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  • DisplayObject snapshot in flex 3

    - by simplemagik
    i'm creating a visual editor in flex and need to let users export thier projects into Image format. But i have one problem: size of the canvas is fixed and when user add element which is out of these sizes some scroll bars added. And user continue working on the project. but when he want to take snapshot of the canvas he just get the visible part ot the canvas with scrollbars. how to get image of the fullsize canvas? The only solution i found is to check the positions and sizes of canvas child objects and rezise it to fit them. then take snap and resize back. But it hmmmm... too complicated i think. Is there some "easy methods"? <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical"> <mx:Script> <![CDATA[ import mx.graphics.ImageSnapshot; private function SnapshotButtonHandler():void { var snapshot:ImageSnapshot = ImageSnapshot.captureImage(AppCanvas); var file:FileReference = new FileReference(); file.save(snapshot.data, "canvas.png"); } ]]> </mx:Script> <mx:Canvas id="AppCanvas" width="800" height="300" backgroundColor="0xFFFFFF"> <mx:Box x="750" y="100" width="100" height="100" backgroundColor="0xCCCCCC" /> </mx:Canvas> <mx:Button id="SnapshotButton" label="take snapshot" click="SnapshotButtonHandler()" /> </mx:Application>

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  • Memory leak in Apples 'Scrolling' sample code

    - by John
    Hi All, I'm using code based on Apple's "Scrolling" sample code - here's where I have a problem: // load all the images from our bundle and add them to the scroll view NSUInteger i; for (i = 1; i <= jNumImages; i++) { NSString *imageName = [NSString stringWithFormat:@"page%d.png", i]; UIImage *image = [UIImage imageNamed:imageName]; UIImageView *imageView2 = [[UIImageView alloc] initWithImage:image]; The UIImageView causes a leak - it doesn't seem to be releasing (though I do state [imageView2 release]; after adding the imageView as a subView to scrollView2 I have say 15 chapters of a book each held in a nav bar, each containing a scroll view with one chapters worth of these image views (each image is a page). When I get to around the second last chapter the app crashes due to the memory leaks... really annoying! I think it might be because imageView's been alloc'd twice (in alloc and in addSubView) but i'm not sure.... tried releasing twice but it didn't seem to help. any pointers? Thanks in advance ^.^

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  • Parse JSON into a ListView friendly output

    - by Thomas McDonald
    So I have this JSON, which then my activity retrieves to a string: {"popular": {"authors_last_month": [ { "url":"http://activeden.net/user/OXYLUS", "item":"OXYLUS", "sales":"1148", "image":"http://s3.envato.com/files/15599.jpg" }, { "url":"http://activeden.net/user/digitalscience", "item":"digitalscience", "sales":"681", "image":"http://s3.envato.com/files/232005.jpg" } { ... } ], "items_last_week": [ { "cost":"4.00", "thumbnail":"http://s3.envato.com/files/227943.jpg", "url":"http://activeden.net/item/christmas-decoration-balls/75682", "sales":"43", "item":"Christmas Decoration Balls", "rating":"3", "id":"75682" }, { "cost":"30.00", "thumbnail":"http://s3.envato.com/files/226221.jpg", "url":"http://activeden.net/item/xml-flip-book-as3/63869", "sales":"27", "item":"XML Flip Book / AS3", "rating":"5", "id":"63869" }, { ... }], "items_last_three_months": [ { "cost":"5.00", "thumbnail":"http://s3.envato.com/files/195638.jpg", "url":"http://activeden.net/item/image-logo-shiner-effect/55085", "sales":"641", "item":"image logo shiner effect", "rating":"5", "id":"55085" }, { "cost":"15.00", "thumbnail":"http://s3.envato.com/files/180749.png", "url":"http://activeden.net/item/banner-rotator-with-auto-delay-time/22243", "sales":"533", "item":"BANNER ROTATOR with Auto Delay Time", "rating":"5", "id":"22243"}, { ... }] } } It can be accessed here as well, although it because it's quite a long string, I've trimmed the above down to display what is needed. Basically, I want to be able to access the items from "items_last_week" and create a list of them - originally my plan was to have the 'thumbnail' on the left with the 'item' next to it, but from playing around with the SDK today it appears too difficult or impossible to achieve this, so I would be more than happy with just having the 'item' data from 'items_last_week' in the list. Coming from php I'm struggling to use any of the JSON libraries which are available to Java, as it appears to be much more than a line of code which I will need to deserialize (I think that's the right word) the JSON, and they all appear to require some form of additional class, apart from the JSONArray/JSONObject script I have which doesn't like the fact that items_last_week is nested (again, I think that's the JSON terminology) and takes an awful long time to run on the Android emulator. So, in effect, I need a (preferably simple) way to pass the items_last_week data to a ListView. I understand I will need a custom adapter which I can probably get my head around but I cannot understand, no matter how much of the day I've just spent trying to figure it out, how to access certain parts of a JSON string..

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  • Submit form with JS

    - by Thomas
    Im working with a shopping cart plugin and that uses a basic form on the product page to submit values like price, product name, etc.. The problem is that the plugin uses a standard submit button to send the values and I would like to replace said button with a prettier custom jquery rollover. In order to make this happen I used some JS and tossed a link around my custom submit button: <a href="#" onclick="document.forms[0].submit()" value="Add to Cart" onsubmit="return ReadForm(this, true);"> <img class="fade" src="style/img/add_btn.jpg" style="background: url(style/img/add_ro.png);" alt=""/> </a> The form submits and the user is redirected to the homepage but the data in the form doesn't seem to get submitted and the product never gets added to the 'cart' page. I suspect that the form is getting submitted but I am failing to fire some additional JS function that submits the data. The plugin adds some JS to the top of the page: <!-- // function ReadForm (obj1, tst) { // Read the user form var i,j,pos; val_total="";val_combo=""; for (i=0; i<obj1.length; i++) { // run entire form obj = obj1.elements[i]; // a form element if (obj.type == "select-one") { // just selects if (obj.name == "quantity" || obj.name == "amount") continue; pos = obj.selectedIndex; // which option selected val = obj.options[pos].value; // selected value val_combo = val_combo + "(" + val + ")"; } } // Now summarize everything we have processed above val_total = obj1.product_tmp.value + val_combo; obj1.product.value = val_total; } //--> If you want to check out the the site in question, take a look here and click 'add to cart button': http://hardtopdepot.com/?p=34 You can see the cart at the top: http://hardtopdepot.com/?page_id=50 Any help would be super appreciated- thanks!

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  • Java webapp: how to implement a web bug (1x1 pixel)?

    - by NoozNooz42
    In the accepted answer in the following question, a SO regular with 13K+ rep suggests to use a "web bug" (non-cacheable 1x1 img) to be able to track requests in the logs: http://stackoverflow.com/questions/1784893 How can I do this in Java? Basically, I've got two issues: how to make sure the 1x1 image is not cacheable (how to set the header)? how to make sure the query for these 1x1 image will appear in the logs? I'm looking for exact piece of code because I know how to write a .jsp/servlet and I know how to serve an 1x1 image :) My question is really about the exact .jsp/servlet that I should write and how/what needs to be done so that Tomcat logs the request. For example I plan to use the following mapping: <servlet-mapping> <servlet-name>WebBugServlet</servlet-name> <url-pattern>/webbug*</url-pattern> </servlet-mapping> and then use an img tag referencing a "webbug.png" (or .gif), so how do I write the .jsp/servlet? What/where should I look for in the logs?

