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  • Privacy policy and terms of use language

    - by L. De Leo
    I have a Czech registered business with which I'm serving a web app mostly (but not exclusively) targeted to Italian customers. The server is in Amsterdam. The site will be multilingual (with 4 languages supported) but for now it's Italian only. What language should the privacy policy and terms and conditions be? What law should they refer to? Could I just offer these two docs in English? (Easier to write and to maintain)

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  • Git workflow for small teams

    - by janos
    I'm working on a git workflow to implement in a small team. The core ideas in the workflow: there is a shared project master that all team members can write to all development is done exclusively on feature branches feature branches are code reviewed by a team member other than the branch author the feature branch is eventually merged into the shared master and the cycle starts again The article explains the steps in this cycle in detail: https://github.com/janosgyerik/git-workflows-book/blob/small-team-workflow/chapter05.md Does this make sense or am I missing something?

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  • What is the best retort to "premature optimization is the root of all evil"

    - by waffles
    Often I hear the sentiment ... "Why worry about performance, write slow code, get your product to market ... don't worry about performance. You can sort that out later" The culmination of this sentiment is: "... premature optimization is the root of all evil ... #winning" I was wondering, does anybody have a good retort to this one liner. Ideally an equally strong one liner that encompasses the reverse of this sentiment?

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  • firebug autcomplete 1.2.1.1 come once again.

    - by anirudha
    firebug autocomplete is a addons to show the keyword in firebug. in Firebug 1.7 [beta] and 1.6 the old version not worked. now they are come once again the latest version have a facility to work in firebug 1.6 and 1.7 beta they also support all 4.08 preview. Download Firebug autocomplete the another plug-in StyleforWeb work as same as Firebug autcomplete used in notepad ++. by using them you can write the jQuery inside notepad ++.

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  • Mscorlib mocking minus the attribute

    - by mehfuzh
    Mocking .net framework members (a.k.a. mscorlib) is always a daunting task. It’s the breed of static and final methods and full of surprises. Technically intercepting mscorlib members is completely different from other class libraries. This is the reason it is dealt differently. Generally, I prefer writing a wrapper around an mscorlib member (Ex. File.Delete(“abc.txt”)) and expose it via interface but that is not always an easy task if you already have years old codebase. While mocking mscorlib members first thing that comes to people’s mind is DateTime.Now. If you Google through, you will find tons of example dealing with just that. May be it’s the most important class that we can’t ignore and I will create an example using JustMock Q2 with the same. In Q2 2012, we just get rid of the MockClassAtrribute for mocking mscorlib members. JustMock is already attribute free for mocking class libraries. We radically think that vendor specific attributes only makes your code smelly and therefore decided the same for mscorlib. Now, I want to fake DateTime.Now for the following class: public class NestedDateTime { public DateTime GetDateTime() { return DateTime.Now; } } It is the simplest one that can be. The first thing here is that I tell JustMock “hey we have a DateTime.Now in NestedDateTime class that we want to mock”. To do so, during the test initialization I write this: .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Mock.Replace(() => DateTime.Now).In<NestedDateTime>(x => x.GetDateTime());.csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } I can also define it for all the members in the class, but that’s just a waste of extra watts. Mock.Replace(() => DateTime.Now).In<NestedDateTime>(); Now question, why should I bother doing it? The answer is that I am not using attribute and with this approach, I can mock any framework members not just File, FileInfo or DateTime. Here to note that we already mock beyond the three but when nested around a complex class, JustMock was not intercepting it correctly. Therefore, we decided to get rid of the attribute altogether fixing the issue. Finally, I write my test as usual. [TestMethod] public void ShouldAssertMockingDateTimeFromNestedClass() { var expected = new DateTime(2000, 1, 1); Mock.Arrange(() => DateTime.Now).Returns(expected); Assert.Equal(new NestedDateTime().GetDateTime(), expected); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } That’s it, we are good. Now let me do the same for a random one, let’s say I want mock a member from DriveInfo: Mock.Replace<DriveInfo[]>(() => DriveInfo.GetDrives()).In<MsCorlibFixture>(x => x.ShouldReturnExpectedDriveWhenMocked()); Moving forward, I write my test: [TestMethod] public void ShouldReturnExpectedDriveWhenMocked() { Mock.Arrange(() => DriveInfo.GetDrives()).MustBeCalled(); DriveInfo.GetDrives(); Mock.Assert(()=> DriveInfo.GetDrives()); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here is one convention; you have to replace the mscorlib member before executing the target method that contains it. Here the call to DriveInfo is within the MsCorlibFixture therefore it should be defined during test initialization or before executing the test method. Hope this gives you the idea.

