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  • Size mismatch error while downloading packages [closed]

    - by Nammi-namm
    I've been having this annoying problem lately since I upgraded from Linux Mint 9 to Ubuntu 12.04. It started when I was installing VLC from the Ubuntu Software Centre a few weeks ago. I kept getting this error with packages with "Size mismatch". This happened with many other programs later on. I just got around it by downloading the packages separately and installing them that way. Now I get two updates for packages I installed in that manner. I tried changing from where I download the packages, it didn't change anything. If anyone can help me with my issue it would be splendid. Screen shot below: http://i1078.photobucket.com/albums/w499/Nammi-namm/Screenshots/Screenshotfrom2012-07-02035645.png

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  • XORG Issues- reported bug, what next

    - by user94927
    On Ubuntu 11.10 64 bit, after watching a video on VLC, I started getting screen freezes and unresponsive keyboard, and the mouse moves but clicking it doesn't do anything. I created a bug (1055240) and provided additional information but I'm not sure what happens next. I ran apport-collect 1055240 as suggested and somewhere during that process it told me to ask my question on Ask Ubuntu. So I'm wondering if y'all can tell me what I need to do? AFAIK I have provided the additional information that was requested. My PC is getting close to the point of becoming unusable- I just don't know which flash video is going to be the next one to cause it to lock up :-(

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  • How do operating systems… run… without having an OS to run in?

    - by Plazmotech Binary
    I'm really curious right now. I'm a Python programmer, and this question just boggled me: You write an OS. How do you run it? It has to be run somehow, and that way is within another OS? How can an application run without being in an OS? How do you tell the computer to run, say, C, and execute these commands to the screen, if it doesn't have an OS to run in? Does it have to do with a UNIX kernel? If so, what is a Unix kernel, or a kernel in general? I'm sure OSes are more complicated than that, but how does it work?

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  • How do I count Internal Logical Files (ILF) and External Inputs (EI) for a dynamic form entry page?

    - by DmytroL
    Assuming I have an applicant information entry screen, the number and types of fields on which can be defined by the system administrator, how do I go about counting the number of Internal Logical Files (ILFs) and Data Element Types (DETs) for the related data functions? So far I have come up with something like this: ILF #1 (control information): Field Metadata, 1 RET, ~3 DET (name, type, mandatory) ILF #2 (business data): Applicant Data, most likely 1 RET, but how many DET? Of course I could count it as 2 DET (Field ref, Value), but I am not sure that would be correct And when it comes to an External Input (EI), say, "Add New Applicant", things become even more complicated, because the number of DET corresponding to the user-editable fields is totally dependent on the control information in ILF #1, and I am out of ideas here... Anyone fancy to help with that? Thanks in advance!

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  • Is it OK to have all these Window Managers?

    - by JMCF125
    Hello again, This is not actually one, but several related questions. I have installed Xfce, KDE, Gnome Fallback and DWM (and obviously I have Unity). How can I change the login screen? It is currently always Kubuntu's (also on shutdown), though strangely kubuntu-desktop wasn't the first nor last to be installed. Why? Where is/are the file(s) with which Window Manager to start? Can I start without X and then start it from the tty? Is all this OK? Is it safe? I hope you can help me with this, since whenever I login to an envirnment other than KDE, I have to login again (except on DWM).

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  • debian (stable), google chrome, sencha and tranparency [closed]

    - by Kim Alders
    I am a bit unsure where to post this, but i guess it should be here, as it has to do with rendering in a browser. We have a sencha touch 1.1 application running in Google Chrome. On mij own computer (ubuntu) there are no problems. On the touch screen attached to a computer running debian-OS, transparency is shown as semi-transparent. It happens on sliders. Sliders have a button on them. This button is rendered bij sencha with CSS. It is NOT an image. Anyone has any idea how to get it 'nice' on debian too

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  • Just installed 12.10 with WUBI and get error

    - by John
    Goes to the terminal screen and says: [drm:drm_crtc_helper_set_config] ERROR failed to set mode on 'crtc:10] From what I gather, this is an issue with my monitor. Not sure. I am really new to this. I have a Compaq Presario running XP SP3 and am using a Sony Bravia 32" LCD TV as a monitor. Downloaded Ubuntu from, well,... Ubuntu. Used WUBI to install. I suppose it created its own partition because install never asked. Is there a work-around for this? I have tried everything I know of, given my very limited experience. Thanks in advance.

