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  • Unity: Replace registered type with another type at runtime

    - by gehho
    We have a scenario where the user can choose between different hardware at runtime. In the background we have several different hardware classes which all implement an IHardware interface. We would like to use Unity to register the currently selected hardware instance for this interface. However, when the user selects another hardware, this would require us to replace this registration at runtime. The following example might make this clearer: public interface IHardware { // some methods... } public class HardwareA : IHardware { // ... } public class HardwareB : IHardware { // ... } container.RegisterInstance<IHardware>(new HardwareA()); // user selects new hardware somewhere in the configuration... // the following is invalid code, but can it be achieved another way? container.ReplaceInstance<IHardware>(new HardwareB()); Can this behavior be achieved somehow? BTW: I am completely aware that instances which have already been resolved from the container will not be replaced with the new instances, of course. We would take care of that ourselves by forcing them to resolve the instance once again.

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  • redirecting the root domain - SEO and other issues, need some guidance!

    - by Jim Sp
    I'm not familiar with some of these forwarding methods and I need help. My issue is this: I have a site hosted on discountasp.net. My domain was registered through 1&1 and I redirected the DNS to what discountasp.net wanted. So when a user types www.mydomain.com, he/she sees the ASP.NET site hosted on discountasp.net, which is all fine My main page is Index.aspx, I really suck at html page design and I don't have time or the talent to fiddle with it (or money to get it done by a pro). The rest of the pages are fine. I want to use a good theme from tumblr or bloggr - one of the blog sites and create a page that I want to use as the first page - directly on blogger or tumblr - say yyy.blogspot.com (I have many reasons, so for now please don't bash my decision - let's just say that's what I want). That means when a user types www.mydomain.com, it should redirect it to the blogger or tumblr page. Everything else stays the sme - the links on the blogger page will say www.mydomain.com/xxxx and show up what's on the hosted website. I have setup the IIS rewrite rules etc. etc. so that all works just fine The bottom line is I want to show an external site's web page as my root page. I suppose I'm struggling to even explain what I want! I can of course do a response.redirect on the Index.aspx page - which is the simplest way to manage this, but the big question is will this hurt SEO in some way? If not, that would be what I do and leave the rest of the infrastructure intact (I have already done this to test and it works fine) Thank you very much j

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  • In-order tree traversal

    - by Chris S
    I have the following text from an academic course I took a while ago about in-order traversal (they also call it pancaking) of a binary tree (not BST): In-order tree traversal Draw a line around the outside of the tree. Start to the left of the root, and go around the outside of the tree, to end up to the right of the root. Stay as close to the tree as possible, but do not cross the tree. (Think of the tree — its branches and nodes — as a solid barrier.) The order of the nodes is the order in which this line passes underneath them. If you are unsure as to when you go “underneath” a node, remember that a node “to the left” always comes first. Here's the example used (slightly different tree from below) However when I do a search on google, I get a conflicting definition. For example the wikipedia example: Inorder traversal sequence: A, B, C, D, E, F, G, H, I (leftchild,rootnode,right node) But according to (my understanding of) definition #1, this should be A, B, D, C, E, F, G, I, H Can anyone clarify which definition is correct? They might be both describing different traversal methods, but happen to be using the same name. I'm having trouble believing the peer-reviewed academic text is wrong, but can't be certain.

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  • How would you code an efficient Circular Buffer in Java or C#

    - by Cheeso
    I want a simple class that implements a fixed-size circular buffer. It should be efficient, easy on the eyes, generically typed. EDIT: It need not be MT-capable, for now. I can always add a lock later, it won't be high-concurrency in any case. Methods should be: .Add and I guess .List, where I retrieve all the entries. On second thought, Retrieval I think should be done via an indexer. At any moment I will want to be able to retrieve any element in the buffer by index. But keep in mind that from one moment to the next Element[n] may be different, as the Circular buffer fills up and rolls over. This isn't a stack, it's a circular buffer. Regarding "overflow": I would expect internally there would be an array holding the items, and over time the head and tail of the buffer will rotate around that fixed array. But that should be invisible from the user. There should be no externally-detectable "overflow" event or behavior. This is not a school assignment - it is most commonly going to be used for a MRU cache or a fixed-size transaction or event log.

