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  • Building a video wall with devices

    - by machunter
    I am entertaining building a video wall made out of many android devices. But I have to say I have no clue about how to go about it? The fact that these are android devices is not very important I am curious about the general approach to doing video walls with many separated devices. At best the desktop of one machine should be displayed on all the devices. If not I would be also interested in just showing just a video on that wall.

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  • Video/Image processing on Apple iPhone4 [closed]

    - by goldenmean
    Hello, I know apple iPhone4 support H.264 and MPEG-4 as the supported video codecs, and JPEG,M-JPEG as image codecs. I was looking to get some information on Apple iPhone4 Video, Image Codec and Processing Chips/SoC parts. 1] Does anyone know, Which vendor provides the SoC's to enable this image / video compression and processing solutions in iPhone4. 2] Are the video/image codec solutions - 'Software codecs' on a specialized dsp-core/processor or hard wired as in a FPGA/ASIC solution. Any pointers would be useful. thank you. -AD.

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  • MySQL Memory Limit Windows Server 2003

    - by Matt
    I am running MySQL 5.0.51a on Windows Server 2003 Standard Edition on an HP DL580 G4 with 3GB installed. One of my database tables has grown to 5.3 GB with an index file of 2.5 GB, which I believe is causing MySQL to be slow due to having to constantly load and unload the index file when updates are made to the table. The server itself seems to be performing OK because MySQL is only using about 500MB of memory (there are other apps running on the system, but MySQL uses the most memory). The table is fairly active with new records getting adding all during day but no deletes, ever. The MySQL server has up to 600 connections allowed, but only small number (10 or 20) would actually be writing to this table. I increased the memory limits in MySQL but since the max connections is so high I don't think I can give each connection 1GB without risking a problem. Is there some tuning that would let just certain connections get a lot of memory? So I have started to look for alternatives to avert the crisis I know is coming soon. Some of the options I have: Upgrade to Server 2003 Enterprise to install 64GB of memory. Question: would 32 bit MySQL be able to access more than 2GB? Would that be 2GB per thread? That would still be smaller than the index table size so it might not solve the problem completely, but it would be better than now. Upgrade to Server 200x 64 bit and MySQL 64 bit. Switch to a *nix 64 bit server. If anybody has suggestions for things to do in the meantime, opinions on which way to go, or other things that I have overlooked I would appreciate the help. Thanks

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  • Why is my browser using so much memory?

    - by Steve
    Hi. I've recently had problems with Firefox running very slowly when I have many tabs open; say 20 tabs. My whole system would slow down. I decided to give Google Chrome a try, and it started out fine. But lately I am finding that it too, slows down my whole system. Looking at Task Manager, chrome.exe is using about 250MB of memory in about 6 different entries in task manager. However, when I shut Chrome down, memory usage is reduced by about 600MB. How can this be? (shows drop in memory usage after ending Chrome.) When my system locks up with Chrome having many tabs open, it takes 10 seconds to load the Start Menu, 10 seconds to expand All Programs, and each folder and subfolder, and 30 seconds for the program to be highlighted under my mouse. It also takes 10 seconds to switch to Notepad. Why is Chrome appearing to use so much more memory than Task Manager indicates? Why is my pagefile being used when I have around 1.1GB of memory? Can I set Chrome to run in RAM and not in the pagefile? How can 20 tabs use 600MB? That's 30MB per tab. Thanks for your help.

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  • How to change memory for DomU runtime

