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  • More on Map Testing

    - by Michael Stephenson
    I have been chatting with Maurice den Heijer recently about his codeplex project for the BizTalk Map Testing Framework (http://mtf.codeplex.com/). Some of you may remember the article I did for BizTalk 2009 and 2006 about how to test maps but with Maurice's project he is effectively looking at how to improve productivity and quality by building some useful testing features within the framework to simplify the process of testing maps. As part of our discussion we realized that we both had slightly different approaches to how we validate the output from the map. Put simple Maurice does some xpath validation of the data in various nodes where as my approach for most standard cases is to use serialization to allow you to validate the output using normal MSTest assertions. I'm not really going to go into the pro's and con's of each approach because I think there is a place for both and also I'm sure others have various approaches which work too. What would be great is for the map testing framework to provide support for different ways of testing which can cover everything from simple cases to some very specialized scenarios. So as agreed with Maurice I have done the sample which I will talk about in the rest of this article to show how we can use the serialization approach to create and compare the input and output from a map in normal development testing. Prerequisites One of the common patterns I usually implement when developing BizTalk solutions is to use xsd.exe to create .net classes for most of the schemas used within the solution. In the testing pattern I will take advantage of these .net classes. The Map In this sample the map we will use is very simple and just concatenates some data from the input message to the output message. Hopefully the below picture illustrates this well. The Test In the test I'm basically taking the following actions: Use the .net class generated from the schema to create an input message for the map Serialize the input object to a file Run the map from .net using the standard BizTalk test method which was generated for running the map Deserialize the output file from the map execution to a .net class representing the output schema Use MsTest assertions to validate things about the output message The below picture shows this: As you can see the code for this is pretty simple and it's all strongly typed which means changes to my schema which can affect the tests can be easily picked up as compilation errors. I can then chose to have one test which validates most of the output from the map, or to have many specific tests covering individual scenarios within the map. Summary Hopefully this post illustrates a powerful yet simple way of effectively testing many BizTalk mapping scenarios. I will probably have more conversations with Maurice about these approaches and perhaps some of the above will be included in the mapping test framework.   The sample can be downloaded from here: http://cid-983a58358c675769.office.live.com/self.aspx/Blog%20Samples/More%20Map%20Testing/MapTestSample.zip

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  • Extending Expression Blend 4 &amp; Blend for Visual Studio 2012

