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  • Static Logger in seperate thread?

    - by SirLenz0rlot
    Hi all, I've made my Logger, that logs a string, a static class with a static so I can call it from my entire project without having to make an instance of it. quite nice, but I want to make it run in a seperate thread, since accessing the file costs time is that possible somehow and what's the best way to do it? Its a bit of a short discription, but I hope the idea is clear. if not, please let me know. Thanks in advance! btw: any other improvements on my code are welcome as well, i have the feeling not everthing is as efficient as it can be: internal static class MainLogger { internal static void LogStringToFile(string logText) { DateTime timestamp = DateTime.Now; string str = timestamp.ToString("dd-MM-yy HH:mm:ss ", CultureInfo.InvariantCulture) + "\t" + logText + "\n"; const string filename = Constants.LOG_FILENAME; FileInfo fileInfo = new FileInfo(filename); if (fileInfo.Exists) { if (fileInfo.Length > Constants.LOG_FILESIZE) { File.Create(filename).Dispose(); } } else { File.Create(filename).Dispose(); } int i = 0; while(true) { try { using (StreamWriter writer = File.AppendText(filename)) { writer.WriteLine(str); } break; } catch (IOException) { Thread.Sleep(10); i++; if (i >= 8) { throw new IOException("Log file \"" + Constants.LOG_FILENAME + "\" not accessible after 5 tries"); } } } } } enter code here

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  • WP7 BarcodeManager - Invalid cross-thread access

    - by rpf
    I'm trying to use Windows Phone 7 Silverlight ZXing Barcode Scanning Library but I'm having some problems. I'm using a background worker to check the image, but when I do this: WP7BarcodeManager.ScanBarcode(this.Image, BarcodeResults_Finished); The code throws an exception: Invalid cross-thread access. Here is my code... void photoChooserTask_Completed(object sender, PhotoResult e) { if (e.TaskResult == TaskResult.OK) { ShowImage(); System.Windows.Media.Imaging.BitmapImage bmp = new System.Windows.Media.Imaging.BitmapImage(); bmp.SetSource(e.ChosenPhoto); imgCapture.Source = bmp; this.Image = new BitmapImage(); this.Image.SetSource(e.ChosenPhoto); progressBar.Visibility = System.Windows.Visibility.Visible; txtStatus.Visibility = System.Windows.Visibility.Collapsed; worker.RunWorkerAsync(); } else ShowMain(); } void worker_DoWork(object sender, DoWorkEventArgs e) { try { Thread.Sleep(2000); WP7BarcodeManager.ScanMode = com.google.zxing.BarcodeFormat.UPC_EAN; WP7BarcodeManager.ScanBarcode(this.Image, BarcodeResults_Finished); } catch (Exception ex) { Debug.WriteLine("Error processing image.", ex); } } How can I solve this?

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  • C#: Thread.CurrentThread.CurrentUICulture not working consistently

    - by xTRUMANx
    I've been working on a pet project on the weekends to learn more about C# and have encountered an odd problem when working with localization. To be more specific, the problem I have is with System.Threading.Thread.CurrentThread.CurrentUICulture. I've set up my app so that the user can quickly change the language of the app by clicking a menu item. The menu item in turn, saves the two-letter code for the language (e.g. "en", "fr", etc.) in a user setting called 'Language' and then restarts the application. Properties.Settings.Default.Language = "en"; Properties.Settings.Default.Save(); Application.Restart(); When the application is started up, the first line of code in the Form's constructor (even before InitializeComponent()) fetches the Language string from the settings and sets the CurrentUICulture like so: public Form1() { Thread.CurrentThread.CurrentUICulture = new CultureInfo(Properties.Settings.Default.Language); InitializeComponent(); } The thing is, this doesn't work consistently. Sometimes, all works well and the application loads the correct language based on the string saved in the settings file. Other times, it doesn't, and the language remains the same after the application is restarted. At first I thought that I didn't save the language before restarting the application but that is definitely not the case. When the correct language fails to load, if I were to close the application and run it again, the correct language would come up correctly. So this implies that the Language string has been saved but the CurrentUICulture assignment in my form constructor is having no effect sometimes. Any help? Is there something I'm missing of how threading works in C#? This could be machine-specific, so if it makes any difference I'm using Pentium Dual-Core CPU.