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  • 6 Alternatives to iGoogle For Personalized Homepages

    - by Chris Hoffman
    iGoogle has less than a year to go before it’s shut down for good on November 1, 2013. While Google seems to think that iGoogle isn’t necessary anymore, there are other services waiting to take its place. Google says that “with modern apps that run on platforms like Chrome and Android, the need for iGoogle has eroded over time.” If you disagree, try one of the services below. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • Google Analytics

    - by DavidMadden
    My first post.  Working with Google Analytics (GA).  What an incredible tool this is for those that are wanting to know about their site traffic.  GA allows the user to drill down to the screen size of any mobile sources that came in contact with his site.  The user is even able to know region demographics of visitors and the types of browsers and languages being used.  This is a great tool to help determine your target audience and what direction of growth one may be needing to take.GA has Real-Time currently in beta but it already allows the user to see some information.  I can already detect that I am viewing my site from Louisville, KY and what page of my site is being accessed.  I highly recommend using GA for the sheer plethora of data available.

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  • Ubuntu not starting up after shutdown while upgrading

    - by comatose
    I had ubuntu 11.10 installed and I was upgrading it to Ubuntu 12.04.1. While upgrading my computer got shut down due to heating issues. Afterwards its not starting up and gets stuck at a black screen. I can use ctrl+alt+f1 to go to command line. But I dont know how to resolve this issue from there. It shows me a message the ubuntu release 12.04.1 is available and run the command "do-release-upgrade" to upgrade to it. But when I run this command, it errors out saying "no new release found". Can anyone suggest what to do ? Thanks !

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  • Desktop Fun: Ocean Life Wallpaper Collection

    - by Asian Angel
    Our oceans are full of beauty and wonder, a separate world waiting for us to explore its’ mysteries and stir our imaginations. Bring the wonders of the underwater world to your desktop with our Ocean Life Wallpaper collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • External monitor with NO mouse cursor

    - by Csaba Nyerges
    I am using a Fujitsu Siemens Amilo L7310 laptop computer with an external monitor. I'm wishihg to use version 10.04. The problem is, when I plug my laptop into the external monitor with my laptop screen turned either on or off, I do not see the mouse cursor on the external monitor! The mouse cursor is still there, although invisible. If I connect the external monitor to my laptop before swithing both on, the same happens. Is there any solution to make the cursor appear on the monitor?

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  • When booting from grub2 menu, why does only the Primary OS that installed the boot loader get the nice splash?

    - by Matt
    It isn't a real problem, but if there is a way to fix it, I would like to. I have several Ubuntu installations on one computer, but on boot and shutdown, only the primary installation that grub was installed to the MBR from has a nice resolution and boot splash. All the other installations boot splash's are a blinking cursor on a black screen, and the resolution is ugly, on boot as well as shutdown. Why is this? and Can I make it so that my Ubuntu 12.04 have a nice boot again, like my 12.10 now does (because its grub wrote over MBR)?

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  • Particles are not moving correctly [closed]

    - by cr33p
    I want to make a particle explosion, after something gets destroyed, but somehow only one line of mixed colors show up on the screen. Here's the header: http://pastebin.com/JW5bPLj2 Here's the source: http://pastebin.com/KHmFqytD I don't get what's wrong, as it's nearly the same as in "Programming Linux Games" Can somebody help me fix that? PS: "Uint32 delta" is needed to update the pixels based on time. PSS: Maybe I should add that it's programmed in C and includes SDL. EDIT: Found the problem. It was the "drawParticles" function. The problem was, that I passed a double to "offset" (as particles[i].x, etc are all doubles). So I ended up with values like ~MAX_INT because I didn't cast the doubles properly to ints.

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  • Where is EasUS coming from?

    - by Malcolm Lawrie
    I have downloaded the Universal USB Installer and Ubuntu 12.04 Desktop as described on your site. I installed it to a 16Gb USB stick including the format option. Now when I try to boot from the stick into Ubuntu I get a couple of lines of script then a screen with EasUS Todo Backup with Backup. Recovery, Clone and Tools options, but no sign of Ubuntu starting. Where is the start Ubuntu option please? I can find no reference to EaseUS on your help pages.

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  • Can a local multiplayer iOS game display differently for each device?

    - by Rahil627
    I've seen games which display different data for two devices, but not more than two. If possible, can it be accomplished using GameKit? EDIT: More specifically, I was thinking local multiplayer via bluetooth or wi-fi on an iOS device. Most games I've seen display the same screen synchronized across all of the devices. I understand games that network across the internet do this, often using a server, but I haven't seen any examples of a 3+ device local multiplayer iOS game. I just want to make sure it wasn't some kind of limitation.

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  • Scrolling background with changing textures

    - by Simran kaur
    I have the 2 cubic structures that are my tracks and are scrolling basically to give effect of movement on object. In my OnBecameInvisible() method, I have changed their Tiling using mainTextureScale void OnBecameInvisible() { renderer.material.mainTextureScale = new Vector2(1, numberOfLanes); this.transform.position = new Vector3(this.transform.position.x, this.transform.position.y, 20.0f); } The tiling works fine. But the alternative tracks have their Tiling set to 0 which is giving an undesirable effect. Requirement: I want to be able to set the Tiling of every track that is visible on the screen. How do I do it?

