Search Results

Search found 10106 results on 405 pages for 'fail fast'.

Page 373/405 | < Previous Page | 369 370 371 372 373 374 375 376 377 378 379 380  | Next Page >

  • How to handle very frequent updates to a Lucene index

    - by fsm
    I am trying to prototype an indexing/search application which uses very volatile indexing data sources (forums, social networks etc), here are some of the performance requirements, Very fast turn-around time (by this I mean that any new data (such as a new message on a forum) should be available in the search results very soon (less than a minute)) I need to discard old documents on a fairly regular basis to ensure that the search results are not dated. Last but not least, the search application needs to be responsive. (latency on the order of 100 milliseconds, and should support at least 10 qps) All of the requirements I have currently can be met w/o using Lucene (and that would let me satisfy all 1,2 and 3), but I am anticipating other requirements in the future (like search relevance etc) which Lucene makes easier to implement. However, since Lucene is designed for use cases far more complex than the one I'm currently working on, I'm having a hard time satisfying my performance requirements. Here are some questions, a. I read that the optimize() method in the IndexWriter class is expensive, and should not be used by applications that do frequent updates, what are the alternatives? b. In order to do incremental updates, I need to keep committing new data, and also keep refreshing the index reader to make sure it has the new data available. These are going to affect 1 and 3 above. Should I try duplicate indices? What are some common approaches to solving this problem? c. I know that Lucene provides a delete method, which lets you delete all documents that match a certain query, in my case, I need to delete all documents which are older than a certain age, now one option is to add a date field to every document and use that to delete documents later. Is it possible to do range queries on document ids (I can create my own id field since I think that the one created by lucene keeps changing) to delete documents? Is it any faster than comparing dates represented as strings? I know these are very open questions, so I am not looking for a detailed answer, I will try to treat all of your answers as suggestions and use them to inform my design. Thanks! Please let me know if you need any other information.

    Read the article

  • Why does the Ternary\Conditional operator seem significantly faster

    - by Jodrell
    Following on from this question, which I have partially answered. I compile this console app in x64 Release Mode, with optimizations on, and run it from the command line without a debugger attached. using System; using System.Diagnostics; class Program { static void Main() { var stopwatch = new Stopwatch(); var ternary = Looper(10, Ternary); var normal = Looper(10, Normal); if (ternary != normal) { throw new Exception(); } stopwatch.Start(); ternary = Looper(10000000, Ternary); stopWatch.Stop(); Console.WriteLine( "Ternary took {0}ms", stopwatch.ElapsedMilliseconds); stopwatch.Start(); normal = Looper(10000000, Normal); stopWatch.Stop(); Console.WriteLine( "Normal took {0}ms", stopwatch.ElapsedMilliseconds); if (ternary != normal) { throw new Exception(); } Console.ReadKey(); } static int Looper(int iterations, Func<bool, int, int> operation) { var result = 0; for (int i = 0; i < iterations; i++) { var condition = result % 11 == 4; var value = ((i * 11) / 3) % 5; result = operation(condition, value); } return result; } static int Ternary(bool condition, in value) { return value + (condition ? 2 : 1); } static int Normal(int iterations) { if (condition) { return = 2 + value; } return = 1 + value; } } I don't get any exceptions and the output to the console is somthing close to, Ternary took 107ms Normal took 230ms When I break down the CIL for the two logical functions I get this, ... Ternary ... { : ldarg.1 // push second arg : ldarg.0 // push first arg : brtrue.s T // if first arg is true jump to T : ldc.i4.1 // push int32(1) : br.s F // jump to F T: ldc.i4.2 // push int32(2) F: add // add either 1 or 2 to second arg : ret // return result } ... Normal ... { : ldarg.0 // push first arg : brfalse.s F // if first arg is false jump to F : ldc.i4.2 // push int32(2) : ldarg.1 // push second arg : add // add second arg to 2 : ret // return result F: ldc.i4.1 // push int32(1) : ldarg.1 // push second arg : add // add second arg to 1 : ret // return result } Whilst the Ternary CIL is a little shorter, it seems to me that the execution path through the CIL for either function takes 3 loads and 1 or 2 jumps and a return. Why does the Ternary function appear to be twice as fast. I underdtand that, in practice, they are both very quick and indeed, quich enough but, I would like to understand the discrepancy.

    Read the article

  • How should I ethically approach user password storage for later plaintext retrieval?

    - by Shane
    As I continue to build more and more websites and web applications I am often asked to store user's passwords in a way that they can be retrieved if/when the user has an issue (either to email a forgotten password link, walk them through over the phone, etc.) When I can I fight bitterly against this practice and I do a lot of ‘extra’ programming to make password resets and administrative assistance possible without storing their actual password. When I can’t fight it (or can’t win) then I always encode the password in some way so that it at least isn’t stored as plaintext in the database—though I am aware that if my DB gets hacked that it won’t take much for the culprit to crack the passwords as well—so that makes me uncomfortable. In a perfect world folks would update passwords frequently and not duplicate them across many different sites—unfortunately I know MANY people that have the same work/home/email/bank password, and have even freely given it to me when they need assistance. I don’t want to be the one responsible for their financial demise if my DB security procedures fail for some reason. Morally and ethically I feel responsible for protecting what can be, for some users, their livelihood even if they are treating it with much less respect. I am certain that there are many avenues to approach and arguments to be made for salting hashes and different encoding options, but is there a single ‘best practice’ when you have to store them? In almost all cases I am using PHP and MySQL if that makes any difference in the way I should handle the specifics. Additional Information for Bounty I want to clarify that I know this is not something you want to have to do and that in most cases refusal to do so is best. I am, however, not looking for a lecture on the merits of taking this approach I am looking for the best steps to take if you do take this approach. In a note below I made the point that websites geared largely toward the elderly, mentally challenged, or very young can become confusing for people when they are asked to perform a secure password recovery routine. Though we may find it simple and mundane in those cases some users need the extra assistance of either having a service tech help them into the system or having it emailed/displayed directly to them. In such systems the attrition rate from these demographics could hobble the application if users were not given this level of access assistance, so please answer with such a setup in mind. Thanks to Everyone This has been a fun questions with lots of debate and I have enjoyed it. In the end I selected an answer that both retains password security (I will not have to keep plain text or recoverable passwords), but also makes it possible for the user base I specified to log into a system without the major drawbacks I have found from normal password recovery. As always there were about 5 answers that I would like to have marked correct for different reasons, but I had to choose the best one--all the rest got a +1. Thanks everyone!

