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  • Background problem of opengl 3d object over iphone camera view

    - by user292127
    Hi, I'm loading opengl 3d objects over the iphone camera view. When opengl view is loaded it's loading with a opengl 3d object with black background. The black background color will block the camera view.I just want to clear background color of opengl view so that I could load only the 3d object to the camera view. I had tried glclearcolor(1.0,1.0,1.0,0.0); but no change to background color. I had also tried to clear background color opengl view using [glview setbackgroundColor:[UIColor clearColor]];. No change in back ground color. Can any one help me with this stuff ? I'm new to opengl. Thanks in advance

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  • Animate background image change with jQuery

    - by Jonathan Lyon
    Hi I finally have this working now but would like to know how I can use JQuery's animate function to make the background image changes fade in nicely when you hover over the list items on the homepage:- http://www.thebalancedbody.ca/ The Code to make this happen so far is:- $("ul#frontpage li#277 a").hover( function () { $('#homepage_container').css('background-image', 'url(http://www.thebalancedbody.ca/wp-content/themes/balancedbody_V1/images/nutrition_background.jpg)'); },function () { $('#homepage_container').css('background-image', 'url(http://www.thebalancedbody.ca/wp-content/themes/balancedbody_V1/images/default_background.jpg)'); } ); $("ul#frontpage li#297 a").hover( function () { $('#homepage_container').css('background-image', 'url(http://www.thebalancedbody.ca/wp-content/themes/balancedbody_V1/images/vibration_training.jpg)'); },function () { $('#homepage_container').css('background-image', 'url(http://www.thebalancedbody.ca/wp-content/themes/balancedbody_V1/images/default_background.jpg)'); } ); etc etc How would I add the ANIMATE function to this please - thanks!!! Thanks Jonathan

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  • Unable to use background-position: center for VBox in flex

    - by Zeeshan Rang
    Hi I am trying to use css to have a background in a VBox which is positioned to the top of the container. my css style looks like below: <mx:Style> .agendaDateVBoxStyle { vertical-gap:0; corner-radius: 10; border-style:solid; border-color: #7191ba; background-color: #000000; background-image: 'assets/calendar/images/agenda-date-bg.png'; background-repeat:no-repeat; background-position:top; } Can someone help me with the situation. Regards Zee

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  • Change DIV background color for all inputs in form

    - by Erik
    I have a form with 20 input fields. Each input field is inside a DIV I have a script that changes the background color of the DIV via keyup function along with two other DIV tags. Rather than duplicating the script 20 times for each DIV and Input, is it possible to re-write the script to do all DIV's and their Inputs? <script> $(document).ready(function(){ $("#id").keyup(function() { if($("#id").val().length > 0) $("#in1, #nu1, #lw1, #id").css("background-color", "#2F2F2F").css("color", "#FFF"); else { if($("#id").val().length == 0) $("#in1, #nu1, #lw1, #id").css("background-color", "#E8E8E8").css("color", "#000"); } }); }); </script>

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  • How to determine pixel color of System.Windows.Controls.Image?

    - by csciguy
    I have an Image from (System.Windows.Controls.Image). This image is positioned on a main canvas. I want to determine the alpha channel value of the mouse cursor when I click on any portion of this image. When doing something like the following, I'm getting an exception. {"Value does not fall within the expected range."} System.Exception {System.ArgumentException} Code: try{ CroppedBitmap cb = new CroppedBitmap(ac.displayImage.Source as BitmapSource, new Int32Rect((int)mousePoint.X, (int)mousePoint.Y, 1, 1)); byte[] pixels = new byte[4]; cb.CopyPixels(pixels, 4, 0); } catch (Exception ex) { System.Diagnostics.Debug.WriteLine(ex.Message); } The mousePoint.X, and mousePoint.Y are obtained when the user clicks on the main window. Is there a better way to do this?