    - by saffron
    I have a xen server with xen-4.1.3, linux-image-3.2.0-3-amd64, debian squeeze and 16Gb of RAM. The domain-0 has 1Gb of ram, the rest of memory belongs to the hypervisor. I want to start a guest domain with a minimal amount of memory and increase it runtime later. When I start a guest domain with 256Mb of ram and run xm mem-set domu 4Gb, I get ~3Gb only in domu and a guest domain free says: root@test:~# free total used free shared buffers cached Mem: 2830620 72868 2757752 0 2432 43504 -/+ buffers/cache: 26932 2803688 Swap: 1048572 0 1048572 And a guest domain dmesg says: [ 0.000000] Memory: 175912k/2883584k available (3527k kernel code, 448k absent, 2707224k reserved, 3210k data, 612k init) When I start a guest domain with 2Gb of ram I can run xm mem-set domu 7Gb and get ~7Gb of ram in a guest domain: root@test:~# free total used free shared buffers cached Mem: 6828228 74944 6753284 0 1328 12568 -/+ buffers/cache: 61048 6767180 Swap: 1048572 0 1048572 And a guest domain dmesg: [ 0.000000] Memory: 1674960k/16651264k available (3527k kernel code, 448k absent, 14975856k reserved, 3210k data, 612k init) How can I start a guest domain with a minimal amount of ram (256Mb) and increase it under 15Gb?

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  • Time of splitting and encoding video with ffmpeg increases exponentially

    - by Rnd_d
    I'm trying to split video by subtitles and encode into .mp4(h.264/aac) using ffmpeg, but it takes so much time! First pieces of video are splited and encoded really fast, but for each iteration time increases, and so 40 min video takes all night or more. Small 3 min video takes max 10 mins. cmd for splitting and encoding: ffmpeg -i filename.avi -ss 00:00:0(time of sub start) -t 0:0:3(time of sub duration) -acodec libfaac -vcodec libx264 -bf 0 -f mp4 filename.mp4 ffmpeg version N-34849-g07c7ffc (last, i think) How I can make it faster? Are there, maybe, some magic arguments for ffmpeg or some hacks?

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  • Creating video with audio and still image for YouTube

    - by scottlabs
    I'm running the following command: ffmpeg -i audio.mp3 -ar 44100 -f image2 -i logo.jpg -r 15 -b 1800 -s 640x480 foo.mov Which successfully outputs a video with my recorded audio and an image on it. When I try and upload this to YouTube it fails to process, regardless of the formats I try: .mov, .avi, .flv, .mp4 Is there some setting I'm missing in the above that would generate a format Youtube will accept? I've tried looking through the ffmpeg documentation but I'm in over my head. I did an experiment by putting a 2 second video with a 30 second mp3. When I uploaded to youtube, the resulting video was only 2 seconds long. So it may be that YouTube looks only to the video track for the length, and since a picture is only a frame long or whatever, maybe that borks it.

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  • FFmpeg add multiple audio files to video at specific points

    - by Arran
    I have two audio files, each about 3 minutes long. I want to take the first 10 seconds of each file and add them each to a video file at specific points - 0 seconds and 10 seconds. So the resulting video should be 20 seconds long. I've got this far: ffmpeg -i video.mov -ss 0 -t 20 -itsoffset 0 -i audio1.mp3 -itsoffset 10 -i audio2.mp3 -acodec copy -vcodec copy out.mov ...but the resulting video has 20 seconds of the first audio file only, the second audio file doesn't start at 10 seconds like it should. Any help would be appreciated, thanks!

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  • constantly crash on video card

    - by Jason Paddle
    I have this problem with my graphic-card(video card). Video card constantly crash because driver stopped. This is the massage that i get: Display driver stopped responding and has recovered. Display driver NVIDIA Windows Kernel Mode Driver , Version 285.62 stopped responding and has successfully recovered. Video card : MSI GTX470 Twin Frozr Motherboard:Asus P8Z68 V-Pro Tried reinstalling drivers but doesn't help. Any ideas what can be ?

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  • How to Convert Videos to 3GP for Mobile Phones