    - by Chris Skardon
    Just getting this off the bat, I presume this will also work for Blend 5, but I can’t confirm it… Anyhews, I imagine you’re here because you want to know how to create an addin for Blend, so let’s jump right in there! First, and foremost, we’re going to need to ensure our development environment has the right setup, so the checklist: Visual Studio 2012 Blend for Visual Studio 2012 OK, let’s create a new project (class library, .NET 4.5): Hello.Extension The ‘.Extension’ bit is very very important. The addin will not work unless it is named in this way. You can put whatever you want at the front, but it has to have the extension bit. OK, so now we have a solution with one project. To this project we need to add references to the following things: Microsoft.Expression.Extensibility (from c:\program files\Microsoft Visual Studio 11.0\Blend\   -- x86 folder if you are on an x64 windows install) Microsoft.Expression.Framework (same location as above) PresentationCore PresentationFramework WindowsBase System.ComponentModel.Composition Got them? ACE. Let’s now add a project to contain our control, so, create a new WPF Application project, cunningly named something like ‘Hello.Control’… (I’m creating a WPF application here, because I’m too lazy to dig up the correct references, and this will add all the ones I need ) Once that is created, delete the App.xaml and MainWindow.xaml files, we won’t be needing them. You will also need to change the properties of the project itself, so it is only a class library. Once that is done, let’s add a new UserControl, which will be this: <UserControl x:Class="Hello.Control.HelloControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300"> <Grid> <TextBlock Text="HELLO!!!"/> </Grid> </UserControl> Impressive eh? Now, let’s reference the WPF project from the Extension library. All that’s left now is to code up our extension… So, add a class to the Extension project (name wise doesn’t matter), and make it implement the IPackage interface from the Microsoft.Expression.Extensibility library: public class HelloExtension : IPackage { /**/ } We’ll implement the two methods we need to: public class HelloExtension : IPackage { public void Load(IServices services) { } public void Unload() { } } We’re only really concerned about the Load method in this case, as let’s face it, the extension we have doesn’t need to do a lot to bog off. The interesting thing about the Load method is that it receives an IServices instance. This allows us to get access to all the services that Expression provides, in this case we’re interested in one in particular, the ‘IWindowService’ So, let’s get that bad boy… private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); } Nailed it… But why? The WindowService allows us to register our UserControl with Blend, which in turn allows people to activate and see it, which is a big plus point. So, let’s do that… We’ll create an ‘Initialize’ method to create our new control, and add it to the WindowService: private HelloControl _helloControl; public void Initialize() { _helloControl = new HelloControl(); if (_windowService.PaletteRegistry["HelloPanel"] == null) _windowService.RegisterPalette("HelloPanel", _helloControl, "Hello Window"); } First we check that we’re not already registered, and if we’re not we register, the first argument is the identifier used by the service to, well, identify your extension. The second argument is the actual control, the third argument is the name that people will see in the ‘Windows’ menu of Blend itself (so important note here – don’t put anything embarrassing or (need I say it?) sweary…) There are only two things to do now - Call ‘Initialize()’ from our Load method, and Export the class This is easy money – add [Export(typeof(IPackage))] to the top of our class… The full code will (should) look like this: [Export(typeof (IPackage))] public class HelloExtension : IPackage { private HelloControl _helloControl; private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); Initialize(); } public void Unload() { } public void Initialize() { _helloControl = new HelloControl(); if (_windowService.PaletteRegistry["HelloControl"] == null) _windowService.RegisterPalette("HelloControl", _helloControl, "Hello Window"); } } If you build this and copy it to your ‘Extensions’ folder in Blend (c:\program files\microsoft visual studio 11.0\blend\) and start Blend, you should see ‘Hello Window’ listed in the Window menu: That as they say is it!

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  • Big level objects collision system for 2d game

    - by Aristarhys
    I read many variants today and get some knowledge in general, so here is a steps of mine thoughts in pictures (horrible paint.net ones). We need to develop grid system, so we check only thing near, perform simple check to cut out deep check, and at - last deep check like per-pixel collision check. Step 1 - Let p1, p2 are some sprites lets first just check with circle collision - because large distance between p1, p2 this fails and of course so we don't need test more deeply. But if we have not 2, but 20 objects, why we need to even circle test something so far outside of our view. Step 2 - Add basic column system, now we don't bother with p2 if it's in a column far from p1 column, so we even don't do circle test. But p3 is in the same col, so let do circle test, which of course will fail. Step 3 - Lets improve column system to the grid system with grid cell size just like p1, p2, p3 collision boxes, so we cut out things much top or below p1. And this is all great until comes BIG OBJs which is some kind of platforms. They are much bigger then grid cell. Circle test for will be successful, but deep check for whole big obj will fail And that the part I can't get. How do I store the grid position of big object? Like 4 grid coords for big object vertexes? And if one of them close to p1 do circle check for centre of big object then a deep one if succeed? Am I do it wrong? My possible solution:

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  • SearchServer2008Express Search Webservice

