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  • Screen space to world space

    - by user13414
    I am writing a 2D game where my game world has x axis running left to right, y axis running top to bottom, and z axis out of the screen: Whilst my game world is top-down, the game is rendered on a slight tilt: I'm working on projecting from world space to screen space, and vice-versa. I have the former working as follows: var viewport = new Viewport(0, 0, this.ScreenWidth, this.ScreenHeight); var screenPoint = viewport.Project(worldPoint.NegateY(), this.ProjectionMatrix, this.ViewMatrix, this.WorldMatrix); The NegateY() extension method does exactly what it sounds like, since XNA's y axis runs bottom to top instead of top to bottom. The screenshot above shows this all working. Basically, I have a bunch of points in 3D space that I then render in screen space. I can modify camera properties in real time and see it animate to the new position. Obviously my actual game will use sprites rather than points and the camera position will be fixed, but I'm just trying to get all the math in place before getting to that. Now, I am trying to convert back the other way. That is, given an x and y point in screen space above, determine the corresponding point in world space. So if I point the cursor at, say, the bottom-left of the green trapezoid, I want to get a world space reading of (0, 480). The z coordinate is irrelevant. Or, rather, the z coordinate will always be zero when mapping back to world space. Essentially, I want to implement this method signature: public Vector2 ScreenPointToWorld(Vector2 point) I've tried several things to get this working but am just having no luck. My latest thinking is that I need to call Viewport.Unproject twice with differing near/far z values, calculate the resultant Ray, normalize it, then calculate the intersection of the Ray with a Plane that basically represents ground-level of my world. However, I got stuck on the last step and wasn't sure whether I was over-complicating things. Can anyone point me in the right direction on how to achieve this?

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  • Making sense of the Game State manager tutorial?

    - by Johnny Quest
    I have come across the Game State Managemnet tutorial at http://create.msdn.com/en-US/education/catalog/sample/game_state_management because I thought this would be a good place to start a game off. I have added a new screen, but I am still a bit lost on how everything works. When I make my game, do I only need one more additional screen? just for gameplay? or should I have a different screen for each level?

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  • How to Disable the Animations on the Windows 8 Start Screen

    - by Usman
    Who doesn’t love animations? They make everything look so cool. But in some cases, animations are a distraction, and the same is true for Windows 8′s start screen (the “Modern UI”). Fortunately, there’s a very simple way to disable all those animations. Keep reading to find out how it’s done. The animations are especially noticeable when you switch from the good ol’ peaceful desktop to the start screen by pressing the winkey. I don’t know about you, but it feels like I’m getting dizzy by watching all those crazy animations over and over again. People have found out ways to enhance the start screen animations, add delay to various elements and stuff like that. But we’re going the other way, disabling the animations completely. To do so, log in, and when the start screen appears, type “Computer” (it will pop up in the search results before you’ve even finished typing). Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

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  • ScreenManagement better practices ?! Textbox not focusing

    - by xykudyax
    I saw a question here using DataTemplates with WPF for ScreenManagement, I was curious and I gave it a try I think the ideia is amazing and very clean. Though I'm new to WPF and I read a lot of times that almost everything should be made in XAML and very little should be "coded behind". My questions resolves about using the datatemplate ideia, WHERE should the code that calls the transitions be? where should I define which commands are avaiable in which screens. For example: [ScreenA] Commands: Pressing B - Goes to state B Pressing ESC - Exits [ScreenB] Commands: Pressing A - Goes to state A Pressing SPACE - Exits where do I define the keyEventHandlers? and where do I call the next screen? I'm doing this as an hobby for learning and "if you are learning, better learn it right" :) Thank you for your time. Yes the Q/A I was talking is: What's a good way to handle game screen management in WPF? What I've done so far was to create a Screen class (derived from UserControl) and create some virtual methods: - one for Initializing stuff (like focus a given component by default) - another for inputHandling I handle it by using a switch case and by listening to the PreviewKeyDown event from the parent container (MainWindow) Im not able to do it another way! Help?!. - and a finally one that removes the keyEvent method (when the screen is terminated) Parent.PreviewKeyDown -= OnKeyDown; am I doing okay? I face a problem. When I add a new screen (userControl) containing a TextBox I'm not able to give it autofocus :/ The Caret is there but is not blinking and I have to hit "TAB" before being able to input anything at all :/