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  • how to save a gtktextbuffer content in file

    - by user1565593
    i tried to save sengtktextbuffer content in a file. my code seens working but i have a problem in file. some characters are unreadable in outfile outfile my code: def on_save_clicked(self, widget, data=None): start = self.textbuffer.get_start_iter() end = self.textbuffer.get_end_iter() this = self.textbuffer.get_text(start, end, False) format = self.textbuffer.register_serialize_tagset(this) data = self.textbuffer.serialize(self.textbuffer, format, start, end) outfile = open("/home/christophe/toto.txt", "w") outfile.write(data) outfile.close() what is wrong in my code? thanks for your help

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  • Need help to install Ubuntu on Win7 Alienware M17xR3, installing not working

    - by Rodrigo
    Please I need help to install linux on my computer to start analyzing Next Generation Sequencing (molecular genetics) for my work. I've tried to install from all different ways and forms and it gave me different errors. First I will describe my system: Alienware M17x R3 Raid Drive 596GB (2x 298 GB) Windows7 primary partition C: The hardrive is divided in 3 primary partitions (can't do 4 don't know why) 1st: Fat16 no name capacity 40mbs almost not used (has files like command.com, dellbio.bin, dellrmk.bin and oobedone.flg) I dont know what this is for but is blocked and non system (Status:none). 2nd: Recovery NTFS 9GB (Status:system) and it seems to have boot files. 3rd: CD: Windos OS (status:boot). And I have 2 Logical drivers F: data for backup and games :D (300gb) G: For trying to install the Linux (Already tried with Fat32, Ext2, ext3 and ext4) Installing with Wubi on F: and G: Instalation looks good on windows ask to restart dos mode appears: try (HD0,0) non-ms:skip try (HD0,1) NTFS5: No Wibildr try (HD0,2) NTFS5: Error: "Prefix" is not set. Installing with Wubi on C: Installation looks good on windows ask to restart dos mode apears: Mount denied becouse NTFS volume is already exclusive opened, the volume may be already mounted or another software may use it which could be identified for example by the help of the 'FUSER' command Mount devdm-4 Could not find installation files /ubuntu/install custom-installation Run 'Chkdsk /r' on windows and restart...blablablalba... that should correct. done this didn't work. Tried installing with USB drive and after burning a CD with the Iso file download from the official website: I've tried the option to install along windows with a G: drive in FAT32, EXT2,3 and 4, I've tried to leave unallocated data, without the driver G at all... appears this everytime: http://i.stack.imgur.com/eo2Ie.png pres ok it ask me to: Not possible to install the boot loader at the location: specify new location: I've tried to select all the drivers non is accepted If I ask to continue without installing the boot loader he ask me to install later by myself which I'm trying to figure it out but I'm not really good to understand how ppl get to the programming part like a DOS to write down couse I'm a newb and I've dont work on dos or linux before... I've read that the boot loader has to be installed on the primary partition, but I'm not sure what I can delete from those 2 partitions that would let me get 1 extra... and it seems that the one that windows use is protected to write down so the software is not touching it... Please if someone have any idea to help me out... I've got a course tomorrow of how to use the software to analyze the data and I wanted to take my computer with me, so I've passed the last 3 days trying to search different ways to solve. My question is also post on the bugs.launchpad.net link here: lounchpad.net bug #882695

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  • HP pavilion dv4 1413la

    - by Pablo Bastidas
    I had Ubuntu 10.10 in my Laptop Hp Pavilion dv4 1413la one year ago, I bought a Lenovo and I gave my wife the HP. She had Windows 7 but she said me that I intalled Ubuntu 11.11. I installed ubuntu 11.11 in the HP but i had problems. It freezing frecuently and i don't know What happen The touch mouse work for a moment an after doesn't work y kill genome-session and work again Please help me. PD: I don't speak English, I speak Spanish, I was trying, excuse me if I write bad.

