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  • Cocos2d-iPhone: CCSprite positions differ between Retina & non-Retina Screens

    - by bobwaycott
    I have a fairly simple app built using cocos2d-iphone, but a strange positioning problem that I've been unable to resolve. The app uses sprite sheets, and there is a Retina and non-Retina sprite sheet within the app that use the exact same artwork (except for resolution, of course). There are other artwork within the app used for CCSprites that are both standard and -hd suffixed. Within the app, a group of sprites are created when the app starts. These initially created CCSprites always position identically (and correctly) on Retina & non-Retina screens. // In method called to setup sprites when app launches // Cache & setup app sprites [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile: @"sprites.plist"]; sprites = [CCSpriteBatchNode batchNodeWithFile: @"sprites.png"]; hill = [CCSprite spriteWithSpriteFrameName: @"hill.png"]; hill.position = ccp( 160, 75 ); [sprites addChild: hill z: 1]; // ... [create more sprites in same fashion] // NOTE: All sprites created here have correct positioning on Retina & non-Retina screens When a user taps the screen a certain way, a method is called that creates another group of CCSprites (on- and off-screen), animating them all in. One of these sprites, hand, is always positioned identically (and correctly) on Retina & non-Retina screens. The others (a group of clouds) successfully create & animate, but their positions are correct only on Retina displays. On a non-Retina display, each cloud has incorrect starting positions (incorrect for x, y, or sometimes both), and their ending positions after animation are also wrong. I've included the responsible code below from the on-touch method that creates the new sprites and animates them in. Again, it works as expected on a Retina display, but incorrectly on non-Retina screens. The CCSprites used are created in the same way at app-start to setup all the initial sprites in the app, which always have correct positions. // Elsewhere, in a method called on touch // Create clouds cloud1 = [CCSprite spriteWithSpriteFrameName: @"cloud_1.png"]; cloud1.position = ccp(-150, 320); cloud1.scale = 1.2f; cloud2 = [CCSprite spriteWithSpriteFrameName: @"cloud_2.png"]; cloud2.position = ccp(-150, 335); cloud2.scale = 1.3f; cloud3 = [CCSprite spriteWithSpriteFrameName: @"cloud_4.png"]; cloud3.position = ccp(-150, 400); cloud4 = [CCSprite spriteWithSpriteFrameName: @"cloud_5.png"]; cloud4.position = ccp(-150, 420); cloud5 = [CCSprite spriteWithSpriteFrameName: @"cloud_3.png"]; cloud5.position = ccp(400, 350); cloud6 = [CCSprite spriteWithSpriteFrameName: @"cloud_1.png"]; cloud6.position = ccp(400, 335); cloud6.scale = 1.1f; cloud7 = [CCSprite spriteWithSpriteFrameName: @"cloud_2.png"]; cloud7.flipY = YES; cloud7.flipX = YES; cloud7.position = ccp(400, 380); // Create hand hand = [CCSprite spriteWithSpriteFrameName:@"hand.png"]; hand.position = ccp(160, 650); [sprites addChild: cloud1 z: 10]; [sprites addChild: cloud2 z: 9]; [sprites addChild: cloud3 z: 8]; [sprites addChild: cloud4 z: 7]; [sprites addChild: cloud5 z: 6]; [sprites addChild: cloud6 z: 10]; [sprites addChild: cloud7 z: 8]; [sprites addChild: hand z: 10]; // ACTION!! [cloud1 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(70, 320)]]; [cloud2 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(60, 335)]]; [cloud3 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(100, 400)]]; [cloud4 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(80, 420)]]; [cloud5 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(250, 350)]]; [cloud6 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(250, 335)]]; [cloud7 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(270, 380)]]; [hand runAction: handIn]; It may be worth mentioning that I see this incorrect positioning behavior in the iOS Simulator when running the app and switching between the standard iPhone and iPhone (Retina) hardware options. I have not been able to verify this occurs or does not occur on an actual non-Retina iPhone because I do not have one. However, this is the only time I see this odd positioning behavior occur (the incorrect results obtained after user touch), and since I'm creating all sprites in exactly the same way (i.e., [CCSprite spriteWithSpriteFrameName:] and then setting position with cpp()), I would be especially grateful for any help in tracking down why this single group of sprites are always incorrect on non-Retina screens. Thank you.

