We create some software running on this computer (node.js application). The most operating systems like Arch Linux are licenced under the GPL. The product we would sell contains the computer with preinstalled OS and software. This system operates as a central access point to MCU devices and is able to control them. We use other's software in our product. We do not modify their source code. The product (the computer part) consists of a computer, an OS and software we create. How does the use of an OS affect our own code (licence)? Is there a possibility of avoiding GPL for our own code? eg. shipping the software seperated? Are there any effects to other components of our product, eg. the MCU part? The node.js application delivers a WebApp to the client where it is executed. Are there any effects (As we would like to sell parts of the code as an additional App on the App Stores)? I know we make use of the work of the community and i respect this. The problem is: The software alone is kind of useless without the MCU devices. I do not expect a legal advice.

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  • How to handle estimates for programmers joining the team?

    - by Jordan
    Iteration has already started, new programmer joins the team, task X has already been estimated to be 30 hours by a different developer. What is the best practice in this situation? new developer runs with the given estimate (the idea being that any discrepancy will be corrected for when velocity is calculated?) new developer re-estimates task? (if so, what if it's significantly higher and no longer fits in the iteration?) throw our hands up and go back to waterfall? something else entirely?

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  • Presenting agile estimates for Pivotal Tracker project

    - by Tom Styles
    I've been developing for 6-7 years but never in a particularly agile way. With the latest project I'm trying to make our development process more professional, and more agile. We're using Pivotal Tracker to track the project and have gathered some pretty well thought out stories. We're also trying to keep some of our (Prince2/Waterfall mindset) project managers happy. So far I've got them to accept that requirements always change priorities always change some of the requirements won't be delivered if you fix the time scale you should fix the time scale short sprints and regular review is good However they still feel like they need to get a better grip of roughly how much will be delivered within a certain time. I've come up with a spreadsheet to demonstrate what we might expect to get done in a range of 4 different timescales. Questions Are we setting ourselves up to fail Are there better ways to do this

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  • Finishing an iteration early

    - by f1dave
    I'd like some input on this on those working with agile methodologies... A current project is finding that development on our planned user stories is finishing some time before the end of the iteration, and that the testing effort and business acceptance is what's actually dragging us out longer towards the end. This means that the devs in question have spare time, and they're essentially going out to the iteration+1 backlog and starting work on cards there before our current iteration cards are 'done'. As iteration manager, I want to put a stop to this - I want a more team-orientated approach where the group takes ownership of getting all the cards done, as opposed to "Well, dev's done so what do I dev next?" The problem I face is convincing the team of this. On one hand, I understand why the devs don't want to test the code they've written (there are unit tests they write of course, but the manual testing to be done could be influenced by their bias). The team sees working ahead as making our next iterations easier, because a lot of the work is done before we start. I see this as screwing with the whole system of planning/actuals - but it's difficult to convince the team as to why this matters. What advice can you guys and girls give? How do we stop devs reaching ahead? What should they be doing instead? How much of a problem is this in the scheme of things, if things are still getting done?

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  • Am I programming too slow?

    - by Jonn
    I've only been a year in the industry and I've had some problems making estimates for specific tasks. Before you close this, yes, I've already read this: http://programmers.stackexchange.com/questions/648/how-to-respond-when-you-are-asked-for-an-estimate and that's about the same problem I'm having. But I'm looking for a more specific gauge of experiences, something quantifiable or probably other programmer's average performances which I should aim for and base my estimates. The answers range from weeks, and I was looking more for an answer on the level of a task assigned for a day or so. (Note that this doesn't include submitting for QA or documentations, just the actual development time from writing tests if I used TDD, to making the page, before having it submitted to testing) My current rate right now is as follows (on ASP.NET webforms): Right now, I'm able to develop a simple data entry page with a grid listing (no complex logic, just Creating and Reading) on an already built architecture, given one full day's (8 hours) time. Adding complex functionality, and Update and Delete pages add another full day to the task. If I have to start the page from scratch (no solution, no existing website) it takes me another full day. (Not always) but if I encounter something new or haven't done yet it takes me another full day. Whenever I make an estimate that's longer than the expected I feel that others think that I'm lagging a lot behind everyone else. I'm just concerned as there have been expectations that when it's just one page it should take me no more than a full day. Yes, there definitely is more room for improvement. There always is. I have a lot to learn. But I would like to know if my current rate is way too slow, just average, or average for someone no longer than a year in the industry.

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  • Kernel module implementation estimate

    - by Ivan Teterevkov
    I have a very abstract question about a kernel module writing estimate. How much dev-hours/months may required to write or, especially, port an existant kernel driver for a new PCI HBA from one operating system to another (with different kernel API)? I am porting an already written kernel module for 82599 for Linux kernel to OS X's IOKit and try to get a working alpha. I can't imagine for how long this task may expand in time.

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  • How do you price your work?

