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  • Clone DB table row through MVC in MSSQL

    - by sslepian
    Is there a simple solution for duplicating table rows in MSSQL as well as all table rows with foreign keys pointing to the cloned table row? I've got a "master" table and a bunch of "child" tables which have a foreign key into the ID of the master table. I need to not only create a perfect copy of the master table, but clone each and every child table referencing the master table. Is there a simpler way to do this than creating a new row in the master table, copying in the information from the row to be cloned, then going through each child table and doing the same with each row pointing to the cloned row in the master table? I'm using a MSSQL 2005 Database accessed through C# ASP.net MVC 1.0.

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  • How to make g++ search for header files in a specific directory?

    - by Bane
    I have a project that is subdivided into a few directories with code in them. I'd like to to have g++ search for header files in the project's root directory, so I can avoid different include paths for same header files across multiple source files. Mainly, the root/ directory has sub-directories A/, B/ and C/, all of which have .hpp and .cpp files inside. If some source file in A wanted to include file.hpp, which was in B, it would have to do it like this: #include "../B/file.hpp". Same for another source file that was in C. But, if A itself had sub-directories with files that needed file.hpp, then, it would be inconsistent and would cause errors if I decided to move files (because the include path would be "../../B/file.hpp"). Also, this would need to work from other projects as well, which reside outside of root/. I already know that there is an option to manually copy all my header files into a default-search directory, but I'd like to do this the way I described.

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  • return by reference - which of the two is the correct one

    - by eriks
    i have the function: const A& f(...) {...} a. const A a1 = f(..); b. const A &a2 = f(...); which of the is the better one to use? in both cases, if i understand correctly, i prevent the possibility of modifying the returned object. in the first option, the copy constructor of A will be called - am i correct?

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  • vector<string> or vector<char *>?

    - by Aaron
    Question: What is the difference between: vector<string> and vector<char *>? How would I pass a value of data type: string to a function, that specifically accepts: const char *? For instance: vector<string> args(argv, argv + argc); vector<string>::iterator i; void foo (const char *); //*i I understand using vector<char *>: I'll have to copy the data, as well as the pointer Edit: Thanks for input!

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  • alternative to strdup

    - by Alexander
    I am using strdup here to copy the value of the parameter name into nm in the constructor... is there an alternative of achieving the same result without using strdup and without using the C++ STL library and using the keyword new instead? Book::Book(const char *name, int thickness, int weight):nm(NULL), thck(thickness), wght(weight){ if(name) nm = strdup(name); } class Book { private: char* nm; .......... ............ .......... ........... };

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  • Is it possible to exclude some files from checkin (TFS) ?

    - by Thomas Wanner
    We use configuration files within various projects under source control (TFS), where each developer has to make some adjustments in his local copy to configure his environment. The build process takes care about replacing the config files with the server configuration as a part of the deployment, so it doesn't actually matter what is in the repository. However, we would anyway like to keep some kind of a default non-breaking version of config files in the repository, so that e.g. people not involved in the particular project won't run into troubles because of local misconfiguration. We tried to resolve this by introducing the check-in policy that simply forbids to check-in the config files. This works fine, but just because we're lazy to always uncheck those checkboxes in the pending changes window, the question comes : is it possible to transparently disable the check-in of particular files without keeping them out of source control (e.g. locking their current version) ?

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  • How to add debug assemblies to my Silverlight 2 application?

    - by Steve Wortham
    So I know now that the debug assemblies have been intentionally left out of the Silverlight runtime to save space. For that reason I get good detailed error messages on my local machine that has the Silverlight SDK on it, but I don't on a computer with the runtime only. I get the ubiquitous, "Debugging resource strings are unavailable." Unfortunately my requirements are a bit unique. I need to include the debug assembly (not sure which one yet) that will give me details of a regular expression error. And so essentially I want to include the dll in the xap if I can. The problem is that I can't seem to do this. I've tried adding the debug dll's as references and setting them to "copy local." And I've tried adding them into the project as content. But in fact, with either method the xap hardly grows in size and the error message doesn't change. Any ideas?

