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  • How to setup directories in Visual Studio when using boost?

    - by Rich
    Hi, I have introduced boost to our code base, on my machine I created a boost directory called Thirdparty.Boost and added that as an additional include directory in my Visual Studio setting, all is fine. However I now want to check in my changes, so the rest of the team can get them. Inorder to build the code they would need to setup boost as I have (problem number 1). In addition we have a build server, which will need changing (problem 2). I have a way of distributing boost to everyone including the build server, so that's not a problem I need a way of referring to the boost directory without changing the default settings in Visual Studio. Why don't you change it on a project level I hear you cry? The solution has over 200 projects, which would require a lot of changes. I just wondered if there was another way? Cheers Rich

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  • Good way to make Authentication and Authorization information available between application layers

    - by DutrowLLC
    I have a web application running on Google App Engine (GAE) for JAVA. I'm authenticating the client at the Servlet layer but would like to make the client information available to my business and data layers without having to pass the client object through the arguments of every single function. I'm considering setting up a "session" type object using ThreadLocal. That way any function can just say something like: CurrentUser.getRoles(); Is this a good way to do this or is there something else that is a more accepted solution? Thanks!

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  • Why this doesn't work: [MySQL][ODBC 5.1 Driver]Access denied for user

    - by bvandrunen
    So I know that there is a very similar question to this all over the web as well as stack overflow: http://stackoverflow.com/questions/2539961/error-access-denied-for-user-mysql-server but my question I think is different. So I have set up a linked server and it works...I have the correct permissions set up for my IP's that I am using. However the problem arises when our user "webuser@correctIP" tries to access it. Therefore, any user using window authentication is allowed to access it and works great...but any that are not using windows authentication are blocked. However, I have tried all the common solutions such as setting up a strict password, changing security settings in Microsoft SQL Server etc. Nothing is working. Any help is appreciated. Thanks. FYI: I am using this from Microsoft SQL Server 2008 - mysql (through myphpadmin)

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  • org.hibernate.annotations.Entity not being picked up by Hibernate 3.6

    - by user1317764
    I am using hibernate 3.6.7 I am using annotated classes. My classes were annotated with org.hibernate.annotations.Entity. Added the classes to configuration using configuration.addAnnotatedClass() method. Hibernate does not seem to pick it up. Stuff works fine if I use the standard jpa Entity annotation. What am I missing? I know that the classes have been deprecated in the Hibernate 4.x releases with the advent of newer annotations to configure stuff like dynamic-insert and dynamic-updates. I am not using any XML configuration file. I am setting up configuration with a properties file and using java apis.

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  • Launching desired version of XCode from Finder

    - by Andy J Buchanan
    My google-fu has failed me, and I guess this may be basic OS X/Xcode knowledge but.... When I double click .xcodeproj files, I'm getting the Beta I have installed launching instead of the stable release - which is the one I actually want. I have tried changing the launch program in the finder info window, but it always displays as "Xcode" and doesn't seem to accept that there are different versions - even though it offers them to me in the drop down list. Is there an xcode setting for this? Thanks.

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  • uiSlider thumb graphic 'flashes' when dragging uiScrollview on 1st gen 3.1.3

    - by Mark Tompson
    I have added my own thumb to a uiSlider and added a 1px x 1px transparent .png to the tracks (I don't want to see the tracks) (I have also tried setting tracks to nil). My uiSlider is also rotated to vertical. The uiSlider sits over a uiScrollView but is not 'attached' to that view. There are numerous uiLabels 'attached' to this uiScrollView, so they all slide about 'beneath' the uiSlider. It all works fine on 3g and iphone 4, but on my 1g itouch (3.1.3) I get a strange flash from the thumb graphic sometimes when scrolling the uiScrollview!? It does seem to happen when the edge of a uiLabel (on the uiScrollView) passes 'under' the thumb graphic? I have tried everything I can think of...

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  • Scaling an Image in GWT

    - by Daniel
    Changing the size of an Image Widget in GWT changes the size of the image element, but does not rescale the image on the screen. Therefore, the following will not work: Image image = new Image(myImageResource); image.setHeight(newHeight); image.setWidth(newWidth); image.setPixelSize(newWidth, newHeight); This is because GWT implements its Image widget by setting the background-image of the HTML <img... /> element as the image, using CSS. How does one get the actual image to resize?