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  • Diving into Scala with Cay Horstmann

    - by Janice J. Heiss
    A new interview with Java Champion Cay Horstmann, now up on otn/java, titled  "Diving into Scala: A Conversation with Java Champion Cay Horstmann," explores Horstmann's ideas about Scala as reflected in his much lauded new book,  Scala for the Impatient.  None other than Martin Odersky, the inventor of Scala, called it "a joy to read" and the "best introduction to Scala". Odersky was so enthused by the book that he asked Horstmann if the first section could be made available as a free download on the Typesafe Website, something Horstmann graciously assented to. Horstmann acknowledges that some aspects of Scala are very complex, but he encourages developers to simply stay away from those parts of the language. He points to several ways Java developers can benefit from Scala: "For example," he says, " you can write classes with less boilerplate, file and XML handling is more concise, and you can replace tedious loops over collections with more elegant constructs. Typically, programmers at this level report that they write about half the number of lines of code in Scala that they would in Java, and that's nothing to sneeze at. Another entry point can be if you want to use a Scala-based framework such as Akka or Play; you can use these with Java, but the Scala API is more enjoyable. " Horstmann observes that developers can do fine with Scala without grasping the theory behind it. He argues that most of us learn best through examples and not through trying to comprehend abstract theories. He also believes that Scala is the most attractive choice for developers who want to move beyond Java and C++.  When asked about other choices, he comments: "Clojure is pretty nice, but I found its Lisp syntax a bit off-putting, and it seems very focused on software transactional memory, which isn't all that useful to me. And it's not statically typed. I wanted to like Groovy, but it really bothers me that the semantics seems under-defined and in flux. And it's not statically typed. Yes, there is Groovy++, but that's in even sketchier shape. There are a couple of contenders such as Kotlin and Ceylon, but so far they aren't real. So, if you want to do work with a statically typed language on the JVM that exists today, Scala is simply the pragmatic choice. It's a good thing that it's such a nice choice." Learn more about Scala by going to the interview here.

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  • Licenses that i can use for my works, web apps, desktop apps, wordpress themes etc

    - by jiewmeng
    I originally thought of creative commons when while reading a book about wordpress (professional wordpress), I learned that I should also specify that the product is provided ... WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE and they recommend GNU GPL. How do I write a license or select 1? btw, what does 'MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE' mean actually? Isn't without warranty enough?

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  • Search Engine Optimization - The Death of SEO

    In the past it was very easy to optimize a website. All you had to do is create a strong title, write up a keyword rich description and throw in a few industry specific keywords to get your site to rank on the first page of Google, Yahoo, MSN (now Bing), etc.

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  • Media Monkey music management alternative?

    - by DeoxNa
    Media Monkey has some great and simple music management tools, like batch renaming, moving, fetching metadata, etc. I use Picard for some music organization, but it doesn't have as many options, namely that it will only automatically rename music it finds in its database and I have a lot of classical music which isn't in any data base or is already named how I want it (in their filenames) and I want to write the correct metadata and organize these files into folders. So is there other music management applications in linux other than Picard with a similar feature set to Media Monkey?

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  • Frames per Second and Updates per Second [on hold]

    - by matt murray
    So this is more a general resources question, as I am seeking knowledge on how best to conserve resources in a game (I am writing in Java, and please this is not a thread on what language I should write it in, I have already chosen Java) so that the updates and frames per second could be the highest they could be. In general I am just searching for any articles you may have, any personal experience, anything what so ever that could be of use to a pretty new Java game developer on the subject! Thanks in advance!

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  • Should a website be on a topic?

    - by Rana Prathap
    I run an online writers' community where authors publish their literature works and other members of the community read and comment on them. The authors write a wide variety of literature pieces(such as haikus, stories, poems, scientific articles, personal narratives) on a wide variety of topics(about sun and anything under it). My intention of providing the authors with search engine traffic is largely affected by the non existence of topical focus of the website(or so I think). Is there a way to overcome this problem?

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  • Corporate tech blogs?

    - by shoosh
    I'm trying to convince my emplyer, a small startup, to setup a blog for the engineers to write about interesting topic in technology we use daily. This would be a separate blog than the one dedicated for product and marketing stuff. I was thinking about something like Joel's blog but focused more on actual code rather than management. Do you know of any successful existing blogs like that? Tech blogs run by the employees of a company?

