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  • Should a new programmer nowadays start with C/C++ or OOP language? [closed]

    - by deviDave
    I've been a programmer for 15+ years. In my time, we all started with C or C++ and then moved to C# or Java. At that time it was a usual practice. Now, my brother wants to follow my steps and I am not sure what advice to give him. So, I am asking the community for an opinion. Should nowadays new programmer with zero programming knowledge start with functional languages (C, C++, etc.) or he should start directly with OOP languages (Java, C#, etc.)? The reply should be considered in the context of my brother's future assignments. He will mainly work on Java mobile applications as well as ASP.NET web apps. He will have to touch with desktop apps, low level programming, drivers, etc. This is the reason I am not sure if he should ever need to learn functional languages.

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  • How can I estimate the entropy of a password?

    - by Wug
    Having read various resources about password strength I'm trying to create an algorithm that will provide a rough estimation of how much entropy a password has. I'm trying to create an algorithm that's as comprehensive as possible. At this point I only have pseudocode, but the algorithm covers the following: password length repeated characters patterns (logical) different character spaces (LC, UC, Numeric, Special, Extended) dictionary attacks It does NOT cover the following, and SHOULD cover it WELL (though not perfectly): ordering (passwords can be strictly ordered by output of this algorithm) patterns (spatial) Can anyone provide some insight on what this algorithm might be weak to? Specifically, can anyone think of situations where feeding a password to the algorithm would OVERESTIMATE its strength? Underestimations are less of an issue. The algorithm: // the password to test password = ? length = length(password) // unique character counts from password (duplicates discarded) uqlca = number of unique lowercase alphabetic characters in password uquca = number of uppercase alphabetic characters uqd = number of unique digits uqsp = number of unique special characters (anything with a key on the keyboard) uqxc = number of unique special special characters (alt codes, extended-ascii stuff) // algorithm parameters, total sizes of alphabet spaces Nlca = total possible number of lowercase letters (26) Nuca = total uppercase letters (26) Nd = total digits (10) Nsp = total special characters (32 or something) Nxc = total extended ascii characters that dont fit into other categorys (idk, 50?) // algorithm parameters, pw strength growth rates as percentages (per character) flca = entropy growth factor for lowercase letters (.25 is probably a good value) fuca = EGF for uppercase letters (.4 is probably good) fd = EGF for digits (.4 is probably good) fsp = EGF for special chars (.5 is probably good) fxc = EGF for extended ascii chars (.75 is probably good) // repetition factors. few unique letters == low factor, many unique == high rflca = (1 - (1 - flca) ^ uqlca) rfuca = (1 - (1 - fuca) ^ uquca) rfd = (1 - (1 - fd ) ^ uqd ) rfsp = (1 - (1 - fsp ) ^ uqsp ) rfxc = (1 - (1 - fxc ) ^ uqxc ) // digit strengths strength = ( rflca * Nlca + rfuca * Nuca + rfd * Nd + rfsp * Nsp + rfxc * Nxc ) ^ length entropybits = log_base_2(strength) A few inputs and their desired and actual entropy_bits outputs: INPUT DESIRED ACTUAL aaa very pathetic 8.1 aaaaaaaaa pathetic 24.7 abcdefghi weak 31.2 H0ley$Mol3y_ strong 72.2 s^fU¬5ü;y34G< wtf 88.9 [a^36]* pathetic 97.2 [a^20]A[a^15]* strong 146.8 xkcd1** medium 79.3 xkcd2** wtf 160.5 * these 2 passwords use shortened notation, where [a^N] expands to N a's. ** xkcd1 = "Tr0ub4dor&3", xkcd2 = "correct horse battery staple" The algorithm does realize (correctly) that increasing the alphabet size (even by one digit) vastly strengthens long passwords, as shown by the difference in entropy_bits for the 6th and 7th passwords, which both consist of 36 a's, but the second's 21st a is capitalized. However, they do not account for the fact that having a password of 36 a's is not a good idea, it's easily broken with a weak password cracker (and anyone who watches you type it will see it) and the algorithm doesn't reflect that. It does, however, reflect the fact that xkcd1 is a weak password compared to xkcd2, despite having greater complexity density (is this even a thing?). How can I improve this algorithm? Addendum 1 Dictionary attacks and pattern based attacks seem to be the big thing, so I'll take a stab at addressing those. I could perform a comprehensive search through the password for words from a word list and replace words with tokens unique to the words they represent. Word-tokens would then be treated as characters and have their own weight system, and would add their own weights to the password. I'd need a few new algorithm parameters (I'll call them lw, Nw ~= 2^11, fw ~= .5, and rfw) and I'd factor the weight into the password as I would any of the other weights. This word search could be specially modified to match both lowercase and uppercase letters as well as common character substitutions, like that of E with 3. If I didn't add extra weight to such matched words, the algorithm would underestimate their strength by a bit or two per word, which is OK. Otherwise, a general rule would be, for each non-perfect character match, give the word a bonus bit. I could then perform simple pattern checks, such as searches for runs of repeated characters and derivative tests (take the difference between each character), which would identify patterns such as 'aaaaa' and '12345', and replace each detected pattern with a pattern token, unique to the pattern and length. The algorithmic parameters (specifically, entropy per pattern) could be generated on the fly based on the pattern. At this point, I'd take the length of the password. Each word token and pattern token would count as one character; each token would replace the characters they symbolically represented. I made up some sort of pattern notation, but it includes the pattern length l, the pattern order o, and the base element b. This information could be used to compute some arbitrary weight for each pattern. I'd do something better in actual code. Modified Example: Password: 1234kitty$$$$$herpderp Tokenized: 1 2 3 4 k i t t y $ $ $ $ $ h e r p d e r p Words Filtered: 1 2 3 4 @W5783 $ $ $ $ $ @W9001 @W9002 Patterns Filtered: @P[l=4,o=1,b='1'] @W5783 @P[l=5,o=0,b='$'] @W9001 @W9002 Breakdown: 3 small, unique words and 2 patterns Entropy: about 45 bits, as per modified algorithm Password: correcthorsebatterystaple Tokenized: c o r r e c t h o r s e b a t t e r y s t a p l e Words Filtered: @W6783 @W7923 @W1535 @W2285 Breakdown: 4 small, unique words and no patterns Entropy: 43 bits, as per modified algorithm The exact semantics of how entropy is calculated from patterns is up for discussion. I was thinking something like: entropy(b) * l * (o + 1) // o will be either zero or one The modified algorithm would find flaws with and reduce the strength of each password in the original table, with the exception of s^fU¬5ü;y34G<, which contains no words or patterns.