    - by Mike Koerner
    I was working on calling the Search Server 2008 Express search webservice from Powershell.  I kept getting <ResponsePacket xmlns="urn:Microsoft.Search.Response"><Response domain=""><Status>ERROR_NO_RESPONSE</Status><DebugErrorMessage>The search request was unable to connect to the Search Service.</DebugErrorMessage></Response></ResponsePacket>I checked the user authorization, the webservice search status, even the WSDL.  Turns out the URL for the SearchServer2008 search webservice was incorrect.  I was calling $URI= "http://ss2008/_vti_bin/spsearch.asmx?WSDL"and it should have been$URI= "http://ss2008/_vti_bin/search.asmx?WSDL"Here is my sample powershell script:# WSS Documentation http://msdn.microsoft.com/en-us/library/bb862916.aspx$error.clear()#Bad SearchServer2008Express Search URL $URI= "http://ss2008/_vti_bin/spsearch.asmx?WSDL"#Good SearchServer2008Express Search URL $URI= "http://ss2008/_vti_bin/search.asmx?WSDL"$search = New-WebServiceProxy -uri $URI -namespace WSS -class Search -UseDefaultCredential $queryXml = "<QueryPacket Revision='1000'>  <Query >    <SupportedFormats>      <Format revision='1'>urn:Microsoft.Search.Response.Document.Document</Format>    </SupportedFormats>    <Context>      <QueryText language='en-US' type='MSSQLFT'>SELECT Title, Path, Description, Write, Rank, Size FROM Scope() WHERE CONTAINS('Microsoft')</QueryText>      <!--<QueryText language='en-US' type='TEXT'>Microsoft</QueryText> -->    </Context>  </Query></QueryPacket>" $statusResponse = $search.Status()write-host '$statusResponse:'  $statusResponse $GetPortalSearchInfo = $search.GetPortalSearchInfo()write-host '$GetPortalSearchInfo:'  $GetPortalSearchInfo $queryResult = $search.Query($queryXml)write-host '$queryResult:'  $queryResult

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  • How to make a player stay within bounds of world with 2D Camera

    - by Craig
    Im creating a simple top down survival game. At the moment, i have the sprite which is a ship and moves by rotating left or right then going forward in that direction. I have implemented a 2D camera, its always centered on the player. However, when i move towards the bounds of the world that the sprite is in it just keeps on going :( How to i sort it that it stops at the edge of the world and cant go beyond it? Cheers :) Below is the main game class using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace GamesCoursework_1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // player variables Texture2D Ship; Vector2 Ship_Position; float Ship_Rotation = 0.0f; Vector2 Ship_Origin; Vector2 Ship_Velocity; const float tangentialVelocity = 4f; float friction = 0.05f; static Point CameraViewport = new Point(800, 800); Camera2d cam = new Camera2d((int)CameraViewport.X, (int)CameraViewport.Y); //Size of world static Point worldSize = new Point(1600, 1600); // Screen variables static Point worldCenter = new Point(worldSize.X / 2, worldSize.Y / 2); Rectangle playerBounds = new Rectangle(CameraViewport.X / 2, CameraViewport.Y / 2, worldSize.X - CameraViewport.X, worldSize.Y - CameraViewport.Y); Rectangle worldBounds = new Rectangle(0, 0, worldSize.X, worldSize.Y); Texture2D background; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = CameraViewport.X; graphics.PreferredBackBufferHeight = CameraViewport.Y; Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here Ship = Content.Load<Texture2D>("Ship"); Ship_Origin.X = Ship.Width / 2; Ship_Origin.Y = Ship.Height / 2; background = Content.Load<Texture2D>("aus"); Ship_Position = new Vector2(worldCenter.X, worldCenter.Y); cam.Pos = Ship_Position; cam.Zoom = 1f; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here Ship_Position = Ship_Velocity + Ship_Position; keyPressed(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null,null, cam.get_transformation(GraphicsDevice)); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.Draw(Ship, Ship_Position, Ship.Bounds, Color.White, Ship_Rotation, Ship_Origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } private void Ship_Move(Vector2 move) { Ship_Position += move; } private void keyPressed() { KeyboardState keyState; // Move right keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Right)) { Ship_Rotation = Ship_Rotation + 0.1f; } if (keyState.IsKeyDown(Keys.Left)) { Ship_Rotation = Ship_Rotation - 0.1f; } if (keyState.IsKeyDown(Keys.Up)) { Ship_Velocity.X = (float)Math.Cos(Ship_Rotation) * tangentialVelocity; Ship_Velocity.Y = (float)Math.Sin(Ship_Rotation) * tangentialVelocity; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; //tried world bounds here if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } else if(Ship_Velocity != Vector2.Zero) { float i = Ship_Velocity.X; float j = Ship_Velocity.Y; Ship_Velocity.X = i -= friction * i; Ship_Velocity.Y = j -= friction * j; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; } if (keyState.IsKeyDown(Keys.Q)) { if (cam.Zoom < 2f) cam.Zoom += 0.05f; } if (keyState.IsKeyDown(Keys.A)) { if (cam.Zoom > 0.3f) cam.Zoom -= 0.05f; } } } } my 2d camera class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace GamesCoursework_1 { public class Camera2d { protected float _zoom; // Camera Zoom public Matrix _transform; // Matrix Transform public Vector2 _pos; // Camera Position protected float _rotation; // Camera Rotation public int _viewportWidth, _viewportHeight; // viewport size public Camera2d(int ViewportWidth, int ViewportHeight) { _zoom = 1.0f; _rotation = 0.0f; _pos = Vector2.Zero; _viewportWidth = ViewportWidth; _viewportHeight = ViewportHeight; } // Sets and gets zoom public float Zoom { get { return _zoom; } set { _zoom = value; if (_zoom < 0.1f) _zoom = 0.1f; } // Negative zoom will flip image } public float Rotation { get { return _rotation; } set { _rotation = value; } } // Auxiliary function to move the camera public void Move(Vector2 amount) { _pos += amount; } // Get set position public Vector2 Pos { get { return _pos; } set { _pos = value; } } public Matrix get_transformation(GraphicsDevice graphicsDevice) { _transform = // Thanks to o KB o for this solution Matrix.CreateTranslation(new Vector3(-_pos.X, -_pos.Y, 0)) * Matrix.CreateRotationZ(Rotation) * Matrix.CreateScale(new Vector3(Zoom, Zoom, 1)) * Matrix.CreateTranslation(new Vector3(_viewportWidth * 0.5f, _viewportHeight * 0.5f, 0)); return _transform; } } }