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  • Ubuntu 12.10 boots to purple or black screen but intermittently boots fine

    - by Nic
    I have a fresh install of Ubuntu 12.10 64bit dual booting with Win7 64bit. Windows boots fine every time. When I choose Ubuntu from Grub2 menu it will sometimes boot just fine. Most of the times though it gets stuck at a purple screen with nothing happening and no keys or key combinations working. Other times instead of the purple screen I get a black screen with a flashing cursor at the top. Nothing happens. I need to hold down the power button to restart and after a couple times of trying it will eventually boot into Ubuntu. Once that happens everything runs without any problems. I have tried different approaches to fix the problem but to no avail. I tried removing "quiet splash", used no splash, and nomodeset What I got from this was seeing all the text of the boot process but more often than not the process gets stuck right after recognizing all the USB ports and devices. If it gets stuck nothing happens (except when i plug in a usb device: it still recognizes it with a new line of text) In the case when the boot process works, after it lists the usb devices it tells me something like: recovery of read-only filesystem necessary. (its the filesystem that ubuntu runs on) then it does the recovery and i get: recovery complete. after that Ubuntu will boot properly and I get to see the login screen. I have no idea what to do to fix that problem. I have to reboot 3 to 5 times everytime I want to get into Ubuntu and I feel like I'm breaking my new Laptop. (its a lenovo ideapad z580 btw. i5 processor and nvidia gtx640 graphics card) I hope someone can help me. Thanks. Edit: i just got a "failed to enable AA error" message when waking it up from suspend. I don't know if that helps or has anything to do with the boot probs.

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  • How do I improve my screen resolution in Windows Remote Desktop?

    - by Jeff
    I'm RDP'ing into a Win2K3 machine from a WinXP machine, and I cannot stand the low screen resolution I get on the Win2K3 box. Text is too large and the graphics/colors aren't very smooth. How do I improve this? If I right-click on the desktop of the remote machine and go to Properties - Settings, I see that the screen resolution is set to 1280x1024 (should be okay, I would think), and the color quality is Medium (16 bit) (not optimal) and I don't have the option to change either setting (because they're set in the .rdp file for the session, right?). If I move over to the Appearance tab, I see that font size is set to Normal, with no option to make it smaller. The thing is, these settings are close to what I have on the XP machine I'm RDP'ing in from. The only difference (in those settings) is the color quality, which is 32 bit. Any ideas on how I can improve the situation? Other tidbits: The graphics card on the Win2K3 machine is ATI ES1000. I think I have the latest drivers for it. I'm running VMware Workstation on the Win2K3 machine, and if I create a Win2K3 VM and RDP into it from the XP machine, the resolution is just fine.

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  • compatible laptop screens for dv6-1050us

    - by eran
    i have a laptop with 16'' wide screen, but the screen is broken and i want to buy only the screen and replace it.. my laptop is: HP Pavilion dv6-1050us what i know about the screen is that it's model number 512357-001 "16inch widescreen BrightView BV display panel IMR, with web camera and microphone". I did find some screen which seems to be the one but i'm not sure and dont want to spend money for the wrong screen, can any one help please? I search on e-bay for a compatible screen and left with a few questions.. There are some sceens which can be compatible.. they dont mention the specific computer models compatibles.. is all dv6-1000 of hp has the same screen?are all of them compatible? thanks for you help Eran

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  • Ubuntu 12.10 Screensaver/blanking problem

    - by Ramon J. Strauff
    I have upgraded to 12.10 and then downgraded again to 12.04 LTS because of the screensaver or screen blanking problem. After 10-12 minutes the screen goes black/blank when i dont do anything (idle). I have tried setting in the Brightness and Lock menu that the screen should never lock or turn off if idle. This is very annoying when watching movies etc... Would be nice if someone knows this.... Thanks...