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  • Tools to diagnose Ubuntu problems

    - by Luis Alvarado
    Over time a user will have several problems with Ubuntu as any other OS in the world. What tools and terminal commands exist in Ubuntu to help diagnose how the problem occurred and help solve it if it can be done. Problems like: Ubuntu Freezes after X time or when using Y app Ubuntu rebooted/hibernated/suspended all by itself Ubuntu not showing video or video has problems Ubuntu not making any sound or sound has problems Ubuntu not reading X drive (Pen drive, Internal Drive, External Drive...) Ubuntu slow Ubuntu not working with X hardware when connected Ubuntu network problem Normally there is a couple of GUI tools or Terminal commands that Ubuntu experts typically mention first to use to do a first diagnosis of this. What GUI tools (in case the problem is not related to video or limits the user from using the GUI) and Terminal commands (In case GUI is not working) can a user use to diagnose and help himself to how to find/fix the problem.

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  • What's Happening in Business Analytics at OpenWorld 2012?

    - by jmorourke
    Oracle OpenWorld 2012 is rapidly approaching on September 30th when we take over the city of San Francisco for five days.  The Business Analytics this year is our strongest ever with over 150 EPM, BI, Analytics and Data Warehousing sessions delivered by Oracle, our customers and partners.  We’ll also have Hands-On Labs, 20 demo pods dedicated to Business Analytics products, and over 30 partners exhibiting their solutions.  So what’s hot in the Business Analytics program at OpenWorld?  Here are some of the “can’t miss” sessions at this year’s conference: The EPM and BI general sessions, led by SVP of Product Development Balaji Yelamanchili will highlight what’s new provide a view into Oracle’s EPM, BI and Analytics strategies.  Both sessions are scheduled on Monday, October 1st. Thursday Keynote:  See More, Act Faster:  Oracle Business Analytics, led by Oracle President Mark Hurd, will provide a view into Oracle’s strategy for Business Analytics, especially engineered systems designed to provide extreme performance for the most rigorous analytic tasks. Superfast Business Intelligence with Oracle Exalytics.  Hear about various business intelligence scenarios in which Oracle Exalytics provides exemplary value—from operational reporting and prepackaged applications to analytics on unstructured data. Turn Insights into Real-Time Actions with Oracle Business Intelligence Mobile.  Learn how Oracle Business Intelligence Mobile enables organizations to deliver relevant information and turn insight into real-time action, no matter where employees are located. Empowering the Business User: Introduction to Oracle Endeca Information Discovery.  Find out how you can find fast answers to the new questions that confront your business every day, while avoiding the confusion and inconsistencies brought about by spreadsheets and desktop tools. Big Data:  The Big Story.  Learn how to harness big data, your existing data, and predictive analytics to make better decisions in an environment of rapid shifts in behavior and instant feedback.  Learn about the technologies that constitute a big data architecture, how to leverage and implement advanced analytics for real-time decisions, and the tools needed to know the unknown. Planning at the Speed of Business with Oracle Exalytics.  Learn how Oracle Hyperion Planning leverages the power of Oracle Exalytics to do planning faster, with more detail and more users than ever. For more details on these and other Business Analytics sessions at OpenWorld, download the Focus On Business Analytics program guide at:  http://www.oracle.com/openworld/focus-on/index.html We look forward to seeing you in San Francisco!

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  • Collaborative work (small team) - Best practices

    - by LEM01
    I'm currently working in a very small team of programmers (2-3) and I'm looking for advices/best practices on how to organise our work. We're all working on the same application using PHP. Today we're kind of all working on our way. Today situation: List item that have to be worked on by each dev 1/week. What has to be done is defined at a high functional level (ex: Build the search engine for this product..) Commit / merge our individual branches (git) every week before the next meeting No real dev rules, no code review No test written (aouutch) Problems faced: Code quality issue: discovering someone else code is sometime tough (inline, variable+function+class names, spaces, comments..) Changes in already existing classes (impact on someone else work) Responsibility of each dev unclear: after getting someone else code and discover something messy, should I make the change? Should he make the change? How to plan those things,... What I'm looking for: Basically I'm looking into structuring the way we develop things in order to avoid frustration and improve overall quality. How to define coding standards (naming convention, code rules...)? Do you you any validation script to make sure code is valid before committing? Do you think that defining an architect role in the team is needed? Someone that would actually define what has to be developed during the next phase. By defining interfaces or class descriptions that have to be written. (Does it make sense in such a small team?) Today we're losing time into understanding what others did or tried to do, we're also losing time in discussion like "you should have done it that way! Why is this class doing that and not that..? Shouldn't we have a embedded class rather that this set of data...". I'm looking into a work process, maybe with more defined responsibilities and process in order to improve our performance. If you have experience, advices, best practices or anything to share that we could benefit from it will be much appreciated! Thanks a lot for your time!

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  • The #OOW Party May Over...

    - by user462779
    ...but there's no reason why we can't look forward to the next one! It's going to take all week for me to catch up on last week's neglected email, sort through the freshly-collected business cards, and generally make sense of the mad dash that is Oracle OpenWorld. So I've been playing this amazing video (produced by Lozano Productions) to remind me of the last business/IT conference marathon I survived: Collaborate 2012. It was an amazing event where we officially launched the new design of Profit and enjoyed a drink with some of our closest friends--Oracle partners, customers, and peers. Many thanks to those who came out to celebrate and who continue to help make Profit a success. It was a great time that resulted in a lot of great new work and new relationships. So I'm taking a time out to remember that the hard work is worth it. See you in Denver next year!

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  • What is the history of why bytes are eight bits?

    - by DarenW
    What where the historical forces at work, the tradeoffs to make, in deciding to use groups of eight bits as the fundamental unit ? There were machines, once upon a time, using other word sizes, but today for non-eight-bitness you must look to museum pieces, specialized chips for embedded applications, and DSPs. How did the byte evolve out of the chaos and creativity of the early days of computer design? I can imagine that fewer bits would be ineffective for handling enough data to make computing feasible, while too many would have lead to expensive hardware. Were other influences in play? Why did these forces balance out to eight bits? (BTW, if I could time travel, I'd go back to when the "byte" was declared to be 8 bits, and convince everyone to make it 12 bits, bribing them with some early 21st Century trinkets.)

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  • How to keep specific old kernel on my next kernel upgrade?