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  • whether rand_r is real thread safe?

    - by terry
    Well, rand_r function is supposed to be a thread safe function. However, by its implementation, I cannot believe it could make itself not change by other threads. Suppose that two threads will invoke rand_r in the same time with the same variable seed. So read-write race will occur. The code rand_r implemented by glibc is listed below. Anybody knows why rand_r is called thread safe? int rand_r (unsigned int *seed) { unsigned int next = *seed; int result; next *= 1103515245; next += 12345; result = (unsigned int) (next / 65536) % 2048; next *= 1103515245; next += 12345; result <<= 10; result ^= (unsigned int) (next / 65536) % 1024; next *= 1103515245; next += 12345; result <<= 10; result ^= (unsigned int) (next / 65536) % 1024; *seed = next; return result; }

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  • how to run TimerTask off main UI thread?

    - by huskyd97
    I am having trouble with a TimerTask Interfering with In App Purchasing (Async Tasks). I am weak with Threads, so I believe it is running on the main UI thread, eating up resources. How can I run this outside the UI thread? I have searched, and tried some suggestions using handlers. but seems like I get the same result, app gets really laggy. when I don't run this task (refreshes every 500mS), the activity runs smoothly, and there are no hangs during In app purchases. Your help is appreciated, code snippet below: public class DummyButtonClickerActivity extends Activity { protected Timer timeTicker = new Timer("Ticker"); private Handler timerHandler = new Handler(); protected int timeTickDown = 20; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mainhd); // start money earned timer handler TimerTask tick = new TimerTask() { public void run() { myTickTask(); } }; timeTicker.scheduleAtFixedRate(tick, 0, 500); // 500 ms each } // End OnCreate protected void myTickTask() { if (timeTickDown == 0) { /// run my code here //total = total + _Rate; timerHandler.post(doUpdateTimeout); } else if(timeTickDown < 0) { // do nothing } timeTickDown--; } private Runnable doUpdateTimeout = new Runnable() { public void run() { updateTimeout(); } }; private void updateTimeout() { // reset tick timeTickDown = 2; // 2* 500ms == once a second } }

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  • Threads syncronization with ThreadPoolExecutor

    - by justme1
    I'm trying to implement some logic when I create main(father) thread witch executes several other threads. Then it waits for some condition which child threads creates. After condition is meet the father executes some more child threads. The problem that when I use wait/notify I have java.lang.IllegalMonitorStateException exception. Here is the code: public class MyExecutor { final static ArrayBlockingQueue<Runnable> queue = new ArrayBlockingQueue<Runnable>(10); final static ExecutorService svc = Executors.newFixedThreadPool(1); static final ThreadPoolExecutor threadPool = new ThreadPoolExecutor(5, 8, 10, TimeUnit.SECONDS, queue); public static void main(String[] args) throws InterruptedException { final MyExecutor me = new MyExecutor(); svc.execute(new Runnable() { public void run() { try { System.out.println("Main Thread"); me.execute(threadPool, 1); System.out.println("Main Thread waiting"); wait(); System.out.println("Main Thread notified"); me.execute(threadPool, 2); Thread.sleep(100); threadPool.shutdown(); threadPool.awaitTermination(20000, TimeUnit.SECONDS); } catch (InterruptedException e) { e.printStackTrace(); } } }); svc.shutdown(); svc.awaitTermination(10000, TimeUnit.SECONDS); System.out.println("Main Thread finished"); } public void execute(ThreadPoolExecutor tpe, final int id) { tpe.execute(new Runnable() { public void run() { try { System.out.println("Child Thread " + id); Thread.sleep(2000); System.out.println("Child Thread " + id + " finished"); notify(); } catch (InterruptedException e) { e.printStackTrace(); } } }); } } When I comment wait and notify line I have the following output: Main Thread Main Thread waiting Main Thread notified Child Thread 1 Child Thread 2 Child Thread 1 finished Child Thread 2 finished Main Thread finished

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  • Another thread safe queue implementation