    Read the article

  • How to Transfer Large File from MS Word Add-In (VBA) to Web Server?

    - by Ian Robinson
    Overview I have a Microsoft Word Add-In, written in VBA (Visual Basic for Applications), that compresses a document and all of it's related contents (embedded media) into a zip archive. After creating the zip archive it then turns the file into a byte array and posts it to an ASMX web service. This mostly works. Issues The main issue I have is transferring large files to the web site. I can successfully upload a file that is around 40MB, but not one that is 140MB (timeout/general failure). A secondary issue is that building the byte array in the VBScript Word Add-In can fail by running out of memory on the client machine if the zip archive is too large. Potential Solutions I am considering the following options and am looking for feedback on either option or any other suggestions. Option One Opening a file stream on the client (MS Word VBA) and reading one "chunk" at a time and transmitting to ASMX web service which assembles the "chunks" into a file on the server. This has the benefit of not adding any additional dependencies or components to the application, I would only be modifying existing functionality. (Fewer dependencies is better as this solution should work in a variety of server environments and be relatively easy to set up.) Question: Are there examples of doing this or any recommended techniques (either on the client in VBA or in the web service in C#/VB.NET)? Option Two I understand WCF may provide a solution to the issue of transferring large files by "chunking" or streaming data. However, I am not very familiar with WCF, and am not sure what exactly it is capable of or if I can communicate with a WCF service from VBA. This has the downside of adding another dependency (.NET 3.0). But if using WCF is definitely a better solution I may not mind taking that dependency. Questions: Does WCF reliably support large file transfers of this nature? If so, what does this involve? Any resources or examples? Are you able to call a WCF service from VBA? Any examples?

    Read the article

  • circles and triangles problem

    - by Faken
    Hello everyone, I have an interesting problem here I've been trying to solve for the last little while: I have 3 circles on a 2D xy plane, each with the same known radius. I know the coordinates of each of the three centers (they are arbitrary and can be anywhere). What is the largest triangle that can be drawn such that each vertice of the triangle sits on a separate circle, what are the coordinates of those verticies? I've been looking at this problem for hours and asked a bunch of people but so far only one person has been able to suggest a plausible solution (though i have no way of proving it). The solution that we have come up with involves first creating a triangle about the three circle centers. Next we look at each circle individually and calculate the equation of a line that passes through the circle's center and is perpendicular to the opposite edge. We then calculate two intersection points of the circle. This is then done for the next two circles with a result of 6 points. We iterate over the 8 possible 3 point triangles that these 6 points create (the restriction is that each point of the big triangle must be on a separate circle) and find the maximum size. The results look reasonable (at least when drawn out on paper) and it passes the special case of when the centers of the circles all fall on a straight line (gives a known largest triangle). Unfortunate i have no way of proving this is correct or not. I'm wondering if anyone has encountered a problem similar to this and if so, how did you solve it? Note: I understand that this is mostly a math question and not programming, however it is going to be implemented in code and it must be optimized to run very fast and efficient. In fact, I already have the above solution in code and tested to be working, if you would like to take a look, please let me know, i chose not to post it because its all in vector form and pretty much impossible to figure out exactly what is going on (because it's been condensed to be more efficient). Lastly, yes this is for school work, though it is NOT a homework question/assignment/project. It's part of my graduate thesis (abet a very very small part, but still technically is part of it). Thanks for your help.

    Read the article

  • JUnit for Functions with Void Return Values

    - by RobotNerd
    I've been working on a Java application where I have to use JUnit for testing. I am learning it as I go. So far I find it to be useful, especially when used in conjunction with the Eclipse JUnit plugin. After playing around a bit, I developed a consistent method for building my unit tests for functions with no return values. I wanted to share it here and ask others to comment. Do you have any suggested improvements or alternative ways to accomplish the same goal? Common Return Values First, there's an enumeration which is used to store values representing test outcomes. public enum UnitTestReturnValues { noException, unexpectedException // etc... } Generalized Test Let's say a unit test is being written for: public class SomeClass { public void targetFunction (int x, int y) { // ... } } The JUnit test class would be created: import junit.framework.TestCase; public class TestSomeClass extends TestCase { // ... } Within this class, I create a function which is used for every call to the target function being tested. It catches all exceptions and returns a message based on the outcome. For example: public class TestSomeClass extends TestCase { private UnitTestReturnValues callTargetFunction (int x, int y) { UnitTestReturnValues outcome = UnitTestReturnValues.noException; SomeClass testObj = new SomeClass (); try { testObj.targetFunction (x, y); } catch (Exception e) { UnitTestReturnValues.unexpectedException; } return outcome; } } JUnit Tests Functions called by JUnit begin with a lowercase "test" in the function name, and they fail at the first failed assertion. To run multiple tests on the targetFunction above, it would be written as: public class TestSomeClass extends TestCase { public void testTargetFunctionNegatives () { assertEquals ( callTargetFunction (-1, -1), UnitTestReturnValues.noException); } public void testTargetFunctionZeros () { assertEquals ( callTargetFunction (0, 0), UnitTestReturnValues.noException); } // and so on... } Please let me know if you have any suggestions or improvements. Keep in mind that I am in the process of learning how to use JUnit, so I'm sure there are existing tools available that might make this process easier. Thanks!