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  • Qt/C++ - confused about caller/callee, object ownership

    - by Isabel
    I am creating a GUI to manipulate a robot arm. The location of the arm can be described by 6 floats (describing the positions of the various arm joints. The interface consists of a QGraphicsView with a diagram of the arm (which can be clicked to change the arm position - adjusting the 6 floats). The interface also has 6 lineEdit boxes, to also adjust those values separately. When the graphics view is clicked, and when the line edit boxes are changed, I'd like the line edit boxes / graphics view to stay in synchronisation. This brings me to confusion about how to store the 6 floats, and trigger events when they're updated. My current idea is this: The robot arm's location should be represented by a class, RobotArmLocation. Objects of this class then have methods such as obj.ShoulderRotation() and obj.SetShoulderRotation(). The MainWindow has a single instance of RobotArmLocation. Next is the bit I'm more confused about, how to join everything up. I am thinking: The MainWindow has a ArmLocationChanged slot. This is signalled whenever the location object is changed. The diagram class will have a SetRobotArmLocation(RobotArmLocation &loc). When the diagram is changed, it's free to change the location object, and fire a signal to the ArmLocationChanged slot. Likewise, changing any of the text boxes will fire a signal to that ArmLocationChanged slot. The slot then has code to synchronise all the elements. This kind of seems like a mess to me, does anyone have any other suggestions? I've also thought of the following, does it have any merrit? The RobotArmLocation class has a ValueChanged slot, the diagram and textboxes can use that directly, and bypass the MainWindow directly (seems cleaner?) thanks for any wisdom!

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  • NSNotification vs. Delegate Protocols?

    - by jr
    I have an iPhone application which basically is getting information from an API (in XML, but maybe JSON eventually). The result objects are typically displayed in view controllers (tables mainly). Here is the architecture right now. I have NSOperation classes which fetch the different objects from the remote server. Each of these NSOperation classes, will take a custom delegate method which will fire back the resulting objects as they are parsed, and then finally a method when no more results are available. So, the protocol for the delegates will be something like: (void) ObjectTypeResult:(ObjectType *)result; (void) ObjectTypeNoMoreResults; I think the solution works well, but I do end up with a bunch of delegate protocols around and then my view controllers have to implement all these delegate methods. I don't think its that bad, but I'm always on the lookout for a better design. So, I'm thinking about using NSNotifications to remove the use of the delegates. I could include the object in the userInfo part of the notification and just post objects as received, and then a final event when no more are available. Then I could just have one method in each view controller to receive all the data, even when using multiple objects in one controller.† So, can someone share with me some pros/cons of each approach. Should I consider refactoring my code to use Events rather then the delegates? Is one better then the other in certain situations? In my scenario I'm really not looking to receive notifications in multiple places, so maybe the protocol based delegates are the way to go. Thanks!

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  • C++ Changing a class in a dll where a pointer to that class is returned to other dlls...

    - by Patrick
    Hello, Horrible title I know, horrible question too. I'm working with a bit of software where a dll returns a ptr to an internal class. Other dlls (calling dlls) then use this pointer to call methods of that class directly: //dll 1 internalclass m_class; internalclass* getInternalObject() { return &m_class; } //dll 2 internalclass* classptr = getInternalObject(); classptr->method(); This smells pretty bad to me but it's what I've got... I want to add a new method to internalclass as one of the calling dlls needs additional functionality. I'm certain that all dlls that access this class will need to be rebuilt after the new method is included but I can't work out the logic of why. My thinking is it's something to do with the already compiled calling dll having the physical address of each function within internalclass in the other dll but I don't really understand it; is anyone here able to provide a concise explanation of how the dlls (new internal class dll, rebuilt calling dll and calling dll built with previous version of the internal class dll) would fit together? Thanks, Patrick

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  • Upcasting without any added data fields.

    - by Benjamin Manns
    In my project I have a generic Packet class. I would like to be able to upcast to other classes (like LoginPacket or MovePacket). The base class contains a command and arguments (greatly simplified): public class Packet { public String Command; public String[] Arguments; } I would like to have be able to convert from Packet to LoginPacket (or any other) based on a check if Packet.Command == "LOGIN". The login packet would not contain any new data members, but only methods for accessing specific arguments. For example: public class LoginPacket : Packet { public String Username { get { return Arguments[0]; } set { Arguments[0] == value; } } public String Password { get { return Arguments[1]; } set { Arguments[1] == value; } } } It would be great if I could run a simple code that would cast from Packet to LoginPacket with something like LoginPacket _Login = (LoginPacket)_Packet;, but that throws a System.InvalidCastException. It seems like this would be an easy task, as no new data is included, but I can't figure out any other way than copying everything from the Packet class to a new LoginPacket class.

