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  • Marshalling C# Structs into DX11 cbuffers

    - by Craig
    I'm having some issues with the packing of my structure in C# and passing them through to cbuffers I have registered in HLSL. When I pack my struct in one manner the information seems to be able to pass to the shader: [StructLayout(LayoutKind.Explicit, Size = 16)] internal struct TestStruct { [FieldOffset(0)] public Vector3 mEyePosition; [FieldOffset(12)] public int type; } This works perfectly when used against this HLSL fragment: cbuffer PerFrame : register(b0) { Vector3 eyePos; int type; } float3 GetColour() { float3 returnColour = float(0.0f, 0.0f, 0.0f); switch(type) { case 0: returnColour = float3(1.0f, 0.0f, 0.0f); break; case 1: returnColour = float3(0.0f, 1.0f, 0.0f); break; case 2: returnColour = float3(0.0f, 0.0f, 1.0f); break; } return returnColour; } However, when I use the following structure definitions... // Note this is 16 because HLSL packs in 4 float 'chunks'. // It is also simplified, but still demonstrates the problem. [StructLayout(Layout.Explicit, Size = 16)] internal struct InternalTestStruct { [FieldOffset(0)] public int type; } [StructLayout(LayoutKind.Explicit, Size = 32)] internal struct TestStruct { [FieldOffset(0)] public Vector3 mEyePosition; //Missing 4 bytes here for correct packing. [FieldOffset(16)] public InternalTestStruct mInternal; } ... the following HLSL fragment no longer works. struct InternalType { int type; } cbuffer PerFrame : register(b0) { Vector3 eyePos; InternalType internalStruct; } float3 GetColour() { float3 returnColour = float(0.0f, 0.0f, 0.0f); switch(internaltype.type) { case 0: returnColour = float3(1.0f, 0.0f, 0.0f); break; case 1: returnColour = float3(0.0f, 1.0f, 0.0f); break; case 2: returnColour = float3(0.0f, 0.0f, 1.0f); break; } return returnColour; } Is there a problem with the way I am packing the struct, or is it another issue? To re-iterate: I can pass a struct in a cbuffer so long as it does not contain a nested struct.

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  • Activation Error while testing Exception Handling Application Block

    - by CletusLoomis
    I'm getting the following error while testing my EHAB implementation: {"Activation error occured while trying to get instance of type ExceptionPolicyImpl, key "LogPolicy""} System.Exception Stack Trace: StackTrace " at Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(Type serviceType, String key) in c:\Home\Chris\Projects\CommonServiceLocator\main\Microsoft.Practices.ServiceLocation\ServiceLocatorImplBase.cs:line 53 at Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance[TService](String key) in c:\Home\Chris\Projects\CommonServiceLocator\main\Microsoft.Practices.ServiceLocation\ServiceLocatorImplBase.cs:line 103 at Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicy.GetExceptionPolicy(Exception exception, String policyName) in e:\Builds\EntLib\Latest\Source\Blocks\ExceptionHandling\Src\ExceptionHandling\ExceptionPolicy.cs:line 131 at Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicy.HandleException(Exception exceptionToHandle, String policyName) in e:\Builds\EntLib\Latest\Source\Blocks\ExceptionHandling\Src\ExceptionHandling\ExceptionPolicy.cs:line 55 at Blackbox.Exception.ExceptionMain.LogException(Exception pException) in C:_Work_Black Box\Blackbox.Exception\ExceptionMain.vb:line 14 at BlackBox.Business.BusinessMain.TestExceptionHandling() in C:_Work_Black Box\BlackBox.Business\BusinessMain.vb:line 16 at Blackbox.Service.Service1.TestExceptionHandling() in C:_Work_Black Box\Blackbox.Service\Service.svc.vb:line 43" String Inner Exception: InnerException {"Resolution of the dependency failed, type = "Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyImpl", name = "LogPolicy". Exception occurred while: Calling constructor Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.FormattedEventLogTraceListener(System.String source, System.String log, System.String machineName, Microsoft.Practices.EnterpriseLibrary.Logging.Formatters.ILogFormatter formatter). Exception is: ArgumentException - Event log names must consist of printable characters and cannot contain \, *, ?, or spaces At the time of the exception, the container was: Resolving Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyImpl,LogPolicy Resolving parameter "policyEntries" of constructor Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyImpl(System.String policyName, System.Collections.Generic.IEnumerable1[[Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyEntry, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35]] policyEntries) Resolving Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyEntry,LogPolicy.All Exceptions Resolving parameter "handlers" of constructor Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyEntry(System.Type exceptionType, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.PostHandlingAction postHandlingAction, System.Collections.Generic.IEnumerable1[[Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.IExceptionHandler, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35]] handlers, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Instrumentation.IExceptionHandlingInstrumentationProvider instrumentationProvider) Resolving Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging.LoggingExceptionHandler,LogPolicy.All Exceptions.Logging Exception Handler (mapped from Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.IExceptionHandler, LogPolicy.All Exceptions.Logging Exception Handler) Resolving parameter "writer" of constructor Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging.LoggingExceptionHandler(System.String logCategory, System.Int32 eventId, System.Diagnostics.TraceEventType severity, System.String title, System.Int32 priority, System.Type formatterType, Microsoft.Practices.EnterpriseLibrary.Logging.LogWriter writer) Resolving Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterImpl,LogWriter.default (mapped from Microsoft.Practices.EnterpriseLibrary.Logging.LogWriter, (none)) Resolving parameter "structureHolder" of constructor Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterImpl(Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterStructureHolder structureHolder, Microsoft.Practices.EnterpriseLibrary.Logging.Instrumentation.ILoggingInstrumentationProvider instrumentationProvider, Microsoft.Practices.EnterpriseLibrary.Logging.ILoggingUpdateCoordinator updateCoordinator) Resolving Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterStructureHolder,LogWriterStructureHolder.default (mapped from Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterStructureHolder, (none)) Resolving parameter "traceSources" of constructor Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterStructureHolder(System.Collections.Generic.IEnumerable1[[Microsoft.Practices.EnterpriseLibrary.Logging.Filters.ILogFilter, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35]] filters, System.Collections.Generic.IEnumerable1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] traceSourceNames, System.Collections.Generic.IEnumerable1[[Microsoft.Practices.EnterpriseLibrary.Logging.LogSource, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35]] traceSources, Microsoft.Practices.EnterpriseLibrary.Logging.LogSource allEventsTraceSource, Microsoft.Practices.EnterpriseLibrary.Logging.LogSource notProcessedTraceSource, Microsoft.Practices.EnterpriseLibrary.Logging.LogSource errorsTraceSource, System.String defaultCategory, System.Boolean tracingEnabled, System.Boolean logWarningsWhenNoCategoriesMatch, System.Boolean revertImpersonation) Resolving Microsoft.Practices.EnterpriseLibrary.Logging.LogSource,General Resolving parameter "traceListeners" of constructor Microsoft.Practices.EnterpriseLibrary.Logging.LogSource(System.String name, System.Collections.Generic.IEnumerable1[[System.Diagnostics.TraceListener, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] traceListeners, System.Diagnostics.SourceLevels level, System.Boolean autoFlush, Microsoft.Practices.EnterpriseLibrary.Logging.Instrumentation.ILoggingInstrumentationProvider instrumentationProvider) Resolving Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.ReconfigurableTraceListenerWrapper,Event Log Listener (mapped from System.Diagnostics.TraceListener, Event Log Listener) Resolving parameter "wrappedTraceListener" of constructor Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.ReconfigurableTraceListenerWrapper(System.Diagnostics.TraceListener wrappedTraceListener, Microsoft.Practices.EnterpriseLibrary.Logging.ILoggingUpdateCoordinator coordinator) Resolving Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.FormattedEventLogTraceListener,Event Log Listener?implementation (mapped from System.Diagnostics.TraceListener, Event Log Listener?implementation) Calling constructor Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.FormattedEventLogTraceListener(System.String source, System.String log, System.String machineName, Microsoft.Practices.EnterpriseLibrary.Logging.Formatters.ILogFormatter formatter) "} System.Exception My web.config is as follows: <?xml version="1.0"?> <configuration> <configSections> <section name="loggingConfiguration" type="Microsoft.Practices.EnterpriseLibrary.Logging.Configuration.LoggingSettings, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" requirePermission="true" /> <section name="exceptionHandling" type="Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Configuration.ExceptionHandlingSettings, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" requirePermission="true" /> </configSections> <loggingConfiguration name="" tracingEnabled="true" defaultCategory="General"> <listeners> <add name="Event Log Listener" type="Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.FormattedEventLogTraceListener, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" listenerDataType="Microsoft.Practices.EnterpriseLibrary.Logging.Configuration.FormattedEventLogTraceListenerData, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" source="Enterprise Library Logging" formatter="Text Formatter" log="C:\Blackbox.log" machineName="." traceOutputOptions="LogicalOperationStack, DateTime, Timestamp, Callstack" /> </listeners> <formatters> <add type="Microsoft.Practices.EnterpriseLibrary.Logging.Formatters.TextFormatter, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" template="Timestamp: {timestamp}{newline}&#xA;Message: {message}{newline}&#xA;Category: {category}{newline}&#xA;Priority: {priority}{newline}&#xA;EventId: {eventid}{newline}&#xA;Severity: {severity}{newline}&#xA;Title:{title}{newline}&#xA;Machine: {localMachine}{newline}&#xA;App Domain: {localAppDomain}{newline}&#xA;ProcessId: {localProcessId}{newline}&#xA;Process Name: {localProcessName}{newline}&#xA;Thread Name: {threadName}{newline}&#xA;Win32 ThreadId:{win32ThreadId}{newline}&#xA;Extended Properties: {dictionary({key} - {value}{newline})}" name="Text Formatter" /> </formatters> <categorySources> <add switchValue="All" name="General"> <listeners> <add name="Event Log Listener" /> </listeners> </add> </categorySources> <specialSources> <allEvents switchValue="All" name="All Events" /> <notProcessed switchValue="All" name="Unprocessed Category" /> <errors switchValue="All" name="Logging Errors &amp; Warnings"> <listeners> <add name="Event Log Listener" /> </listeners> </errors> </specialSources> </loggingConfiguration> <exceptionHandling> <exceptionPolicies> <add name="LogPolicy"> <exceptionTypes> <add name="All Exceptions" type="System.Exception, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" postHandlingAction="NotifyRethrow"> <exceptionHandlers> <add name="Logging Exception Handler" type="Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging.LoggingExceptionHandler, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" logCategory="General" eventId="100" severity="Error" title="Enterprise Library Exception Handling" formatterType="Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.TextExceptionFormatter, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling" priority="0" /> </exceptionHandlers> </add> </exceptionTypes> </add> <add name="WcfExceptionShielding"> <exceptionTypes> <add name="InvalidOperationException" type="System.InvalidOperationException, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" postHandlingAction="ThrowNewException"> <exceptionHandlers> <add type="Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.WCF.FaultContractExceptionHandler, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.WCF, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" exceptionMessageResourceType="" exceptionMessageResourceName="This is the message" exceptionMessage="This is the exception" faultContractType="Blackbox.Service.WCFFault, Blackbox.Service, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" name="Fault Contract Exception Handler"> <mappings> <add source="{Guid}" name="Id" /> <add source="{Message}" name="MessageText" /> </mappings> </add> </exceptionHandlers> </add> </exceptionTypes> </add> </exceptionPolicies> </exceptionHandling> <connectionStrings> <add name="CompassEntities" connectionString="metadata=~\bin\CompassModel.csdl|~\bin\CompassModel.ssdl|~\bin\CompassModel.msl;provider=Devart.Data.Oracle;provider connection string=&quot;User Id=foo;Password=foo;Server=foo64mo;Home=OraClient11g_home1;Persist Security Info=True&quot;" providerName="System.Data.EntityClient" /> <add name="BlackboxEntities" connectionString="metadata=~\bin\BlackboxModel.csdl|~\bin\BlackboxModel.ssdl|~\bin\BlackboxModel.msl;provider=System.Data.SqlClient;provider connection string=&quot;Data Source=sqldev1\cps;Initial Catalog=FundServ;Integrated Security=True;MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient" /> </connectionStrings> <system.web> <compilation debug="true" strict="false" explicit="true" targetFramework="4.0" /> </system.web> <system.serviceModel> <behaviors> <serviceBehaviors> <behavior> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="true"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="false"/> </behavior> </serviceBehaviors> </behaviors> <serviceHostingEnvironment multipleSiteBindingsEnabled="true" /> </system.serviceModel> <system.webServer> <modules runAllManagedModulesForAllRequests="true"/> </system.webServer> </configuration> My code is as follows: Public Shared Function LogException(ByVal pException As System.Exception) As Boolean Return ExceptionPolicy.HandleException(pException, "LogPolicy") End Function Any assistance is appreciated.

