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  • jQuery dialog width resizing problem

    - by ktMen
    I try to load some HTML code into a jQueryUI dialog by AJAX. The code itself is a list, where rightmost elements should be absolutely positioned so that the list looks like a table with two columns, but only in some rows. The problem is that jQueryUI plugin does not seem to be correctly resizing the dialog's width, which I think is due to the absolute positioning of some li's. I have read some answers to other similar questions, but none helped me out with this. This is the code I load: <style type="text/css"> ul {list-style-type:none;margin:0px;padding:0px;} ul ul {margin:0px;padding:0px;} ul>li.fila {margin-bottom:5px;padding-bottom:5px;} ul li.fila ul li { display:inline; padding-left:20px; position:relative; margin-bottom:10px; } ul li.fila ul li.O { background:url(bullet.gif) 5px 8px no-repeat; list-style-position:inside; } </style> <ul id="raiz" > <li class="fila"> <ul > <li style="position:absolute;left:0px;" class="O"> <label for="col1">Col1:</label> <input type="text" name="col1" id="col1" value="vCol1" class="text ui-widget-content ui-corner-all" /> </li> <li style="left:250px;" class="O" > <label for="col2">Col2:</label> <input type="text" name="col2" id="col2" value="vCol2" class="text ui-widget-content ui-corner-all" /> </li> </ul> </li> <li class="fila"> <ul > <li> <label for="col3">Col3:</label> <input type="text" name="col3" id="col3" value="vCol3" class="text ui-widget-content ui-corner-all" /> </li> </ul> </li> </ul> And the Dialog constructor: $("#dialog").dialog({ bgiframe: true, autoOpen: false, height: 'auto', width: 'auto', modal: true, buttons:{ 'Cancel': function() { $(this).dialog('close'); } }, open: function(event,ui){ $("#dialog").load("dialogCode.html"); } }); Thanks in advance for any suggestions.

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  • text view not wrapping

    - by leenolasco
    I just tried a sample of retrieving and passing it to a textview. I am having some trouble wrapping my textview. The bottom part is not completely shown. What do i need to add to the xml file for it to completely show the bottom part of the data? <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:gravity="left" android:orientation="vertical" android:padding="5dp" > <ScrollView android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentLeft="true" > <TextView android:id="@+id/tvFA" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:layout_marginLeft="36dp" android:layout_marginTop="36dp" android:text="TextView" android:maxLines = "1000" android:scrollbars = "vertical" android:textSize="20sp" /> </ScrollView> </RelativeLayout>

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  • Bejeweled Blitz - How does it assert there is always a move?

    - by EvilTeach
    I have been playing Bejeweled Blitz for a while now. Yes, it is an addiction. In thinking about the game, I have observed that on some boards, the bottom runs dry (no moves) leaving only the top part of the board playable. Frequently that part of the board drys up, and one is left with moves in area cleared by the last move. The board never runs completely dry, so clearly the program is doing some sorts of calculation that allows it to choose what to drop to prevent it from running dry. I have noticed in this 'mode' that it is very common for the algorithm to drop jewels which causes more non-dry area to appear in the horizontal area. Perhaps less frequent is a drop which seems designed to open up the bottom part of the board again. So my question is "How would one go about designing an algorithm guarantee that there is always a move available.?"

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  • Using glRotate and glTranslate with collision detection.

    - by Cetra
    Hey guys, Say I use glRotate to translate the current view based on some arbitrary user input (i.e, if key left is pressed then rtri+=2.5f) glRotatef(rtri,0.0f,1.0f,0.0f); Then I draw the triangle in the rotated position: glBegin(GL_TRIANGLES); // Drawing Using Triangles glVertex3f( 0.0f, 1.0f, 0.0f); // Top glVertex3f(-1.0f,-1.0f, 0.0f); // Bottom Left glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right glEnd(); // Finished Drawing The Triangle How do I get the resulting translated vertexes for use in collision detection? Or will I have to manually apply the transform myself and thus doubling up the work? The reason I ask is that I wouldn't mind implementing display lists.

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  • how to use multiple tab controls, and to be able to call a selected tab control with buttons.