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  • How to pass object in :with field for a link_to_remote call

    - by mathee
    I have an object elem that I'd like to pass to the remove_tag_from_cart method. Here is my attempt: -elem = @tags[1] #{elem.name}#{link_to_remote image_tag('x.png'), :url => {:controller => 'questions', :action => 'remove_tag_from_cart'}, :with => {:tag_to_remove => :elem}} The :with clause isn't working correctly. The image does not even show up. If I take out the :with clause, then the link properly shows up and calls the method correctly, but I need the elem object in order to remove it from the cart. Suggestions?

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  • Break a string into parts, returning all characters

    - by Benjamin
    I want to break a string according to the following rules: all consecutive alpha-numeric chars, plus the dot (.) must be treated as one part all other consecutive chars must be treated as one part consecutive combinations of 1 and 2 must be treated as different parts no whitespace must be returned For example this string: Method(hierarchy.of.properties) = ? Should return this array: Array ( [0] => Method [1] => ( [2] => hierarchy.of.properties [3] => ) [4] => = [5] => ? ) I was unsuccessful with preg_split(), as AFAIK it cannot treat the pattern as an element to be returned. Any idea for a simple way to do this?

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  • Trick to getting initWithNibFile to be invoked?

    - by PhazeZero
    I've implemented a View Controller, and I'm trying to do some very basic initialization in initWithNibFile...which I understand to be the designated initializer for View Controller objects. I've tried to put breakpoints on the code, and have put very simple NSLog statements into it as well. Regardless...I'm not seeing it be executed (and the object i'm attempting to alloc/init inside the function is also not being allocated - so I'm about 99% sure I'm not hitting the code. Is there something I need to do elsewhere to cause this method to be invoked? I'm getting a clean build, no warnings or errors. And the app successfully loads up the View, and I can invoke a ButtonClick method I've coded and connected to this same View Controller. Any suggestions would be appreciated. TC

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  • LINQ to SQl updating primary key field?

    - by Curtis White
    I have a linq to sql table/class that uses a GUID as both a primary key and as foreign key. This problem came up when factoring some code that previously worked. The exception generated is "Operation is not valid due to the current state of the object." The process I use is as such: aspnet_User user() = new aspnet_User(); aspnet_user.childTable = new childTable(); .. set some properties user.Insert() -> my custom method ... @ my custom method using (mycontext dc = new context() ) { user.childTable.ID = (Guid)myNewlyCreatedGuid; } The exception occurs on the assignment childTable.set_UserId().

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  • Generating link path with parameters

    - by fl00r
    Hi. I've got model with many associations. User :has_many = :posts, :videos, :images etc I've got helper method, which receives one of this association draw_chart user.videos def draw_chart(assoc) assoc.each do |a| link_to "update", [a.user, a], :method => :put, :remote => true, :confirm => 'orrly?' end end Problem here is to send extra parameters to update action. For example I want to get this url: /users/1/videos/2?status=done but I am confused how to realize this while I am using [a.user, a] instead of user_videos_path(video, :status => 'done'). But I can't use last, because it can be either videos, or images or anything else

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  • Stopping looping thread in Java

    - by halfwarp
    I'm using a thread that is continuously reading from a queue. Something like: public void run() { Object obj; while(true) { synchronized(objectsQueue) { if(objectesQueue.isEmpty()) { try { objectesQueue.wait(); } catch (InterruptedException e) { e.printStackTrace(); } obj = objectesQueue.poll(); } } // Do something with the Object obj } } What is the best way to stop this thread? I see two options: 1 - Since Thread.stop() is deprecated, I can implement a stopThisThread() method that uses a n atomic check-condition variable. 2 - Send a Death Event object or something like that to the queue. When the thread fetches a death event it exists. I prefer the 1st way, however, I don't know when to call the stopThisThread() method, as something might be on it's way to the queue and the stop signal can arrive first (not desirable). Any suggestions?

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  • Pass Session data to a Class Library without using a bunch of constructors?