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  • OpenJDK 6 B26 Available

    - by user9158633
    On September 21, 2012 the source bundle for OpenJDK 6 b26 was published at http://download.java.net/openjdk/jdk6/. The main changes in b26 are the latest round of security updates and a number of other fixes. For more information see the detailed list of all the changes in OpenJDK 6 B26. Test Results: All the jdk regression tests run with  make test passed on linux. cd jdk6 make make test For the current list of excluded tests see  jdk6/jdk/test/ProblemList.txt file:  ProblemList.html in B26 |  Latest ProblemList.txt (in the tip revision). Special thanks to Kelly O'Hair for his contributions to the project and Dave Katleman for his Release Engineering work.

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  • Enterprise Instrumentation: The 'sessionName' parameter of value 'TraceSession' is not valid

    - by Michael Freidgeim
    We are still using Enterprise Instrumentation(that was created during .Net 1.1 time)In new Server 2008 environment and IIS 7 we have the following errors:The 'sessionName' parameter of value 'TraceSession' is not valid. A trace session of this name does not exist in the TraceSessions configuration file for Windows Trace Session Manager service. Ensure that a session of this name exists in the TraceSessions configuration file and that the Windows Trace Session Manager service is started.   at Microsoft.EnterpriseInstrumentation.EventSinks.TraceEventSink..ctor(IDictionary parameters, EventSource eventSource)   --- End of inner exception stack trace ---   at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct& signature, RuntimeType declaringType)   at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)   at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)   at Microsoft.EnterpriseInstrumentation.EventSinks.EventSink.CreateNewEventSinks(DataRow[] eventSinkRows, EventSource eventSource)I’ve seen the same errors on development Win7 machines when using IIS. It seems not a problem on Cassini.I've checked ,that Windows Trace Session Manager Service has started and The file C:\Program Files (x86)\Microsoft Enterprise Instrumentation\Bin\Trace Service\TraceSessions.config has corresponding entry<?xml version="1.0" encoding="utf-8" ?><configuration >                <defaultParameters minBuffers="4" maxFileSize="10" maxBuffers="25" bufferSize="20" logFileMode="sequential" flushTimer="3" />                <sessionList>                                 <session name="TraceSession" enabled="false" fileName="C:\Program Files (x86)\Microsoft Enterprise Instrumentation\Bin\Trace Service\Logs\TraceLog.log" />                </sessionList></configuration>The errors still continue, but I was able to disable  the parameter in  eventSink configuration   <eventSink name=" traceSink" description=" Outputs events to the Windows Event Trace." type ="Microsoft.EnterpriseInstrumentation.EventSinks.TraceEventSink ">                <!-- MNF disabled parameter to  avoid error "The 'sessionName' parameter of value 'TraceSession' is not valid"                      < parameter name ="sessionName " value ="TraceSession " />                    -->    </ eventSink>Related old post http://bytes.com/topic/net/answers/104761-enterprise-instrumentation-windows-trace-session-managerOne day I wish to replace all EnterpriseInstrumentation calls with NLog.