    - by tvrtko
    I just updated my Ubuntu 14.04 and got a new kernel. This new kernel is not working properly for me so I booted the previous version. Let's call this good old working version "3.13.0-24.47". Now, I want to keep this "3.13.0-24.47" version until I decide to delete it manually. I want to be able to upgrade my kernel each time there is a new version in hope of getting the one which works again. Until then, I want to use the "3.13.0-24.47". I'm afraid that next update will delete my "3.13.0-24.47" version because there are only two kernel versions available at a given time on my system (/boot).

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  • 12.04 Screen goes OFF and ON and hangs

    - by SKC
    i have installed ubuntu 12.04. while i'm using the screen goes off, comes back on (during which time, the system is not responsive) and this process repeats one more time in immediate succession after which the computer is responsive again. sometimes the system hangs indefinitely. sometimes the windows go blank. only the title bars are seen. i have tried re-installing the OS three times with no improvements. i have tried both 32 bit as well as 64 bit. i have no idea what the problem is and have tried hard to pin point that. i never had this prob till 11.10 my system config is as follow processor - 2nd gen intel core i7 (2660k) graphics - intel onboard HD graphics 3000 (no external graphics card) RAM - 4GB none of my friends seem to experience this problem. it really gets annoying as it happens really often. please advice

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  • Gnome 3 freezes when switching workspaces

    - by Bill Cheatham
    I have found an odd problem with Gnome 3 on Ubuntu recently. Under certain circumstances, when switching between two workspaces the whole desktop and user interface will 'freeze' for anything up to 2 minutes; during this time I cannot click anything or interact using the keyboard. Often, the screen will show a 'half-completed' animation of the workspace swapper. This is on Ubuntu 12.04.1 running on a 2-year old Macbook Pro, and it only seems to occur when using an external monitor. This does not seem to be a processor or memory issue, and does not occur every time I switch workspaces. Is this a known problem? What can I do in the short or long term to fix it?

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  • In Google Analytics, how can I determine the value of a page if no goals or revenue have been determined?

    - by Brandon Durham
    I have 4 years of data in Analytics with over 20 million pageviews for the entire site. No goals have ever been set up, and while the site is an ecommerce site, no ecommerce features in Google Analytics have ever been taken advantage of. So I have no way to determine what the actual value of a page is. I've been tasked with determining if a particular page on the site is worth keeping around. How might I use all standard data (pageviews, bounce rate, time on page, time on site, etc.) to help determine the value of this page? I really appreciate any help I can get!

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  • How to disable password prompt for default keyring?

    - by user110431
    I'm using Ubuntu 12.10 64Bit. How to disable ubuntu enter password for keyring default to unlock prompt ? Every time I open Chrome or ubuntu software center, this annoying window jump out. I have being searching online for a long time, most of the answers are like delete ~/.gnome2/keyring XX , but I don't have such directory or go to password and keys , disable some option, but this window is empty in my case, very strange , even I add a new password keyring, it is still empty. None of these methods works in my case. I will be very appreciate if you can help

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  • BIT of a Problem

    The BIT data type is an awkward fit for a SQL database. It doesn't have just two values, and it can do unexpected things in expressions. What is worse, it is a flag rather than a predicate, and so its overuse, along with bit masks, is a prime candidate for being listed as a 'SQL Code Smell'. Joe Celko makes the case. Free trial of SQL Backup™“SQL Backup was able to cut down my backup time significantly AND achieved a 90% compression at the same time!” Joe Cheng. Download a free trial now.

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  • How to change the state of a singleton in runtime

    - by user34401
    Consider I am going to write a simple file based logger AppLogger to be used in my apps, ideally it should be a singleton so I can call it via public class AppLogger { public static String file = ".."; public void logToFile() { // Write to file } public static log(String s) { AppLogger.getInstance().logToFile(s); } } And to use it AppLogger::log("This is a log statement"); The problem is, what is the best time I should provide the value of file since it is a just a singleton? Or how to refactor the above code (or skip using singleton) so I can customize the log file path? (Assume I don't need to write to multiple at the same time) p.s. I know I can use library e.g. log4j, but consider it is just a design question, how to refactor the code above?

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  • ideas on multiplayer games which include lots of collaboration?

