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  • My Computer hangs for a few minutes just after startup, and then is fine.

    - by EvilChookie
    So I just built myself a reasonably beefy computer, and I installed Windows 7 on it. However, I start the machine up each morning and within a few minutes, the computer will semi hang. That is the mouse is responsive, and most of the time I can open task manager, or a new tab in Chrome. Occasionally windows will be labelled as 'Not responding'. Then, the machine will get over it's problem, and will be nice and quick until I turn it off. Here's my specs: CPU: AMD Phenom-II X4 955 Black (Quad Core, 3.2ghz) RAM: 4GB of DDR3 1300 MOBO: ASUS M4A785T-M (Latest BIOS) HARD DRIVES: 2x1TB Western Digital Caviar Blacks in RAID-0. OS: Windows 7 Ultimate x64. GPU: ASUS GT240 1GB. I believe this issue relates to the RAID array, as I didn't have the lockup problem before I created the array. I purchased a second drive and reformatted after creating a RAID array, since the single drive was a little on the pokey side (compared to the rest of the computer). What I have tried: Updated Raid Drivers Malware checks Windows Updates Unecessary Services CPU and Disk activity appears to be low (via Resource Monitor) No strange errors in the error log. Any thoughts?

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  • designing classes with similar goal but widely different decisional core

    - by Stefano Borini
    I am puzzled on how to model this situation. Suppose you have an algorithm operating in a loop. At every loop, a procedure P must take place, whose role is to modify an input data I into an output data O, such that O = P(I). In reality, there are different flavors of P, say P1, P2, P3 and so on. The choice of which P to run is user dependent, but all P have the same finality, produce O from I. This called well for a base class PBase with a method PBase::apply, with specific reimplementations of P1::apply(I), P2::apply(I), and P3::apply(I). The actual P class gets instantiated in a factory method, and the loop stays simple. Now, I have a case of P4 which follows the same principle, but this time needs additional data from the loop (such as the current iteration, and the average value of O during the previous iterations). How would you redesign for this case?

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  • Is scanning the ports considered harmful?

    - by Manoj R
    If any application is scanning the ports of other machines, to find out whether any particular service/application is running, will it be considered harmful? Is this treated as hacking? How else can one find out on which port the desired application is running (without the user input)? Let's say I only know the port range in which the other application could be running, but not the exact port. In this case, my application ping each of the port in range to check whether the other application is listening on it, using already defined protocol. Is this a normal design? Or is this considered harmful for the security?

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  • What are good JS libraries for game dev?

    - by acidzombie24
    If I decide to write a simple game both text and graphical (2d) what libraries would I use? (Assume we are using a HTML5 compatible browser) The main things I can think of Rendering text on screen Animating sprites (using images/css) Input (capturing the arrow keys and getting relative mouse positions) Perhaps some preloading resource or dynamically loading resources and choosing order Sound (but I am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop. Networking (low priority) to connect a user to another or to continuously GET data without multiple request (I know this exist but I don't know how easy it is to setup or use. But this isn't important to me. Its for the question).

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  • Logic in Entity Components Systems

    - by aaron
    I'm making a game that uses an Entity/Component architecture basically a port of Artemis's framework to c++,the problem arises when I try to make a PlayerControllerComponent, my original idea was this. class PlayerControllerComponent: Component { public: virtual void update() = 0; }; class FpsPlayerControllerComponent: PlayerControllerComponent { public: void update() { //handle input } }; and have a system that updates PlayerControllerComponents, but I found out that the artemis framework does not look at sub-classes the way I thought it would. So all in all my question here is should I make the framework aware of subclasses or should I add a new Component like object that is used for logic.

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  • NGINX Configuration Error using Codex Example: Is This a Typo in Codex?