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  • What is the replacement of the floppy

    - by alexanderpas
    While CD (and to an lesser extend DVD) disks have reached the price-point of the floppy, they have one significant downside, it is WORM (Write-Once Read-Many) media, allowing it to be used only one single time, and you need to be explicit in writing the data to the actual media (you need to burn it.) While CD-RW solves the "use only once" problem, it is still EWORM (Erasable Write-Once Read-Many) media, which still means you need to be explicit in writing the data to the actual media (you still need to burn it.), and also, you still need to be very explicit in erasing it. (simple delete is not possible.) Okay, we can use a CD-RW in Packet Writing mode, however the downside to that, is that this mode is not very universal, and also, not the native mode of the media. Now, while USB-sticks and SD-cards may not have the poblems of the CD, they have a whole other kind of problem: their PRICE! USB-sticks and SD cards are generally 10 to 100 times as expensive as diskettes per piece. SD-cards, in addition have an added problem, because they need a reader to operate. While it is a very standard thing, it is not default equipment on the computer like the CD drive or USB port (or historically the diskette drive). You wouldn't give out an USB stick or SD card with a 100 kB text file, not caring weither you would get it back or not. So, to recap: CD & DVD are basically WORM media. SD cards and USB sticks are relatively expensive. SD cards also needs special readers. Diskettes have a very low data-rate Diskettes have a very low storage capacity. Now, is there a media out there that solves all these problems, or is there a way to get (very) small USB sticks or SD cards for a very low price (as they're the closest thing to diskette).

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  • How to (re)enable the "New" context menu items for an administrator when right-clicking in a folder and selecting New > X?

    - by Metro Smurf
    I just migrated from XP x86 to Win7 x64 (clean install). I had a couple of data drives in my XP x86 system that I physically moved to my Win7 x64 system. When browsing a directory in any of the transferred drives, the only option available in the 'new' context menu is "Folder", i.e., Right-Click inside a folder New Folder (this is similar behavior for Win7 when using the context menu in c:\Program Files): However, whenever creating a new folder within any of the directories, all the context menu new items are available within the new folder: Steps I've taken that have failed to add the new context menu items: Removing all security permissions from a directory and sub-directories. Replacing them with new permissions. As well as removing inheritable permissions from the parent. Taking explicit ownership of a directory and sub-directories. Combing the above two. Sample of Effective Permissions that do not work: Steps I've taken that have succeeded to add the new context menu items: Adding the "Everyone" group to the drive and giving the group explicit "Modify" privileges. Giving the "Everyone" group explicit privileges smells wrong. I'm an administrator on my system; why should I have to add the "Everyone" group as well? Adding my username to the drive and giving full permissions. Again, since I'm an administrator on my system and the administrators group already has full control of the drive/directories/folders, why should I have to explicitly add my user name to the security permissions? Finally, The Question: Is it possible to have the New Item context menu have all available options by default without having to explicitly add the everyone group or a specific user name to the security permissions? I'm suspecting that the option may not be available unless the username is explicitly added to the security permissions. Of note: I've seen the registry hacks for updating the new items context menu; my preference is to avoid such hacks and return the functionality to the expected behavior an administrator should have.

