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  • What work has been done on cross-platform mobile development?

    - by Nicholas
    Have any well-documented or open source projects targeted iPhone, Blackberry, and Android? Are there other platforms which are better-suited to such an endeavor? Note that I am particularly asking about client-side software, not web apps, though any information about the difficulties of using web apps across multiple mobile platforms is also interesting.

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  • iOS Development: Can I store an array of integers in a Core Data object without creating a new table to represent the array?

    - by BeachRunnerJoe
    Hello. I'm using Core Data and I'm trying to figure out the simplest way to store an array of integers in one of my Core Data entities. Currently, my entities contain various arrays of objects that are more complex than a single number, so it makes sense to represent those arrays as tables in my DB and attach them using relationships. If I want to store a simple array of integers, do I need to create a new table with a single column and attach it using a one-to-many relationship? Or is there a more simple way? Thanks in advance for your wisdom!

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  • How to conduct an interview for a development position remotely?

    - by sharptooth
    Usually we run interviews in office. We have a room with a table, the interviewee and one or two interviewers sit at the table, interviewers ask questions, often accompanied with code snippets on paper, the interviewee (hopefully) answers them, writes code snippets to illustrate his point. Usually it's something like an interviewer writes about five lines of C++ code and asks some specific question - quite a little code. Now we need to do the same remotely. We will be in our office and the interviewee will be far away - we are asked to help hire a person for another office located abroad. Of course we can use some technology for voice calls, but I'm afraid it's the most we can count on. I see a whole set of obstacles here: how to write illustration code snippets and exchange them efficiently? what to do to compensate for the fact that we're not native English speakers and the interviewees might or might be not native English speakers (I'm afraid this can make conversation significantly harder)? Are there any best practices for this situation? How could we address the obstacles listed? What other things should we consider to run the interview most efficiently?

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  • iOS Development: How can I encapsulate a string in an NSData object?

    - by BeachRunnerJoe
    Hello. I'm building a multiplayer game on the iPhone and I need to send string data to the other players in the game. To do that, I need to encapsulate my NSString* string data in an NSData object somehow. Here's an example of how my code is structured... typedef struct { PACKETTYPE packetType; ??? stringToSend; //<---not sure how to store this } StringPacket; StringPacket msg; msg.packetType = STRING_PACKET; msg.stringToSend = ... // <---not sure what to do here NSData *packet = [NSData dataWithBytes:&msg length:sizeof(StringPacket)]; So my question is, if StringPacket is a struct defined in my header, what type should the stringToSend property be so that I can easily call the dataWithBytes method of NSData to encapsulate the packet data in an NSData object? Thanks for your wisdom!

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  • Is there a Ruby on Rails framework like equivalent for .NET development?

    - by wgpubs
    Answers like ASP.NET MVC or Entity Framework really aren't acceptable as they address just one aspect of the problem domain. I'm looking for a framework ... a REAL framework that gives me the same features out of the box that Rails does. As such it should include at minimum: MVC for presentation ORM Ability to provide simple configuration for whatever environment (dev, QA, Production, etc...) Migration like functionality Ability to generate code in all layers (similar to scaffolding like behavior, etc...) Project template so as to create similar functionality as the "rails my_app" command. Thanks.

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  • Java vs. C variant for desktop and tablet development

    - by MirroredFate
    I am going to write a desktop application, but I am conflicted concerning which language to use. It (the desktop application) will need to have a good GUI, and to be extendable (hopefully good with modules of some sort). It must be completely cross-platform, including executable in various tablet environments. I put this as a requirement while realizing that some modification will no doubt be necessary. The language should also have some form of networking tools available. I have read http://introcs.cs.princeton.edu/java/faq/c2java.html and understand the differences between Java and C very well. I am looking not necessarily at C, but more at a C variant. If it is a complete toss-up, I will use Java as I know Java much better. However, I do not want to use a language that will be inferior for the task I wish to accomplish. Thank you for all suggestions and explanations. NOTE: If this is not the correct stack for this question, I apologize. It seemed appropriate according to the rules.

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  • Git development?production workflow – how to set up repo?

    - by Blixt
    I'm working on a relatively small, but fast-changing project (a web application) with a few other developers. We're using Git for source control. We started out creating a stable branch which is what is deployed to the live production web server. The master branch is what is deployed to a secondary "unstable" server for testing purposes. Whenever we felt that the master branch was ready to go live, we merged it into stable. However, we came to a point where we wanted one of the later master commits, but not some of the commits before it, so we used cherry-pick to pull that change into stable. This creates a new commit with the same change as the one in master, and it feels as if we're losing the nice history that Git otherwise provides. Are there better ways of handling this type of unstable/stable deployment model? One solution I thought of was using feature branches, and only ever merging a feature branch into master once we want it to go live. Then we'll tag every deployment instead of having a stable branch.

