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  • How to create a database deadlock using jdbc and JUNIT

    - by Isawpalmetto
    I am trying to create a database deadlock and I am using JUnit. I have two concurrent tests running which are both updating the same row in a table over and over again in a loop. My idea is that you update say row A in Table A and then row B in Table B over and over again in one test. Then at the same time you update row B table B and then row A Table A over and over again. From my understanding this should eventually result in a deadlock. Here is the code For the first test. public static void testEditCC() { try{ int rows = 0; int counter = 0; int large=10000000; Connection c=DataBase.getConnection(); while(counter<large) { int pid = 87855; int cCode = 655; String newCountry="Egypt"; int bpl = 0; stmt = c.createStatement(); rows = stmt.executeUpdate("UPDATE main " + //create lock on main table "SET BPL="+cCode+ "WHERE ID="+pid); rows = stmt.executeUpdate("UPDATE BPL SET DESCRIPTION='SomeWhere' WHERE ID=602"); //create lock on bpl table counter++; } assertTrue(rows == 1); //rows = stmt.executeUpdate("Insert into BPL (ID, DESCRIPTION) VALUES ("+cCode+", '"+newCountry+"')"); } catch(SQLException ex) { ex.printStackTrace(); //ex.getMessage(); } } And here is the code for the second test. public static void testEditCC() { try{ int rows = 0; int counter = 0; int large=10000000; Connection c=DataBase.getConnection(); while(counter<large) { int pid = 87855; int cCode = 655; String newCountry="Jordan"; int bpl = 0; stmt = c.createStatement(); //stmt.close(); rows = stmt.executeUpdate("UPDATE BPL SET DESCRIPTION='SomeWhere' WHERE ID=602"); //create lock on bpl table rows = stmt.executeUpdate("UPDATE main " + //create lock on main table "SET BPL="+cCode+ "WHERE ID="+pid); counter++; } assertTrue(rows == 1); //rows = stmt.executeUpdate("Insert into BPL (ID, DESCRIPTION) VALUES ("+cCode+", '"+newCountry+"')"); } catch(SQLException ex) { ex.printStackTrace(); } } I am running these two separate JUnit tests at the same time and am connecting to an apache Derby database that I am running in network mode within Eclipse. Can anyone help me figure out why a deadlock is not occurring? Perhaps I am using JUnit wrong.

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  • .bat file to update loopback controller to external ip

    - by cable729
    Okay, so I've figured out how to get my external ip using wget: wget -q -O - http://whatismyip.com/automation/n09230945.asp that outputs the ip to the command console. adding currentip.txt to the end will write it to a text file. But what I want to do is use netsh interface ip set address name="Local Area Connection 2" source=static addr=[WHAT DO I PUT HERE] Also, a way to make the command prompt not flash would be nice too :)

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  • stxxl Assertion `it != root_node_.end()' failed

    - by Fabrizio Silvestri
    I am receiving this assertion failed error when trying to insert an element in a stxxl map. The entire assertion error is the following: resCache: /usr/include/stxxl/bits/containers/btree/btree.h:470: std::pair , bool stxxl::btree::btree::insert(const value_type&) [with KeyType = e_my_key, DataType = unsigned int, CompareType = comp_type, unsigned int RawNodeSize = 16384u, unsigned int RawLeafSize = 131072u, PDAllocStrategy = stxxl::SR, stxxl::btree::btree::value_type = std::pair]: Assertion `it != root_node_.end()' failed. Aborted Any idea? Edit: Here's the code fragment void request_handler::handle_request(my_key& query, reply& rep) { c_++; strip(query.content); std::cout << "Received query " << query.content << " by thread " << boost::this_thread::get_id() << ". It is number " << c_ << "\n"; strcpy(element.first.content, query.content); element.second = c_; testcache_.insert(element); STXXL_MSG("Records in map: " << testcache_.size()); } Edit2 here's more details (I omit constants, e.g. MAX_QUERY_LEN) struct comp_type : std::binary_function<my_key, my_key, bool> { bool operator () (const my_key & a, const my_key & b) const { return strncmp(a.content, b.content, MAX_QUERY_LEN) < 0; } static my_key max_value() { return max_key; } static my_key min_value() { return min_key; } }; typedef stxxl::map<my_key, my_data, comp_type> cacheType; cacheType testcache_; request_handler::request_handler() :testcache_(NODE_CACHE_SIZE, LEAF_CACHE_SIZE) { c_ = 0; memset(max_key.content, (std::numeric_limits<unsigned char>::max)(), MAX_QUERY_LEN); memset(min_key.content, (std::numeric_limits<unsigned char>::min)(), MAX_QUERY_LEN); testcache_.enable_prefetching(); STXXL_MSG("Records in map: " << testcache_.size()); }