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  • Color space - RGB and YCbCr question

    - by HardCoder1986
    Hello! I am now trying to understand how JPEG encoding works and everything seems fine except the color transformation part. Before attempting to do a DCT in JPEG algorithm, the image is transformed into YCbCr color space. To me this essentially means that we just (comparing to initial RGB image) take a chunk of color information and dispose it while applying the RGB -> YCbCr transformation. So, our encoding steps look generally like RGB -> YCbCr -> DCT -> Huffman. The decoding means inversing this process. And my question is - why does the image (for example, created and exported to JPEG) remain the same in terms of color, although we have to make inverse YCbCr -> RGB transform. Where does the disposed part of color information comes from or how is it handled?

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  • How to use this Color's constructor? Java

    - by MaxMackie
    According to Oracle's site, the class Color has a constructor that accepts a single int value which represents an RGB value. http://download.oracle.com/javase/1.4.2/docs/api/java/awt/Color.html#Color(int) An RGB color is actually three different numbers ranging from 0-255. So combining them together to make one int would look like this: White 255,255,255 White 255255255 Right? So I pass this to the constructor and get a vibrant teal color. What am I doing wrong? What haven't I understood?

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  • background-image in IE

    - by amit
    <div id="banner" style="display: block; background-image: url('images/swirl_home.gif'); background-repeat: no-repeat; background-color: #e7e7e7;"> <div id="Hi"> some text here... </div> <div id="loader"> <img src="images/ajax-loader.gif" /> </div> </div> #banner { background-color: #e7e7e7; min-height: 285px; } the above code renders perfectly in Mozilla and Chrome. Fails entirely in IE 6/7/8. The background image just doesnt show. I can see the text though. What am I doing wrong...?

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  • Flex Panel Content Background Color

    - by Jerry
    Hello guys. I am trying to set the gradient background color for my panel via skins. I try to change my code but nothing seems to change. Not sure what to do. Thanks for any reply. My skin file /<!-- layer 2: background fill --/> <!--- Defines the appearance of the PanelSkin class's background. --> <s:Rect id="background" left="1" top="1" right="1" bottom="1"> <s:fill> <!--- @private Defines the PanelSkin class's background fill. The default color is 0xFFFFFF. --> <s:SolidColor id="backgroundFill" color="red"/> //Change to red but //nothing happen.... </s:fill> </s:Rect>

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  • Long html table looses its background image

    - by Alegro
    I have about 7500 (short) text lines in a table cell. The table looses its background image on about 1800th line. Is there a limit about the table's length? Text in the cell stays visible till end, but without background. Table is named #story. #story{ margin-top:15px; border:medium ridge #FFF; border-radius:9px; background-image:url(img/back01.jpg); } Also tried: background: url("img/back01.jpg") repeat; // without result background-color:#FFF; // this works along the whole table. }

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  • How to convert a string color to its hex code or RGB value?

    - by Abs
    Hello all, I am not sure if its possible but I would like to create some sort of function where you pass in a string such as "yellow" or "green" and it returns its hex code or the range of hex codes that greens or yellows fit into. Is this possible in PHP? If not possible, I am willing to try anything else that can do this! Thanks all

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  • UITableView scrollable background , UITableViewCell transparency

    - by f0rz
    Hi! In my UITableView I have custom cells. My UITableView have a repeatable background myTableView.backgroundColor = [UIColor colorWithPatternImage: [UIImage imageNamed: @"backg.png"]]; I set my cells to have their background (clear); UIView *backView = [[[UIView alloc] initWithFrame:CGRectZero] autorelease]; backView.backgroundColor = [UIColor clearColor]; cell.backgroundView = backView; This makes the cell have the same background as the TableView.. Problem is; That seems that every cell loads myTableView.backgroundColor once again. And the background are not being repeatble as it should. I want to have the cells totally with no background at all, instead they loads up myTableView.backgroundColor once again. Here is one example. Can anyone help me?

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  • How to add padding for background image

    - by michael
    Hi, I have a linear layout which has a background image (a 9 patched png file). How can I add padding to left and right so that the background image does not take up the whole width? I have tried 'android:paddingLeft' and 'android:paddingRight', but that does not change anything. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" android:paddingLeft="25dip" android:paddingRight="25dip" android:background="@drawable/background"> The whole background still stretches the whole screen width. Thank you for any help.