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  • ScreenShare: command line and observe only.

    - by Shyam
    Hi, I have a wide TV screen that is attached to a Mac Mini. I am able to use this screen as a second screen using an application like ScreenRecycler. However, Sometimes I want to demonstrate what I am doing on my box on this TV screen. As this TV is attached to a Mac Mini, I want to have a screen sharing done reversed. As I know screen share can be done in observe mode and full screen, this would be more than sufficient. Because it would be pretty useless to run it continuously, I want it on demand. For this, I want to use SSH. So the only thing I would like to know is, how do I start screen sharing in from a Terminal Session. On Windows, I could start an application by using "start notepad.exe", I am looking for something similar. Eventually, I want to make this work on other boxes too. Thanks for your help!

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  • Simple monitoring of a Raspberry Pi powered screen - Part 2

    - by Chris Houston
    If you have read my previous blog post Raspberry Pi entrance signed backed by Umbraco - Part 1 which describes how we used a Raspberry Pi to drive an Entrance sign for QV Offices you will have seen I mentioned a follow up post about monitoring the sign.As the sign is mounted in the entrance of the building on the ground floor and the reception is on the 1st floor, this meant that if there was a fault of any kind showing on the screen, the first person to see this was inevitably one of QV Offices' clients as they walked into the building.Although the QV Offices' team were able to check the Umbraco website address that the sign uses, this did not always mean that everything was working as expected. We noticed a couple of times that the sign had Wifi issues (it is now hard wired) and this caused the Chromium browser to render a 404 error when it tried to refresh the screen.The simple monitoring solutionWe added the following line to our refresh script, so that after the sign had been refreshed a screen shot of the Raspberry Pi would be taken:import -display :0 -window root ~/screenshot.jpgFinally we wrote a small Crontab task that ran on a QV Offices Mac that grabs this screen shot and saved it on the desktop, admittedly we have used a package that it not mega secure, but in reality this is an internal system that only runs an office sign, so we are not to concerned about it being hacked.*/5 * * * * /usr/local/bin/sshpass -p 'password' /usr/bin/scp [email protected]:screenshot.jpg Desktop/QVScreenShot.jpgAs the file icon updates, if the image changes, this gives a quick visual indication of the status of the sign, if for some reason the icon does not look correct the QV Offices administrator can just click on the file to see the exact image currently displayed on the sign.Sometimes a quick and easy solution is better than a more complex and expensive one.

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  • Blank Screen after inactive time

    - by Hari K T
    I am using Ubuntu 11.04 , on a DELL Vostro 1510. If I am inactive for a certain time, the screen usually gets locked and the login prompt will be there. Yes sometimes I am able to see the login screen and logging in as normal. But sometimes after its locked and when the mouse or keyboard is moved also nothing happens. This is happening for the second time. And its not happening always . I can switch from one terminal to other from the locked screen with Alt + + Ctrl F1 etc . But when I switch to the graphical one with Alt + Ctrl + F7 ( from the locked time ) I can see only a blank screen. I tried once login in ( Alt + Ctrl + F1 ) and trying to startx, but it said something was locked and want to delete the lock and try. So I removed don't remember what exactly it was . But it too was not a success , I was forced to press the powerbutton. Is this a bug ? I saw some but all are happening for switching users. Never experienced after logging out, but this happens only when its locked automatically actually. Update : I strongly feel this is a Bug. As I upgraded to 11.10 , I didn't noticed the same issues. But at some point if any one has an answer, you can post it. I can approve.