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  • overloaded stream insertion operator with a vector

    - by Julz
    hi, i'm trying to write an overloaded stream insertion operator for a class who's only member is a vector. i dont really know what i'm doing. (lets make that clear) it's a vector of "Points" which is a struct containing two doubles. i figure what i want is to insert user input (a bunch of doubles) into a stream that i then send to a modifier method? i keep working off other stream insertion examples such as... std::ostream& operator<< (std::ostream& o, Fred const& fred) { return o << fred.i_; } but when i try a similar..... istream & operator >> (istream &inStream, Polygon &vertStr) { inStream >> ws; inStream >> vertStr.vertices; return inStream; } i get an error "no match for operator etc etc. if i leave off the .vertices it compiles but i figure it's not right? (vertices is the name of my vector ) and even if it is right, i dont actually know what syntax to use in my driver to use it? also not %100 on what my modifier method needs to look like. here's my Polygon class //header #ifndef POLYGON_H #define POLYGON_H #include "Segment.h" #include <vector> class Polygon { friend std::istream & operator >> (std::istream &inStream, Polygon &vertStr); public: //Constructor Polygon(const Point &theVerts); //Default Constructor Polygon(); //Copy Constructor Polygon(const Polygon &polyCopy); //Accessor/Modifier methods inline std::vector<Point> getVector() const {return vertices;} //Return number of Vector elements inline int sizeOfVect() const {return (int) vertices.capacity();} //add Point elements to vector inline void setVertices(const Point &theVerts){vertices.push_back (theVerts);} private: std::vector<Point> vertices; }; #endif //Body using namespace std; #include "Polygon.h" // Constructor Polygon::Polygon(const Point &theVerts) { vertices.push_back (theVerts); } //Copy Constructor Polygon::Polygon(const Polygon &polyCopy) { vertices = polyCopy.vertices; } //Default Constructor Polygon::Polygon(){} istream & operator >> (istream &inStream, Polygon &vertStr) { inStream >> ws; inStream >> vertStr; return inStream; } any help greatly appreciated, sorry to be so vague, a lecturer has just kind of given us a brief example of stream insertion then left us on our own thanks. oh i realise there are probably many other problems that need fixing

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  • overloaded stream insetion operator with a vector

    - by julz666
    hi, i'm trying to write an overloaded stream insertion operator for a class who's only member is a vector. i dont really know what i'm doing. (lets make that clear) it's a vector of "Points" which is a struct containing two doubles. i figure what i want is to insert user input (a bunch of doubles) into a stream that i then send to a modifier method? i keep working off other stream insertion examples such as... std::ostream& operator<< (std::ostream& o, Fred const& fred) { return o << fred.i_; } but when i try a similar..... istream & operator >> (istream &inStream, Polygon &vertStr) { inStream >> ws; inStream >> vertStr.vertices; return inStream; } i get an error "no match for operator etc etc. if i leave off the .vertices it compiles but i figure it's not right? (vertices is the name of my vector ) and even if it is right, i dont actually know what syntax to use in my driver to use it? also not %100 on what my modifier method needs to look like. here's my Polygon class //header #ifndef POLYGON_H #define POLYGON_H #include "Segment.h" #include <vector> class Polygon { friend std::istream & operator >> (std::istream &inStream, Polygon &vertStr); public: //Constructor Polygon(const Point &theVerts); //Default Constructor Polygon(); //Copy Constructor Polygon(const Polygon &polyCopy); //Accessor/Modifier methods inline std::vector<Point> getVector() const {return vertices;} //Return number of Vector elements inline int sizeOfVect() const {return (int) vertices.capacity();} //add Point elements to vector inline void setVertices(const Point &theVerts){vertices.push_back (theVerts);} private: std::vector<Point> vertices; }; #endif //Body using namespace std; #include "Polygon.h" // Constructor Polygon::Polygon(const Point &theVerts) { vertices.push_back (theVerts); } //Copy Constructor Polygon::Polygon(const Polygon &polyCopy) { vertices = polyCopy.vertices; } //Default Constructor Polygon::Polygon(){} istream & operator >> (istream &inStream, Polygon &vertStr) { inStream >> ws; inStream >> vertStr; return inStream; } any help greatly appreciated, sorry to be so vague, a lecturer has just kind of given us a brief example of stream insertion then left us on our own thanks. oh i realise there are probably many other problems that need fixing

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  • C++ non-member functions for nested template classes

    - by beldaz
    I have been writing several class templates that contain nested iterator classes, for which an equality comparison is required. As I believe is fairly typical, the comparison is performed with a non-member (and non-friend) operator== function. In doing so, my compiler (I'm using Mingw32 GCC 4.4 with flags -O3 -g -Wall) fails to find the function and I have run out of possible reasons. In the rather large block of code below there are three classes: a Base class, a Composed class that holds a Base object, and a Nested class identical to the Composed class except that it is nested within an Outer class. Non-member operator== functions are supplied for each. These classes are in templated and untemplated forms (in their own respective namespaces), with the latter equivalent to the former specialised for unsigned integers. In main, two identical objects for each class are compared. For the untemplated case there is no problem, but for the templated case the compiler fails to find operator==. What's going on? #include <iostream> namespace templated { template<typename T> class Base { T t_; public: explicit Base(const T& t) : t_(t) {} bool equal(const Base& x) const { return x.t_==t_; } }; template<typename T> bool operator==(const Base<T> &x, const Base<T> &y) { return x.equal(y); } template<typename T> class Composed { typedef Base<T> Base_; Base_ base_; public: explicit Composed(const T& t) : base_(t) {} bool equal(const Composed& x) const {return x.base_==base_;} }; template<typename T> bool operator==(const Composed<T> &x, const Composed<T> &y) { return x.equal(y); } template<typename T> class Outer { public: class Nested { typedef Base<T> Base_; Base_ base_; public: explicit Nested(const T& t) : base_(t) {} bool equal(const Nested& x) const {return x.base_==base_;} }; }; template<typename T> bool operator==(const typename Outer<T>::Nested &x, const typename Outer<T>::Nested &y) { return x.equal(y); } } // namespace templated namespace untemplated { class Base { unsigned int t_; public: explicit Base(const unsigned int& t) : t_(t) {} bool equal(const Base& x) const { return x.t_==t_; } }; bool operator==(const Base &x, const Base &y) { return x.equal(y); } class Composed { typedef Base Base_; Base_ base_; public: explicit Composed(const unsigned int& t) : base_(t) {} bool equal(const Composed& x) const {return x.base_==base_;} }; bool operator==(const Composed &x, const Composed &y) { return x.equal(y); } class Outer { public: class Nested { typedef Base Base_; Base_ base_; public: explicit Nested(const unsigned int& t) : base_(t) {} bool equal(const Nested& x) const {return x.base_==base_;} }; }; bool operator==(const Outer::Nested &x, const Outer::Nested &y) { return x.equal(y); } } // namespace untemplated int main() { using std::cout; unsigned int testVal=3; { // No templates first typedef untemplated::Base Base_t; Base_t a(testVal); Base_t b(testVal); cout << "a=b=" << testVal << "\n"; cout << "a==b ? " << (a==b ? "TRUE" : "FALSE") << "\n"; typedef untemplated::Composed Composed_t; Composed_t c(testVal); Composed_t d(testVal); cout << "c=d=" << testVal << "\n"; cout << "c==d ? " << (c==d ? "TRUE" : "FALSE") << "\n"; typedef untemplated::Outer::Nested Nested_t; Nested_t e(testVal); Nested_t f(testVal); cout << "e=f=" << testVal << "\n"; cout << "e==f ? " << (e==f ? "TRUE" : "FALSE") << "\n"; } { // Now with templates typedef templated::Base<unsigned int> Base_t; Base_t a(testVal); Base_t b(testVal); cout << "a=b=" << testVal << "\n"; cout << "a==b ? " << (a==b ? "TRUE" : "FALSE") << "\n"; typedef templated::Composed<unsigned int> Composed_t; Composed_t c(testVal); Composed_t d(testVal); cout << "c=d=" << testVal << "\n"; cout << "d==c ? " << (c==d ? "TRUE" : "FALSE") << "\n"; typedef templated::Outer<unsigned int>::Nested Nested_t; Nested_t e(testVal); Nested_t f(testVal); cout << "e=f=" << testVal << "\n"; cout << "e==f ? " << (e==f ? "TRUE" : "FALSE") << "\n"; // Above line causes compiler error: // error: no match for 'operator==' in 'e == f' } cout << std::endl; return 0; }