    - by DigitalGeekery
    Would you like to play videos on your phone, but the device only supports 3GP files? We’ll show you how to convert popular video files into 3GP mobile phone video format with Pazera Free Video to 3GP Converter. Download the Pazera Free Video to 3GP Converter (Download link below). It will allow you to convert popular video files (AVI, MPEG, MP4, FLV, MKV, and MOV) to work on your mobile phone. There is no installation to run. You’ll just need to unzip the download folder and double-click the videoto3gp.exe file to run the application. To add video files to the queue, click on the Add files button. Browse for your file, and click Open.   Your video will be added to the Queue. You can add multiple files to the queue and convert them all at one time. The converter comes with several pre-configured profiles for conversion settings. To load a profile, select one from the Profile drop down list and then click the Load button. The settings in the panels at the bottom of the application will be automatically updated.   If you are a more advanced user, the options on the lower panels allow for adjusting settings to your liking. You can choose between 3GP and 3G2 (for some older phones), H.263, MPEG-4, and XviD video codecs, AAC or AMR-NB audio codecs, as well as a variety of bitrates, resolutions, etc.  By default, the converted file will be output to the same location as the input directory. You can change it by clicking the text box input radio button and browsing for a different folder. Click Convert to start the conversion process. A conversion output box will open and display the progress. When finished, click Close.   Now you’re ready to load the video onto your phone and enjoy.     Conclusion Pazera Free Video to 3GP Converter is not exactly the ultimate video conversion tool, but it is quick and simple enough for the average user to convert most video formats to 3GP. Plus, it’s portable. You can copy the folder to a USB drive and take it with you. Do you have some 3GP video files you’d like to convert to more common formats? Check out our earlier article on how to convert 3GP to AVI and MPEG for free. Link Download Pazera Free Video to 3GP Converter Similar Articles Productive Geek Tips Convert .3GP and .3G2 Files to AVI / MPEG for FreeExtract Audio from a Video File with Pazera Free Audio ExtractorConvert PDF Files to Word Documents and Other FormatsConvert YouTube Videos to MP3 with YouTube DownloaderFriday Fun: Watch HD Video Content with Meevid TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Daily Motivator (Firefox) FetchMp3 Can Download Videos & Convert Them to Mp3 Use Flixtime To Create Video Slideshows Creating a Password Reset Disk in Windows Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation"

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  • IPHONE MPMoviePlayer: Playing video under button layers that can be interacted with while video play

    - by nicholas
    I would like to have layers of buttons over video playing in the background on my IPHONE application. Basically, I'm looking to adjust the Movie Player code, in order to allow the application user to tap on different portions of the screen while a video plays and call other commands (for example a video of puppets talking, if you touch one of the puppets, the video pauses and a second (smaller) window appears with a list of information about that puppet; when you exit that list, the video continues where it was paused).

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  • Retrieve Heap memory size and its usage statistics etc...?

    - by AKN
    Lets say I open some application or process. Did some work with that. Now I closed it. Need to know whether this application caused any memory leak. i.e used up some heap memory and not cleared it properly. Can I get this statistics some how? I'm using Visual Studio (for development) under Windows OS. Even I would be interested in knowing this information for any 3rd party application.

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  • Where to check for heap memory size and its usage statistics etc... in windows?

    - by AKN
    Lets say I open some application or process. Did some work with that. Now I closed it. Need to know whether this application caused any memory leak. i.e used up some heap memory and not cleared it properly. Can I get this statistics some how? I'm using Visual Studio (for development) under Windows OS. Even I would be interested in knowing this information for any 3rd party application.

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  • Does Android 2.1's Browser Support HTML 5 and What Video Format Does It Play?

    - by John Giotta
    The company I work for produces allot of video and we want to target as many devices as possible, but the question came up of what does the Android do? I personally own an Android based phone running 2.1, but I can't seem to get the HTML 5 tag to work. Even when I can trigger the browser to playback the video it just throws a notification error that it can't. Are there guidelines to producing Android/HTML 5 compatible videos? Is it truly supported?