    - by jw60660
    I installed NGINX using this tutorial: C3M Digital NGINX Tuturial but after reading this article on security issues with "cut and paste" configuration tutorials: Neal Poole's article regarding security and NGINX configuration I decided to follow Poole's suggestion to use the configuration suggested in the WordPress codex: Codex on NGINX Configuration I used the Codex configuration for a multisite installation using W3 Total Cache. When attempting to start NGINX I get an error saying that the /etc/nginx/nginx.conf test failed. The error message was: "Restarting nginx: nginx: [emerg] unknown directive "//" in /etc/nginx/sites-enabled/teambrazil.com:18" When I looked at my site specific configuration at that path I noticed the rewrite rule in the server block was: rewrite ^ $scheme://teambrazil.conf$request_uri redirect; That line in the Codex example was: rewrite ^ $scheme://mysite.conf$request_uri redirect; That looked like a mistake to me, and I changed my line to: rewrite ^ $scheme://teambrazil.com$request_uri redirect; I then attempted to restart NGINX but got the same error message. My question is: is that a mistake, and is there anything more I have to do aside from restarting NGINX after making this change. As suggested by both tutorials I set up the directories: /etc/nginx/sites-enabled and /etc/nginx/sites-available and created the appropriate symbolic links using: touch /etc/nginx/sites-available/teambrazil.com ln -s /etc/nginx/sites-available/teambrazil.com /etc/nginx/sites-enabled/teambrazil.com Is there something else I need to consider after making this correction? Or was it not an error in the first place? I'm pretty stuck here. BTW, I am using Debian squeeze as an OS on Amerinoc's VPS. I'm just getting familiar with VPS administration and am pretty much a noob. Thanks very much, would appreciate any input.

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  • Multi-Threaded Pipelined Game Engine Data Synchronization Questions

    - by Douglas
    Let's say I'm setting up a worker pool based game engine with pipelining. Let's say I have 4 stages in my pipeline as such: Stage 1: Physics Stage 2: AI/Input Stage 3: Game Logic Stage 4: Rendering Now let's say that the physics detects a collision between a bullet and a character in stage 1. Two frames later the game logic may choose to remove that bullet from the simulation, however none of the other copies of the data for the other pipeline stages will get this information. How is this sort of thing and other things like it get handled? Do you generally make changes like this to every pipeline stage's data at the end of a frame?

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  • How to open the console in different browsers?

    - by Šime Vidas
    Chrome: Press CTRL + SHIFT + I to open the Developer Tools. Click on the "Open console." icon in the bottom left corner. IE9: Press F12 to open the developer tools. Open the Script tab, click the "Console" button on the right. Firefox 4: Press CTRL + SHIFT + K to open the Web console. What about Opera 11 and Safari 5? Clarification: By console I mean the JavaScript console that lets you input and execute JavaScript code.

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  • How can I assign actions to all my mouse buttons?

    - by torbengb
    I have a mouse with lots of buttons, but it's not a mainstream make like Logitech. For Windows, I have a driver that lets me assign actions like close-window (Ctrl+W) or next-tab (Ctrl+Tab), but I don't have a Linux driver. Since Linux is so flexible, I thought perhaps there is a general way to do this, regardless of brand? Update: Based on input from Cyrex, I installed and ran sudo apt-get install btnx which found several but not all mouse buttons. Found: left, right, wheel, wheelclick, thumb fwd, thumb back. Not found: wheel left, wheel right, thumb middle button. Vendor ID is 0x04d9, Model ID is 0xa015.

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  • What are your programming idiosyncrasies?

    - by EpsilonVector
    I noticed that I have a peculiar habit of finishing every line with a space. It carries over from my prose writing where a paragraph can have multiple sentences and so it is very common to follow a period with a space, and I end up doing that automatically for every period (or when it comes to programming- semicolon). It started out as something automatic, but I'm so used to this by now that if I miss the space it actually bothers me and I end up returning to that line to input it. What are some of your programming idiosyncrasies?

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  • 50-synaptics.conf options not working

    - by djeikyb
    How does Ubuntu come up with the default synaptics settings? I've got Ubuntu Netbook 10.10 installed on an Eeepc 900. Out of the box TapButton2 was set to 3, and TapButton3 was set to 2. I have several custom synaptics settings I want as system wide defaults. Right now I use a script with synclient commands I have to run every boot or wake. Pita. It used to be everything went in xorg.conf..which no longer exists. I'm trying to learn the new way, which is apparently conf files at /usr/share/X11/xorg.conf.d. I edited 50-synaptics.conf to look like: Section "InputClass" Identifier "touchpad catchall" Driver "synaptics" MatchIsTouchpad "on" MatchDevicePath "/dev/input/event*" Option "LockedDrags" "1" Option "TapButton2" "2" Option "TapButton3" "3" EndSection But my next X session (startx -- :2) doesn't have the options configured.

