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  • Byte-Pairing for data compression

    - by user1669533
    Question about Byte-Pairing for data compression. If byte pairing converts two byte values to a single byte value, splitting the file in half, then taking a gig file and recusing it 16 times shrinks it to 62,500,000. My question is, is byte-pairing really efficient? Is the creation of a 5,000,000 iteration loop, to be conservative, efficient? I would like some feed back on and some incisive opinions please. Dave, what I read was: "The US patent office no longer grants patents on perpetual motion machines, but has recently granted at least two patents on a mathematically impossible process: compression of truly random data." I was not inferring the Patent Office was actually considering what I am inquiring about. I was merely commenting on the notion of a "mathematically impossible process." If someone has, in some way created a method of having a "single" data byte as a placeholder of 8 individual bytes of data, that would be a consideration for a patent. Now, about the mathematically impossibility of an 8 to 1 compression method, it is not so much a mathematically impossibility, but a series of rules and conditions that can be created. As long as there is the rule of 8 or 16 bit representation of storing data on a medium, there are ways to manipulate data that mirrors current methods, or creation by a new way of thinking.

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  • Unit Testing Private Method in Resource Managing Class (C++)

    - by BillyONeal
    I previously asked this question under another name but deleted it because I didn't explain it very well. Let's say I have a class which manages a file. Let's say that this class treats the file as having a specific file format, and contains methods to perform operations on this file: class Foo { std::wstring fileName_; public: Foo(const std::wstring& fileName) : fileName_(fileName) { //Construct a Foo here. }; int getChecksum() { //Open the file and read some part of it //Long method to figure out what checksum it is. //Return the checksum. } }; Let's say I'd like to be able to unit test the part of this class that calculates the checksum. Unit testing the parts of the class that load in the file and such is impractical, because to test every part of the getChecksum() method I might need to construct 40 or 50 files! Now lets say I'd like to reuse the checksum method elsewhere in the class. I extract the method so that it now looks like this: class Foo { std::wstring fileName_; static int calculateChecksum(const std::vector<unsigned char> &fileBytes) { //Long method to figure out what checksum it is. } public: Foo(const std::wstring& fileName) : fileName_(fileName) { //Construct a Foo here. }; int getChecksum() { //Open the file and read some part of it return calculateChecksum( something ); } void modifyThisFileSomehow() { //Perform modification int newChecksum = calculateChecksum( something ); //Apply the newChecksum to the file } }; Now I'd like to unit test the calculateChecksum() method because it's easy to test and complicated, and I don't care about unit testing getChecksum() because it's simple and very difficult to test. But I can't test calculateChecksum() directly because it is private. Does anyone know of a solution to this problem?

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  • Dockable panes created in CChildFrame not visible the second time the app. starts.

    - by Nijenhuis
    Hi, I have created some dockable panes in CChildFrame::OnCreate() The first time i start the application they are shown. The second time i start the application they are created but the splitterwindows are completly against the sides of the clients area (bottom and right), so not visible. So i have to use the mouse to pull the splitters into the clientarea so that the dockable windows become visible again. If i do File-New in my app a new client window is created and showing the dockable windows as they should be. I Think this has something to do with saving the windows layout in the registry, because if i change SetRegistryKey(_T("61sakjgsajkdg")); in the CWinApp derived class of my app. and rerun they are shown again the first time. (but not the second time i restart the app). How can i save the layout of those dockable windows as well, so if i restart my app. they are visible ? Or else how do i prevent my app. of overwritting the window layout with the one previously saved. Something to do with LoadCustomState() and SaveCustomState() ?, i could no find any info on howto implement those methods. I have here a link to the demo project to demonstrate what i mean: http://www.4shared.com/file/237193472/c384f0f6/GUI60.html Could someone tell me how to show those dockable windows in my CChildFrame class the second time the app starts?