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  • Unity Greeter login screen cuts off login options

    - by ammianus
    I have a pretty newly installed Ubuntu 12.04, using Unity. My external monitor is 1920x1080 max resolution. In the Unity desktop itself everything looks great. I have an NVidia graphics card. When I start my computer and get to the Unity greeter login screen the display is oddly formatted and the resolution seems off. It looks like a zoomed view on the larger 1920x1080 screen. As such it crops the login options off to the left hand side of the screen. So I can only just see the edge of the password box for the user I want to log in with. I can log in with one account by default by blindly typing the password, but I am unable to switch to other accounts. Is there anything I can do to fix the log in screen display so that I can see the normal login options? Note: I first noticed it when I changed my desktop background and the next time I logged in I saw the issue.

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  • Change X settings to boot into laptop with non working screen using an external monitor

    - by dassouki
    My laptop committed suicide. Is there a way I can boot into my ubuntu using an external screen? Ubuntu 10.10 video: Nvidia 9500 gm i think I can get dual screen upto and until the ubuntu login screen at which point it goes back into laptop display only. Then I can just type and enter my password. The system (i assume boots into ubuntu) but I got no way of going onto the x or nvidia settings to change my display to external monitor EDIT well I booted into terminal using control shift F1 i think, and now I'm trying to reporgram x.org, but strangely it seems bland with not a lot of settings in it EDIT 2 xrandr returns "Can't open display" EDit 3 after some messing around with xrandr and xinit ... my x.org only displays one monitor instead of two in its settings although both, i.e. the laptop and external screens are both connected. EDIT 4 it seems that x.org now has a "screen" and "monitor" section, I can't seem to be able to boot linux into monitor. I get a "Monitor is not a valid keyword" in this subsection

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  • Setting Krypton Light to Screen Pixels

    - by Adam Jerrett
    So a few days back, I started playing around with Krypton XNA for 2D lighting in my game. I noticed in general, that spawning a light at (0,0) with Krypton causes the light to appear in, pretty much, the centre of the game screen. Is there any way to change this so a Krypton light's "starting point" at [0,0] would spawn at the top left of the screen, and thus follow the standard screen co-ordinates for position? I ask because currently I'm busy working on my game where my spawn point is [512,512]. With hard code, the closest I've got to the light being "central" to this point is the vector position [12,-20], which makes no sense and is impossible to craft, mathematically, if I want the light to move with the camera (the position [480,512] maps roughly to [10,-20]). So, is there any way to "normalise" the krypton lights to use standard screen co-ordinates? If you guys can, play around with the demo from the site and please see if you can find anything out about it. Documentation on the engine is rather scarce, so it's difficult to find anything relevant to my "pixel-perfect" need. It might just also be something in the code with regards to the matrices that I'm not fully understanding. Any help would be useful. Thanks.

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  • 2560 x 1600 screen resolution not available when a second monitor is attached.

    - by sgmoore
    I am running Windows 7 (64-bit edition) and have a 30" Dell 3007WFP monitor which runs at a screen resolution of 2560 x 1600. This works perfectly until I try to connect a second monitor, and then the screen resolution on the main monitor immediately drops to 1280x800 and I can't change it back up to the correct resolution until I disconnect the second monitor. The graphics card is a Nvidia Quadro FX 370. This has a dual link DVI connector (to which the 30" is connected) and a single link DVI connector. The second monitor can run at 1920x1080 and is connected using a VGA to DVI connector. Note, it does not seem to matter whether the second monitor is running at 1920x1080 or even at 800x600. Windows reports Total Available Graphics Memory: 3839MB Dedicated Video Memory: 256MB System Video Memory: 0MB Shared System Memory: 3583MB Does anyone know if this a limitation with the video card, memory, drivers, connectors or something else? If this is a limitation with the video card, can anyone recommend a PCI Express 16 card that would support at least this setup, but preferably support two 30" monitors both running 2560 x 1600. (I'm not into gaming etc, so it doesn't need to be very powerful)