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  • How do i call bash script function using exec function by passing parameter in php?

    - by Stan
    I have created a bash script that install magento in a cpanel. but i have a problem regarding the exec function. $function_path = Mage::getBaseDir()."/media/installer/function.sh"; exec("$function_path $db_host $db_name $db_user $db_pass $url $ad_user $ad_pass $ad_email"); This the bash shell script function.sh #!/bin/bash magento_detail $dbhost $dbname $dbuser $dbpass $url $admin_username $admin_password $admin_email function magento_detail() { stty erase '^?' echo "To install Magento, you will need a blank database ready with a user assigned to it." echo -n "Do you have all of your database information" dbinfo = "y" echo $dbinfo if [ "$dbinfo" -eq 'y' ] then echo "Database Host (usually localhost) : $dbhost " echo "Database Name : $dbname " echo "Database User : $dbuser " echo "Database Password : $dbpass " echo "Store Url : $url " echo "Admin Username : $admin_username " echo "Admin Password : $admin_password " echo "Admin Email Address : $admin_email " echo -n "Include Sample Data? (y/n) " echo sample = "y" if [ "$sample" -eq "y" ]; then echo echo "Now installing Magento with sample data..." echo echo "Downloading packages..." echo wget http://www.magentocommerce.com/downloads/assets/1.5.1.0/magento-1.5.1.0.tar.gz wget http://www.magentocommerce.com/downloads/assets/1.2.0/magento-sample-data-1.2.0.tar.gz echo echo "Extracting data..." echo tar -zxvf magento-1.5.1.0.tar.gz tar -zxvf magento-sample-data-1.2.0.tar.gz echo echo "Moving files..." echo mv magento-sample-data-1.2.0/media/* magento/media/ mv magento-sample-data-1.2.0/magento_sample_data_for_1.2.0.sql magento/data.sql mv magento/index.php magento/.htaccess ./$test1 echo echo "Setting permissions..." echo chmod o+w var var/.htaccess app/etc chmod -R o+w media echo echo "Importing sample products..." echo mysql -h $dbhost -u $dbuser -p$dbpass $dbname < data.sql echo echo "Initializing PEAR registry..." echo chmod 550 mage ./mage mage-setup . echo echo "Downloading packages..." echo echo echo "Cleaning up files..." echo rm -rf downloader/pearlib/cache/* downloader/pearlib/download/* rm -rf magento/ magento-sample-data-1.2.0/ rm -rf magento-1.5.1.0.tar.gz magento-sample-data-1.2.0.tar.gz data.sql rm -rf index.php.sample .htaccess.sample php.ini.sample LICENSE.txt STATUS.txt data.sql echo echo "Installing Magento..." echo php -f install.php --license_agreement_accepted "yes" --locale "en_US" --timezone "America/Los_Angeles" --default_currency "USD" --db_host "$dbhost" --db_name "$dbname" --db_user "$dbuser" --db_pass "$dbpass" --url "$url" --use_rewrites "yes" --use_secure "no" --secure_base_url "" --use_secure_admin "no" --admin_email "$admin_email" --admin_username "$admin_username" --admin_password "$admin_password" echo echo "Finished installing Magento" echo exit else echo "Now installing Magento without sample data..." echo echo "Downloading packages..." echo wget http://www.magentocommerce.com/downloads/assets/1.5.1.0/magento-1.5.1.0.tar.gz echo echo "Extracting data..." echo tar -zxvf magento-1.5.1.0.tar.gz echo echo "Moving files..." echo mv magento/* magento/.htaccess . echo echo "Setting permissions..." echo chmod o+w var var/.htaccess app/etc chmod -R o+w media echo echo "Initializing PEAR registry..." echo chmod 550 mage ./mage mage-setup . echo echo "Downloading packages..." echo echo echo "Cleaning up files..." echo rm -rf downloader/pearlib/cache/* downloader/pearlib/download/* rm -rf magento/ magento-1.5.1.0.tar.gz rm -rf index.php.sample .htaccess.sample php.ini.sample LICENSE.txt STATUS.txt echo echo "Installing Magento..." echo php -f install.php --license_agreement_accepted "yes" --locale "en_US" --timezone "America/Los_Angeles" --default_currency "USD" --db_host "$dbhost" --db_name "$dbname" --db_user "$dbuser" --db_pass "$dbpass" --url "$url" --use_rewrites "yes" --use_secure "no" --secure_base_url "" --use_secure_admin "no" --admin_email "$admin_email" --admin_username "$admin_username" --admin_password "$admin_password" echo echo "Finished installing Magento else part" exit fi else echo "Please setup a database first. Don't forget to assign a database user!" exit fi }` when i run this exec command,at that time it calls bash script function magento_installer() which contains arguments $db_host $db_name $db_user $db_pass $url $ad_user $ad_pass $ad_email. above arguments i'll pass in exec command to call magento_installer() function of bash script. so, is it right way of calling a bash script function? It directly goes to the last step of if condition and prints "Please setup a database first. Don't forget to assign a database user!". It cant enter it in if condition and directly goes to else condition. so please help me?