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  • ANTS Memory Profiler 7.0

    - by James Michael Hare
    I had always been a fan of ANTS products (Reflector is absolutely invaluable, and their performance profiler is great as well – very easy to use!), so I was curious to see what the ANTS Memory Profiler could show me. Background While a performance profiler will track how much time is typically spent in each unit of code, a memory profiler gives you much more detail on how and where your memory is being consumed and released in a program. As an example, I’d been working on a data access layer at work to call a market data web service.  This web service would take a list of symbols to quote and would return back the quote data.  To help consolidate the thousands of web requests per second we get and reduce load on the web services, we implemented a 5-second cache of quote data.  Not quite long enough to where customers will typically notice a quote go “stale”, but just long enough to be able to collapse multiple quote requests for the same symbol in a short period of time. A 5-second cache may not sound like much, but it actually pays off by saving us roughly 42% of our web service calls, while still providing relatively up-to-date information.  The question is whether or not the extra memory involved in maintaining the cache was worth it, so I decided to fire up the ANTS Memory Profiler and take a look at memory usage. First Impressions The main thing I’ve always loved about the ANTS tools is their ease of use.  Pretty much everything is right there in front of you in a way that makes it easy for you to find what you need with little digging required.  I’ve worked with other, older profilers before (that shall remain nameless other than to hint it was created by a very large chip maker) where it was a mind boggling experience to figure out how to do simple tasks. Not so with AMP.  The opening dialog is very straightforward.  You can choose from here whether to debug an executable, a web application (either in IIS or from VS’s web development server), windows services, etc. So I chose a .NET Executable and navigated to the build location of my test harness.  Then began profiling. At this point while the application is running, you can see a chart of the memory as it ebbs and wanes with allocations and collections.  At any given point in time, you can take snapshots (to compare states) zoom in, or choose to stop at any time.  Snapshots Taking a snapshot also gives you a breakdown of the managed memory heaps for each generation so you get an idea how many objects are staying around for extended periods of time (as an object lives and survives collections, it gets promoted into higher generations where collection becomes less frequent). Generating a snapshot brings up an analysis view with very handy graphs that show your generation sizes.  Almost all my memory is in Generation 1 in the managed memory component of the first graph, which is good news to me, because Gen 2 collections are much rarer.  I once3 made the mistake once of caching data for 30 minutes and found it didn’t get collected very quick after I released my reference because it had been promoted to Gen 2 – doh! Analysis It looks like (from the second pie chart) that the majority of the allocations were in the string class.  This also is expected for me because the majority of the memory allocated is in the web service responses, so it doesn’t seem the entities I’m adapting to (to prevent being too tightly coupled to the web service proxy classes, which can change easily out from under me) aren’t taking a significant portion of memory. I also appreciate that they have clear summary text in key places such as “No issues with large object heap fragmentation were detected”.  For novice users, this type of summary information can be critical to getting them to use a tool and develop a good working knowledge of it. There is also a handy link at the bottom for “What to look for on the summary” which loads a web page of help on key points to look for. Clicking over to the session overview, it’s easy to compare the samples at each snapshot to see how your memory is growing, shrinking, or staying relatively the same.  Looking at my snapshots, I’m pretty happy with the fact that memory allocation and heap size seems to be fairly stable and in control: Once again, you can check on the large object heap, generation one heap, and generation two heap across each snapshot to spot trends. Back on the analysis tab, we can go to the [Class List] button to get an idea what classes are making up the majority of our memory usage.  As was little surprise to me, System.String was the clear majority of my allocations, though I found it surprising that the System.Reflection.RuntimeMehtodInfo came in second.  I was curious about this, so I selected it and went into the [Instance Categorizer].  This view let me see where these instances to RuntimeMehtodInfo were coming from. So I scrolled back through the graph, and discovered that these were being held by the System.ServiceModel.ChannelFactoryRefCache and I was satisfied this was just an artifact of my WCF proxy. I also like that down at the bottom of the Instance Categorizer it gives you a series of filters and offers to guide you on which filter to use based on the problem you are trying to find.  For example, if I suspected a memory leak, I might try to filter for survivors in growing classes.  This means that for instances of a class that are growing in memory (more are being created than cleaned up), which ones are survivors (not collected) from garbage collection.  This might allow me to drill down and find places where I’m holding onto references by mistake and not freeing them! Finally, if you want to really see all your instances and who is holding onto them (preventing collection), you can go to the “Instance Retention Graph” which creates a graph showing what references are being held in memory and who is holding onto them. Visual Studio Integration Of course, VS has its own profiler built in – and for a free bundled profiler it is quite capable – but AMP gives a much cleaner and easier-to-use experience, and when you install it you also get the option of letting it integrate directly into VS. So once you go back into VS after installation, you’ll notice an ANTS menu which lets you launch the ANTS profiler directly from Visual Studio.   Clicking on one of these options fires up the project in the profiler immediately, allowing you to get right in.  It doesn’t integrate with the Visual Studio windows themselves (like the VS profiler does), but still the plethora of information it provides and the clear and concise manner in which it presents it makes it well worth it. Summary If you like the ANTS series of tools, you shouldn’t be disappointed with the ANTS Memory Profiler.  It was so easy to use that I was able to jump in with very little product knowledge and get the information I was looking it for. I’ve used other profilers before that came with 3-inch thick tomes that you had to read in order to get anywhere with the tool, and this one is not like that at all.  It’s built for your everyday developer to get in and find their problems quickly, and I like that! Tweet Technorati Tags: Influencers,ANTS,Memory,Profiler