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  • Drawing graphics on top of a JButton

    - by trinth
    I have a situation wherein I have a bunch of JButtons on a GridLayout. I need each of the JButtons to have: a background image (but retain the ability to keep the default button look if needed) custom graphics drawn on top by other classes I have no trouble with the background image, since I am using setIcon() but I am having problems drawing things on top of the background. At one point I was able to draw on top of the button, but after the button was clicked, the drawings disappeared. How can make the button keep this drawing state? Basically, I need a way for my JButtons to have public methods that would allow another class to draw anything on it such as: public void drawSomething() { Graphics g = this.getGraphics(); g.drawOval(3,2,2,2); repaint(); } or public Graphics getGraphics() { return this.getGraphics(); } then another class could do this: button.getGraphics().drawSomething(); The latter is more what I am looking for but the first is equally useful. Is there any way to go about this? Also, overriding the parent class method paintComponent() doesn't help since I need each button to have different graphics.

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  • What are Code Smells? What is the best way to correct them?

    - by Rob Cooper
    OK, so I know what a code smell is, and the Wikipedia Article is pretty clear in its definition: In computer programming, code smell is any symptom in the source code of a computer program that indicates something may be wrong. It generally indicates that the code should be refactored or the overall design should be reexamined. The term appears to have been coined by Kent Beck on WardsWiki. Usage of the term increased after it was featured in Refactoring. Improving the Design of Existing Code. I know it also provides a list of common code smells. But I thought it would be great if we could get clear list of not only what code smells there are, but also how to correct them. Some Rules Now, this is going to be a little subjective in that there are differences to languages, programming style etc. So lets lay down some ground rules: ** ONE SMELL PER ANSWER PLEASE! & ADVISE ON HOW TO CORRECT! ** See this answer for a good display of what this thread should be! DO NOT downmod if a smell doesn't apply to your language or development methodology We are all different. DO NOT just quickly smash in as many as you can think of Think about the smells you want to list and get a good idea down on how to work around. DO downmod answers that just look rushed For example "dupe code - remove dupe code". Let's makes it useful (e.g. Duplicate Code - Refactor into separate methods or even classes, use these links for help on these common.. etc. etc.). DO upmod answers that you would add yourself If you wish to expand, then answer with your thoughts linking to the original answer (if it's detailed) or comment if its a minor point. DO format your answers! Help others to be able to read it, use code snippets, headings and markup to make key points stand out!

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  • Java - How to declare table[i][j] elements as instance variables?

    - by JDelage
    All, I am trying to code a Connect4 game. For this, I have created a P4Game class and a P4Board class which represents the i X j dimensions of the Connect4 board. In P4Game, I have the following: public class P4Game{ //INSTANCE VARIABLES private int nbLines; private int nbColumns; private P4Board [][] position; //CONSTRUCTOR public P4Game(int nbLines, int nbColumns){ this.nbColumns = nbColumns; this.nbLines = nbLines; P4Board [][] position = new P4Board [nbLines][nbColumns]; //Creates the table to receive the instances of the P4Board object.*/ for (int i=0; i<nbLines; i++){ for (int j=0; j<nbColumns; j++){ this.position[i][j] = new P4Board(i,j); //Meant to create each object at (line=i, column=j) } } } This causes a NullPointerException in the nested loops where I mention this.position[i][j]. I reference those objects in other methods of this class so I need them to be instance variables. I suppose the exception is due to the fact that I have not listed the table element position[i][j] as an instance variable at the beginning of the class. my question to people here is (1) is my assumption correct, and if so (2) what would be the syntax to declare instance variables of this form? Thank you all for your help with what I realize is a very basic question. Hopefully it will also benefit other newbies. Cheers, JDelage

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  • Can I avoid explicitly casting objects with a common subclass?

    - by prendio2
    I have an iPodLibraryGroup object and Artist and Album both inherit from it. When it comes to my view controllers though I find that I'm duplicate lots of code, for example I have an ArtistListViewController and and AlbumListViewController even though they're both doing basically the same thing. The reason I've ended up duplicating the code is because these view controllers each refer to either an Artist object or al Album object and I'm not sure how to set it up so that one view controller could handle both — these view controllers are mainly accessing methods that that the objects have in common from iPodLibraryGroup. As an example, to hopefully make this clearer consider this code in AlbumListViewController: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { Album *album = nil; album = [self albumForRowAtIndexPath:indexPath inTableView:tableView]; … if (!album.thumbnail) { [self startThumbnailDownload:album forIndexPath:indexPath inTableView:tableView]; cell.imageView.image = [UIImage imageNamed:@"Placeholder.png"]; } else { cell.imageView.image = album.thumbnail; } return cell; } This is essentially completely repeated (along with a hell of a lot more repeated code) in ArtistListViewController just so that I can typecast the local variable as an Artist instead of an Album. Is there a way to not explicitly need to set Artist or Album here so that the same code could work for any object that is a child of iPodLibraryGroup?