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  • Thoughts (on Windows Phone 7) from the MVP Summit

    - by Chris Williams
    Last week I packed off to Redmond, WA for my annual pilgrimage to Microsoft's MVP Summit. I'll spare you all the silly taunting about knowing stuff I can't talk about, etc... and just get to the point. I'm a XNA/DirectX MVP, an ASP Insider and a Languages (VB) Insider... so I actually had access to a pretty broad spectrum of information over the last week. Most of my time was focused on Windows Phone 7 related sessions, and while I can't dig deep into specifics, I can say that Microsoft is definitely not out of the fight for Mobile. The things I saw tell me that Microsoft is listening and paying attention to feedback, looking at what works & what doesn't and they are working their collective asses off to close the gap between Google and Apple. Anyone who has been in this industry for a while can tell you Microsoft does their best work when they are the underdog. They are currently behind, and have a lot of work ahead of them, but this is when they bring all their resources together to solve a problem. After the week I spent in Redmond, and the feedback I heard from other MVPs, and the technological previews I saw... I feel confident in betting heavily on Microsoft to pull this off.

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  • ATG Live Webcast Dec. 6th: Minimizing EBS Maintenance Downtimes

    - by Bill Sawyer
    This webcast provides an overview of the plans and decisions you can make, and the actions you can take, that will help you minimize maintenance downtimes for your E-Business Suite instances. It is targeted to system administrators, DBAs, developers, and implementers. This session, led by Elke Phelps, Senior Principal Product Manager, and Santiago Bastidas, Principal Product Manager, will cover best practices, tools, utilities, and tasks to minimize your maintenance downtimes during the four key maintenance phases. Topics will include: Pre-Patching: Reviewing the list of patches and analyzing their impact Patching Trials: Testing the patch prior to actual production deployment Patch Deployment: Applying patching to your system Post Patching Analysis: Validating the patch application Date:                Thursday, December 6, 2012Time:               8:00 AM - 9:00 AM Pacific Standard TimePresenters:   Elke Phelps, Senior Principal Product Manager                         Santiago Bastidas, Principal Product Manager Webcast Registration Link (Preregistration is optional but encouraged) To hear the audio feed:    Domestic Participant Dial-In Number:           877-697-8128    International Participant Dial-In Number:      706-634-9568    Additional International Dial-In Numbers Link:    Dial-In Passcode:                                              103200To see the presentation:    The Direct Access Web Conference details are:    Website URL: https://ouweb.webex.com    Meeting Number:  595757500 If you miss the webcast, or you have missed any webcast, don't worry -- we'll post links to the recording as soon as it's available from Oracle University.  You can monitor this blog for pointers to the replay. And, you can find our archive of our past webcasts and training here. If you have any questions or comments, feel free to email Bill Sawyer (Senior Manager, Applications Technology Curriculum) at BilldotSawyer-AT-Oracle-DOT-com.