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  • Can't Instantiate Windsor Custom Component Activator

    - by jeffn825
    Hi, I'm getting an exception calling Resolve: KernelException: Could not instantiate custom activator Inner Exception: {"Constructor on type 'MyProj.MyAdapter`1[[MyProj.MyBusinessObject, MyAsm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]' not found."} There's definitely a public parameterless constructor there (and I've verified this using reflection at runtime)...so I figure the problem might have to do with the fact that it's generic? I've tried getting the component model object and setting RequiresGenericArguments to true, but that hasn't gotten me anywhere. Any help would be much appreciated! Thanks.

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  • Should integration testing of DAOs be done in an application server?

    - by HDave
    I have a three tier application under development and am creating integration tests for DAOs in the persistence layer. When the application runs in Websphere or JBoss I expect to use the connection pooling and transaction manager of those application servers. When the application runs in Tomcat or Jetty, we'll be using C3P0 for pooling and Atomikos for transactions. Because of these different subsystems, should the DAO's be tested in a fully configured application server environment or should we handle those concerns when integration testing the service layer? Currently we plan on setting up a simple JDBC data source with non-JTA (i.e. resource-local) transactions for DAO integration testing, thus no application server is involved....but this leaves me wondering about environmental problems we won't uncover.

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • malloc()/free() behavior differs between Debian and Redhat

    - by StasM
    I have a Linux app (written in C) that allocates large amount of memory (~60M) in small chunks through malloc() and then frees it (the app continues to run then). This memory is not returned to the OS but stays allocated to the process. Now, the interesting thing here is that this behavior happens only on RedHat Linux and clones (Fedora, Centos, etc.) while on Debian systems the memory is returned back to the OS after all freeing is done. Any ideas why there could be the difference between the two or which setting may control it, etc.?

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  • How to have a dynamic theme color in WPF

    - by Ingó Vals
    In WPF I have a few resource dictionaries and in them styles for my panels and controls in my app. I'm reusing the same colors again and again. I actually have 5 colors and they give my app a good color-scheme. However if I wan't to change the theme I have to go into the RD's and change each and every color there. I would like to somewhere have the colors set but don't know how or where. I tried to put a color tag in one RD but as soon as I referenced it in the same RD Visual Studio crashed. Also the best solution would be that I could have the color as a dynamic setting in the app itself so users could even change it themselves.

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  • NSDateFormatter, am I doing something wrong or is this a bug?

    - by rustyshelf
    I'm trying to print out the date in a certain format: NSDate *today = [[NSDate alloc] init]; NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; [dateFormatter setDateFormat:@"yyyyMMddHHmmss"]; NSString *dateStr = [dateFormatter stringFromDate:today]; If the iPhone is set to 24 hour time, this works fine, if on the other hand the user has set it to 24 hour time, then back to AM/PM (it works fine until you toggle this setting) then it appends the AM/PM on the end even though I didn't ask for it: 20080927030337 PM Am I doing something wrong or is this a bug with firmware 2.1? Edit 1: Made description clearer Edit 2 workaround: It turns out this is a bug, to fix it I set the AM and PM characters to "": [dateFormatter setAMSymbol:@""]; [dateFormatter setPMSymbol:@""];