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  • jquery beginner: change background on click

    - by user1873217
    I'm trying to change the background of an element on click based on the current color. Here's the relevant html: <div id="rect" style="height: 100px; width:300px; background: red"> </div> and my jquery attempt: $("#rect").click(function() { if ($(this).css('background') == 'red') { $(this).css('background','blue');} else {$(this).css('background','yellow');} }); I'm always getting a yellow box; the 'true' condition never fires. What am I doing wrong?

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  • I want to make a 2D color plot showing stress magnitude (S) at very loctaion (x, y) based on continuous color change using limited data sets

    - by Alex Liu
    friends, I have to trouble you as I couldn't find a solution after trying for a long time. I have 3 columns of data. x, y, and the stress value (S) at every point (x, y). I want to generate a 2D color plot displaying continuous color change with the magnitude of the stress (S). The stress values increase from -3*10^4 Pa to 4*10^4 Pa. I only have hundreds of data sets for an area, but I want to see the stress magnitude (read from the color) at every location (x, y). What Matlab command should I use? Thank you very much! I want to make a 2D color plot showing stress magnitude (S) at very loctaion (x, y) based on continuous color change using limited

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  • Connecting repeatable and non-repeatble backgrounds without a seam

    - by Stiggler
    I have a 700x300 background repeating seamlessly inside of the main content-div. Now I'd like to attach a div at the bottom of the content-div, containing a different background image that isn't repeatable, connecting seamlessly with the repeatable background above it. Essentially, the non-repeatable image will look like the end piece of the repeatable image. Due to the nature of the pattern, unless the full 300px height of the background image is visible in the last repeat of the content-div's backround, the background in the div below won't seamlessly connect. Basically, I need the content div's height to be a multiple of 300px under all circumstances. What's a good approach to this sort of problem? I've tried resizing the content-div on loading the page, but this only works as long as the content div doesn't contain any resizing, dynamic content, which is not my case: function adjustContentHeight() { // Setting content div's height to nearest upper multiple of column backgrounds height, // forcing it not to be cut-off when repeated. var contentBgHeight = 300; var contentHeight = $("#content").height(); var adjustedHeight = Math.ceil(contentHeight / contentBgHeight); $("#content").height(adjustedHeight * contentBgHeight); } $(document).ready(adjustContentHeight); What I'm looking for there is a way to respond to a div resizing event, but there doesn't seem to be such a thing. Also, please assume I have no access to the JS controlling the resizing of content in the content-div, though this is potentially a way of solving the problem. Another potential solution I was thinking off was to offset the background image in the bottom div by a certain amount depending on the height of the content-div. Again, the missing piece seems to be the ability to respond to a resize event.

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  • vtk glyphs 3D, indenpently color and rotation