    - by Dr.Kameleon
    Well, let me explain : This has really been an issue for me, for such a long time. And what is worse - since coding is something I simply ADORE (I would definitely do it, even if there was no payment involved whatsoever..) - is that I always end up feeling somewhat awkward... Anyway... So, here's the deal : You start working on a project, you may have something in your mind, and even if you're lucky enough and the client needs no "cost estimates" beforehand, sooner or later you'll face the ultimate dilemma of pricing your own work. So, how do YOU do it? By estimating the time you put into it? (obviously, this is not exact, 'coz perhaps a more capable coder will need much less time for the very same thing than a not-so-competent coder + even the very same coder may not "perform" equally at all times) By the Lines of code you've written? (obviously, this is not a measure either : a 10-line script that does exactly the same with a 1000-line script is, at least for me, "better") By taking into account the level of complexity of the project and, perhaps, how specialised the subject is? By taking into account other factors? (e.g. the value of the project for your customer)

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  • Should the number of developers be considered when estimating a task?

    - by Ludwig Magnusson
    I am pretty inexperienced with working in agile projects but I have tried it a few times and I always run into this problem when estimating a task. Do we bring into the estimate the number of developers that will work on the task? Let me explain: Task A is estimated to one time unit and developer 1 will work on it. Task B is also estimated to one time unit and developer 2 and 3 will work on it together. I.e. if developer 1 begins to work on task A at the same time developer 2 and 3 begins to work on task B they will all finish at the same time according to the estimate. Should the estimate for task B be twice of that for task A or the same? The problem as I see it is that when a task is received and estimated, it is not always possible to know how many people will work on it. And if you assumed that two developers would work on the task for one time unit but it turns out that only one developer will actually do it, this will not automatically mean that that developer will work on it for two time units. Is there any standard practice for this?

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  • Assuming "clean code/architecture" is there a difference in "effort" between PHP or Java/J2EE web application development?

    - by PhD
    A client asked us to estimate effort when selecting PHP as the implementation language for his next web-based application. We spent about a week exploring PHP, prototyping, testing etc., We are quite new to this language - may have hacked around it in the past but, let's go with PHP-noobs but application development experts (for the lack of a better, less flattering word :) It seems, that if we write, clean maintainable code, follow separation of concerns, enterprise architecture patters (DAOs etc.) the 'effort' in creating an object-oriented PHP based web-application seems to be the same for a Java based one. Here's our equation for estimating the effort (development/delivery time): ConstructionEffort = f(analysis, design, coding, testing, review, deployment) We were specifically comparing effort estimates in creating an enterprise application with the following: PHP + CakePHP/CodeIgniter (should we have considered others?) Java + Spring + Restlet It's an end-to-end application: Client: Javascript/jQuery + HTML/CSS Middle tier/Business Logic - (Still evaluating PHP/Java) Database: MySQL The effort estimates of the 1st and 3rd tier are constant and relatively independent of the middle tier's technology. At a high level with an initial breakdown into user stories of the requested features as well as a high-level SWAG on the sheer number of classes/SLOC that would be required for PHP doesn't seem to differ by much from what is required of the same in Java. Is this correct? We are basing our initial estimates on the initial prototyping/coding we've done with PHP - we are currently disregarding fluency with the language as a factor, since that'll be an initial hurdle and not a long term impediment IMHO (we also have sufficient time to become quite fluent with PHP). I'm interested in knowing the programmers' perspective with respect to effort when creating similar applications with either of the languages to justify choosing one over the other. Are we missing something here? It seems we are going against popular belief of PHP being quicker to market (or we being very fluent with Java have our vision clouded). It doesn't seem to have any coding/programming effort saving from what we/ve played around with.

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  • What are the methods to estimate source code value?

    - by Antoine
    I've been working on some project on my free time for the past few months. Recently I've been approached by friends to build a startup, and this source code would be very valueable to us. As a co-founder, this code could count for something in the company's capital, and be exchanged for shares. But how can you estimate its value? Do you just multiply industry-standard wqges by the time I spent on it, or are there other methods?

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  • Many user stories share the same technical tasks: what to do?

    - by d3prok
    A little introduction to my case: As part of a bigger product, my team is asked to realize a small IDE for a DSL. The user of this product will be able to make function calls in the code and we are also asked to provide some useful function libraries. The team, together with the PO, put on the wall a certain number of user stories regarding the various libraries for the IDE user. When estimating the first of those stories, the team decided that the function call mechanism would have been an engaging but not completely obvious task, so the estimate for that user story raised up from a simple 3 to a more dangerous 5. Coming to the problem: The team then moved to the user stories regarding the other libraries, actually 10 stories, and added those 2 points of "function call mechanism" thing to each of those user story. This immediately raised up the total points for the product of 20 points! Everyone in the team knows that each user story could be picked up by the PO for the next iteration at any time, so we shouldn't isolate that part in one user story, but those 20 points feel so awfully unrealistic! I've proposed a solution, but I'm absolutely not satisfied: We created a "Design story" and put those annoying 2 points over it. However when we came to realize and demonstrate it to our customers, we were unable to show something really valuable for them about that story! Here the problem is whether we should ignore the principle of having isolated user stories (without any dependency between them). What would you do, or even better what have you done, in situations like this? (a small foot-note: following a suggestion I've moved this question from stackoverflow)