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  • jQuery image hover color overlay

    - by Ryan Max
    I can't seem to find any examples of this having been done anywhere on the internet before but here is what I am going to attempt to do...I'm trying to go about the cleanest possible way of laying this out. So I have an image gallery where the images are all different sizes. I want to make it so that when you mouseover the image, it turns a shade of orange. Just a simple hover effect. I want to do this without using an image swap, otherwise I'd have to create an orange colored hover-image for each individual gallery image, I'd like this to be a bit more dynamic. My plan is just to position an empty div over the image absolutely with a background color, width and height 100% and opacity: 0. Then using jquery, on mouseover I'd have the opacity fade to 0.3 or so, and fade back to zero on mouseout. My question is, what would be the best way to layout the html and css to do this efficiently and cleanly. Here's a brief, but incomplete setup: <li> <a href="#"> <div class="hover">&nbsp;</div> <img src="images/galerry_image.png" /> </a> </li> .hover { width: 100%; height: 100%; background: orange; opacity: 0; }

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  • Please critique this method

    - by Jakob
    Hi I've been looking around the net for some tab button close functionality, but all those solutions had some complicated eventhandler, and i wanted to try and keep it simple, but I might have broken good code ethics doing so, so please review this method and tell me what is wrong. public void AddCloseItem(string header, object content){ //Create tabitem with header and content StackPanel headerPanel = new StackPanel() { Orientation = Orientation.Horizontal, Height = 14}; headerPanel.Children.Add(new TextBlock() { Text = header }); Button closeBtn = new Button() { Content = new Image() { Source = new BitmapImage(new Uri("images/cross.png", UriKind.Relative)) }, Margin = new Thickness() { Left = 10 } }; headerPanel.Children.Add(closeBtn); TabItem newTabItem = new TabItem() { Header = headerPanel, Content = content }; //Add close button functionality closeBtn.Tag = newTabItem; closeBtn.Click += new RoutedEventHandler(closeBtn_Click); //Add item to list this.Add(newTabItem); } void closeBtn_Click(object sender, RoutedEventArgs e) { this.Remove((TabItem)((Button)sender).Tag); } So what I'm doing is storing the tabitem in the btn.Tag property, and then when the button is clicked i just remove the tabitem from my observablecollection, and the UI is updated appropriately. Am I using too much memory saving the tabitem to the Tag property?

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  • php insert doesnot take place

    - by reggie
    my code is as follows <?php include("config.php"); $ip=$_SERVER['REMOTE_ADDR']; if($_POST['id']) { $id=$_POST['id']; $id = mysql_escape_String($id); $ip_sql=mysql_query("select ip_add from Voting_IP where mes_id_fk='$id' and ip_add='$ip'"); $count=mysql_num_rows($ip_sql); if($count==0) { $sql = "update Messages set up=up+1 where mes_id='$id'"; mysql_query($sql); $sql_in = "insert into Voting_IP (mes_id_fk,ip_add) values ('$id','$ip')"; mysql_query($sql_in) or die(mysql_error()); echo "<script>alert('Thanks for the vote');</script>"; } else { echo "<script>alert('You have already voted');</script>"; } $result=mysql_query("select up from Messages where mes_id='$id'"); $row=mysql_fetch_array($result); $up_value=$row['up']; echo "<img src='button.png' width='110' height='90'>"; echo $up_value; } ?> My problem is that the insert process doesnot take place at all. the script tags echos an alert box. even the img tag is echoed to the web page. but the insert process doesnot take place. the config file is fine.. note: this code works on my local machine which has php 5.3 but it doesnot work on the server which has php 5.2.. any advice..???

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  • the error in the stringbuilder

    - by Kubi
    string rowString = "<tr id=\"row1\" bgcolor=\"#FFFFFF\" onMouseOver=\"this.bgColor='#EEEEEE';\" onMouseOut=\"this.bgColor='#FFFFFF';\" style=\"cursor:pointer;\">" + "<td bgcolor=\"#FFFFFF\"><img src=\"images/"+"-companylogofilename-"+"\" width=\"108\" height=\"32\" alt=\""+"-companyname-"+"\" /></td>" + //turkish.airlines.jpg airlineiconfilename, airline name "<td class=\"table_content\">{0}</td>" + "<td class=\"table_content\">{1}</td>" + "<td class=\"table_content\">{2}</td>" + "<td class=\"table_content\">{3}</td>" + "<td class=\"table_content\">{4}</td>" + "<td class=\"table_content\"><table width=\"98%\" border=\"0\" cellspacing=\"0\" cellpadding=\"0\">" + "<tr><td class=\"table_content\">{5}</td>" + "<td width=\"20\" align=\"right\">" + "<a href=\"default.aspx\" onClick=\"return hs.htmlExpand(this, { headingText: '{6} - {7}', width: 600, height: 215, targetX: 'row1 400px', targetY: 'row1 40px' })\">" + "<img src=\"images/arrow.png\" width=\"13\" height=\"16\" border=\"0\" class=\"tip\" onMouseOver=\"tooltip('Click for Details.');\" onMouseOut=\"exit();\" />" + "</a>"; accordionHTML.Append(String.Format(rowString, flight.Get_AirlineCode(), flight.Get_Clase(), flight.Get_Departure(), flight.Get_DeprtDate(), flight.Get_DeprtTime(), flight.Get_Destination(), flight.Get_Departure(), flight.Get_Destination())); Hi, Can someone please help me to find the mistake above ? I am getting an error as "Input string was not correct !"; Thanks in advance,

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  • When using Clipboard, Toolkit and Transferable, I get an error objecting to image width and height

    - by Mike King
    When I run the following code it triggers an error message. The error message is shown below the code. What code changes, or changes to the image file, are needed to fix this error? Help will be appreciated. import java.awt.*; import java.awt.datatransfer.*; public class LoadToClipboard { public static void main( String [] args ) { Toolkit tolkit = Toolkit.getDefaultToolkit(); Clipboard clip = tolkit.getSystemClipboard(); clip.setContents( new ImageSelection( tolkit.getImage("StackOverflowLogo.png")) , null ); } } class ImageSelection implements Transferable { private Image image; public ImageSelection(Image image) { this.image = image; } // Returns supported flavors public DataFlavor[] getTransferDataFlavors() { return new DataFlavor[]{DataFlavor.imageFlavor}; } // Returns true if flavor is supported public boolean isDataFlavorSupported(DataFlavor flavor) { return DataFlavor.imageFlavor.equals(flavor); } // Returns image public Object getTransferData(DataFlavor flavor) throws UnsupportedFlavorException { if (!DataFlavor.imageFlavor.equals(flavor)) { throw new UnsupportedFlavorException(flavor); } return image; } } Exception in thread "main" java.lang.IllegalArgumentException: Width (-1) and height (-1) cannot be <= 0 at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:999) at sun.awt.datatransfer.DataTransferer.imageToStandardBytes(DataTransferer.java:1994) at sun.awt.windows.WDataTransferer.imageToPlatformBytes(WDataTransferer.java:267) at sun.awt.datatransfer.DataTransferer.translateTransferable(DataTransferer.java:1123) at sun.awt.windows.WDataTransferer.translateTransferable(WDataTransferer.java:163) at sun.awt.windows.WClipboard.setContentsNative(WClipboard.java:73) at sun.awt.datatransfer.SunClipboard.setContents(SunClipboard.java:93) at automateSignature.LoadToClipboard.main(LoadToClipboard.java:8) I have tried to find a place in the code where width and height can be specified, but have not succeeded. I also examined the properties of the jpg file and the w and h are specified.enter code here