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  • Copying a 14bit grayscale image (saved in long[]) to a pictureBox

    - by Itsik
    My camera gives me 14bit grayscale images, but the API's function returns a long* to the image data. (so i'm assuming 4 bytes for each pixel) My application is written in C++/CLI, and the pictureBox is of .NET type. I am currently using the BitmapData.LockBits() mechanism to gain pointer access to the image data, and using memcpy(bmpData.Scan0.ToPointer(), imageData, sizeof(long)*height*width) to copy the image data to the Bitmap. For now, the only PixelFormat that is working is 32bit RGB, and the image appears in shades of blue with contours. Trying to initialize the Bitmap as 16bppGrayscale isn't working. I would ideally want to cast the array from long to word and using a 16bit format (hoping the the 14bit data will be displayed properly) but I'm not sure if this works. Also, I don't want to iterate over the image data, so finding the min/max and then histogram stretching to [0..255] isnt an option for me (the display must be as efficient as possible) Thanks

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  • Data not displayed first time in android after copying the file from assets to data folder

    - by Thinkcomplete
    Description I have used the code tip from http://www.reigndesign.com/blog/using-your-own-sqlite-database-in-android-applications/ to copy a pre-filled data file to the target and handled this in a asynch task Problem : On starting the application it gives error and shuts down first time, starting again without any change it works perfectly fine. So first time after the file is copied, the error comes but after that no issues. Please help Code attached:.. private class CopyDatabase extends AsyncTask<String, Void, Boolean> { private final ProgressDialog dialog = new ProgressDialog(BabyNames.this); protected void onPreExecute() { this.dialog.setMessage("Loading..."); this.dialog.show(); } @Override protected Boolean doInBackground(String... params) { // TODO Auto-generated method stub try { namesDBSQLHelper.createDatabase(); return null; } catch(IOException ioe){ ioe.printStackTrace(); } return null; } protected void onPostExecute(final Boolean success){ if (this.dialog.isShowing()){ this.dialog.dismiss(); } } }

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  • const read only local copies

    - by robUK
    Hello gcc 4.4.4 c89 I am just wondering is it worth passing a const into a function. i.e. void do_something(const char *dest, const int size) The size is a read-only so I don't want to change it. However, some developers never have this as const has it is a local copy that is being used. The pointer is const as you can change the value in the calling routine. I always have a const on read-only local copies, as it confirms to anyone reading my code that it is a read-only variable. And also, when coding I don't make the mistake of changing it without realizing. Many thanks for any suggestions,

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  • Application built using VS2010 does not work in VS-Express2008 - C

    - by Jamie Keeling
    Hello, I have wrote an application that consists of two projects in a solution, each project contains only 1 .c source file. I was using Visual Studio 2010 Ultimate but due to the University only supporting 2008 I decided to create a blank solution and copy the source files into the new one. After creating a new solution in VS2008 express, creating two projects and re-creating and adding the source files to the projects I ran the application. For some reason only one part of the application does not work, I use CreateProcess() to execute "Project1.exe" from Project 2. This works fine under vs2010 but for some reason it's not working under VS2008 express, GetLastError() is showing an Error 2: File Not Found. This is an image showing the same code in both IDE's: I'm not using anything special and I've made sure that both solutions/projects are using .Net 3.5. I can't work out why it would work for one IDE and not the other. Any suggestions? Thanks!

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  • CF - CAB deployment

    - by no9
    Hello. I have followed this example http://msdn.microsoft.com/en-us/library/Aa446504 and it works fine. The cab is created and i can copy it on the device and install the app. What im missing is that on device the application is not present in Programs folder. All i can do is browse to its location in /program files and run it manualy. Can some1 tell me how to: install CAB so it makes a shortcut in programs on device run the application automaticly after it has been installed thanx !