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  • How do I run Firefox OS as a standalone application?

    - by JamesTheAwesomeDude
    I got the add-on for the Firefox OS simulator, and it works great! It even keeps functioning after Firefox is closed, so I can save processing power for other things. I'd like to run it as a standalone application, so that I don't even have to open Firefox in the first place. I've gone to the System Monitor, and it says that the process (I guessed which by CPU usage and filename) was started via /home/james/.mozilla/firefox-trunk/vkuuxfit.default/extensions/[email protected]/resources/r2d2b2g/data/linux64/b2g/plugin-container 3386 true tab, so I tried running that in the Terminal (after I'd closed the simulator, of course,) but it gives this: james@james-OptiPlex-GX620:~/.mozilla/firefox-trunk/vkuuxfit.default/extensions/[email protected]/resources/r2d2b2g/data/linux64/b2g$ ./plugin-container 3386 true tab ./plugin-container: error while loading shared libraries: libxpcom.so: cannot open shared object file: No such file or directory james@james-OptiPlex-GX620:~/.mozilla/firefox-trunk/vkuuxfit.default/extensions/[email protected]/resources/r2d2b2g/data/linux64/b2g$ What should I do? Is what I'm attempting even possible? (It should be, since the simulator kept running even after Firefox itself was closed...) NOTE: I've tried chmod u+sx plugin-container, but that didn't help.

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  • Hudson.. another Continuous Integration tool

    - by Narendra Tiwari
    In my previous posts I discussed about Cruisecontrol.net and its legacy support to .Net development. Hudson  is yet another continuous integration tool. Hudson is also free like CCNet and built in java. - CCNet has its legacy support to .Net applications where as Hudson can be easily configured on both the environments (.Net and Java). - One of the major differences in CCNet and Hudson is the richer GUI of Hudson provide user interactive screens for project configuration where as in CCNet we have to play with a few xml configuration files. Both the tools are capable of providing basic features of continuous integration e.g.:- - Source Control configuration - Code Compilation/Build - Ad hoc plugin tools to be configured along with compilation Support for adhoc tools seems to be bigger with CCNet e.g. There are almost every source control plugin available with CCNet where as Hudson has support for limited source control servers. Basically there is an interseting point to see is that there are 2 major partsof whole CI system one performed by build tool and rest. Build tool takes care of all adhoc plugin tools  so no matter if CI tool does not have plugin for that tool if thet tools provides command line support that can be configured in build tool and that build tool is then configured with CI tool inturn. For example if I have a build script configured in MSBuild and CCNet can be easily switched to Hudson. Here we need not to change anything in build script we just need to configure MSBuild on Hudson and pass the path of script file and thats it... all is same. Hudson Resources:- - https://hudson.dev.java.net/ - http://wiki.hudson-ci.org/display/HUDSON/Meet+Hudson - http://wiki.hudson-ci.org/display/HUDSON/Plugins - http://callport.blogspot.com/2009/02/hudson-for-net-projects.html Java support on CCNet http://confluence.public.thoughtworks.org/display/CC/Getting+Started+With+CruiseControl?focusedCommentId=19988484#comment-19988484 Please share your thoughts...

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  • Notes for a NetBeans IDE 7.4 HTML5 Screencast

    - by Geertjan
    I'm making a screencast that intends to thoroughly introduce NetBeans IDE 7.4 as a tool for HTML, JavaScript, and CSS developers. Here's the current outline, additions and other suggestions are welcome. Getting Started Downloading NetBeans IDE for HTML5 and PHP Examining the NetBeans installation directory, especially netbeans.conf Examining the NetBeans user directory Command line options for starting NetBeans IDE Exploring NetBeans IDE Menus and toolbars Versioning tools Options Window Go through whole Options window Change look and feels Adding themes Syntax coloring Code templates Plugin Manager and Plugin Portal Dark Look and Feel Themes Toggle line wrap Emmet HTML Tidy NetBeans Cheat Sheets Creating HTML5 projects From scratch From online template, e.g., Twitter Bootstrap From ZIP file From folder on disk From sample Editing Useful shortcuts Alt-Enter: see the current hints Alt-Shift-DOT/COMMA: expand selection (CTRL instead of Alt on Mac) Ctrl-Shift-Up/Down: copy up/down Alt-Shift-Up/Down: move up/down Alt-Insert: generate code (Lorum Ipsum) View menu | Show Non-printable Characters Source menu Show keyboard shortcut card Useful hints Surround with Tag Remove Surrounding Tag Useful code completion Link tag for CSS, show completion Script tag for JavaScript, show completion Create code templates in Options window Useful HTML Palette items Unordered List Link Useful code navigation Navigator Navigate menu Useful project settings Project-level deployment settings CSS Preprocessors (SASS/LESS) Cordova support Useful window management Dragging, minimizing, undocking Ctrl-Shift-Enter: distraction-free mode Alt-Shift Enter: maximization Debugging JavaScript debugger Deploying Embedded browser Responsive design Inspect in NetBeans mode Chrome browser with NetBeans plugin Android and iOS browsers Cordova makes native packages On device debugging On device styling Documentation PHP and HTML5 Learning Trail: https://netbeans.org/kb/trails/php.html Contributing Social Media: Twitter, Facebook, blogs Plugin Portal Planning to complete the above screencast this week, will continue editing this page as more useful features arise in my mind or hopefully in the comments in this blog entry!

