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  • C# Function Inheritance--Use Child Class Vars with Base Class Function

    - by Sean O'Connor
    Good day, I have a fairly simple question to experienced C# programmers. Basically, I would like to have an abstract base class that contains a function that relies on the values of child classes. I have tried code similar to the following, but the compiler complains that SomeVariable is null when SomeFunction() attempts to use it. Base class: public abstract class BaseClass { protected virtual SomeType SomeVariable; public BaseClass() { this.SomeFunction(); } protected void SomeFunction() { //DO SOMETHING WITH SomeVariable } } A child class: public class ChildClass:BaseClass { protected override SomeType SomeVariable=SomeValue; } Now I would expect that when I do: ChildClass CC=new ChildClass(); A new instance of ChildClass should be made and CC would run its inherited SomeFunction using SomeValue. However, this is not what happens. The compiler complains that SomeVariable is null in BaseClass. Is what I want to do even possible in C#? I have used other managed languages that allow me to do such things, so I certain I am just making a simple mistake here. Any help is greatly appreciated, thank you.

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  • Objective C - Custom Getter with inheritance

    - by anhdat
    Recently I have worked with Core Data. When I want to set a default value for some fields, I came up with this problem: So I made a simple represent: We have 2 class Parent and Child, in which Child inherit from Parent. // Parent.h @interface Parent : NSObject @property (strong, nonatomic) NSString *lastName; // Child.h @interface Child : Parent In Parent class, I made a custom getter to set a default value when nothing is set: // Parent.h - (NSString *)lastName { if (_lastName) { return _lastName; } else { return @"Parent Default Name"; } } But I cannot make a custom default value for the field "name" which Child inherits from its Parent. // Child.h @implementation Child - (NSString *)lastname { if (super.lastName) { return super.lastName; } else { return @"Child Default Name"; } } Apparently, this method is never called. So my question here is: How can I set a custom getter for the field the Child class inherits from Parent without define an overriding property?

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  • Javascript Inheritance and Arrays

    - by Inespe
    Hi all! I am trying to define a javascript class with an array property, and its subclass. The problem is that all instances of the subclass somehow "share" the array property: // class Test function Test() { this.array = []; this.number = 0; } Test.prototype.push = function() { this.array.push('hello'); this.number = 100; } // class Test2 : Test function Test2() { } Test2.prototype = new Test(); var a = new Test2(); a.push(); // push 'hello' into a.array var b = new Test2(); alert(b.number); // b.number is 0 - that's OK alert(b.array); // but b.array is containing 'hello' instead of being empty. why? As you can see I don't have this problem with primitive data types... Any suggestions?

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  • C++ Iterators and inheritance

    - by jomnis
    Have a quick question about what would be the best way to implement iterators in the following: Say I have a templated base class 'List' and two subclasses "ListImpl1" and "ListImpl2". The basic requirement of the base class is to be iterable i.e. I can do: for(List<T>::iterator it = list->begin(); it != list->end(); it++){ ... } I also want to allow iterator addition e.g.: for(List<T>::iterator it = list->begin()+5; it != list->end(); it++){ ... } So the problem is that the implementation of the iterator for ListImpl1 will be different to that for ListImpl2. I got around this by using a wrapper ListIterator containing a pointer to a ListIteratorImpl with subclasses ListIteratorImpl2 and ListIteratorImpl2, but it's all getting pretty messy, especially when you need to implement operator+ in the ListIterator. Any thoughts on a better design to get around these issues?