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  • Overloading '-' for array subtraction

    - by Chris Wilson
    I am attempting to subtract two int arrays, stored as class members, using an overloaded - operator, but I'm getting some peculiar output when I run tests. The overload definition is Number& Number :: operator-(const Number& NumberObject) { for (int count = 0; count < NumberSize; count ++) { Value[count] -= NumberObject.Value[count]; } return *this; } Whenever I run tests on this, NumberObject.Value[count] always seems to be returning a zero value. Can anyone see where I'm going wrong with this? The line in main() where this subtraction is being carried out is cout << "The difference is: " << ArrayOfNumbers[0] - ArrayOfNumbers[1] << endl; ArrayOfNumbers contains two Number objects. The class declaration is #include <iostream> using namespace std; class Number { private: int Value[50]; int NumberSize; public: Number(); // Default constructor Number(const Number&); // Copy constructor Number(int, int); // Non-default constructor void SetMemberValues(int, int); // Manually set member values int GetNumberSize() const; // Return NumberSize member int GetValue() const; // Return Value[] member Number& operator-=(const Number&); }; inline Number operator-(Number Lhs, const Number& Rhs); ostream& operator<<(ostream&, const Number&); The full class definition is as follows: #include <iostream> #include "../headers/number.h" using namespace std; // Default constructor Number :: Number() {} // Copy constructor Number :: Number(const Number& NumberObject) { int Temp[NumberSize]; NumberSize = NumberObject.GetNumberSize(); for (int count = 0; count < NumberObject.GetNumberSize(); count ++) { Temp[count] = Value[count] - NumberObject.GetValue(); } } // Manually set member values void Number :: SetMemberValues(int NewNumberValue, int NewNumberSize) { NumberSize = NewNumberSize; for (int count = NewNumberSize - 1; count >= 0; count --) { Value[count] = NewNumberValue % 10; NewNumberValue = NewNumberValue / 10; } } // Non-default constructor Number :: Number(int NumberValue, int NewNumberSize) { NumberSize = NewNumberSize; for (int count = NewNumberSize - 1; count >= 0; count --) { Value[count] = NumberValue % 10; NumberValue = NumberValue / 10; } } // Return the NumberSize member int Number :: GetNumberSize() const { return NumberSize; } // Return the Value[] member int Number :: GetValue() const { int ResultSoFar; for (int count2 = 0; count2 < NumberSize; count2 ++) { ResultSoFar = ResultSoFar * 10 + Value[count2]; } return ResultSoFar; } Number& operator-=(const Number& Rhs) { for (int count = 0; count < NumberSize; count ++) { Value[count] -= Rhs.Value[count]; } return *this; } inline Number operator-(Number Lhs, const Number& Rhs) { Lhs -= Rhs; return Lhs; } // Overloaded output operator ostream& operator<<(ostream& OutputStream, const Number& NumberObject) { OutputStream << NumberObject.GetValue(); return OutputStream; }

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  • Problem using delete[] (Heap corruption) when implementing operator+= (C++)

    - by Darel
    I've been trying to figure this out for hours now, and I'm at my wit's end. I would surely appreciate it if someone could tell me when I'm doing wrong. I have written a simple class to emulate basic functionality of strings. The class's members include a character pointer data (which points to a dynamically created char array) and an integer strSize (which holds the length of the string, sans terminator.) Since I'm using new and delete, I've implemented the copy constructor and destructor. My problem occurs when I try to implement the operator+=. The LHS object builds the new string correctly - I can even print it using cout - but the problem comes when I try to deallocate the data pointer in the destructor: I get a "Heap Corruption Detected after normal block" at the memory address pointed to by the data array the destructor is trying to deallocate. Here's my complete class and test program: #include <iostream> using namespace std; // Class to emulate string class Str { public: // Default constructor Str(): data(0), strSize(0) { } // Constructor from string literal Str(const char* cp) { data = new char[strlen(cp) + 1]; char *p = data; const char* q = cp; while (*q) *p++ = *q++; *p = '\0'; strSize = strlen(cp); } Str& operator+=(const Str& rhs) { // create new dynamic memory to hold concatenated string char* str = new char[strSize + rhs.strSize + 1]; char* p = str; // new data char* i = data; // old data const char* q = rhs.data; // data to append // append old string to new string in new dynamic memory while (*p++ = *i++) ; p--; while (*p++ = *q++) ; *p = '\0'; // assign new values to data and strSize delete[] data; data = str; strSize += rhs.strSize; return *this; } // Copy constructor Str(const Str& s) { data = new char[s.strSize + 1]; char *p = data; char *q = s.data; while (*q) *p++ = *q++; *p = '\0'; strSize = s.strSize; } // destructor ~Str() { delete[] data; } const char& operator[](int i) const { return data[i]; } int size() const { return strSize; } private: char *data; int strSize; }; ostream& operator<<(ostream& os, const Str& s) { for (int i = 0; i != s.size(); ++i) os << s[i]; return os; } // Test constructor, copy constructor, and += operator int main() { Str s = "hello"; // destructor for s works ok Str x = s; // destructor for x works ok s += "world!"; // destructor for s gives error cout << s << endl; cout << x << endl; return 0; }

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  • Unity – Part 5: Injecting Values

