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  • Sound not playing on Windows XP - SoundEffect or Song: Monogame

    - by ashes999
    I'm trying to integrate sound into my Monogame game. I don't have the content pipeline hack -- just straight Monogame (Beta 3) at this point. (I tried adding the content pipeline, but ran into some issues.) I added a .wav file to my /Content directory, and I can create and instantiate both SoundEffect and Song classes. However, both show durations of 00:00:00 (on a ten-second long file), and neither plays. I can call LoadContent without any issue. But when I call Play, nothing plays. I've tried a couple of different sounds, and different formats (MP3 and WAV) to rule that out. Only WAV seems to even load without crashing out, but it doesn't play. There seems to be a GitHub issue that fixes this problem in 2.5.1. Downgrading to 2.5.1 doesn't fix this problem; it seems like it's fixed in 3.0 (_data is set in the SoundEffect instance). This issue only occurs on Windows XP. I tested it on a Windows 7 laptop, and the sound plays fine.

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  • are there ever deals on macbooks

    - by John
    I am fed up with hot running dell laptops. I think I am at the point where I want a fast and mobile machine that does not get hot and has decent battery power. I was provided IBM thinkpad from work ...on which I put ubuntu and i was satisfied with it for a year. Now I am quitting my current work and time has come for met to reveal to them that I put ubuntu on it. All in all I will be without a laptop in a week and am thinking about getting a mac book pro. I have never bought an apple product before, so curious...are there ever any deals on macbooks? Or whatever the price is ...that is it.

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  • Keyboard doesn't let me press certain keys at the same time

    - by kitchen
    I'm not sure how to word the problem other than I can't use certain keys at the same time. For example, when playing games that require you to use the arrow keys to move and jump/duck I am unable to move to the left and jump (left arrow + up arrow) at the same time. As a result, I don't play many games when I get to a point where the jumps and what not are too far. This happens with other keys as well. In FPS I am unable to hold W to move forward and hit 2 to select my secondary weapon. Some information that might help you: I am using Windows 7 64-bit I am using a Micro Innovations KB565BL keyboard How can I fix this?

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  • Website not available everywhere

    - by Cedric Reichenbach
    Today I noticed my website http://mint-nachhilfe.ch/ was down, but other people (located in different networks) said it looks up from there. When I came home, I double-checked, and I can really reach it from here. Also, this website considers it down. Some facts: It's a Tomcat webapp, connected to an Apache2 server. I restarted both, no change. Another (ruby on rails) application is connected to this Apache2, which I couldn't reach either, but is considered online by above check website. At any point, I could directly connect to the Tomcat over http://mint-nachhilfe.ch:8080! I don't know how to go on searching for the root error. I assume it's related to the Apache2 server, but how could that be?

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  • Sharing an external hard drive in Ubuntu using Samba

    - by cambraca
    /media/MYDISK is where my hard drive is mounted automatically. I created a symlink using: ln -s /media/MYDISK /home/camilo/MYDISK chmod 777 /home/camilo/MYDISK I'm setting up smb.conf like this: [myshare1] comment = external disk browsable = yes path = /home/camilo/MYDISK guest ok = yes read only = no create mask = 0775 Also, in the [global] section I tried adding the following lines: follow symlinks = yes wide links = yes unix extensions = no The problem is that when browsing the shared folder in Windows 7, I get a "\\etc\myshare1 is not accessible" error. When pointing the path to a regular folder it works fine. Also, when I point it directly to /media/MYDISK, it shows the same error. EDIT: to make it more interesting, I have no graphical interface, so I need to touch the config files directly..

