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  • Button outside view... how to make it work

    - by Mike
    I have a UIImageView based class that creates objects with the following characteristics: a small image square and a UITextView below. If the user drags the object by the image it can drag it around. If the user taps on the UITextView the keyboard has to appear and the user can change the text on it. The objects created by the class are like this: 1) the object creates a 60x60 pixels frame 2) puts an image inside that frame 3) creates a UITextView and puts it below that 60x60 frame. So, as the class is a UIImageView based and it creates an image with 60x60 pixels and the UITextView is located outside that area, in theory the text view is outside the area the tapping are for that object. Obviously I could make the class create a big square to encompass the image and the text view, but that frame would be too big and I have the objects created by this class to be as close as possible when I add them to another view. I could also create the text views from the same view I created the objects, but I would have to manage each object and each correspondent text view and I need them to move together... so, I have a problem. Any ideas on a simplest way to do that?

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  • Can I use my Ninject .NET project within Orchard CMS?

    - by Mattias Z
    I am creating a website using Orchard CMS and I have an external .NET project written with Ninject for dependency injection which I would like to use together with a module within Orchard CMS. I know that Orchard uses Autofac for dependency injection and this is causing me problems since I never worked with DI before. I have created a Autofac module UserModule which registers the source UserRegistrationSource and I configured Orchard to load the module like this: OrchardStarter.cs .... builder.RegisterModule(new UserModule()); .... UserModule.cs public class UserModule : Module { protected override void Load(ContainerBuilder builder) { builder.RegisterSource(new UserRegistrationSource()); base.Load(builder); } } UserRegistrationSource.cs public class UserRegistrationSource : IRegistrationSource { public bool IsAdapterForIndividualComponents { get { return false; } } public IEnumerable<IComponentRegistration> RegistrationsFor(Service service, Func<Service, IEnumerable<IComponentRegistration>> registrationAccessor) { var serviceWithType = service as IServiceWithType; if (serviceWithType == null) yield break; var serviceType = serviceWithType.ServiceType; if (!serviceType.IsInterface || !typeof(IUserServices).IsAssignableFrom(serviceType) || serviceType == typeof(IUserServices)) yield break; var registrationBuilder = ... yield return registrationBuilder.CreateRegistration(); } } But now I'm stuck... Should I somehow try to resolve the dependencies in UserRegistrationSource by getting the requested types from the Ninject container (kernel) with Autofac or is this the wrong approach? Or should the Ninject kernel do the resolves for Autofac for the external project?

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  • How to setup Eclipselink with JPA?

    - by deamon
    The Eclipselink documentation says that I need the following entries in my pom.xml to get it with Maven: <dependencies> <dependency> <groupId>org.eclipse.persistence</groupId> <artifactId>eclipselink</artifactId> <version>2.0.0</version> <scope>compile</scope> ... </dependency> <dependencies> ... <repositories> <repository> <id>EclipseLink Repo</id> <url>http://www.eclipse.org/downloads/download.php?r=1&amp;nf=1&amp;file=/rt/eclipselink/maven.repo</url> </repository> ... </repositories> But when I try to use @Entity annotation NetBeans tells me, that the class cannot be found. And indeed: there is no Entity class in the javax.persistence package from Eclipselink. How do I have to setup Eclipselink with Maven?

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  • Recommendations to handle development and deployment of php web apps using shared project code

    - by Exception e
    I am wondering what the best way (for a lone developer) is to develop a project that depends on code of other projects deploy the resulting project to the server I am planning to put my code in svn, and have shared code as a separate project. There are problems with svn:externals which I cannot fully estimate. I've read subversion:externals considered to be an anti-pattern, and How do you organize your version control repository, but there is one special thing with php-projects (and other interpreted source code): there is no final executable resulting from your libraries. External dependencies are thus always on raw source code. Ideally I really want to be able to develop simultaneously on one project and the projects it dependends on. Possible way: Check out a projects' dependency in a sub folder as a working copy of the trunk. Problems I foresee: When you want to deploy a project, you might want to freeze its dependencies, right? The dependency code should not end up as a duplicate in the projects repository, I think. *(update1: I additionally assume svn:ignore will pose problems if I cannot fall back on symlinks, see my comment) I am still looking for suggestions that do not require the use junction points. They are a sort of unsupported hack in winxp, which may break some programs* This leads me to the last part of the question (as one has influence on the other): how do you deploy apps whith such dependencies? I've looked into BuildOut for Python, but it seems to be tightly related to the python ecosystem (resolving and fetching python modules from the web etc). I am very eager to learn about your best practices.