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  • Canonicalization issue regarding academic URL vs. blog URL

    - by user5395
    I'm sorry if what I am about to write is long-winded. I only wish to be clear. I am an academic in the scientific community. I maintain a web site for my research, teaching, and other professional activities. Until recently, the content for this site was hosted in a directory on my university department's own server. The address is of the typical form (universityname).edu/~(myusername) I decided that I wanted to use WordPress in order to host and manage my page. So I set up a WordPress.com blog and then replaced the index.html file in (universityname).edu/~(myusername) with a new one consisting of a single frame, containing the WordPress.com blog. Now when a user visits (universityname).edu/~(myusername), he or she sees the blog instead. This has been pretty nice because, even when the user clicks on links between pages or posts in the blog, the only thing showing up in the address bar of the browser is www.(universityname).edu/~(myusername), because the blog is constrained to a frame. However, the effect of this change on the search side of things has not been so kind to me. Before, when someone searched for my name in Google, the first result was always (universityname).edu/~(myusername). This is the most desirable outcome, for professional reasons. (Having my academic URL come up first suggests that I am an accredited professional, and not just some crank with a blog!) But now, Google seems to have canonicalized my web presence under the blog's WordPress.com address. It has completely forgotten about my academic URL and considers the WordPress.com address to be the best address representing me on the web. Unfortunately, WordPress.com doesn't support the canonical tag, so I can't tell the blog to advertise itself as my academic URL in the header. (It doesn't seem to help at all that I have used the WordPress.com dashboard to turn on no-indexing of the blog.) One obvious solution would be to use the departmental server to host my content again, and use a local installation of the WordPress platform. For reasons beyond my control, the platform will not be deployed on the departmental server at this time. Another solution would be to use shared hosting with WordPress.org support, because the WordPress.org platform does support the canonical tag (albeit via a plug-in). But this seems to usually require purchasing a domain name and other fees, and there is no guarantee that Google will listen to the canonical tag (it might use whatever domain name I end up with instead). Is there a way I can more cleverly integrate the WordPress.com blog into a page hosted on my department's server? Is there some PHP code I can write to retrieve the blog's contents in a way that Google won't treat as a link / "perceive" the blog? Please note: I am a PHP novice at best. I just feel there should be a simpler solution to all this, within the constraints of what I have described above. Thanks!

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  • UV Atlas Generation and Seam Removal