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  • Wrapper class that creates objects at runtime and stores data in an array.

    - by scriptingalias
    I tried making a wrapper class that encapsulates an object, a string (for naming and differentiating the object instance), and an array to store data. The problem I'm having now is accessing this class using methods that determine the "name" of the object and also reading the array containing some random variables. import java.util.Arrays; import java.util.Random; public class WrapperClass { String varName; Object varData; int[] array = new int[10]; public WrapperClass(String name, Object data, int[] ARRAY) { varName = name; varData = data; array = ARRAY; } public static void getvalues() { } public static void main(String[] args) { int[] array = new int[10]; Random random = new Random(3134234); for(int i = 0; i < 10; i++) { for (int c = 0; c < 10; c++) { array[c] = random.nextInt();//randomly creates data } WrapperClass w = new WrapperClass("c" + i, new Object(),array); } } }

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  • What corresponds to the Unity 'registration name' in the unity configuration section?

    - by unanswered
    When registering and resolving types in a Unity Container using code you can use 'Registration Names' to disambiguate your references that derive from an interface or base class hierarchy. The 'registration name' text would be provided as a parameter to the register and resolve methods: myContainer.RegisterType<IMyService, CustomerService>("Customers"); and MyServiceBase result = myContainer.Resolve<MyServiceBase>("Customers"); However when I register types in the configuration files I do not see where the 'registration name' can be assigned I register an Interface: <typeAlias alias="IEnlistmentNotification" type="System.Transactions.IEnlistmentNotification, System.Transactions, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> Then two types that I happen to know implement that interface: <typeAlias alias="PlaylistManager" type="Sample.Dailies.Grid.Workers.PlaylistManager, Sample.Dailies.Grid.Workers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" /> <typeAlias alias="FlexAleManager" type="Sample.Dailies.Grid.Workers.FlexAleManager, Sample.Dailies.Grid.Workers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" /> Then I provide mappings between the interface and the two types: <type type="IEnlistmentNotification" mapTo="FlexAleManager"><lifetime type="singleton"/></type> <type type="IEnlistmentNotification" mapTo="PlaylistManager"><lifetime type="singleton"/></type> That seems to correspond to this code: myContainer.RegisterType<IEnlistmentNotification, FlexAleManager>(); myContainer.RegisterType<IEnlistmentNotification, PlaylistManager>(); but clearly what I need is a disambiguating config entry that corresponds to this code: myContainer.RegisterType<IEnlistmentNotification, FlexAleManager>("Flex"); myContainer.RegisterType<IEnlistmentNotification, PlaylistManager>("Play"); Then when I get into my code I could do this: IEnlistmentNotification flex = myContainer.Resolve<IEnlistmentNotification>("Flex"); IEnlistmentNotification play = myContainer.Resolve<IEnlistmentNotification>("Play"); See what I mean? Thanks, Kimball

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  • How to send a future email using AT command.

    - by BHare
    I just need to send one email into the future, so I figured i'd be best at using at rather than using cron. This is what I have so far, its messy and ugly and not that great at escaping: <pre> <?php $out = array(); // Where is the email going? $email = "[email protected]"; // What is the body of the email (make sure to escape any double-quotes) $body = "This is what is actually emailed to me"; $body = escapeshellcmd($body); $body = str_replace('!', '\!', $body); // What is the subject of the email (make sure to escape any double-quotes) $subject = "It's alive!"; $subject = escapeshellcmd($subject); $subject = str_replace('!', '\!', $subject); // How long from now should this email be sent? IE: 1 minute, 32 days, 1 month 2 days. $when = "1 minute"; $command= <<<END echo " echo \"$body\" > /tmp/email; mail -s \"$subject\" $email < /tmp/email; rm /tmp/email; " | at now + $when; END; $ret = exec($command, $out); print_r($out); ?> </pre> The output should be something like warning: commands will be executed using /bin/sh job 60 at Thu Dec 30 19:39:00 2010 However I am doing something wrong with exec and not getting the result? The main thing is this seem very messy. Is there any alternative better methods for doing this? PS: I had to add apache's user (www-data for me) to /etc/at.allow ...Which I don't like, but I can live with it.