    - by jensph
    I have a class, Queue, that I tried to make thread safe. It has these three member variables: std::queue<T> m_queue; pthread_mutex_t m_mutex; pthread_cond_t m_condition; and a push and pop implemented as: template<class T> void Queue<T>::push(T value) { pthread_mutex_lock( &m_mutex ); m_queue.push(value); if( !m_queue.empty() ) { pthread_cond_signal( &m_condition ); } pthread_mutex_unlock( &m_mutex ); } template<class T> bool Queue<T>::pop(T& value, bool block) { bool rtn = false; pthread_mutex_lock( &m_mutex ); if( block ) { while( m_queue.empty() ) { pthread_cond_wait( &m_condition, &m_mutex ); } } if( !m_queue.empty() ) { value = m_queue.front(); m_queue.pop(); rtn = true; } pthread_mutex_unlock( &m_mutex ); return rtn; } Unfortunately there are occasional issues that may be the fault of this code. That is, there are two threads and sometimes thread 1 never comes out of push() and at other times thread 2 never comes out of pop() (the block parameter is true) though the queue isn't empty. I understand there are other implementations available, but I'd like to try to fix this code, if needed. Anyone see any issues? The constructor has the appropriate initializations: Queue() { pthread_mutex_init( &mMutex, NULL ); pthread_cond_init( &mCondition, NULL ); } and the destructor, the corresponding 'destroy' calls.

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  • Problem in thread pool implementation(C#3.0)

    - by Newbie
    Hi Experts, I have done the below thread pool program but the problem is that the WaitCallBackMethod(here ThreadPoolCallback) is getting called 2 times(which ideally should be called 1ce). what is the misktake I am making? public class Calculation { #region Private variable declaration ManualResetEvent[] factorManualResetEvent = null; #endregion public void Compute() { factorManualResetEvent = new ManualResetEvent[2]; for (int i = 0; i < 2; i++){ factorManualResetEvent[i] = new ManualResetEvent(false); ThreadPool.QueueUserWorkItem(ThreadPoolCallback, i);} //Wait for all the threads to complete WaitHandle.WaitAll(factorManualResetEvent); //Proceed with the next task(s) NEXT_TASK_TO_BE_EXECUTED(); } #region Private Methods // Wrapper method for use with thread pool. public void ThreadPoolCallback(Object threadContext) { int threadIndex = (int)threadContext; Method1(); Method2(); factorManualResetEvent[threadIndex].Set(); } private void Method1 () { //Code of method 1} private void Method2 () { //Code of method 2 } #endregion } I am using C#3.0 Thanks

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  • No Hibernate Session bound to thread exception

    - by Benchik
    I have Hibernate 3.6.0.Final and Spring 3.0.0.RELEASE I get "No Hibernate Session bound to thread, and configuration does not allow creation of non-transactional one here" If I add the thread specification back in, I get "saveOrUpdate is not valid without active transaction" Any ideas? The spring-config.xml: <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close"> <property name="driverClassName" value="org.hsqldb.jdbcDriver"/> <property name="url" value="jdbc:hsqldb:mem:jsf2demo"/> <property name="username" value="sa"/> <property name="password" value=""/> </bean> <bean id="sampleSessionFactory" class="org.springframework.orm.hibernate3.annotation.AnnotationSessionFactoryBean"> <property name="dataSource" ref="sampleDataSource"/> <property name="annotatedClasses"> <list> <value>com.maxheapsize.jsf2demo.Book</value> </list> </property> <property name="hibernateProperties"> <props> <!-- prop key="hibernate.connection.pool_size">0</prop--> <prop key="hibernate.show_sql">true</prop> <prop key="hibernate.dialect">org.hibernate.dialect.HSQLDialect</prop> <!-- prop key="transaction.factory_class">org.hibernate.transaction.JDBCTransactionFactory</prop> <prop key="hibernate.current_session_context_class">thread</prop--> <prop key="hibernate.hbm2ddl.auto">create</prop> </props> </property> </bean> <bean id="sampleDataSource" class="org.springframework.jdbc.datasource.DriverManagerDataSource"> <property name="driverClassName"> <value>org.hsqldb.jdbcDriver</value> </property> <property name="url"> <value> jdbc:hsqldb:file:/spring/db/springdb;SHUTDOWN=true </value> </property> <property name="username" value="sa"/> <property name="password" value=""/> </bean> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory" ref="sampleSessionFactory"/> </bean> <bean id="daoTxTemplate" abstract="true" class="org.springframework.transaction.interceptor.TransactionProxyFactoryBean"> <property name="transactionManager" ref="transactionManager"/> <property name="transactionAttributes"> <props> <prop key="create*"> PROPAGATION_REQUIRED,ISOLATION_READ_COMMITTED </prop> <prop key="get*"> PROPAGATION_REQUIRED,ISOLATION_READ_COMMITTED </prop> </props> </property> </bean> <bean name="openSessionInViewInterceptor" class="org.springframework.orm.hibernate3.support.OpenSessionInViewInterceptor"> <property name="sessionFactory" ref="sampleSessionFactory"/> <property name="singleSession" value="true"/> </bean> <bean id="nameDao" parent="daoTxTemplate"> <property name="target"> <bean class="com.maxheapsize.dao.NameDao"> <property name="sessionFactory" ref="sampleSessionFactory"/> </bean> </property> </bean> and the DAO: public class NameDao { private SessionFactory sessionFactory; public void setSessionFactory(SessionFactory sessionFactory) { this.sessionFactory = sessionFactory; } public SessionFactory getSessionFactory() { return sessionFactory; } @Transactional @SuppressWarnings("unchecked") public List<Name> getAll() { Session session = this.sessionFactory.getCurrentSession(); List<Name> names = (List<Name>)session.createQuery("from Name").list(); return names; } //@Transactional(propagation= Propagation.REQUIRED, readOnly=false) @Transactional public void save(Name name){ Session session = this.sessionFactory.getCurrentSession(); session.saveOrUpdate(name); session.flush(); } }

