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  • how to install adobe air sdk in linux?

    - by fei
    i'm trying to install the adobe air sdk in linux. i unzip the package downloaded from http://www.adobe.com/products/air/tools/sdk/ into a folder "AdobeAIRSDK", and add the /bin folder into the PATH environment variable. but when i tried to run the adl, it gives me the following error: Error loading the runtime (/home/monuser/AdobeAIRSDK/bin/../runtimes/air/linux/Adobe AIR/Versions/1.0/Resources/nss3/None/libnss3.so: file too short) what's the problem here and how do i get it fixed?

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  • Future of the SAP RFC SDK

    - by Elmex
    Is the SAP RFC SDK (wdtfuncs.ocx, wdtlog.ocx respectively Interop.SAPFunctionsOCX.dll, Interop.SAPLogonCtrl.dll) an acceptable / recommended way to connect (Microsoft) applications via RFCs with SAP ? Will there be a support and maintenance of the SDK in the future (especially in ECC 6.0) ? Are there people who use these controls in .NET applications ?

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  • How to uninstall Iphone sdk?

    - by monish
    Hi guys, Here Im getting a problem when Im uninstalling the Iphone sdk through terminal with the command as: sudo /Developer/Library/uninstall-devtools mode=all;; When I used this its displaying the command is not found. Is there any other method to unistall Iphone sdk? Anyone's help will be much appreciated. Thank you, Monish.

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  • Appcelerator Titanium: Android SDK doesn't load

    - by Michael Gajda
    Hello! I started developing with Titanium and now I really stuck on one part. I downloaded the Adroid SDK and added the path to Titanium: /Users/michael/Downloads/android-sdk-mac_86/ I can open e.g. Kitchen Sink in the iPhone Simulator without problems, but when I want to open it in Android then my screen looks like this: Screenshot Why is down there all the time, even after 2 hours of waiting, the label "loading..." ?

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  • Iphone SDK for Tiger MAC

    - by user261002
    I am running Mac Tiger on my VMware, trying to install iphone SDK and Xcode, and then I found out I have to have leopard in order to be able to develop for Iphone. I was wondering is there any Iphone SDK and Xcode for MAc Tiger 10.4 ??? many thanks

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  • Windows 7 SDK RC & Beta version

    - by Sarath
    Dear All, I've download Windows 7 SDK which was downloaded at the time of the beta release. Now I upgraded to RC and trying with some Direct2D samples. But I can't create the factory pointer using D2D1CreateFactory API. It's always returns NULL. Even the samples downloaded from MSDN is also not working well. There are some changes from Beta - RC Is this because of the version mismatch of SDK?

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  • Call a Phone number and pass DTMF using the iPhone SDK

    - by datag
    Please suggest me to achieve the below requirement using iphone SDK. 1) Programatically Dial a Phone Number through the iPhone SDK 2) Send additional DTMF after the number is called. After googled found tel URL scheme is available to make a call. Not sure about sending DTMF tones. Please help me. https://developer.apple.com/iphone/library/featuredarticles/iPhoneURLScheme_Reference/Articles/PhoneLinks.html Thanks

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  • facebook javascript sdk question

    - by goseta
    Hi, I'm trying to use the facebook js sdk to develop an app, but I found the there is 2 version of the sdk, my question, is what is support with the new and what w=not? and if the xdreceive.htm is still needed for the new version, I have read the docs and still can't understand this, can someone with experience in FB can me kind and asnwer me this, thanks for any help!

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  • Not able to install iPhone final 3.2 SDK

    - by user133611
    Hi All, I downloaded latest SDK xcode_3.2.2.2_and_iPhone_SDK_3.2_final.dmg from apple site. I uninstall the old SDk and double click the .dmg file then i got a popup stating that "The following Disk Images couldnt found" and "xcode_3.2.2.2_and_iPhone_SDK_3.2_final.dmg is not recognized". I am using OS 10.6.3 Thank You

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  • Facebook JS SDK FB.logout() doesn't terminate user session

    - by Casey Flynn
    I'm attempting to log a user out of facebook with the Facebook JS SDK, however calling: FB.logout(function(response){ console.log(response); }); returns: response.status == "connected" And only after refreshing the page does the SDK realize that the session has ended. Anyone know what could be causing this behavior? This code previously worked in my application and has recently started behaving this way. Another example using FireBug:

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  • iPhone OS SDK: Possible to download SDK 3.0 w/o Xcode?