    Read the article

  • mysql timeout - c/C++

    - by user1262876
    Guys i'm facing a problem with this code, the problem is the timeout by timeout i mean the time it takes the program to tell me if the server is connected or not. If i use my localhost i get the answer fast, but when i connect to outside my localhost it takes 50sc - 1.5 min to response and the program frezz until it done. HOw can i fix the frezzing, or make my own timeout, like if still waiting after 50sc, tell me connection failed and stop? please use codes as help, becouse i would understand it better, thanks for any help i get PS: USING MAC #include "mysql.h" #include <stdio.h> #include <stdlib.h> // Other Linker Flags: -lmysqlclient -lm -lz // just going to input the general details and not the port numbers struct connection_details { char *server; char *user; char *password; char *database; }; MYSQL* mysql_connection_setup(struct connection_details mysql_details) { // first of all create a mysql instance and initialize the variables within MYSQL *connection = mysql_init(NULL); // connect to the database with the details attached. if (!mysql_real_connect(connection,mysql_details.server, mysql_details.user, mysql_details.password, mysql_details.database, 0, NULL, 0)) { printf("Conection error : %s\n", mysql_error(connection)); exit(1); } return connection; } MYSQL_RES* mysql_perform_query(MYSQL *connection, char *sql_query) { // send the query to the database if (mysql_query(connection, sql_query)) { printf("MySQL query error : %s\n", mysql_error(connection)); exit(1); } return mysql_use_result(connection); } int main() { MYSQL *conn; // the connection MYSQL_RES *res; // the results MYSQL_ROW row; // the results row (line by line) struct connection_details mysqlD; mysqlD.server = (char*)"Localhost"; // where the mysql database is mysqlD.user = (char*)"root"; // the root user of mysql mysqlD.password = (char*)"123456"; // the password of the root user in mysql mysqlD.database = (char*)"test"; // the databse to pick // connect to the mysql database conn = mysql_connection_setup(mysqlD); // assign the results return to the MYSQL_RES pointer res = mysql_perform_query(conn, (char*) "SELECT * FROM me"); printf("MySQL Tables in mysql database:\n"); while ((row = mysql_fetch_row(res)) !=NULL) printf("%s - %s\n", row[0], row[1], row[2]); // <-- Rows /* clean up the database result set */ mysql_free_result(res); /* clean up the database link */ mysql_close(conn); return 0; }

    Read the article

  • Javascript: Writing a firefox extension with sockets

    - by Johnny Grass
    I need to write a firefox extension that creates a server socket (I think that's what it's called) and returns the browser's current url when a client application (running on the same computer) sends it a request. The thing is that I have no Java/Javascript background at all and I'm pressed for time so I am trying to hack something together from code samples. So far I've been mildly successful. I've been working with code from this question which is used in the open source Firefox exension PolyChrome I have the following code: var reader = { onInputStreamReady : function(input) { var input_stream = Components.classes["@mozilla.org/scriptableinputstream;1"] .createInstance(Components.interfaces.nsIScriptableInputStream); input_stream.init(input); input_stream.available(); var request = ''; while (input_stream.available()) { request = request + input_stream.read(512); } var checkString = "foo" if (request.toString() == checkString.toString()) { output_console('URL: ' + content.location.href); } else output_console("nothing"); var thread_manager = Components.classes["@mozilla.org/thread-manager;1"].getService(); input.asyncWait(reader,0,0,thread_manager.mainThread); } } var listener = { onSocketAccepted: function(serverSocket, clientSocket) { output_console("Accepted connection on "+clientSocket.host+":"+clientSocket.port); input = clientSocket.openInputStream(0, 0, 0).QueryInterface(Components.interfaces.nsIAsyncInputStream); output = clientSocket.openOutputStream(Components.interfaces.nsITransport.OPEN_BLOCKING, 0, 0); var thread_manager = Components.classes["@mozilla.org/thread-manager;1"].getService(); input.asyncWait(reader,0,0,thread_manager.mainThread); } } var serverSocket = Components.classes["@mozilla.org/network/server-socket;1"]. createInstance(Components.interfaces.nsIServerSocket); serverSocket.init(9999, true, 5); output_console("Opened socket on " + serverSocket.port); serverSocket.asyncListen(listener); I have a few questions. So far I can telnet into localhost and get a response, but my string comparison in the reader seems to fail even if I enter "foo". I don't get why. What am I missing? The sample code I'm using opens up a console window and prints output when I telnet into localhost. Ideally I would like the output to be returned as a response when the client sends a request to the server socket with a passphrase. How do I go about doing that? Is doing this a good idea? Does it create security vulnerabilities on the computer? How can I block connections to the socket from other computers? What is a good place to read about javascript sockets? My google searches have been pretty fruitless but then maybe I'm not using the right keywords.

    Read the article

  • How can I pipe input to a Java app with Perl?

    - by user319479
    I need to write a Perl script that pipes input into a Java program. This is related to this, but that didn't help me. My issue is that the Java app doesn't get the print statements until I close the handle. What I found online was that $| needs to be set to something greater than 0, in which case newline characters will flush the buffer. This still doesn't work. This is the script: #! /usr/bin/perl -w use strict; use File::Basename; $|=1; open(TP, "| java -jar test.jar") or die "fail"; sleep(2); print TP "this is test 1\n"; print TP "this is test 2\n"; print "tests printed, waiting 5s\n"; sleep(5); print "wait over. closing handle...\n"; close TP; print "closed.\n"; print "sleeping for 5s...\n"; sleep(5); print "script finished!\n"; exit And here is a sample Java app: import java.util.Scanner; public class test{ public static void main( String[] args ){ Scanner sc = new Scanner( System.in ); int crashcount = 0; while( true ){ try{ String input = sc.nextLine(); System.out.println( ":: INPUT: " + input ); if( "bananas".equals(input) ){ break; } } catch( Exception e ){ System.out.println( ":: EXCEPTION: " + e.toString() ); crashcount++; if( crashcount == 5 ){ System.out.println( ":: Looks like stdin is broke" ); break; } } } System.out.println( ":: IT'S OVER!" ); return; } } The Java app should respond to receiving the test prints immediately, but it doesn't until the close statement in the Perl script. What am I doing wrong? Note: the fix can only be in the Perl script. The Java app can't be changed. Also, File::Basename is there because I'm using it in the real script.