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  • Transform coordinates from 3d to 2d without matrix or built in methods

    - by Thomas
    Not to long ago i started to create a small 3D engine in javascript to combine this with an html5 canvas. One of the issues I run into is how can you transform 3d to 2d coords. Since I cannot use matrices or built in transformation methods I need another way. I've tried implementing the next explanation + pseudo code: http://freespace.virgin.net/hugo.elias/routines/3d_to_2d.htm Unfortunately no luck there. I've replace all the input variables with data from my own camera and object classes. I have the following data: An object with a rotation, position vector and an array of 4 3d coords (its just a plane) a camera with a position and rotation vector the viewport - a square 600 x 600 surface. The example uses a zoom factor which I've set as 1 Most hits on google use either matrix calculations or don't implement camera rotation. Basic transformation should be like this: screen.x = x / z * zoom screen.y = y / z * zoom Can anyone point me in the right direction or explain to me howto achieve this? edit: Thanks for all your posts, I haven't been able to apply all this to my project yet but I hope to do this soon.

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  • Terminal command to send data (plain text string) to a port at a remote computer.

    - by Eddy
    I am trying to send data (plain text string) to a port at a remote computer using terminal utility. The string would be used to trigger something on the remote computer running a program that would listen to that specific port. I used netcat command and tried a few combination of the following but can't seem to get the parameter right. Can someone point me out where am I doing wrong? eddy-2:Desktop eddy$ nc IPADDRESS PORT woc.txt eddy-2:Desktop eddy$ nc IPADDRESS PORT < woc.txt P.S: woc.txt contains plain text string of the said command. Edit: I am trying to send a string from OSX to Windows XP where the specific port is open by default.

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  • Running remotely an app from a shared folder with PsExec

    - by Stephane
    I am actually not sure that this is possible. let's see: I have a script that runs on a Build server. Let's name this server A. It drops the bins to a shared folder on server B. And I want to run the program on server C. So using caspol I can allow the executable to be ran remotely. that means from B I can run \C\shared\my.exe What I want to do is from A run \C\shared\my.exe on B. SysInternals\PsExec.exe -u username -p password -accepteula \\ServerC -i 0 -d -w \\ServerB\Nightly\Server \\ServerB\Nightly\Server\server.exe The user has all the necessary rights. But, the -w (working directory) options apparently wants a path relative to the server I point to. Any idea?

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  • Plesk on Windows Server 2008 memory usage

    - by Thomas
    I have a server running IIS and Plesk. There is a problem every day now in which the memory usage of PleskControlPanel.exe and w3wp.exe slowly increases. And at some point all of the sites hosted on the server go down. Restarting Plesk through its panel will reset its memory usage for a while, and restarting IIS will make it last even longer, but there is still the constant memory climbing problem. I cannot see anything by looking through the event viewer. Has anyone ever seen anything like this with Plesk on Windows? Thanks for any help.

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  • Canon MG6100 series USB Printer not mounting

    - by user35201
    Printer MP6150 driver installed itself upon plugging in the printer. Printer is recognized (lsusb shows it) but does not mount. If the printer is recognized, the driver must be working (or?), but something is blocking the system from mounting the printer. Tried the usual things: power of printer, restart Ubuntu etc. Listed below result of lsusb and fstab: hans@kontor-linux:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 004: ID 04a9:174a Canon, Inc. Bus 002 Device 002: ID 1058:1001 Western Digital Technologies, Inc. External Hard Disk [Elements] Bus 004 Device 002: ID 046d:c517 Logitech, Inc. LX710 Cordless Desktop Laser hans@kontor-linux:~$ sudo cat /etc/fstab [sudo] password for hans: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda6 during installation UUID=eaf3b38d-1c81-4de9-98d4-3834d674ff6e / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=93a667d3-6132-45b5-ad51-1f8a46c5b437 none swap sw 0 0

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  • How do I stop ubuntu from detaching minimize/maximuze/close buttons?