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  • Unable to decode hex values in javascript tooltip

    - by staudk27
    Hi all, I have quite the process that we go through in order to display some e-mail communications in our application. Trying to keep it as general as possible... -We make a request to a service via XML -Get the XML reply string, send the string to a method to encode any invalid characters as follows: public static String convertUTF8(String value) { char[] chars = value.toCharArray(); StringBuffer retVal = new StringBuffer(chars.length); for (int i = 0; i < chars.length; i++) { char c = chars[i]; int chVal = (int)c; if (chVal > Byte.MAX_VALUE) { retVal.append("&#x").append(Integer.toHexString(chVal)).append(";"); } else { retVal.append(c); } } return retVal.toString(); } We then send that result of a string to another method to remove any other invalid characters: public static String removeInvalidCharacters(String inString) { if (inString == null){ return null; } StringBuffer newString = new StringBuffer(); char ch; char c[] = inString.toCharArray(); for (int i = 0; i < c.length; i++) { ch = c[i]; // remove any characters outside the valid UTF-8 range as well as all control characters // except tabs and new lines if ((ch < 0x00FD && ch > 0x001F) || ch == '\t' || ch == '\n' || ch == '\r') { newString.append(ch); } } return newString.toString(); } This string is then "unmarshal'ed" via the SaxParser The object is then sent back to our Display action which generated the response to the calling jsp/javascript to create the page. The issue is some text can contain characters which can't be processed correctly. The following is eventually rendered on the JSP just fine: <PrvwCommTxt>This is a new test. Have a*&amp;#xc7;&amp;#xb4;)&amp;#xa1;.&amp;#xf1;&amp;#xc7;&amp;#xa1;.&amp;#xf1;*&amp;#xc7;&amp;#xb4;)...</PrvwCommTxt> Which shows up as "This is a new test. Have a*Ç´)¡.ñÇ¡." in the browser. -The following shows up in a tooltip while hovering over the above text: <CommDetails>This is a new test. Have a*Ç´)¡.ñÇ¡.ñ*Ç´)¡.ñ*´)(¡.ñÇ(¡.ñÇ* Wonderful Day!</CommDetails> This then shows up incorrectly when rendered in the tooltip javascript with all the HEX values and not being rendered correctly. Any suggestions on how to make the unknown characters show correctly in javascript?

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  • Drag N Drop utilizing simple cursor