    Read the article

  • MySQL search for user and their roles

    - by Jenkz
    I am re-writing the SQL which lets a user search for any other user on our site and also shows their roles. An an example, roles can be "Writer", "Editor", "Publisher". Each role links a User to a Publication. Users can take multiple roles within multiple publications. Example table setup: "users" : user_id, firstname, lastname "publications" : publication_id, name "link_writers" : user_id, publication_id "link_editors" : user_id, publication_id Current psuedo SQL: SELECT * FROM ( (SELECT user_id FROM users WHERE firstname LIKE '%Jenkz%') UNION (SELECT user_id FROM users WHERE lastname LIKE '%Jenkz%') ) AS dt JOIN (ROLES STATEMENT) AS roles ON roles.user_id = dt.user_id At the moment my roles statement is: SELECT dt2.user_id, dt2.publication_id, dt.role FROM ( (SELECT 'writer' AS role, link_writers.user_id, link_writers.publication_id FROM link_writers) UNION (SELECT 'editor' AS role, link_editors.user_id, link_editors.publication_id FROM link_editors) ) AS dt2 The reason for wrapping the roles statement in UNION clauses is that some roles are more complex and require a table join to find the publication_id and user_id. As an example "publishers" might be linked accross two tables "link_publishers": user_id, publisher_group_id "link_publisher_groups": publisher_group_id, publication_id So in that instance, the query forming part of my UNION would be: SELECT 'publisher' AS role, link_publishers.user_id, link_publisher_groups.publication_id FROM link_publishers JOIN link_publisher_groups ON lpg.group_id = lp.group_id I'm pretty confident that my table setup is good (I was warned off the one-table-for-all system when researching the layout). My problem is that there are now 100,000 rows in the users table and upto 70,000 rows in each of the link tables. Initial lookup in the users table is fast, but the joining really slows things down. How can I only join on the relevant roles? -------------------------- EDIT ---------------------------------- Explain above (open in a new window to see full resolution). The bottom bit in red, is the "WHERE firstname LIKE '%Jenkz%'" the third row searches WHERE CONCAT(firstname, ' ', lastname) LIKE '%Jenkz%'. Hence the large row count, but I think this is unavoidable, unless there is a way to put an index accross concatenated fields? The green bit at the top just shows the total rows scanned from the ROLES STATEMENT. You can then see each individual UNION clause (#6 - #12) which all show a large number of rows. Some of the indexes are normal, some are unique. It seems that MySQL isn't optimizing to use the dt.user_id as a comparison for the internal of the UNION statements. Is there any way to force this behaviour? Please note that my real setup is not publications and writers but "webmasters", "players", "teams" etc.

    Read the article

  • Need simple Twitter API v1.1 example to show timeline using jQuery or C# ASP.NET

    - by Ken Palmer
    With Twitter turning off the API 1.0 faucet on 6/11/2013, we have several sites that now fail to display timelines. I've been looking for an "If you did that, now do this" example. Here was Twitter's announcement. https://dev.twitter.com/blog/api-v1-is-retired Here is what we were originally doing to show the Twitter timeline via API 1.0. <div id="twitter"> <ul id="twitter_update_list"></ul> <script type="text/javascript" src="http://twitter.com/javascripts/blogger.js"></script> <script type="text/javascript" src="http://api.twitter.com/1/statuses/user_timeline/companytwitterhandle.json?callback=twitterCallback2&amp;count=1"></script> <div style="float:left;"><a href="https://twitter.com/companytwitterhandle" target="_blank">@companytwitterhandle</a> | </div> <div class="twitterimg">&nbsp;</div> </div> Initially I tried changing the version in the JavaScript reference URL like so, which did not work. <script type="text/javascript" src="http://api.twitter.com/1.1/statuses/user_timeline/companytwitterhandle.json?callback=twitterCallback2&amp;count=1"></script> Then I looked at the Twitter API documentation (https://dev.twitter.com/docs/api/1.1/overview) which lacks a clear transition example. I don't have 4 or 5 hours to delve into that, or into this disheveled FAQ (https://dev.twitter.com/docs/faq#17750). Then I found this API documentation regarding the user timeline. So I changed the URL again as shown below. https://dev.twitter.com/docs/api/1.1/get/statuses/user_timeline <script type="text/javascript" src="https://api.twitter.com/1.1/statuses/user_timeline.json?screen_name=companytwitterhandle&amp;count=1"></script> That did not work. Using jQuery or C# ASP.NET MVC, how can I transition that interface from Twitter API 1.0 to Twitter API 1.1? My first preference would be for a browser client side implementation if that is possible. Please include a code example. Thanks.

    Read the article

  • Architectural Design for a Data-Driven Silverlight WP7 app

    - by Rosarch
    I have a Silverlight Windows Phone 7 app that pulls data from a public API. I find myself doing much of the same thing over and over again: In the UI, set a loading message or loading progress bar in place of where the content is Get the content, which may be already in memory, cached in isolated file storage, or require an HTTP request If the content can not be acquired (no network connection, etc), display an error message If the content is acquired, display it in the UI Keep the content in main memory for subsequent queries The content that is displayed to the user can be taken directly from a data source, such as an ObservableCollection, or it may be a query on a data source. I would like to factor out this repetitive process into a framework where ideally only the following needs to be specified: Where to display the content in the UI The UI elements to show while loading, on failure, and on success The URI of the HTTP request How to parse the HTTP response into the data structure that will kept in memory The location of the file in isolated storage, if it exists How to parse the file contents into the data structure that will be kept in memory It may sound like a lot, but two strings, three FrameworkElements, and two methods is less than the overhead that I currently have. Also, this needs to work for however the data is maintained in memory, and needs to work for direct collections and queries on those collections. My questions are: Has something like this already been implemented? Are my thoughts about the topic above fundamentally wrong in some way? Here is a design I'm thinking of: There are two components, a View and a Model. The View is given the FrameworkElements for loading, failure, and success. It is also given a reference to the corresponding Model. The View is a UserControl that is placed somewhere in the UI. The Model a class that is given the URI for the data, a method of how to parse the data, and optionally a filename and how to parse the file. It is responsible for retrieving the data and notifying the View whenever the current status (loading/fail/success) changes. If the data downloaded from the network is different from the cache, the network data takes precedence. When the app closes or is tombstoned, the model writes the data to the cache. How does that sound?

    Read the article

  • JPanel's child components paint/layout problem

    - by Tom Brito
    I'm having a problem that when my frame is shown (after a login dialog) the buttons are not on correct position, then in some miliseconds they go to the right position (the center of the panel with border layout). When I make a SSCCE, it works correct, but when I run my whole code I have this fast-miliseconds delay to the buttons to go to the correct place. Unfortunately, I can't post the whole code, but the method that shows the frame is: public void login(JComponent userView) { centerPanel.removeAll(); centerPanel.add(userView); centerPanel.revalidate(); centerPanel.repaint(); frame.setVisible(true); } What would cause this delay to the panel layout? (I'm running everything in the EDT) -- update In my machine, this SSCCE shows the layout problem in 2 of 10 times I run it: import java.awt.BorderLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; public class TEST { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { System.out.println("Debug test..."); JPanel btnPnl = new JPanel(); btnPnl.add(new JButton("TEST")); JFrame f = new JFrame("TEST"); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.getContentPane().setLayout(new BorderLayout()); f.getContentPane().add(btnPnl); f.pack(); f.setSize(800, 600); f.setVisible(true); System.out.println("End debug test!"); } }); } } The button first appers in the up-left, and then it goes to the center. Please, note that I'm understand, not just correct. Is it a java bug? --update OK, so the SSCCE don't show the problem with you that tried till now. Maybe it's my computer performance problem. But this don't answer the question, I still think Java Swing is creating new threads for make the layout behind the scenes.