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  • Can't reinstall VLC

    - by David matthews
    I use VLC a lot. And when 2.0 came out Ubuntu did not update to that version, the REPO had the older version even months later, So I added the daily repo: http://ppa.launchpad.net/videolan/stable-daily/ubuntu and that worked for a while, after a few months later I received a 'Distribution upgrade' and when I installed it, it removed VLC. when I tried to re-install it gave me a bunch of unmet dependency's, so I disabled the source, ran apt-get update, and tried to install the older VLC, that did not work either. I eventually found a web page, and it helped me get it working, and I was also able to get the 'Stable Daily' working too But last night, I got another 'distro upgrade' and it uninstalled VLC again. when I try to reinstall from daily I get: The following packages have unmet dependencies: vlc : Depends: fonts-freefont-ttf but it is not installable Depends: vlc-nox (= 2.0.3+git20121005+r392-0~r42~precise1) but it is not going to be installed Depends: libvlccore5 (>= 2.0.0) but it is not going to be installed Recommends: vlc-plugin-notify (= 2.0.3+git20121005+r392-0~r42~precise1) but it is not going to be installed Recommends: vlc-plugin-pulse (= 2.0.3+git20121005+r392-0~r42~precise1) but it is not going to be installed E: Unable to correct problems, you have held broken packages. and from the default source: vlc : Depends: vlc-nox (= 2.0.3-0ubuntu0.12.04.1) but it is not going to be installed Depends: libvlccore5 (>= 2.0.0) but it is not going to be installed Recommends: vlc-plugin-notify (= 2.0.3-0ubuntu0.12.04.1) but it is not going to be installed vlc-plugin-pulse : Depends: vlc-nox (= 2.0.3-0ubuntu0.12.04.1) but it is not going to be installed Depends: libvlccore5 (>= 2.0.0) but it is not going to be installed E: Unable to correct problems, you have held broken packages. Any ideas? I am using ubuntu 12.04 64bit.

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  • Trying to install flash player on ubuntu 12.04

    - by Eric
    I am having trouble installing this program. I do not know how to locate the browser plugins directory, or change the directory in the terminal. Installation instructions Installing using the plugin tar.gz: Unpack the plugin tar.gz and copy the files to the appropriate location. Save the plugin tar.gz locally and note the location the file was saved to. Launch terminal and change directories to the location the file was saved to. Unpack the tar.gz file. Once unpacked you will see the following: + libflashplayer.so + /usr Identify the location of the browser plugins directory, based on your Linux distribution and Firefox version Copy libflashplayer.so to the appropriate browser plugins directory. At the prompt type: cp libflashlayer.so <BrowserPluginsLocation> Copy the Flash Player Local Settings configurations files to the /usr directory. At the prompt type: sudo cp -r usr/* /usr Installing the plugin using RPM: - As root, enter in terminal: rpm -Uvh <rpm_package_file> - Click Enter key and follow prompts Installing the standalone player Unpack the tar.gz file To execute the standalone player Double-click, or enter in terminal: ./flashplayer

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  • Can't (re)Install VLC (removed by update{again})