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  • What is approximate cost to develop iPhone/iPad app? Features described

    - by innodeasapps
    Need your help guys... I was working as an iPhone developer since last few months. And just a month ago I left the job, and now i got an offer to develop an iPhone/iPad app. I need to develop an universal app which has frames like PicFrame in which photos must adjust accordingly, with customizable frames, few photo effects like in instagram (Not exactly same but something like it) and then user can share photos on Facebook, tumbler,dropbox, etc. I might need around 30 days time to develop the desired app. Note that designing is not my part, I need to develop and test it thoroughly. I have no idea how much price should I ask to develop such app. As here is the place where we all developers meet, I feel I would get proper guidance. Thank you in advance...

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  • Finding which OS a software requires?

    - by Kannan
    How to find a (ie., Portable single executable) software requires a particular OS (Win98, Win98SE, WinME, Win2000, WinXP, Linux). I am using Win98SE in one pc and WinXP in another PC. If I copy/install a portable software or package in win98se, only after installing / executing that software, that program tell us it requires WinXP,. Is any software to find a particular software needs to run only in win98SE or greater. I tried Dependency Walker by Steve Miller but no results. Kindly help to solve this problem.

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  • Windows 2003 GPO Software Restrictions

    - by joeqwerty
    We're running a Terminal Server farm in a Windows 2003 Domain, and I found a problem with the Software Restrictions GPO settings that are being applied to our TS servers. Here are the details of our configuration and the problem: All of our servers (Domain Controllers and Terminal Servers) are running Windows Server 2003 SP2 and both the domain and forest are at Windows 2003 level. Our TS servers are in an OU where we have specific GPO's linked and have inheritance blocked, so only the TS specific GPO's are applied to these TS servers. Our users are all remote and do not have workstations joined to our domain, so we don't use loopback policy processing. We take a "whitelist" approach to allowing users to run applications, so only applications that we approve and add as path or hash rules are able to run. We have the Security Level in Software Restrictions set to Disallowed and Enforcement is set to "All software files except libraries". What I've found is that if I give a user a shortcut to an application, they're able to launch the application even if it's not in the Additional Rules list of "whitelisted" applications. If I give a user a copy of the main executable for the application and they attempt to launch it, they get the expected "this program has been restricted..." message. It appears that the Software Restrictions are indeed working, except for when the user launches an application using a shortcut as opposed to launching the application from the main executable itself, which seems to contradict the purpose of using Software Restrictions. My questions are: Has anyone else seen this behavior? Can anyone else reproduce this behavior? Am I missing something in my understanding of Software Restrictions? Is it likely that I have something misconfigured in Software Restrictions? EDIT To clarify the problem a little bit: No higher level GPO's are being enforced. Running gpresults shows that in fact, only the TS level GPO's are being applied and I can indeed see my Software Restictions being applied. No path wildcards are in use. I'm testing with an application that is at "C:\Program Files\Application\executable.exe" and the application executable is not in any path or hash rule. If the user launches the main application executable directly from the application's folder, the Software Restrictions are enforced. If I give the user a shortcut that points to the application executable at "C:\Program Files\Application\executable.exe" then they are able to launch the program. EDIT Also, LNK files are listed in the Designated File Types, so they should be treated as executable, which should mean that they are bound by the same Software Restrictions settings and rules.

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  • SUSE Linux Enterprise Server software

    - by user69333
    Hello, A professor at the university asked me if I could install some software for him on his laptop that runs SLES 11. I'm not familiar with SUSE (I typically work with debian based machines) so I'm having some trouble finding/installing some software. Here's the list of software he needs installed: -xv (plotting software) -xmgrace -LaTeX Can someone point me toward some rpms for the above-mentioned software?

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  • What are some good books on software testing/quality?

    - by mjh2007
    I'm looking for a good book on software quality. It would be helpful if the book covered: The software development process (requirements, design, coding, testing, maintenance) Testing roles (who performs each step in the process) Testing methods (white box and black box) Testing levels (unit testing, integration testing, etc) Testing process (Agile, waterfall, spiral) Testing tools (simulators, fixtures, and reporting software) Testing of embedded systems The goal here is to find an easy to read book that summarizes the best practices for ensuring software quality in an embedded system. It seems most texts cover the testing of application software where it is simpler to generate automated test cases or run a debugger. A book that provided solutions for improving quality in a system where the tests must be performed manually and therefore minimized would be ideal.

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