    - by Cameron
    I'm using CommonsGuy's drag n drop example and I am basically trying to integrate it with the Android notepad example. Drag N Drop Out of the 2 different drag n drop examples i've seen they have all used a static string array where as i'm getting a list from a database and using simple cursor adapter. So my question is how to get the results from simple cursor adapter into a string array, but still have it return the row id when the list item is clicked so I can pass it to the new activity that edits the note. Here is my code: Cursor notesCursor = mDbHelper.fetchAllNotes(); startManagingCursor(notesCursor); // Create an array to specify the fields we want to display in the list (only NAME) String[] from = new String[]{WeightsDatabase.KEY_NAME}; // and an array of the fields we want to bind those fields to (in this case just text1) int[] to = new int[]{R.id.weightrows}; // Now create a simple cursor adapter and set it to display SimpleCursorAdapter notes = new SimpleCursorAdapter(this, R.layout.weights_row, notesCursor, from, to); setListAdapter(notes); And here is the code i'm trying to work that into. public class TouchListViewDemo extends ListActivity { private static String[] items={"lorem", "ipsum", "dolor", "sit", "amet", "consectetuer", "adipiscing", "elit", "morbi", "vel", "ligula", "vitae", "arcu", "aliquet", "mollis", "etiam", "vel", "erat", "placerat", "ante", "porttitor", "sodales", "pellentesque", "augue", "purus"}; private IconicAdapter adapter=null; private ArrayList<String> array=new ArrayList<String>(Arrays.asList(items)); @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); adapter=new IconicAdapter(); setListAdapter(adapter); TouchListView tlv=(TouchListView)getListView(); tlv.setDropListener(onDrop); tlv.setRemoveListener(onRemove); } private TouchListView.DropListener onDrop=new TouchListView.DropListener() { @Override public void drop(int from, int to) { String item=adapter.getItem(from); adapter.remove(item); adapter.insert(item, to); } }; private TouchListView.RemoveListener onRemove=new TouchListView.RemoveListener() { @Override public void remove(int which) { adapter.remove(adapter.getItem(which)); } }; class IconicAdapter extends ArrayAdapter<String> { IconicAdapter() { super(TouchListViewDemo.this, R.layout.row2, array); } public View getView(int position, View convertView, ViewGroup parent) { View row=convertView; if (row==null) { LayoutInflater inflater=getLayoutInflater(); row=inflater.inflate(R.layout.row2, parent, false); } TextView label=(TextView)row.findViewById(R.id.label); label.setText(array.get(position)); return(row); } } } I know i'm asking for a lot, but a point in the right direction would help quite a bit! Thanks

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  • Moving 2d objects on a 3d plane - AS3

    - by Borkz
    I have a 2d plane rotated on its x axis, with 2d display objects I want to move around on the plane. Its pretty similar to a chess board: http://static.open.salon.com/files/chess011237853612.jpg The board is a rotated rectangle, and the pieces are just 2d display objects. Whats the easiest way to manipulate those objects so they appear to be moving on the board?

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  • Multipage forms for joomla (looking outside the box)

    - by John Snow
    I have created a number of forms using various Joomla components which have more or less worked successfully. Recently I have attempted to create mult-page forms - the forms work...but they are slow as molasses. Having spent a couple of weeks trying to resolve this and not seeing any signs of improvement ...... I wonder if anyone has experience of using hosted forms services in Joomla either using a wrapper or as a static page within a Joomla site. Any pointers or recommendations would be appreciated.

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  • All items are not visible on IE toolbar for all resolution

    - by bharat
    I have created a toolbar with some static labels and buttons.It is looking fine with 1280*768 resolution,but when changing the resolution some of the buttons and labels are not visible. Can anybody tell me how to give positions so that all the items become visible for all possible resolutions. Thanks in advance

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  • A question taken from Java exam

    - by chun
    public static void main(String[] args) { int [][]shatner = new int[1][1]; int []rat = new int[4]; shatner[0] = rat; System.out.println(shatner[0][3]); } surprised, The answer is 0, Java doesn't check this kind of indexOutOfBound error?

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  • compiling a linq to sql query

    - by frenchie
    Hi, I have queries that are built like this: public static List<MyObjectModel> GetData (int MyParam) { using (DataModel MyModelDC = new DataModel()) { var MyQuery = from.... select MyObjectModel { ...} } return new List<MyObjectModel> (MyQuery) } } It seems that using compiled linq-to-sql queries are about as fast as stored procedures and so the goal is to convert these queries into compiled queries. What's the syntax for this? Thanks.