    - by David matthews
    I use VLC a lot, And When 2.0 came out Ubuntu did not update to that version, the REPO had the older version even months later, So I added the daily repo: http://ppa.launchpad.net/videolan/stable-daily/ubuntu and that worked for a while, after a few months later I received a 'Distribution upgrade' and when I installed it, it removed VLC. when I tried to re-install it gave me a bunch of unmet dependency's, so I disabled the source, ran apt-get update, and tried to install the older VLC, that did not work either. I eventually found a web page, and it helped me get it working, and I was also able to get the 'Stable Daily' working too But last night, I got another 'disto upgrade' and it uninstalled VLC again. when I try to reinstall from daily I get: The following packages have unmet dependencies: vlc : Depends: fonts-freefont-ttf but it is not installable Depends: vlc-nox (= 2.0.3+git20121005+r392-0~r42~precise1) but it is not going to be installed Depends: libvlccore5 (>= 2.0.0) but it is not going to be installed Recommends: vlc-plugin-notify (= 2.0.3+git20121005+r392-0~r42~precise1) but it is not going to be installed Recommends: vlc-plugin-pulse (= 2.0.3+git20121005+r392-0~r42~precise1) but it is not going to be installed E: Unable to correct problems, you have held broken packages. and from the default source: vlc : Depends: vlc-nox (= 2.0.3-0ubuntu0.12.04.1) but it is not going to be installed Depends: libvlccore5 (>= 2.0.0) but it is not going to be installed Recommends: vlc-plugin-notify (= 2.0.3-0ubuntu0.12.04.1) but it is not going to be installed vlc-plugin-pulse : Depends: vlc-nox (= 2.0.3-0ubuntu0.12.04.1) but it is not going to be installed Depends: libvlccore5 (>= 2.0.0) but it is not going to be installed E: Unable to correct problems, you have held broken packages. (and yes, I ran apt-get update after turning off daily) Any Ideas? (ubuntu 12.04 64bit)

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  • When selecting Bookmarks in Chromium causes force close

    - by pst007x
    Chromium or Google Chrome in Ubuntu 12.04, selecting Bookmarks from the drop down menu causes Chromium/Chrome to close. Terminal: pst007x@pst007x-Serval-Professional:~$ google-chrome ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream [466:466:24874766730:ERROR:gles2_cmd_decoder.cc(4932)] GL ERROR :GL_INVALID_VALUE : glDeleteProgram: unknown program ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream [466:466:24877302452:ERROR:gles2_cmd_decoder.cc(4932)] GL ERROR :GL_INVALID_VALUE : glDeleteProgram: unknown program [466:466:24878889327:ERROR:gl_context_glx.cc(163)] Couldn't make context current with X drawable. [466:466:24878999015:ERROR:x11_util.cc(1273)] X Error detected: serial 150, error_code 146 (GLXBadDrawable), request_code 135, minor_code 5 (Unknown) Aborted I have deleted my profile, I have installed the latest Chromium/Chrome and tried BETA and UNSTABLE releases. It seems to be an issue with my Ubuntu installation. Any ideas? Thanks Current Chromium Version: 23.01246.0r153452-Oubuntu1 (precise) Current Chrome Version: 21.0.1180.89-r154005 (Stable) pst007x@pst007x-Serval-Professional:~$ lsb_release -a LSB Version: core-2.0-amd64:core-2.0-noarch:core-3.0-amd64:core-3.0-noarch:core-3.1-amd64:core-3.1-noarch:core-3.2-amd64:core-3.2-noarch:core-4.0-amd64:core-4.0-noarch Distributor ID: Ubuntu Description: Ubuntu 12.04.1 LTS Release: 12.04 Codename: precise pst007x@pst007x-Serval-Professional:~$

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  • ClassFormatError when using javaee:javaee-api