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  • firefox open local link to directory with explorer

    - by raffael
    On a Website for our internal use i show links to local files and folders. the links are like this: href="file://C:/example/" href="file://C:/example/test.odt" The Problem is now that the link to the directory does open in firefox itself with a useless directory listing. Useless because you can just see the files or open them but not copy, insert, delete... The link to the file work normal and the file is opend by OpenOffice. By changing the configuration of firefox and setting the following key to false I can open the directory in with explorer.exe but for the file I have to choose the right application. network.protocol-handler.expose.file Does someone know a way to get both to work like i want? Means that the Directory is shown by explorer.exe and all files are opened by the right application. This can be by configuring Firefox or windows, changing the links, or even by writing a small program which opens all the file protocol correctly and will be used as protocol handler for the file protocol in firefox. Thanks Raffael

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  • Javascript code for handling Form behaviour.

    - by Andrew
    Hello, Here's how the situation looks : I have a couple simple forms <form action='settings.php' method='post'> <input type='hidden' name='setting' value='value1'> <input type='submit' value='Value1'> </form> Other small forms close to it have value2, value3, ... for the specific setting1, etc. Now, I have all these forms placed on the settings.php subpage, but I'd also like to have copies of one or two of them on the index.php subpage (for ease of access, as they are in certain situations rather frequently used). Thing is I do not want those forms based on the index.php to redirect me in any way to settings.php, just post the hidden value to alter settings and that's all. How can I do this with JS ? Cheers

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  • Transactional isolation level needed for safely incrementing ids

    - by Knut Arne Vedaa
    I'm writing a small piece of software that is to insert records into a database used by a commercial application. The unique primary keys (ids) in the relevant table(s) are sequential, but does not seem to be set to "auto increment". Thus, I assume, I will have to find the largest id, increment it and use that value for the record I'm inserting. In pseudo-code for brevity: id = select max(id) from some_table id++ insert into some_table values(id, othervalues...) Now, if another thread started the same transaction before the first one finished its insert, you would get two identical ids and a failure when trying to insert the last one. You could check for that failure and retry, but a simpler solution might be setting an isolation level on the transaction. For this, would I need SERIALIZABLE or a lower level? Additionally, is this, generally, a sound way of solving the problem? Are the any other ways of doing it?

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  • Prevent DTD download when parsing XML, redux

    - by harpo
    I have a folder full of XHTML files, and a console program to process them. The problem is, it doesn't work when I'm offline, because The remote name could not be resolved: 'www.w3.org' A number of sites, including this one, say to set the XmlResolver to null. That is not not working. I have tried setting the XmlResolver to null every way that I can think of: in the XmlDocument, in XmlTextReader, and in the XmlReaderSettings. I believe that it's just creating a default instance. I have also tried implementing my own XmlResolver, but I don't know what to return for external items. public class NonXmlResolver : XmlUrlResolver { public override object GetEntity( Uri absoluteUri, string role, Type ofObjectToReturn ) { if ( absoluteUri.Scheme == "http" ) throw new Exception("What you talking 'bout, Willis?"); else return base.GetEntity( absoluteUri, role, ofObjectToReturn ); } } The documents do not use any special entities, only pure XML. This is possible, right?

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  • Does MATLAB perform tail call optimization?

    - by Shea Levy
    I've recently learned Haskell, and am trying to carry the pure functional style over to my other code when possible. An important aspect of this is treating all variables as immutable, i.e. constants. In order to do so, many computations that would be implemented using loops in an imperative style have to be performed using recursion, which typically incurs a memory penalty due to the allocation a new stack frame for each function call. In the special case of a tail call (where the return value of a called function is immediately returned to the callee's caller), however, this penalty can be bypassed by a process called tail call optimization (in one method, this can be done by essentially replacing a call with a jmp after setting up the stack properly). Does MATLAB perform TCO by default, or is there a way to tell it to?

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  • Is there a way to change the maximum width of a window without using the WM_GETMINMAXINFO message?