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  • dual monitors and unity - ati radeon cards

    - by michiel
    I have a vaio laptop with an ATI Radeon video card and an external screen. I used to run dual monitors on Ubuntu 10.10 fine, but recently decided to upgrade to 11.10 via 11.04 I don't think it's the video card or the fglrx driver. It seems to be unity. When I start up, the laptop screen is normal and the external screen is all white, although I can move my mouse over it. However, the cursor becomes the big X that used to be cursor of the first versions of Xwindows. I can right click on it, and it brings up the context menu for the desktop. And then, all of a sudden, it shows my desktop background. I can continue to move my mouse over the external screen, and now the cursor is normal (little white arrow). But I can't do anything any longer (not even the context menu as before), and trying to drag a window to it (which always worked on 10.10) doesn't work. I actually really like unity. It gives me the most our of my desktop, and uses all space available, which is great. But how can I get my second screen back? I tried unity 2D, but the result is the same. Edit: I think I stumbled on this bug: https://bugs.launchpad.net/ubuntu/+source/nvidia-settings/+bug/882143

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  • Greeter login screen cropped login options in 12.04

    - by ammianus
    I have a pretty newly installed Ubuntu 12.04, using Unity. My external monitor is 1920x1080 max resolution. In the Unity desktop itself everything looks great. I have an NVidia graphics card. When I start my computer and get to the Unity greeter login screen the display is oddly formatted and the resolution seems off. It looks like a zoomed view on the larger 1920x1080 screen. As such it crops the login options off to the left hand side of the screen. So I can only just see the edge of the password box for the user I want to log in with. I can log in with one account by default by blindly typing the password, but I am unable to switch to other accounts. Is there anything I can do to fix the log in screen display so that I can see the normal login options? Note: I first noticed it when I changed my desktop background and the next time I logged in I saw the issue.

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  • Ubuntu 13.10, kernel 3.11 blank screen issue with hybrid graphics

    - by Lagerbaer
    On my HP Envy, which has both an Intel on-chip graphics card and an Nvidia Geforce: *-display UNCLAIMED description: 3D controller product: GK208M [GeForce GT 740M] vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a1 width: 64 bits clock: 33MHz capabilities: cap_list configuration: latency=0 resources: memory:d2000000-d2ffffff memory:a0000000-afffffff memory:b0000000-b1ffffff ioport:5000(size=128) memory:b2000000-b207ffff *-display description: VGA compatible controller product: 4th Gen Core Processor Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 06 width: 64 bits clock: 33MHz capabilities: vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:d3000000-d33fffff memory:c0000000-cfffffff ioport:6000(size=64) I have trouble with all newer kernels. I basically had to install 12.04 LTS and use their 3.5 kernel family to get the system to boot. The 3.8 from 12.10 or the newest 3.11 from Ubuntu 13.10 leave me with a black screen upon boot. On one occasion I did hear the "log in" sound, but the screen did not display anything. I have purged all nvidia drivers so I guess it should just use the intel drivers, but apparently this is all messed up with newer kernel versions. This is different from the other "nvidia boots into blank screen" bug in that I don't rely solely on an nvidia card. Surely the intel on-chip card should be supported and leave me with something different from a blank screen? Again, it only works with kernel versions 3.5.0-41-generic, not with the 3.11.0-12 one that ships with Ubuntu 13.10. When I go into the grub menu and change the boot options from 'quiet splash' to 'nomodeset' I am able to boot the system, but then I don't get any graphics and trying 'sudo service lightdm start' doesn't succeed (I get 100% CPU for apport, but this doesn't do anything either, so I kill it). Help, I'm all out of ideas. EDIT: Let me add that I'm using the EFI boot system and have a dual-boot installation with Windows 8.