    - by Digambar Daund
    This is my pom.xml <?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <parent> <groupId>dd</groupId> <artifactId>jee6</artifactId> <version>0.0.1-SNAPSHOT</version> </parent> <groupId>dd</groupId> <artifactId>business-tier-impl</artifactId> <name>business-tier-impl</name> <version>0.0.1-SNAPSHOT</version> <packaging>ejb</packaging> <description>business-tier-impl</description> <dependencies> <dependency> <groupId>javax</groupId> <artifactId>javaee-api</artifactId> <version>6.0</version> <scope>provided</scope> </dependency> <dependency> <groupId>org.testng</groupId> <artifactId>testng</artifactId> <version>5.11</version> <scope>test</scope> <classifier>jdk15</classifier> </dependency> <dependency> <groupId>org.apache.openejb</groupId> <artifactId>openejb-core</artifactId> <version>3.1.2</version> <scope>test</scope> </dependency> </dependencies> <build> <plugins> <plugin> <artifactId>maven-compiler-plugin</artifactId> <configuration> <source>1.6</source> <target>1.6</target> </configuration> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-ejb-plugin</artifactId> <configuration> <ejbVersion>3.1.2</ejbVersion> </configuration> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-surefire-plugin</artifactId> </plugin> </plugins> </build> </project> Below is the testcase setup methhod: @BeforeClass public void bootContainer() throws Exception { Properties props = new Properties(); props.setProperty(Context.INITIAL_CONTEXT_FACTORY, LocalInitialContextFactory.class.getName()); Context context = new InitialContext(props); service = (HelloService) context.lookup("HelloServiceLocal"); } I get error at line where InitialContext() is created... Apache OpenEJB 3.1 build: 20081009-03:31 http://openejb.apache.org/ INFO - openejb.home = C:\DD\WORKSPACES\jee6\business-tier-impl INFO - openejb.base = C:\DD\WORKSPACES\jee6\business-tier-impl FATAL - OpenEJB has encountered a fatal error and cannot be started: OpenEJB encountered an unexpected error while attempting to instantiate the assembler. java.lang.ClassFormatError: Absent Code attribute in method that is not native or abstract in class file javax/resource/spi/ResourceAdapterInternalException . . . FAILED CONFIGURATION: @BeforeClass bootContainer javax.naming.NamingException: Attempted to load OpenEJB. OpenEJB has encountered a fatal error and cannot be started: OpenEJB encountered an unexpected error while attempting to instantiate the assembler.: Absent Code attribute in method that is not native or abstract in class file javax/resource/spi/ResourceAdapterInternalException [Root exception is org.apache.openejb.OpenEJBException: OpenEJB has encountered a fatal error and cannot be started: OpenEJB encountered an unexpected error while attempting to instantiate the assembler.: Absent Code attribute in method that is not native or abstract in class file javax/resource/spi/ResourceAdapterInternalException] at org.apache.openejb.client.LocalInitialContextFactory.init(LocalInitialContextFactory.java:54) at org.apache.openejb.client.LocalInitialContextFactory.getInitialContext(LocalInitialContextFactory.java:41) at javax.naming.spi.NamingManager.getInitialContext(NamingManager.java:667) at javax.naming.InitialContext.getDefaultInitCtx(InitialContext.java:288) at javax.naming.InitialContext.init(InitialContext.java:223) at javax.naming.InitialContext.<init>(InitialContext.java:197) at dd.jee6.app.HelloServiceTest.bootContainer(HelloServiceTest.java:26) Caused by: org.apache.openejb.OpenEJBException: OpenEJB has encountered a fatal error and cannot be started: OpenEJB encountered an unexpected error while attempting to instantiate the assembler.: Absent Code attribute in method that is not native or abstract in class file javax/resource/spi/ResourceAdapterInternalException at org.apache.openejb.OpenEJB$Instance.<init>(OpenEJB.java:133) at org.apache.openejb.OpenEJB.init(OpenEJB.java:299) at org.apache.openejb.OpenEJB.init(OpenEJB.java:278) at org.apache.openejb.loader.OpenEJBInstance.init(OpenEJBInstance.java:36) at org.apache.openejb.client.LocalInitialContextFactory.init(LocalInitialContextFactory.java:69) at org.apache.openejb.client.LocalInitialContextFactory.init(LocalInitialContextFactory.java:52) ... 28 more Caused by: java.lang.ClassFormatError: Absent Code attribute in method that is not native or abstract in class file javax/resource/spi/ResourceAdapterInternalException at java.lang.ClassLoader.defineClass1(Native Method)

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  • VS 2010 SP1 (Beta) and IIS Express