    - by P. Avery
    I'm generating light maps for scene mesh objects using DirectX's UV Atlas Tool( D3DXUVAtlasCreate() ). I've succeeded in generating an atlas, however, when I try to render the mesh object using the atlas the seams are visible on the mesh. Below are images of a lightmap generated for a cube. Here is the code I use to generate a uv atlas for a cube: struct sVertexPosNormTex { D3DXVECTOR3 vPos, vNorm; D3DXVECTOR2 vUV; sVertexPosNormTex(){} sVertexPosNormTex( D3DXVECTOR3 v, D3DXVECTOR3 n, D3DXVECTOR2 uv ) { vPos = v; vNorm = n; vUV = uv; } ~sVertexPosNormTex() { } }; // create a light map texture to fill programatically hr = D3DXCreateTexture( pd3dDevice, 128, 128, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &pLightmap ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to D3DXCreateTexture( lightmap )", __LINE__, hr ); return hr; } // get the zero level surface from the texture IDirect3DSurface9 *pS = NULL; pLightmap->GetSurfaceLevel( 0, &pS ); // clear surface pd3dDevice->ColorFill( pS, NULL, D3DCOLOR_XRGB( 0, 0, 0 ) ); // load a sample mesh DWORD dwcMaterials = 0; LPD3DXBUFFER pMaterialBuffer = NULL; V_RETURN( D3DXLoadMeshFromX( L"cube3.x", D3DXMESH_MANAGED, pd3dDevice, &pAdjacency, &pMaterialBuffer, NULL, &dwcMaterials, &g_pMesh ) ); // generate adjacency DWORD *pdwAdjacency = new DWORD[ 3 * g_pMesh->GetNumFaces() ]; g_pMesh->GenerateAdjacency( 1e-6f, pdwAdjacency ); // create light map coordinates LPD3DXMESH pMesh = NULL; LPD3DXBUFFER pFacePartitioning = NULL, pVertexRemapArray = NULL; FLOAT resultStretch = 0; UINT numCharts = 0; hr = D3DXUVAtlasCreate( g_pMesh, 0, 0, 128, 128, 3.5f, 0, pdwAdjacency, NULL, NULL, NULL, NULL, NULL, 0, &pMesh, &pFacePartitioning, &pVertexRemapArray, &resultStretch, &numCharts ); if( SUCCEEDED( hr ) ) { // release and set mesh SAFE_RELEASE( g_pMesh ); g_pMesh = pMesh; // write mesh to file hr = D3DXSaveMeshToX( L"cube4.x", g_pMesh, 0, ( const D3DXMATERIAL* )pMaterialBuffer->GetBufferPointer(), NULL, dwcMaterials, D3DXF_FILEFORMAT_TEXT ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to D3DXSaveMeshToX() at OnD3D9CreateDevice()", __LINE__, hr ); } // fill the the light map hr = BuildLightmap( pS, g_pMesh ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to BuildLightmap()", __LINE__, hr ); } } else { DebugStringDX( "Main", "Failed to D3DXUVAtlasCreate() at OnD3D9CreateDevice()", __LINE__, hr ); } SAFE_RELEASE( pS ); SAFE_DELETE_ARRAY( pdwAdjacency ); SAFE_RELEASE( pFacePartitioning ); SAFE_RELEASE( pVertexRemapArray ); SAFE_RELEASE( pMaterialBuffer ); Here is code to fill lightmap texture: HRESULT BuildLightmap( IDirect3DSurface9 *pS, LPD3DXMESH pMesh ) { HRESULT hr = S_OK; // validate lightmap texture surface and mesh if( !pS || !pMesh ) return E_POINTER; // lock the mesh vertex buffer sVertexPosNormTex *pV = NULL; pMesh->LockVertexBuffer( D3DLOCK_READONLY, ( void** )&pV ); // lock the mesh index buffer WORD *pI = NULL; pMesh->LockIndexBuffer( D3DLOCK_READONLY, ( void** )&pI ); // get the lightmap texture surface description D3DSURFACE_DESC desc; pS->GetDesc( &desc ); // lock the surface rect to fill with color data D3DLOCKED_RECT rct; hr = pS->LockRect( &rct, NULL, 0 ); if( FAILED( hr ) ) { DebugStringDX( "main.cpp:", "Failed to IDirect3DTexture9::LockRect()", __LINE__, hr ); return hr; } // iterate the pixels of the lightmap texture // check each pixel to see if it lies between the uv coordinates of a cube face BYTE *pBuffer = ( BYTE* )rct.pBits; for( UINT y = 0; y < desc.Height; ++y ) { BYTE* pBufferRow = ( BYTE* )pBuffer; for( UINT x = 0; x < desc.Width * 4; x+=4 ) { // determine the pixel's uv coordinate D3DXVECTOR2 p( ( ( float )x / 4.0f ) / ( float )desc.Width + 0.5f / 128.0f, y / ( float )desc.Height + 0.5f / 128.0f ); // for each face of the mesh // check to see if the pixel lies within the face's uv coordinates for( UINT i = 0; i < 3 * pMesh->GetNumFaces(); i +=3 ) { sVertexPosNormTex v[ 3 ]; v[ 0 ] = pV[ pI[ i + 0 ] ]; v[ 1 ] = pV[ pI[ i + 1 ] ]; v[ 2 ] = pV[ pI[ i + 2 ] ]; if( TexcoordIsWithinBounds( v[ 0 ].vUV, v[ 1 ].vUV, v[ 2 ].vUV, p ) ) { // the pixel lies b/t the uv coordinates of a cube face // light contribution functions aren't needed yet //D3DXVECTOR3 vPos = TexcoordToPos( v[ 0 ].vPos, v[ 1 ].vPos, v[ 2 ].vPos, v[ 0 ].vUV, v[ 1 ].vUV, v[ 2 ].vUV, p ); //D3DXVECTOR3 vNormal = v[ 0 ].vNorm; // set the color of this pixel red( for demo ) BYTE ba[] = { 0, 0, 255, 255, }; //ComputeContribution( vPos, vNormal, g_sLight, ba ); // copy the byte array into the light map texture memcpy( ( void* )&pBufferRow[ x ], ( void* )ba, 4 * sizeof( BYTE ) ); } } } // go to next line of the texture pBuffer += rct.Pitch; } // unlock the surface rect pS->UnlockRect(); // unlock mesh vertex and index buffers pMesh->UnlockIndexBuffer(); pMesh->UnlockVertexBuffer(); // write the surface to file hr = D3DXSaveSurfaceToFile( L"LightMap.jpg", D3DXIFF_JPG, pS, NULL, NULL ); if( FAILED( hr ) ) DebugStringDX( "Main.cpp", "Failed to D3DXSaveSurfaceToFile()", __LINE__, hr ); return hr; } bool TexcoordIsWithinBounds( const D3DXVECTOR2 &t0, const D3DXVECTOR2 &t1, const D3DXVECTOR2 &t2, const D3DXVECTOR2 &p ) { // compute vectors D3DXVECTOR2 v0 = t1 - t0, v1 = t2 - t0, v2 = p - t0; float f00 = D3DXVec2Dot( &v0, &v0 ); float f01 = D3DXVec2Dot( &v0, &v1 ); float f02 = D3DXVec2Dot( &v0, &v2 ); float f11 = D3DXVec2Dot( &v1, &v1 ); float f12 = D3DXVec2Dot( &v1, &v2 ); // Compute barycentric coordinates float invDenom = 1 / ( f00 * f11 - f01 * f01 ); float fU = ( f11 * f02 - f01 * f12 ) * invDenom; float fV = ( f00 * f12 - f01 * f02 ) * invDenom; // Check if point is in triangle if( ( fU >= 0 ) && ( fV >= 0 ) && ( fU + fV < 1 ) ) return true; return false; } Screenshot Lightmap I believe the problem comes from the difference between the lightmap uv coordinates and the pixel center coordinates...for example, here are the lightmap uv coordinates( generated by D3DXUVAtlasCreate() ) for a specific face( tri ) within the mesh, keep in mind that I'm using the mesh uv coordinates to write the pixels for the texture: v[ 0 ].uv = D3DXVECTOR2( 0.003581, 0.295631 ); v[ 1 ].uv = D3DXVECTOR2( 0.003581, 0.003581 ); v[ 2 ].uv = D3DXVECTOR2( 0.295631, 0.003581 ); the lightmap texture size is 128 x 128 pixels. The upper-left pixel center coordinates are: float halfPixel = 0.5 / 128 = 0.00390625; D3DXVECTOR2 pixelCenter = D3DXVECTOR2( halfPixel, halfPixel ); will the mapping and sampling of the lightmap texture will require that an offset be taken into account or that the uv coordinates are snapped to the pixel centers..? ...Any ideas on the best way to approach this situation would be appreciated...What are the common practices?