    - by Ricardo Peres
    Introduction This is the fifth post on Unity. You can find the introductory post here, the second post, on dependency injection here, a third one on Aspect Oriented Programming (AOP) here and the latest so far, on writing custom extensions, here. This time we will talk about injecting simple values. An Inversion of Control (IoC) / Dependency Injector (DI) container like Unity can be used for things other than injecting complex class dependencies. It can also be used for setting property values or method/constructor parameters whenever a class is built. The main difference is that these values do not have a lifetime manager associated with them and do not come from the regular IoC registration store. Unlike, for instance, MEF, Unity won’t let you register as a dependency a string or an integer, so you have to take a different approach, which I will describe in this post. Scenario Let’s imagine we have a base interface that describes a logger – the same as in previous examples: 1: public interface ILogger 2: { 3: void Log(String message); 4: } And a concrete implementation that writes to a file: 1: public class FileLogger : ILogger 2: { 3: public String Filename 4: { 5: get; 6: set; 7: } 8:  9: #region ILogger Members 10:  11: public void Log(String message) 12: { 13: using (Stream file = File.OpenWrite(this.Filename)) 14: { 15: Byte[] data = Encoding.Default.GetBytes(message); 16: 17: file.Write(data, 0, data.Length); 18: } 19: } 20:  21: #endregion 22: } And let’s say we want the Filename property to come from the application settings (appSettings) section on the Web/App.config file. As usual with Unity, there is an extensibility point that allows us to automatically do this, both with code configuration or statically on the configuration file. Extending Injection We start by implementing a class that will retrieve a value from the appSettings by inheriting from ValueElement: 1: sealed class AppSettingsParameterValueElement : ValueElement, IDependencyResolverPolicy 2: { 3: #region Private methods 4: private Object CreateInstance(Type parameterType) 5: { 6: Object configurationValue = ConfigurationManager.AppSettings[this.AppSettingsKey]; 7:  8: if (parameterType != typeof(String)) 9: { 10: TypeConverter typeConverter = this.GetTypeConverter(parameterType); 11:  12: configurationValue = typeConverter.ConvertFromInvariantString(configurationValue as String); 13: } 14:  15: return (configurationValue); 16: } 17: #endregion 18:  19: #region Private methods 20: private TypeConverter GetTypeConverter(Type parameterType) 21: { 22: if (String.IsNullOrEmpty(this.TypeConverterTypeName) == false) 23: { 24: return (Activator.CreateInstance(TypeResolver.ResolveType(this.TypeConverterTypeName)) as TypeConverter); 25: } 26: else 27: { 28: return (TypeDescriptor.GetConverter(parameterType)); 29: } 30: } 31: #endregion 32:  33: #region Public override methods 34: public override InjectionParameterValue GetInjectionParameterValue(IUnityContainer container, Type parameterType) 35: { 36: Object value = this.CreateInstance(parameterType); 37: return (new InjectionParameter(parameterType, value)); 38: } 39: #endregion 40:  41: #region IDependencyResolverPolicy Members 42:  43: public Object Resolve(IBuilderContext context) 44: { 45: Type parameterType = null; 46:  47: if (context.CurrentOperation is ResolvingPropertyValueOperation) 48: { 49: ResolvingPropertyValueOperation op = (context.CurrentOperation as ResolvingPropertyValueOperation); 50: PropertyInfo prop = op.TypeBeingConstructed.GetProperty(op.PropertyName); 51: parameterType = prop.PropertyType; 52: } 53: else if (context.CurrentOperation is ConstructorArgumentResolveOperation) 54: { 55: ConstructorArgumentResolveOperation op = (context.CurrentOperation as ConstructorArgumentResolveOperation); 56: String args = op.ConstructorSignature.Split('(')[1].Split(')')[0]; 57: Type[] types = args.Split(',').Select(a => Type.GetType(a.Split(' ')[0])).ToArray(); 58: ConstructorInfo ctor = op.TypeBeingConstructed.GetConstructor(types); 59: parameterType = ctor.GetParameters().Where(p => p.Name == op.ParameterName).Single().ParameterType; 60: } 61: else if (context.CurrentOperation is MethodArgumentResolveOperation) 62: { 63: MethodArgumentResolveOperation op = (context.CurrentOperation as MethodArgumentResolveOperation); 64: String methodName = op.MethodSignature.Split('(')[0].Split(' ')[1]; 65: String args = op.MethodSignature.Split('(')[1].Split(')')[0]; 66: Type[] types = args.Split(',').Select(a => Type.GetType(a.Split(' ')[0])).ToArray(); 67: MethodInfo method = op.TypeBeingConstructed.GetMethod(methodName, types); 68: parameterType = method.GetParameters().Where(p => p.Name == op.ParameterName).Single().ParameterType; 69: } 70:  71: return (this.CreateInstance(parameterType)); 72: } 73:  74: #endregion 75:  76: #region Public properties 77: [ConfigurationProperty("appSettingsKey", IsRequired = true)] 78: public String AppSettingsKey 79: { 80: get 81: { 82: return ((String)base["appSettingsKey"]); 83: } 84:  85: set 86: { 87: base["appSettingsKey"] = value; 88: } 89: } 90: #endregion 91: } As you can see from the implementation of the IDependencyResolverPolicy.Resolve method, this will work in three different scenarios: When it is applied to a property; When it is applied to a constructor parameter; When it is applied to an initialization method. The implementation will even try to convert the value to its declared destination, for example, if the destination property is an Int32, it will try to convert the appSettings stored string to an Int32. Injection By Configuration If we want to configure injection by configuration, we need to implement a custom section extension by inheriting from SectionExtension, and registering our custom element with the name “appSettings”: 1: sealed class AppSettingsParameterInjectionElementExtension : SectionExtension 2: { 3: public override void AddExtensions(SectionExtensionContext context) 4: { 5: context.AddElement<AppSettingsParameterValueElement>("appSettings"); 6: } 7: } And on the configuration file, for setting a property, we use it like this: 1: <appSettings> 2: <add key="LoggerFilename" value="Log.txt"/> 3: </appSettings> 4: <unity xmlns="http://schemas.microsoft.com/practices/2010/unity"> 5: <container> 6: <register type="MyNamespace.ILogger, MyAssembly" mapTo="MyNamespace.ConsoleLogger, MyAssembly"/> 7: <register type="MyNamespace.ILogger, MyAssembly" mapTo="MyNamespace.FileLogger, MyAssembly" name="File"> 8: <lifetime type="singleton"/> 9: <property name="Filename"> 10: <appSettings appSettingsKey="LoggerFilename"/> 11: </property> 12: </register> 13: </container> 14: </unity> If we would like to inject the value as a constructor parameter, it would be instead: 1: <unity xmlns="http://schemas.microsoft.com/practices/2010/unity"> 2: <sectionExtension type="MyNamespace.AppSettingsParameterInjectionElementExtension, MyAssembly" /> 3: <container> 4: <register type="MyNamespace.ILogger, MyAssembly" mapTo="MyNamespace.ConsoleLogger, MyAssembly"/> 5: <register type="MyNamespace.ILogger, MyAssembly" mapTo="MyNamespace.FileLogger, MyAssembly" name="File"> 6: <lifetime type="singleton"/> 7: <constructor> 8: <param name="filename" type="System.String"> 9: <appSettings appSettingsKey="LoggerFilename"/> 10: </param> 11: </constructor> 12: </register> 13: </container> 14: </unity> Notice the appSettings section, where we add a LoggerFilename entry, which is the same as the one referred by our AppSettingsParameterInjectionElementExtension extension. For more advanced behavior, you can add a TypeConverterName attribute to the appSettings declaration, where you can pass an assembly qualified name of a class that inherits from TypeConverter. This class will be responsible for converting the appSettings value to a destination type. Injection By Attribute If we would like to use attributes instead, we need to create a custom attribute by inheriting from DependencyResolutionAttribute: 1: [Serializable] 2: [AttributeUsage(AttributeTargets.Parameter | AttributeTargets.Property, AllowMultiple = false, Inherited = true)] 3: public sealed class AppSettingsDependencyResolutionAttribute : DependencyResolutionAttribute 4: { 5: public AppSettingsDependencyResolutionAttribute(String appSettingsKey) 6: { 7: this.AppSettingsKey = appSettingsKey; 8: } 9:  10: public String TypeConverterTypeName 11: { 12: get; 13: set; 14: } 15:  16: public String AppSettingsKey 17: { 18: get; 19: private set; 20: } 21:  22: public override IDependencyResolverPolicy CreateResolver(Type typeToResolve) 23: { 24: return (new AppSettingsParameterValueElement() { AppSettingsKey = this.AppSettingsKey, TypeConverterTypeName = this.TypeConverterTypeName }); 25: } 26: } As for file configuration, there is a mandatory property for setting the appSettings key and an optional TypeConverterName  for setting the name of a TypeConverter. Both the custom attribute and the custom section return an instance of the injector AppSettingsParameterValueElement that we implemented in the first place. Now, the attribute needs to be placed before the injected class’ Filename property: 1: public class FileLogger : ILogger 2: { 3: [AppSettingsDependencyResolution("LoggerFilename")] 4: public String Filename 5: { 6: get; 7: set; 8: } 9:  10: #region ILogger Members 11:  12: public void Log(String message) 13: { 14: using (Stream file = File.OpenWrite(this.Filename)) 15: { 16: Byte[] data = Encoding.Default.GetBytes(message); 17: 18: file.Write(data, 0, data.Length); 19: } 20: } 21:  22: #endregion 23: } Or, if we wanted to use constructor injection: 1: public class FileLogger : ILogger 2: { 3: public String Filename 4: { 5: get; 6: set; 7: } 8:  9: public FileLogger([AppSettingsDependencyResolution("LoggerFilename")] String filename) 10: { 11: this.Filename = filename; 12: } 13:  14: #region ILogger Members 15:  16: public void Log(String message) 17: { 18: using (Stream file = File.OpenWrite(this.Filename)) 19: { 20: Byte[] data = Encoding.Default.GetBytes(message); 21: 22: file.Write(data, 0, data.Length); 23: } 24: } 25:  26: #endregion 27: } Usage Just do: 1: ILogger logger = ServiceLocator.Current.GetInstance<ILogger>("File"); And off you go! A simple way do avoid hardcoded values in component registrations. Of course, this same concept can be applied to registry keys, environment values, XML attributes, etc, etc, just change the implementation of the AppSettingsParameterValueElement class. Next stop: custom lifetime managers.