    - by mojotaker
    Please I am trying to assign each button on the left its own Tab control. That is for example, when the Intake form button is pushed, it will have its own set of tabs (its own tabcontrols) am i supposed to place multiple tab controls on the artboard, or is there a way to programatically change the names of the tabs, and there contents, when a button is pushed on the left ? thank you in advance. and here is a link hxxp://img709.imageshack.us/img709/554/tabcontrol.gif here is the code so far <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" x:Class="service.MainWindow" x:Name="Window" Title="MainWindow" Width="687" Height="480" mc:Ignorable="d"> <Window.Resources> <Storyboard x:Key="OnLoaded1"/> </Window.Resources> <Window.Triggers> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource OnLoaded1}"/> </EventTrigger> </Window.Triggers> <Grid x:Name="LayoutRoot" Margin="0,0,-16,1"> <Grid.ColumnDefinitions> <ColumnDefinition Width="0*"/> <ColumnDefinition/> </Grid.ColumnDefinitions> <DockPanel Margin="8,8,0,7" LastChildFill="False" Grid.Column="1" HorizontalAlignment="Left" Width="660"> <Menu VerticalAlignment="Top" Width="657" Height="32"> <MenuItem x:Name="file" Header="File"/> <MenuItem x:Name="edit" Header="Edit"> <MenuItem Width="100" Height="100" Header="MenuItem"/> </MenuItem> <MenuItem x:Name="view" Header="View"/> <MenuItem x:Name="preferences" Header="Preferences"/> <MenuItem x:Name="help" Header="Help"/> </Menu> </DockPanel> <TabControl x:Name="tabwin" Margin="137.224,46,19,7" Grid.Column="1"> <TabItem x:Name="intakeformsub" Header="Elegibility Form"> <Grid HorizontalAlignment="Left" Width="490"/> </TabItem> <TabItem Header="TabItem"> <Grid/> </TabItem> <TabItem Header="TabItem"> <Grid/> </TabItem> <TabItem Header="TabItem"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="0.567*"/> <ColumnDefinition Width="0.433*"/> </Grid.ColumnDefinitions> </Grid> </TabItem> <TabItem Header="TabItem"> <Grid/> </TabItem> <TabItem Header="TabItem"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="0.735*"/> <ColumnDefinition Width="0.265*"/> </Grid.ColumnDefinitions> </Grid> </TabItem> <TabItem Header="TabItem"> <Grid/> </TabItem> <TabItem Header="TabItem"> <Grid/> </TabItem> </TabControl> <Grid x:Name="___buttontab" Margin="11.205,61,0,0" Grid.Column="1" HorizontalAlignment="Left" Width="122.019" VerticalAlignment="Top" Height="276"> <Button VerticalAlignment="Top" Height="36" Content="Button"/> <Button Margin="0,40,0,0" Content="Oasis Assessments" VerticalAlignment="Top" Height="36"/> <Button Margin="0,80,0,0" VerticalAlignment="Top" Height="36" Content="Plan of Care"/> <Button Margin="0,120,0,0" VerticalAlignment="Top" Height="36" Content="Medication Profile" RenderTransformOrigin="0.421,5.556"/> <Button Margin="0,0,0,80" VerticalAlignment="Bottom" Height="36" Content="Clinical Notes"/> <Button Margin="0,0,0,40" VerticalAlignment="Bottom" Height="36" Content="Infection Control"/> <Button x:Name="intakeformbtn" VerticalAlignment="Top" Height="36" Content="Intake Form" Click="intakeform"> <Button.BindingGroup> <BindingGroup/> </Button.BindingGroup> </Button> <Button VerticalAlignment="Bottom" Height="36" Content="Discharge Summary"/> </Grid> <ProgressBar HorizontalAlignment="Left" Margin="8,0,0,7" VerticalAlignment="Bottom" Width="104.795" Height="19" Grid.Column="1"/> </Grid> </Window>

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  • iOS 5 fixed positioning and virtual keyboard

    - by jeffc
    I have a mobile website which has a div pinned to the bottom of the screen via position:fixed. All works fine in iOS 5 (I'm testing on an iPod Touch) until I'm on a page with a form. When I tap into an input field and the virtual keyboard appears, suddenly the fixed position of my div is lost. The div now scrolls with the page as long as the keyboard is visible. Once I click Done to close the keyboard, the div reverts to its position at the bottom of the screen and obeys the position:fixed rule. Has anyone else experienced this sort of behavior? Is this expected? Thanks.