    - by Cirrostratus
    I recently downloaded the iPhone SDK 4 along with Xcode and neglected to install 3.0 and 3.1. I've since deleted the install package. I of course can re-download the whole package, but for future reference, I wonder if you are able to download individual SDK versions separately and independent of Xcode, like you would with almost any open source package.

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  • Is it possible to use Python with the Ubuntu SDK?

    - by Zignd
    David Planella wrote in his answer to a question I posted that: ...the recommended way to develop apps for Ubuntu is the Ubuntu SDK. So I installed it, but looks like the supported programming language is C++. Does it mean I will need to know C++ to develop a new application for Ubuntu? Is C++ the recommended programming language for Ubuntu application now? What about Python, I started learning it hoping to develop applications for Ubuntu.

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  • parameter for xcodebuild for using latest sdk.

    - by Maciek Sawicki
    I using ant exec task to execute xcodebuild to build some iOS projects hudson. I would like to be able to crate script that way that allows not to specify sdk version, because after updating sdk on hudson slave or my iOS projects all my projects failing.... There is is nice option in xcode since sdk 4.2 in target setup Base SDK - Latest iOS and I don't have to provide -sdk param in xcodebuild command, but then (i think) it's taken from xcode project and it's bad because then some one can change target from simulator to device accidentally during commit. I need something that is constant. I will prefer not to use env variable because I would like to be able to run this ant task also on dev machines and would like not have to renember about setting it on all machines. Unfortunately xcodebuild -showsdk gives only: Mac OS X SDKs: Mac OS X 10.4 -sdk macosx10.4 Mac OS X 10.5 -sdk macosx10.5 Mac OS X 10.6 -sdk macosx10.6 iOS SDKs: iOS 4.2 -sdk iphoneos4.2 iOS Simulator SDKs: Simulator - iOS 3.2 -sdk iphonesimulator3.2 Simulator - iOS 4.0 -sdk iphonesimulator4.0 Simulator - iOS 4.1 -sdk iphonesimulator4.1 Simulator - iOS 4.2 -sdk iphonesimulator4.2 I need something like -sdk iphoneosLatest. My only idea is to pare output of xcodebuild -showsdk with some script, but I don't like this idea.

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  • dojo.require() prevents Firefox from rendering the page

    - by Eduard Wirch
    Im experiencing strange behavior with Firefox and Dojo. I have a html page with these lines in the <head> section: ... <script type="text/javascript" src="dojo.js" djconfig="parseOnLoad: true, locale: 'de'"></script> <script type="text/javascript"> dojo.require("dojo.number"); </script> ... Sometimes the page loads normally. But sometimes it won't. Firefox will fetch the whole html page but not render it. I see only a gray window. After some experiments I figured out that the rendering problem has something to do with the load time of the html. Firefox starts evaluating the html page while loading it. If the page takes too long to load the above javascript will be executed BEFORE the html finishes loading. If this happens I'll get the gray window. Advising Firefox to show me the source code of the page will display the correct complete html code. BUT: if I save the page to disk (File-Save Page As...) the html code will be truncated and the above part will look like this: ... <script type="text/javascript" src="dojo.js" djconfig="parseOnLoad: true, locale: 'de'"></script> <script type="text/javascript"> dojo.require("dojo.number"); </script></head><body></body></html> This explains why I get to see a gray area. But why does this code appear there? I assume the require() method of Dojo does something "evil". But I can't figure out what. There is no write.document("</head><body></body></html>"); in the Dojo code. I checked for it. The problem would be fixed, if I'd place the dojo.require("dojo.number"); statement in the window.load event: <script type="text/javascript"> window.load=function() { dojo.require("dojo.number"); } </script> But I'm curious why this happens. Is there a Javasctript function which forces Firefox to stop evaluating the page? Does Dojo do somethig "bad"? Can anyone explain this behavior to me? EDIT: Dojo 1.3.1, no JS errors or warnings.