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  • Pass Variables In Inheritance (Obj - C)

    - by Marmik Shah
    I working on a project in Obj-C where i have a base class (ViewController) and a Derived Class (MultiPlayer). Now i have declared certain variables and properties in the base class. My properties are getting accessed from the derived class but im not able to access the variables (int,char and bool type). I'm completely new to Obj-C so i have no clue whats wrong. I have used the data types which are used in C and C++. Is there some specific way to declare variables in Obj-C?? If so, How? Here are my files ViewController.h #import <UIKit/UIKit.h> @interface ViewController : UIViewController @property (weak,nonatomic) IBOutlet UIImageView* backGroungImage; @property (strong,nonatomic) IBOutlet UIImageView *blockView1; @property (strong,nonatomic) IBOutlet UIImageView *blockView2; @property (strong,nonatomic) IBOutlet UIImageView *blockView3; @property (strong,nonatomic) IBOutlet UIImageView *blockView4; @property (strong,nonatomic) IBOutlet UIImageView *blockView5; @property (strong,nonatomic) IBOutlet UIImageView *blockView6; @property (strong,nonatomic) IBOutlet UIImageView *blockView7; @property (strong,nonatomic) IBOutlet UIImageView *blockView8; @property (strong,nonatomic) IBOutlet UIImageView *blockView9; @property (strong,nonatomic) UIImage *x; @property (strong,nonatomic) UIImage *O; @property (strong,nonatomic) IBOutlet UIImageView* back1; @property (strong,nonatomic) IBOutlet UIImageView* back2; @end ViewController.m #import "ViewController.h" @interface ViewController () @end @implementation ViewController int chooseTheBackground = 0; int movesToDecideXorO = 0; int winningArrayX[3]; int winningArrayO[3]; int blocksTotal[9] = {8,3,4,1,5,9,6,7,2}; int checkIfContentInBlocks[9] = {0,0,0,0,0,0,0,0,0}; char determineContentInBlocks[9] = {' ',' ',' ',' ',' ',' ',' ',' ',' '}; bool player1Win = false; bool player2Win = false; bool playerWin = false; bool computerWin = false; - (void)viewDidLoad { [super viewDidLoad]; if(chooseTheBackground==0) { UIImage* backImage = [UIImage imageNamed:@"MainBack1.png"]; _backGroungImage.image=backImage; } if(chooseTheBackground==1) { UIImage* backImage = [UIImage imageNamed:@"MainBack2.png"]; _backGroungImage.image=backImage; } } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } @end I am not able to use the above declared variables in my derived classes!

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  • C++ Inheritance and Constructors

    - by DizzyDoo
    Hello, trying to work out how to use constructors with an inherited class. I know this is very much wrong, I've been writing C++ for about three days now, but here's my code anyway: clientData.h, two classes, ClientData extends Entity : #pragma once class Entity { public: int x, y, width, height, leftX, rightX, topY, bottomY; Entity(int x, int y, int width, int height); ~Entity(); }; class ClientData : public Entity { public: ClientData(); ~ClientData(); }; and clientData.cpp, which contains the functions: #include <iostream> #include "clientData.h" using namespace std; Entity::Entity(int x, int y, int width, int height) { this->x = x; this->y = y; this->width = width; this->height = height; this->leftX = x - (width/2); this->rightX = x + (width/2); this->topY = y - (height/2); this-bottomY = y + (height/2); } Entity::~Entity() { cout << "Destructing.\n"; } ClientData::ClientData() { cout << "Client constructed."; } ClientData::~ClientData() { cout << "Destructing.\n"; } and finally, I'm creating a new ClientData with: ClientData * Data = new ClientData(32,32,32,16); Now, I'm not surprised my compiler shouts errors at me, so how do I pass the arguments to the right classes? The first error (from MVC2008) is error C2661: 'ClientData::ClientData' : no overloaded function takes 4 arguments and the second, which pops up whatever changes I seem to make is error C2512: 'Entity' : no appropriate default constructor available Thanks.

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  • Python Attributes and Inheritance

    - by user368186
    Say I have the folowing code: class Class1(object): def __init__(self): self.my_attr = 1 self.my_other_attr = 2 class Class2(Class1): def __init__(self): super(Class1,self).__init__() Why does Class2 not inherit the attributes of Class1?