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  • Couldn't pass the signin screen on ubuntu

    - by Amokrane
    I have an issue here with my computer using ubuntu 10.10 on a 64 bits machine. When I start it, I have the login screen, I enter my credentials but instead of starting the session it reloads the login screen again. I checked the disc using fsck and it seems clean. How should I proceed to diagnose and repair this issue? Thanks! [Edit] I went to the log files, this is what I got: auth.log pam_unix (gdm:session): session opened for user amokrane by (uid=0) pam_ck_connector (gdm:session): nox11 mode, ignoring PAM_TTY :0 pam_unix (gdm:session) :session closed for user amokrane messages.log No ACPI video bus found I also took a shot with my camera of the black screen that appears between the two login screens, it says something like: fsck from util-linux-ng 2.17.2 /dev/sdc4 : propre, xxxx files, xxxx blocs Starting AppArmor profiles Skipping profiles in /etc/apparmor.d/disable: usr.bin.firefox Setting sensors limits Starting postgreSQL ... /var/log/Xorg.0.log [ 25.375] (II) intel(0): Modeline "1920x1080"x60.0 172.80 ... [ 28.850] (II) Power Button: Close [ 28.850] (II) UnloadModule: "evdev" [ 29.910] (II) Power Button: Close [ 28.910] (II) UnloadModule: "evdev" [ 28.941] (II) AT Translated Set 2 keyboard: Close [ 29.000] (II) ImPS/2 Generic Wheel Mouse: Close [ 29.000] (II) UnloadModule: "evdev" [ 29.039] ddxSigGiveUp: Closing log Update I tried the following: Ctrl-Alt-F1 on the login screen (to runt the console). sudo pkill startx sudo rm /tmp/.X0-locl startx But it tells me that the x server is already running.

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  • xubuntu 12.04 screen regularly stops refreshing, refreshing resumes after un-/re-maximizing a window

    - by user68477
    My screen frequently stops completely refreshing. I can make it resume refreshing by un-maximizing/re-maximize a window or by switching workspace (the un-/re-maximizing works every time. Switching workspace sometimes has to be done a couple of times). The immediate impression is that the system is frozen: there is apparently no reaction to anything I do but interestingly window title bar will change, if I switch application with (i.e alt+tab or browse through folders) I saw an identical issue in ubuntu 10.04, though a lot less frequent, I never saw this in ubuntu 12.04 (which I have been using the last 4-5 months). After switching to Xubuntu I'm seeing this again and more frequently. The specific reason I'm not sure this is a bug: I installed gnome-control-center which dragged in tons of packages. This was while trying to fix dual-screen setup. I believe the issue surfaced after this. I later meticulously removed every package from this batch (purge) in the hope that every setting would also be removed. But the issue has persisted. Another issue happened at the same time, it may be totally unrelated but it feels as if it is the same basic issue: the screen resolution of the greeter became less than the expected 1680x1050 and often after login there's just a blank and totally unresponsive wallpaper without panel so I have to force reboot. When the login is successful it's very clear that it works hard to determine the correct resolution which is achieved after a few blink to black screens. My questions: 1) Is this a settings issue or a bug? 2) How do I begin to research the issue - could I perhaps some way reset xubuntu/xfce to default. 3) If this is a bug where would be the most appropriate place report this? System: Thinkpad T500 ati radeon HD 3650 $ fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: ATI Mobility Radeon HD 3650 OpenGL version string: 3.3.11627 Compatibility Profile Context $ uname -a Linux srvname 3.2.0-32-generic #51-Ubuntu SMP Wed Sep 26 21:33:09 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux xfce 4.10 Compiz 0.9.7.8

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  • Cannot boot normally, without restarting lightdm (or gdm)

    - by leventov
    I had a problem precisely described here: http://www.webupd8.org/2013/01/ubuntu-lightdm-black-screen-when-using.html, black screen with blinking cursor instead of login screen. I've switched to gdm using sudo dpkg-reconfigure gdm -- but faced the same problem, now loading process stops on "red-white Ubuntu dots" (without activity under this splash). And to login, I still need to restart display manager: Ctrl+Alt+F1 and sudo service gdm restart. How to make Ubuntu to boot normally?