    Read the article

  • pagerAnchorBuilder - trying to add classes

    - by Bert Murphy
    I'm using Cycle2 to build a carousel gallery and I've run into a little problem regarding styling the pager buttons. What I've gathered is that Cycle2 creates its own pager span tags for each slide which is a bummer becaus I've already styled my the sub-nav markup. This should be a minor issue as long as I can assign individual classes to the spans and change my css accordingly. However, I can't get this to work. TLDR: I was hoping that I could use pagerAnchorBuilder to create individual classes for each span. I can't. Help. The original markup (pre Cycle2) looks like the following: <div id ="sub-nav" class="sub-nav"> <ul> <li><a id="available" class="available" href="#"></a></li> <li><a id="reliable" class="reliable" href="#"></a></li> <li><a id="use" class="use" href="#"></a></li> <li><a id="reports" class="reports" href="#"></a></li> <li class="last"><a id="software" class="software" href="#"></a></li> </ul> </div> With Cycle2 it looks like this (note the addition of the span tags) <div id ="sub-nav" class="sub-nav"> <ul> <li><a id="available" class="available" href="#"></a></li> <li><a id="reliable" class="reliable" href="#"></a></li> <li><a id="use" class="use" href="#"></a></li> <li><a id="reports" class="reports" href="#"></a></li> <li class="last"><a id="software" class="software" href="#"></a></li> </ul> <span class="cycle-pager-active">•</span><span>•</span><span>•</span><span>•</span><span>•</span></nav> </div> Cycle2 $('#sliding-gallery ul').cycle({ fx: 'carousel', carouselVisible: 1, speed: 'fast', timeout: 10000, slides: '>li', next: '.next', prev: '.prev', pager: '.sub-nav', pagerAnchorBuilder: function(idx, slide) { return '.sub-nav span:eq(' + idx + ')'; } });

    Read the article

  • Java template classes using generator or similar?

    - by Hugh Perkins
    Is there some library or generator that I can use to generate multiple templated java classes from a single template? Obviously Java does have a generics implementation itself, but since it uses type-erasure, there are lots of situations where it is less than adequate. For example, if I want to make a self-growing array like this: class EasyArray { T[] backingarray; } (where T is a primitive type), then this isn't possible. This is true for anything which needs an array, for example high-performance templated matrix and vector classes. It should probably be possible to write a code generator which takes a templated class and generates multiple instantiations, for different types, eg for 'double' and 'float' and 'int' and 'String'. Is there something that already exists that does this? Edit: note that using an array of Object is not what I'm looking for, since it's no longer an array of primitives. An array of primitives is very fast, and uses only as much space a sizeof(primitive) * length-of-array. An array of object is an array of pointers/references, that points to Double objects, or similar, which could be scattered all over the place in memory, require garbage collection, allocation, and imply a double-indirection for access. Edit2: good god, voted down for asking for something that probably doesn't currently exist, but is technically possible and feasible? Does that mean that people looking for ways to improve things have already left the java community? Edit3: Here is code to show the difference in performance between primitive and boxed arrays: int N = 10*1000*1000; double[]primArray = new double[N]; for( int i = 0; i < N; i++ ) { primArray[i] = 123.0; } Object[] objArray = new Double[N]; for( int i = 0; i < N; i++ ) { objArray[i] = 123.0; } tic(); primArray = new double[N]; for( int i = 0; i < N; i++ ) { primArray[i] = 123.0; } toc(); tic(); objArray = new Double[N]; for( int i = 0; i < N; i++ ) { objArray[i] = 123.0; } toc(); Results: double[] array: 148 ms Double[] array: 4614 ms Not even close!

    Read the article

  • Securing paths in PHP

    - by tjm
    I'm writing some PHP which takes some paths to different content directories, and uses these to include various parts of pages later. I'm trying to ensure that the paths are as they seem, and none of them break the rules of the application. I have PRIVATEDIR which must lie above DOCUMENT_ROOT (aka) PUBLICDIR. CONTENTDIR which must lie within PRIVATEDIR and not go back below PUBLICDIR and some other *DIR's which must remain within CONTENTDIR. Currently I set up some defaults, and then override the ones the user specifies and then sanity check them with the following. private function __construct($options) { error_reporting(0); if(is_array($options)) { $this->opts = array_merge($this->opts, $options); } if($this->opts['STATUS']==='debug') { error_reporting(E_ALL | E_NOTICE | E_STRICT); } $this->opts['PUBLICDIR'] = realpath($_SERVER['DOCUMENT_ROOT']) .DIRECTORY_SEPARATOR; $this->opts['PRIVATEDIR'] = realpath($this->opts['PUBLICDIR'] .$this->opts['PRIVATEDIR']) .DIRECTORY_SEPARATOR; $this->opts['CONTENTDIR'] = realpath($this->opts['PRIVATEDIR'] .$this->opts['CONTENTDIR']) .DIRECTORY_SEPARATOR; $this->opts['CACHEDIR'] = realpath($this->opts['PRIVATEDIR'] .$this->opts['CACHEDIR']) .DIRECTORY_SEPARATOR; $this->opts['ERRORDIR'] = realpath($this->opts['CONTENTDIR'] .$this->opts['ERRORDIR']) .DIRECTORY_SEPARATOR; $this->opts['TEMPLATEDIR' = realpath($this->opts['CONTENTDIR'] .$this->opts['TEMPLATEDIR']) .DIRECTORY_SEPARATOR; // then here I have to check that PRIVATEDIR is above PUBLICDIR // and that all the rest remain within private dir and don't drop // down into (or below) PUBLICDIR again. And die with an error if // they don't conform. } The thing is this seems like a lot of work to do, especially as it must be run, every time a page is accessed, before I can do anything else, e.g check for a cached version of the page I'm serving. Part of me is thinking, since all of these paths are predefined by the maintainer of the site, they SHOULD be aware of what paths they are allowing access to and ensuring they are secure. But, I think I'm thinking that because currently I am said maintainer, and I KNOW my paths conform to the rules. That said, I do want to secure this thing from any accidental errors by future maintainers (and I bet, now I've said above "I KNOW...", probably from myself somewhere down the line). This just feels like a suboptimal solution. I wonder how fast this would really be and what you would suggest to improve it or as an alternative? Thanks.