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  • Simple Android Binary Text Clock

    - by Hristo
    Hello, I want to create a simple android binary clock but my application crashes. I use 6 textview fields: 3 for the decimal and 3 for the binary representation of the current time (HH:mm:ss). Here's the code: import java.text.SimpleDateFormat; import java.util.Calendar; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class Binary extends Activity implements Runnable { Thread runner; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); if (runner == null) { //start the song runner = new Thread(this); runner.start(); } } @Override public void run() { TextView hours_dec = (TextView) findViewById(R.id.hours_dec); TextView mins_dec = (TextView) findViewById(R.id.mins_dec); TextView secs_dec = (TextView) findViewById(R.id.secs_dec); TextView hours_bin = (TextView) findViewById(R.id.hours_bin); TextView mins_bin = (TextView) findViewById(R.id.mins_bin); TextView secs_bin = (TextView) findViewById(R.id.secs_bin); SimpleDateFormat hours_sdf = new SimpleDateFormat("HH"); SimpleDateFormat mins_sdf = new SimpleDateFormat("mm"); SimpleDateFormat secs_sdf = new SimpleDateFormat("ss"); Calendar cal = Calendar.getInstance(); while (runner != null) { WaitAMoment(); cal.getTime(); hours_dec.setText(hours_sdf.format(cal.getTime())); mins_dec.setText(mins_sdf.format(cal.getTime())); secs_dec.setText(secs_sdf.format(cal.getTime())); hours_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) hours_dec.getText())))); mins_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) mins_dec.getText())))); secs_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) secs_dec.getText())))); } } protected void WaitAMoment() { try { Thread.sleep(100); } catch (InterruptedException e) { }; } }`

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  • Reading same file from multiple threads in C#

    - by Gustavo Rubio
    Hi. I was googling for some advise about this and I found some links. The most obvious was this one but in the end what im wondering is how well my code is implemented. I have basically two classes. One is the Converter and the other is ConverterThread I create an instance of this Converter class that has a property ThreadNumber that tells me how many threads should be run at the same time (this is read from user) since this application will be used on multi-cpu systems (physically, like 8 cpu) so it is suppossed that this will speed up the import The Converter instance reads a file that can range from 100mb to 800mb and each line of this file is a tab-delimitted value record that is imported to another destination like a database. The ConverterThread class simply runs inside the thread (new Thread(ConverterThread.StartThread)) and has event notification so when its work is done it can notify the Converter class and then I can sum up the progress for all these threads and notify the user (in the GUI for example) about how many of these records have been imported and how many bytes have been read. It seems, however that I'm having some trouble because I get random errors about the file not being able to be read or that the sum of the progress (percentage) went above 100% which is not possible and I think that happens because threads are not being well managed and probably the information returned by the event is malformed (since it "travels" from one thread to another) Do you have any advise on better practices of implementation of threads so I can accomplish this? Thanks in advance.