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  • Why won't WPF databindings show text when ToString() has a collaborating object?

    - by Jay
    In a simple form, I bind to a number of different objects -- some go in listboxes; some in textblocks. A couple of these objects have collaborating objects upon which the ToString() method calls when doing its work -- typically a formatter of some kind. When I step through the code I see that when the databinding is being set up, ToString() is called the collaborating object is not null and returns the expected result when inspected in the debugger, the objects return the expected result from ToString() BUT the text does not show up in the form. The only common thread I see is that these use a collaborating object, whereas the other bindings that show up as expected simply work from properties and methods of the containing object. If this is confusing, here is the gist in code: public class ThisThingWorks { private SomeObject some_object; public ThisThingWorks(SomeObject s) { some_object = s; } public override string ToString() { return some_object.name; } } public class ThisDoesntWork { private Formatter formatter; private SomeObject some_object; public ThisDoesntWork(SomeObject o, Formatter f) { formatter = f; some_object = o; } public override string ToString() { return formatter.Format(some_object.name); } } Again, let me reiterate -- the ToString() method works in every other context -- but when I bind to the object in WPF and expect it to display the result of ToString(), I get nothing. Update: The issue seems to be what I see as a buggy behaviour in the TextBlock binding. If I bind the Text property to a property of the DataContext that is declared as an interface type, ToString() is never called. If I change the property declaration to an implementation of the interface, it works as expected. Other controls, like Label work fine when binding the Content property to a DataContext property declared as either the implementation or the interface. Because this is so far removed from the title and content of this question, I've created a new question here: http://stackoverflow.com/questions/2917878/why-doesnt-textblock-databinding-call-tostring-on-a-property-whose-compile-tim

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  • BinaryFormatter in C# a good way to read files?

    - by mr-pac
    I want to read a binary file which was created outside of my program. One obvious way in C# to read a binary file is to define class representing the file and then use a BinaryReader and read from the file via the Read* methods and assign the return values to the class properties. What I don't like with the approach is that I manually have to write code that reads the file, although the defined structure represents how the file is stored. I also have to keep the order correct when I read. After looking a bit around I came across the BinaryFormatter which can automatically serialize and deserialze object in binary format. One great advantage would be that I can read and also write the file without creating additional code. However I wonder if this approach is good for files created from other programs on not just serialized .NET objects. Take for example a graphics format file like BMP. Would it be a good idea to read the file with a BinaryFormatter or is it better to manually and write via BinaryReader and BinaryWriter? Or are there any other approaches which suit better? I'am not looking for concrete examples but just for an advice what is the best way to implement that.

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  • In M-V-VM where does my code go?

    - by Nate Bross
    So, this is a pretty basic question I hope. I have a web service that I've added through Add Service Reference. It has some methods to get list and get detail of a perticular table in my database. What I'm trying to do is setup a UI as follows: App Load Load service proxy Call the GetList(); method display the results in a ListBox control User Double Clicks item in ListBox, display a modal dialog with a "detail" view I'm extremely new to using MVVM, so any help would be greatly appreciated. Additional information: // Service Interface (simplification): interface IService { IEnumerable<MyObject> GetList(); MyObject GetDetail(int id); } // Data object (simplification) class MyObject { public int ID { get; set; } public string Name { get; set; } } I'm thinking I should have something like this: MainWindow MyObjectViewUserControl Displays list Opens modal window on double click Specific Questions: What would my ViewModel class look like? Where does the code to handle the double click go? Inside the UserControl? Sorry for the long details, but I'm very new to the whole thing and I'm not educated enough to ask the right questions. I checked out the MVVM Sample from wpf.codeplex.com and something isn't quite clicking for me yet, because it seems very confusing.

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  • What's the best way of accessing a DRb object (e.g. Ruby Queue) from Scala (and Java)?