    - by user494461
    For my master thesis I wanted to design a small multiplayer game which includes more than one player(maybe 5), has 2-3 players collaborating at a time to achieve some task. The most important thing is realistic simulation of the movable objects in the scene which more than one player should simultaneously interact with. I would also prefer large virtual environments (VEs) like mmogs where groups of players are interacting in different areas of the VE. tasks for players should include 2-3 players touching movable objects at same time. e,g, a very basic task can be users lifting a cube together and pushing it through a hole I am not new to designing virtual environments with openGL, but have never designed games before and rarely play other than few of my favorite ones like Fifa. I wanted some ideas on what kind of games should I look at which should help me with ideas for my tasks for the users to gain points and win in games? any current indie games which might inspire me?

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  • Integrating feature request functionality directly into the business software you write?

    - by Aaron Anodide
    What are relative merits of something like a button on a piece of custom bizware that says, "press me to ask for a feature" or "click here if something didn't work right". The problem I'm trying to remedy is the general lack of formality surrounding feature requests. Most specifically, the rate at which I receive walk-ups from end-users. Taken one at a time, it can be beneficial, but sometimes it can hinder productivity on the larger scale. Has anyone done something like this and has it been a general success or alternately somewhat a waste of time. My instincts are not giving me a hint here.

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  • Repelling a rigidbody in the direction an object is rotating

    - by ndg
    Working in Unity, I have a game object which I rotate each frame, like so: void Update() { transform.Rotate(new Vector3(0, 1, 0) * speed * Time.deltaTime); } However, I'm running into problems when it comes to applying a force to rigidbodies that collide with this game objects sphere collider. The effect I'm hoping to achieve is that objects which touch the collider are thrown in roughly the same direction as the object is rotating. To do this, I've tried the following: Vector3 force = ((transform.localRotation * Vector3.forward) * 2000) * Time.deltaTime; collision.gameObject.rigidbody.AddForce(force, ForceMode.Impulse); Unfortunately this doesn't always match the rotation of the object. To debug the issue, I wrote a simple OnDrawGizmos script, which (strangely) appears to draw the line correctly oriented to the rotation. void OnDrawGizmos() { Vector3 pos = transform.position + ((transform.localRotation * Vector3.forward) * 2); Debug.DrawLine(transform.position, pos, Color.red); } You can see the result of the OnDrawGizmos function below: What am I doing wrong?

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  • Is C++ indispensible for AAA game engines, as long as we have console-platform games? [closed]

    - by user1174924
    C++ has remained the industry standard for game engines much because of its features.. The primary reasons are(afaik): Technical reasons - High performance, native runtime, portibility, negligible latency, and more recently concurrency. Socio-Technical reasons - Availability of Libraries, Legecy stuff, most scripting languages on games have a good C api (ex lua), Good IDEs and most recently improved Development time.(C++11) Social reasons - People know C++, Licenced technologies, and battle proven. Does this make C++ for game engines indispensible, so long we have game consoles? Would not, the above features make me implement new graphics technology in C++ only? Edit: Will learning C++ garuntee me a job as a game engine dev In the future? I want to master every aspect of the language, but I already know C# and python. Should I allocate my time learning C++. I want to be a game engine developer.

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  • Is there a way to publish IOS app from windows/Linux?

    - by user65760
    So I have been using Linux(especially, ubuntu) and windows(windows 7) for a long time . But i dont have a MAC, neither do i have an iphone. I do not actually want to buy them either . So the problem here is :how do i publish my app from windows or linux ? Kindly do understand i am not speaking about jailbroken programs(for jail broken i phones), i do not have any one near me who will lend me a MAC to publish my app . I started learning objective C some time ago. However, whenever i search the internet i get this information that there is no full proof way of publishing an app from windows or Linux . I also do intend to make it a paid app, meaning i dont wanna make it free. It will be very helpful if someone can suggest a way to overcome this problem .

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  • VMWare Player pauses often

    - by pascal
    I'm using a 64bit Windows 8 inside vmplayer, with 2 virtual processor cores, virtual hard disk resides on a fast local disc and is not preallocated; host CPU is Intel i7 3770, should be capable of hardware virtualisation but I don't know if VMWare uses it; NAT networking; Sound card connected, USB connected, accelerated 3D graphics (NVidia 313.30 on host) My problem is, that the VM often pauses for a few seconds, and then speeds up for a few seconds to reach real time again. Time in the VM actually moves faster after the pause, for example all animations using timers speed up. When running, the vmware-vmx process shows ~150% CPU usage in top, but 0% when pausing (and D state i.e. waiting for IO). iotop shows normal disk writes from vmware-vmx threads, but during pauses, the flush kernel thread uses 99%. Are there some options to try so that VMWare doesn't wait for IO? I've tried a few things available from the GUI but the issue never went away…