    Read the article

  • error C2059: syntax error : ']', i cant figure out why this coming up in c++

    - by user320950
    void display_totals(); int exam1[100][3];// array that can hold 100 numbers for 1st column int exam2[100][3];// array that can hold 100 numbers for 2nd column int exam3[100][3];// array that can hold 100 numbers for 3rd column int main() { int go,go2,go3; go=read_file_in_array; go2= calculate_total(exam1[],exam2[],exam3[]); go3=display_totals; cout << go,go2,go3; return 0; } void display_totals() { int grade_total; grade_total=calculate_total(exam1[],exam2[],exam3[]); } int calculate_total(int exam1[],int exam2[],int exam3[]) { int calc_tot,above90=0, above80=0, above70=0, above60=0,i,j; calc_tot=read_file_in_array(exam[100][3]); exam1[][]=exam[100][3]; exam2[][]=exam[100][3]; exam3[][]=exam[100][3]; for(i=0;i<100;i++); { if(exam1[i] <=90 && exam1[i] >=100) { above90++; cout << above90; } } return exam1[i],exam2[i],exam3[i]; } int read_file_in_array(int exam[100][3]) { ifstream infile; int num, i=0,j=0; infile.open("grades.txt");// file containing numbers in 3 columns if(infile.fail()) // checks to see if file opended { cout << "error" << endl; } while(!infile.eof()) // reads file to end of line { for(i=0;i<100;i++); // array numbers less than 100 { for(j=0;j<3;j++); // while reading get 1st array or element infile >> exam[i][j]; cout << exam[i][j] << endl; } } infile.close(); return exam[i][j]; }

    Read the article

  • Need help with 2 MySql Queries. Join vs Subqueries.

    - by BugBusterX
    I have 2 tables: user: id, name message: sender_id, receiver_id, message, read_at, created_at There are 2 results I need to retrieve and I'm trying to find the best solution. I have included queries that I'm using in the very end. I need to retrieve a list of users, and also with each user have information available whether there are any unread messages from each user (them as sender, me as receiver) and whether or not there are any read messages between us ( they send I'm receiver or I send they are receivers) I need Same as above, but only those members where there has been any messaging between us, sorted by unread first, then by last message received. Can you advise please? Should this be done with joins or subqueries? In first case I do not need the count, I just need to know whether or not there is at least one unread message. I'm posting code and my current queries, please have a look when you get a chance: BTW, everything is the way I want in fist query. My concern is: In second query I would like to order by messages.created_at, but I dont think I can do that with grouping? And also I dont know if this approach is the most optimized and fast. CREATE TABLE `user` ( `id` bigint(20) NOT NULL AUTO_INCREMENT, `name` varchar(255) NOT NULL, PRIMARY KEY (`id`) ) INSERT INTO `user` VALUES (1,'User 1'),(2,'User 2'),(3,'User 3'),(4,'User 4'),(5,'User 5'); CREATE TABLE `message` ( `id` bigint(20) NOT NULL AUTO_INCREMENT, `sender_id` bigint(20) DEFAULT NULL, `receiver_id` bigint(20) DEFAULT NULL, `message` text, `read_at` datetime DEFAULT NULL, `created_at` datetime NOT NULL, PRIMARY KEY (`id`) ) INSERT INTO `message` VALUES (1,3,1,'Messge',NULL,'2010-10-10 10:10:10'),(2,1,4,'Hey','2010-10-10 10:10:12','2010-10-10 10:10:11'),(3,4,1,'Hello','2010-10-10 10:10:19','2010-10-10 10:10:15'),(4,1,4,'Again','2010-10-10 10:10:25','2010-10-10 10:10:21'),(5,3,1,'Hiii',NULL,'2010-10-10 10:10:21'); SELECT u.*, m_new.id as have_new, m.id as have_any FROM user u LEFT JOIN message m_new ON (u.id = m_new.sender_id AND m_new.receiver_id = 1 AND m_new.read_at IS NULL) LEFT JOIN message m ON ((u.id = m.sender_id AND m.receiver_id = 1) OR (u.id = m.receiver_id AND m.sender_id = 1)) GROUP BY u.id SELECT u.*, m_new.id as have_new, m.id as have_any FROM user u LEFT JOIN message m_new ON (u.id = m_new.sender_id AND m_new.receiver_id = 1 AND m_new.read_at IS NULL) LEFT JOIN message m ON ((u.id = m.sender_id AND m.receiver_id = 1) OR (u.id = m.receiver_id AND m.sender_id = 1)) where m.id IS NOT NULL GROUP BY u.id