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  • Predicate crashing iPhone App!

    - by DVG
    To preface, this is a follow up to an inquiry made a few days ago: http://stackoverflow.com/questions/2981803/iphone-app-crashes-when-merging-managed-object-contexts Short Version: EXC_BAD_ACCESS is crashing my app, and zombie-mode revealed the culprit to be my predicate embedded within the fetch request embedded in my Fetched Results Controller. How does an object within an object get released without an explicit command to do so? Long Version: Application Structure Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller When a row gets clicked on the Platforms view, it sets an instance variable in Games View for that platform, then the Games Fetched Results Controller builds a fetch request in the normal way: - (NSFetchedResultsController *)fetchedResultsController{ if (fetchedResultsController != nil) { return fetchedResultsController; } //build the fetch request for Games NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Game" inManagedObjectContext:context]; [request setEntity:entity]; //predicate NSPredicate *predicate = [NSPredicate predicateWithFormat:@"platform == %@", selectedPlatform]; [request setPredicate:predicate]; //sort based on name NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; //fetch and build fetched results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:context sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [sortDescriptor release]; [sortDescriptors release]; [predicate release]; [request release]; [aFetchedResultsController release]; return fetchedResultsController; } At the end of this method, the fetchedResultsController's _fetch_request - _predicate member is set to an NSComparisonPredicate object. All is well in the world. By the time - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section gets called, the _predicate is now a Zombie, which will eventually crash the application when the table attempts to update itself. I'm more or less flummoxed. I'm not releasing the fetched results controller or any of it's parts, and the only part getting dealloc'd is the predicate. Any ideas?

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  • How do I get Google Chrome's root bookmarks folder?

    - by Wayne
    Hi, I'm trying to write a better bookmark manager in chrome extensions. The problem is there are no simple examples (that I can find) about how to actually use the bookmarks api (available here: http://code.google.com/chrome/extensions/bookmarks.html ) I've looked at the example source (when I d/led and installed it on my computer it didn't do anything except provide a search box. Typing/typing and pressing return failed to do anything) and can't find anything useful. My ultimate goal is to make an extension that allows me to save pages to come and read later without having to go sign up for an account on some service somewhere. So I plan to create either one or two bookmark folders in the root folder/other bookmarks - at minimum an "unread pages" folder. In that folder I'll create the unread bookmarks. When the user marks the item as read, it will be removed from that folder. So that's what I'm trying to do... any help will be greatly appreciated, even if it's just pointing me to some good examples. UPDATE: ...<script> function display(tree){ document.getElementById("Output").innerHTML = tree; } function start(){ chrome.bookmarks.getTree(display); } </script> </head> <body> <h4 id="Output"></h4> <script> start(); </script> ... That displays [object Object], that suggests (at least to me with a limited JavaScript experience) that an object exists. But how to access the members of that object? changing tree to tree.id or any other of what look to be parameters displays "undefined".

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  • Why does this extension method throw a NullReferenceException in VB.NET?