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  • SQL SERVER Subquery or Join Various Options SQL Server Engine knows the Best

    This is followup post of my earlier article SQL SERVER Convert IN to EXISTS Performance Talk, after reading all the comments I have received I felt that I could write more on the same subject to clear few things out. First let us run following four queries, all of them are giving exactly [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • XNA Moddable Game - Architecture Design and Reflection

    - by David K
    I've decided to embark on an XNA moddable game project of a simple rogue style. For all purposes of this question, I'm going to not be using a scripting engine, but rather allow modders to directly compile assemblies that are loaded by the game at run time. I know about the security problems this may raise. So in order to expose the moddable content, I have gone about creating a generic project in XNA called MyModel. This contains a number of interfaces that all inherit from IPlugin, such as IGameSystem, IRenderingSystem, IHud, IInputSystem etc. Then I've created another project called MyRogueModel. This references MyModel project, and holds interfaces such as IMonster, IPlayer, IDungeonGenerator, IInventorySystem. More rogue specific interfaces, but again, all interfaces in this project inherit from IPlugin. Then finally, I've created another project called MyRogueGame, that references both MyModel and MyRogueModel projects. This project will be the game that you run and play. Here I have put the actual implementation of the Monster, DungeonGenerator, InputSystem and RenderingSystem classes. This project will also scan the mods directory during run time and load any IPlugins it finds using reflection and override anything it finds from the default. For example if it finds a new implementation of the DungeonGenerator it will use that one instead. Now my question is, in order to get this far, I have effectively 2 projects that contain nothing but interfaces... which seems a little... strange ? For people to create mods for the game, I would give them both the MyModel and MyRogueModel assemblies in which they would reference. I'm not sure whether this is the right way to do it, but my reasoning goes as follows : If I write 1 input system, I can use it in any game I write. If I create 3 rogue like games, and a modder writes 1 rendering system, that modder could use the rendering system for all 3 games, because it all comes from the MyModel project. I come from a more web based C# role, so having empty interface projects doesn't seem wrong, its just something I haven't done before. Before I embark on something that might be crazy, I'd just like to know whether this is a foolish idea and whether there's a better (or established) design principle I should be following ?