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  • Distorted graphics, problems with starting up

    - by GreenEggsAndHam64
    Using the newest version of Ubuntu, freshly installed. NVIDIA GeForce GTX 560 Ti. It's mostly the font that doesn't render well, I think. Small logos do it too, sometimes. Screenshot to clarify (see bookmarks, search bar, etc.). EDIT: Another screenshot. And, sometimes when I start up, I get only a black screen saying [OK]. I can move my mouse around, but nothing helps, except for restarting. Also, my desktop picture doesn't stay the same. Every time I start up Ubuntu it goes back to the standard purple background. They're not very serious problems, but it's all a little annoying. Thanks in advance for your help.

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  • The application compiz has closed unexpectedly

    - by suhaas
    I have installed Ubuntu 12.10 on my desktop. (Pentium 4, 80 GB hard disk, 2 GB RAM, 32-bit CPU.) And I have installed Windows XP. I made a 40 GB partition for windows and 40 GB for Ubuntu. I installed Ubuntu and it said "installation is complete" and asked me to restart. I restarted the PC and logged in. After 1 minute I get a message like this: The application compiz has closed unexpectedly. Then I closed it. After that it just stays in blank screen nothing shows up. What should I do?

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  • Possible to pass pygame data to memory map block?

    - by toozie21
    I am building a matrix out of addressable pixels and it will be run by a Pi (over the ethernet bus). The matrix will be 75 pixels wide and 20 pixels tall. As a side project, I thought it would be neat to run pong on it. I've seen some python based pong tutorials for Pi, but the problem is that they want to pass the data out to a screen via pygame.display function. I have access to pass pixel information using a memory map block, so is there anyway to do that with pygame instead of passing it out the video port? In case anyone is curious, this was the pong tutorial I was looking at: Pong Tutorial

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  • Update information outdated, "Failed to fetch cdrom"

    - by user285603
    I have a warning triangle on the top of my screen. When I click on it, it says that my update information is outdated. When I type sudo apt-get update && sudo apt-get upgrade into a terminal, I get this message: W: Failed to fetch cdrom://Ubuntu 14.04 LTS _Trusty Tahr_ - Release i386 (20140417)/dists/trusty/main/binary-i386/Packages Please use apt-cdrom to make this CD-ROM recognized by APT. apt-get update cannot be used to add new CD-ROMs W: Failed to fetch cdrom://Ubuntu 14.04 LTS _Trusty Tahr_ - Release i386 (20140417)/dists/trusty/restricted/binary-i386/Packages Please use apt-cdrom to make this CD-ROM recognized by APT. apt-get update cannot be used to add new CD-ROMs E: Some index files failed to download. They have been ignored, or old ones used instead. Any ideas?

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  • Observer Pattern Implementation

    - by user17028
    To teach myself basic game programming, I am going to program a clone of Pong. I will use the Observer design pattern, with an interface between the input and the game engine. However, I'm not sure what the interface should do. One idea I had was for the input interface to tell the game engine that (e.g.) the screen was clicked, then to let the game engine decide what to do with that information (shoot a bullet, for example). Another idea I had was for the input interface, having caught the mouse click, to tell the game engine to shoot a bullet. Which method would be better for me to use?

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  • how to download and install from the internet >> skype and realplayer

    - by ADAM
    i had corrupted win7 by dead blue screen and stopped rebooting or installing or safe mode. just death i installed linux unubtu one i still unable to install my wireless stick modem for surfing internet wirelessly form my provider vividwireless i don't know where or how to download porg and app from the net like real player and skype and others and to intall them. even i cannot find them after download. can i revive and reboot or fix my dead win7 os from linux. i can connect internet from wireless network in the neighborhood linksys!! what is linksys anyway? how to use linux ubuntu same way like windows? ie. insalling, using cd rom for installation and downloading and cleaning history and cache and system restore? please email me to: [email protected] any help..step by step many thanks

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  • Enemies don't shoot. What is wrong? [closed]