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  • How can i add image in email body

    - by Kutbi
    final Intent i = new Intent(android.content.Intent.ACTION_SEND); i.putExtra(android.content.Intent.EXTRA_EMAIL, new String[]{ txt.getText().toString()}); i.putExtra(Intent.EXTRA_SUBJECT, "Merry Christmas"); i.setType("text/html"); Spanned html =Html.fromHtml("<html><body>h<b>ell</b>o<img src='http://www.pp.rhul.ac.uk/twiki/pub/TWiki/GnuPlotPlugin/RosenbrockFunctionSample.png'>world</body></html>", new ImageGetter() { InputStream s; public Drawable getDrawable(String url) { try { s = (InputStream) (new URL(url)).getContent(); } catch (MalformedURLException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } Drawable d = Drawable.createFromStream(s, null); LogUtil.debug(this, "Got image: " + d.getClass() + ", " + d.getIntrinsicWidth() + "x" + d.getIntrinsicHeight()); d.setBounds(0, 0, d.getIntrinsicWidth(), d.getIntrinsicHeight()); return d; }},null); i.putExtra(Intent.EXTRA_TEXT, html); startActivity(Intent.createChooser(i, "Send email"));*

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  • Modify Jquery UI slider control

    - by Jean-Yves Deman
    I use the Jquery UI slider control. My slider has a width of 200px. I would like the center of my left handle is shifted 14px to the right and the center of my right handle is offset to the left of 14px. So, my good slider will more than 172px (200-14-14). The background-image measure good 200px. The length of 14px is calculated as follows: width of the handle (28px) / 2. Can you help me solve this mystery? Thank you in advance. .ui-slider .ui-slider-handle { width:28px; height:28px; background:url(images/bulle.png) no-repeat 0 0; overflow: hidden; position:absolute; margin-left:0px; top: -7px; border-style:none; cursor:help; }? I use "margin-left:0px;" to delete the "margin-left:-14px" by default. But, my right handle spring 28px to the right ! Help me please !

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  • How can I get a static URL to a map image using the Google Static Maps API?

    - by Argote
    === BACKGROUND === Hello, so I've published a Web-App (still in "Beta") which uses the Flickr API to get information for the photos of a particular Flickr user and generates IPB code to post any of his/her images. While Flickr now gives you the IPB code to show the image and link back to the photo site directly on its site, my App also has the option of embeding the title, description, select EXIF data, location information, etc. into the post for the IPB forum. === PROBLEM === I've most recently added the option to integrate a Google Maps image of the photo's geolocation data into the post by using the Google Static Maps API. The problem is that the image URL I have is in the following form (including IPB [IMG] tags): [IMG]http://maps.google.com/maps/api/staticmap?zoom=16&size=600x600&maptype=hybrid&markers=19.387687,-99.251732&sensor=false[/IMG] Which shows this example image (In practice the image size is user selectable): However, some IPB forums seem to not support dyamic image URLs which gives me a broken image, I'd like to replace the [IMG]http://maps.google.com/maps/api/staticmap?zoom=16&size=600x600&maptype=hybrid&markers=19.387687,-99.251732&sensor=false[/IMG] with something like [IMG]http://maps.google.com/maps/api/staticmap/map0000001.png[/IMG] which should be supported by all IPB forums. Thanks in advance for your help. In case you're interested, the most recent "released" version of my Web-App can be found here: http://flickr.argote.mx/ (The changes I mention here are still on local development server).

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  • would have only saved the resized images

    - by saadan
    I want it to only saves the resized images so have tried to do so it deletes the original image again after it has been uploaded but can not because it says the image is being used by another process please help. and can not simply remove where it stores the original because it uses it to resize i Use this code to save the fils string tempPath = "Galleryt"; string imgPath = "Gallery"; string savePath = Path.Combine(Request.PhysicalApplicationPath, tempPath); string imgSavePath = Path.Combine(Request.PhysicalApplicationPath, imgPath); string imgSavePath2 = Path.Combine(Request.PhysicalApplicationPath, imgPath); string ProductImageNormal = Path.Combine(imgSavePath, imageName + Fileupload1.PostedFile.FileName); string ProductImagetemp = Path.Combine(savePath, "t__" + imageName + Fileupload1.PostedFile.FileName); string ProductImagetemp2 = Path.Combine(imgSavePath2, "b__" + imageName + Fileupload1.PostedFile.FileName); string extension = Path.GetExtension(Fileupload1.PostedFile.FileName); switch (extension.ToLower()) { case ".png": goto case "Upload"; case ".gif": goto case "Upload"; case ".jpg": goto case "Upload"; case "Upload": Fileupload1.PostedFile.SaveAs(ProductImageNormal); ImageTools.GenerateThumbnail(ProductImageNormal, ProductImagetemp, 250, 350, true, "heigh"); ImageTools.GenerateThumbnail(ProductImageNormal, ProductImagetemp2, 600, 600, true, "heigh"); Label1.Text = ""; break; default: Label1.Text = "Status: Denne filtype er ikke tilladt"; return; } } if i try to delete the original file just after with code File.Delete(Server.MapPath("~/Gallery/" + imageName + Fileupload1.PostedFile.FileName));

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  • Does android maps support ground overlay?

    - by wmh1108
    I have a weather image I would like to use as an overlay in the google maps android api. I would like to achieve the same result that I get from using GroundOverlay in KML files, such as <GroundOverlay> <name>myimage</name> <Icon> <href>myimage.png</href> <viewBoundScale>0.75</viewBoundScale> </Icon> <LatLonBox> <north>75.6088</north> <south>5.0121</south> <east>182.2805</east> <west>120.6795</west> </LatLonBox> </GroundOverlay> The above will ensure that the 4 corners of my image stay anchored to the 4 lat/long points listed, regardless of scrolling, zooming etc.. Is there a way to accomplish this using the google api/maps provided for android?

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  • photo upload with codeigniter

    Hi friends, I know there are many tutorials online, but I could not make them work :( maybe something particularly wrong with my system :/ My Controller localpath is: /localhost/rl/applications/backend/controller/ Controller: function do_upload() { $config['upload_path'] = './uploads/'; $config['allowed_types'] = 'gif|jpg|png'; $config['max_size'] = '100'; $config['max_width'] = '1024'; $config['max_height'] = '768'; $this->load->library('upload', $config); if ( ! $this->upload->do_upload()) { $error = array('error' => $this->upload->display_errors()); $this->load->view('add_image', $error); } else { $data = array('upload_data' => $this->upload->data()); $data['id'] = $this->input->post['id_work']; $this->load->view('add_image', $data); } } My View localpath is: /localhost/rl/applications/backend/view/ View: echo form_open_multipart('do_upload'); <ul class="frm"> <li><label>File: *</label><input type="file" name="userfile" class="frmlmnt" size="50" /></li> <li><label></label><input type="submit" class="btn" value="Upload" /></li> </ul> </form> Maybe I do something wrong with path

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  • How-to display a .gif as background image?