    - by Dan
    From previous experience I had been under the impression that it's perfectly legal (though perhaps not advisable) to call extension methods on a null instance. So in C#, this code compiles and runs: // code in static class static bool IsNull(this object obj) { return obj == null; } // code elsewhere object x = null; bool exists = !x.IsNull(); However, I was just putting together a little suite of example code for the other members of my development team (we just upgraded to .NET 3.5 and I've been assigned the task of getting the team up to speed on some of the new features available to us), and I wrote what I thought was the VB.NET equivalent of the above code, only to discover that it actually throws a NullReferenceException. The code I wrote was this: ' code in module ' <Extension()> _ Function IsNull(ByVal obj As Object) As Boolean Return obj Is Nothing End Function ' code elsewhere ' Dim exampleObject As Object = Nothing Dim exists As Boolean = Not exampleObject.IsNull() The debugger stops right there, as if I'd called an instance method. Am I doing something wrong (e.g., is there some subtle difference in the way I defined the extension method between C# and VB.NET)? Is it actually not legal to call an extension method on a null instance in VB.NET, though it's legal in C#? (I would have thought this was a .NET thing as opposed to a language-specific thing, but perhaps I was wrong.) Can anybody explain this one to me?

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  • how to read in a list of custom configuration objects

    - by Johnny
    hi, I want to implement Craig Andera's custom XML configuration handler in a slightly different scenario. What I want to be able to do is to read in a list of arbitrary length of custom objects defined as: public class TextFileInfo { public string Name { get; set; } public string TextFilePath { get; set; } public string XmlFilePath { get; set; } } I managed to replicate Craig's solution for one custom object but what if I want several? Craig's deserialization code is: public class XmlSerializerSectionHandler : IConfigurationSectionHandler { public object Create(object parent, object configContext, XmlNode section) { XPathNavigator nav = section.CreateNavigator(); string typename = (string)nav.Evaluate("string(@type)"); Type t = Type.GetType(typename); XmlSerializer ser = new XmlSerializer(t); return ser.Deserialize(new XmlNodeReader(section)); } } I think I could do this if I could get Type t = Type.GetType("System.Collections.Generic.List<TextFileInfo>") to work but it throws Could not load type 'System.Collections.Generic.List<Test1.TextFileInfo>' from assembly 'Test1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

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  • Using Interface Builder efficiently

    - by Aaron Wetzler
    I am new to iPhone and objective c. I have spent hours and hours and hours reading documents and trying to understand how things work. I have RTFM or at least am in the process. My main problem is that I want to understand how to specify where an event gets passed to and the only way I have been able to do it is by specifying delegates but I am certain there is an easier/quicker way in IB. So, an example. Lets say I have 20 different views and view controllers and one MyAppDelegate. I want to be able to build all of these different Xib files in IB and add however many buttons and text fields and whatever and then specify that they all produce some event in the MyAppDelegate object. To do this I added a MyAppDelegate object in each view controller in IB's list view. Then I created an IBAction method in MyAppDelegate in XCode and went back to IB and linked all of the events to the MyAppDelegate object in each Xib file. However when I tried running it it just crashed with a bad read exception. My guess is that each Xib file is putting a MyAppDelegate object pointer that has nothing to do with the eventual MyAppDelegate adress that will actually be created at runtime. So my question is...how can I do this?!!!

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  • Why MSMQ won't send a space character?

    - by cyclotis04
    I'm exploring MSMQ services, and I wrote a simple console client-server application that sends each of the client's keystrokes to the server. Whenever hit a control character (DEL, ESC, INS, etc) the server understandably throws an error. However, whenever I type a space character, the server receives the packet but doesn't throw an error and doesn't display the space. Server: namespace QIM { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static readonly object _mqLock = new object(); static XmlSerializer xs; static void Main(string[] args) { lock (_mqLock) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); } xs = new XmlSerializer(typeof(string)); _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); while (Console.ReadKey().Key != ConsoleKey.Escape) { } } static void OnReceive(IAsyncResult result) { Message msg; lock (_mqLock) { try { msg = _mq.EndReceive(result); Console.Write("."); Console.Write(xs.Deserialize(msg.BodyStream)); } catch (Exception ex) { Console.Write(ex); } } _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); } } } Client: namespace QIM_Client { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static void Main(string[] args) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); ConsoleKeyInfo key = new ConsoleKeyInfo(); while (key.Key != ConsoleKey.Escape) { key = Console.ReadKey(); _mq.Send(key.KeyChar.ToString()); } } } } Client Input: Testing, Testing... Server Output: .T.e.s.t.i.n.g.,..T.e.s.t.i.n.g...... You'll notice that the space character sends a message, but the character isn't displayed.