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  • Confused about javascript module pattern implementation

    - by Damon
    I have a class written on a project I'm working on that I've been told is using the module pattern, but it's doing things a little differently than the examples I've seen. It basically takes this form: (function ($, document, window, undefined) { var module = { foo : bar, aMethod : function (arg) { className.bMethod(arg); }, bMethod : function (arg) { console.log('spoons'); } }; window.ajaxTable = ajaxTable; })(jQuery, document, window); I get what's going on here. But I'm not sure how this relates to most of the definitions I've seen of the module (or revealing?) module pattern. like this one from briancray var module = (function () { // private variables and functions var foo = 'bar'; // constructor var module = function () { }; // prototype module.prototype = { constructor: module, something: function () { } }; // return module return module; })(); var my_module = new module(); Is the first example basically like the second except everything is in the constructor? I'm just wrapping my head around patterns and the little things at the beginnings and endings always make me not sure what I should be doing.

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  • Ninject/DI: How to correctly pass initialisation data to injected type at runtime

    - by MrLane
    I have the following two classes: public class StoreService : IStoreService { private IEmailService _emailService; public StoreService(IEmailService emailService) { _emailService = emailService; } } public class EmailService : IEmailService { } Using Ninject I can set up bindings no problem to get it to inject a concrete implementation of IEmailService into the StoreService constructor. StoreService is actually injected into the code behind of an ASP.NET WebForm as so: [Ninject.Inject] public IStoreService StoreService { get; set; } But now I need to change EmailService to accept an object that contains SMTP related settings (that are pulled from the ApplicationSettings of the Web.config). So I changed EmailService to now look like this: public class EmailService : IEmailService { private SMTPSettings _smtpSettings; public void SetSMTPSettings(SMTPSettings smtpSettings) { _smtpSettings = smtpSettings; } } Setting SMTPSettings in this way also requires it to be passed into StoreService (via another public method). This has to be done in the Page_Load method in the WebForms code behind (I only have access to the Settings class in the UI layer). With manual/poor mans DI I could pass SMTPSettings directly into the constructor of EmailService and then inject EmailService into the StoreService constructor. With Ninject I don't have access to the instances of injected types outside of the objects they are injected to, so I have to set their data AFTER Ninject has already injected them via a separate public setter method. This to me seems wrong. How should I really be solving this scenario?

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  • C++ and SDL Trouble Creating a STL Vector of a Game Object

    - by Jackson Blades
    I am trying to create a Space Invaders clone using C++ and SDL. The problem I am having is in trying to create Waves of Enemies. I am trying to model this by making my Waves a vector of 8 Enemy objects. My Enemy constructor takes two arguments, an x and y offset. My Wave constructor also takes two arguments, an x and y offset. What I am trying to do is have my Wave constructor initialize a vector of Enemies, and have each enemy given a different x offset so that they are spaced out appropriately. Enemy::Enemy(int x, int y) { box.x = x; box.y = y; box.w = ENEMY_WIDTH; box.h = ENEMY_HEIGHT; xVel = ENEMY_WIDTH / 2; } Wave::Wave(int x, int y) { box.x = x; box.y = y; box.w = WAVE_WIDTH; box.y = WAVE_HEIGHT; xVel = (-1)*ENEMY_WIDTH; yVel = 0; std::vector<Enemy> enemyWave; for (int i = 0; i < enemyWave.size(); i++) { Enemy temp(box.x + ((ENEMY_WIDTH + 16) * i), box.y); enemyWave.push_back(temp); } } I guess what I am asking is if there is a cleaner, more elegant way to do this sort of initialization with vectors, or if this is right at all. Any help is greatly appreciated.

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  • MVVM and service pattern

    - by alfa-alfa
    I'm building a WPF application using the MVVM pattern. Right now, my viewmodels calls the service layer to retrieve models (how is not relevant to the viewmodel) and convert them to viewmodels. I'm using constructor injection to pass the service required to the viewmodel. It's easily testable and works well for viewmodels with few dependencies, but as soon as I try to create viewModels for complex models, I have a constructor with a LOT of services injected in it (one to retrieve each dependencies and a list of all available values to bind to an itemsSource for example). I'm wondering how to handle multiple services like that and still have a viewmodel that I can unit test easily. I'm thinking of a few solutions: Creating a services singleton (IServices) containing all the available services as interfaces. Example: Services.Current.XXXService.Retrieve(), Services.Current.YYYService.Retrieve(). That way, I don't have a huge constructor with a ton of services parameters in them. Creating a facade for the services used by the viewModel and passing this object in the ctor of my viewmodel. But then, I'll have to create a facade for each of my complexe viewmodels, and it might be a bit much... What do you think is the "right" way to implement this kind of architecture ?

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  • Abstract class and an inheritor: is it possible to factorize .parent() here?

    - by fge
    Here are what I think are the relevant parts of the code of these two classes. First, TreePointer (original source here): public abstract class TreePointer<T extends TreeNode> implements Iterable<TokenResolver<T>> { //... /** * What this tree can see as a missing node (may be {@code null}) */ private final T missing; /** * The list of token resolvers */ protected final List<TokenResolver<T>> tokenResolvers; /** * Main protected constructor * * <p>This constructor makes an immutable copy of the list it receives as * an argument.</p> * * @param missing the representation of a missing node (may be null) * @param tokenResolvers the list of reference token resolvers */ protected TreePointer(final T missing, final List<TokenResolver<T>> tokenResolvers) { this.missing = missing; this.tokenResolvers = ImmutableList.copyOf(tokenResolvers); } /** * Alternate constructor * * <p>This is the same as calling {@link #TreePointer(TreeNode, List)} with * {@code null} as the missing node.</p> * * @param tokenResolvers the list of token resolvers */ protected TreePointer(final List<TokenResolver<T>> tokenResolvers) { this(null, tokenResolvers); } //... /** * Tell whether this pointer is empty * * @return true if the reference token list is empty */ public final boolean isEmpty() { return tokenResolvers.isEmpty(); } @Override public final Iterator<TokenResolver<T>> iterator() { return tokenResolvers.iterator(); } // .equals(), .hashCode(), .toString() follow } Then, JsonPointer, which contains this .parent() method which I'd like to factorize here (original source here: public final class JsonPointer extends TreePointer<JsonNode> { /** * The empty JSON Pointer */ private static final JsonPointer EMPTY = new JsonPointer(ImmutableList.<TokenResolver<JsonNode>>of()); /** * Return an empty JSON Pointer * * @return an empty, statically allocated JSON Pointer */ public static JsonPointer empty() { return EMPTY; } //... /** * Return the immediate parent of this JSON Pointer * * <p>The parent of the empty pointer is itself.</p> * * @return a new JSON Pointer representing the parent of the current one */ public JsonPointer parent() { final int size = tokenResolvers.size(); return size <= 1 ? EMPTY : new JsonPointer(tokenResolvers.subList(0, size - 1)); } // ... } As mentioned in the subject, the problem I have here is with JsonPointer's .parent() method. In fact, the logic behind this method applies to TreeNode all the same, and therefore to its future implementations. Except that I have to use a constructor, and of course such a constructor is implementation dependent :/ Is there a way to make that .parent() method available to each and every implementation of TreeNode or is it just a pipe dream?