    - by Shahbaz
    Some time ago I managed to get ubuntu to keep the window menubars in the menu rather than the bar above (I'm not sure if this part is unity or compiz, or what's the difference). That was by removing indicator-appmenu Anyway, so now everything is fine except one thing: If I have a window that is full screen, the minimize/maximize/close buttons are still grabbed by the bar on the top. Usually this doesn't cause a problem because the upper-left corner of the full screen window and the whole screen are not too far apart. However, one thing happens to me a lot, and that is I am working on something (programming), then I need to check some things from other places so I open some windows, see what I want and switch back to my work. Those windows however are temporary so at some point I want to close them. Now here's what happens: I have the focus on some window and I can't close the maximized window behind it unless I click on the window first, so that the buttons appear and then close it. I couldn't find anything on the internet about this. Is this something that's hardcoded in unity/compiz/whatever or is there actually a way to configure this?

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  • MWS2K8R2: Enabling Media Sharing using Streaming Media Services Role

    - by TheLizardKing
    So I have a Microsoft Windows Server 2008 R2 that stores a large collection of media (mostly mp3s) and I want to be able to deliver these files using a server/client setup with Windows Media Player being the client. I downloaded and installed Streaming Media Services Role. I even setup a publishing point with on-demand access. My issue is I can connect using WMP12 but it only connects as more of a stream and not a shared library. I can pause/play/skip as if it's a powerful radio station which is ok in my book but what I'd really like to do is allow me to control my music remotely, search and play for artists, maybe create playlists (not required but nice) and even connect it to an xbox. Is Streaming Media Services Role not what I should be using for this? Would installing WMP and sharing using that mechanism be a better option? Any Ideas?

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  • Static "LoD" hack opinions

    - by David Lively
    I've been playing with implementing dynamic level of detail for rendering a very large mesh in XNA. It occurred to me that (duh) the whole point of this is to generate small triangles close to the camera, and larger ones far away. Given that, rather than constantly modifying or swapping index buffers based on a feature's rendered size or distance from the camera, it would be a lot easier (and potentially quite a bit faster), to render a single "fan" or flat wedge/frustum-shaped planar mesh that is tessellated into small triangles close to the near or small end of the frustum and larger ones at the far end, sort of like this (overhead view) (Pardon the gap in the middle - I drew one side and mirrored it) The triangle sizes are chosen so that all are approximately the same size when projected. Then, that mesh would be transformed to track the camera so that the Z axis (center vertical in this image) is always aligned with the view direction projected into the XZ plane. The vertex shader would then read terrain heights from a height texture and adjust the Y coordinate of the mesh to match a height field that defines the terrain. This eliminates the need for culling (since the mesh is generated to match the viewport dimensions) and the need to modify the index and/or vertex buffers when drawing the terrain. Obviously this doesn't address terrain with overhangs, etc, but that could be handled to a certain extent by including a second mesh that defines a sort of "ceiling" via a different texture. The other LoD schemes I've seen aren't particularly difficult to implement and, in some cases, are a lot more flexible, but this seemed like a decent quick-and-dirty way to handle height map-based terrain without getting into geometry manipulation. Has anyone tried this? Opinions?

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  • What is Cloud Computing?

    - by joelvarty
    This is a question that we discuss quite often at Edentity.  It’s one of those things, kind of like “web services” where the terminology has been thrown around by a ton of people and means a lot of different things. Here’s my favorite diagram so far, which is a visual breakdown of the material presented here by NIST, visualized by the folks at Cloud Security Alliance.     What I like about this diagram is that is shows several different ways that we can differentiate our definitions of cloud computing, from the essential characteristics, or which “Broad Network Access" and “On-Demand Self-Service” (which often are used on their own to define cloud computing) are but a couple of things that help make something “cloud”. The most important section from my point of view is the middle one – the Service Models.  This represents the different ways that cloud computing can be exposed from the ground up.  It can be an Infrastructure, a Platform or a piece of Software that an end user interacts with. This is the future, folks. more late - joel

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  • MAAS/JuJu Clarifications

