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  • How to Document and Configure SQL Server Instance Settings

    Occasionally, when you install identical databases on two different SQL Server instances, they will behave in surprisingly different ways. Why? Most likely, it is down to different configuration settings. There are around seventy of these settings and the DBA needs to be aware of the effect that many of them have. Brad McGehee explains them all in enough detail to help with most common configuration problems, and suggests some best practices.

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  • Efficient way to find unique elements in a vector compared against multiple vectors

    - by SyncMaster
    I am trying find the number of unique elements in a vector compared against multiple vectors using C++. Suppose I have, v1: 5, 8, 13, 16, 20 v2: 2, 4, 6, 8 v3: 20 v4: 1, 2, 3, 4, 5, 6, 7 v5: 1, 3, 5, 7, 11, 13, 15 The number of unique elements in v1 is 1 (i.e. number 16). I tried two approaches. Added vectors v2,v3,v4 and v5 into a vector of vector. For each element in v1, checked if the element is present in any of the other vectors. Combined all the vectors v2,v3,v4 and v5 using merge sort into a single vector and compared it against v1 to find the unique elements. Note: sample_vector = v1 and all_vectors_merged contains v2,v3,v4,v5 //Method 1 unsigned int compute_unique_elements_1(vector<unsigned int> sample_vector,vector<vector<unsigned int> > all_vectors_merged) { unsigned int duplicate = 0; for (unsigned int i = 0; i < sample_vector.size(); i++) { for (unsigned int j = 0; j < all_vectors_merged.size(); j++) { if (std::find(all_vectors_merged.at(j).begin(), all_vectors_merged.at(j).end(), sample_vector.at(i)) != all_vectors_merged.at(j).end()) { duplicate++; } } } return sample_vector.size()-duplicate; } // Method 2 unsigned int compute_unique_elements_2(vector<unsigned int> sample_vector, vector<unsigned int> all_vectors_merged) { unsigned int unique = 0; unsigned int i = 0, j = 0; while (i < sample_vector.size() && j < all_vectors_merged.size()) { if (sample_vector.at(i) > all_vectors_merged.at(j)) { j++; } else if (sample_vector.at(i) < all_vectors_merged.at(j)) { i++; unique ++; } else { i++; j++; } } if (i < sample_vector.size()) { unique += sample_vector.size() - i; } return unique; } Of these two techniques, I see that Method 2 gives faster results. 1) Method 1: Is there a more efficient way to find the elements than running std::find on all the vectors for all the elements in v1. 2) Method 2: Extra overhead in comparing vectors v2,v3,v4,v5 and sorting them. How can I do this in a better way?

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  • Icons and the FOSS desktop

    <b>Linux Pro Magazine:</b> "Icons have always intimidated me. Except for the mouseover help, two-thirds of the time I would have no idea what function they represent. Shrink them so that they fit on a toolbar, and the obscurity is compounded by illegibility."

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  • The Best Internet Marketing Tool is a Search Engine

    Two of the best internet marketing tools that you can get a hold of today is a keyword tool, and a search engine. Thankfully, both are free. A keyword tool that you might like to use is the excellent Google keyword tool which the search engine giant provides to anyone who wants to use it.

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  • What Are Mini Sites?

    Mini sites are very small websites, and only contain one or a few webpages. These are highly targeted pages that focus only on one product and are optimized for only one or two keywords. These websites are very effective in getting your customers to make a purchase, simply because they are focused on only one product. Every piece of content on a mini site is to describe the product, and convince the visitor to make a purchase.

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  • Is there a known algorithm for scheduling tournament matchups?

    - by barfoon
    Just wondering if there is a tournament scheduling algorithm already out there that I could use or even adapt slightly. Here are my requirements: A variable number of opponents belonging to a variable number of teams/clubs each must be paired with an opponent Two opponents cannot be from the same club If there are an odd number of players, 1 of them randomly is selected to get a bye Any algorithms related to this sort of requirement set would be appreciated. EDIT: I only need to run this a maximum of one time, creating matchups for the first 'round' of the tournament.

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  • Oracle Database's ADRCI: the extended commands

    Oracle's ADRCI extended commands provide valuable scripting and file viewing options, with about two dozen commands that you can use to look at and manage diagnostic information.. ADR is the future of Oracle diagnostics and it's essential that database administrators understand it.

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  • Collision detection problem in XNA

    - by Fantasy
    I'm having two problems with my collision detection in XNA. There are two boxes, the red box represents a player and the blue box represents a wall. The first problem is when the player moves to the upper side or bottom side of the wall and collides with it, and then try to go to the left or right, the player will just jump in the opposite direction as seen in the video. However if I go to the right side or the left side of the wall and try to go up or down the player will smoothly go up or down without jumping. The second problem is that when I collide with the box and my key is still pressed down the blue box goes half way through red box and and goes back out and it keeps doing that until I stop pressing the keyboard. its not very clear on the video but the keeps going in and out really fast until I stop pressing the key. Here is a video example:- http://www.youtube.com/watch?v=mKLJsrPviYo and Here is my code Vector2 Position; Rectangle PlayerRectangle, BoxRectangle; float Speed = 0.25f; enum Direction { Up, Right, Down, Left }; Direction direction; protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); KeyboardState keyboardState = Keyboard.GetState(); if (keyboardState.IsKeyDown(Keys.Up)) { Position.Y -= (float)(Speed * gameTime.ElapsedGameTime.TotalMilliseconds); direction = Direction.Up; } if (keyboardState.IsKeyDown(Keys.Down)) { Position.Y += (float)(Speed * gameTime.ElapsedGameTime.TotalMilliseconds); direction = Direction.Down; } if (keyboardState.IsKeyDown(Keys.Right)) { Position.X += (float)(Speed * gameTime.ElapsedGameTime.TotalMilliseconds); direction = Direction.Right; } if (keyboardState.IsKeyDown(Keys.Left)) { Position.X -= (float)(Speed * gameTime.ElapsedGameTime.TotalMilliseconds); direction = Direction.Left; } if (PlayerRectangle.Intersects(BoxRectangle)) { if (direction == Direction.Right) Position.X = BoxRectangle.Left - PlayerRectangle.Width; else if (direction == Direction.Left) Position.X = BoxRectangle.Right; if (direction == Direction.Down) Position.Y = BoxRectangle.Top - PlayerRectangle.Height; else if (direction == Direction.Up) Position.Y = BoxRectangle.Bottom; } PlayerRectangle = new Rectangle((int)Position.X, (int)Position.Y, (int)32, (int)32); base.Update(gameTime); }