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  • Ubuntu black screen after Installation of 12.10 Live USB

    - by Lime0fHint
    My computer was made in 2004, but I'm sure it doesn't matter since it's a durable machine. So recently, I decided to breathe new life to it with Linux. I tried Lubuntu 12.10, Nope. Black screen after install. So I tried Ubuntu 12.10 when I gave up, and same exact thing. Except, this time I'm fighting for it, since Ubuntu is the best OS I've ever seen. So back on-topic, when I start the installation, it says that something is already mounted (Sda or something of the sorts) So I just figure that it's the Live USB I'm using. So I let it ignore it, and move on. The rest of the installation goes smooth, all looks fine. Then I get to the screen with the introductory to Ubuntu. Meanwhile, it's still installing, but finishing up. I'm not sure if the install actually finishes, but I do know that after a bit, the screen goes back to the desktop. The install closes and I'm back at the desktop, and the cursor is showing the "loading" symbol, as if it were still working. Then the screen goes black, with the same cursor. After that, nothing. I left it over night like that thinking it was doing something, in the morning it was still black with the cursor circling or whatever. So what could be causing this? One concern I have is that I have a Nvidia graphics card (7300 GT). I heard that Nvidia isn't compatible with Linux? I did notice that it was marked as unreconigsed by Ubuntu, so is that the problem perhaps?

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  • Ubuntu 12.04 Full Screen without Unity Hub

    - by Xatolos
    I couldn't find an answer for this, so I thought I would try here. My problem is, I have some games on Wine that play in full screen mode but I can't really get them in full screen mode. When they start up, they end up with the GUI's "HUD" overlapping the game which is really annoying and well kills the option to play the game. This has also happened in a few of my Linux programs as well. While I wrote its a problem with Unity, it really isn't limited to this though. I've done full screen mode on Unity and had the Unity side bar and top menu overlap, I've used Gnome and had the same issue happen, Gnome menu is in the top, Cinnamon had the same issue. Sometimes if I Alt-Tab out of it and back into the program it MIGHT remove the HUD but that doesn't always work, and lets face it, full screen mode that is killed by the GUI just isn't something that can really be ignored. Any suggestions or help would be highly welcomed. My laptop http://www.cnet.com/laptops/asus-g53jw-a1-15/4507-3121_7-34210244.html edit Seems so far to be an issue with Unity and Gnome being in 3D mode, and possibly an issue with my NVidia card and XServe (I think that was it...). Going to Unity/Gnome 2d modes seem to help with this for the moment...

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  • Xubuntu 14.04, Power Manager, Screensaver

    - by Bathynomus
    When my computer is inactive, I keep getting a black screen and the screen goes into locked mode asking for a password, even though in Power Manager I have "Never" set for actions and monitor and Extended "Lock Screen" is unchecked. I don't see a screensaver, but perhaps that is the issue? Is anyone else experiencing this? Is this a bug? Is there a temporary workaround? I did not see this issue in 12.xx, 13.xx.

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  • XMLReader mysteriously fails when parsing document

