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  • How to dismiss modal view controller from UITabBarController

    - by user563697
    Currently im developing an iPhone Game...When app loaded a login page is seen...when logged in...from login view controller a welcome screen view controller with tabbar(UITabbarcontroller iVar declared inside and connected to tabbarcontroller with interface builder) is presented(using presentModalViewCotroller)..There the first tab is dealing with account ..loaded from accountController NIb and view controller...inside which there's a logout button...when clicked i need to go to login page under loginview controller... Inside logout button click action method...i had coded like this [self dismissModalViewControllerAnimated:NO]; but on button click nothing happening... first : parent--loginviewcontroller child--welcomescreen view controller Inside welcome screen,in account tab,on logout button click: how could i dismiss the above MVC.... can anyone give me a solution as soon as possible...its urgent...

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  • PLCameraController is not adding in viewcontroller

    - by sujyanarayan
    Hi, I've declared PLCameraContoller instance in my AppDelegate class as:- self.cameraController = [PLCameraController performSelector:@selector(sharedInstance)];[cameraController setDelegate:self]; And I'm accessing it in one of my viewcontroller class as:- del = [[UIApplication sharedApplication] delegate]; UIView previewView = [del.cameraController performSelector:@selector(previewView)]; previewView.frame = CGRectMake(0,0, 320, 480); self.view = previewView; [del.cameraController performSelector:@selector(startPreview)]; [del.cameraController performSelector:@selector(setCameraMode:) withObject:(NSNumber)1]; Where "del" is an instance of my AppDelegate class. But i can see only black background in my viewcontroller view in iphone device. Also if i remove "self" from the appdelegate.m code of cameracontroller it also showing blank. How can i get camera in my view controller? I'm pretty much struggling with it. Thanks in Adv.

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  • memory issue iPad 4.2 crashes

    - by Manoj Kumar
    I am developing a application which receives 600-700 KB of XML data from the server. I have to do some manipulations in that data so once received the data the memory increases to 600 KB to 2 M.B. Already view occupied 4 M.B of memory in the application. So while processing the XML data i m doing some manipulation(pre-parsing) and the memory increases to 600 K.B to 2 M.B and finally decreases to 600 K.B. due to increase in memory, application gives the memory warning. While getting memory warning i m releasing all the views in the navigation controller but it releases only 1 M.B of memory. Even though I release all the views the application is crashing. Please help me out in this issue. It happens in iPad 4.2. Thanks in advance

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  • Simple sound effect loop using AudioToolKit

    - by Typeoneerror
    I've created a few sounds for use in my game. I can play them at certain events without issue: // create sounds CFBundleRef mainBundle; mainBundle = CFBundleGetMainBundle(); _soundFileShake = CFBundleCopyResourceURL(mainBundle, CFSTR("shake"), CFSTR("wav"), NULL); AudioServicesCreateSystemSoundID(_soundFileShake, &_soundIdShake); // later... AudioServicesPlaySystemSound(_soundIdShake); The game has a mechanism which allows you to shake the device to activate some functionality. I've got the shaking code done so I get get a "shaking started" and "shaking ended" message to my game. What I need to have happen is start playing "shave.wav" when shaking starts and loop it until it stops. Is there a way to do this with AudioToolbox/AudioServices? How could I do this if not?

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  • How to programmatically fill a database

    - by Dwaine Bailey
    Hi There, I currently have an iPhone app that reads data from an external XML file at start-up, and then writes this data to the database (it only reads/writes data that the user's app has not seen before, though) My concern is that there is going to be a back catalogue of data of several years, and that the first time the user runs the app it will have to read this in and be atrociously slow. Our proposed solution is to include this data "pre-built" into the applications database, so that it doesn't have to load in the archival data on first-load - that is already in the app when they purchase it. My question is whether there is a way to automatically populate this data with data from, say, an XML file or something. The database is in SQLite. I would populate it by hand, but obviously this will take a very long time, so I was just wondering if anybody had a more...programmatic solution...

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  • How can I access data that's stored in my App Delegate from my various view controllers?

    - by BeachRunnerJoe
    This question is similar to this other post, but I'm new to iPhone development and I'm getting used to the good practices for organizing my data throughout my app. I understand the ApplicationDelegate object to be the best place to manage data that is global to my app, correct? If so, how can I access data that's stored in my App Delegate from various view controllers? Specifically, I have an array of table section titles for my root table view controller created as such... appdelegate.m sectionTitles = [[NSArray alloc] initWithObjects: @"Title1", @"Title2", @"Title3", nil]; rootViewController.appDelegate = self; and I need to access it throughout the different views of my app, like such... rootviewcontroller.m NSUInteger numSections = [self.appDelegate.sectionTitles count]; Is this the best way to do it or are there any reasons I should organize my data a better way? Thanks so much in advance for your help!