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  • Common NSNotification mistakes?

    - by Ben Packard
    A simplification... A building has an array of apartment objects. Each apartment has a single currentTenant. These tenants are of type Person. Note that currentTenant doesn't have a reference to the apartment, so can't send information back up the chain. When a tenant has a plumbing issue he raises an NSNotification: [nc postNotificationName:@"PlumbingIssue" object:self]; Each Apartment observes notifications ONLY FROM it's own current tenant (this is set up when the apartment is built, before there is a current tenant): [nc addObserver:self selector:@selector(alertBuildingManager:) name:@"PlumbingIssue" object:[self currentTenant]; When the apartment receives a notification from it's own currentTenant, it sends it's own notification, "PlumberRequired", along with the apartment number and the currentTenant in an NSDictionary. Apartment observes these notifications, which it will take from any apartment (or other object): [nc addObserver:self selector:@selector(callPlumber) name:@"PlumberRequired" object:nil]; Is there something I could be getting fundamentally wrong here? What's happening is that the apartment is receiving notifications from any and all currentTenants, rather than jus it's own. Sorry that the actual code is a bit too unwieldy to post. Was just wondering if there's a gap in my understanding about observing notifications from a particular sender?

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  • Unit testing with Mocks. Test behaviour not implementation

    - by Kenny Eliasson
    Hi.. I always had a problem when unit testing classes that calls other classes, for example I have a class that creates a new user from a phone-number then saves it to the database and sends a SMS to the number provided. Like the code provided below. public class UserRegistrationProcess : IUserRegistration { private readonly IRepository _repository; private readonly ISmsService _smsService; public UserRegistrationProcess(IRepository repository, ISmsService smsService) { _repository = repository; _smsService = smsService; } public void Register(string phone) { var user = new User(phone); _repository.Save(user); _smsService.Send(phone, "Welcome", "Message!"); } } It is a really simple class but how would you go about and test it? At the moment im using Mocks but I dont really like it [Test] public void WhenRegistreringANewUser_TheNewUserIsSavedToTheDatabase() { var repository = new Mock<IRepository>(); var smsService = new Mock<ISmsService>(); var userRegistration = new UserRegistrationProcess(repository.Object, smsService.Object); var phone = "0768524440"; userRegistration.Register(phone); repository.Verify(x => x.Save(It.Is<User>(user => user.Phone == phone)), Times.Once()); } [Test] public void WhenRegistreringANewUser_ItWillSendANewSms() { var repository = new Mock<IRepository>(); var smsService = new Mock<ISmsService>(); var userRegistration = new UserRegistrationProcess(repository.Object, smsService.Object); var phone = "0768524440"; userRegistration.Register(phone); smsService.Verify(x => x.Send(phone, It.IsAny<string>(), It.IsAny<string>()), Times.Once()); } It feels like I am testing the wrong thing here? Any thoughts on how to make this better?

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  • C# creating a Class, having objects as member variables? I think the objects are garbage collecte

    - by Bryan
    So I have a class that has the following member variables. I have get and set functions for every piece of data in this class. public class NavigationMesh { public Vector3 node; int weight; bool isWall; bool hasTreasure; public NavigationMesh(int x, int y, int z, bool setWall, bool setTreasure) { //default constructor //Console.WriteLine(x + " " + y + " " + z); node = new Vector3(x, y, z); //Console.WriteLine(node.X + " " + node.Y + " " + node.Z); isWall = setWall; hasTreasure = setTreasure; weight = 1; }// end constructor public float getX() { Console.WriteLine(node.X); return node.X; } public float getY() { Console.WriteLine(node.Y); return node.Y; } public float getZ() { Console.WriteLine(node.Z); return node.Z; } public bool getWall() { return isWall; } public void setWall(bool item) { isWall = item; } public bool getTreasure() { return hasTreasure; } public void setTreasure(bool item) { hasTreasure = item; } public int getWeight() { return weight; } }// end class In another class, I have a 2-Dim array that looks like this NavigationMesh[,] mesh; mesh = new NavigationMesh[502,502]; I use a double for loop to assign this, my problem is I cannot get the data I need out of the Vector3 node object after I create this object in my array with my "getters". I've tried making the Vector3 a static variable, however I think it refers to the last instance of the object. How do I keep all of these object in memory? I think there being garbage collected. Any thoughts?