    - by David
    I want to change the imposed Windows maximum width that a window can be resized to, for an external application's window (not my C#/WinForms program's window). The documentation of GetSystemMetrics for SM_CXMAXTRACK says: "The default maximum width of a window that has a caption and sizing borders, in pixels. This metric refers to the entire desktop. The user cannot drag the window frame to a size larger than these dimensions. A window can override this value by processing the WM_GETMINMAXINFO message." Is there a way to modify this SM_CXMAXTRACK value (either system wide or for one particular window), without processing the WM_GETMINMAXINFO message? Maybe an undocumented function, a registry setting, etc.? (Or: The documentation for MINMAXINFO.ptMaxTrackSize says: "This value is based on the size of the virtual screen and can be obtained programmatically from the system metrics SM_CXMAXTRACK and SM_CYMAXTRACK." Maybe there is a way to change the size of the virtual screen?) Thank you

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  • Resize an asp.net panel width based on a checkboxlist?

    - by larryq
    Hi everyone, I have an asp.net panel that contains a checkboxlist. I'd like to resize it so that its width fits the list's contents snugly. Right now I'm handling the panel's pre rendering event, setting its width to match that of the checkboxlist. However it appears the checkboxlist's width property reads zero (at least in this pre render method) so the panel's width is set identically, which leads to inconsistent renderings in Firefox vs IE. Does anyone have a better approach to doing what I'm attempting here? Many thanks.

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  • SMS war continues, ideas welcome

    - by Pavel Radzivilovsky
    I am trying to make U9 telit modem send SMS messages. I think I handle protocol correctly, at least, I manage to send them, but only under these circumstances: the native application was executed beforehand, and killed by task manager (without giving it a chance to initialize things). It looks like the supplied application is good at doing certain initialization/deinitialization which is critical. I also see the difference between the two states in output of AT+CIND command. When I am trying to do things on my own, it returns zeroes (including signal quality), but when I run the same command after killing the native application, the output looks reasonable. I am out nearly of ideas. I have tried many things, including attempts to spy at modem's COM ports (didn't work). Haven't tried setting windows hooks to see what the application is trying to get thru. Perhaps you have encountered a similar situation?

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  • IE8 blocking JavaScript Cookies

    - by ossreleasefeed
    Hey there folks, Here is one that is throwing me for a loop. I am trying to set a simple cookie that has one name:value pair on IE8. Tested on FF and it works fine. IE8 keeps blocking it. I have read about the P3P stuff and created a basic P3P doc, no errors reported by the IBM tool, and added the following on all pages: <meta http-equiv="P3P" CP="CAO DSP COR PSDa CONi TELi OUR STP COM NAV"><link rel="P3Pv1" href="/w3c/p3p.xml"></link> The code I use to set the cookie is as follows: function setCompatibilityCookie(c_name, value, expiredays) { var exdate = new Date(); exdate.setDate(exdate.getDate() + expiredays); document.cookie= c_name + "=" + escape(value) + ((expiredays==null) ? "" : ";expires=" + exdate.toUTCString());} Any ideas why IE8 keeps blocking me from setting this cookie? Thank you, Schalk

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  • ASP.net Text Box Enter button pressed hell

    - by Morgeh
    Basically I have an asp.net website with login and search pages. Currently, I have no idea why, when ever a user hits enter in either of the login text boxes (user name/password) or in the Seach text box, the website is redirected to the default page. I have no idea why this is happening, I've tried setting defaultButton on both the panel containing the search and the login panel but that doesnt seem to work. I've also tried catching the key press event with javascript which isnt working either. I have no idea what event is being fired and why, or why it seems to override everything I try to do. Anyone seen anything like this before?

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  • How to handle concurrency control in ASP.NET Dynamic Data?

    - by Andrew
    I've been quite impressed with dynamic data and how easy and quick it is to get a simple site up and running. I'm planning on using it for a simple internal HR admin site for registering people's skills/degrees/etc. I've been watching the intro videos at www.asp.net/dynamicdata and one thing they never mention is how to handle concurrency control. It seems that DD does not handle it right out of the box (unless there is some setting I haven't seen) as I manually generated a change conflict exception and the app failed without any user friendly message. Anybody know if DD handles it out of the box? Or do you have to somehow build it into the site?

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