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  • I need a very rapid game engine with as many presets as possible [closed]

    - by GLycan
    I have to make a game about the immune system (with as many grotesque simplifications as I want) in roughly two weeks. I'm thinking of something along the lines of bubble tanks, but I think I can roll with pretty much anything that fits the following: Working engine that handles mouvement, objects The fighting system can be done in any way that allows a bare minimum of configuration Scripting should be, preferably, Python Art should be customizable I'm hoping that there is some existing game that I could adapt. Any sggestions (aside from not leaving projects until later) ?

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  • How to run a bootable USB drive as my primary PC for an extended period?

    - by jason
    My hard drive has crashed, and I won't be able to buy a new one for a month or two. I've got a 16GB USB 3.0 flash drive that I'd like to have running a persistent ubuntu or ubuntu gnome distro. While it's not the best solution, is it a solution, or is it just a good way to wear out a flash drive? I plan on mostly storing things in Google Drive, so other than wearing out the flash drive, are there any risks involved?

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  • Help us improve SQL Source Control

    We've been working really hard on SQL Source Control, and need your input. We're currently working on suggestions from our user forum and on an updated migrations feature that supports all source control systems and works across branches. We'd love it if you could spare 10 minutes to complete this survey. If you complete the survey by Friday June 14, you could win a $100 Amazon voucher. There are two up for grabs!

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  • One Database or Ten?

    - by merrillaldrich
    In my career to date I’ve worked as a DBA for mainly “buy don’t build” scenarios. One advantage - and hair-graying problem, if I am honest - has been that I think I’ve seen upward of one or two hundred different ISV-provided applications’ SQL Server databases. It’s a great learning opportunity, as I can see successes and failures in a large variety of designs, and sort of “fast-forward” to version five or eight of a given design pattern to see things like whether it scales, or has storage problems,...(read more)

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  • Understanding Long Tail Keywords For SEO

    Long tail keywords are typically two or more words (a phrase) that you type into a search engine like Google when you are searching for a product, service, the answer to a question or any kind of research you might find necessary. And if you're not at the top of the search engines (preferably in one of the first 3 positions), your chances of making money online decrease substantially.

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  • How are people using virtualisation with SQL Server? Part 2

    - by GavinPayneUK
    This is part two of an article reviewing the results of a virtualisation with SQL Server survey I performed. Part one can be found here. How do you size a new virtual server? When deploying a new virtual server you want to size it according to its predicted workload knowing that additional resource can be allocated as required. Unlike physical servers giving your virtual server more resource than it actually needs can actually be a bad thing, if nothing else if you’ve got resource you’re not using...(read more)

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  • Google To Shutter Nexus One Store

    <b>Enterprise Mobile Today:</b> "Google's experiment as an Android phone retailer has come to an end with the announcement it plans to shut down the Nexus One Android Web store and will sell its HTC-designed phone in the retail outlets of the two carriers it has left."

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  • How to obtain a camera stream from Unity without rendering it to the player's screen?

    - by aiguy
    I'd like to stream the output of two cameras to a separate process. Right now, it looks like the best way to do that is to grab the rendered camera views from the screen via platform specific screen capture hooks then compress them real time with h.264. Is there a way to grab the input of the cameras within unity and avoid rendering them to the screen? One solution I'm considering involves using Unity's multiplayer capability to run the game on a separate machine and grab it from that screen buffer, unbeknownst to the player.

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  • Slow Internet / Can't change brightness on 2010 Macbook AIr running 12.10 Ubuntu

    - by user103441
    The title really says it all. I haven't been able to change the brightness of my monitor since putting Ubuntu on it. I started off with 12.04 and then decided to see if 12.10 would fix the issue. The internet is also a fair bit slower than I am used to, especially when downloading. Apart from these two issues, everything goes very smoothly. If anyone could offer any advice or solutions, I would be very grateful.

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  • Top 5 Places to Get Ideas For the Best Keywords For Your Website

    Keyword research plays an important part when it comes to getting your website to rank well in the search engines. Just imagine how disappointed you will be after you've spend weeks and even months to optimize your website for keywords that you think are good just to find out there's other keywords that will get you two or three times the traffic. Here's a list that will help you identify the right keywords for your site.

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  • The best way to snatch an expiring domain?

    - by SilvrSun
    There's a domain that I've been looking to acquire that is expiring on the 30th of this month. I don't think it is very popular, and the guy hasn't seemed to update the website in two years now. So, I was doing some research and came across this site that seems to review some "snatching" services, but the article is quite outdated. So, I'm wondering if anyone can offer any newer information on the topic, or whether the recommend any services for helping me acquire the site in question?

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  • Scrambler in C#

    This program has two section of scrambling. First section, it transfers text into binary code. I was able to use bitArray, but I couldn't find a simple way to reverse it, so I added "character" and "binary" lists instead.

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