    - by ScottGu
    Last month we released the VS 2010 Service Pack 1 (SP1) Beta.  You can learn more about the VS 2010 SP1 Beta from Jason Zander’s two blog posts about it, and from Scott Hanselman’s blog post that covers some of the new capabilities enabled with it.  You can download and install the VS 2010 SP1 Beta here. IIS Express Earlier this summer I blogged about IIS Express.  IIS Express is a free version of IIS 7.5 that is optimized for developer scenarios.  We think it combines the ease of use of the ASP.NET Web Server (aka Cassini) currently built-into VS today with the full power of IIS.  Specifically: It’s lightweight and easy to install (less than 5Mb download and a quick install) It does not require an administrator account to run/debug applications from Visual Studio It enables a full web-server feature set – including SSL, URL Rewrite, and other IIS 7.x modules It supports and enables the same extensibility model and web.config file settings that IIS 7.x support It can be installed side-by-side with the full IIS web server as well as the ASP.NET Development Server (they do not conflict at all) It works on Windows XP and higher operating systems – giving you a full IIS 7.x developer feature-set on all Windows OS platforms IIS Express (like the ASP.NET Development Server) can be quickly launched to run a site from a directory on disk.  It does not require any registration/configuration steps. This makes it really easy to launch and run for development scenarios. Visual Studio 2010 SP1 adds support for IIS Express – and you can start to take advantage of this starting with last month’s VS 2010 SP1 Beta release. Downloading and Installing IIS Express IIS Express isn’t included as part of the VS 2010 SP1 Beta.  Instead it is a separate ~4MB download which you can download and install using this link (it uses WebPI to install it).  Once IIS Express is installed, VS 2010 SP1 will enable some additional IIS Express commands and dialog options that allow you to easily use it. Enabling IIS Express for Existing Projects Visual Studio today defaults to using the built-in ASP.NET Development Server (aka Cassini) when running ASP.NET Projects: Converting your existing projects to use IIS Express is really easy.  You can do this by opening up the project properties dialog of an existing project, and then by clicking the “web” tab within it and selecting the “Use IIS Express” checkbox. Or even simpler, just right-click on your existing project, and select the “Use IIS Express…” menu command: And now when you run or debug your project you’ll see that IIS Express now starts up and runs automatically as your web-server: You can optionally right-click on the IIS Express icon within your system tray to see/browse all of sites and applications running on it: Note that if you ever want to revert back to using the ASP.NET Development Server you can do this by right-clicking the project again and then select the “Use Visual Studio Development Server” option (or go into the project properties, click the web tab, and uncheck IIS Express).  This will revert back to the ASP.NET Development Server the next time you run the project. IIS Express Properties Visual Studio 2010 SP1 exposes several new IIS Express configuration options that you couldn’t previously set with the ASP.NET Development Server.  Some of these are exposed via the property grid of your project (select the project node in the solution explorer and then change them via the property window): For example, enabling something like SSL support (which is not possible with the ASP.NET Development Server) can now be done simply by changing the “SSL Enabled” property to “True”: Once this is done IIS Express will expose both an HTTP and HTTPS endpoint for the project that we can use: SSL Self Signed Certs IIS Express ships with a self-signed SSL cert that it installs as part of setup – which removes the need for you to install your own certificate to use SSL during development.  Once you change the above drop-down to enable SSL, you’ll be able to browse to your site with the appropriate https:// URL prefix and it will connect via SSL. One caveat with self-signed certificates, though, is that browsers (like IE) will go out of their way to warn you that they aren’t to be trusted: You can mark the certificate as trusted to avoid seeing dialogs like this – or just keep the certificate un-trusted and press the “continue” button when the browser warns you not to trust your local web server. Additional IIS Settings IIS Express uses its own per-user ApplicationHost.config file to configure default server behavior.  Because it is per-user, it can be configured by developers who do not have admin credentials – unlike the full IIS.  You can customize all IIS features and settings via it if you want ultimate server customization (for example: to use your own certificates for SSL instead of self-signed ones). We recommend storing all app specific settings for IIS and ASP.NET within the web.config file which is part of your project – since that makes deploying apps easier (since the settings can be copied with the application content).  IIS (since IIS 7) no longer uses the metabase, and instead uses the same web.config configuration files that ASP.NET has always supported – which makes xcopy/ftp based deployment much easier. Making IIS Express your Default Web Server Above we looked at how we can convert existing sites that use the ASP.NET Developer Web Server to instead use IIS Express.  You can configure Visual Studio to use IIS Express as the default web server for all new projects by clicking the Tools->Options menu  command and opening up the Projects and Solutions->Web Projects node with the Options dialog: Clicking the “Use IIS Express for new file-based web site and projects” checkbox will cause Visual Studio to use it for all new web site and projects. Summary We think IIS Express makes it even easier to build, run and test web applications.  It works with all versions of ASP.NET and supports all ASP.NET application types (including obviously both ASP.NET Web Forms and ASP.NET MVC applications).  Because IIS Express is based on the IIS 7.5 codebase, you have a full web-server feature-set that you can use.  This means you can build and run your applications just like they’ll work on a real production web-server.  In addition to supporting ASP.NET, IIS Express also supports Classic ASP and other file-types and extensions supported by IIS – which also makes it ideal for sites that combine a variety of different technologies. Best of all – you do not need to change any code to take advantage of it.  As you can see above, updating existing Visual Studio web projects to use it is trivial.  You can begin to take advantage of IIS Express today using the VS 2010 SP1 Beta. Hope this helps, Scott

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  • Click Once Deployment Process and Issue Resolution