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  • Open C: Directly with `FileStream` without `CreateFile` API

    - by DxCK
    I trying to open C: directly with FileStream without success: new FileStream("C:", FileMode.Open, FileAccess.Read, FileShare.ReadWrite); System.UnauthorizedAccessException was unhandled Message="Access to the path 'C:\' is denied." Source="mscorlib" StackTrace: in System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) in System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) in ReadingMftNewTest.Program.Main(String[] args) in D:\CS\2008\ReadingMftNewTest\ReadingMftNewTest\Program.cs:line 76 Note that i openning "C:" but the error says "C:\", where did this slash came from? :\ Is there any chance to open C: without using the CreateFile API? I really don't want be depending on WIN32 API because this code should also run on Mono that dont support WIN32 API, but successfully openning devices with regular FileStream (Mono 1 Microsoft 0).

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  • HTML5 offline video caching in mobile safari

    - by jj
    Sorry if this gets posted twice, but Safari crashed while posting the first version, and I don't see it in my profile. Anyway I can't seem to get Safari on the iPhone or iPad to offline cache videos. Everything else gets cached just fine when I go offline. The video file is obviously in the manifest, but I just get the broken arrow. Works fine in Safari desktop. Any clues? I've tried both object embed and the video tags.

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  • NSData to display as a string

    - by topace
    Hello all, this is my first post. I am building an iPhone app and stuck with the following: unsigned char hashedChars[32]; CC_SHA256([inputString UTF8String], [inputString lengthOfBytesUsingEncoding:NSASCIIStringEncoding], hashedChars); NSData *hashedData = [NSData dataWithBytes:hashedChars length:32]; NSLog(@"hashedData = %@", hashedData); The log is showing like: hashedData = <abcdefgh abcdefgh abcdefgh abcdefgh abcdefgh abcdefgh abcdefgh abcdefgh> But what I need is to convert hashedData into NSString that looks like: NSString *someString = @"abcdefghabcdefghabcdefghabcdefghabcdefghabcdefghabcdefghabcdefgh"; So basically the string needs to be like hashedData except I don't want the angle brackets and spaces in between. Any help is much appreciated.

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  • get the row number from table view

    - by Faizan Tanveer
    i am new in iphone development, i am using table view to list name of the student, what i want to do is i want to get the row number of the cell the user pressed , currently i can get the name(string) of the cell, //code in didSelectRowAtIndexPath //the obj.name where is a string, it works fine obj.name=[obj.studentname objectAtIndex:indexPath.row]; //if i try obj.num , where num is nsinteger .i am getting errors of type i dnt understand obj.num=[[obj.studentname objectAtIndex:indexPath.row]count]; i even tried but i cant get the number. example if faizan lies on 12th cell. what i want to do is,is save 12 in a number and show it on the next view label.i cant put it in the variable thanks for your help in advance

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  • Mobile Specific Site Development. Where to start?

    - by Andy
    I'm beginning the process of learning the ins and outs of developing sites for mobile web browsers. Are there any good resources/communities online that discuss mobile specific site development issues? My initial understanding is that to cover different phones you need to build one site that is enabled for browsers with the webkit engine (iphone, android, etc.) and another more basic site for other older browsers, is this assumption correct? Also what does developing for webkit mean exactly? How is it different than just using javascript/css/html? Is it the same except that you limit yourself to webkit specific functions and css? I looked on the webkit site, but it didn't explain it in those terms. Are there any other snafus I need to watch out for when developing for mobile browsers?