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  • .htaccess redirect umlaut domain

    - by Christian Engel
    I am trying to redirect requests from a umlaut domain to another domain. My following code works with ANY other domain, but not umlaut: <IfModule mod_rewrite.c> RewriteCond %{HTTPS} !=on RewriteCond %{HTTP_HOST} ^(www\.)?frankfurter-flöhe\.de/$ [NC] RewriteRule ^ http://kinderkultur-frankfurt.de/frankfurter-floehe-theaterprogramm.html [R=301,L] </IfModule> However, when I call the umlaut domain and copy it from google chromes address bar after that, I get this: http://xn--frankfurter-flhe-zwb.de/ Altough, if I use that obfruscated domain in my htaccess instead of the "real" umlaut domain, it doesn't work either. Does anybody have an idea how to match that domain?

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  • Git pull error: unable to create temporary sha1 filename

    - by gnus.es
    Hi everyone, I've got a small git repo setup with the only real purpose to be able to develop locally on several machines (work, home, laptop). Thus I have one branch and I commit/push once I leave a computer, pull once I sit down at the next. Has worked fine, up to now that is. Now when I pull on my 'live test' machine, I get the following: remote: Counting objects: 38, done. remote: Compressiremote: ng objects: 100% (20/20), done. remote: Total 20 (delta 17), reused 0 (delta 0) error: unable to create temporary sha1 filename .git/objects/ed: File exists fatal: failed to write object fatal: unpack-objects failed Searching around the net the only real answer I could find was the following: http://marc.info/?l=git&m=122720741928774&w=2 which basically states that this is a bogus error that's on top of the pile and thus says nothing about what really is wrong. Where do I go from here to find out what is wrong? Edit: Removed the local copy and re-cloned

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  • XmlTextReader issue

    - by Stanislav Palatnik
    I'm try to parse this xml, but c# keeps throwing an exception saying it has invalid characters. I can't copy the text from the messagebox directly, so I've screened it. http://img29.imageshack.us/img29/694/xmler.jpg Here's the code to get the string string strRetPage = System.Text.Encoding.GetEncoding(1251).GetString(RecvBytes, 0, bytes); while (bytes > 0) { bytes = socket.Receive(RecvBytes, RecvBytes.Length, 0); strRetPage = strRetPage + System.Text.Encoding.GetEncoding(1251).GetString(RecvBytes, 0, bytes); } int start = strRetPage.IndexOf("<?xml"); string servReply = strRetPage.Substring(start); servReply = servReply.Trim(); servReply = servReply.Replace("\r", ""); servReply = servReply.Replace("\n", ""); servReply = servReply.Replace("\t", ""); XmlTextReader txtRdr = new XmlTextReader(servReply);

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  • HTML 5 Canvas - Get pixel data for a path

    - by Mikey S.
    I wonder if is there any way I can get pixel data for the currently drawn path in the canvas tag. I can calculate the pixel data on my own when drawing simple shapes like square or a line, but things get messy with more complicated shapes like ellipse or even a simple circle. The reason i'm asking this is because I'm working on a web application which involves sending canvas pixels data to the server when I add a path to the canvas. The server needs to keep it's own copy of the entire canvas, and I really don't want to send the ENTIRE canvas image every single change, but only the delta for efficiency reasons... Thanks.

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  • loading files in prolog

    - by cubearth
    hey guys, am a bit of a newbie in Prolog. And am going thru this tutorial on line and it is telling me i can load other prolog files by typing: [filename]. but ever time I try this am getting ERROR: load_files/2: Arguments are not sufficiently instantiated. What am i doing wrong? P.S. the file is in the same directory as the one am working in. and here is a copy of the entire query and error. 12 ?- [KB5]. ERROR: load_files/2: Arguments are not sufficiently instantiated

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  • Non-Git Github?

    - by Mihir Singh
    This is probably a really weird question... but is there a non-git Github? I want a place to post my projects and share my code (like Github) but I don't want to have to works with versions, commits, etc. I don't like having to create a link between my folder and my git repo and then push the changes etc. In addition, I don't want to have to have a local copy to create or add files; I can edit existing files in Github, but to create or add files, I have to do it locally and then commit and push. I'm not sure if this is the best site to ask on, but I figured someone might have the answer. Thanks in advance.