    - by ectoskeleton
    I really love the concept of MAAS underlying an OpenStack implementation, but there are a few questions about MAAS that I am not entirely clear on. Should all hosts be set to network boot at all times or after they have been registered and allocated as a service, should they boot to disk? After juju bootstrap is executed, I turn on the machine that has been allocated (note WoL isn't working, I suspect it's being blocked on the network), the machine boot's up and then juju status executes correct, agent running and all that good stuff. If I 'reboot' the machine (testing power failure/problem whatever), juju status comes back but the agent-state is no longer in running state, and so far I have to destroy the environment and restart. In all cases I have never been able to deploy any services to any of the other nodes. I deploy the service with juju, note which node it was assigned, and then start the system. The system just boots up into a basic node. If I SSH to it I have to enter password, so it's not setting up the ssh key or anything. This is on Ubuntu 12.04.1 LTS systems and HP GL360G7 hosts. The MAAS management server is running as a VM but all on the same network. At this point I am not sure if I am doing something wrong or if there is a problem somewhere else. Is the idea that anytime a host is rebooted it should be rebuilt from the ground up, or is something else going on behind the scene to tell it to boot the local image. If the latter, why doesn't the agent start on a system that has been successfully setup before (juju bootstrapped system)?

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  • 2D Collision masks for handling slopes

    - by JiminyCricket
    I've been looking at the example at: http://create.msdn.com/en-US/education/catalog/tutorial/collision_2d_perpixel and am trying to figure out how to adjust the sprite once a collision has been detected. As David suggested at XNA 4.0 2D sidescroller variable terrain heightmap for walking/collision, I made a few sensor points (feet, sides, bottom center, etc.) and can easily detect when these points actually collide with non-transparent portions of a second texture (simple slope). I'm having trouble with the algorithm of how I would actually adjust the sprite position based on a collision. Say I detect a collision with the slope at the sprite's right foot. How can I scan the slope texture data to find the Y position to place the sprite's foot so it is no longer inside the slope? The way it is stored as a 1D array in the example is a bit confusing, should I try to store the data as a 2D array instead? For test purposes, I'm thinking of just using the slope texture alpha itself as a primitive and easy collision mask (no grass bits or anything besides a simple non-linear slope). Then, as in the example, I find the coordinates of any collisions between the slope texture and the sprite's sensors and mark these special sensor collisions as having occurred. Finally, in the case of moving up a slope, I would scan for the first transparent pixel above (in the texture's Ys at that X) the right foot collision point and set that as the new height of the sprite. I'm a little unclear also on when I should make these adjustments. Collisions are checked on every game.update() so would I quickly change the position of the sprite before the next update is called? I also noticed several people mention that it's best to separate collision checks horizontally and vertically, why is that exactly? Open to any suggestions if this is an inefficient or inaccurate way of handling this. I wish MSDN had provided an example of something like this, I didn't know it would be so much more complex than NES Mario style pure box platforming!

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  • How to setup certificate authentication for MS SQL server 2008 R2 ?

    - by Stephane
    Hello, I have to connect an (ADO) application running on a standalone Windows 2003 R2 server to a SQL 2008 R2 database that is a member of the domain. I have setup an SQL authentication account for this and hard-coded the password into the connection string but I wonder if it wouldn't be possible to use certificate-based authentication for this instead. I haven't been able to find any documentation regarding this apparently new functionality of SQL 2008 R2 anywhere. Could someone kindly point me at some good documentation ? Or at least a description of the functionality and whether it could be used in my case or not ? Thank you in advance

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  • Is it reasonable to use my Time Machine backup to migrate to a new primary hard drive?

    - by Michael Haren
    I'm planning to upgrade my MacBook's harddrive. I already use Time Machine to back up the system to an external drive. Is it reasonable to use Time Machine to restore my system to the new laptop drive, once I install it? I mean, a restore like this really ought to be fine, right? That's the point of it, after all! I know imaging the drive would be more appropriate but this plan seems a whole lot easier (albeit probably slower), with practically no risk since my original drive won't be involved. A second question would then be, are there any considerations to be made when doing a Time Machine restore?