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  • Physics-based dynamic audio generation in games

    - by alexc
    I wonder if it is possible to generate audio dynamically without any (!) audio assets, using pure mathematics/physics and some input values like material properties and spatial distribution of content in scene space. What I have in mind is something like a scene, with concrete floor, wooden table and glass on it. Now let's assume force pushes the glass towards the edge of table and then the glass falls onto the floor and shatters. The near-realistic glass destruction itself would be possible using voxels and good physics engine, but what about the sound the glass makes while shattering? I believe there is a way to generate that sound, because physics of sound is fairly known these days, but how computationaly costy that would be? Consumer hardware or supercomputers? Do any of you know some good resources/videos of such an experiment?

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  • Wiki based requirements engineering tool

    - by Shanon
    Hi, I'm looking to to build a wiki based tool the helps/aides in the requirements engineering process. More specifically I am hoping to end up with a tool that helps inexperienced users easily create and design requirements documents on a wiki platform. I was wondering if there exist any wiki/wiki platforms that either already exist or are easily extendible or would be worth looking at that for this purpose. For instance some of the features I was hoping to add would be to add structure to a document so that information is filled out in a standardised manner. Another idea I was looking at was to somehow create relationships between different types of documents (for example- a goal diagram gets evolves/ helps in the development of the class diagram). So far I have come across FOSwiki which claims to to fully customisalble...but I'm not sure what it means and what I can really do with that. Any input on FOSwiki is also highly appreciated.

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  • How to unit test image processing code?

    - by rold2007
    I'm working in image processing (mainly OCR) and I wonder how I should integrate unit tests in my development. I'm already using unit tests for more "common" type of code but when dealing with image processing code I'm not sure how to deal with it. This kind of code always need some image data input/output and mocking this is not obvious. For now I'm mostly doing integration tests but they take a while to run and I would like some ideas on how to break down this kind of code into unit tests so that I can run them more quickly.

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  • How to edit Synaptics Touchpad values in Ubuntu 12.04? No xorg.conf file!

    - by Dave
    After I installed Ubuntu 12.04 got some issues with my touchpad. I reported the problem and finally today a guy replied here - https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-input-synaptics/+bug/992330 It seems that the solution was good because I edited HorizHysteresis and VertHysteresis using synclient: synclient VertHysteresis=48 and synclient HorizHysteresis=48 To see if they were really edited I run into terminal synclient and just seen there the values I added. Everything is running perfectly till now. But after I restarted Ubuntu the values are gone and rolled back to default. A guy told me to edit the xorg.conf file but there is no xorg.conf file in etc/X11. Thanks and hope someone can give me a good solution.

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  • Open Source Shopping Cart Software

    - by Cecil
    Ive come into a bit of an issue lately regarding shopping cart software, and i would like some recommendations. I have been an OsCommerce developer for years now, and im finding alot of my clients are wanting updated looking backends ... OSC is fantastic, but the fact that its not being updated anymore and that its clunky and table based is taking up quite a bit of my time. I have built a few sites on Magento, and although it gives quite a good backend, it is the slowest shopping cart i have ever come across in my time, that and the fact that modifying it takes years, has convinced me not to use that again. So, i like any input as to what people are finding good in todays open source shopping cart software.

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  • Method chaining vs encapsulation

    - by Oak
    There is the classic OOP problem of method chaining vs "single-access-point" methods: main.getA().getB().getC().transmogrify(x, y) vs main.getA().transmogrifyMyC(x, y) The first seems to have the advantage that each class is only responsible for a smaller set of operations, and makes everything a lot more modular - adding a method to C doesn't require any effort in A, B or C to expose it. The downside, of course, is weaker encapsulation, which the second code solves. Now A has control of every method that passes through it, and can delegate it to its fields if it wants to. I realize there's no single solution and it of course depends on context, but I would really like to hear some input about other important differences between the two styles, and under what circumstances should I prefer either of them - because right now, when I try to design some code, I feel like I'm just not using the arguments to decide one way or the other.