    - by Tom Morris
    I have built a variety of little scripts using Ruby's very simple Queue class, and share the Queue between Ruby and JRuby processes using DRb. It would be nice to be able to access these from Scala (and maybe Java) using JRuby. I've put together something Scala and the JSR-223 interface to access jruby-complete.jar. import javax.script._ class DRbQueue(host: String, port: Int) { private var engine = DRbQueue.factory.getEngineByName("jruby") private var invoker = engine.asInstanceOf[Invocable] engine.eval("require \"drb\" ") private var queue = engine.eval("DRbObject.new(nil, \"druby://" + host + ":" + port.toString + "\")") def isEmpty(): Boolean = invoker.invokeMethod(this.queue, "empty?").asInstanceOf[Boolean] def size(): Long = invoker.invokeMethod(this.queue, "length").asInstanceOf[Long] def threadsWaiting: Long = invoker.invokeMethod(this.queue, "num_waiting").asInstanceOf[Long] def offer(obj: Any) = invoker.invokeMethod(this.queue, "push", obj.asInstanceOf[java.lang.Object]) def poll(): Any = invoker.invokeMethod(this.queue, "pop") def clear(): Unit = { invoker.invokeMethod(this.queue, "clear") } } object DRbQueue { var factory = new ScriptEngineManager() } (It conforms roughly to java.util.Queue interface, but I haven't declared the interface because it doesn't implement the element and peek methods because the Ruby class doesn't offer them.) The problem with this is the type conversion. JRuby is fine with Scala's Strings - because they are Java strings. But if I give it a Scala Int or Long, or one of the other Scala types (List, Set, RichString, Array, Symbol) or some other custom type. This seems unnecessarily hacky: surely there has got to be a better way of doing RMI/DRb interop without having to use JSR-223 API. I could either make it so that the offer method serializes the object to, say, a JSON string and takes a structural type of only objects that have a toJson method. I could then write a Ruby wrapper class (or just monkeypatch Queue) to would parse the JSON. Is there any point in carrying on with trying to access DRb from Java/Scala? Might it just be easier to install a real message queue? (If so, any suggestions for a lightweight JVM-based MQ?)

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  • Is there a way to automatically load navigational property using the .NET Entity Framework?

    - by René Wolferink
    Stepping away more and more from writing SQL for my applications, I decided to give the Entity Framework a try. However, I've run into something I believe is causing me to write more code than I think is strictly necessary. When I accessed some navigational properties, I discovered that all many-to-one relations (simple references) were null and all one-to-many and many-to-many relations (EntityCollections) were empty. For example: I have a User with a reference to a Group. When I have retieved a User, by using a simple select-by-id, the Group property is null. If I want to access the Group I have to manually load it (using User.GroupReference.Load()). So I added a GetGroup() method in User which checks whether the Group is loaded already and, if not, does so and then returns the Group. Now this will result in a lot of highly similar methods for all navigational properties. And it all results in the navigational properties not being used, only my custom-made Get"PropertyName"() method's are now being used. I don't want to expand my queries (linq to entities) to immediately load all these properties, because it's not always known at first what is needed. And besides, it would cause a lot of queries to have to be made. Is there a way to configure the Entity Framework to load these objects when they happen to not be present? So when I access User.Group and the group is not loaded yet, it is loaded automatically? Or am I stuck using my own Get"PropertyName"() method's as long as I'm trying to load objects only on demand (or "just-in-time")? Some extra info: I'm using VS2008 SP1 with .NET 3.5 SP1. The Entity Framework I'm using is the one that got shipped with it.

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  • Flex vs GWT again

    - by CK Lee
    Hi all, I am working on a customized web ontology editor (something like http://webprotege.stanford.edu/ which is built by GWT). My backend will be Java+Spring+Hibernate and domain models are in Java. My frontend will be something like WebProtege which requires extensive RPC call. It is quite clear that I should use GWT as I can refer to the open source code. However, due to company policy, I shall consider Flex as well. I understand Flex can remotely invoke Java backend methods via BlazeDS using AMF (Is there a Flex equivalent of GWT-RPC?). I have read discussion on GWT vs Flex vs ?. If I can make full decision sure I will go with GWT. GWT strengths like support right to left characters, support iPhone/iPad, smaller size, support JSON out of the box, support printing are not important considerations for my project. Besides GWT supports Java generic, enum; domain objects can be shared with both GWT client and server; coding are more seamlessly... anyone can suggest other strong reasons that I should only go with GWT? FYI, I have plenty of Java experience but both GWT and Flex are new to me. Thanks.

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  • Should conditional expressions go inside or outside of classes?