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  • How not to suffer from ideologists when you're a pragmatic person?

    - by Lukas Eder
    My story: I'm a pragmatic person. Sometimes, the most simple solution to a problem to get the job done is the one that fits best for me, if its not an utter blasphemy and reproach to any design principles. Check out my answer to this question on stackoverflow. Simple. Works. Was accepted. Could be improved. Is clearly not perfect. And along comes this guy. He downvotes me, comments on the question how his answer is better, more accurate etc and calls me "plain wrong". Reminds me of this comic strip. :-) While on stackoverflow I can laugh at these things because those people are far away, in the real world I'm suffering from ideologies every now and then. Heck, I'm not creating a miracle piece of software, I need to keep that huge legacy thing running, and it's an adventure to me every day. I don't have the time or passion to beautify my code (or other people's code) to that extent. My question(s): How do you deal with ideologies / ideologists, when you're a pragmatic person? How do you deal with pragmatism / pragmatists, when you're an ideologic person? I'm interested in both point of views. Tell me your experience. But please, be fair, somewhat objective, and understand that you may NOT be entirely correct and your opinion is NOT the only true one... :-)

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  • Visage

    - by Geertjan
    Raj, the Chennai JUG lead, together with others from that JUG, is interested in Visage, the JavaFX script language closely associated with Stephen Chin. He sent me the related lexer and parser and I started by having a look at them in the new version of ANTLRWorks being developed by Sam Harwell (who demonstrated it very effectively during JavaOne): Notice how the lexer and parser are shown in a tree structure, as well as in a cool syntax diagram. Next, I downloaded a bunch of JARs from here, so that packages such as from "com.sun.tools.mjavac" can be used, i.e., these are Visage-specific packages that aren't found anywhere except in the location below: http://code.google.com/p/visage/wiki/GettingStarted It turns out that there's also a Visage NetBeans plugin out there: http://code.google.com/p/visage/source/browse/?repo=netbeans-plugin Rather than recreating everything from scratch, i.e., generating ANTLR Java classes from the lexer and parser, I copied a lot of stuff from the site above and now a file Raj sent me looks as follows, i.e., basic syntax coloring is shown: For anyone wanting to seriously support Visage in NetBeans IDE, I recommend downloading the existing Visage NetBeans plugin above, rather than creating everything yourself from scratch, and then figuring out how to use that code in some way, i.e., add the JARs I pointed to above, and work on its build.xml file, which could be frustrating in the beginning, but there's no point in recreating everything if everything already exists.

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  • MATLAB: Best fitness vs mean fitness, initial range

    - by Sa Ta
    Based on the example of Rastrigin's function. At the plot function, if I chose 'best fitness', on the same graph 'mean fitness' will also be plotted. I understand well about 'best fitness' whereby it plots the best function value in each generation versus iteration number. It will reach value zero after some times. I don't understand about 'mean fitness'in the graph plotted. What do those 'mean fitness' values mean? How does the 'mean fitness' graph help to understand Rastrigin's function? What are the meaning of the term initial population, initial score and initial range? I wish to have a better understanding of these terms. The default value for initial range is [0,1]. Does it mean that 0 is the lower bound (lb) and 1 is the upper bound (ub)? Do these values interfere with the lb and ub values I set in the constraints? I try to better understand about lb and ub. If my lb is 0 and ub is 5, does it mean that my final point values will be within 0 and 5? If I know the lb and ub for my problem is between 0 and 5, do I just set the initial range as [0,5] at all times and may I assume that this is the best option for initial range, and I need not try it with any other values?

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  • How can I start nginx via upstart ?