    - by Vito De Tullio
    Hi! I have a javascript "loading" function like this: function splashScreen() { var div = document.createElement('div'); div.appendChild(document.createTextNode("some text")); div.setAttribute("style", "position: fixed; " + "width: 100%; height: 100%; " + "left: 0; top: 0; " + "z-index: 1000; " + "background: #fff url('img/loading.gif') no-repeat center; " + "font-size: x-large; " + "text-align: center; " + "line-height: 3em; " + "opacity: 0.75; " + "filter: alpha(opacity=75); "); document.getElementsByTagName('body')[0].appendChild(div); return true; } I use this function in the form action (onsubmit="return splashScreen()") to show a "rotating logo" while the next page load... The problem is in that "img/loading.gif" and safari (on winXP): in ff and ie I have no problems, and I clearly see the animated gif. In safari I can't see it. If I change the image with a (obviously static) png the image appears... Am I doing something wrong? What's the problem with safari?

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  • Facebook graph API post to user's wall

    - by Lance
    I'm using the FB graph api to post content to the user's wall. I orginally tried using this method: $wall_post = array(array('message' => 'predicted the', 'name' => 'predicted the'), array('message' => $winning_team, 'name' => $winning_team, 'link' => 'http://www.sportannica.com/teams.php?team='.$winning_team.'&amp;year=2012'), array('message' => 'to beat the', 'name' => 'to beat the',), array('message' => $losing_team, 'name' => $losing_team, 'link' => 'http://www.sportannica.com/teams.php?team='.$losing_team.'&amp;year=2012'), array('message' => 'on '.$game_date.'', 'name' => 'on '.$game_date.''), array('picture' => 'http://www.sportannica.com/img/team_icons/current_season_logos/large/'.$winning_team.'.png')); $res = $facebook->api('/me/feed/', 'post', '$wall_post'); But, much to my surprise, you can't post multiple links to a users wall. So, now I'm using the graph api to post content to a user's wall much like the way spotify does. So, now I've figured out that I need to create custom actions and objects with the open graph dashboard. So, I've created the "predict" action and gave it permission to edit the object "game." So, now I have the code: $facebook = new Facebook(array( 'appId' => 'appID', 'secret' => 'SECRET', 'cookie' => true )); $access_token = $facebook->getAccessToken(); $user = $facebook->getUser(); if($user != 0) { curl -F 'access_token='$.access_token.'' \ -F 'away_team=New York Yankees' \ -F 'home_team=New York Mets' \ -F 'match=http://samples.ogp.me/413385652011237' \ 'https://graph.facebook.com/me/predict-edit-add:predict' } I keep getting an error reading: Parse error: syntax error, unexpected T_CONSTANT_ENCAPSED_STRING Any ideas?

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  • State Animation on ListBox ItemTemplate

    - by Peanut
    I have a listbox which reads from Observable collection, and is ItemTemplate'ed: <DataTemplate x:Key="DataTemplate1"> <Grid x:Name="grid" Height="47.333" Width="577" Opacity="0.495"> <Image HorizontalAlignment="Left" Margin="10.668,8,0,8" Width="34" Source="{Binding ImageLocation}"/> <TextBlock Margin="56,8,172.334,8" TextWrapping="Wrap" Text="{Binding ApplicationName}" FontSize="21.333"/> <Grid x:Name="grid1" HorizontalAlignment="Right" Margin="0,10.003,-0.009,11.33" Width="26" Opacity="0" RenderTransformOrigin="0.5,0.5"> <Image HorizontalAlignment="Stretch" Margin="0" Source="image/downloads.png" Stretch="Fill" MouseDown="Image_MouseDown" /> </Grid> </Grid> </DataTemplate> <ListBox x:Name="searchlist" Margin="8" ItemTemplate="{DynamicResource DataTemplate1}" ItemsSource="{Binding SearchResults}" SelectionChanged="searchlist_SelectionChanged" ItemContainerStyle="{DynamicResource ListBoxItemStyle1}" /> In general, my question is "What is the easiest way to do Animation on Particular Items in this listbox As they are selected? Basically the image inside the "grid1" will be setting its opacity to 1, slowly. I would prefer to use states, but I do not know of any way to just tell blend and xaml to "When a selected item is changed, change the image opacity to 1 over a period of .3 seconds". Infact, I have been doing this in the .cs file using the VisualStateManager. Also, there is another issue. When the selected index is changed, we goto the CS file and look at SelectedItem. SelectedItem returns an instance of the Object in which it was bound to (The object inside the observable collection), and NOT an instance of the DataTemplate/ListItem etc. So how am I able to pull the correct image out of this list? State animation with VisualStateManager I can handle fine if its just normal things, but when it comes to generated listboxes' items, I'm lost. Thanks

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  • CSS Layout-- Make table cell contents appear in row below and set height of parent row/cell

    - by Laramie
    I am modifying a skin for the CKEdit component so that the toolbar is hidden unless clicked. To do so, I moved the toolbar collapser to the row below it using position: relative and top:18px. My goal is to have the parent tr of the anchor element a height of 2px, but keep the anchor at 11px. Is this possible? I cannot alter the DOM, just the styles. Here's my reduced code <style type="text/css"> table { width: 80px;} td { border: solid 1px #ccc; } .header { background-color: #99f; /* This is being ignored */ height:2px; } .below { float: right; position: relative; top: 18px; /*If I shrink, the BG image goes Away*/ height: 11px; width: 11px; background-image: url('http://ckeditor.com/apps/ckeditor/3.3/skins/kama/images/sprites.png'); background-position: 4px -1387px; border: 1px outset #D3D3D3; } .hidden { display:none; } </style> <table> <tr><td class="header"><a class="below"><span class="hidden">#</span></a></td></tr> <tr><td>next row</td></tr> </table>

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  • Setting WPF control background image using styles?

    - by aviv
    Hi, I have a set of buttons inside a stack panel. I want them all to have a background image. How can i do it using styles? since i don't want to set manually the Background image for each button. Here is a code snippet: <StackPanel Orientation="Horizontal" Height="100px" VerticalAlignment="Top"> <StackPanel.Resources> <Style TargetType="Button"> <Setter Property="Margin" Value="2,4" /> </Style> </StackPanel.Resources> <Button Width="127px" Height="79px" VerticalAlignment="Bottom"> <Button.Background> <ImageBrush ImageSource="images/Tab.png" /> </Button.Background> </Button> <Button>A</Button> <Button>R</Button> <Button>S</Button> </StackPanel> Thanks.