    - by Rupert
    It seems that often I will want to execute some methods from a Class when I call it and choosing which function will depend on some condition. This leads me to write classes like in Case 1 because it allows me to rapidly include their functionality. The alternative would be Case 2 which can take a lot of time if there is a lot of code and also means more code being written twice when I drop the Class into different pages. Having said that, Case 1 feels very wrong for some reason that I can't quite put my finger on. I haven't really seen any classes written like this, I suppose. Is there anything wrong with writing classes like in Case 1 or is Case 2 superior? Or is there a better way? What the advantages and disadvantages of each? Case 1 class Foo { public function __construct($bar) { if($bar = 'action1') $this->method1(); else if($bar = 'action2') $this->method2(); else $this->method1(); } public function method1() { } public function method2() { } } $bar = 'action1' $foo = new Foo($bar); Case 2 class Foo { public function __construct() { } public function method1() { } public function method2() { } } $foo = new Foo; $bar = 'action1'; if($bar == 'action1') $foo->method1(); else if($bar == 'action2') $foo->method2(); else $foo->method1();

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  • BlackBerry Deployment Strategies

    - by cagreen
    I'm new to large scale BB app deployment and I'm looking for some clarification on the various methods of deployment. Please bear with me as I'm sure there is more to it than my naive view would lead me to believe. My app is very targeted to corporate users and requires a subscription to some additional services before it can be used. In other words, it's not targeted towards the consumer market, so I'm not worried about people not being able to easily find it online. What do I need to be aware of when looking at deployment strategies? Any gotchas? From my understanding my choices are: - App World small upfront vendor fee users can easily search for and find my app billing handled by RIM 4 licensing models (static, single, pool, dynamic). Though I'm not sure I've seen enough info on the pool and dynamic to fully appreciate how it might help me. - Download from my website billing is handled by me can I enforce the number of licenses that are in use within an organization? is this easier/harder for a user? - What else am I missing?

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  • "Finding" an object instance of a known class?

    - by Sean C
    My first post here (anywhere for that matter!), re. Cocoa/Obj-C (I'm NOT up to speed on either, please be patient!). I hope I haven't missed the answer already, I did try to find it. I'm an old-school procedural dog (haven't done any programming since the mid 80's, so I probably just can't even learn new tricks), but OOP has my head spinning! My question is: is there any means at all to "discover/find/identify" an instance of an object of a known class, given that some OTHER unknown process instantiated it? eg. somthing that would accomplish this scenario: (id) anObj = [someTarget getMostRecentInstanceOf:[aKnownClass class]]; for that matter, "getAnyInstance" or "getAllInstances" might do the trick too. Background: I'm trying to write a plugin for a commercial application, so much of the heavy lifting is being done by the app, behind the scenes. I have the SDK & header files, I know what class the object is, and what method I need to call (it has only instance methods), I just can't identify the object for targetting. I've spent untold hours and days going over Apples documentation, tutorials and lots of example/sample code on the web (including here at Stack Overflow), and come up empty. Seems that everything requires a known target object to work, and I just don't have one. Since I may not be expressing my problem as clearly as needed, I've put up a web page, with diagram & working sample pages to illustrate: http://www.nulltime.com/svtest/index.html Any help or guidance will be appreciated! Thanks.

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  • Reference to the Main Form whilst trying to Serialize objects in C#

    - by Paul Matthews
    I have a button on my main form which calls a method to serialize some objects to disk. I am trying to add these objects to an ArrayList and then serialize them using a BinaryFormatter and a FileStream. public void SerializeGAToDisk(string GenAlgName) { // Let's make a list that includes all the objects we // need to store a GA instance ArrayList GAContents = new ArrayList(); GAContents.Add(GenAlgInstances[GenAlgName]); // Structure and info for a GA GAContents.Add(RunningGAs[GenAlgName]); // There may be several running GA's using (FileStream fStream = new FileStream(GenAlgName + ".ga", FileMode.Create, FileAccess.Write, FileShare.None)) { BinaryFormatter binFormat = new BinaryFormatter(); binFormat.Serialize(fStream, GAContents); } } When running the above code I get the following exception: System.Runtime.Serialization.SerializationException was unhandled Message=Type 'WindowsFormsApplication1.Form1' in Assembly 'GeneticAlgApp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' is not marked as serializable. So that means that somewhere in the objects I'm trying to save there must be a reference to the main form. The only possible references I can see are 3 delegates which all point to methods in the main form code. Do delegates get serialized as well? I can't seem to apply the [NonSerialized] attribute to them. Is there anything else I might be missing? Even better, is there a quick method to find the reference(s) that are causing the problem?