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  • VLC will sometimes have issues displaying video in fullscreen. What could cause this? How would I troubleshoot the issue?

    - by George Marian
    Recently VLC has been having issues displaying video in fullscreen mode. AFAIK, nothing has changed with the video card drivers and it's certainly the same version of VLC. (/me shakes a fist at the repository maintainers) This has worked without issue in the past. In fact, I've had as many as 6 instances of VLC running, each playing a video. One was always fullscreen on my second monitor, while the others were tiled on my primary monitor. I was able to toggle any of the other 5 into fullscreen mode and the video displayed without issue. Lately, I've been having trouble running 2 instances in fullscreen mode. (Sometimes, even a single instance will not display the video in fullscreen.) VLC will continue to play the video, but in fullscreen mode I see nothing but a black screen. Sometimes, the video will display if I maximize the VLC window. Other times, I have to settle for a smaller sized window. I don't know if this is pertinent, but sometimes changing the min/max state of a Firefox window (Minefield, specifically) seemed to allow the troublesome instance to display the video in fullscreen mode. However, that did not prove to be a consistent workaround. Sometimes, it seemed that closing a Firefox window did the trick, though that isn't consistently successful either. (I futzed with Firefox, because with the crazy number of windows and tabs that I normally have open, it regularly hogs about 1 GB of RAM.) Another bit of funkiness that comes to mind is the fact that my secondary monitor is considered the primary on boot-up. I use xrandr to designate the real 1st monitor as primary after boot-up, as suggested by someone in a question I asked on the Unix & Linux SE site. Specs: Ubuntu 10.10 w/ Gnome and Compiz 8GB RAM AMD Phenom II 965 Black Edition Asus M4A79 Deluxe mobo XFX ATI Radeon HD 5750 w/ 1GB RAM VLC is configured to use the hardware overlay for video (as per the default setting) Does anyone have an idea what may cause this issue or how I may go about troubleshooting it? Update: Right now I have 2 instances of VLC playing, each in fullscreen mode on a separate monitor. This is what I see:

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  • Crash on iOS when system purges memory and closes a UIViewController