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  • ResourceFilterFactory and non-Path annotated Resources

    - by tousdan
    (I'm using Jersey 1.7) I am attempting to add a ResourceFilterFactory in my project to select which filters are used per method using annotations. The ResourceFilterFactory seems to be able to filters on Resources which are annotated with the Path annotation but it would seem that it does not attempt to generate filters for the methods of the SubResourceLocator of the resources that are called. @Path("a") public class A { //sub resource locator? @Path("b") public B getB() { return new B(); } @GET public void doGet() {} } public class B { @GET public void doOtherGet() { } @Path("c") public void doInner() { } } When ran, the Filter factory will only be called for the following: AbstractResourceMethod(A#doGet) AbstractSubResourceLocator(A#getB) When I expected it to be called for every method of the sub resource. I'm currently using the following options in my web.xml; <init-param> <param-name>com.sun.jersey.spi.container.ResourceFilters</param-name> <param-value>com.my.MyResourceFilterFactory</param-value> </init-param> <init-param> <param-name>com.sun.jersey.config.property.packages</param-name> <param-value>com.my.resources</param-value> </init-param> Is my understanding of the filter factory flawed?

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  • Visual Studio breaks, and steps, but sometimes steps out

    - by James Wilkins
    Something very odd is going on. It's been going on for some time, but I've just ignored it up to now. I have both a Silverlight and WCF service in my solution, which shares .CS file between them (one project has a link to the file, which exists in the other project). While debugging the Silverlight app, pressing the F10 key steps through code as normal, and when I get to a method call which exists in the shared file (between the projects), and Press F11, it simply skips the method instead of stepping into it (and yes, the "Just My Code" option is not checked). If I put a breakpoint in the method I'm trying to get into, it works fine (as in the debugger will break on the line), but as soon as I step (F10) it exits the method (and with F11 [step into] also). Ok, on first thought, you might think it's to do with the link, but no, it isn't. I tried removing the link and using a copy instead, but the same thing happens. And no, it's not the debug symbols, I looked into that already. The method I'm trying to step through is static, and is in a non-static partial class, in a file shared by both projects. My guess: The same types and static methods exist in the WCF and Silverlight ... would the debugger get confused?

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  • Java iteration reading & parsing

    - by Patrick Lorio
    I have a log file that I am reading to a string public static String Read (String path) throws IOException { StringBuilder sb = new StringBuilder(); InputStream in = new BufferedInputStream(new FileInputStream(path)); int r; while ((r = in.read()) != -1) { sb.append(r); } return sb.toString(); } Then I have a parser that iterates over the entire string once void Parse () { String con = Read("log.txt"); for (int i = 0; i < con.length; i++) { /* parsing action */ } } This is hugely a waste of cpu cycles. I loop over all the content in Read. Then I loop over all the content in Parse. I could just place the /* parsing action */ under the while loop in the Read method, which would be find but I don't want to copy the same code all over the place. How can I parse the file in one iteration over the contents and still have separate methods for parsing and reading? In C# I understand there is some sort of yield return thing, but I'm locked with Java. What are my options in Java?

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  • Few Basic Questions in Overriding

    - by Dahlia
    I have few problems with my basic and would be thankful if someone can clear this. What does it mean when I say base *b = new derived; Why would one go for this? We very well separately can create objects for class base and class derived and then call the functions accordingly. I know that this base *b = new derived; is called as Object Slicing but why and when would one go for this? I know why it is not advisable to convert the base class object to derived class object (because base class is not aware of the derived class members and methods). I even read in other StackOverflow threads that if this is gonna be the case then we have to change/re-visit our design. I understand all that, however, I am just curious, Is there any way to do this? class base { public: void f(){cout << "In Base";} }; class derived:public base { public: void f(){cout << "In Derived";} }; int _tmain(int argc, _TCHAR* argv[]) { base b1, b2; derived d1, d2; b2 = d1; d2 = reinterpret_cast<derived*>(b1); //gives error C2440 b1.f(); // Prints In Base d1.f(); // Prints In Derived b2.f(); // Prints In Base d1.base::f(); //Prints In Base d2.f(); getch(); return 0; } In case of my above example, is there any way I could call the base class f() using derived class object? I used d1.base()::f() I just want to know if there any way without using scope resolution operator? Thanks a lot for your time in helping me out!