    - by Bryan
    I want that every enemy shoots independently bullets. If an enemy’s bullet left the screen, the enemy can shoot a new bullet. Not earlier. But for the moment, the enemies don't shoot. Not a single bullet. I guess their is something wrong with my Enemy class, but I can't find a bug and I get no error message. What is wrong? public class Map { Texture2D myEnemy, myBullet ; Player Player; List<Enemy> enemieslist = new List<Enemy>(); List<Bullet> bulletslist = new List<Bullet>(); float fNextEnemy = 0.0f; float fEnemyFreq = 3.0f; int fMaxEnemy = 3 ; Vector2 Startposition = new Vector2(200, 200); GraphicsDeviceManager graphicsDevice; public Map(GraphicsDeviceManager device) { graphicsDevice = device; } public void Load(ContentManager content) { myEnemy = content.Load<Texture2D>("enemy"); myBullet = content.Load<Texture2D>("bullet"); Player = new Player(graphicsDevice); Player.Load(content); } public void Update(GameTime gameTime) { Player.Update(gameTime); float delta = (float)gameTime.ElapsedGameTime.TotalSeconds; for(int i = enemieslist.Count - 1; i >= 0; i--) { // Update Enemy Enemy enemy = enemieslist[i]; enemy.Update(gameTime, this.graphicsDevice, Player.playershape.Position, delta); // Try to remove an enemy if (enemy.Remove == true) { enemieslist.Remove(enemy); enemy.Remove = false; } } this.fNextEnemy += delta; //New enemy if (fMaxEnemy > 0) { if ((this.fNextEnemy >= fEnemyFreq) && (enemieslist.Count < 3)) { Vector2 enemyDirection = Vector2.Normalize(Player.playershape.Position - Startposition) * 100f; enemieslist.Add(new Enemy(Startposition, enemyDirection, Player.playershape.Position)); fMaxEnemy -= 1; fNextEnemy -= fEnemyFreq; } } } public void Draw(SpriteBatch batch) { Player.Draw(batch); foreach (Enemy enemies in enemieslist) { enemies.Draw(batch, myEnemy); } foreach (Bullet bullets in bulletslist) { bullets.Draw(batch, myBullet); } } } public class Enemy { List<Bullet> bulletslist = new List<Bullet>(); private float nextShot = 0; private float shotFrequency = 2.0f; Vector2 vPos; Vector2 vMove; Vector2 vPlayer; public bool Remove; public bool Shot; public Enemy(Vector2 Pos, Vector2 Move, Vector2 Player) { this.vPos = Pos; this.vMove = Move; this.vPlayer = Player; this.Remove = false; this.Shot = false; } public void Update(GameTime gameTime, GraphicsDeviceManager graphics, Vector2 PlayerPos, float delta) { nextShot += delta; for (int i = bulletslist.Count - 1; i >= 0; i--) { // Update Bullet Bullet bullets = bulletslist[i]; bullets.Update(gameTime, graphics, delta); // Try to remove a bullet... Collision, hit, or outside screen. if (bullets.Remove == true) { bulletslist.Remove(bullets); bullets.Remove = false; } } if (nextShot >= shotFrequency) { this.Shot = true; nextShot -= shotFrequency; } // Does the enemy shot? if ((Shot == true) && (bulletslist.Count < 1)) // New bullet { Vector2 bulletDirection = Vector2.Normalize(PlayerPos - this.vPos) * 200f; bulletslist.Add(new Bullet(this.vPos, bulletDirection, PlayerPos)); Shot = false; } if (!Remove) { this.vMove = Vector2.Normalize(PlayerPos - this.vPos) * 100f; this.vPos += this.vMove * delta; if (this.vPos.X > graphics.PreferredBackBufferWidth + 1) { this.Remove = true; } else if (this.vPos.X < -20) { this.Remove = true; } if (this.vPos.Y > graphics.PreferredBackBufferHeight + 1) { this.Remove = true; } else if (this.vPos.Y < -20) { this.Remove = true; } } } public void Draw(SpriteBatch batch, Texture2D myTexture) { if (!Remove) { batch.Draw(myTexture, this.vPos, Color.White); } } } public class Bullet { Vector2 vPos; Vector2 vMove; Vector2 vPlayer; public bool Remove; public Bullet(Vector2 Pos, Vector2 Move, Vector2 Player) { this.Remove = false; this.vPos = Pos; this.vMove = Move; this.vPlayer = Player; } public void Update(GameTime gameTime, GraphicsDeviceManager graphics, float delta) { if (!Remove) { this.vPos += this.vMove * delta; if (this.vPos.X > graphics.PreferredBackBufferWidth +1) { this.Remove = true; } else if (this.vPos.X < -20) { this.Remove = true; } if (this.vPos.Y > graphics.PreferredBackBufferHeight +1) { this.Remove = true; } else if (this.vPos.Y < -20) { this.Remove = true; } } } public void Draw(SpriteBatch spriteBatch, Texture2D myTexture) { if (!Remove) { spriteBatch.Draw(myTexture, this.vPos, Color.White); } } }

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  • Animate sprite/texture position with VBO

    - by Dono
    I'm currently worlking on a renderer for my projects and I want animate a sprite on screen. I've got a spritesheet but I don't know what is the the best way to update the texture coordinates for each vertex. Update vertices then update vertex buffer. (Heavy ?) Send to the shader my texture coordinates (It is possible ?) Don't use VBO ? By the way, I've got this structure : Object class with Geometry (Faces + Vertex + Buffer) and Material (Shader + other stuff ) properties, it is a good structure ? Thanks!

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