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  • crash log in device

    - by seenu
    I need help to understand the crash log. The app works fine on my simulator but it crashes in device. my simulator is run with:-iPhone Simulator 225, iPhone OS 4.1 (iPhone 4/8B5091b) this is my device crash log:- Incident Identifier: CD0E8B93-5CF9-402C-9787-4B175C51A690 CrashReporter Key: 1961913be3204fe8cb5a39c1e00ac0f03a452876 Hardware Model: iPhone1,2 Process: My Game[1115] Path: /var/mobile/Applications/2968E5FB-96DD-443D-B386-D68F08E9345E/My Game.app/My Game Identifier: My Game Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-12-29 23:39:15.753 -0500 OS Version: **iPhone OS 4.2.1 (8C148)** Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x35de3ad0 0x35d5a000 + 563920 1 libSystem.B.dylib 0x35de3abe 0x35d5a000 + 563902 2 libSystem.B.dylib 0x35de3ab2 0x35d5a000 + 563890 3 libSystem.B.dylib 0x35dfad5e 0x35d5a000 + 658782 4 libstdc++.6.dylib 0x374f2a00 0x3748d000 + 416256 5 libobjc.A.dylib 0x32d9d8d8 0x32d95000 + 35032 6 libstdc++.6.dylib 0x374f0100 0x3748d000 + 405760 7 libstdc++.6.dylib 0x374f0178 0x3748d000 + 405880 8 libstdc++.6.dylib 0x374f02a0 0x3748d000 + 406176 9 libobjc.A.dylib 0x32d9bf28 0x32d95000 + 28456 10 CoreFoundation 0x3759dabc 0x374f9000 + 674492 11 Foundation 0x351a3e6c 0x35151000 + 339564 12 My Game 0x0006325c 0x1000 + 402012 13 My Game 0x00003c98 0x1000 + 11416 14 My Game 0x00062108 0x1000 + 397576 15 My Game 0x00003b08 0x1000 + 11016 16 My Game 0x000074d8 0x1000 + 25816 17 CoreFoundation 0x375466fc 0x374f9000 + 317180 18 CoreFoundation 0x375465d6 0x374f9000 + 316886 19 My Game 0x0005c818 0x1000 + 374808 20 My Game 0x000596a4 0x1000 + 362148 21 CoreFoundation 0x37542a3c 0x374f9000 + 301628 22 My Game 0x000b692c 0x1000 + 743724 23 My Game 0x000b7550 0x1000 + 746832 24 My Game 0x000c2a7c 0x1000 + 793212 25 UIKit 0x358f4ea8 0x358d3000 + 138920 26 UIKit 0x358f44dc 0x358d3000 + 136412 27 UIKit 0x358d7c94 0x358d3000 + 19604 28 UIKit 0x358d73ac 0x358d3000 + 17324 29 GraphicsServices 0x33e77c80 0x33e72000 + 23680 30 CoreFoundation 0x3752f5c4 0x374f9000 + 222660 31 CoreFoundation 0x3752f582 0x374f9000 + 222594 32 CoreFoundation 0x3752182e 0x374f9000 + 165934 33 CoreFoundation 0x37521504 0x374f9000 + 165124 34 CoreFoundation 0x37521412 0x374f9000 + 164882 35 GraphicsServices 0x33e76d1c 0x33e72000 + 19740 36 UIKit 0x3591d574 0x358d3000 + 304500 37 UIKit 0x3591a550 0x358d3000 + 292176 38 My Game 0x000030a4 0x1000 + 8356 39 My Game 0x00003010 0x1000 + 8208 Thread 1: 0 libSystem.B.dylib 0x35d8f974 0x35d5a000 + 219508 1 libSystem.B.dylib 0x35e5e2fc 0x35d5a000 + 1065724 2 libSystem.B.dylib 0x35e5dd68 0x35d5a000 + 1064296 3 libSystem.B.dylib 0x35e5d788 0x35d5a000 + 1062792 4 libSystem.B.dylib 0x35de6970 0x35d5a000 + 575856 5 libSystem.B.dylib 0x35ddd2fc 0x35d5a000 + 537340 Thread 2: 0 libSystem.B.dylib 0x35d5b3b0 0x35d5a000 + 5040 1 libSystem.B.dylib 0x35d5d894 0x35d5a000 + 14484 2 CoreFoundation 0x37521f7c 0x374f9000 + 167804 3 CoreFoundation 0x37521780 0x374f9000 + 165760 4 CoreFoundation 0x37521504 0x374f9000 + 165124 5 CoreFoundation 0x37521412 0x374f9000 + 164882 6 WebCore 0x3318bd14 0x33070000 + 1162516 7 libSystem.B.dylib 0x35de5b44 0x35d5a000 + 572228 8 libSystem.B.dylib 0x35dd77a4 0x35d5a000 + 513956 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x3e74f308 r4: 0x00000006 r5: 0x00238cfc r6: 0x00238ff0 r7: 0x2fdfdd2c r8: 0x3eba21b8 r9: 0x0000000a r10: 0x3eba21bc r11: 0x0022fb00 ip: 0x00000025 sp: 0x2fdfdd2c lr: 0x35de3ac5 pc: 0x35de3ad0 cpsr: 0x000a0010 Binary Images: 0x1000 - 0xebfff +My Gamearmv6 <15bbbead83159dac341a987c660d2b28> /var/mobile/Applications/2968E5FB-96DD-443D-B386-D68F08E9345E/My Game.app/My Game 0x1f8000 - 0x1f9fff dns.so armv6 <88b569311cca4a9593b2d670051860d1> /usr/lib/info/dns.so 0x2fe00000 - 0x2fe29fff dyld armv6 <617f6daf4103547c47a8407a2e0b90de> /usr/lib/dyld 0x30229000 - 0x30268fff MBXGLEngine armv6 <9d60c44b1ddc55387a0cb77f90660b37> /System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine 0x3027c000 - 0x3027efff IOMobileFramebuffer armv6 <f42bbbf67195a7b98d67ad021bba4784> /System/Library/PrivateFrameworks/IOMobileFramebuffer.framework/IOMobileFramebuffer 0x3027f000 - 0x3038dfff CFNetwork armv6 <d6eeee83216ee9c553134f069f37cbc2> /System/Library/Frameworks/CFNetwork.framework/CFNetwork 0x303ef000 - 0x303f4fff CaptiveNetwork armv6 <f41df4b358b77b29ff85e0eaea88ee1d> /System/Library/PrivateFrameworks/CaptiveNetwork.framework/CaptiveNetwork 0x303f5000 - 0x30444fff Security armv6 <cf625b4dc7ea928891313444ef64a7cb> /System/Library/Frameworks/Security.framework/Security 0x30445000 - 0x3055cfff libicucore.A.dylib armv6 <8968ff3f62d7780bb1bd75026a7628d0> /usr/lib/libicucore.A.dylib 0x3055d000 - 0x30561fff ApplePushService armv6 <0560b630d26e261e205fc58942e1885c> /System/Library/PrivateFrameworks/ApplePushService.framework/ApplePushService 