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  • Using the new jQuery Position utility script at an FF extension

    - by Nimrod Yonatan Ben-Nes
    Hi all, I'm trying to use the following code at my FF extension with no success: $('#duck').position({ of: $('#zebra'), my: "left top", at: "left top" }); (the Position manual is at http://docs.jquery.com/UI/Position) I also tried: var doc = gBrowser.selectedBrowser.contentDocument; $('#duck', doc).position({ of: $('#zebra', doc), my: "left top", at: "left top" }); Both without success.... on the other hand when I try the first code example at the web page code itself it work wonderfully... Anyone got any idea what's causing the problem? Cheers and thx in advance! Nimrod Yonatan Ben-Nes

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  • Firebug not showing Javascript errors for Rails applications

    - by 99miles
    I have a Rails application, and when I have Javascript errors they are not showing in the Firebug console. I have 'Show javascript errors' and 'Show javascript warnings' selected. When I insert javascript errors in a basic html file, the errors show as expected. In the javascript of the Rails app, it only shows errors in rare cases. For example i can insert nonsense like: dfghaefb; and no error is shown in Firebug. But if i insert a space in there Firebug does show the error: dfgh aefb; Any ideas? This is driving me nuts.

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  • Cross Browser Addons

    - by Paul Tarjan
    I'm looking to make a browser add-on as widely and easily distributable as possible. Is there a set of wrapper addons for all the major browsers that will let me write one piece of code and it can execute in any of the environments? I don't need anything fancy, just DOM and some ajax stuff. Something along the lines of greasemonkey for IE, FF, and Chrome would be nice. In the same vein, is there a way to link to my script so that it prompts for an install of greasemonkey (if it isn't installed) and then leads the script?

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  • How to access and run field events from extension js?

    - by Dan Roberts
    I have an extension that helps in submitting forms automatically for a process at work. We are running into a problem with dual select boxes where one option is selected and then that selection changes another field's options. Since setting an option selected property to true doesn't trigger the field's onchange event I am trying to do so through code. The problem I've run into is that if I try to access or run functions on the field object from the extension, I get the error Error: uncaught exception: [Exception... "Component is not available" nsresult: "0x80040111 (NS_ERROR_NOT_AVAILABLE)" location: "JS frame :: chrome://webformsidebar/content/webformsidebar.js :: WebFormSidebar_FillProcess :: line 499" data: no] the line causing the error is... if (typeof thisField.onchange === 'function') The line right before it works just fine... thisField.options[t].selected=true; ...so I'm not sure why this is resulting in such an error. What surprises me most I guess is that checking for the existence of the function leads to an error. It feels like the problem is related to the code running in the context of the extension instead of the browser window document. If so, is there any way to call a function in the browser window context instead? Do I need to actually inject code into the page somehow? Any other ideas? Thanks

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  • how to attach window.close to cntrl+w keypress event in a xul window?

    - by Erik Vold
    I have a XUL window, and I want the cntrl+w hotkey to close the window, but when I attach: window.addEventListener("keypress", function(ev) { GM_log("onkeypress handler: \n" + "keyCode property: " + ev.keyCode + "\n" + "which property: " + ev.which + "\n" + "charCode property: " + ev.charCode + "\n" + "Character Key Pressed: " + String.fromCharCode(ev.charCode) + "\n"); }, true); to the page, it treats pressing 'w' and 'cntrl+w' the same, charCode 119.. how can I determine that cntrl+w was pressed so that I may window.close() ?

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  • How do I start a XUL Runner application maximized?

    - by Anthony D
    I've started developing my first app with XUL and I've run into a problem that I can't seem to solve. All I want to do is have my app start maximized. I've set the sizemode attribute to maximized on my top level window element but that has no effect. My prefs.js file has the following line: pref("toolkit.defaultChromeFeatures", "chrome,centerscreen,menubar,resizable,status,toolbar,scrollbars"); This also does not work. My window appears and it only has a close button (X) and does not have a minimize or maximize button. Any ideas???

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