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  • DRYing out implementation of ICloneable in several classes

    - by Sarah Vessels
    I have several different classes that I want to be cloneable: GenericRow, GenericRows, ParticularRow, and ParticularRows. There is the following class hierarchy: GenericRow is the parent of ParticularRow, and GenericRows is the parent of ParticularRows. Each class implements ICloneable because I want to be able to create deep copies of instances of each. I find myself writing the exact same code for Clone() in each class: object ICloneable.Clone() { object clone; using (var stream = new MemoryStream()) { var formatter = new BinaryFormatter(); // Serialize this object formatter.Serialize(stream, this); stream.Position = 0; // Deserialize to another object clone = formatter.Deserialize(stream); } return clone; } I then provide a convenience wrapper method, for example in GenericRows: public GenericRows Clone() { return (GenericRows)((ICloneable)this).Clone(); } I am fine with the convenience wrapper methods looking about the same in each class because it's very little code and it does differ from class to class by return type, cast, etc. However, ICloneable.Clone() is identical in all four classes. Can I abstract this somehow so it is only defined in one place? My concern was that if I made some utility class/object extension method, it would not correctly make a deep copy of the particular instance I want copied. Is this a good idea anyway?

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  • Logic for family tree program

    - by david robers
    Hi All, I am creating a family tree program in Java, or at least trying to. I have developed several classes: Person - getters and setter for name gender age etc FamilyMember - extends Person getters and setters for setting arents and children Family - which consists of multiple family members and methods for adding removing members FamilyTree which is the main class for setting relationships. I have two main problems: 1) I need to set the relationships between people. Currently I am doing: FamilyMember A, FamilyMember B B.setMother(A); A.setChild(B); The example above is for setting a mother child relationship. This seems very clunky. Its getting very long winded to implement all relationships. Any ideas on how to implement multiple relationships in a less prodcedural way? 2) I have to be able to display the family tree. How can I do this? Are there any custom classes out there to make life easier? Thanks for your time...

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  • REST API - why use PUT DELETE POST GET?

    - by Andre
    So -i was looking through some articles on creating REST API's. And some of them suggest using all types of HTTP requests: like PUT DELETE POST GET. So - we would create for example index.php and write API this way: $method = $_SERVER['REQUEST_METHOD']; $request = split("/", substr(@$_SERVER['PATH_INFO'], 1)); switch ($method) { case 'PUT': ....some put action.... break; case 'POST': ....some post action.... break; case 'GET': ....some get action.... break; case 'DELETE': ....some delete action.... break; } Ok - granted - I don't know much baout web services (yet). But - wouldn't it be easier to just accept JSON object through normal $_POST and then respond in JSON as well. We can easily serialize/deserialize via php's json_encode and json_decode and do whatever we want with that data without having to deal with different HTTP request methods... Am I missing something? UPDATE 1: Ok - after digging through various API's and learning a lot about XML-RPC, JSON-RPC, SOAP, REST I came to a conclusion that this type of API is sound. Actually stack exchange is pretty much using this approach on their sites and I do think that these people know what they are doing Stack Exchange API.

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  • How to make Solution Explorer behave after clearing search?