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  • How I Work: Staying Productive Whilst Traveling

    - by BuckWoody
    I travel a lot. Not like some folks that are gone every week, mind you, although in the last month I’ve been to: Cambridge, UK; Anchorage, AK; San Jose, CA; Copenhagen, DK, Boston, MA; and I’m currently en-route to Anaheim, CA.  While this many places in a month is a bit unusual for me, I would say I travel frequently. I’ve travelled most of my 28+ years in IT, and at one time was a consultant traveling weekly.   With that much time away from my primary work location, I have to find ways to stay productive. Some might say “just rest – take a nap!” – but I’m not able to do that. For one thing, I’m a very light sleeper and I’ve never slept on a plane - even a 30+ hour trip to New Zealand in Business Class - so that just isn’t option. I also am not always in the plane, of course. There’s the hotel, the taxi/bus/train, the airport and then all that over again when I arrive. Since my regular jobs have many demands, I have to get work done.   Note: No, I’m not always focused on work. I need downtime just like everyone else. Sometimes I just think, watch a movie or listen to tunes – and I give myself permission to do that anytime – sometimes the whole trip. I have too fewheartbeats left in life to only focus on work – it’s just not that important, and neither am I. Some of these tasks are letters to friends and family, or other personal things. What I’m talking about here is a plan, not some task list I have to follow. When I get to the location I’m traveling to, I always build in as much time as I can to ensure I enjoy those sights and the people I’m with. I would find traveling to be a waste if not for that.   The Unrealistic Expectation As I would evaluate the trip I was taking – say a 6-8 hour flight – I would expect to get 10-12 hours of work done. After all, there’s the time at the airport, the taxi and so on, and then of course the time in the air with all of the room, power, internet and everything else I needed to get my work done. I would pile up tasks at home, pack my bags, and head happily to the magical land of the TSA.   Right. On return from the trip, I had accomplished little, had more e-mails and other work that had piled up, and I was tired, hungry, and unorganized. This had to change. So, I decided to do three things: Segment my work Set realistic expectations Plan accordingly  Segmenting By Available Resources The first task was to decide what kind of work I could do in each location – if any. I found that I was dependent on a few things to get work done, such as power, the Internet, and a place to sit down. Before I fly, I take some time at home to get all of the work I’d like to accomplish while away segmented into these areas, and print that out on paper, which goes in my suit-coat pocket along with a mechanical pencil. I print my tickets, and I’m all set for the adventure ahead. Then I simply do each kind of work whenever I’m in that situation. No power There are certain times when I don’t have power available. But not only that, I might not even be able to use most of my electronics. So I now schedule as many phone calls as I can for the taxi/bus/train ride and the airports as I can. I have a paper notebook (Moleskine, of course) and a pencil and I print out any notes or numbers I need prior to the trip. Once I’m airborne or at the airport, I work on my laptop. I check and respond to e-mails, create slides, write code, do architecture, whatever I can.  If I can’t use any electronics, or once the power runs out, I schedule time for reading. I can read at the airport or anywhere, actually, even in-flight or any other transport. I “read with a pencil”, meaning I take a lot of notes, which I liketo put in OneNote, but since in most cases I don’t have power, I use the Moleskine to do that. Speaking of which, sometimes as I’m thinking I come up with new topics, ideas, blog posts, or things to teach in my classes. Once again I take out the notebook and write it down. All of these notes get a check-mark when I get back to the office and transfer the writing to OneNote. I’ve tried those “smart pens” and so on to automate this, but it just never works out. Pencil and paper are just fine. As I mentioned, sometime I just need to think. I’ll do nothing, and let my mind wander, thinking of nothing in particular, or some math problem or science question I’m interested in. My only issue with this is that I communicate tothink, and I don’t want to drive people crazy by being that guy that won’t shut up, so I think in a different way. Power, but no Internet or Phone If I have power but no Internet or phone, I focus on the laptop and the tablet as before, and I also recharge my other gadgets. Power, Internet, Phone and a Place to Work At first I thought that when I arrived at the hotel or event I could get the same amount of work done that I do at the office. Not so. There’s simply too many distractions, things you need, or other issues that allow this. Of course, Ican work on any device, read, think, write or whatever, but I am simply not as productive as I am in my home office. So I plan for about 25-50% as much work getting done in this environment as I think I could really do. I’ve done some measurements, and this holds out to be true almost every time. The key is that I re-set my expectations (and my co-worker’s expectations as well) that this is the case. I use the Out-Of-Office notices to let people know that I’m just not going to be 100% at this time – it’s hard for everyone, but it’s more honest and realistic, and I’d rather they know that – and that I realize that – than to let them think I’m totally available. Because I’m not – I’m traveling. I don’t tend to put too much detail, because after all I don’t necessarily want to let people know when I’m not home :) but I do think it’s important to let people that depend on my know that I’ll get back with them later. I hope this helps you think through your own methodology of staying productive when you travel. Or perhaps you just go offline, and don’t worry about any of this – good for you! That’s completely valid as well.   (Oh, and yes, I wrote this at 35K feet, on Alaska Airlines on a trip. :)  Practice what you preach, Buck.)