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  • Windows 2008 R2 and Windows 7 SP1 released to manufacturers

    - by Ryan Roussel
    SP1 went RTM today which means it will be widely available soon. According  to the Microsoft server division blog, the service pack will be available to Microsoft's TechNet and MSDN subscribers, as well as to Microsoft volume licensing customers, on Feb. 16, 2011. It will be generally available via the Microsoft Download Center and Windows Update on Feb. 22   You can see the blog and news here: http://blogs.technet.com/b/windowsserver/archive/2011/02/08/windows-server-2008-r2-and-windows-7-sp1-releases-to-manufacturing-today.aspx   New features in SP1 include dynamic memory for Hyper-V VMs and RemoteFX which enables rich desktop content for Virtual Desktop Infrastructure.

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  • Windows: "net use" equivalent that shows the username used to mount a share?

    - by Jeroen Wiert Pluimers
    Sometimes you need to use different credentials to map different shares, for instance net use z: \\myserver\myshare /user:mydomain\myusername mypassword You can use net use to show you the shares that are mapped, but it does not show the mydomain\myusername. What can I use to show that information? I'm looking for output like this from the imaginary command NetUseX: H:\>NetUseX New connections will be remembered. Status Local Remote Username Network ---------------------------------------------------------------------------------------------------------- OK D: \\MyServer1234\SomeData MyServer1234\MyUserA Microsoft Windows Network Unavailable E: \\MyServer4321\SomeApps MyDomain\MyUserB Microsoft Windows Network OK H: \\MyServer4321\HomeDAta MyDomain\MyUserB Microsoft Windows Network Disconnected W: \\MyServer6789\WorkData MyDomain\MyUserB Microsoft Windows Network OK \\MyServer9876\Shortcuts MyServer9876\MyUserC Microsoft Windows Network The command completed successfully.

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  • What is the Coded UI feature of VS2010 and VS2012?

    - by TATWORTH
    A question recently arose as to what is coded UI? It is a feature of the ultimate and premium versions of Visual Studio 2012 (and 2010).It is described as "Automate user interface tests to validate application UI"Here are some useful links about it:http://codedui101.blogspot.co.uk/2011/07/what-is-codedui.htmlhttp://msdn.microsoft.com/en-us/vstudio/ee957688.aspxhttp://msdn.microsoft.com/en-us/library/dd286726.aspxhttp://www.microsoft.com/visualstudio/eng/products/comparehttp://www.dotnetcurry.com/ShowArticle.aspx?ID=798http://channel9.msdn.com/Blogs/kmcgrath/Introduction-to-Creating-Coded-UI-Tests-with-Visual-Studio-2010

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  • Debian Wheezy, hostapd running but no AP detected by clients

    - by f0o
    I've an TL-WN951N (AR5416+AR5008) using ath9k module running an hostapd and a dhcp for it. So hostapd starts fine: $ hostapd wifi.test Configuration file: wifi.test Using interface int1 with hwaddr f4:ec:38:9b:d4:93 and ssid 'test' hostapd.conf: interface=int1 driver=nl80211 ssid=test channel=1 But nobody seems to find it or being able to see it or connect to it by setting BSSID to 'test'. I'm quite frustrated now, I find 'howto' after 'howto' from people with same chipsets and it always seemed to work out great for them - but not here... iw list even shows up the AP mode being present at the interface... Thanks for your help

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  • Powershell: Get-Framework-Versions.