0x3059d000 - 0x305a8fff MobileWiFi armv6 <c7532e63e083a1dd2a0ef7352b85749d> /System/Library/PrivateFrameworks/MobileWiFi.framework/MobileWiFi 0x305aa000 - 0x30612fff libvDSP.dylib armv6 <9d264733fc675943c082bd3b9b567b59> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib 0x30613000 - 0x3064dfff MobileCoreServices armv6 <beb473ce80390554bb4af21554522286> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices 0x3065c000 - 0x3066efff libbsm.0.dylib armv6 <51e7bb18da9afa44a33e54e42fbd0707> /usr/lib/libbsm.0.dylib 0x3066f000 - 0x306c6fff CoreMedia armv6 <cd5e9398c161f129146931e888e1c92e> /System/Library/Frameworks/CoreMedia.framework/CoreMedia 0x306f0000 - 0x306fefff libz.1.dylib armv6 <84592e96bae1a661374b0f9a5d03a3a0> /usr/lib/libz.1.dylib 0x306ff000 - 0x30729fff PrintKit armv6 <74f9710fa01a33b5bb04c4aeabd6be7d> /System/Library/PrivateFrameworks/PrintKit.framework/PrintKit 0x3072e000 - 0x307d0fff AVFoundation armv6 <da9d96f32791f51ecb439c5eaeeff59a> /System/Library/Frameworks/AVFoundation.framework/AVFoundation 0x307d7000 - 0x3082afff IOKit armv6 <20da5e822f21a8d0a7c5b3e149330efd> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x30831000 - 0x3083bfff AccountSettings armv6 <eca67ab04f724e1fa7c6406c88e75433> /System/Library/PrivateFrameworks/AccountSettings.framework/AccountSettings 0x30a04000 - 0x30aa3fff ProofReader armv6 <2734920b62f174c17aeeb15f371615ef> /System/Library/PrivateFrameworks/ProofReader.framework/ProofReader 0x30ad6000 - 0x30b1afff AddressBook armv6 <1f30c3370dad27331a491ba4b190813c> /System/Library/Frameworks/AddressBook.framework/AddressBook 0x30b3d000 - 0x30b9cfff CoreAudio armv6 <ccc4bace0d6eca79a32ed84d566f72e9> /System/Library/Frameworks/CoreAudio.framework/CoreAudio 0x32d7d000 - 0x32d89fff libkxld.dylib armv6 <f74f359de7bbe3ccdc37fa6f332aebf4> /usr/lib/system/libkxld.dylib 0x32d95000 - 0x32e5cfff libobjc.A.dylib armv6 <429841269f8bcecd4ba3264a8725dad6> /usr/lib/libobjc.A.dylib 0x32e5d000 - 0x32ecdfff libsqlite3.dylib armv6 <87b9bb47687902d9120d03d1da9eb9fc> /usr/lib/libsqlite3.dylib 0x32f0c000 - 0x32f1ffff libmis.dylib armv6 <dba9c086b49bd9540930ff27211570d6> /usr/lib/libmis.dylib 0x33055000 - 0x33061fff SpringBoardServices armv6 <fd0c472436b3306f5b56118c93c8a423> /System/Library/PrivateFrameworks/SpringBoardServices.framework/SpringBoardServices 0x33062000 - 0x3306ffff MobileBluetooth armv6 <2b68516e1321011a4efbee2947d463c6> /System/Library/PrivateFrameworks/MobileBluetooth.framework/MobileBluetooth 0x33070000 - 0x338bffff WebCore armv6 <aa3b6827f051da7a3494c9bee4ebe290> /System/Library/PrivateFrameworks/WebCore.framework/WebCore 0x33ab4000 - 0x33ab4fff Accelerate armv6 <cdde24a7ad004b2b2e600cd4f3ac5eb7> /System/Library/Frameworks/Accelerate.framework/Accelerate 0x33bbc000 - 0x33c0afff CoreText armv6 <16c9582fdffb598178287c6ce9fd6897> /System/Library/Frameworks/CoreText.framework/CoreText 0x33c16000 - 0x33d73fff libGLProgrammability.dylib armv6 <aec6b54ffd532bb607aab4acbab679b6> /System/Library/Frameworks/OpenGLES.framework/libGLProgrammability.dylib 0x33d85000 - 0x33e71fff QuartzCore armv6 <77cd91ff21fe6c58c309f2c82eb95ca5> /System/Library/Frameworks/QuartzCore.framework/QuartzCore 0x33e72000 - 0x33e81fff GraphicsServices armv6 <af20aba0ec96e7b7c42bb55ac763c784> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices 0x33ead000 - 0x33f6efff ImageIO armv6 <0c1b6f466667ff345f2399d8142a9d10> /System/Library/Frameworks/ImageIO.framework/ImageIO 0x33f78000 - 0x33f79fff CoreSurface armv6 <5e290514380c626e9b0f9f9985b9dc7a> /System/Library/PrivateFrameworks/CoreSurface.framework/CoreSurface 0x34137000 - 0x34156fff EAP8021X armv6 <fa56845b5396c3ebb368c2368331643c> /System/Library/PrivateFrameworks/EAP8021X.framework/EAP8021X 0x343a0000 - 0x343bffff Bom armv6 <f41bef81e23e2bff59155e5ce46762d3> /System/Library/PrivateFrameworks/Bom.framework/Bom 0x343c0000 - 0x344bdfff JavaScriptCore armv6 <3547c92c1efc0522b087e7f10eba7728> /System/Library/PrivateFrameworks/JavaScriptCore.framework/JavaScriptCore 0x344be000 - 0x34500fff ManagedConfiguration armv6 <397723a33c19c3487d304d69580acbfc> /System/Library/PrivateFrameworks/ManagedConfiguration.framework/ManagedConfiguration 0x34b52000 - 0x34f1ffff libLAPACK.dylib armv6 <0eb734c91165416224b98c943ff6476b> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLAPACK.dylib 0x34f20000 - 0x35014fff libiconv.2.dylib armv6 <01916d6784f4de8f3746978faae9c5fa> /usr/lib/libiconv.2.dylib 0x35015000 - 0x35022fff CoreVideo armv6 <7b100fd5fdf98db1cd0f0649e7f6f316> /System/Library/Frameworks/CoreVideo.framework/CoreVideo 0x35151000 - 0x35272fff Foundation armv6 <6bdeb19a1fcb93e2930dadb50416f881> /System/Library/Frameworks/Foundation.framework/Foundation 0x3529b000 - 0x352a6fff libbz2.1.0.dylib armv6 <6aa8a4ed0906a495d059ace9125f525d> /usr/lib/libbz2.1.0.dylib 