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  • URL Rewrite http to https EXCEPT files in a specific subfolder

    - by BrettRobi
    I am trying to force all traffic on my web site to use HTTPS, using the URL Rewrite 2.0 module added to IIS 7.5. I got that working and now have a need to exclude a couple of pages from using SSL. So I need a rule to rewrite all URL except those referencing this folder to HTTPS. I've been banging my head against the wall on this and am hoping someone can help. I tried creating a rule to match all URL except those in a nossl subfolder as in this example: <rule name="HTTP to HTTPS redirect" enabled="true" stopProcessing="true"> <match url="(/nossl/.*)" negate="true" /> <conditions logicalGrouping="MatchAll" trackAllCaptures="false"> <add input="{HTTPS}" pattern="off" /> </conditions> <action type="Redirect" url="https://{HTTP_HOST}/{R:1}" redirectType="Found" /> </rule> But this doesn't work. Can anyone help?

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  • How to transform mesh components?

    - by Lea Hayes
    I am attempting to transform the components of a mesh directly using a 4x4 matrix. This is working for the vertex positions, but it is not working for the normals (and probably not the tangents either). Here is what I have: // Transform vertex positions - Works like a charm! vertices = mesh.vertices; for (int i = 0; i < vertices.Length; ++i) vertices[i] = transform.MultiplyPoint(vertices[i]); // Does not work, lighting is messed up on mesh normals = mesh.normals; for (int i = 0; i < normals.Length; ++i) normals[i] = transform.MultiplyVector(normals[i]); Note: The input matrix converts from local to world space and is needed to combine multiple meshes together.

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  • Windows 7 hangs after going into sleep a second time

    - by Brian Stephenson
    I've searched everywhere around Google and can't figure out why this is happening so I decide to ask here to see if anyone has a problem like this. Like it says in the title, whenever I sleep ONCE I'm able to wake the system, but going back to sleep again AFTER waking up for the first time results in it hanging on no input and no output, with the fan spinning as fast as possible and alot of heat being spewed out by the fan as well. I've tried various things like setting all USB Hub Root's to not get switched off for power saving, disabling USB selective suspend, disabling PCI-e link state power management, and even unplugging ALL USB devices and it wont wake up after the second attempt. And I've even waited up to a full hour of the CPU fan spinning loudly and it's still stuck trying to wake up. The only USB devices I use are a Microsoft USB Comfort Curve Keyboard 2000 (IntelliType Pro) and a generic HID compliant mouse from Creative model number OMC90S "CREATIVE MOUSE OPTICAL LITE". My other devices like external drives and controllers are unplugged when I'm not using them as having too many USB devices plugged in at a time causes a deadlock on almost all of the ports I have. Here's my system specifications (Most of these are from CPU-Z): Brand: Gateway DX4300-19 Mainboard: Gateway RS780 Chipset: AMD 780G Rev 00 Southbridge: AMD SB700 Rev 00 LPCIO: ITE IT8718 BIOS: American Megatrends Inc. ver P01-A4 09/15/2009 CPU: AMD Phenom II X4 810 at 2.60 GHz RAM: 8.0 GB DDR2 Dual Channel Ganged Mode at 400 MHz GPU: ATI Radeon HD3200 Graphics Intergrated - RS780 OS: Windows 7 Home Premium x64 OEM (Acer Group) HDD: WDC WD10EADS-22M2B0 1.0 TB (Western Digital Green Caviar) My BIOS has absolutely no control over how I setup the sleep mode to be either S1 or S3. So I can't check these settings or even change them. Hybrid sleep is also disabled, I can successfully go into hibernation and wake from hibernation but this is painfully slow due to a harddrive problem I'm having with this "Green Drive". (Hibernation takes over ~3 minutes to complete) Any help would be appreciated, thanks.

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  • Oracle Hosts Successful PeopleSoft Customer Advisory Board Meetings

    - by Mark.Hoernemann
    Last week, Oracle hosted the annual Customer Advisory Board meetings for various PeopleSoft applications, including the PeopleTools CAB.  The three day event at the Oracle headquarters brought together over 90 customers, with over 170 representatives taking part.  This was the largest CAB event PeopleSoft has had to date.  The focus of the event was to share our vision for PeopleSoft, and gain valuable input from our customer base on our direction and focus areas.  The customer feedback we received for the event was extremely positive, matching the sentiment on our side.  The information our CAB members provided was excellent; it will help ensure that we focus on the areas that matter most to our customers.   I’d like to thank all the customers that took the time out of their schedules to hear where we’re looking to go in the future, and provide guidance on how we can best assist our customer base on remaining successful in the marketplace.