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  • Actionscript: Why is drawRoundRectComplex() not documented?

    - by Chunk1978
    in studying actionscript 3's graphics class, i've come across the undocumented drawRoundRectComplex() method. it's a variant of drawRoundRect() but with 8 parameters, the final four being the diameter of each corner (x, y, width, height, top left, top right, bottom left, bottom right). //example var sp:Sprite = new Sprite(); sp.graphics.lineStyle(1, 0x000000); sp.graphics.drawRoundRectComplex(0, 0, 100, 50, 10, 20, 0, 10); addChild(sp); this seems to be a pretty useful method, so i'm just curious if anyone knows of any reasons why adobe chose not to document it?

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  • OpenGL Vertex Buffer Object code giving bad output.

    - by Matthew Mitchell
    Hello. My Vertex Buffer Object code is supposed to render textures nicely but instead the textures are being rendered oddly with some triangle shapes. What happens - http://godofgod.co.uk/my_files/wrong.png What is supposed to happen - http://godofgod.co.uk/my_files/right.png This function creates the VBO and sets the vertex and texture coordinate data: extern "C" GLuint create_box_vbo(GLdouble size[2]){ GLuint vbo; glGenBuffers(1,&vbo); glBindBuffer(GL_ARRAY_BUFFER, vbo); GLsizeiptr data_size = 8*sizeof(GLdouble); GLdouble vertices[] = {0,0, 0,size[1], size[0],0, size[0],size[1]}; glBufferData(GL_ARRAY_BUFFER, data_size, vertices, GL_STATIC_DRAW); data_size = 8*sizeof(GLint); GLint textcoords[] = {0,0, 0,1, 1,0, 1,1}; glBufferData(GL_ARRAY_BUFFER, data_size, textcoords, GL_STATIC_DRAW); return vbo; } Here is some relavant code from another function which is supposed to draw the textures with the VBO. glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP_TO_EDGE); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glColor4d(1,1,1,a/255); glBindTexture(GL_TEXTURE_2D, texture); glTranslated(offset[0],offset[1],0); glBindBuffer(GL_ARRAY_BUFFER, vbo); glVertexPointer(2, GL_DOUBLE, 0, 0); glEnableClientState(GL_VERTEX_ARRAY); glTexCoordPointer (2, GL_INT, 0, 0); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glDrawArrays(GL_TRIANGLES, 0, 3); glDrawArrays(GL_TRIANGLES, 1, 3); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_VERTEX_ARRAY); glBindBuffer(GL_ARRAY_BUFFER, 0); I would have hoped for the code to use the first three coordinates (top-left,bottom-left,top-right) and the last three (bottom-left,top-right,bottom-right) to draw the triangles with the texture data correctly in the most efficient way. I don't see why triangles should make it more efficient but apparently that's the way to go. It, of-course, fails for some reason. I am asking what is broken but also am I going about it in the right way generally? Thank you.

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  • CSS border and the :hover dynamic pseudo-class

    - by dbasch
    Hi All, I have built a persistent dropline menu with two levels using only CSS. It is pretty standard. It is a nested set of UL's and the UL's :hover state is what shows and hides the sub menu levels. Something like this: | *Pets* | Colors | Cars | | Cats | Dogs | Birds| Goats | Sheep | | Pets | *Colors* | Cars | | Red | Orange | Green | Blue| Yellow | I then added a 1px border at the bottom of the first level UL element. Like this: | *Pets* | Colors | Cars | -------------------------------------- | Cats | Dogs | Birds| Goats | Sheep | When I hover over a first level item (Pets), and then move the mouse down to the second level (Cats), the entire second level disappears. I finally figured out that the UL's 1px border is not included in the hover area for the UL. Can I add a border to the bottom of a dropline menu level without messing up the menu hovering? Thanks!