    - by sah302
    Hi all, I've got my application here where literally every object has a lastUpdatedBy property. The information I put into here is the person's username, which is retrieved from the session("username") variable. How can I pass this data to my DAL in the class library? At first I was just passing in the value into each method, but this is ridiculous I thought, there should be no reason to do that every time a method is called. Then I thought well if I just put it in a constructor for each of the DAL related classes, that will make it even easier. However, even still on any given page, I've got a plethora of New() declarations, for which every single line I need to pass in the session username casted as a string. Is there an even still more efficient way of doing this so that I could only declare this in one place, and everything will know what it is and I can pass it to classes in a class library?

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  • jQuery variables and scope

    - by Peuge
    I am writing a jQuery plugin and am running into a few problems with regard to variables. For example I have the following skeleton structure for my plugin, which is going to act on a textbox. In my init function I want to set a variable and bind a keypress event to my textbox. That keypress event needs to call another function, in which I need the variable. Is this possible? (function($){ var methods = { init : function(options){ return this.each(function(){ var $this = $(this); var someVar = 'somevar'; $this.keypress(function(event){ //I want to call my customFunction }); }); }, customFunction : function(){ //I am wanting to access 'someVar' here }; $.fn.mynamespace = function(method){ //handle which method to call here }; })(jQuery); Many thanks in advance.

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  • Is it possible to come over the time out issue for a function call in C#?

    - by infant programmer
    In my program I call a method xslTransform.Load(strXmlQueryTransformPath, xslSettings, new XmlUrlResolver()); The problem I am facing is: sometimes this function doesn't execute well within the time. Sometimes compiler raises the time out issue after a long time of trial.. which inturn causes this part of application to shut. That is what I want to avoid. So if it exceeds certain time say 10 seconds I need to recall the method. Is it possible to add some code lines adjacent to this, which can meet the requirement?

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  • What's the best way to call jQuery scripts, in HTML/PHP template, or seperate js file?

    - by j-man86
    StackOverflow is telling me this is a subjective question, but I think it's a matter of fact! I have a number of scripts that I'm using on different parts of my site. In terms of making fewer http requests, I know it's better to combine all of these scripts into one .js file. However, isn't a waste of time for a page to call a .js full of 10 or 15 different functions when it's only using one? The other method I am using is to use PHP conditional statements... <?php if( is_page() ) { > $(document).ready(function(){ ... }); <?php } ?> What's the best method or comination of these methods?

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  • How to change the coordinate of a point that is inside a GraphicsPath?

    - by Ben
    Is there anyway to change the coordinates of some of the points within a GraphicsPath object while leaving the other points where they are? The GraphicsPath object that gets passed into my method will contain a mixture of polygons and lines. My method would want to look something like: void UpdateGraphicsPath(GraphicsPath gPath, RectangleF regionToBeChanged, PointF delta) { // Find the points in gPath that are inside regionToBeChanged // and move them by delta. // gPath.PathPoints[i].X += delta.X; // Compiles but doesn't work } GraphicsPath.PathPoints seems to be readonly, so does GraphicsPath.PathData.Points. So I am wondering if this is even possible. Perhaps generating a new GraphicsPath object with an updated set of points? How can I know if a point is part of a line or a polygon? If anyone has any suggestions then I would be grateful.

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  • @OneToyMany property null in Entity after (second) merge

    - by iNPUTmice
    Hi, I'm using JPA (with Hibernate) and Gilead in a GWT project. On the server side I have this method and I'm calling this method twice with the same "campaign". On the second call it throws a null pointer exception in line 4 "campaign.getTextAds()" public List<WrapperTextAd> getTextAds(WrapperCampaign campaign) { campaign = em.merge(campaign); System.out.println("getting textads for "+campaign.getName()); for(WrapperTextAd textad: campaign.getTextAds()) { //do nothing } return new ArrayList<WrapperTextAd>(campaign.getTextAds()); } The code in WrapperCampaign Entity looks like this @OneToMany(mappedBy="campaign") public Set<WrapperTextAd> getTextAds() { return this.textads; }

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  • Calculate Spearman's Rank Correlation Coefficient

    - by Arvigeus
    I'm trying to calculate correlations using this method. However, when I do the math by hand, I get one result, and when I do it with R - cor(dt, use="complete.obs", method="spearman") - I get totally different thing. Example data below: --------------------------------- AnswerPosID.1007 AnswerPosID.1008 --------------------------------- 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 2 1 1 1 1 1 1 1 1 2 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 --------------------------------- Manual result: 0.799777530589544; R cor: -0.07142857