    Read the article

  • Bulk update & occasional insert (coredata) - Too slow

    - by Andrew
    Update: Currently looking into NSSET's minusSet links: http://stackoverflow.com/questions/1475636/comparing-two-arrays Hi guys, Could benefit from your wisdom here.. I'm using Coredata in my app, on first launch I download a data file and insert over 500 objects (each with 60 attributes) - fast, no problem. Each subsequent launch I download an updated version of the file, from which I need to update all existing objects' attributes (except maybe 5 attributes) and create new ones for items which have been added to the downloaded file. So, first launch I get 500 objects.. say a week later my file now contains 507 items.. I create two arrays, one for existing and one for downloaded. NSArray *peopleArrayDownloaded = [CoreDataHelper getObjectsFromContext:@"person" :@"person_id" :YES :managedObjectContextPeopleTemp]; NSArray *peopleArrayExisting = [CoreDataHelper getObjectsFromContext:@"person" :@"person_id" :YES :managedObjectContextPeople]; If the count of each array is equal then I just do this: NSUInteger index = 0; if ([peopleArrayExisting count] == [peopleArrayDownloaded count]) { NSLog(@"Number of people downloaded is same as the number of people existing"); for (person *existingPerson in peopleArrayExisting) { person *tempPerson = [peopleArrayDownloaded objectAtIndex:index]; // NSLog(@"Updating id: %@ with id: %@",existingPerson.person_id,tempPerson.person_id); // I have 60 attributes which I to update on each object, is there a quicker way other than overwriting existing? index++; } } else { NSLog(@"Number of people downloaded is different to number of players existing"); So now comes the slow part. I end up using this (which is tooooo slow): NSLog(@"Need people added to the league"); for (person *tempPerson in peopeArrayDownloaded) { NSPredicate *predicate = [NSPredicate predicateWithFormat:@"person_id = %@",tempPerson.person_id]; // NSLog(@"Searching for existing person, person_id: %@",existingPerson.person_id); NSArray *filteredArray = [peopleArrayExisting filteredArrayUsingPredicate:predicate]; if ([filteredArray count] == 0) { NSLog(@"Couldn't find an existing person in the downloaded file. Adding.."); person *newPerson = [NSEntityDescription insertNewObjectForEntityForName:@"person" inManagedObjectContext:managedObjectContextPeople]; Is there a way to generate a new array of index items referring to the additional items in my downloaded file? Incidentally, on my tableViews I'm using NSFetchedResultsController so updating attributes will call [cell setNeedsDisplay]; .. about 60 times per cell, not a good thing and it can crash the app. Thanks for reading :)

    Read the article

  • Javascript returns Nan in IE, FF ok

    - by user350184
    im very new to javascript, and writing this script to add up a shopping cart and print out subtotals and totals. it works in FF but not in IE. this function is called by onclick of one of three select options with a value of 0-25. it is in a js file called in the head. what it does is get the selected values as variables, parseint them, adds and multiplies, and changes the innerHTML of the table to reflect the subtotals, and total. FF does it great, but IE gives Nan. ive tried rewriting it a number of different ways, and many translations still work in FF but not IE8. ive made sure the variables and form id's arent repeated. function gen_invoice() { var scount = parseInt(document.shopcart.studentcount.value, 10); var ycount = parseInt(document.shopcart.youthcount.value, 10); var fcount = parseInt(document.shopcart.facultycount.value, 10); //html output source is 3 selects like this, with diff ids and names: //<select name="studentcount" id="studentcount"> //<option onclick="gen_invoice()" value="0">0 </option></select> var cardcost = parseInt(document.shopcart.cardprice.value, 10); //cardcost comes from hidden input value: //<input type="hidden" id="cardprice" name="cardprice" value="25"> var totalsum = scount + ycount + fcount; var grandtotal = totalsum * cardcost; document.getElementById('s_price').innerHTML = scount * cardcost; document.getElementById('y_price').innerHTML = ycount * cardcost; document.getElementById('f_price').innerHTML = fcount * cardcost; document.getElementById('grand').innerHTML = grandtotal; //.... } ...after this there are 3 long loops for writing out some other forms, but they dont work in IE either because they depend on the selected values to be an integer. this part happens first and returns Nan, so im sure the problem is here somwhere. I have literally hit my head on the table over this. You can imagine how frustrating it is to be able to write the entire rest of the site beautifully, but then fail at adding 3 numbers together. help please!

    Read the article

  • How can I obtain the IP address of my server program?

    - by Dr Dork
    Hello! This question is related to another question I just posted. I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code and client side code setup to communicate. Currently, my client code successfully connects to the server code and the server code sends it a test message, then both quit out. Perfect! That's exactly what I wanted to accomplish. Now I'm playing around with the functions used to obtain info about the two environments (server and client). I'd like to obtain my server program's IP address. Here's the code I currently have to do this, but it's not working... int sockfd; unsigned int len; socklen_t sin_size; char msg[]="test message"; char buf[MAXLEN]; int st, rv; struct addrinfo hints, *serverinfo, *p; struct sockaddr_storage client; char s[INET6_ADDRSTRLEN]; char ip[INET6_ADDRSTRLEN]; //zero struct memset(&hints,0,sizeof(hints)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_flags = AI_PASSIVE; //get the server info if((rv = getaddrinfo(NULL, SERVERPORT, &hints, &serverinfo ) != 0)){ perror("getaddrinfo"); exit(-1); } // loop through all the results and bind to the first we can for( p = serverinfo; p != NULL; p = p->ai_next) { //Setup the socket if( (sockfd = socket( p->ai_family, p->ai_socktype, p->ai_protocol )) == -1 ) { perror("socket"); continue; } //Associate a socket id with an address to which other processes can connect if(bind(sockfd, p->ai_addr, p->ai_addrlen) == -1){ close(sockfd); perror("bind"); continue; } break; } if( p == NULL ){ perror("Fail to bind"); } inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr), s, sizeof(s)); printf("Server has TCP Port %s and IP Address %s\n", SERVERPORT, s); and the output for the IP is always empty... server has TCP Port 21412 and IP Address :: any ideas for what I'm missing? thanks in advance for your help! this stuff is really complicated at first.

    Read the article

  • Calculating all distances between one point and a group of points efficiently in R

    - by dbarbosa
    Hi, First of all, I am new to R (I started yesterday). I have two groups of points, data and centers, the first one of size n and the second of size K (for instance, n = 3823 and K = 10), and for each i in the first set, I need to find j in the second with the minimum distance. My idea is simple: for each i, let dist[j] be the distance between i and j, I only need to use which.min(dist) to find what I am looking for. Each point is an array of 64 doubles, so > dim(data) [1] 3823 64 > dim(centers) [1] 10 64 I have tried with for (i in 1:n) { for (j in 1:K) { d[j] <- sqrt(sum((centers[j,] - data[i,])^2)) } S[i] <- which.min(d) } which is extremely slow (with n = 200, it takes more than 40s!!). The fastest solution that I wrote is distance <- function(point, group) { return(dist(t(array(c(point, t(group)), dim=c(ncol(group), 1+nrow(group)))))[1:nrow(group)]) } for (i in 1:n) { d <- distance(data[i,], centers) which.min(d) } Even if it does a lot of computation that I don't use (because dist(m) computes the distance between all rows of m), it is way more faster than the other one (can anyone explain why?), but it is not fast enough for what I need, because it will not be used only once. And also, the distance code is very ugly. I tried to replace it with distance <- function(point, group) { return (dist(rbind(point,group))[1:nrow(group)]) } but this seems to be twice slower. I also tried to use dist for each pair, but it is also slower. I don't know what to do now. It seems like I am doing something very wrong. Any idea on how to do this more efficiently? ps: I need this to implement k-means by hand (and I need to do it, it is part of an assignment). I believe I will only need Euclidian distance, but I am not yet sure, so I will prefer to have some code where the distance computation can be replaced easily. stats::kmeans do all computation in less than one second.