    - by Amiramix
    My application is crashing when one of the views is purged from memory because of low-memory condition. At least this is what I understand from the crashlog. It happens on numerous screens but only when opening a Facebook dialog (using the Facebook SDK). Basically, looks like the system sometimes runs out of memory when we need to present a Facebook dialog (e.g. to let user post something on the Facebook timeline). Date/Time: 2012-03-14 19:47:33.819 +0000 OS Version: iPhone OS 5.1 (9B176) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x30000008 Crashed Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 libobjc.A.dylib 0x30f2bf78 objc_msgSend + 16 1 MyApp 0x00003c0e -LTBaseViewController viewDidUnload (LTBaseViewController.m:145) 2 MyApp 0x00004ea2 -LTBaseTableViewController viewDidUnload (LTBaseTableViewController.m:90) 3 UIKit 0x33766bd8 -[UIViewController unloadViewForced:] + 244 4 UIKit 0x338ae492 -[UIViewController purgeMemoryForReason:] + 58 5 Foundation 0x3071a4f8 __57-NSNotificationCenter addObserver:selector:name:object:_block_invoke_0 + 12 6 CoreFoundation 0x30e95540 ___CFXNotificationPost_block_invoke_0 + 64 7 CoreFoundation 0x30e21090 _CFXNotificationPost + 1400 8 Foundation 0x3068e3e4 -NSNotificationCenter postNotificationName:object:userInfo: + 60 9 Foundation 0x3068fc14 -NSNotificationCenter postNotificationName:object: + 24 10 UIKit 0x3387926a -UIApplication _performMemoryWarning + 74 11 UIKit 0x33879364 -UIApplication _receivedMemoryNotification + 168 12 libdispatch.dylib 0x36a12252 _dispatch_source_invoke + 510 13 libdispatch.dylib 0x36a0fb1e _dispatch_queue_invoke$VARIANT$up + 42 14 libdispatch.dylib 0x36a0fe64 _dispatch_main_queue_callback_4CF$VARIANT$up + 152 15 CoreFoundation 0x30e9c2a6 __CFRunLoopRun + 1262 16 CoreFoundation 0x30e1f49e CFRunLoopRunSpecific + 294 17 CoreFoundation 0x30e1f366 CFRunLoopRunInMode + 98 18 GraphicsServices 0x33fb6432 GSEventRunModal + 130 19 UIKit 0x336f5e76 UIApplicationMain + 1074 20 MyApp 0x00004818 main (main.m:16) 21 MyApp 0x000023b4 0x1000 + 5044 I checked and there are almost no memory leaks, e.g. when testing the app for an hour the total memory leaked was around 2-3Kb caused by some string-copying libraries. So I don't believe this is caused by the application. I guess that when the phone is not restarted for some time there are applications running in the background and when using Facebook SDK the memory becomes a problem and the system tries to recover the memory from random applications, including my application. My question is, how can I prevent this crash from happening? How should I handle unloadViewForced on a view controller to make the app more robust in low-memory conditions? And lastly, am I right that this crashlog suggests the crash occurred because the system tried to free memory and my application didn't handle it properly? Any help greatly appreciated.

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  • Video not playing on android webview

    - by rand
    I am working with an Android and PhoneGap application and am using the HTML5 video tag to play videos on my web page. When I play the video is not visible and video is not playing itself. How can I play a HTML5 video on Android? Code for the same given below <!DOCTYPE HTML> <html> <head> <script type="text/javascript" charset="utf-8" src="cordova-1.8.1.js"></script> <meta http-equiv="content-type" content="text/html; charset="> <title></title> </head> <body > <video id="video" autobuffer height="240" width="360" onclick="this.play();> <source src="test.mp4"> <source src="test.mp4" type="video/webm"> <source src="test.mp4" type="video/ogg"> </video> <div id="msg"></div> <script type="text/javascript"> </script> </body> </html> and the activity class onCreate method-- public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); final WebView webView = (WebView) findViewById(R.id.webview); WebSettings webSettings = webView.getSettings(); webSettings.setLayoutAlgorithm(LayoutAlgorithm.NARROW_COLUMNS); webView.getSettings().setJavaScriptEnabled(true); webSettings.setBuiltInZoomControls(true); webSettings.setPluginState(PluginState.ON); webView.getSettings().setPluginsEnabled(true); webSettings.setAllowFileAccess(true); webView.loadUrl("file:///android_asset/www/html5videoEvents.html"); }

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  • Can't serve HTML5 video through PHP on Safari/Mac (5.0)