    - by user3684219
    I try to display thanks to vtk (python wrapper) several glyphs in a scene with each their own colour and rotation. Unfortunately, just the rotation (using vtkTensorGlyph) is taken in consideration by vtk. Reversely, just color is taken in consideration when I use a vtkGlyph3D. Here is a ready to use piece of code with a vtkTensorGlyph. Each cube should have a random color but there all will be in the same color. I read and read again the doc of vtk but I found no solution. Thanks in advance for any idea #!/usr/bin/env python # -*- coding: utf-8 -*- import vtk import scipy.linalg as sc import random as ra import numpy as np import itertools points = vtk.vtk.vtkPoints() # where to locate each glyph in the scene tensors = vtk.vtkDoubleArray() # rotation for each glyph tensors.SetNumberOfComponents(9) colors = vtk.vtkUnsignedCharArray() # should be the color for each glyph colors.SetNumberOfComponents(3) # let's make 10 cubes in the scene for i in range(0, 50, 5): points.InsertNextPoint(i, i, i) # position of a glyph colors.InsertNextTuple3(ra.randint(0, 255), ra.randint(0, 255), ra.randint(0, 255) ) # pick random color rot = list(itertools.chain(*np.reshape(sc.orth(np.random.rand(3, 3)).transpose(), (1, 9)).tolist())) # random rotation matrix (row major) tensors.InsertNextTuple9(*rot) polydata = vtk.vtkPolyData() # create the polydatas polydata.SetPoints(points) polydata.GetPointData().SetTensors(tensors) polydata.GetPointData().SetScalars(colors) cubeSource = vtk.vtkCubeSource() cubeSource.Update() glyphTensor = vtk.vtkTensorGlyph() glyphTensor.SetColorModeToScalars() # is it really work ? try: glyphTensor.SetInput(polydata) except AttributeError: glyphTensor.SetInputData(polydata) glyphTensor.SetSourceConnection(cubeSource.GetOutputPort()) glyphTensor.ColorGlyphsOn() # should not color all cubes independently ? glyphTensor.ThreeGlyphsOff() glyphTensor.ExtractEigenvaluesOff() glyphTensor.Update() # next is usual vtk code mapper = vtk.vtkPolyDataMapper() mapper.SetInputConnection(glyphTensor.GetOutputPort()) actor = vtk.vtkActor() actor.SetMapper(mapper) ren = vtk.vtkRenderer() ren.SetBackground(0.2, 0.5, 0.3) ren.AddActor(actor) renwin = vtk.vtkRenderWindow() renwin.AddRenderer(ren) iren = vtk.vtkRenderWindowInteractor() iren.SetInteractorStyle(vtk.vtkInteractorStyleTrackballCamera()) iren.SetRenderWindow(renwin) renwin.Render() iren.Initialize() renwin.Render() iren.Start()

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  • CSS Background image in Redmine template arbitrarily not loading

    - by Pekka
    I`m in the process of building a template for Redmine (a project management system based on Ruby on Rails.) Ruby is running on a virtual server from a Bitnami.org installation package. The OS is Windows. The template essentially consists of a styles.css file. In that file, I have the following line: #header { padding: 0px; padding-top: 48px; background-color: #62DFFF; background-image: url(../images/bkg.jpg) background-position: center bottom; background-repeat: repeat-x; height:150px; } It's a header element with a background image. The problem: This background image arbitrarily appears and disappears when reloading. Say you reload ten times in twenty seconds; the image will appear in two instances, and be missing in the 18 others. I would have put this down to server problems, but the weird thing is that when it's missing, the request for the image doesn't appear in Firebug's net tab at all. Even if it were cached, the request should be there. Raw screenshots of the identical page on two reloads: I am 100% sure the CSS file does not change in between. I have examined both instances with Firebug and the CSS is identical. It happens in both Firefox and Chrome so it must be something basic I'm overlooking. What could be causing a browser not to load a resource at all? I have zero idea about Ruby nor Rails - getting Redmine running and customized is all I have ever had to do with this platform - so I don't really know where to look. Apache's, Mongrel's and Redmine's error logs look fine, though.

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  • align h1 before and after background

    - by renathy
    I have image before and after h1. However, I need to position it as following: h1 text should be in the center h1 before image should start at the left side of container h1 after image should end at the right side of container I cannot get all of them. For example, I can center h1 text, but then h1 before and h1 after images are not aligned correctly. Here is jsfiddle example: http://jsfiddle.net/wK8ve/ Also Html and css here: CSS: .test { border: 1px solid black; width: 1000px; height: 200px; } h1 { text-align: center; font-size: 22px; font-weight: bold; color: #5d5d5d; margin: 0 0 32px 0; } h1:before { text-align: left; background-image: url('http://modeles-de-lettres.org/test/images/h_ltr.png'); background-repeat: no-repeat; background-position: center left; padding: 0 352px 0 0; content: "\00a0"; } h1:after { background-image: url('http://modeles-de-lettres.org/test/images/h_rtl.png'); background-repeat: no-repeat; background-position: center right; padding: 0 180px; content: "\00a0"; } HTML: <div class="test"> <h1>Test</h1> </div> And here is live example: http://modeles-de-lettres.org/test/index.php?p=about_us