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  • Strange Java Socket Behavior (Connects, but Doesn't Send)

    - by Donald Campbell
    I have a fairly complex project that boils down to a simple Client / Server communicating through object streams. Everything works flawlessly for two consecutive connections (I connect once, work, disconnect, then connect again, work, and disconnect). The client connects, does its business, and then closes. The server successfully closes both the object output stream and the socket, with no IO errors. When I try to connect a third time, the connection appears to go through (the ServerSocket.accept() method goes through and an ObjectOutputStream is successfully created). No data is passed, however. The inputStream.readUnshared() method simply blocks. I have taken the following memory precautions: When it comes time to close the sockets, all running threads are stopped, and all objects are nulled out. After every writeUnshared() method call, the ObjectOutputBuffer is flushed and reset. Has anyone encountered a similar problem, or does anyone have any suggestions? I'm afraid my project is rather large, and so copying code is problematic. The project boils down to this: SERVER MAIN ServerSocket serverSocket = new ServerSocket(port); while (true) { new WorkThread(serverSocket.accept()).start(); } WORK THREAD (SERVER) public void run() { ObjectInputBuffer inputBuffer = new ObjectInputBuffer(new BufferedInputStream(socket.getInputStream())); while (running) { try { Object myObject = inputBuffer.readUnshared(); // do work is not specified in this sample doWork(myObject); } catch (IOException e) { running = false; } } try { inputBuffer.close(); socket.close(); } catch (Exception e) { System.out.println("Could not close."); } } CLIENT public Client() { Object myObject; Socket mySocket = new Socket(address, port); try { ObjectOutputBuffer output = new ObjectOutputBuffer(new BufferedOutputStream(mySocket.getOutputStream())); output.reset(); output.flush(); } catch (Exception e) { System.out.println("Could not get an input."); mySocket.close(); return; } // get object data is not specified in this sample. it simply returns a serializable object myObject = getObjectData(); while (myObject != null) { try { output.writeUnshared(myObject); output.reset(); output.flush(); } catch (Exception e) { e.printStackTrace(); break; } // catch } // while try { output.close(); socket.close(); } catch (Exception e) { System.out.println("Could not close."); } } Thank you to everyone who may be able to help!

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  • What is the best way to organize Java code since you can't pass by reference?

    - by Adam
    I'm learning how to code in Java after after coming from C. In C I always separated everything into individual functions to make the code easier to follow and edit. I was trying to do this in java but now since I realized that you can't use pointers, I am a bit confused as to what the best way to do this is. So for example I want to have a method that creates four alerts for me. So I pass it an alert builder that can then create the alerts. I can return them in an array, but in my code I already have the alerts individually named, and I would like to keep it that way so I wouldn't need to refer to them as alert[1], alert[2]... etc. So that means I would have to rename them, which would add additional code which would probably be longer than the code in the actual method! Am I thinking about this the right way? Is there anything I can do?

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  • Print out the variable name objective-C

    - by vodkhang
    Continued from the last question here: Log method name in Obj-C . I just wondered if there is a way to print out the variable name as well. For example: NSString *name = "vodkhang"; NCLog(@"%@", name); and I hope that the output should be: name: vodkhang Just to summarize the previous post, currently, I can print out the class name, method name and the line number when I call NCLog(@"Hello World"); <ApplicationDelegate:applicationDidFinishLaunching:10>Hello world with #define NCLog(s, ...) NSLog(@"<%@:%d> %@", __FUNCTION__, __LINE__, [NSString stringWithFormat:(s), ##__VA_ARGS__])

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  • Simple Serialization Faster Than JSON? (in Ruby)

    - by Sinan Taifour
    I have an application written in ruby (that runs in the JRuby VM). When profiling it, I realized that it spends a lot (actually almost all of) its time converting some hashes into JSON. These hashes have keys of symbols, values of other similar hashes, arrays, strings, and numbers. Is there a serialization method that is suitable for such an input, and would typically run faster than JSON? It would preferable if it is has a Java or JRuby-compatible gem, too. I am currently using the jruby-json gem, which is the fastest JSON implementation in JRuby (as I am told), so the move will most likely be to a different serialization method rather than just a different library. Any help is appreciated! Thanks.