    - by stijn
    I currently have a VS installation with no extensions to see how that works out. For navigation that means making heavy use of Ctrl+; aka Search Solution Explorer. While the search itself is ok, it has one major drawback for me that makes it a pain to use for me (both with keyboard and mouse): Solution with two projects, one collapsed, one opened: Use Ctrl+; and start typing until match found from collapsed project What I want now is to simply clear the search and return to the previous view. Seems like a pretty standard requirement, no? But there seems to be no such functionality built in. Problem with the current commands that come close (pressing Esc, clicking Back or Home buttons in Solution Explorer Toolbar) is all the same: they have the extremely annoying behaviour that they insist on suddenly uncollapsing the previously collapsed project and track the match found! (Btw the Track Active Item in Solution Explorer option is turned of in the options). This makes no sense from a UX point of view? You select some kind of 'undo' command, the search box clears which is expected, but then suddenly there's an item visible from a previous search: So if the collapsed project has like 50 items in it, solution explorer is now useless visually since it litters the screen with stuff you don't want to see, and worse you have to manually collapse the project again to return to the previous view. Is there a way around this? I thought maybe keyboard shortcuts for Back/Home would be different, but the commands do not seem to be registered. I looked into EnvDTE80.DTE2.ToolWindows.SolutionExplorer but it has no properties/methods that have anything to do with this issue. And somewhere in the tree there is a Microsoft.VisualStudio.PlatformUI.SolutionPivotNavigator which is probably the class responsible for this behaviour, but I have no idea how to access it?

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  • Convert date to string upon saving a doctrine record

    - by takteek
    Hi, I'm trying to migrate one of my PHP projects to Doctrine. I've never used it before so there are a few things I don't understand. In my current code, I have a class similar to this: class ScheduleItem { private Date start; //A PEAR Date object. private Date end; public function getStart() { return $this-start; } public function setStart($val) { $this-start = $val; } public function getEnd() { return $this-end; } public function setEnd($val) { $this-end= $val; } } I have a ScheduleItemDAO class with methods like save(), getByID(), etc. When loading from and saving to the database, the DAO class converts the Date objects to and from strings so they can be stored in a timestamp field. In my attempt to move to Doctrine, I created a new class like this: class ScheduleItem extends Doctrine_Record { public function setTableDefinition() { $this-hasColumn('start', 'timestamp'); $this-hasColumn('end', 'timestamp'); } } I had hoped I would be able to use Date objects for the start and end times, and have them converted to strings when they are saved to the database. How can I accomplish this?

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  • Using memcache together with conventional cache

    - by Industrial
    Hi! Here's the deal. We would have taken the complete static html road to solve performance issues, but since the site will be partially dynamic, this won't work out for us. What we have thought of instead is using memcache + eAccelerator to speed up PHP and take care of caching for the most used data. Here's our two approaches that we have thought of right now: Using memcache on all<< major queries and leaving it alone to do what it does best. Usinc memcache for most commonly retrieved data, and combining with a standard harddrive-stored cache for further usage. The major advantage of only using memcache is of course the performance, but as users increases, the memory usage gets heavy. Combining the two sounds like a more natural approach to us, even though the theoretical compromize in performance. Memcached appears to have some replication features available as well, which may come handy when it's time to increase the nodes. What approach should we use? - Is it stupid to compromize and combine the two methods? Should we insted be focusing on utilizing memcache and instead focusing on upgrading the memory as the load increases with the number of users? Thanks a lot!

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  • How to Inject code in c# method calls from a separate app

    - by Fusspawn
    I was curious if anyone knew of a way of monitoring a .Net application's runtime info (what method is being called and such) and injecting extra code to be run on certain methods from a separate running process. say i have two applications: app1.exe that for simplicity's sake could be class Program { static void Main(string[] args) { while(true){ Somefunc(); } } static void Somefunc() { Console.WriteLine("Hello World"); } } and I have a second application that I wish to be able to detect when Somefunc() from application 1 is running and inject its own code, class Program { static void Main(string[] args) { while(true){ if(App1.SomeFuncIsCalled) InjectCode(); } } static void InjectCode() { App1.Console.WriteLine("Hello World Injected"); } } So The result would be Application one would show Hello World Hello World Injected I understand its not going to be this simple ( By a long shot ) but I have no idea if it's even possible and if it is where to even start. Any suggestions ? I've seen similar done in java, But never in c#. EDIT: To clarify, the usage of this would be to add a plugin system to a .Net based game that I do not have access to the source code of.