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  • OpenGLES - Rendering a background image only once and not wiping it

    - by chaosbeaker
    Hello, first time asking a question here but been watching others answers for a while. My own question is one for improving the performance of my program. Currently I'm wiping the viewFrameBuffer on each pass through my program and then rendering the background image first followed by the rest of my scene. I was wondering how I go about rendering the background image once, and only wiping the rest of the scene for updating/re-rendering. I tried using a seperate buffer but I'm not sure how to present this new buffer to the render buffer. // Set the current EAGLContext and bind to the framebuffer. This will direct all OGL commands to the // framebuffer and the associated renderbuffer attachment which is where our scene will be rendered [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); // Define the viewport. Changing the settings for the viewport can allow you to scale the viewport // as well as the dimensions etc and so I'm setting it for each frame in case we want to change i glViewport(0, 0, screenBounds.size.width , screenBounds.size.height); // Clear the screen. If we are going to draw a background image then this clear is not necessary // as drawing the background image will destroy the previous image glClearColor(0.0f, 1.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); // Setup how the images are to be blended when rendered. This could be changed at different points during your // render process if you wanted to apply different effects glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); switch (currentViewInt) { case 1: { [background render:CGPointMake(240, 0) fromTopLeftBottomRightCenter:@"Bottom"]; // Other Rendering Code }} // Bind to the renderbuffer and then present this image to the current context glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; Hopefully by solving this I'll also be able to implement another buffer just for rendering particles as I can set them to always use a black background as their alpha source. Any help is greatly appreciated

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  • PHP and MySQL validating problem

    - by IPADvsSLATE
    I'm trying to check if a color is already entered into the database if it is the color should not be entered and stored into the database and the following error code <p>This color has already been entered!</p> should be displayed. But for some reason I cant get this to work, can someone please help me? The color names are entered into $_POST['color'] which is an array entered by the user. Here is the html code that collects the colors. <input type="text" name="color[]" /> <input type="text" name="color[]" /> <input type="text" name="color[]" /> <input type="text" name="color[]" /> <input type="text" name="color[]" /> <input type="text" name="color[]" /> <input type="text" name="color[]" /> <input type="text" name="color[]" /> <input type="text" name="color[]" /> Here is the PHP & MySQL code. for($i=0; $i < count($_POST['color']); $i++) { $color = "'" . $_POST['color'][$i] . "'"; } $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"SELECT * FROM colors WHERE color = '$color' AND user = '$user_id' "); if(mysqli_num_rows($dbc) == TRUE) { echo '<p>This color has already been entered!</p>'; } else if(mysqli_num_rows($dbc) == 0) { // enter the color into the database }

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  • CSS/IE7: The Case of the Extending Background-Image

    - by dmr
    The situation: There a collapsible advanced search box. It is made up of a search box div that contains a boxhead div and a boxbody div. Inside the boxbody div, there is a searchToggle div. When the user clicks "Show/Hide", the display style property of the searchToggle div is toggled between block and none. (The search fields are hidden and the search boxbody gets much smaller). The 2 background-images for the body of the search box are set via the css of the searchBox div and the boxbody div. In IE7, when the searchToggle div is hidden, the background-image from the searchBox div extends on the left more than it should (see Here). It shows up correctly when the display of the searchToggle div is block (see Here). Everything show up correctly, in both cases, in IE8 and FF. The relevant HTML: <div class="searchBox"> <div class="boxhead"> <h2></h2> </div> <div class="boxbody"> <div id="searchToggle" name="searchToggle"> </div> </div> </div> The relevant CSS: .searchBox { margin: 0 auto; width: 700px; background: url(/images/myImageRight-r.gif) no-repeat bottom right; font-size: 100%; text-align: left; overflow: hidden; } .boxbody { margin: 0; padding: 5px 30px 31px; background-image: url(/images/myImageLeft.gif); background-repeat: no-repeat; background-position: left bottom; }

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