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  • C++ Inheritance Question

    - by shaz
    I have a base class MessageHandler and 2 derived classes, MessageHandler_CB and MessageHandler_DQ. The derived classes redefine the handleMessage(...) method. MH_DQ processes a message and puts the result in a deque while MH_CB processes the message and then executes a callback function. The base class has a static callback function that I pass along with a this pointer to a library which calls the static callback when a new message is available for processing. My problem comes when I am in the static callback with a void * pointing to either a MH_DQ or a MH_CB. If I cast it to the base class the empty MessageHandler::handleMessage(...) method is called, rather than the version in the appropriate derived class. What is the best way to address this situation from a design perspective and/or what language features might help me to implement a solution to my problem? Thanks in advance!

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  • C++ inheritance doubt

    - by Poiuyt
    Can you explain why this is not allowed, #include <stdio.h> class B { private: int a; public: int a; }; int main() { return 0; } while this is? #include <stdio.h> class A { public: int a; }; class B : public A{ private: int a; }; int main() { return 0; } In both the cases, we have one public and one private variable named a in class B.

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  • c++ Multiple Inheritance - Compiler modifying my pointers

    - by Bob
    If I run the following code, I get different addresses printed. Why? class Base1 { int x; }; class Base2 { int y; }; class Derived : public Base1, public Base2 { }; union U { Base2* b; Derived* d; U(Base2* b2) : b(b) {} }; int main() { Derived* d = new Derived; cout << d << "\n"; cout << U(d).d << "\n"; return 0; } Even more fun is if you repeatedly go in and out of the union the address keeps incrementing by 4, like this int main() { Derived* d = new Derived; cout << d << "\n"; d = U(d).d; cout << d << "\n"; d = U(d).d; cout << d << "\n"; return 0; } If the union is modified like this, then the problem goes away union U { void* v; Base2* b; Derived* d; U(void* v) : v(v) {} }; Also, if either base class is made empty, the problem goes away. Is this a compiler bug? I want it to leave my pointers the hell alone.

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  • Java inheritance question

    - by user247866
    So I have 3 classes. Abstract class A Class B extends class A independent Class C In class D that contains the main method, I create a list of instances of class B List<B> b = method-call();` // the method returns a list of instances of class B Now in class C I have one method that is common to both A and B, and hence I don't want to duplicate it. I want to have one method that takes as input an instance of class A, as follows: public void some-method(LIst<A> a) However, when I do: C c = new C(). c. some-method(b) I get an error that some-method is not applicable for the argument List, instead it's expecting to get List. Is there a good way to fix this problem? Many thanks!

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  • Today VS 2010 SP1 comes out, any news on the roadmap for Visual Studio 2012?

    - by Abel
    Today Visual Studio 2010 SP1 comes out as general availability release. This made me wondering about the upcoming release of Visual Studio 2012: What are Microsoft's plans for Visual Studio 2012? I heard they'll come with a new version every two years. Are there any open fora or discussions? When will a preview be publicly available? But most importantly: what are the new highlights, improvements in .NET and C#/F#/VB (and C++ of course, request from Stijn)?

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  • Installing ASP.NET MVC 2 RTM on Visual Studio 2010 RC

    - by shiju
    Visual Studio 2010 RC is built against the ASP.NET MVC 2 RC version but you easily install ASP.NET MVC 2 RTM on the Visual Studio 2010 RC. For installing ASP.NET MVC 2 RTM, do the following steps 1) Uninstall "ASP.NET MVC 2 ". 2) Uninstall "Microsoft ASP.NET MVC 2 – Visual Studio 2008 Tools". 3) Install the new ASP.NET MVC 2 RTM version for Visual Studio 2008 SP1. The above steps will enable you to use ASP.NET MVC 2 RTM version on the Visual Studio 2010 RC. Note : Don't uninstall Microsoft ASP.NET MVC 2 – Visual Studio 2010 Tools

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  • How Visual WebGui helps ASP.NET Cloud-based apps

    - by Visual WebGui
    Everyone is talking about Cloud computing and moving to the cloud (public or private), but very few have actually done it so far. The reason is that the process of migrating existing applications to the cloud is a lot more complicated than one might think which is exactly where the Visual WebGui technology comes in for a rescue. In the past year the Visual WebGui R&D Team have been intensively working on a tool-based solution that gives Microsoft application developers and enterprises a simpler...(read more)

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  • Visual Studio 11 not 2011