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  • Events and references pattern

    - by serhio
    In a project I have the following relation between BO and GUI By e.g. G could represent a graphic with time lines, C a TimeLine curve, P - points of that curve and T the time that represents each point. Each GUI object is associated with the BO corresponding object. When T changes GUI P captures the Changed event and changes its location. So, when G should be modified, it modifies internally its objects and as result T changes, P moves and the GuiG visually changes, everything is OK. But there is an inconvenient of this architecture... BO should not be recreated, because this will breack the link between BO and GUIO. In particular, GUI P should always have the same reference of T. If in a business logic I do by e.g. P1.T = new T(this.T + 10) GUI_P1 will not move anymore, because it wait an event from the reference of former P1.T object, that does not belongs to P1 anymore. So the solution was to always modify the existing objects, not to recreate it. But here is an other inconvenient: performance. Say I have a ready newC object that should replace the older one. Instead of doing G1.C = newC I should do foreach T in foreach P in C replace with T from P from newC. Is there an other more optimal way to do it?

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  • How can I use JSONP to download client-side javascript objects?

    - by Alex Mcp
    I'm trying to get client-side javascript objects saved as a file locally. I'm not sure if this is possible. The basic architecture is this: Ping an external API to get back a JSON object Work client-side with that object, and eventually have a "download me" link This link sends the data to my server, which processes it and sends it back with a mime type application/json, which (should) prompt the user to download the file locally. Right now here are my pieces: Server Side Code <?php $data = array('zero', 'one', 'two', 'testing the encoding'); $json = json_encode($data); //$json = json_encode($_GET['']); //eventually I'll encode their data, but I'm testing header("Content-type: application/json"); header('Content-Disposition: attachment; filename="backup.json"'); echo $_GET['callback'] . ' (' . $json . ');'; ?> Relevant Client Side Code $("#download").click(function(){ var json = JSON.stringify(collection); //serializes their object $.ajax({ type: "GET", url: "http://www.myURL.com/api.php?callback=?", //this is the above script dataType: "jsonp", contentType: 'jsonp', data: json, success: function(data){ console.log( "Data Received: " + data[3] ); } }); return false; }); Right now when I visit the api.php site with Firefox, it prompts a download of download.json and that results in this text file, as expected: (["zero","one","two","testing the encoding"]); And when I click #download to run the AJAX call, it logs in Firebug Data Received: testing the encoding which is almost what I'd expect. I'm receiving the JSON string and serializing it, which is great. I'm missing two things: The Actual Questions What do I need to do to get the same prompt-to-download behavior that I get when I visit the page in a browser (much simpler) How do I access, server-side, the json object being sent to the server to serialize it? I don't know what index it is in the GET array (silly, I know, but I've tried almost everything)

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  • HTML Submit button vs AJAX based Post (ASP.NET MVC)

    - by Graham
    I'm after some design advice. I'm working on an application with a fellow developer. I'm from the Webforms world and he's done a lot with jQuery and AJAX stuff. We're collaborating on a new ASP.MVC 1.0 app. He's done some pretty amazing stuff that I'm just getting my head around, and used some 3rd party tools etc. for datagrids etc. but... He rarely uses Submit buttons whereas I use them most of the time. He uses a button but then attaches Javascript to it that calls an MVC action which returns a JSON object. He then parses the object to update the datagrid. I'm not sure how he deals with server-side validation - I think he adds a message property to the JSON object. A sample scenario would be to "Save" a new record that then gets added to the gridview. The user doesn't see a postback as such, so he uses jQuery to disable the UI whilst the controller action is running. TBH, it looks pretty cool. However, the way I'd do it would be to use a Submit button to postback, let the ModelBinder populate a typed model class, parse that in my controller Action method, update the model (and apply any validation against the model), update it with the new record, then send it back to be rendered by the View. Unlike him, I don't return a JSON object, I let the View (and datagrid) bind to the new model data. Both solutions "work" but we're obviously taking the application down different paths so one of us has to re-work our code... and we don't mind whose has to be done. What I'd prefer though is that we adopt the "industry-standard" way of doing this. I'm unsure as to whether my WebForms background is influencing the fact that his way just "doesn't feel right", in that a "submit" is meant to submit data to the server. Any advice at all please - many thanks.