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  • A question about making a C# class persistent during a file load

    - by Adam
    Apologies for the indescriptive title, however it's the best I could think of for the moment. Basically, I've written a singleton class that loads files into a database. These files are typically large, and take hours to process. What I am looking for is to make a method where I can have this class running, and be able to call methods from within it, even if it's calling class is shut down. The singleton class is simple. It starts a thread that loads the file into the database, while having methods to report on the current status. In a nutshell it's al little like this: public sealed class BulkFileLoader { static BulkFileLoader instance = null; int currentCount = 0; BulkFileLoader() public static BulkFileLoader Instance { // Instanciate the instance class if necessary, and return it } public void Go() { // kick of 'ProcessFile' thread } public void GetCurrentCount() { return currentCount; } private void ProcessFile() { while (more rows in the import file) { // insert the row into the database currentCount++; } } } The idea is that you can get an instance of BulkFileLoader to execute, which will process a file to load, while at any time you can get realtime updates on the number of rows its done so far using the GetCurrentCount() method. This works fine, except the calling class needs to stay open the whole time for the processing to continue. As soon as I stop the calling class, the BulkFileLoader instance is removed, and it stops processing the file. What I am after is a solution where it will continue to run independently, regardless of what happens to the calling class. I then tried another approach. I created a simple console application that kicks off the BulkFileLoader, and then wrapped it around as a process. This fixes one problem, since now when I kick off the process, the file will continue to load even if I close the class that called the process. However, now the problem I have is that cannot get updates on the current count, since if I try and get the instance of BulkFileLoader (which, as mentioned before is a singleton), it creates a new instance, rather than returning the instance that is currently in the executing process. It would appear that singletons don't extend into the scope of other processes running on the machine. In the end, I want to be able to kick off the BulkFileLoader, and at any time be able to find out how many rows it's processed. However, that is even if I close the application I used to start it. Can anyone see a solution to my problem?

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  • Strange behavior of std::cout &operator<<...

    - by themoondothshine
    Hey ppl, I came across something weird today, and I was wondering if any of you here could explain what's happening... Here's a sample: #include <iostream> #include <cassert> using namespace std; #define REQUIRE_STRING(s) assert(s != 0) #define REQUIRE_STRING_LEN(s, n) assert(s != 0 || n == 0) class String { public: String(const char *str, size_t len) : __data(__construct(str, len)), __len(len) {} ~String() { __destroy(__data); } const char *toString() const { return const_cast<const char *>(__data); } String &toUpper() { REQUIRE_STRING_LEN(__data, __len); char *it = __data; while(it < __data + __len) { if(*it >= 'a' && *it <= 'z') *it -= 32; ++it; } return *this; } String &toLower() { REQUIRE_STRING_LEN(__data, __len); char *it = __data; while(it < __data + __len) { if(*it >= 'A' && *it <= 'Z') *it += 32; ++it; } return *this; } private: char *__data; size_t __len; protected: static char *__construct(const char *str, size_t len) { REQUIRE_STRING_LEN(str, len); char *data = new char[len]; std::copy(str, str + len, data); return data; } static void __destroy(char *data) { REQUIRE_STRING(data); delete[] data; } }; int main() { String s("Hello world!", __builtin_strlen("Hello world!")); cout << s.toLower().toString() << endl; cout << s.toUpper().toString() << endl; cout << s.toLower().toString() << endl << s.toUpper().toString() << endl; return 0; } Now, I had expected the output to be: hello world! HELLO WORLD! hello world! HELLO WORLD! but instead I got this: hello world! HELLO WORLD! hello world! hello world! I can't really understand why the second toUpper didn't have any effect.

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  • Question about multiple 'catch'

    - by chun
    Can anyone tell me why the output of this class is 'xa'? why the other exception won't be caught? public class Tree { public static void main(String... args){ try { throw new NullPointerException(new Exception().toString()); } catch (NullPointerException e) { System.out.print("x"); } catch (RuntimeException e) { System.out.print("y"); } catch (Exception e) { System.out.print("z"); } finally{System.out.println("a");} } }

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  • SEO compatibility for dynamic website

    - by praveenjayapal
    Hi friend, I had read that SEO is applicable for static website, which holding the information in the initial page itself.. I want to know whether is it possible to achive the SEO for dynamically added informations.. I mean here i used ajax for loading information, in this situation how can achive SEO, is it possible.. please help me.. Thanks Praveenjayapal

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  • How do I determine if a property was overriden?