    - by Daniel Moth
    A little pet peeve of mine is when people incorrectly refer to the Developer Preview (or the upcoming Beta) as Visual Studio 2011 instead of the correct Visual Studio 11. The "11" refers to the version number (internally we call it Dev11). What the product will be called when it is released is anyone's guess (it could keep the name or it could have a year appended to it, or it could be something else, who knows). Even if it does have a year appended to the name, I think it is a safe bet it won't be last year! For reference, version 10 was the previous version of Visual Studio which happened to be released in 2010, hence it got the name Visual Studio 2010. That is what confuses new people to this product I guess... they think that the two-digit number matches the year, just because it coincided like that last year. (btw, internally we called it Dev10). For further reference, older releases were: Visual Studio 2008 (v9) aka "Orcas", Visual Studio 2005 (v8) aka "Whidbey", Visual Studio .NET 2003 (v7.1) aka "Everett", and Visual Studio .NET 2002 (v7) aka "Rainier". Before that, we were in the pre-.NET era with Visual Studio 6 (where the version and the product name matched, without the year appended to the name). So next time you hear someone saying "Visual Studio 2011", point them to this post for some mini-education... thanks. Comments about this post by Daniel Moth welcome at the original blog.

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  • Oracle’s AutoVue Enables Visual Decision Making

    - by Pam Petropoulos
    That old saying about a picture being worth a thousand words has never been truer.  Check out the latest reports from IDC Manufacturing Insights which highlight the importance of incorporating visual information in all facets of decision making and the role that Oracle’s AutoVue Enterprise Visualization solutions can play. Take a look at the excerpts below and be sure to click on the titles to read the full reports. Technology Spotlight: Optimizing the Product Life Cycle Through Visual Decision Making, August 2012 Manufacturers find it increasingly challenging to make effective product-related decisions as the result of expanded technical complexities, elongated supply chains, and a shortage of experienced workers. These factors challenge the traditional methodologies companies use to make critical decisions. However, companies can improve decision making by the use of visual decision making, which synthesizes information from multiple sources into highly usable visual context and integrates it with existing enterprise applications such as PLM and ERP systems. Product-related information presented in a visual form and shared across communities of practice with diverse roles, backgrounds, and job skills helps level the playing field for collaboration across business functions, technologies, and enterprises. Visual decision making can contribute to manufacturers making more effective product-related decisions throughout the complete product life cycle. This Technology Spotlight examines these trends and the role that Oracle's AutoVue and its Augmented Business Visualization (ABV) solution play in this strategic market. Analyst Connection: Using Visual Decision Making to Optimize Manufacturing Design and Development, September 2012 In today's environments, global manufacturers are managing a broad range of information. Data is often scattered across countless files throughout the product life cycle, generated by different applications and platforms. Organizations are struggling to utilize these multidisciplinary sources in an optimal way. Visual decision making is a strategy and technology that can address this challenge by integrating and widening access to digital information assets. Integrating with PLM and ERP tools across engineering, manufacturing, sales, and marketing, visual decision making makes digital content more accessible to employees and partners in the supply chain. The use of visual decision-making information rendered in the appropriate business context and shared across functional teams contributes to more effective product-related decision making and positively impacts business performance.

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  • Visual Studio 2010 Is Here!

    - by Bill Evjen
    I think back to the days of the first versions of Visual Studio (when it was called Visual Studio .NET, remember?) and I think about how far Microsoft has come with this IDE. It really is the best IDE on the market. There is so much to this IDE it is amazing. It now can really handle managing your complete software application development lifecycle. For me, it is (besides Windows 7) the best and most successful product Microsoft has developed. You can obviously get this now and it is available on MSDN and some other places: MSDN Visual Studio Trial Editions Visual Studio 2010 Express Editions (free) You will also find great info at the Visual Studio Developer Center. Some other interesting tidbits of info: JetBrain’s ReSharper 5.0 has been released for VS2010 Oracle will have the new Oracle Dev Tools for VS2010 within one month - http://bit.ly/9gC9NE Visual Studio 64-bit - Why there is no 64-bit version of VS - http://bit.ly/dhhwAj In installing this version of Visual Studio, if you have been working on the previous RC builds, then you are going to want to uninstall these previous editions of the 2010 product. You can do this through the Add Remove Programs dialog and you are going to want to select the appropriate item from the long list of Visual Studio items. You are then going to want to step through the Visual Studio dialog (it will seem as if you are installing it again) – and you will then come to a point where you can select the option to Uninstall the entire application. If you have installed the Silverlight 4 RC stuff, then you are also going to want to uninstall this and you are also going to want to uninstall the “Update for Visual Studio 2010 (KB976272)” before installing Silverlight RC2 – which you can find on www.silverlight.net. Technorati Tags: vs2010,.net,visualstudio,microsoft