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  • How to unit test generic classes

    - by Rowland Shaw
    I'm trying to set up some unit tests for an existing compact framework class library. However, I've fallen at the first hurdle, where it appears that the test framework is unable to load the types involved (even though they're both in the class library being tested) Test method MyLibrary.Tests.MyGenericClassTest.MyMethodTest threw exception: System.MissingMethodException: Could not load type 'MyLibrary.MyType' from assembly 'MyLibrary, Version=1.0.3778.36113, Culture=neutral, PublicKeyToken=null'.. My code is loosely: public class MyGenericClass<T> : List<T> where T : MyType, new() { public bool MyMethod(T foo) { throw new NotImplementedException(); } } With test methods: public void MyMethodTestHelper<T>() where T : MyType, new() { MyGenericClass<T> target = new MyGenericClass<T>(); foo = new T(); expected = true; actual = target.MyMethod(foo); Assert.AreEqual(expected, actual); } [TestMethod()] public void MyMethodTest() { MyMethodTestHelper<MyType>(); } I'm a bit stumped though, as I can't even get it to break in the debugger to get to the inner exception, so what else do I check? EDIT this does seem to be something specific to the Compact Framework - recompiling the class libraries and the unit tests for the full framework, gives the expected output (i.e. the debugger stops when I'm going to throw a NotImplementedException).

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  • Method having an abstract class as a parameter

    - by Ferhat
    I have an abstract class A, where I have derived the classes B and C. Class A provides an abstract method DoJOB(), which is implemented by both derived classes. There is a class X which has methods inside, which need to call DoJOB(). The class X may not contain any code like B.DoJOB() or C.DoJOB(). Example: public class X { private A foo; public X(A concrete) { foo = concrete; } public FunnyMethod() { foo.DoJOB(); } } While instantiating class X I want to decide which derived class (B or C) must be used. I thought about passing an instance of B or C using the constructor of X. X kewl = new X(new C()); kewl.FunnyMethod(); //calls C.DoJOB() kewl = new X(new B()); kewl.FunnyMethod(); // calls B.DoJOB() My test showed that declaring a method with a parameter A is not working. Am I missing something? How can I implement this correctly? (A is abstract, it cannot be instantiated)

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  • Ensuring quality of your software and code

    - by Filip Ekberg
    When I usually write code I follow some guidelines to ensure that my code has a certain standard and I as any other developer try to ensure that my code and software is of quality. Try to focus on the programming and not the understanding of the domain or any other pre-programming steps. These are the following steps I live by: Writing unit tests Make it fail ( no code ) Make it Work ( working code ) Analysing abstraction Extracting methods Exteract interfaces Refactoring In addition to the above which is a part of refactoring, I also try to refactor the code with good tools such as ReSharper, CodeRush or others. The question; What is the next step? Commenting the code is trivial and shouldn't even have to be mentioned, but updated comments and xml-comments where it's needed / everywhere is something that I try to have. But all the above helps he ensure that other developers might understand my code, that the code has some sort of quality and follows naming standards. It does however not ensure any product quality. I am looking for tools for post-development quality ensurance, such as profilers and how one would use these tools to increase product quality.

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  • What Test Environment Setup do Committers Use in the Ruby Community?

    - by viatropos
    Today I am going to get as far as I can setting up my testing environment and workflow. I'm looking for practical advice on how to setup the test environment from you guys who are very passionate and versed in Ruby Testing. By the end of the day (6am PST?) I would like to be able to: Type one 1-command to run test suites for ANY project I find on Github. Run autotest for ANY Github project so I can fork and make TESTABLE contributions. Build gems from the ground up with Autotest and Shoulda. For one reason or another, I hardly ever run tests for projects I clone from Github. The major reason is because unless they're using RSpec and have a Rake task to run the tests, I don't see the common pattern behind it all. I have built 3 or 4 gems writing tests with RSpec, and while I find the DSL fun, it's less than ideal because it just adds another layer/language of methods I have to learn and remember. So I'm going with Shoulda. But this isn't a question about which testing framework to choose. So the questions are: What is your, the SO reader and Github project committer, test environment setup using autotest so that whenever you git clone a gem, you can run the tests and autotest-develop them if desired? What are the guys who are writing the Paperclip Tests and Authlogic Tests doing? What is their setup? Thanks for the insight. Looking for answers that will make me a more effective tester.

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