0x352dc000 - 0x35342fff libBLAS.dylib armv6 <11a3677a08175a30df1b3d66d7e0951a> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBLAS.dylib 0x35406000 - 0x35406fff vecLib armv6 <8f914b3e8a581d49fb21d2c0ff75be03> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/vecLib 0x35407000 - 0x3540afff MobileInstallation armv6 <456ed7fe6dd9fcd8e78df425085b1452> /System/Library/PrivateFrameworks/MobileInstallation.framework/MobileInstallation 0x354be000 - 0x354dcfff OpenAL armv6 <e86dc71ad650db8a13e4785e9c35a4b9> /System/Library/Frameworks/OpenAL.framework/OpenAL 0x35541000 - 0x35547fff MBX2D armv6 <fad4955cab36e0179df6f8f27d365b8f> /System/Library/PrivateFrameworks/MBX2D.framework/MBX2D 0x35815000 - 0x3581afff AssetsLibraryServices armv6 <224b3cf992a01814f91481244e3213eb> /System/Library/PrivateFrameworks/AssetsLibraryServices.framework/AssetsLibraryServices 0x3581b000 - 0x35877fff libGLImage.dylib armv6 <7c1049f20c4e64591c09d3ac00c7d3ab> /System/Library/Frameworks/OpenGLES.framework/libGLImage.dylib 0x358bc000 - 0x358c3fff liblockdown.dylib armv6 <f470dea180ddf23886df75eb256d3888> /usr/lib/liblockdown.dylib 0x358cc000 - 0x358cffff libgcc_s.1.dylib armv6 <bed95ed187350ce27d22ed241ef892ea> /usr/lib/libgcc_s.1.dylib 0x358d3000 - 0x35d4ffff UIKit armv6 <14ec6c926b8bda71b73136f6e1a6ac1b> /System/Library/Frameworks/UIKit.framework/UIKit 0x35d5a000 - 0x35e98fff libSystem.B.dylib armv6 <70571c1e697e2ae7f7a9b1a499453bb6> /usr/lib/libSystem.B.dylib 0x35f7e000 - 0x35fc2fff VideoToolbox armv6 <101dbbcd34cc3231a8be3fd6392556aa> /System/Library/PrivateFrameworks/VideoToolbox.framework/VideoToolbox 0x35fdb000 - 0x36162fff CoreGraphics armv6 <9a1d72fa9549d83abc1e735ba37a4dc2> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics 0x36179000 - 0x36255fff WebKit armv6 <83da207070be989ba81dba3a83d5206a> /System/Library/PrivateFrameworks/WebKit.framework/WebKit 0x36269000 - 0x36278fff OpenGLES armv6 <37eda5ddcff210dd321157da35a87a5e> /System/Library/Frameworks/OpenGLES.framework/OpenGLES 0x363f3000 - 0x363f9fff MobileKeyBag armv6 <2d83bf6a43bab972d77a1a6e0f3b03d2> /System/Library/PrivateFrameworks/MobileKeyBag.framework/MobileKeyBag 0x365db000 - 0x365f9fff libresolv.9.dylib armv6 <9c94634beea733e754dc115737b6e63c> /usr/lib/libresolv.9.dylib 0x36746000 - 0x3683cfff libxml2.2.dylib armv6 <9c44d05cc67f1ebabd795903e581724e> /usr/lib/libxml2.2.dylib 0x3683e000 - 0x36888fff libCGFreetype.A.dylib armv6 <cfc94cfa17958f2f94c9eff208a7dace> /System/Library/Frameworks/CoreGraphics.framework/Resources/libCGFreetype.A.dylib 0x3694c000 - 0x3694ffff libAccessibility.dylib armv6 <74e0f77cc276a9412be268c795fdcbca> /usr/lib/libAccessibility.dylib 0x36955000 - 0x36a1ffff Celestial armv6 <11172a6ee53bdf067548cd4496bc5fe0> /System/Library/PrivateFrameworks/Celestial.framework/Celestial 0x36a2d000 - 0x36a30fff CrashReporterSupport armv6 <00bc60f690e6328b64e7a7b718edf45a> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/CrashReporterSupport 0x36a31000 - 0x36a74fff CoreTelephony armv6 <cabbce0fa7630065dc7e7d3ca3bc616c> /System/Library/Frameworks/CoreTelephony.framework/CoreTelephony 0x36c1c000 - 0x36c26fff AggregateDictionary armv6 <f7429444c955e4f13c6761d20032ab52> /System/Library/PrivateFrameworks/AggregateDictionary.framework/AggregateDictionary 0x36c2b000 - 0x36de1fff AudioToolbox armv6 <bb65e8ed531fe5923eb8ac00a7c0d87d> /System/Library/Frameworks/AudioToolbox.framework/AudioToolbox 0x36de2000 - 0x36e16fff AppSupport armv6 <783e14db9585fd063c0c2a755cd121b6> /System/Library/PrivateFrameworks/AppSupport.framework/AppSupport 0x36e17000 - 0x36e2dfff PersistentConnection armv6 <006723906b8ac250c1681a1821fbe94d> /System/Library/PrivateFrameworks/PersistentConnection.framework/PersistentConnection 0x37141000 - 0x37184fff SystemConfiguration armv6 <207f362e707871e74a292cfd1ea7893d> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration 0x372aa000 - 0x37477fff MediaToolbox armv6 <21ceabd0e5de17ad4e883c85fcd34d51> /System/Library/PrivateFrameworks/MediaToolbox.framework/MediaToolbox 0x37478000 - 0x3747dfff IOSurface armv6 <ffd66ca04dfe7d382d6961f0df3839ff> /System/Library/PrivateFrameworks/IOSurface.framework/IOSurface 0x3748d000 - 0x374f8fff libstdc++.6.dylib armv6 <eccd1d7183e73587b2c0aa5755a19c39> /usr/lib/libstdc++.6.dylib 0x374f9000 - 0x375e4fff CoreFoundation armv6 <ab0eac0ddd5b4ae1bf8541116e3c0bd1> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation 0x3760a000 - 0x3760bfff DataMigration armv6 <d2de7c0db77278484236669c2cdccabb> /System/Library/PrivateFrameworks/DataMigration.framework/DataMigration 0x37731000 - 0x37736fff libGFXShared.dylib armv6 <bd1c480607cc286288db1ca1aec64180> /System/Library/Frameworks/OpenGLES.framework/libGFXShared.dylib 0x377f6000 - 0x37817fff libRIP.A.dylib armv6 <22c6da37f3adf325f99c3a0494e04c02> /System/Library/Frameworks/CoreGraphics.fram