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  • What's wrong with Xsendfile in Yii

    - by petwho
    I have been trying Xsendfile() method in Yii over 20 times and none of them gave me a result. Here is my code: $file_path = "D:/xampp/htdocs/mywebapp/protected/modules/file_upload".DS. 'views'.DS.'upload'.DS.testfile.".pdf"; Yii::app()->request->xSendFile($file_path ,array( 'saveName'=>$result['gen_name'] .".pdf", 'mimeType'=>'application/pdf', 'terminate'=>true, )); And despite changing the location of testfile.pdf everywhere on my hard drive, none of them works. I am nearly exhausted with this method. Anyone could help me from being headache? I am using windows and xampp 1.7.4. Thanks so much!

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  • Collectable<T> serialization, Root Namespaces on T in .xml files.

    - by Stacey
    I have a Repository Class with the following method... public T Single<T>(Predicate<T> expression) { using (var list = (Models.Collectable<T>)System.Xml.Serializer.Deserialize(typeof(Models.Collectable<T>), FileName)) { return list.Find(expression); } } Where Collectable is defined.. [Serializable] public class Collectable<T> : List<T>, IDisposable { public Collectable() { } public void Dispose() { } } And an Item that uses it is defined.. [Serializable] [System.Xml.Serialization.XmlRoot("Titles")] public partial class Titles : Collectable<Title> { } The problem is when I call the method, it expects "Collectable" to be the XmlRoot, but the XmlRoot is "Titles" (all of object Title). I have several classes that are collected in .xml files like this, but it seems pointless to rewrite the basic methods for loading each up when the generic accessors do it - but how can I enforce the proper root name for each file without hard coding methods for each one? The [System.Xml.Serialization.XmlRoot] seems to be ignored.

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  • Help me refactor this nasty Ruby if/else statement

    - by Suborx
    Hello, so I have this big method in my application for newsletter distribution. Method is for updating rayons and I need to assign a user to rayon. I have relation n:n through table colporteur_in_rayons which has attributes since_date and until_date. I am a junior programmer and I know this code is pretty dummy :) I appreciate every suggestion. def update rayon = Rayon.find(params[:id]) if rayon.update_attributes(params[:rayon]) if params[:user_id] != "" unless rayon.users.empty? unless rayon.users.last.id.eql?(params[:user_id]) rayon.colporteur_in_rayons.last.update_attributes(:until_date => Time.now) Rayon.assign_user(rayon.id,params[:user_id]) flash[:success] = "Rayon #{rayon.name} has been succesuly assigned to #{rayon.actual_user.name}." return redirect_to rayons_path end else Rayon.assign_user(rayon.id,params[:user_id]) flash[:success] = "Rayon #{rayon.name} has been successfully assigned to #{rayon.actual_user.name}." return redirect_to rayons_path end end flash[:success] = "Rayon has been successfully updated." return redirect_to rayons_path else flash[:error] = "Rayon has not been updated." return redirect_to :back end end

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  • jquery attribute indexOf

    - by Victor
    When I am getting at an attribute onclick of custom(Reporting Services) checkbox it gives me correct result. However when I am trying to use indexOf on that result it says "Object doesn't support this property or method", i.e. this is fine, gives me a long string $('input[id*=CustomCheckBox]').click(function() { alert( $(this).attr("onclick") ); }); But this gives an error(object doesn't support this property or method): $('input[id*=CustomCheckBox]').click(function() { if ($(this).attr("onclick").indexOf("SomeString") > -1 ) { //do some processing here } } What would I need to modify so that indexOf is working properly?

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  • Validation for selected row in JSF h:datatable

    - by Barun
    Hi all, I am having a tough time trying to find a solution to the following design related to h:dataTable. I have certain number of rows predisplayed. The first column is only checkboxes. The rest of the columns are disabled by default. On selecting a checkbox the elements in the corresponding rows get enabled. On submit of the for the values in the enabled row have to be validated on the server side. I am able to validate for invalid inputs but am not finding a method to use required="true" conditionally. Or any other method. Could anyone please help me on this. Thanks Barun

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