    - by Benjamin
    Hello I am doing a project that where I need to register all the properties, because of the system being so huge it would require a lot of work to register all the properties that i want to be dependent for the purpose of Xaml. The goal is to find all properties that are on the top of the tree. so basically public class A{ public int Property1 { get; set; } } public class B : A{ public int Property2 { get; set; } public virtual int Property3 { get; set; } } public class C : B{ public override int Property3 { get; set; } public int Property4 { get; set; } public int Property5 { get; set; } } The end result would be something like this A.Prorperty1 B.Property2 B.Property3 C.Property4 C.Property5 If you notice I don't want to accept overridden properties because of the way I search for the properties if I do something like this C.Property3 for example and it cannot find it it will check C's basetype and there it will find it. This is what I have so far. public static void RegisterType( Type type ) { PropertyInfo[] properties = type.GetProperties( BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly | BindingFlags.GetProperty | BindingFlags.SetProperty ); if ( properties != null && properties.Length > 0 ) { foreach ( PropertyInfo property in properties ) { // if the property is an indexers then we ignore them if ( property.Name == "Item" && property.GetIndexParameters().Length > 0 ) continue; // We don't want Arrays or Generic Property Types if ( (property.PropertyType.IsArray || property.PropertyType.IsGenericType) ) continue; // Register Property } } } What I want are the following: Public properties, that are not overridden, not static, not private Either get and set properties are allowed They are not an array or a generic type They are the top of the tree ie C class in the example is the highest (The property list example is exactly what I am looking for) They are not an indexer property ( this[index] ) Any help will be much appreciated =).

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  • UIVIewController not released when view is dismissed

    - by Nelson Ko
    I have a main view, mainWindow, which presents a couple of buttons. Both buttons create a new UIViewController (mapViewController), but one will start a game and the other will resume it. Both buttons are linked via StoryBoard to the same View. They are segued to modal views as I'm not using the NavigationController. So in a typical game, if a person starts a game, but then goes back to the main menu, he triggers: [self dismissViewControllerAnimated:YES completion:nil ]; to return to the main menu. I would assume the view controller is released at this point. The user resumes the game with the second button by opening another instance of mapViewController. What is happening, tho, is some touch events will trigger methods on the original instance (and write status updates to them - therefore invisible to the current view). When I put a breakpoint in the mapViewController code, I can see the instance will be one or the other (one of which should be released). I have tried putting a delegate to the mainWindow clearing the view: [self.delegate clearMapView]; where in the mainWindow - (void) clearMapView{ gameWindow = nil; } I have also tried self.view=nil; in the mapViewController. The mapViewController code contains MVC code, where the model is static. I wonder if this may prevent ARC from releasing the view. The model.m contains: static CanShieldModel *sharedInstance; + (CanShieldModel *) sharedModel { @synchronized(self) { if (!sharedInstance) sharedInstance = [[CanShieldModel alloc] init]; return sharedInstance; } return sharedInstance; } Another post which may have a lead, but so far not successful, is UIViewController not being released when popped I have in ViewDidLoad: // checks to see if app goes inactive - saves. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(resignActive) name:UIApplicationWillResignActiveNotification object:nil]; with the corresponding in ViewDidUnload: [[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationWillResignActiveNotification object:nil]; Does anyone have any suggestions? EDIT: - (void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{ NSString *identifier = segue.identifier; if ([identifier isEqualToString: @"Start Game"]){ gameWindow = (ViewController *)[segue destinationViewController]; gameWindow.newgame=-1; gameWindow.delegate = self; } else if ([identifier isEqualToString: @"Resume Game"]){ gameWindow = (ViewController *)[segue destinationViewController]; gameWindow.newgame=0; gameWindow.delegate = self;

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  • Managed c++ cross threading

    - by Nitroglycerin
    I got a thread: static void TestThread(System::Object ^obj) { Bot ^ob = (Bot^) obj; while( ob->Threads[0]->IsAlive ){ ob->textBox->text = "test"; // Cross threading error... Thread::Sleep(100); } } Dont know what to do i read about InvokeRequired and Invoke but didnt understand it.. Please help

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  • How to define type member constant in F# ?