    - by Geordie
    Introduction We are adopting Click Once as a deployment standard for Thick .Net application clients.  The latest version of this tool has matured it to a point where it can be used in an enterprise environment.  This guide will identify how to use Click Once deployment and promote code trough the dev, test and production environments. Why Use Click Once over SCCM If we already use SCCM why add Click Once to the deployment options.  The advantages of Click Once are their ability to update the code in a single location and have the update flow automatically down to the user community.  There have been challenges in the past with getting configuration updates to download but these can now be achieved.  With SCCM you can do the same thing but it then needs to be packages and pushed out to users.  Each time a new user is added to an application, time needs to be spent by an administrator, to push out any required application packages.  With Click Once the user would go to a web link and the application and pre requisites will automatically get installed. New Deployment Steps Overview The deployment in an enterprise environment includes several steps as the solution moves through the development life cycle before being released into production.  To make mitigate risk during the release phase, it is important to ensure the solution is not deployed directly into production from the development tools.  Although this is the easiest path, it can introduce untested code into production and result in unexpected results. 1. Deploy the client application to a development web server using Visual Studio 2008 Click Once deployment tools.  Once potential production versions of the solution are being generated, ensure the production install URL is specified when deploying code from Visual Studio.  (For details see ‘Deploying Click Once Code from Visual Studio’) 2. xCopy the code to the test server.  Run the MageUI tool to update the URLs, signing and version numbers to match the test server. (For details see ‘Moving Click Once Code to a new Server without using Visual Studio’) 3. xCopy the code to the production server.  Run the MageUI tool to update the URLs, signing and version numbers to match the production server. The certificate used to sign the code should be provided by a certificate authority that will be trusted by the client machines.  Finally make sure the setup.exe contains the production install URL.  If not redeploy the solution from Visual Studio to the dev environment specifying the production install URL.  Then xcopy the install.exe file from dev to production.  (For details see ‘Moving Click Once Code to a new Server without using Visual Studio’) Detailed Deployment Steps Deploying Click Once Code From Visual Studio Open Visual Studio and create a new WinForms or WPF project.   In the solution explorer right click on the project and select ‘Publish’ in the context menu.   The ‘Publish Wizard’ will start.  Enter the development deployment path.  This could be a local directory or web site.  When first publishing the solution set this to a development web site and Visual basic will create a site with an install.htm page.  Click Next.  Select weather the application will be available both online and offline. Then click Finish. Once the initial deployment is completed, republish the solution this time mapping to the directory that holds the code that was just published.  This time the Publish Wizard contains and additional option.   The setup.exe file that is created has the install URL hardcoded in it.  It is this screen that allows you to specify the URL to use.  At some point a setup.exe file must be generated for production.  Enter the production URL and deploy the solution to the dev folder.  This file can then be saved for latter use in deployment to production.  During development this URL should be pointing to development site to avoid accidently installing the production application. Visual studio will publish the application to the desired location in the process it will create an anonymous ‘pfx’ certificate to sign the deployment configuration files.  A production certificate should be acquired in preparation for deployment to production.   Directory structure created by Visual Studio     Application files created by Visual Studio   Development web site (install.htm) created by Visual Studio Migrating Click Once Code to a new Server without using Visual Studio To migrate the Click Once application code to a new server, a tool called MageUI is needed to modify the .application and .manifest files.  The MageUI tool is usually located – ‘C:\Program Files\Microsoft SDKs\Windows\v6.0A\Bin’ folder or can be downloaded from the web. When deploying to a new environment copy all files in the project folder to the new server.  In this case the ‘ClickOnceSample’ folder and contents.  The old application versions can be deleted, in this case ‘ClickOnceSample_1_0_0_0’ and ‘ClickOnceSample_1_0_0_1’.  Open IIS Manager and create a virtual directory that points to the project folder.  Also make the publish.htm the default web page.   Run the ManeUI tool and then open the .application file in the root project folder (in this case in the ‘ClickOnceSample’ folder). Click on the Deployment Options in the left hand list and update the URL to the new server URL and save the changes.   When MageUI tries to save the file it will prompt for the file to be signed.   This step cannot be bypassed if you want the Click Once deployment to work from a web site.  The easiest solution to this for test is to use the auto generated certificate that Visual Studio created for the project.  This certificate can be found with the project source code.   To save time go to File>Preferences and configure the ‘Use default signing certificate’ fields.   Future deployments will only require application files to be transferred to the new server.  The only difference is then updating the .application file the ‘Version’ must be updated to match the new version and the ‘Application Reference’ has to be update to point to the new .manifest file.     Updating the Configuration File of a Click Once Deployment Package without using Visual Studio When an update to the configuration file is required, modifying the ClickOnceSample.exe.config.deploy file will not result in current users getting the new configurations.  We do not want to go back to Visual Studio and generate a new version as this might introduce unexpected code changes.  A new version of the application can be created by copying the folder (in this case ClickOnceSample_1_0_0_2) and pasting it into the application Files directory.  Rename the directory ‘ClickOnceSample_1_0_0_3’.  In the new folder open the configuration file in notepad and make the configuration changes. Run MageUI and open the manifest file in the newly copied directory (ClickOnceSample_1_0_0_3).   Edit the manifest version to reflect the newly copied files (in this case 1.0.0.3).  Then save the file.  Open the .application file in the root folder.  Again update the version to 1.0.0.3.  Since the file has not changed the Deployment Options/Start Location URL should still be correct.  The application Reference needs to be updated to point to the new versions .manifest file.  Save the file. Next time a user runs the application the new version of the configuration file will be down loaded.  It is worth noting that there are 2 different types of configuration parameter; application and user.  With Click Once deployment the difference is significant.  When an application is downloaded the configuration file is also brought down to the client machine.  The developer may have written code to update the user parameters in the application.  As a result each time a new version of the application is down loaded the user parameters are at risk of being overwritten.  With Click Once deployment the system knows if the user parameters are still the default values.  If they are they will be overwritten with the new default values in the configuration file.  If they have been updated by the user, they will not be overwritten. Settings configuration view in Visual Studio Production Deployment When deploying the code to production it is prudent to disable the development and test deployment sites.  This will allow errors such as incorrect URL to be quickly identified in the initial testing after deployment.  If the sites are active there is no way to know if the application was downloaded from the production deployment and not redirected to test or dev.   Troubleshooting Clicking the install button on the install.htm page fails. Error: URLDownloadToCacheFile failed with HRESULT '-2146697210' Error: An error occurred trying to download <file>   This is due to the setup.exe file pointing to the wrong location. ‘The setup.exe file that is created has the install URL hardcoded in it.  It is this screen that allows you to specify the URL to use.  At some point a setup.exe file must be generated for production.  Enter the production URL and deploy the solution to the dev folder.  This file can then be saved for latter use in deployment to production.  During development this URL should be pointing to development site to avoid accidently installing the production application.’