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  • How do you make life easier for yourself when developing a really large database

    - by Hannes de Jager
    I am busy developing 2 web based systems with MySql databases and the amount of tables/views/stored routines is really becoming a lot and it is more and more challenging to handle the complexity. Now in programming languages we have namespacing e.g. Java packages, C++ namespaces to partition the software, grouping it together to make things more understandable. Databases on the other hand have more of a flat structure (MySql at least) e.g. tables and stored procedures are on the same level. So one have to be more creative, creating naming conventions, perhaps use more than one database or using tools to visualize things. What methods do you use to ease the pain? To be effective while developing your databases? To not get lost in a sea of tables and fields and stored procs? Feel free to mention tools you use also, but try to restrict it to open source and preferably Linux solutions if thats OK. b.t.w How many tables would a database have to be considered large in terms of design?

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  • jQuery - Increase the value of a counter when a button is clicked

    - by Taimur
    Hi, I'm making a system where a user clicks a button and their score increases. There is a counter which I would like to increase the value of using jQuery (so that the page does not need to refresh) when the button is clicked. How would I go about this? <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.3.min.js"></script> <script type="text/javascript"> $("#update").click(function() { $("#counter")++; } </script> #update is the button, #counter is the counter. In php, ++ increases something's value. What's the jQuery equivalent? Also, when the button is clicked, it needs to send a request which updates the score value in a mysql database as well, without the page refreshing. Does anyone know how I would do that? Thanks a lot UPDATE: I've tried a few of the methods below, but nothing seems to work! Do I need to change anything else for it to work? I've created a test page for it: <html> <body> <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.3.min.js"></script> <script type="text/javascript"> var count = 0; $("#update").click(function() { count++; $("#counter").html("My current count is: "+count); } </script> <button id="update" type="button">Button</button> <div id="counter">1</div> </body> </htlm>

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  • Flex ChangeWatcher bind to a negative condition

    - by bedwyr
    I have a bindable getter in a component which informs me when a [hidden] timer is running. I also have a context menu which, if this timer is running, should disable one of the menu items. Is it possible to create a ChangeWatcher which watches for the negative condition of a bindable property/getter and changes the enabled property of the menu item? Here are the basic methods I'm trying to bind together: Class A: [Bindable] public function get isPlaying():Boolean { return (_timer != null) ? _timer.running : false; } Class B: private var _playingWatcher:ChangeWatcher; public function createContextMenu():void { //...blah blah, creating context menu var newItem:ContextMenuItem = new ContextMenuItem(); _playingWatcher = BindingUtils.bindProperty(newItem, "enabled", _classA, "isPlaying"); } In the code above, I have the inverse case: when isPlaying() is true, the menu item is enabled; I want it to only be enabled when the condition is false. I could create a second getter (there are other bindings which rely on the current getter) to return the inverse condition, but that sounds ugly to me: [Bindable] public function get isNotPlaying():Boolean { return !isPlaying; } Is this possible, or is there another approach I'm completely missing?

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  • How should I progressively enhance this content with JavaScript?

    - by Sean Dunwoody
    The background to this problem is that I'm doing a computing project which involves Some drop down boxes for input, and a text input where the user can input a date. I've used YUI to enhance the form, so the calendar input uses the YUI calendar widget and the drop down list is converted into a horizontal list of inputs where the user only has to click once to select any input as opposed to two clicks with the drop down box (hope that makes sense, not sure how to explain it clearly) The problem is, that in the design section of my project I stated that I would follow the progressive enhancement principles. I am struggling however to ensure that users without JavaScript are able to view the drop down box / text input on said page. This is not because I do not necessarily know how, but the two methods I've tried seem unsatisfactory. Method 1 - I tried using YUI to hide the text box and drop down list, this seemed like the ideal solution however there was quite a noticeable lag when loading the page (especially for the first time), the text box and drop down list where visibile for at least a second. I included the script for this just before the end of the body tag, is there any way that I can run it onload with YUI? Would that help? Method 2 - Use the noscript tag . . . however I am loathed to do this as while it would be a simple solution, I have read various bad things about the noscript tag. Is there a way of making mehtod one work? Or is there a better way of doing this that I am yet to encounter?