    - by zproxy
    In C# one can define a type member constant like this: class Foo { public const int Bar = 600; } The IL shall looks like this. .field public static literal int32 Bar = int32(600) How can I do the same within Visual F# / FSharp? I tried this to no avail: [<Sealed>] type Foo() = [<Literal>] let Bar = 600

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  • Where to store global variables like file paths in java ?

    - by Jules Olléon
    In my application I use some icons. Where should I store the path of the directory containing those icons ? The icons are used in different classes so it doesn't really make sense to store them in one of those classes in particular. I read that global variables are evil, but is it acceptable to use a class (eg Commons) containing only public static final fields to store this king of data ? What solution is used in professional applications ?

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  • Flex saving progress bar

    - by Deena
    Hi, I am developing a static flex application which does not have a database connection, all the values are hardcoded(its just a prototype for the original app). Now when i click the save button, i need to get a message like saving in progress... please wait, I need to display this message for 3 seconds. Please let me know how could this be done. Thanks! Cheers, Deena

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  • Illegal Instruction When Programming C++ on Linux

    - by remagen
    Heyo, My program, which does exactly the same thing every time it runs (moves a point sprite into the distance) will randomly fail with the text on the terminal 'Illegal Instruction'. My googling has found people encountering this when writing assembly which makes sense because assembly throws those kinds of errors. But why would g++ be generating an illegal instruction like this? It's not like I'm compiling for Windows then running on Linux (which even then, as long as both are on x86 shouldn't AFAIK cause an Illegal Instruction). I'll post the main file below. I can't reliably reproduce the error. Although, if I make random changes (add a space here, change a constant there) that force a recompile I can get a binary which will fail with Illegal Instruction every time it is run, until I try setting a break point, which makes the illegal instruction 'dissapear'. :( #include <stdio.h> #include <stdlib.h> #include <GL/gl.h> #include <GL/glu.h> #include <SDL/SDL.h> #include "Screen.h" //Simple SDL wrapper #include "Textures.h" //Simple OpenGL texture wrapper #include "PointSprites.h" //Simple point sprites wrapper double counter = 0; /* Here goes our drawing code */ int drawGLScene() { /* These are to calculate our fps */ static GLint T0 = 0; static GLint Frames = 0; /* Move Left 1.5 Units And Into The Screen 6.0 */ glLoadIdentity(); glTranslatef(0.0f, 0.0f, -6); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); glEnable(GL_POINT_SPRITE_ARB); glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE); glBegin( GL_POINTS ); /* Drawing Using Triangles */ glVertex3d(0.0,0.0, 0); glVertex3d(1.0,0.0, 0); glVertex3d(1.0,1.0, counter); glVertex3d(0.0,1.0, 0); glEnd( ); /* Finished Drawing The Triangle */ /* Move Right 3 Units */ /* Draw it to the screen */ SDL_GL_SwapBuffers( ); /* Gather our frames per second */ Frames++; { GLint t = SDL_GetTicks(); if (t - T0 >= 50) { GLfloat seconds = (t - T0) / 1000.0; GLfloat fps = Frames / seconds; printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps); T0 = t; Frames = 0; counter -= .1; } } return 1; } GLuint objectID; int main( int argc, char **argv ) { Screen screen; screen.init(); screen.resize(800,600); LoadBMP("./dist/Debug/GNU-Linux-x86/particle.bmp"); InitPointSprites(); while(true){drawGLScene();} }

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