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  • Unity3D problem. Bullets fall down instead of flying like they should

    - by user2342080
    I used this tutorial as a reference. http://www.youtube.com/watch?v=3L8eaoyZ0Go My problem is that whenever I play the game, EVERYTHING works but the bullets. It just falls down instead of flying forward. This is the flash version of the game: http://v1k.me/swf/ Can some one help me out? Should I upload the project? This is my "Shoot.js": public var bulletPrefab : Transform; public var bulletSpeed : float = 20; function Update() { if(Input.GetMouseButton(0)) { if(bulletPrefab || bulletSpeed) { var bulletCreate = Instantiate(bulletPrefab, GameObject.Find("SpawnPoint").transform.position, Quaternion.identity); bulletCreate.rigidbody.AddForce(transform.forward * bulletSpeed); } } }

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  • creating object parameters in {}?

    - by RealityDysfunction
    I am trying to decode a piece of code from a book: List<Person> people = new List<Person>() { new Person {FirstName="Homer",LastName="Simpson",Age=47}, new Person {FirstName="Marge",LastName="Simpson",Age=45} }; Person is just a simple class they made, with a bunch of fields: Name, Last Name, etc... What I don't understand is, don't we send parameters to a constructor of Person in non-curly brackets? I tried replicating this code, but it doesn't seem to fly, any takers? Thanks for input.

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  • Sound not working for uid=1003 but working fine for uid=1000

    - by Dirk Eddelbuettel
    Sounds works for uid=1000, but not for the main user on the system, running with uid=1003. Upon boot, the Ubuntu chime clearly plays. When the user is logged in, sound test shows no input device. I looked at several of the previous questions, added the user to audio, video, pulse, pulse-access --- but still no luck. To recap: This worked perfectly in 11.04, 11.10, 12.04. It works for the default user uid=1000, it does not work for the actual user. The differing group memberships are mainly for adm, admin, sudo and the like.

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  • Error compiling PHP 5.5.9 on CentOS 6.5 during make command

    - by Chris Mancini
    Here is the error message: cc: internal compiler error: Killed (program cc1) Please submit a full bug report, with preprocessed source if appropriate. See <file:///usr/share/doc/gcc-4.6/README.Bugs> for instructions. make: *** [ext/fileinfo/libmagic/apprentice.lo] Error 1 The very last thing make was processing is apprentice.lo which appears to be part of the image manipulation libraries (maybe?). I am using Ansible to provision my instance. It is a Digital Ocean single core 512MB VM. I have been using vagrant / ansible with the same config locally for dev and it has compiled fine, this is the first cloud VM I am attempting to provision. The only difference is the base image for my DO server is coming from DO and for my local dev, I built my own Vagrant box via VirtualBox from a stock CentOS basic server install. I pull it down from my DropBox. The problem has been experienced by others and reported as a php bug report My php ansible role up to the error: --- - name: Download php source get_url: url={{ php_source_url }} dest=/tmp register: get_url_result - name: untar the source package command: tar -xvf php-{{ php_version }}.tar.gz chdir=/tmp when: get_url_result.changed or php_reinstall - name: configure php 5.5 command: > ./configure --prefix={{ php_prefix }} --with-config-file-path={{ php_config_file_path }} --enable-fpm --enable-ftp --enable-mbstring --enable-pdo --enable-soap --enable-sockets=shared --enable-zip --with-curl --with-fpm-group={{ nginx_group }} --with-fpm-user={{ nginx_user }} --with-freetype-dir=/usr/lib64/ --with-gd --with-jpeg-dir=/usr/lib64/ --with-libdir=lib64 --with-mcrypt --with-openssl --with-pdo-mysql --with-pear --with-readline --with-tidy --with-xsl --with-zlib --without-pdo-sqlite --without-sqlite3 chdir=/tmp/php-{{ php_version }} when: get_url_result.changed or php_reinstall - name: make clean when reinstalling command: make clean chdir=/tmp/php-{{ php_version }} when: php_reinstall - name: make php command: make chdir=/tmp/php-{{ php_version }} when: get_url_result.changed or php_reinstall Thanks in advance for any help. :)

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