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  • Load two instances of the same DLL in Delphi

    - by Tom
    Here's my problem: I would like to create two separate instances of the same DLL. The following doesn't work because Handle1 and Handle2 will get the same address Handle1 := LoadLibrary('mydll.dll'); Handle2 := LoadLibrary('mydll.dll'); The following works, but I have to make a copy of the DLL and rename it to something else (which seems a bit silly) Handle1 := LoadLibrary('mydll.dll'); Handle2 := LoadLibrary('mydll2.dll'); Is there a way to have only one DLL file, but load several instances of it?

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  • How do I use Mercurial?

    - by Derek
    I'm assuming Mercurial is for having an updated website and it archiving the old stuff? Easy to test things and such? My question is, how exactly should I get started and can somebody give me a crash course in using Mercurial and using the following techs below: Notepad++ for coding FTP PHP/MySQL Jquery & other js libraries I use windows and would like to keep things fairly simple. I'm developing 1 website currently and want some kind of CVS system in place. Or should I just stick to my current edit file in notepad++ and upload via ftp method and make a backup copy of everything every once and a while? Any thoughts? EDIT: I'm doing http://bugtracker.gttools.com/public/wiki/bluehost/Mercurial right now in order to try and 'install' it.

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  • django (under mod_wsgi) and php

    - by Hellnar
    Hello Under my debian copy, I run a django site runs via apache2 and mod_wsgi. Now I want to include a wordpress to it, for that I need to install php - apache bindings. I am curious what library is recommended for this, aswell as how shall I be doing the apache2 config file ? Here is my current apache 2 000-default file: <VirtualHost *:80> Alias /media /home/myuser/myproject/statics Alias /favicon.ico /home/myuser/myproject/statics/pic/favicon.ico Alias /robots.txt /home/myuser/myproject/templates/robots.txt Alias /admin_media /usr/lib/python2.5/site-packages/Django-1.1.1-py2.5.egg/django/contrib/admin/media WSGIScriptAlias / /home/myuser/myproject/myproject_wsgi.py WSGIDaemonProcess myproject user=myuser group=myuser threads=25 WSGIProcessGroup myproject </VirtualHost> I want to add Wordpress to my www.mysite.com/blog

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  • Git to SVN trouble

    - by Kevin
    My boss has a Perforce repository for which he wants to make a read-only copy available on Sourceforge via subversion. He had a perl script which would do this but it's no longer functioning (we don't want to try debugging it yet) and it's really not that great anyway. So an alternate solution is to pull the perforce repo into git as a remote ref, which I have already done successfully (including all the proper commit details and authors), now the trouble I'm having is pushing it out to a separate SVN repository. I can make it start the commit process with "git svn dcommit --add-author-from", but the problem is even though the correct author appears at the end of the commit message the "real" author committing is my machine's user. I want to preserve the real author with the commit, and I'd also like to preserve the original timestamps as well. Is anyone familiar with how I could accomplish this?

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  • Avoiding string copying in Lua

    - by Matt Sheppard
    Say I have a C program which wants to call a very simple Lua function with two strings (let's say two comma separated lists, returning true if the lists intersect at all, false if not). The obvious way to do this is to push them onto the stack with lua_pushstring, which works fine, however, from the doc it looks like lua_pushstring but makes a copy of the string for Lua to work with. That means that to cross over to the Lua function is going to require two string copies which I could avoid by rewriting the Lua function in C. Is there any way to arrange things so that the existing C strings could be reused on the Lua side for the sake of performance (or would the strcpy cost pale into insignificance anyway)? From my investigation so far (my first couple of hours looking seriously at Lua), lite userdata seems like the sort of thing I want, but in the form of a string.

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  • Is it safe to use the same parameters for input and output in D3DX functions?