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  • Move entire line up and down in Vim

    - by guy.incognito
    In Notepad++, I can use ctrl + shift + up/down to move the current line up and down. Is there a similar command to this in Vim? I have looked through endless guides, but have found nothing. If there isn't, how could I bind the action to that key combination? Edit: Mykola's answer works for all lines, apart from those at the beginning and end of the buffer. Moving the first line up or the bottom line down deletes the line, and when moving the bottom line up it jumps two spaces initially, like a pawn! Can anyone offer any refinements?

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  • jQuery slide up/down on hover bug

    - by Eirik Lillebo
    Hi! I have one large div with one smaller div inside it. The smaller div is at first displayed as hidden. When the user hovers the mouse over the large container-div the smaller div is animated in with the show/hide-functions. So far everything works fine. However. The smaller div is animated in from the bottom - so if I let the cursor hover over the container at the very bottom, it's hovering over the animation of the smaller div while it's sliding in. So now the cursor is hovering over the smaller div instead of the larger div, and thus triggering the hide-function on the smaller div. This creates an infinite loop of show/hide calls as the smaller div slides in and out of where the cursor is pointing. Any ideas how to avoid this and not break the hovering on the container as the smaller div enters?

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  • wxPython: Change a buttons text in a wx.FileDialog

    - by Sascha
    Hello I have a wx.FileDialog (with the wx.FD_OPEN flag) & I would like to know if I can (& how) I could change the button in the bottom right of the FileDialog from "Open" to "Create" or "Delete", etc. What I am doing is I have a button with the text "Delete Portfolio", when pressed it opens a FileDialog & allows the user to select a portfolio file(.db) to delete. So instead of the File Dialog's bottom right confirm button displaying "Open" I would like to be able to change the text to "Confirm" or "Delete" or whatever. Is this possible, its a rather superficial thing to do, but if the button says open when the user wants to select a file to delete, it can be a little confusing even if the title of the dialog says "please select a file to delete"

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  • On Mac, two jpg's whose color should match do not

    - by Tim
    So I'm designing a myspace page and I have two images, one is a repeating bg image, and another is an image which loads on a layer above it, which acts as a header/masthead. For some reason, on Macs only, and only in the browser (tested in safari and ff), the masthead renders slightly darker than the repeating bg image, creating this color inconsistency. The block that extends up behind the album artwork is a solid box made with css which blocks some of myspace's standard content. It actually renders as the proper color, blending in well with the bottom portion of this image, which is the repeating part of the background, but becomes noticeable as it extends up, over the masthead, which is darker than it should be. Both images where created in GIMP and saved as jpg's using, as far as i can tell, the same settings. Here's the pic of what is going on: Screenshot - Click Me!!! Here is the code which controls this part of the design. <div class="masthead"><span></span></div> .masthead {width: 1600px; height: 1940px; background-image:url(http://www.sourtricks.com/myspace/bdww/myspace_bg09.jpg); position: absolute; margin-left: -800px; left: 50%; top: 0px; z-index: -1; overflow-x: hidden;} body.bodyContent{ margin: 0 !important; padding: 0 !important; background-color: 000000 !important; font-size: 1px; background-image: url(http://www.sourtricks.com/myspace/bdww/bg_repeat05.jpg); background-position: center bottom; _background-position: right bottom; background-attachment: scroll; background-repeat: repeat-y; z-index: -2; overflow-x: hidden; font-family: arial, sans-serif !important; } Any help would be much, much, much appreciated. Thanks for your time, Tim

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  • Is there a redmine plugin to create multiple issues at once?

    - by Jerph
    Redmine has a nice batch edit feature, but nothing equivalent for "batch create" (please correct me if I'm wrong!) FogBugz lets you quickly create multiple tickets with the same properties (type, status, assignment, etc.) via a ajax-ified text box at the bottom of any filtered view of tickets. Tickets created this way match the values of the filter (and the filter grouping value - there's a text-box at the bottom of each group). Toodledo has simpler option: it's "Add multiple tasks" feature is a textarea where each line is turned into an item. Is there a redmine plugin out there that adds functionality like either of the above?