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  • Avoiding new operator in JavaScript -- the better way

    - by greengit
    Warning: This is a long post. Let's keep it simple. I want to avoid having to prefix the new operator every time I call a constructor in JavaScript. This is because I tend to forget it, and my code screws up badly. The simple way around this is this... function Make(x) { if ( !(this instanceof arguments.callee) ) return new arguments.callee(x); // do your stuff... } But, I need this to accept variable no. of arguments, like this... m1 = Make(); m2 = Make(1,2,3); m3 = Make('apple', 'banana'); The first immediate solution seems to be the 'apply' method like this... function Make() { if ( !(this instanceof arguments.callee) ) return new arguments.callee.apply(null, arguments); // do your stuff } This is WRONG however -- the new object is passed to the apply method and NOT to our constructor arguments.callee. Now, I've come up with three solutions. My simple question is: which one seems best. Or, if you have a better method, tell it. First – use eval() to dynamically create JavaScript code that calls the constructor. function Make(/* ... */) { if ( !(this instanceof arguments.callee) ) { // collect all the arguments var arr = []; for ( var i = 0; arguments[i]; i++ ) arr.push( 'arguments[' + i + ']' ); // create code var code = 'new arguments.callee(' + arr.join(',') + ');'; // call it return eval( code ); } // do your stuff with variable arguments... } Second – Every object has __proto__ property which is a 'secret' link to its prototype object. Fortunately this property is writable. function Make(/* ... */) { var obj = {}; // do your stuff on 'obj' just like you'd do on 'this' // use the variable arguments here // now do the __proto__ magic // by 'mutating' obj to make it a different object obj.__proto__ = arguments.callee.prototype; // must return obj return obj; } Third – This is something similar to second solution. function Make(/* ... */) { // we'll set '_construct' outside var obj = new arguments.callee._construct(); // now do your stuff on 'obj' just like you'd do on 'this' // use the variable arguments here // you have to return obj return obj; } // now first set the _construct property to an empty function Make._construct = function() {}; // and then mutate the prototype of _construct Make._construct.prototype = Make.prototype; eval solution seems clumsy and comes with all the problems of "evil eval". __proto__ solution is non-standard and the "Great Browser of mIsERY" doesn't honor it. The third solution seems overly complicated. But with all the above three solutions, we can do something like this, that we can't otherwise... m1 = Make(); m2 = Make(1,2,3); m3 = Make('apple', 'banana'); m1 instanceof Make; // true m2 instanceof Make; // true m3 instanceof Make; // true Make.prototype.fire = function() { // ... }; m1.fire(); m2.fire(); m3.fire(); So effectively the above solutions give us "true" constructors that accept variable no. of arguments and don't require new. What's your take on this. -- UPDATE -- Some have said "just throw an error". My response is: we are doing a heavy app with 10+ constructors and I think it'd be far more wieldy if every constructor could "smartly" handle that mistake without throwing error messages on the console.

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  • Some Original Expressions

    - by Phil Factor
    Guest Editorial for Simple-Talk newsletterIn a guest editorial for the Simple-Talk Newsletter, Phil Factor wonders if we are still likely to find some more novel and unexpected ways of using the newer features of Transact SQL: or maybe in some features that have always been there! There can be a great deal of fun to be had in trying out recent features of SQL Expressions to see if  they provide new functionality.  It is surprisingly rare to find things that couldn’t be done before, but in a different   and more cumbersome way; but it is great to experiment or to read of someone else making that discovery.  One such recent feature is the ‘table value constructor’, or ‘VALUES constructor’, that managed to get into SQL Server 2008 from Standard SQL.  This allows you to create derived tables of up to 1000 rows neatly within select statements that consist of  lists of row values.  E.g. SELECT Old_Welsh, number FROM (VALUES ('Un',1),('Dou',2),('Tri',3),('Petuar',4),('Pimp',5),('Chwech',6),('Seith',7),('Wyth',8),('Nau',9),('Dec',10)) AS WelshWordsToTen (Old_Welsh, number) These values can be expressions that return single values, including, surprisingly, subqueries. You can use this device to create views, or in the USING clause of a MERGE statement. Joe Celko covered  this here and here.  It can become extraordinarily handy to use once one gets into the way of thinking in these terms, and I’ve rewritten a lot of routines to use the constructor, but the old way of using UNION can be used the same way, but is a little slower and more long-winded. The use of scalar SQL subqueries as an expression in a VALUES constructor, and then applied to a MERGE, has got me thinking. It looks very clever, but what use could one put it to? I haven’t seen anything yet that couldn’t be done almost as  simply in SQL Server 2000, but I’m hopeful that someone will come up with a way of solving a tricky problem, just in the same way that a freak of the XML syntax forever made the in-line  production of delimited lists from an expression easy, or that a weird XML pirouette could do an elegant  pivot-table rotation. It is in this sort of experimentation where the community of users can make a real contribution. The dissemination of techniques such as the Number, or Tally table, or the unconventional ways that the UPDATE statement can be used, has been rapid due to articles and blogs. However, there is plenty to be done to explore some of the less obvious features of Transact SQL. Even some of the features introduced into SQL Server 2000 are hardly well-known. Certain operations on data are still awkward to perform in Transact SQL, but we mustn’t, I think, be too ready to state that certain things can only be done in the application layer, or using a CLR routine. With the vast array of features in the product, and with the tools that surround it, I feel that there is generally a way of getting tricky things done. Or should we just stick to our lasts and push anything difficult out into procedural code? I’d love to know your views.

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  • Javascript "Member not found" error in IE8

    - by Steven
    I'm trying to debug the following block of Javascript code to see what the issue is. I'm getting an error that says "Member not found" on the line constructor = function() { in the extend:function() method. I'm not very good with Javascript, and I didn't write this, so I'm kind of lost on what the issue is. The error only occurs in IE8, it works fine in IE7 and Firefox. var Class = { create: function() { return function() { if(this.destroy) Class.registerForDestruction(this); if(this.initialize) this.initialize.apply(this, arguments); } }, extend: function(baseClassName) { constructor = function() { var i; this[baseClassName] = {} for(i in window[baseClassName].prototype) { if(!this[i]) this[i] = window[baseClassName].prototype[i]; if(typeof window[baseClassName].prototype[i] == 'function') { this[baseClassName][i] = window[baseClassName].prototype[i].bind(this); } } if(window[baseClassName].getInheritedStuff) { window[baseClassName].getInheritedStuff.apply(this); } if(this.destroy) Class.registerForDestruction(this); if(this.initialize) this.initialize.apply(this, arguments); } constructor.getInheritedStuff = function() { this[baseClassName] = {} for(i in window[baseClassName].prototype) { if(!this[i]) this[i] = window[baseClassName].prototype[i]; if(typeof window[baseClassName].prototype[i] == 'function') { this[baseClassName][i] = window[baseClassName].prototype[i].bind(this); } } if(window[baseClassName].getInheritedStuff) { window[baseClassName].getInheritedStuff.apply(this); } } return constructor; }, objectsToDestroy : [], registerForDestruction: function(obj) { if(!Class.addedDestructionLoader) { Event.observe(window, 'unload', Class.destroyAllObjects); Class.addedDestructionLoader = true; } Class.objectsToDestroy.push(obj); }, destroyAllObjects: function() { var i,item; for(i=0;item=Class.objectsToDestroy[i];i++) { if(item.destroy) item.destroy(); } Class.objectsToDestroy = null; } }

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  • Jersey / ServletContext and resource loading on startup.

    - by Raphael Jolivet
    Hello, I'm kind of new in web development with Java. I am developing a web service and I've chosen REST / Jersey for it. I want to init some stuff on startup of the service and to keep them all along the life of the service. First question : Is the constructor of the Jersey Servlet a good place to do that ? Basically, what I want to do is to load a config.ini file located in my WEB-INF directory. Following this help, I understand I need a ServletContext to load my file as a resource. However, it is not clear to me how to get this ServletContext in a Jersey Servlet, as it is not really an instance of a servlet, but rather a POJO with some annotations. I wanted to try this tip, but the attribute "context" is null in the constructor. I think that Jersey might populate it after the constructor. Right ? So how is the right way to do this ? Here is my code so far : /** Main REST servlet */ @Path("/") public class Servlet { // ---------------------------------------------------- // Constants // ---------------------------------------------------- static private final String CONFIG_PATH = "/WEB-INF/config.ini"; // ---------------------------------------------------- // Attributes // ---------------------------------------------------- /** Context */ @Context ServletContext context; // ---------------------------------------------------- // Constructor // ---------------------------------------------------- /** Init the servlet */ public Servlet() { // Load config.ini from WEB-INF Config.config = new Config( this.context.getResourceAsStream(CONFIG_PATH)); // FAIL! this.context is null ... } // ---------------------------------------------------- // URI Handlers // ---------------------------------------------------- /** Welcome page */ @GET @Path("/") @Produces(MediaType.TEXT_HTML) public String welcome() { return "<h1>Hi there.</h1>"; } } Any help would be much appreciated. Thanks in advance, Raphael

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  • Mirth is Not Picking Up Updated JAR File?