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  • HTML5 or Javascript game engine to develop a browser game

    - by Jack Duluoz
    I would like to start developing a MMO browser game, like Travian or Ogame, probably involving also a bit of more sophisticated graphical features such as players interacting in real time with a 2d map or something like that. My main doubt is what kind of development tools I should use: I've a good experience with PHP and MySQL for the server side and Javascript (and jQuery) regarding the client side. Coding everything from scratch would be of course really painful so I was wondering if I should use a javascript game engine or not. Are there (possibly free) game engine you would recommend? Are they good enough to develop a big game? Also, I saw a lot of HTML5 games popping up lately but I'm now sure if using HTML5 is a good idea or not. Would you recommend it? What are the pro and cons about using HTML5? If you'd recommend it, do you have any good links regarding game development with HTML5? (PS: I know that HTML5 and a Javascript engine are not mutually exclusive, I just didn't know how to formulate a proper title since English is not my main language. So, please, answer addressing HTML5 and a game engine pro and cons separately)

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  • javascript fixed timestep gameloop with requestanimation frame

    - by coffeecup
    hello i just started to read through several articles, including http://gafferongames.com/game-physics/fix-your-timestep/ ...://gamedev.stackexchange.com/questions/1589/fixed-time-step-vs-variable-time-step/ ...//dewitters.koonsolo.com/gameloop.html ...://nokarma.org/2011/02/02/javascript-game-development-the-game-loop/index.html my understanding of this is that i need the currentTime and the timeStep size and integrate all states to the next state the time which is left is then passed into the render function to do interpolation i tried to implement glenn fiedlers "the final touch", whats troubling me is that each FrameTime is about 15 (ms) and the update loop runs at about 1500 fps which seems a little bit off? heres my code this.t = 0 this.dt = 0.01 this.currTime = new Date().getTime() this.accumulator = 0.0 this.animate() animate: function(){ var newTime = new Date().getTime() , frameTime = newTime - this.currTime , alpha if ( frameTime > 0.25 ) frameTime = 0.25 this.currTime = newTime this.accumulator += frameTime while (this.accumulator >= this.dt ) { this.prev_state = this.curr_state this.update(this.t,this.dt) this.t += this.dt this.accumulator -= this.dt } alpha = this.accumulator / this.dt this.render( this.t, this.dt, alpha) requestAnimationFrame( this.animate ) } also i would like to know, are there differences between glenn fiedlers implementation and the last solution presented here ? gameloop1 gameloop2 [ sorry couldnt post more than 2 links.. ] edit : i looked into it again and adjusted the values this.currTime = new Date().getTime() this.accumulator = 0 this.p_t = 0 this.p_step = 1000/100 this.animate() animate: function(){ var newTime = new Date().getTime() , frameTime = newTime - this.currTime , alpha if(frameTime > 25) frameTime = 25 this.currTime = newTime this.accumulator += frameTime while(this.accumulator >= this.p_step){ // prevstate = currState this.update() this.p_t+=this.p_step this.accumulator -= this.p_step } alpha = this.accumulator / this.p_step this.render(alpha) requestAnimationFrame( this.animate ) now i can set the physics update rate, render runs at 60 fps and physics update at 100 fps, maybe someone could confirm this because its the first time i'm playing around with game development :-)

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