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  • Disable animation when moving CALayers

    - by Sean Clark Hess
    The following code animates the movement, even though I didn't use beginAnimations:context. How do I get it to move without animating? This is a new iphone view project, and these are the only updates to it. // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; sublayer = [CALayer new]; sublayer.backgroundColor = [[UIColor redColor] CGColor]; sublayer.frame = CGRectMake(0, 0, 100, 100); [self.view.layer addSublayer:sublayer]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { sublayer.position = [[touches anyObject] locationInView:self.view]; }

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  • UIWebView loads a local file for a long time

    - by Knodel
    I have a UIWebView which loads .rtfd.zip files like this: -(void)viewWillAppear:(BOOL)animated { self.title=@"Title"; if(rowPosledovatelnosti==0) { [self loadFile:@"PosledovatelnostiObzie.rtfd.zip"]; } if(rowPosledovatelnosti==1) { [self loadFile:@"Arifmeticheskaya.rtfd.zip"]; } if(rowPosledovatelnosti==2) { [self loadFile:@"Svojstva_Arifmeticheskoj.rtfd.zip"]; } if(rowPosledovatelnosti==3) { [self loadFile:@"Geometricheskaya.rtfd.zip"]; } if(rowPosledovatelnosti==4) { [self loadFile:@"Predel_Posledovatelnosti.rtfd.zip"]; } if(rowPosledovatelnosti==5) { [self loadFile:@"Summa_Geometricheskoy.rtfd.zip"]; } } But on the device it takes some time for the UIWebView to load the content. Is there any way to optimize the loading time?

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  • Retrieving NSDate from NSString

    - by Olivier de Jonge
    I have an iPhone app. that is receiving data with IRFC 3339 timestamp format (e.g. @"2010-01-29T11:30:00.000+01:00"), as in GData. I want to convert the data to an NSDate NSDateFormatter *inputFormatter = [[[NSDateFormatter alloc] init] autorelease]; [inputFormatter setDateFormat:@"yyyy-MM-dd'T'HH:mm:ss.SSS"]; [currentEntry setStartTime:[inputFormatter dateFromString: ][currentEntry startTimeString]]]; But I'm missing out how to convert the last part of the string @"2010-01-29T11:30:00.000+01:00": the time offset. Anyone knows what I have to add to this String to take the time offset in account too?

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  • Table View Page Control Code

    - by PerwyL
    Hi Everyone this is what i want to achieve 1) Have a page control that allows user to do a swipe to 6 different pages 2) each page is a table view controller 3) everything is done via code NOT IB The tutorials that are i find either use VIEW CONTROLLER or is done via IB. I am not very good with IB and prefer to have everything done via coding. I have a TableViewController.h and TableViewController.m When the user navigate to the TableViewController view, my application will display a table view (filled with some information), when the user swip to the next page, another page (table view) will appear with another set of information... I am very new to objective-c and iphone programing...can some one pls guide me on how to achieve the above or is there another way to doing things? oh yar....i have a tab bar controller as my root controller...and for one of the tab (tab A) i have a navigation controller and my TableViewControllers falls inside tab A. THANKS IN ADVANCE!!!

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  • Animating Reloading of UITableView

    - by ustun
    I am trying to animate table rows in a UITableView in an iPhone project as I swipe across the screen to reload the data. When I disable animations and only call reloadData, table continues responding to swipe gestures. When I add animations with the reloadSections:WithRowAnimation: method, table stops responding to swipes, and only the navigation bar at the top responds to swipes. Another change is that, table starts responding to selection and I have to manually disable it again. I suspect these two issues might be related. I am using the swipe detection code over here btw: 1

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  • My view is displaying y=-20 dispite its frame set to y=0. After rotation it snaps back to y=0

    - by jamone
    I started by creating a universal window based app. Starting with the iPhone version I created a UIViewController and associated nib. My App delegate: rootViewController = [[RootViewController alloc] initWithNibName:nil bundle:nil]; [window makeKeyAndVisible]; [window addSubview:rootViewController.view]; return YES; My RootViewController: - (void)viewDidLoad { [super viewDidLoad]; adBannerView = [[ADBannerView alloc] initWithFrame:CGRectZero]; [self.view addSubview:adBannerView]; } I've tried instanciating buttons instead of the adBanner and I get the same result. My RootViewController's nib has not been changed since x-code created it for me. My MainWindow_iPhone.xib also is stock. What's causing this?

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  • Really new to XCode. Why won't the thing run?

    - by Matt W
    Hi, I'm trying to follow the April 2009 and Winter 2010 Stanford iPhone app development videos and I'm running up against the same problems with both. First, they don't appear to be using the latest version of XCode - the Outlets and Actions panels are in a different window and there is little info on the net about this (other than one other post on S.O.F.) Second, having got to the point where I've managed to connect the slider, label and changedLabelText connections, I save, build and run the app - the simulator loads, the app loads and then promptly closes again. What's going on? I have not written any code yet and I still have an app which, while it compiles, does not behave! Is there a better starting point for an XCode noob than the Stanford vids? Thanks, Matt.