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  • Spacing from outer space

    - by meo
    I just wonder where is this space between the end of the image and the end of the li's are coming from: http://bluesys.ch/lussy/ its just a simple UL li img code: div#slider { border: 5px solid #fff; } div#slider ul li { border-bottom: 1px solid pink; } div#slider ul li img { border-bottom: 1px solid green; margin: 0; } note that all margins and paddings are set to 0 by my reset.css can someone help me out? I colored the borders that you can see the spacing i speak of. I use firefox.

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  • fixed vertical positioning of css within an iframe

    - by Jake Rider
    I am trying to get my bottom header to stick to the bottom of the screen inside of my iframe application and have it always appear in view for the user even when the page is scrolling. I have no control over the outer iframe as it is on a different domain. The header itself must be inside of the iframe as I have no control outside the iframe. The iframe always expands to the height of its contents so that it has no scrollbars, but the bar still has to be visible in the viewport at all times.

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  • JavaScript + Maths: Image zoom with CSS3 Transforms, How to set Origin? (with example)

    - by Sunday Ironfoot
    My Math skills really suck! I'm trying to implement an image zoom effect, a bit like how the Zoom works with Google Maps, but with a grid of fix position images. I've uploaded an example of what I have so far here: http://www.dominicpettifer.co.uk/Files/MosaicZoom.html (uses CSS3 transforms so only works with Firefox, Opera, Chrome or Safari) Use your mouse wheel to zoom in/out. The HTML source is basically an outer div with an inner-div, and that inner-div contains 16 images arranged using absolute position. It's going to be a Photo Mosaic basically. I've got the zoom bit working using CSS3 transforms: $(this).find('div').css('-moz-transform', 'scale(' + scale + ')'); ...however, I'm relying on the mouse X/Y position on the outer div to zoom in on where the mouse cursor is, similar to how Google Maps functions. The problem is that if you zoom right in on an image, move the cursor to the bottom/left corner and zoom again, instead of zooming to the bottom/left corner of the image, it zooms to the bottom/left of the entire mosaic. This has the effect of appearing to jump about the mosaic as you zoom in closer while moving the mouse around, even slightly. That's basically the problem, I want the zoom to work exactly like Google Maps where it zooms exactly to where your mouse cursor position is, but I can't get my head around the Maths to calculate the transform-origin: X/Y values correctly. Please help, been stuck on this for 3 days now. Here is the full code listing for the mouse wheel event: var scale = 1; $("#mosaicContainer").mousewheel(function(e, delta) { if (delta > 0) { scale += 1; } else { scale -= 1; } scale = scale < 1 ? 1 : (scale > 40 ? 40 : scale); var x = e.pageX - $(this).offset().left; var y = e.pageY - $(this).offset().top; $(this).find('div').css('-moz-transform', 'scale(' + scale + ')') .css('-moz-transform-origin', x + 'px ' + y + 'px'); return false; });

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  • GWT AbstractColumnDefinition (Need to add style to certain Columns)

    - by Mario
    I have a column Definition for each colume that extends AbstractColumnDefinition these columns are put in a DefaultTableDefinition. example: NAME | SIZE | RES | DELETE | this style (AT THE END OF THE PAGE ) is added to the column names if you notice all of them are with a cursor pointer , meaning a hand shows up when i hover above each one. my question is would I be able to remove the coursor for delete or in general for a certain column and keeping it for another one .. i tried to do that with each column Definition but there is no such thing as remove or addstyle even to like put my own style. THANK YOU .gwt-ScrollTable .headerTable td { border-bottom:1px solid black; border-left:1px solid #CCCCCC; border-right:1px solid #CCCCCC; cursor:pointer; vertical-align:bottom; }

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  • IE7 bug, my form input fields get indented