    - by marc dekeyser
    This function will use the test-key function posted earlier. It will check which .NET frameworks are installed (currently only checking for .NET 4.0) but can be easily adapted and/or expanded. function Get-Framework-Versions(){    $installedFrameworks = @()    if(Test-Key "HKLM:\Software\Microsoft\NET Framework Setup\NDP\v4\Client" "Install") { $installedFrameworks += "4.0c" }    if(Test-Key "HKLM:\Software\Microsoft\NET Framework Setup\NDP\v4\Full" "Install") { $installedFrameworks += "4.0" }            return $installedFrameworks}

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  • Scanning php uploads in tmp directory with clamdscan fails

    - by Nikola
    I can't seem to get this thing to work, some permission problem maybe, but i can't even run clamdscan normally form console with root the result is always Permission denied. for example i create a file test.txt (eicar file) in /tmp and execute "clandscan /tmp/test.txt" in console logged in as root and i get "/tmp/test.txt: Access denied. ERROR ". The clamd demon is running with user clamav could that be the reason? Now i want to scan the same file (/tmp/test.txt) via php , so i run (i have chowned the file to apache:apache ) $cmd="clamdscan /tmp/test.txt"; exec($cmd,$a,$b); i get error 127 i try with the full path of the command /usr/bin/clamdscan i get error 126 (command is found but is not executable), this means that apache doesn't have the permission to execute /usr/bin/clamdscan ? what could be the problem?

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  • SQL Server Unit Testing with tSQLt

    When one considers the amount of time and effort that Unit Testing consumes for the Database Developer, is surprising how few good SQL Server Test frameworks are around. tSQLt , which is open source and free to use, is one of the frameworks that provide a simple way to populate a table with test data as part of the unit test, and check the results with what should be expected. Sebastian Meine and Dennis Lloyd, who created tSQLt, explain

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  • Événement : Vous êtes invités au lancement de Visual Studio 2010

    [IMG]http://www.microsoft.com/visualstudio/_base_v1/images/boxshots/home-hero-boxshot.png[/IMG] A l'occasion du lancement de Visual Studio 2010, les Communautés Microsoft t'invitent au centre de conférence au Campus Microsoft pour un évènement exclusivement dédié aux Communautés. Le jeudi 15 avril 2010 de 8h30 à 14h00 => Inscris-toi ici <= Les Editions Visual Studio 2010 seront disponibles le 12 Avril 2010

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  • outlook freezes on splash screen - loading profile

    - by sammarcow
    I have a user with a frustrating application crash issue without Outlook: Windows 7 x64 Outlook 2010 crashes on the splash screen with the message "loading profile." I have deleted the users .ost file in "..\AppData\Local\Microsoft\Outlook\" and this crash occurs for multiple users including those with administrator privileges. I have also tried running outlook at the command prompt as an admin with the /safe command-line switch. I tried the repair utility in "programs and features by clicking Change after selecting Microsoft Office:" ~~ Microsoft office failed to successfully repair your product . I tried to uninstall Microsoft Office ~~ Microsoft Office failed to successfully uninstall this product. I am trying to avoid reimaging the machine for obvious reasons. Is there anything else I can try or insight any one has on this issue?

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  • Testing what is happening inside your BizTalk solution

    - by Michael Stephenson
    As BizTalk developers we all know that one of the common challenges is how to test your BizTalk solution once it is deployed to BizTalk. Hopefully most of us are using the BizUnit framework for testing, but we still have the limitation that it's a very Black Box test. I have put together a sample and video to show a technique where I'm using the Logging Framework from the BizTalk CAT Team at Microsoft and where by BizUnit test is able to make assertions against the instrumentation going through the framework. This means that I can test for things happening such as the fact a component was executed or which branch of an orchestration was executed by simply using my normal instrumented code. I've put the sample and video for this on the following codeplex site: http://btsloggingeventsinbi.codeplex.com/ The video should also be on cloud casts fairly soon too.

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  • Some post-VS2010 Launch Resources

    Here are some useful links related to the Vermont .NET VS2010 launch meeting on Monday night with our RECORD Breaking attendance! :) MSDN Visual Studio Developer Center: msdn.microsoft.com/vstudio VS2010 Comparison of various SKUs: http://www.microsoft.com/visualstudio/en-us/products VS2010 Trial Downloads: http://www.microsoft.com/visualstudio/en-us/download Great links from MicrosoftFeed.Com VS2010 Wallpapers for the hardcore: 10+ Beautiful Microsoft Visual Studio 2010 Wallpapers …and...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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