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  • glDrawElements allocating memory and not releasing it

    - by Joshua Weinberg
    Using OpenGLES 1.1 on the iPhone 3G (device, not simulator), I do normal drawing fun. But at points during the run of the application I get giant memory spikes, after a lot of digging with instruments I have found that it is glDrawElements that is grabbing the memory. The buffer being allocated is 4 meg, which to me means its loading a texture into RAM, which I guess could be valid, but its never releasing this buffer, and is allocating multiple of them. How do I make sure that these buffers that GL is creating get destroyed, instead of just hanging around?

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  • Running out of memory but not seeing excessive object allocation in Instruments

    - by Scotty Allen
    I have an iPad app that's crashing due to low memory. However, Instruments doesn't show any significant amount of memory allocated using ObjectAlloc - it stays under 1MB for the lifetime of the application. Leaks shows less than 1kB leaked over the course of the run. Memory monitor shows the free memory on the devices drop significantly with use, eventually dropping to the point that it's out of memory. Here's a screenshot from Instruments: I'm totally stumped. As far as I can tell, this basically says that as far as my app is concerned, I'm never using more than about 750kB, but that the device is still running out of physical memory, which is causing my app to crash/force exit. I'm new to debugging memory issues with XCode. Am I measuring this wrong? Is there another way to see where this memory is going?

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  • Accessing functions in a parent controller

    - by meridimus
    I have made a ViewController in XCode for an iPhone project I'm working on, but I have a question about nested ViewControllers and what the best way to access a parents ViewController functions? Essentially, at the moment I have a SwitchViewController with MenuViewController (nested) and GameViewController (nested, which renders OpenGL ES). At the moment, I have animated view switching controlled in the SwitchViewController which works. But I want to call it after a player has selected the level from the MenuViewController and run the appropriate level in GameViewController. Not rocket science, I know. What's the best way to call parent functions?

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  • Iterating 'Active' View Controllers

    - by ISDi
    Ola Folks, In an iPhone application I am displaying different views by using the addSubView:SomeViewController.view method. I want to be able to, at the very least, log the view controllers that are in the view hierarchy that is being displayed. I would prefer to be able to get a handle to a specific view controller. I know how to iterate the views, I just do not see how to access the view controllers of those views. I am looking for something that will give me the type of access to the view controllers that UINavigationController::ViewControllers does. I thought I could get away with: for (UIViewController* oVC in [self.view subviews]) but this is not having the intended effect. If someone has a way of doing this, please share it with me. -isdi-

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  • Continue NSURLConnection/NSURLRequest from a given Byte

    - by Sj
    I am working with a web service right now that requires me to upload video binaries straight to their web form via the iPhone SDK. Simple enough. The part that is getting me though is when the connection is interrupted, they want me to be able to continue the upload from a given byte. So here is what I have: the original data & the last byte uploaded What I need to know: how can I continue the data from that byte? I seems like it would be something similar to truncating NSData by the byte but I do not know how to do that for an NSURLConnection/NSURLRequest. Thank you!

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  • Using setSourceType with image picker up hides status bar

    - by Aaron
    I am pretty sure this is a bug but I thought I would check. I used the camera overlay to add a button so that on the iphone a user can switch from the camera view to the photo library. When button is taped the source type switches fine but the status bar is missing from the photo library. Throughout the rest of that session the status bar remains missing from all views evet thougth isStatusBarHidden reports NO. This is how the camera overlay view is created if (cameraOverlayView == nil) { [[NSBundle mainBundle] loadNibNamed:@"CameraOverlayView" owner:self options:nil]; } If camera is available this is when I set source type and add overlay if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) { [imagePicker setSourceType:UIImagePickerControllerSourceTypeCamera]; [imagePicker setCameraOverlayView:cameraOverlayView]; } Here is the action statement to change source type. (IBAction)selectImage; { [imagePicker setSourceType:UIImagePickerControllerSourceTypePhotoLibrary]; } If I don't tap the button on the overlay there is no problem with the status bar. PS. I did submit a bug report on this.

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  • Tutorial for texture mapping a map onto an Open GL ES sphere?

    - by hotpaw2
    I'm not looking for a library or even open source code. I want to learn how to do this on my own. Where do I start to find an online tutorial, a book chapter, or other educational material for generating a polygonal model of a 3D sphere suitable for feeding to Open GL ES on an iPhone, and then mapping the polygons to some sort of 2D map data so I can texture map the sphere? Is there some sort of software tool (blenders? mayan?) with a tutorial on how to do generate this data? Where is the best place to start?

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