    - by ashes999
    I have some Mirth code (javascript) that's consuming one of my Java classes (let's call it SimpleClass). It seems that Mirth is not picking up my changes to my class. SimpleClass used to look something like this: public class Simpleclass { public SimpleClass(String one) { // do something with one } } Now it looks like: public class Simpleclass { public SimpleClass(String one, String two) { // store one and two } public void Execute() { // do something with one and two } } When I try and call SimpleClass with two strings, I get the error "Java constructor for SimpleClass with arguments string, string not found." When I try to run Execute, I get an error similar to "TypeError: method Execute not found." Perplexingly, I can still call SimpleClass("one string") to call the one-string constructor (which is now nowhere to be seen in the code). To get my code to work, I build a JAR file using ant, and deploy it to \\lib\custom. I have tried: Copying the new JAR and restarting Mirth while it's live Copying the new JAR after stopping Mirth, then starting Mirth Looking for other copies of my JAR or Mirth installations (there are none) Unzipping and reverse-engineering the JAR (it has the two-constructor code) Hashing the JAR (it matches what I'm building in ant) Restarting my computer (hey, you never know) I'm at a loss. I'm not sure why I'm not seeing the latest code. My channel has very simple Javascript: var sp = new Packages.com.hs.channel.scarborough.ScarboroughParser("one", "two"); I know it's not a configuration error of any kind, since this used to work (and does still work, albeit with the old code -- single-parameter constructor).

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  • Writing a JMS Publisher without "public static void main"

    - by The Elite Gentleman
    Hi guys, Every example I've seen on the web, e.g. http://www.codeproject.com/KB/docview/jms_to_jms_bridge_activem.aspx, creates a publisher and subscriber with a public static void main method. I don't think that'll work for my web application. I'm learning JMS and I've setup Apache ActiveMQ to run on JBoss 5 and Tomcat 6 (with no glitches). I'm writing a messaging JMS service that needs to send email asynchronously. I've already written a JMS subscriber that receives the message (the class inherits MessageListener). My question is simple: How do I write a publisher that will so that my web applications can call it? Does it have to be published somewhere? My thought is to create a publisher with a no-attribute constructor (in there) and get the MessageQueue Factory, etc. from the JNDI pool (in the constructor). Is my idea correct? How do I subscribe my subscriber to the Queue Receiver? (So far, the subscriber has no constructor, and if I write a constructor, do I always subscribe myself to the Queue receiver?) Thanks for your help, sorry if my terminology is not up to scratch, there are too many java terminologies that I get lost sometimes (maybe a java GPS will do! :-) ) PS Is there a tutorial out there that explains how to write a "better" (better can mean anything, but in my case it's all about performance in high demand requests) JMS Publisher and Subscriber that I can run on Application Server such as JBoss or Glassfish? Don't forget that the JMS application will needs a "guarantee" uptime as many applications will use this.

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  • Logging exceptions during bean injection

    - by Marc W
    I think this is a pretty basic question, but after Googling around I can't seem to find the answer. What I need is a way to log some custom output with log4j during Spring bean construction. I have a factory class called ResponderFactory (being used as an instance factory in Spring) with a factory method that can throw 2 different types of exception. public CollectorResponder collectorResponder(String inputQueueName) throws ConfigurationException, BrokerConnectionException {} Now, normally I could wrap a call to this method in a try-catch block with 2 catch clauses to handle the logging situations for each of the exceptions. However, if I'm using Spring to inject this CollectorResponder, created with the factory, into another class I don't see how this is possible. <bean id="responderFactory" class="com.package.ResponderFactory"> <constructor-arg index="0" ref="basicDispatcher" /> <constructor-arg index="1" value="http://localhost:9000" /> </bean> <bean id="collectorResponder" class="com.package.CollectorResponder" factory-bean="responderFactory" factory-method="collectorResponder"> <constructor-arg value="collector.in" /> </bean> <bean id="collectorConsumer" class="com.package.CollectorConsumer"> <constructor-arg ref="collectorResponder" /> </bean> Again, I want to catch these exceptions when the collectorResponder bean is instantiated. Right now I'm dealing with this is CollectorConsumer when I instantiate using new CollectorResponder(...). Is there any way I can do this?

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  • Can I stop the dbml designer from adding a connection string to the dbml file?

    - by drs9222
    We have a custom function AppSettings.GetConnectionString() which is always called to determine the connection string that should be used. How this function works is unimportant to the discussion. It suffices to say that it returns a connection string and I have to use it. I want my LINQ to SQL DataContext to use this so I removed all connection string informatin from the dbml file and created a partial class with a default constructor like this: public partial class SampleDataContext { public SampleDataContext() : base(AppSettings.GetConnectionString()) { } } This works fine until I use the designer to drag and drop a table into the diagram. The act of dragging a table into the diagram will do several unwanted things: A settings file will be created A app.config file will be created My dbml file will have the connection string embedded in it All of this is done before I even save the file! When I save the diagram the designer file is recreated and it will contain its own default constructor which uses the wrong connection string. Of course this means my DataContext now has two default constructors and I can't build anymore! I can undo all of these bad things but it is annoying. I have to manually remove the connection string and the new files after each change! Is there anyway I can stop the designer from making these changes without asking? EDIT The requirement to use the AppSettings.GetConnectionString() method was imposed on me rather late in the game. I used to use something very similar to what it generates for me. There are quite a few places that call the default constructor. I am aware that change them all to create the data context in another way (using a different constructor, static method, factory, ect..). That kind of change would only be slightly annoying since it would only have to be done once. However, I feel, that it is sidestepping the real issue. The dbml file and configuration files would still contain an incorrect, if unused, connection string which at best could confuse other developers.

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  • Automatic testing of GUI related private methods

    - by Stein G. Strindhaug
    When it comes to GUI programming (at least for web) I feel that often the only thing that would be useful to unit test is some of the private methods*. While unit testing makes perfect sense for back-end code, I feel it doesn't quite fit the GUI classes. What is the best way to add automatic testing of these? * Why I think the only methods useful to test is private: Often when I write GUI classes they don't even have any public methods except for the constructor. The public methods if any is trivial, and the constructor does most of the job calling private methods. They receive some data from server does a lot of trivial output and feeds data to the constructor of other classes contained inside it, adding listeners that calls a (more or less directly) calls the server... Most of it pretty trivial (the hardest part is the layout: css, IE, etc.) but sometimes I create some private method that does some advanced tricks, which I definitely do not want to be publicly visible (because it's closely coupled to the implementation of the layout, and likely to change), but is sufficiently complicated to break. These are often only called by the constructor or repeatedly by events in the code, not by any public methods at all. I'd like to have a way to test this type of methods, without making it public or resorting to reflection trickery. (BTW: I'm currently using GWT, but I feel this applies to most languages/frameworks I've used when coding for GUI)

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  • DDSteps date question.

    - by Srini
    DDStep Date Question: Currently trying to pass just the date from excel. But getting the below error while doing it. Failed to convert property value of type [java.lang.String] to required type [java.util.Date] for property ...no matching editors or conversion strategy found spring for date conversion I even tried to add customEditorConfigurer in the ddsteps-context file. Still getting error. But in their pet store example looks like it works fine. Any help is appreciated. <entry key="java.util.Date"> <bean class="org.springframework.beans.propertyeditors.CustomDateEditor"> <constructor-arg> <bean class="java.text.SimpleDateFormat"> <constructor-arg value="yyyy-MM-dd" /> </bean> </constructor-arg> <constructor-arg value="false" /> </bean> </entry>

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