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  • How to test method call order with Moq

    - by Finglas
    At the moment I have: [Test] public void DrawDrawsAllScreensInTheReverseOrderOfTheStack() { // Arrange. var screenMockOne = new Mock<IScreen>(); var screenMockTwo = new Mock<IScreen>(); var screens = new List<IScreen>(); screens.Add(screenMockOne.Object); screens.Add(screenMockTwo.Object); var stackOfScreensMock = new Mock<IScreenStack>(); stackOfScreensMock.Setup(s => s.ToArray()).Returns(screens.ToArray()); var screenManager = new ScreenManager(stackOfScreensMock.Object); // Act. screenManager.Draw(new Mock<GameTime>().Object); // Assert. screenMockOne.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock one"); screenMockTwo.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock two"); } But the order in which I draw my objects in the production code does not matter. I could do one first, or two it doesn't matter. However it should matter as the draw order is important. How do you (using Moq) ensure methods are called in a certain order? Edit I got rid of that test. The draw method has been removed from my unit tests. I'll just have to manually test it works. The reversing of the order though was taken into a seperate test class where it was tested so it's not all bad. Thanks for the link about the feature they are looking into. I sure hope it gets added soon, very handy.

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  • safe placement new & explicit destructor call

    - by uray
    this is an example of my codes: ` template <typename T> struct MyStruct { T object; } template <typename T> class MyClass { MyStruct<T>* structPool; size_t structCount; MyClass(size_t count) { this->structCount = count; this->structPool = new MyStruct<T>[count]; for( size_t i=0 ; i<count ; i++ ) { //placement new to call constructor new (&this->structPool[i].object) T(); } } ~MyClass() { for( size_t i=0 ; i<this->structCount ; i++ ) { //explicit destructor call this->structPool[i].object.~T(); } delete[] this->structPool; } } ` my question is, is this a safe way to do? do I make some hidden mistake at some condition? will it work for every type of object (POD and non-POD) ?

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  • Static Property losing its value intermittently ?

    - by joedotnot
    Is there something fundamentally wrong with the following design, or can anyone see why would the static properties sometimes loose their values ? I have a class library project containing a class AppConfig; this class is consumed by a Webforms project. The skeleton of AppConfig class is as follows: Public Class AppConfig Implements IConfigurationSectionHandler Private Const C_KEY1 As String = "WebConfig.Key.1" Private Const C_KEY2 As String = "WebConfig.Key.2" Private Const C_KEY1_DEFAULT_VALUE as string = "Key1defaultVal" Private Const C_KEY2_DEFAULT_VALUE as string = "Key2defaultVal" Private Shared m_field1 As String Private Shared m_field2 As String Public Shared ReadOnly Property ConfigValue1() As String Get ConfigValue1= m_field1 End Get End Property Public Shared ReadOnly Property ConfigValue2() As String Get ConfigValue2 = m_field2 End Get End Property Public Shared Sub OnApplicationStart() m_field1 = ReadSetting(C_KEY1, C_KEY1_DEFAULT_VALUE) m_field2 = ReadSetting(C_KEY2, C_KEY1_DEFAULT_VALUE) End Sub Public Overloads Shared Function ReadSetting(ByVal key As String, ByVal defaultValue As String) As String Try Dim setting As String = System.Configuration.ConfigurationManager.AppSettings(key) If setting Is Nothing Then ReadSetting = defaultValue Else ReadSetting = setting End If Catch ReadSetting = defaultValue End Try End Function Public Function Create(ByVal parent As Object, ByVal configContext As Object, ByVal section As System.Xml.XmlNode) As Object Implements System.Configuration.IConfigurationSectionHandler.Create Dim objSettings As NameValueCollection Dim objHandler As NameValueSectionHandler objHandler = New NameValueSectionHandler objSettings = CType(objHandler.Create(parent, configContext, section), NameValueCollection) Return 1 End Function End Class The Static Properties get set once on application start, from the Application_Start event of the Global.asax Sub Application_Start(ByVal sender As Object, ByVal e As EventArgs) //Fires when the application is started AppConfig.OnApplicationStart() End Sub Thereafter, whenever we want to access a value in the Web.Config from anywhere, e.g. aspx page code-behind or another class or referenced class, we simply call the static property. For example, AppConfig.ConfigValue1() AppConfig.ConfigValue2() This is turn returns the value stored in the static backing fields m_field1, m_field2 Problem is sometimes these values are empty string, when clearly the Web.Config entry has values. Is there something fundamentally wrong with the above design, or is it reasonable to expect the static properties would keep their value for the life of the Application session?