    - by kmunky
    HTML <form id="contact_form" action="#" name="" method="POST"> <label for="name">NAME</label> <input type="text" name="name" id="name" class="contact_form_input" /> <label for="email">EMAIL</label> <input type="text" name="email" id="email" class="contact_form_input" /> <label for="subject">SUBJECT</label> <input type="text" name="subject" id="subject" class="contact_form_input" /> <label for="message">MESSAGE</label> <textarea name="message" id="message"></textarea> <input type="submit" class="submit" name="submit" value="Submit" /> <input type="reset" class="reset" name="reset" value="Reset" /> </form> CSS form#contact_form{ width:auto; height:auto; margin:0px; margin-left:73px; padding:0px; float:left; clear:both; } form#contact_form label{ float:left; clear:both; margin-left:3px; margin-bottom:6px; font-family:Verdana, Geneva, Arial, Helvetica, sans-serif; font-size:12px; font-style:italic; font-weight:bold; } input.contact_form_input{ width:474px; height:36px; margin:0px; margin-bottom:9px; padding:0px; float:left; clear:left; } form#contact_form textarea{ width:479px; height:150px; margin-bottom:9px; float:left; clear:left; } you can see here that in IE7 that text inputs gets some kind of "margin-left". How can i get rid of that margin? thanks

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  • How do I prevent a font from extending off the top of a textbox?

    - by David Ellis
    I'm using a barcode font (IDAutomationMC39H) in an SSRS 2005 report I'm developing, and while it renders fine in the preview in BIDS, if I export the results to PDF, print the results, or do any of the above (including preview) in Report Manager, the barcode font is extending off the top of the textbox. The barcode itself is nearly 20px tall, even at only a 12pt size. I've tried changing the CanGrow value for the textbox, but it seems that even with that set off the barcode isn't pushing the bottom edge of the textbox downwards, it's simply extending over the top of the box. I've also tried resizing the textbox to allow it to contain the entire height of the font, but even with the VerticalAlign set to Bottom the barcode still sticks to the top of the textbox and overflows out the top. See screenshot here: http://bit.ly/9UfycP Does anyone know how to force the font to be bound by the top of the box, instead of overlapping it?

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  • iPhone, confusing memory leak.

    - by fuzzygoat
    Can anyone tell me what I am doing wrong with the bottom section of code. I was sure it was fine but "Leaks" says it is leaking which quickly changing it o the top version stops, just not sure as to why the bottom variation fails? // Leaks says this is OK if([elementName isEqualToString:@"rotData-requested"]) { int myInt = [[self elementValue] intValue]; NSNumber *valueAsNumber = [NSNumber numberWithInt:myInt]; [self setRotData:valueAsNumber]; return; } . // Leaks says this LEAKS if([elementName isEqualToString:@"rotData-requested"]) { NSNumber *valueAsNumber = [NSNumber numberWithInt:[[self elementValue] intValue]]; [self setRotData:valueAsNumber]; return; } any help would be appreciated. gary

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  • CSS Container not growing with grid?

    - by CmdrTallen
    Hi, I have a container background defined in CSS like this; .container { background:#fff; margin-left:auto; margin-right:auto; position: relative; width:970px; border:1px solid #000; padding:5px 10px; } The problem is I have a jqGrid put in the bottom of the container (near the bottom edge) and when its initially drawn it does fit inside the container panel and looks correct. Something like this (please pardon my non-l33t graphic skillz): But then when I populate the grid with rows it outgrows the container and it looks really tacky, something like this (I circled the original container background edges): I am sure its something I am doing wrong with the CSS. Any advice would be appreciated. EDIT: The problem isn't the width its the height of the container being overlapped by the new height of the now populated grid

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  • How to calculate the correct height for an auto-expanding textbox in Silverlight?

    - by JacobE
    In my Silverlight app I want a multi-line text box to expand every time the user hits Enter. The difficult part is how to calculate the correct height based on the number of text lines. I have tried the following but the textbox becomes too small: box.Height = box.FontSize*lineCount + box.Padding.Top + box.Padding.Bottom + box.BorderThickness.Top + box.BorderThickness.Bottom; What am I missing here? Or maybe it can be done automatically somehow? Thanks, Jacob Edit: I suspect the problem to be in the FontSize property (does it use another size unit?)

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  • Why does embeded vimeo video keeps on flickering?

    - by GaVrA
    Look here: http://mashinaizec.com/mons-2 When you click on some image, fancybox comes in and display that image and put overlay above entire page. What also happens is that vimeo video on the right keeps refreshing preview image whenever i click on any image in gallery. Also, if you scroll the window to the bottom and them click on, for example, on the bottom left image, overlay shoots in, image is there but see that little X in the top right corner of the image? It is not displayed as it should. Any idea what to do?

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