    - by JKS
    I'm encountering a strange bug in Safari where, when I serve MP4 video through PHP (to obfuscate the file beneath the document root with a token-based authentication system), Safari for some reason fires the <video>'s onerror event, and the video never loads (I can't get any useful information out of the event object sent to onerror — everything is undefined). When I access the PHP script directly (i.e., the video is not embedded in a page), the video controls appear momentarily before flashing to a QuickTime question mark. When I access the MP4 file directly, it works as expected. What's bizarre is that the embedded video works perfectly in the latest version of Chrome for Mac. Here are the headers when accessed through PHP: Connection:Keep-Alive Content-Disposition:inline; filename="test.mp4" Content-Length:5558749 Content-Type:video/mp4 Date:Tue, 22 Jun 2010 01:24:25 GMT Keep-Alive:timeout=10, max=29 Server:Apache/2.2.15 (CentOS) mod_ssl/2.2.15 0.9.8l DAV/2 mod_auth_passthrough/2.1 FrontPage/5.0.2.2635 X-Powered-By:PHP/5.2.13 And here are the headers when test.mp4 is accessed directly: Accept-Ranges:bytes Connection:Keep-Alive Content-Length:5558749 Content-Type:video/mp4 Date:Tue, 22 Jun 2010 01:26:45 GMT Etag:"1c04757-54d1dd-489944c5a6400" Keep-Alive:timeout=10, max=30 Last-Modified:Tue, 22 Jun 2010 01:25:36 GMT Server:Apache/2.2.15 (CentOS) mod_ssl/2.2.15 0.9.8l DAV/2 mod_auth_passthrough/2.1 FrontPage/5.0.2.2635 The only differing headers are: Accept-Ranges (which I don't think is necessary), Etag, Last-Modified, Content-Disposition, and X-Powered-By. Not only can Chrome handle the PHP-served video fine, but when I use the same script to load the MP4 through a Flash player, it also works fine. I just can't figure out what Safari is choking on. EDIT: Also, when I change the content disposition to "attachment", Safari will download the MP4 file just fine.

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  • C++ std::vector memory/allocation

    - by aaa
    from a previous question about vector capacity, http://stackoverflow.com/questions/2663170/stdvector-capacity-after-copying, Mr. Bailey said: In current C++ you are guaranteed that no reallocation occurs after a call to reserve until an insertion would take the size beyond the value of the previous call to reserve. Before a call to reserve, or after a call to reserve when the size is between the value of the previous call to reserve and the capacity the implementation is allowed to reallocate early if it so chooses. So, if I understand correctly, in order to assure that no relocation happens until capacity is exceeded, I must do reserve twice? can you please clarify it? I am using vector as a memory stack like this: std::vector<double> memory; memory.reserve(size); memory.insert(memory.end(), matrix.data().begin(), matrix.data().end()); // smaller than size size_t offset = memory.size(); memory.resize(memory.capacity(), 0); I need to guarantee that relocation does not happen in the above. thank you. ps: I would also like to know if there is a better way to manage memory stack in similar manner other than vector

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  • Minimum percentage of free physical memory that Linux require for optimal performance

    - by csoto
    Recently, we have been getting questions about this percentage of free physical memory that OS require for optimal performance, mainly applicable to physical compute nodes. Under normal conditions you may see that at the nodes without any application running the OS take (for example) between 24 and 25 GB of memory. The Linux system reports the free memory in a different way, and most of those 25gbs (of the example) are available for user processes. IE: Mem: 99191652k total, 23785732k used, 75405920k free, 173320k buffers The MOS Doc Id. 233753.1 - "Analyzing Data Provided by '/proc/meminfo'" - explains it (section 4 - "Final Remarks"): Free Memory and Used Memory Estimating the resource usage, especially the memory consumption of processes is by far more complicated than it looks like at a first glance. The philosophy is an unused resource is a wasted resource.The kernel therefore will use as much RAM as it can to cache information from your local and remote filesystems/disks. This builds up over time as reads and writes are done on the system trying to keep the data stored in RAM as relevant as possible to the processes that have been running on your system. If there is free RAM available, more caching will be performed and thus more memory 'consumed'. However this doesn't really count as resource usage, since this cached memory is available in case some other process needs it. The cache is reclaimed, not at the time of process exit (you might start up another process soon that needs the same data), but upon demand. That said, focusing more specifically on the percentage question, apart from this memory that OS takes, how much should be the minimum free memory that must be available every node so that they operate normally? The answer is: As a rule of thumb 80% memory utilization is a good threshold, anything bigger than that should be investigated and remedied.

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