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  • Silverlight Confirm Dialog to Pause Thread

    - by AlishahNovin
    I'm trying to do a confirmation dialog using Silverlight's ChildWindow object. Ideally, I'd like it to work like MessageBox.Show(), where the entire application halts until an input is received from the user. For example: for(int i=0;i<5;i++) { if (i==3 && MessageBox.Show("Exit early?", "Iterator", MessageBoxButton.OKCancel) == MessageBoxResult.OK) { break; } } Would stop the iteration at 3 if the user hits OK... However, if I were to do something along the lines: ChildWindow confirm = new ChildWindow(); confirm.Title = "Iterator"; confirm.HasCloseButton = false; Grid container = new Grid(); Button closeBtn = new Button(); closeBtn.Content = "Exit early"; closeBtn.Click += delegate { confirm.DialogResult = true; confirm.Close(); }; container.Children.Add(closeBtn); Button continueBtn = new Button(); continueBtn.Content = "Continue!"; continueBtn.Click += delegate { confirm.DialogResult = false; confirm.Close(); }; container.Children.Add(continueBtn); confirm.Content = container; for(int i=0;i<5;i++) { if (i==3) { confirm.Show(); if (confirm.DialogResult.HasResult && (bool)confirm.DialogResult) { break; } } } This clearly would not work, as the thread isn't halted... confirm.DialogResult.HasResult would be false, and the loop would continue past 3. I'm just wondering, how I could go about this properly. Silverlight is single-threaded, so I can't just put the thread to sleep and then wake it up when I'm ready, so I'm just wondering if there's anything else that people could recommend? I've considered reversing the logic - ie, passing the actions I want to occur to the Yes/No events, but in my specific case this wouldn't quite work. Thanks in advance!

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  • Interpreting w3wp.exe thread-infos, does mscorwks.dll!StrongNameErrorInfo+0x7688 has a negative impa

    - by Robert
    I am trying to interpret the meaning of "mscorwks.dll!StrongNameErrorInfo+0x7688". I guess it means, that the assembly loaded by the mscorworks.dll has no StrongName? If yes, does this have any negative impact for a web application? Is it safe to assume that the thread count of 107 means, that web application has needed a maximum of 107 concurrent threads to handle incoming requests?

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  • Getting the right WPF dispatcher in a thread.

    - by Bert
    Hi, In the constructor of an object i need to create a WPF mediaElement object: m_videoMedia = new MediaElement(); but the class can also be instantiated from a other thread so i need to use Dispatcher.Invoke(DispatcherPriority.Normal, (Action)(() => { m_videoMedia = new MediaElement(); })); But how can I get the right dispatcher instance in that constructor :s

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  • Is TcpClient BeginRead/Send thread safe?

    - by wb
    Using a dotNET TcpClient if I have called an asynchronous BeginRead() on the associated network stream can I still call Write() on that stream on another thread? Or do I have to lock() the TcpClient in the code that is called back from the BeginRead and the code that does the send? Also if I close the TcpClient with: client.GetStream().Close(); client.Close(); Do I have to lock() on the TcpClient as well? Thanks in advance.

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  • how to find the active thread count?

    - by DayOne
    Hi, i have a c# program which calls into a c++ library. The c# programs process has a high thread count 50 - 60. Most seem to be created in c++ and i supect most are suspended/waiting. How do i find how many of these threads are active at a given point in time? thanks

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  • Cpu schedule, removing thread from queue

    - by Kamil
    I'm implementing now CPU schedule algorithms FCFS, SJF and Round Robin. Could somebody tell when process is removed from queue (FCFS,SJF,RR)? I mean, first CPU execute thread and after executing remove from queue or the other way around?

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  • Thread pool in scala

    - by ghedas
    I have a project that is actor-based and for one part of it I must use some actors that receive message after that one actor assigns to each request separately and each actor is responsible for doing its message request, so I need something like a thread pool for actors of my project, are there any features in Scala that is useful for my necessity? how can I achieve this goal? tanks a lot for your attention!

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