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  • clojure: ExceptionInInitializerError in Namespace.<init> loading from a non-default classpath

    - by Charles Duffy
    In attempting to load an AOT-compiled class from a non-default classpath, I receive the following exception: Traceback (innermost last): File "test.jy", line 10, in ? at clojure.lang.Namespace.<init>(Namespace.java:34) at clojure.lang.Namespace.findOrCreate(Namespace.java:176) at clojure.lang.Var.internPrivate(Var.java:149) at aot_demo.JavaClass.<clinit>(Unknown Source) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:247) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) java.lang.ExceptionInInitializerError: java.lang.ExceptionInInitializerError I'm able to reproduce this with the following trivial project.clj: (defproject aot-demo "0.1.0-SNAPSHOT" :dependencies [[org.clojure/clojure "1.3.0"]] :aot [aot-demo.core]) ...and src/aot_demo/core.clj defined as follows: (ns aot-demo.core (:gen-class :name aot_demo.JavaClass :methods [#^{:static true} [lower [java.lang.String] java.lang.String]])) (defn -lower [str] (.toLower str)) The following Jython script is then sufficient to trigger the bug: #!/usr/bin/jython import java.lang.Class import java.net.URLClassLoader import java.net.URL import os cl = java.net.URLClassLoader( [java.net.URL('file://%s/target/aot-demo-0.1.0-SNAPSHOT-standalone.jar' % (os.getcwd()))]) java.lang.Class.forName('aot_demo.JavaClass', True, cl) However, the exception does not occur if the test script is started with the uberjar already in the CLASSPATH variable. What's going on here? I'm trying to write a plugin for the BaseX database in Clojure; the above accurately represents how their plugin-loading mechanism works for the purpose of providing a SSCE for this problem.

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  • Ruby TypeErrors involving `expected Data`

    - by Kenny Peng
    I've ran into situations where I have gotten these expected Data errors before, but they have always pointed to ActiveRecord not playing well with other libraries in the past. This piece of code: def load(kv_block, debug=false) # Converts a string block to a Hash using split kv_map = StringUtils.kv_array_to_hash(kv_block) # Loop through each key, value kv_map.each do |mem,val| # Format the member from camel case to underscore member = mem.camel_to_underscore() # If the object includes a method to set the key (i.e. the key # is a member of self), invoke the method, setting the value of # the member) if self.methods.include?(member.to_set_method_name()) then # Exception thrown here self.send(member.to_set_method_name(), val) # Else, check for the same case, this time for an instance variable elsif self.instance_variable_defined?(member.to_instance_var_name()) self.instance_variable_set(member.to_instance_var_name(), val) # Else, complain that the object doesn't understand the key with # respect to its class definition. else raise ArgumentError, "I don't know what to do with #{member}. #{self.class} does not have a member or function called #{member}" end end end produces the error wrong argument type #<Class:0x11a02088> (expected Data) (TypeError) in the each loop on the first if test. I've inspected a post-mortem debugging instance using rdebug, and running that line manually, it works without a hitch. Has anyone seen this error before and what's been your solution to it? I used to think it was ActiveRecord and other gems stomping on each other's definitions, but I removed any references to ActiveRecord and this still occurs.

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  • eclipse show errors but compiles when external makefile

    - by Anthony
    I have some c++ code using CImg and Eigen libraries. At the c++ code I define a plugin like this #define cimg_plugin1 "my_plugin.h" #include "CImg.h" The plugin contains many method definitions that are used at the c++ code. I also have a makefile that when called from the command line (./make), allows me to compile everything, and generates an executable. I want to import this code into a new Eclipse project, and I do it so: NewProjectC++ projectmakefile projectempty project unmark "Use default location", and select the folder containing my code at the filesystem ProjectpropertiesC/C++ Buildunmark "Use default build command" and set it to use my makefile Also in project propertiesC/C++ GeneralPaths and SymbolsAdd paths to folders containing Eigen and CImg Rebuild index Clean project Restart eclipse When I build the project, eclipse tells me I have more than 1000 errors in "my_plugin.h", but it is capable to generate the executable. Even though, I would like to get rid of this errors, because they are annoying. Also, if I want to open the declaration of CImg methods used at the plugin, I can't. I know it has been asked before, but any of the solutions I found were satisfactory for me (most of them enumerated at the previous list). The sources I visited are the following, and I would be really happy if you find and tell me others I didn't see. Eclipse shows errors but project compile fine eclipse C project shows errors (Symbol could not be resolved) but it compiles Eclipse CDT shows some errors, but the project is successfully built http://www.eclipse.org/forums/index.php/t/247954/

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