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  • Unable to persist objects in GAE JDO

    - by Basil Dsouza
    Hello Guys, I am completely fresh to both JDO and GAE, and have been struggling to get my data layer to persist any code at all! The issues I am facing may be very simple, but I just cant seem to find any a way no matter what solution I try. Firstly the problem: (Slightly simplified, but still contains all the info necessary) My data model is as such: User: (primary key) String emailID String firstName Car: (primary key) User user (primary key) String registration String model This was the initial datamodel. I implemented a CarPK object to get a composite primary key of the User and the registration. However that ran into a variety of issues. (Which i will save for another time/question) I then changed the design as such: User: (Unchanged) Car: (primary key) String fauxPK (here fauxPK = user.getEmailID() + SEP + registration) User user String registration String model This works fine for the user, and it can insert and retrieve user objects. However when i try to insert a Car Object, i get the following error: "Cannot have a java.lang.String primary key and be a child object" Found the following helpful link about it: http://stackoverflow.com/questions/2063467/persist-list-of-objects Went to the link suggested there, that explains how to create Keys, however they keep talking about "Entity Groups" and "Entity Group Parents". But I cant seem to find any articles or sites that explain what are "Entity Group"s or an "Entity Group Parents" I could try fiddling around some more to figure out if i can store an object somehow, But I am running sort on patience and also would rather understand and implement than vice versa. So i would appreciate any docs (even if its huge) that covers all these points, and preferably has some examples that go beyond the very basic data modeling. And thanks for reading such a long post :)

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  • Passing data between objects in Chain of Responsibility pattern

    - by AbrahamJP
    While implementing the Chain of Responsibility pattern, i came across a dilemma om how to pass data between objects in the chain. The datatypes passed between object in the chain can differ for each object. As a temporary fix I had created a Static class containing a stack where each object in the chain can push the results to the stack while the next object in the chain could pop the results from the stack. Here is a sample code on what I had implemented. public interface IHandler { void Process(); } public static class StackManager { public static Stack DataStack = new Stack(); } //This class doesn't require any input to operate public class OpsA : IHandler { public IHandler Successor {get; set; } public void Process() { //Do some processing, store the result into Stack var ProcessedData = DoSomeOperation(); StackManager.DataStack.Push(ProcessedData); if(Successor != null) Successor(); } } //This class require input data to operate upon public class OpsB : IHandler { public IHandler Successor {get; set; } public void Process() { //Retrieve the results from the previous Operation var InputData = StackManager.DataStack.Pop(); //Do some processing, store the result into Stack var NewProcessedData = DoMoreProcessing(InputData); StackManager.DataStack.Push(NewProcessedData); if(Successor != null) Successor(); } } public class ChainOfResponsibilityPattern { public void Process() { IHandler ProcessA = new OpsA(); IHandler ProcessB = new OpsB(); ProcessA.Successor = ProcessB; ProcessA.Process(); } } Please help me to find a better approach to pass data between handlers objects in the chain.