    Read the article

  • glReadPixels() returning non-accurate value

    - by max
    I'm trying to implement the flood fill algorithm. But glReadPixels() is returning float RGB values of a pixel which are slightly different from the actual value set by me, causing the algorithm to fail. Why is this happening? Outputting returned RGB values to check. #include<iostream> #include<GL/glut.h> using namespace std; float boundaryColor[3]={0,0,0}, interiorColor[3]={0,0,0.5}, fillColor[3]={1,0,0}; float readPixel[3]; void init(void) { glClearColor(0,0,0.5,0); glMatrixMode(GL_PROJECTION); gluOrtho2D(0,500,0,500); } void setPixel(int x,int y) { glColor3fv(fillColor); glBegin(GL_POINTS); glVertex2f(x,y); glEnd(); } void getPixel(int x, int y, float *color) { glReadPixels(x,y,1,1,GL_RGB,GL_FLOAT,color); } void floodFill(int x,int y) { getPixel(x,y,readPixel); //outputting values here to check cout<<readPixel[0]<<endl; cout<<readPixel[1]<<endl; cout<<readPixel[2]<<endl; if( readPixel[0]==interiorColor[0] && readPixel[1]==interiorColor[1] && readPixel[2]==interiorColor[2] ) { setPixel(x,y); floodFill(x+1,y); floodFill(x,y+1); floodFill(x-1,y); floodFill(x,y-1); } } void display() { glClear(GL_COLOR_BUFFER_BIT); glColor3fv(boundaryColor); glLineWidth(3); glBegin(GL_LINE_STRIP); glVertex2i(150,150); glVertex2i(150,350); glVertex2i(350,350); glVertex2i(350,150); glVertex2i(150,150); glEnd(); floodFill(200,200); glFlush(); } int main(int argc,char** argv) { glutInit(&argc,argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowPosition(100,100); glutInitWindowSize(500,500); glutCreateWindow("Flood fill"); init(); glutDisplayFunc(display); glutMainLoop(); }

    Read the article

  • best alternative to in-definition initialization of static class members? (for SVN keywords)

    - by Jeff
    I'm storing expanded SVN keyword literals for .cpp files in 'static char const *const' class members and want to store the .h descriptions as similarly as possible. In short, I need to guarantee single instantiation of a static member (presumably in a .cpp file) to an auto-generated non-integer literal living in a potentially shared .h file. Unfortunately the language makes no attempt to resolve multiple instantiations resulting from assignments made outside class definitions and explicitly forbids non-integer inits inside class definitions. My best attempt (using static-wrapping internal classes) is not too dirty, but I'd really like to do better. Does anyone have a way to template the wrapper below or have an altogether superior approach? // Foo.h: class with .h/.cpp SVN info stored and logged statically class Foo { static Logger const verLog; struct hInfoWrap; public: static hInfoWrap const hInfo; static char const *const cInfo; }; // Would like to eliminate this per-class boilerplate. struct Foo::hInfoWrap { hInfoWrapper() : text("$Id$") { } char const *const text; }; ... // Foo.cpp: static inits called here Foo::hInfoWrap const Foo::hInfo; char const *const Foo::cInfo = "$Id$"; Logger const Foo::verLog(Foo::cInfo, Foo::hInfo.text); ... // Helper.h: output on construction, with no subsequent activity or stored fields class Logger { Logger(char const *info1, char const *info2) { cout << info0 << endl << info1 << endl; } }; Is there a way to get around the static linkage address issue for templating the hInfoWrap class on string literals? Extern char pointers assigned outside class definitions are linguistically valid but fail in essentially the same manner as direct member initializations. I get why the language shirks the whole resolution issue, but it'd be very convenient if an inverted extern member qualifier were provided, where the definition code was visible in class definitions to any caller but only actually invoked at the point of a single special declaration elsewhere. Anyway, I digress. What's the best solution for the language we've got, template or otherwise? Thanks!

    Read the article

  • Applescript: cleaning a string

    - by Mike
    I have this string that has illegal chars that I want to remove but I don't know what kind of chars may be present. I built a list of chars that I want not to be filtered and I built this script (from another one I found on the web). on clean_string(TheString) --Store the current TIDs. To be polite to other scripts. set previousDelimiter to AppleScript's text item delimiters set potentialName to TheString set legalName to {} set legalCharacters to {"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "?", "+", "-", "Ç", "ç", "á", "Á", "é", "É", "í", "Í", "ó", "Ó", "ú", "Ú", "â", "Â", "ã", "Ã", "ñ", "Ñ", "õ", "Õ", "à", "À", "è", "È", "ü", "Ü", "ö", "Ö", "!", "$", "%", "/", "(", ")", "&", "€", "#", "@", "=", "*", "+", "-", ",", ".", "–", "_", " ", ":", ";", ASCII character 10, ASCII character 13} --Whatever you want to eliminate. --Now iterate through the characters checking them. repeat with thisCharacter in the characters of potentialName set thisCharacter to thisCharacter as text if thisCharacter is in legalCharacters then set the end of legalName to thisCharacter log (legalName as string) end if end repeat --Make sure that you set the TIDs before making the --list of characters into a string. set AppleScript's text item delimiters to "" --Check the name's length. if length of legalName is greater than 32 then set legalName to items 1 thru 32 of legalName as text else set legalName to legalName as text end if --Restore the current TIDs. To be polite to other scripts. set AppleScript's text item delimiters to previousDelimiter return legalName end clean_string The problem is that this script is slow as hell and gives me timeout. What I am doing is checking character by character and comparing against the legalCharacters list. If the character is there, it is fine. If not, ignore. Is there a fast way to do that? something like "look at every char of TheString and remove those that are not on legalCharacters" ? thanks for any help.

    Read the article

< Previous Page | 369 370 371 372 373 374 375 376 377 378 379 380  | Next Page >