    - by Chiggsy
    Background: DISTRIB_ID=Ubuntu DISTRIB_RELEASE=10.04 DISTRIB_CODENAME=lucid DISTRIB_DESCRIPTION="Ubuntu 10.04 LTS" I've built nginx, and I'd like to use upstart to start it: nginx upstart script from the site: description "nginx http daemon" start on runlevel 2 stop on runlevel 0 stop on runlevel 1 stop on runlevel 6 console owner exec /usr/sbin/nginx -c /etc/nginx/nginx.conf -g "daemon off;" respawn I get "unknown job" when i try to use initctl to run it, which I just learned apparently means there is an error, ( what's wrong with "Error" to describe errors?) Can someone point me in the right direction ? I've read the documentation , as it is, and it seems kind of sparse for a SysV init replacement... but whatever just need to add this job to the list, run it, and get on with what's left of my life... Any tips? EDIT: initctl version init (upstart 0.6.5)

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  • What's a good entity hierarchy for a 2D game?

    - by futlib
    I'm in the process of building a new 2D game out of some code I wrote a while ago. The object hierarchy for entities is like this: Scene (e.g. MainMenu): Contains multiple entities and delegates update()/draw() to each Entity: Base class for all things in a scene (e.g. MenuItem or Alien) Sprite: Base class for all entities that just draw a texture, i.e. don't have their own drawing logic Does it make sense to split up entities and sprites up like that? I think in a 2D game, the terms entity and sprite are somewhat synonymous, right? But I do believe that I need some base class for entities that just draw a texture, as opposed to drawing themselves, to avoid duplication. Most entities are like that. One weird case is my Text class: It derives from Sprite, which accepts either the path of an image or an already loaded texture in its constructor. Text loads a texture in its constructor and passes that to Sprite. Can you outline a design that makes more sense? Or point me to a good object-oriented reference code base for a 2D game? I could only find 3D engine code bases of decent code quality, e.g. Doom 3 and HPL1Engine.

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  • Is it possible to render and style a <title> element from within the <head> of an html document?

    - by Brian Z
    Is it possible to render and style a <title> element from within the <head> of an html document? I thought it was impossible to render information from the <head>, but the system status page for 37signals.com seems to be doing just that - http://status.37signals.com/. If you inspect the element at the very top of the page, the text that reads "37signals System Status", you'll see that the part of the DOM that is generating the text is the <head>'s <title>, and the css is as follows: title { display: block; margin: 10px auto; max-width: 840px; width: 100%; padding: 0 20px; float: left; color: black; text-rendering: optimizelegibility; -moz-box-sizing: border-box; box-sizing: border-box; } Can someone confirm that the <title> info from the <head> is indeed what is being rendered? If so, can someone point to documentation that defines this capability as I have not found any? I have applied the above css to an html document on my local web server using the same browser (chromium, os x 10.8.5) as the 37signals site was viewed on, yet my file did not display the <head>'s <title>.

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  • Is it common to lie in job ads regarding the technologies in use?

    - by Desolate Planet
    Wanted: Experienced Delphi programmer to maintain ginormous legacy application and assist in migration to C# Later on, as the new hire settles into his role... "Oh, that C# migration? Yeah, we'd love to do that. But management is dead-set against it. Good thing you love Pascal, eh?" I've noticed quite a lot of this where I live (Scotland) and I'm not sure how common this is across IT: a company is using a legacy technology and they know that most developers will avoid them to keep mainstream technology on their resumes. So, they will put out a advertisement saying they are looking to move their product to some hip new tech (C#, Ruby, FORTRAN 99) and require someone who has exposure to both - but the migration is just a carrot on a stick, perpetually hung in front of the hungry developer as he spends each day maintaining the legacy app. I've experienced this myself, and heard far too many similar stories to the point where it seems like common practice. I've learned over time that every company has legacy problems of some sort, but I fail to see why they can't be honest about it. It should be common sense to any developer that the technology in place is there to support the business and not the other way round. Unless the technology is hurting the business in someway, I hardly see any just cause for reworking the software stack to be made up whatever is currently vogue in the industry. Would you say that this is commonplace? If so, how can I detect these kinds of leading advertisements beforehand?

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