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  • Why can I call a non-const member function pointer from a const method?

    - by sdg
    A co-worker asked about some code like this that originally had templates in it. I have removed the templates, but the core question remains: why does this compile OK? #include <iostream> class X { public: void foo() { std::cout << "Here\n"; } }; typedef void (X::*XFUNC)() ; class CX { public: explicit CX(X& t, XFUNC xF) : object(t), F(xF) {} void execute() const { (object.*F)(); } private: X& object; XFUNC F; }; int main(int argc, char* argv[]) { X x; const CX cx(x,&X::foo); cx.execute(); return 0; } Given that CX is a const object, and its member function execute is const, therefore inside CX::execute the this pointer is const. But I am able to call a non-const member function through a member function pointer. Are member function pointers a documented hole in the const-ness of the world? What (presumably obvious to others) issue have we missed?

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  • iPhone: detect "touch-and-drag" gesture from UIBarButtonItem?

    - by Greg Maletic
    I have an "add" button that's represented by a UIBarButtonItem. Hitting the "add" button adds an object into a list that represents a moment in time. By default, that time is "now"...but I'd like to be able to use dragging behavior to let the user specify earlier times for the object. Here's the behavior I want to implement: If the user touches on the UIBarButtonItem and lets go quickly, an object is added to the list that represents "now." If the user touches on the UIBarButtonItem and drags, a little UI pops up that shows the time that the distance of their drag represents. The further they drag, the further back in time their touch will represent. When they let go, the object representing an earlier time will get added to the list. (Though the description of the behavior is complicated, I'm convinced this will be pretty intuitive for users of the app.) I haven't implemented code for anything but the most simple touches in the past, and I'm at a loss as to the best way to try this. Does anyone have any suggestions, or could point me towards some sample code that implements something like this? Thanks very much.

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  • Need some help understanding this problem

    - by Legend
    I was wondering if someone could help me understand this problem. I prepared a small diagram because it is much easier to explain it visually. Problem I am trying to solve: 1. Constructing the dependency graph Given the connectivity of the graph and a metric that determines how well a node depends on the other, order the dependencies. For instance, I could put in a few rules saying that node 3 depends on node 4 node 2 depends on node 3 node 3 depends on node 5 But because the final rule is not "valuable" (again based on the same metric), I will not add the rule to my system. 2. Execute the request order Once I built a dependency graph, execute the list in an order that maximizes the final connectivity. First and foremost, I am wondering if I constructed the problem correctly and if I should be aware of any corner cases. Secondly, is there a closely related algorithm that I can look at? Currently, I am thinking of something like Feedback Arc Set or the Secretary Problem but I am a little confused at the moment. Any suggestions? PS: I am a little confused about the problem myself so please don't flame on me for that. If any clarifications are needed, I will try to update the question.

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  • How to efficiently convert String, integer, double, datetime to binary and vica versa?

    - by Ben
    Hi, I'm quite new to C# (I'm using .NET 4.0) so please bear with me. I need to save some object properties (their properties are int, double, String, boolean, datetime) to a file. But I want to encrypt the files using my own encryption, so I can't use FileStream to convert to binary. Also I don't want to use object serialization, because of performance issues. The idea is simple, first I need to somehow convert objects (their properties) to binary (array), then encrypt (some sort of xor) the array and append it to the end of the file. When reading first decrypt the array and then somehow convert the binary array back to object properties (from which I'll generate objects). I know (roughly =) ) how to convert these things by hand and I could code it, but it would be useless (too slow). I think the best way would be just to get properties' representation in memory and save that. But I don't know how to do it using C# (maybe using pointers?). Also I though about using MemoryStream but again I think it would be inefficient. I am thinking about class Converter, but it does not support toByte(datetime) (documentation says it always throws exception). For converting back I think the only options is class Converter. Note: I know the structure of objects and they will not change, also the maximum String length is also known. Thank you for all your ideas and time. EDIT: I will be storing only parts of objects, in some cases also parts of different objects (a couple of properties from one object type and a couple from another), thus I think that serialization is not an option for me.

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