    - by JB
    Using the D3DX library that is a part of directX, specifically directx9 in this case, I'm wondering if it's safe to use the same matrix (or vector etc) for input and ouput D3DXMATRIX mat; D3DXMatrixInverse(&mat, NULL, &mat); I've been avoiding doing so, assuming that it would result in bad things happening when parts of the array got partly overwritten as results are calculated but I see an awful lot of code around that does exactly this. A brief test indicates that it seems to work ok, so I'm assuming that the D3DX functions take a copy where necessary of the input data, or some other method to ensure that this works ok, but I can't find it documented anywhere so I'm reluctant to rely on it working. Is there any official statement on using the functions like this?

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  • Custom Memory Allocator for STL map

    - by Prasoon Tiwari
    This question is about construction of instances of custom allocator during insertion into a std::map. Here is a custom allocator for std::map<int,int> along with a small program that uses it: #include <stddef.h> #include <stdio.h> #include <map> #include <typeinfo> class MyPool { public: void * GetNext() { return malloc(24); } void Free(void *ptr) { free(ptr); } }; template<typename T> class MyPoolAlloc { public: static MyPool *pMyPool; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template<typename X> struct rebind { typedef MyPoolAlloc<X> other; }; MyPoolAlloc() throw() { printf("-------Alloc--CONSTRUCTOR--------%08x %32s\n", this, typeid(T).name()); } MyPoolAlloc(const MyPoolAlloc&) throw() { printf(" Copy Constructor ---------------%08x %32s\n", this, typeid(T).name()); } template<typename X> MyPoolAlloc(const MyPoolAlloc<X>&) throw() { printf(" Construct T Alloc from X Alloc--%08x %32s %32s\n", this, typeid(T).name(), typeid(X).name()); } ~MyPoolAlloc() throw() { printf(" Destructor ---------------------%08x %32s\n", this, typeid(T).name()); }; pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } pointer allocate(size_type __n, const void * hint = 0) { if (__n != 1) perror("MyPoolAlloc::allocate: __n is not 1.\n"); if (NULL == pMyPool) { pMyPool = new MyPool(); printf("======>Creating a new pool object.\n"); } return reinterpret_cast<T*>(pMyPool->GetNext()); } //__p is not permitted to be a null pointer void deallocate(pointer __p, size_type __n) { pMyPool->Free(reinterpret_cast<void *>(__p)); } size_type max_size() const throw() { return size_t(-1) / sizeof(T); } void construct(pointer __p, const T& __val) { printf("+++++++ %08x %s.\n", __p, typeid(T).name()); ::new(__p) T(__val); } void destroy(pointer __p) { printf("-+-+-+- %08x.\n", __p); __p->~T(); } }; template<typename T> inline bool operator==(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return true; } template<typename T> inline bool operator!=(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return false; } template<typename T> MyPool* MyPoolAlloc<T>::pMyPool = NULL; int main(int argc, char *argv[]) { std::map<int, int, std::less<int>, MyPoolAlloc<std::pair<const int,int> > > m; //random insertions in the map m.insert(std::pair<int,int>(1,2)); m[5] = 7; m[8] = 11; printf("======>End of map insertions.\n"); return 0; } Here is the output of this program: -------Alloc--CONSTRUCTOR--------bffcdaa6 St4pairIKiiE Construct T Alloc from X Alloc--bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE St4pairIKiiE Copy Constructor ---------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcdaa6 St4pairIKiiE ======Creating a new pool object. Construct T Alloc from X Alloc--bffcd9df St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d028 St4pairIKiiE. Destructor ---------------------bffcd9df St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d048 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d068 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE ======End of map insertions. Construct T Alloc from X Alloc--bffcda23 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d068. Destructor ---------------------bffcda23 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d048. Destructor ---------------------bffcda43 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d028. Destructor ---------------------bffcda43 St4pairIKiiE Destructor ---------------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Last two columns of the output show that an allocator for std::pair<const int, int> is constructed everytime there is a insertion into the map. Why is this necessary? Is there a way to suppress this? Thanks! Edit: This code tested on x86 machine with g++ version 4.1.2. If you wish to run it on a 64-bit machine, you'll have to change at least the line return malloc(24). Changing to return malloc(48) should work.

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