    - by Valrus
    I have a php script that takes in some XML data and parses it, displaying various bits of information I pull out of it. This has been working fine for over 6 months, until recently it now fails mysteriously on a certain tag. The XML is generated from an outside source(a conferencing bridge), so I have no control over how it is built. I have put the xml through an online validator and it returned no errors. The code also works fine when I connect to another conferencing bridge and get the same output. I have been using XMLReader class so far and tried switching to SmipleXML, but it fails when I create the SimpleXML object using the data. Here is the snippet of where it fails while parsing: <CDR_SUMMARY> <FILE_VERSION>1001</FILE_VERSION> <NAME>Conference Title Hidden</NAME> <ID>10227</ID> <STATUS_STR>Auto_termination,_everybody_quit</STATUS_STR> <STATUS>4</STATUS> <GMT_OFFSET>-4</GMT_OFFSET> <START_TIME>2010-04-14T15:00:33</START_TIME> <DURATION> <HOUR>0</HOUR> <MINUTE>39</MINUTE> <SECOND>37</SECOND> </DURATION> <RESERVE_START_TIME>2010-04-14T15:00:33</RESERVE_START_TIME> <RESERVE_DURATION> <HOUR>12</HOUR> <MINUTE>0</MINUTE> <SECOND>0</SECOND> </RESERVE_DURATION> <MCU_FILE_NAME>c11</MCU_FILE_NAME> <FILE_SAVED>0</FILE_SAVED> <GMT_OFFSET_MINUTE>0</GMT_OFFSET_MINUTE> </CDR_SUMMARY> The <SOUND> opening tag is the last one read before failing. And this is my code: `public function processResponse($xml) { print "Processing List..."; $reader = new XMLReader($xml); try { $reader->setSchema("./schemas/response_trans_cdr_list.xsd"); } catch(Exception $e) { print "Exception:".$e->getMessage(); } //verify xml if($reader->xml($xml)) { while($reader->read()) { //$currentstring = $reader->readstring(); if($reader->name === "ACTION") { //into meat of resposnse while($reader->read()) { //print "Looping..."; //$currentstring = $reader->readInnerXML(); //print $currentstring; if($reader->nodeType == XMLReader::ELEMENT) { if($reader->name === "ID") { $this->conferenceIDs[$this->counter] = $reader->readString(); print "<BR>Conf ID found: ".$this->counter." ID: ".$this->conferenceIDs[$this->counter]; $this->counter += 1; } else if($reader->name === "START_TIME") { //conference start time. print "<BR>Start Time Found! "; $this->conferenceStarts[$this->counter-1] = $reader->readString(); } else if($reader->name === "NAME") { print "<BR> Name Found!"; $this->conferenceNames[$this->counter] = $reader->readString(); } else if($reader->name === "MCU_FILE_NAME") { print "<BR> MCU_FILE_NAME Found!"; //print $this->counter." File Name: ".$reader->readstring()."<BR>"; } else if($reader->name === "RESERVE_START_TIME") { print "<BR> RESERVE_START_TIME Found!"; } else if($reader->name === "FILE_VERSION") { print "<BR> FILE_VERSION Found!"; } else if($reader->name === "STATUS_STR") { print "<BR> STATUS_STR Found!"; } else if($reader->name === "STATUS") { print "<BR> STATUS Found!"; } else if($reader->name === "GMT_OFFSET") { print "<BR> GMT_OFFSET Found!"; } else if($reader->name === "DURATION") { print "<BR> DURATION Found!"; } else if($reader->name === "RESERVE_START_TIME") { print "<BR> RESERVE_START_TIME Found!"; } else if($reader->name === "RESERVE_DURATION") { print "<BR> RESERVE_DURATION Found!"; } else if($reader->name === "FILE_SAVED") { print "<BR> FILE_SAVED Found!"; } else if($reader->name === "GMT_OFFSET_MINUTE") { print "<BR> GMT_OFFSET_MINUTE Found!"; } else if($reader->name === "HOUR") { print "<BR> HOUR Found!"; } else if($reader->name === "MINUTE") { print "<BR> MINUTE Found!"; } else if($reader->name === "SECOND") { print "<BR> SECOND Found!"; } }else if($reader->nodeType == XMLReader::END_ELEMENT) { print "Close Element".$reader->name; } } print "End Action Loop"; } } } else { print "Error reading response: Bad XML returned"; } }` Anyone have any ideas what could be causing this failure? the code exits gracefully and I see the "End Action Loop" message in my output. It's like it just spontaneously exits the loop.

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