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  • Ubuntu fail to start on a dual boot with Windows 7 on Vaio

    - by user94628
    I followed the instructions for the Ubuntu windows installer on my Sony Vaio laptop (model SVT131A11M). Upon restart I was prompt to choose the OS for boot (Win7 or Ubuntu), but then I shut down the machine and from the next boot, every time I choose to boot into Ubuntu, the GNU GRUB terminal appears with a grub> prompt. Now I'm able to boot into Win7, but can't boot into Ubuntu properly. Why does it happen and how come I was able to start Ubuntu successfully the first time?

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  • How to use different input language for different active (application) windows?

    - by anvo
    I'm working under 12.04 and suppose I have a Firefox windows active (or in foreground) with English as input language and I need to type a document in other language using some text editor. With the text editor in foreground (or active) and the input language set to a non-English one, when I bring Firefox in foreground (or making it active) the input language remains set to the non-English and the language flag does not switch to English (as it would be expected, since I do not alter the language during the whole Firefox session). Because of this, I have to make extra moves and change the input language manually every time I switch from the text editor to Firefox and back to text editor. This was not happening with 10.04, and each application windows had the corresponding input language set to its default or previous session every time I was bringing it to the foreground! How will I make 12.04 to behave the same way?

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  • How can I support scrolling when using batched rendering for my tiles?

    - by dardanel
    I have tiled map 100*75 and tiles are 32*32 pixel.I want to use batching for performance .I don't figure it out , because of my game needs scrolling and every frame i draw 22*16 tiles (my screen is 20*16 tile) .I thought that batching tiles for every frame .Is it good or any suggestion? edit :to more clarify I want to use occlusion culling and batching at the same time.I thought that drawing only visible areas and batching them together .But there is a something i couldn't figure out .When scrolling screen with translate matrix , if one row become invisible , I bind new row and batch them again.Every batched objects needs to buffer again.So I batch tiles and buffer to VBO every time when one row become invisible .I don't know these way is efficient or not .This is my question .And i am open to any suggestions.

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  • High-Powered Sites for low Cost

    - by HighAltitudeCoder
    Ahh, I am experiencing the intimidation of my very first post - visible by the whole world. Ok, here goes.   This first post is nothing exceptional.  It is simply a recommendation based (fittingly, I suppose) upon the job search you may be gearing up for.  I find myself in this very situation right now.  And, I will take my own recommendation after posting this entry. Job-Seekers: To the left you will notice two links under "Recommended Learning".  I have found these links to be invaluable when it comes to re-tooling, re-familiarizing, or otherwise resharping my skills when looking for that next job. Often, you will find job-postings with the text, usually posted after a laborious list of qualifications indicating the company's desire to hire candidates who know what they are doing: "...Looking for a candidate who can hit the ground running...".  The interesting thing about this post to me is I've encountered many individuals who, after speaking and working with them for some time, I've realized are perfectly capable of hitting the ground running - and FAST.  But what if they speed off in the wrong direction? The next time you spearhead a major task in your job, ask yourself: Am I headed in the wrong direction?  There are many ways to do this.  In fact, I've found in this new field there are more tempting ways to steer your project in the wrong direction than there are good ones.  I don't want to suggest that every one of my posts will fall into the "right direction" category, however I do think a healthy dose of introspection of the pros and cons will always be beneficial before you set off. That said, allow me to expound on the previously mentioned links. These web sites are invaluable.  They demonstrate the capabilities of existing as well as new and upcoming tools available in several IDE's.  I've viewed many tutorials in LearnVisualStudio.NET, and only one or two so far in TrainingSpot, however I've been delighted in their simplicity and straightforward approach to proper usage of the particular tool or concept being discussed.  They have not (so far in my experience) demonstrated ways in which to use the tools that become cumbersome, impractical, or error-prone. Each website has step-by-step videos that can be paused, replayed, and most importantly, they are done in real time.  As the author is typing, the viewer gets to experience the coding experience from a first-person perspective, including syntax errors, unexpected behaviors, IDE setup idiosyncracies, everything.  A subtle value I've gained from these videos is that a certain degree of confusion and introspection is normal when working with new tools and exploring new paths.  They (as well as your own experience) are not to be feared, but enjoyed.  I highly recommend them. Good work, guys!

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