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  • How do I change Firefox's `about:config` from a shell script?

    - by James Haigh
    On of the first things I do when first using a fresh Firefox profile, is to set browser.urlbar.trimURLs to false (which really should be changeable though ‘Preferences’ or should have remained default), and to change the search and homepage defaults to DuckDuckGo. Currently I manually go to about:config, click through the angry warning message, and search for the keys (which unlike in DConf Editor, aren't even organised). So I would like to know how to read and write these keys from the command-line so that I can add these tweaks to my customisations script.

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  • How to draw texture to screen in Unity?

    - by user1306322
    I'm looking for a way to draw textures to screen in Unity in a similar fashion to XNA's SpriteBatch.Draw method. Ideally, I'd like to write a few helper methods to make all my XNA code work in Unity. This is the first issue I've faced on this seemingly long journey. I guess I could just use quads, but I'm not so sure it's the least expensive way performance-wise. I could do that stuff in XNA anyway, but they made SpriteBatch not without a reason, I believe.

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  • Exceptional PowerShell DBA Pt 3 - Collation and Fragmentation

    In this final look into his everyday essentials, Laerte Junior provides some useful scripts for the DBA that use an alternative way of error-logging. He shows how to use a PowerShell script to check and, if necessary, to defragment your indexes, write data to a SQL Server table, and change the collation for a table. Being an exceptional DBA just got a little easier.

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  • Must-have Open Source Applications for Writers

    <b>Linux Beacon:</b> "Although OpenOffice.org Writer and AbiWord top the list of open source software for those who write for work or fun, they are not the be-all-and-end-all of writing tools. In fact, there are quite a few other nifty applications that can help you to collect ideas, manage notes, edit documents, and even improve your writing."

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  • Liskov principle: violation by type-hinting

    - by Elias Van Ootegem
    According to the Liskov principle, a construction like the one below is invalid, as it strengthens a pre-condition. I know the example is pointless/nonsense, but when I last asked a question like this, and used a more elaborate code sample, it seemed to distract people too much from the actual question. //Data models abstract class Argument { protected $value = null; public function getValue() { return $this->value; } abstract public function setValue($val); } class Numeric extends Argument { public function setValue($val) { $this->value = $val + 0;//coerce to number return $this; } } //used here: abstract class Output { public function printValue(Argument $arg) { echo $this->format($arg); return $this; } abstract public function format(Argument $arg); } class OutputNumeric extends Output { public function format(Numeric $arg)//<-- VIOLATION! { $format = is_float($arg->getValue()) ? '%.3f' : '%d'; return sprintf($format, $arg->getValue()); } } My question is this: Why would this kind of "violation" be considered harmful? So much so that some languages, like the one I used in this example (PHP), don't even allow this? I'm not allowed to strengthen the type-hint of an abstract method but, by overriding the printValue method, I am allowed to write: class OutputNumeric extends Output { final public function printValue(Numeric $arg) { echo $this->format($arg); } public function format(Argument $arg) { $format = is_float($arg->getValue()) ? '%.3f' : '%d'; return sprintf($format, $arg->getValue()); } } But this would imply repeating myself for each and every child of Output, and makes my objects harder to reuse. I understand why the Liskov principle exists, don't get me wrong, but I find it somewhat difficult to fathom why the signature of an abstract method in an abstract class has to be adhered to so much stricter than a non-abstract method. Could someone explain to me why I'm not allowed to hind at a child class, in a child class? The way I see it, the child class OutputNumeric is a specific use-case of Output, and thus might need a specific instance of Argument, namely Numeric. Is it really so wrong of me to write code like this?

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