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  • How to disable visual effects and compiz 100%

    - by oshirowanen
    UPDATE 1: The problem is not a monitor refresh rate flickering problem, as then the whole screen would be flickering. For me, only the application windows flicker in and out of view, then most of the time, when there do decide to show themselves, they only partly show themselves, like just top half, bottom half, left half, corner missing, window disappears when you try moving it or mouse over it even etc etc. I know it is a visual effect problem as I know my computer cannot handle visual effects and for some reason when the windows do appear partly, I can see the shadows behind the windows. Those shadows are part of the visual effects which are turned on by default for some reason. I get the same problem with 10.04, but can quickly turn off the visual effects by right clicking the desktop, selecting change background image, and in the visual effects tab, I can click on none, which stops all the visual problems. ORIGINAL QUESTION: I am having problems with 11.04 on my computer. For some reason it is enabling visual effects by default in the live cd when it should not be as my computer cannot support such effects. My computer cannot support Unity either, but it defaults to standard gnome with visual effects for some reason. It should be defaulting to standard gnome with no visual effects. THerefore, all I get is a very flickery live cd which makes it very difficult to see anything. So my question is, how do I disable the visual effects from the live cd? To put it simply, the live cd flickering is so bad, that I had to log back into my standard 10.04 install just to write this question, as I just couldn't see enough of the screen because of the flickering in 11.04 to even get to askubuntu.com...

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  • Why avoid Java Inheritance "Extends"

    - by newbie
    Good day! Jame Gosling said “You should avoid implementation inheritance whenever possible.” and instead, use interface inheritance. But why? How can we avoid inheriting the structure of an object using the keyword "extends", and at the same time make our code Object Oriented? Could someone please give an Object Oriented example illustrating this concept in a scenario like "ordering a book in a bookstore?" Thank you in advance.

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  • How to Integrate ILMerge into Visual Studio Build Process to Merge Assemblies?

    - by AMissico
    I want to merge one .NET DLL assembly and one C# Class Library project referenced by a VB.NET Console Application project into one command-line console executable. I can do this with ILMerge from the command-line, but I want to integrate this merging of reference assemblies and projects into the Visual Studio project. From my reading, I understand that I can do this through a MSBuild Task or a Target and just add it to a C#/VB.NET Project file, but I can find no specific example since MSBuild is large topic. Moreover, I find some references that add the ILMerge command to the Post-build event. How do I integrate ILMerge into a Visual Studio (C#/VB.NET) project, which are just MSBuild projects, to merge all referenced assemblies (copy-local=true) into one assembly? How does this tie into a possible ILMerge.Targets file? Is it better to use the Post-build event?

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  • Visual C# 2010 MSVCR100.dll missing when opening a project...tried EVERYTHING!

    - by dlopeztt
    I installed Visual C# 2010 Beta 2 and I get this error every time I open a project: 'This application has failed to start because MSVCR100.dll was not found. Reinstalling the application may fix the problem' I uninstalled every VC runtime, .NET framework, C# on this computer. Then reinstalled Visual C# 2010 and the install went smoothly. Then I ran Microsoft Update. Still the same problem when I open a project. The project was created with VC# 2008. I'm running Windows 7 64-bit. Any idea how to fix this? I could only find people with the same problem while trying to Uninstall VS2010 and use a previous version.

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