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  • How to place an element at the bottom of a page, without declaring a position?

    - by Earl Larson
    I have a row of icons that need to be at the bottom of the page, they also need to be fixed. Simple, right? Not. When you position them fixed, the icons fall into one another so only one icon shows. Well there goes that, but there also goes the chance of placing them at the bottom of the page since I need #icons { position:fixed; bottom:0; } I could always manually place them, but this means they cant be fixed like I need them too, and I would have to declare it for different browsers. Help? Link to website: Roseannebarr.tumblr.com Here is an example of my HTML <div id="outer"> {block:Photo} <img id="block" src="http://static.tumblr.com/ux4v5bf/vYSlebvt2/photo.png"> <div id="tooltip"> {LinkOpenTag}<img id="photo" src="{PhotoURL-500}" alt="{PhotoAlt}" />{LinkCloseTag} {block:Caption}<div class="caption">{Caption}</div>{/block:Caption} </div> {/block:Photo} </div>

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  • help me improve my sse yuv to rgb ssse3 code

    - by David McPaul
    Hello, I am looking to optimise some sse code I wrote for converting yuv to rgb (both planar and packed yuv functions). i am using SSSE3 at the moment but if there are useful functions from later sse versions thats ok. I am mainly interested in how I would work out processor stalls and the like. Anyone know of any tools that do static analysis of sse code? ; ; Copyright (C) 2009-2010 David McPaul ; ; All rights reserved. Distributed under the terms of the MIT License. ; ; A rather unoptimised set of ssse3 yuv to rgb converters ; does 8 pixels per loop ; inputer: ; reads 128 bits of yuv 8 bit data and puts ; the y values converted to 16 bit in xmm0 ; the u values converted to 16 bit and duplicated into xmm1 ; the v values converted to 16 bit and duplicated into xmm2 ; conversion: ; does the yuv to rgb conversion using 16 bit integer and the ; results are placed into the following registers as 8 bit clamped values ; r values in xmm3 ; g values in xmm4 ; b values in xmm5 ; outputer: ; writes out the rgba pixels as 8 bit values with 0 for alpha ; xmm6 used for scratch ; xmm7 used for scratch %macro cglobal 1 global _%1 %define %1 _%1 align 16 %1: %endmacro ; conversion code %macro yuv2rgbsse2 0 ; u = u - 128 ; v = v - 128 ; r = y + v + v >> 2 + v >> 3 + v >> 5 ; g = y - (u >> 2 + u >> 4 + u >> 5) - (v >> 1 + v >> 3 + v >> 4 + v >> 5) ; b = y + u + u >> 1 + u >> 2 + u >> 6 ; subtract 16 from y movdqa xmm7, [Const16] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm0,xmm7 ; y = y - 16 ; subtract 128 from u and v movdqa xmm7, [Const128] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm1,xmm7 ; u = u - 128 psubsw xmm2,xmm7 ; v = v - 128 ; load r,b with y movdqa xmm3,xmm0 ; r = y pshufd xmm5,xmm0, 0xE4 ; b = y ; r = y + v + v >> 2 + v >> 3 + v >> 5 paddsw xmm3, xmm2 ; add v to r movdqa xmm7, xmm1 ; move u to scratch pshufd xmm6, xmm2, 0xE4 ; move v to scratch psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r psraw xmm6,1 ; divide v by 2 paddsw xmm3, xmm6 ; and add to r psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r ; b = y + u + u >> 1 + u >> 2 + u >> 6 paddsw xmm5, xmm1 ; add u to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,4 ; divide u by 32 paddsw xmm5, xmm7 ; and add to b ; g = y - u >> 2 - u >> 4 - u >> 5 - v >> 1 - v >> 3 - v >> 4 - v >> 5 movdqa xmm7,xmm2 ; move v to scratch pshufd xmm6,xmm1, 0xE4 ; move u to scratch movdqa xmm4,xmm0 ; g = y psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,1 ; divide u by 2 psubsw xmm4,xmm6 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,2 ; divide v by 4 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g %endmacro ; outputer %macro rgba32sse2output 0 ; clamp values pxor xmm7,xmm7 packuswb xmm3,xmm7 ; clamp to 0,255 and pack R to 8 bit per pixel packuswb xmm4,xmm7 ; clamp to 0,255 and pack G to 8 bit per pixel packuswb xmm5,xmm7 ; clamp to 0,255 and pack B to 8 bit per pixel ; convert to bgra32 packed punpcklbw xmm5,xmm4 ; bgbgbgbgbgbgbgbg movdqa xmm0, xmm5 ; save bg values punpcklbw xmm3,xmm7 ; r0r0r0r0r0r0r0r0 punpcklwd xmm5,xmm3 ; lower half bgr0bgr0bgr0bgr0 punpckhwd xmm0,xmm3 ; upper half bgr0bgr0bgr0bgr0 ; write to output ptr movntdq [edi], xmm5 ; output first 4 pixels bypassing cache movntdq [edi+16], xmm0 ; output second 4 pixels bypassing cache %endmacro SECTION .data align=16 Const16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 Const128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 UMask db 0x01 db 0x80 db 0x01 db 0x80 db 0x05 db 0x80 db 0x05 db 0x80 db 0x09 db 0x80 db 0x09 db 0x80 db 0x0d db 0x80 db 0x0d db 0x80 VMask db 0x03 db 0x80 db 0x03 db 0x80 db 0x07 db 0x80 db 0x07 db 0x80 db 0x0b db 0x80 db 0x0b db 0x80 db 0x0f db 0x80 db 0x0f db 0x80 YMask db 0x00 db 0x80 db 0x02 db 0x80 db 0x04 db 0x80 db 0x06 db 0x80 db 0x08 db 0x80 db 0x0a db 0x80 db 0x0c db 0x80 db 0x0e db 0x80 ; void Convert_YUV422_RGBA32_SSSE3(void *fromPtr, void *toPtr, int width) width equ ebp+16 toPtr equ ebp+12 fromPtr equ ebp+8 ; void Convert_YUV420P_RGBA32_SSSE3(void *fromYPtr, void *fromUPtr, void *fromVPtr, void *toPtr, int width) width1 equ ebp+24 toPtr1 equ ebp+20 fromVPtr equ ebp+16 fromUPtr equ ebp+12 fromYPtr equ ebp+8 SECTION .text align=16 cglobal Convert_YUV422_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx mov esi, [fromPtr] mov edi, [toPtr] mov ecx, [width] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP REPEATLOOP: ; loop over width / 8 ; YUV422 packed inputer movdqa xmm0, [esi] ; should have yuyv yuyv yuyv yuyv pshufd xmm1, xmm0, 0xE4 ; copy to xmm1 movdqa xmm2, xmm0 ; copy to xmm2 ; extract both y giving y0y0 pshufb xmm0, [YMask] ; extract u and duplicate so each u in yuyv becomes u0u0 pshufb xmm1, [UMask] ; extract v and duplicate so each v in yuyv becomes v0v0 pshufb xmm2, [VMask] yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,16 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP ENDLOOP: ; Cleanup pop ecx pop esi pop edi mov esp, ebp pop ebp ret cglobal Convert_YUV420P_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx push eax push ebx mov esi, [fromYPtr] mov eax, [fromUPtr] mov ebx, [fromVPtr] mov edi, [toPtr1] mov ecx, [width1] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP1 REPEATLOOP1: ; loop over width / 8 ; YUV420 Planar inputer movq xmm0, [esi] ; fetch 8 y values (8 bit) yyyyyyyy00000000 movd xmm1, [eax] ; fetch 4 u values (8 bit) uuuu000000000000 movd xmm2, [ebx] ; fetch 4 v values (8 bit) vvvv000000000000 ; extract y pxor xmm7,xmm7 ; 00000000000000000000000000000000 punpcklbw xmm0,xmm7 ; interleave xmm7 into xmm0 y0y0y0y0y0y0y0y0 ; extract u and duplicate so each becomes 0u0u punpcklbw xmm1,xmm7 ; interleave xmm7 into xmm1 u0u0u0u000000000 punpcklwd xmm1,xmm7 ; interleave again u000u000u000u000 pshuflw xmm1,xmm1, 0xA0 ; copy u values pshufhw xmm1,xmm1, 0xA0 ; to get u0u0 ; extract v punpcklbw xmm2,xmm7 ; interleave xmm7 into xmm1 v0v0v0v000000000 punpcklwd xmm2,xmm7 ; interleave again v000v000v000v000 pshuflw xmm2,xmm2, 0xA0 ; copy v values pshufhw xmm2,xmm2, 0xA0 ; to get v0v0 yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,8 add eax,4 add ebx,4 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP1 ENDLOOP1: ; Cleanup pop ebx pop eax pop ecx pop esi pop edi mov esp, ebp pop ebp ret SECTION .note.GNU-stack noalloc noexec nowrite progbits

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  • rails add :prompt to form_tag fields?

    - by bob
    Hey guys, My question is simple. Can I add either of the blow :prompt => "Any" :include_blank => true to a form in form_tag. Here is an example. I would like to add :prompt to the select_tag :condition and select_tag :category fields and am having trouble. <ul id="homepage_searchbar"> <% form_tag junklists_path, :method => :get do %> <li> <%= image_tag('search_icon.png', :id => 'main_search_icon' ) %> </li> <li> <%= text_field_tag :search, "I'm looking for junk called...", :id => "main_field" %> </li> <li> <%= select_tag :condition, options_for_select(Condition.all.collect{|condition| [condition.name, condition.id]}) %> </li> <li> <%= select_tag :category, options_for_select(nested_set_options(Category) {|i| "#{'-' * i.level} #{i.name}"})%> </li> <li> <%= submit_tag "Go!", :name => 'main_submit', :id => "main_submit" %> </li> <% end %> </div> If I can't do it the way I want, how can I add a field at the top of the select boxes that has the text "Any" but has no value when the form is submitted? Thanks in advance!

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