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  • Gotchas INSERTing into SQLite on Android?

    - by paul.meier
    Hi friends, I'm trying to set up a simple SQLite database in Android, handling the schema via a subclass of SQLiteOpenHelper. However, when I query my tables, the columns I think I've inserted are never present. Namely, in SQLiteOpenHelper's onCreate(SQLiteDatabase db) method, I use db.execSQL() to run CREATE TABLE commands, then have tried both db.execSQL and db.insert() to run INSERT commands on the tables I've just created. This appears to run fine, but when I try to query them I always get 0 rows returned (for debugging, the queries I'm running are simple SELECT * FROM table and checking the Cursor's getCount()). Anybody run into anything like this before? These commands seem to run on command-line sqlite3. Are they're gotchas that I'm missing (e.g. INSERTS must/must not be semicolon terminated, or some issue involving multiple tables)? I've attached some of the code below. Thanks for your time, and let me know if I can clarify further. @Override public void onCreate(SQLiteDatabase db) { db.execSQL("CREATE TABLE "+ LEVEL_TABLE +" (" + " "+ _ID +" INTEGER PRIMARY KEY AUTOINCREMENT," + " level TEXT NOT NULL,"+ " rows INTEGER NOT NULL,"+ " cols INTEGER NOT NULL);"); db.execSQL("CREATE TABLE "+ DYNAMICS_TABLE +" (" + " level_id INTEGER NOT NULL," + " row INTEGER NOT NULL,"+ " col INTEGER NOT NULL,"+ " type INTEGER NOT NULL);"); db.execSQL("CREATE TABLE "+ SCORE_TABLE +" (" + " level_id INTEGER NOT NULL," + " score INTEGER NOT NULL,"+ " date_achieved DATE NOT NULL,"+ " name TEXT NOT NULL);"); this.enterFirstLevel(db); } And a sample of the insert code I'm currently using, which gets called in enterFirstLevel() (some values hard-coded just to get it running...): private void insertDynamic(SQLiteDatabase db, int row, int col, int type) { ContentValues values = new ContentValues(); values.put("level_id", "1"); values.put("row", Integer.toString(row)); values.put("col", Integer.toString(col)); values.put("type", Integer.toString(type)); db.insertOrThrow(DYNAMICS_TABLE, "col", values); } Finally, query code looks like this: private Cursor fetchLevelDynamics(int id) { SQLiteDatabase db = this.leveldata.getReadableDatabase(); try { String fetchQuery = "SELECT * FROM " + DYNAMICS_TABLE; String[] queryArgs = new String[0]; Cursor cursor = db.rawQuery(fetchQuery, queryArgs); Activity activity = (Activity) this.context; activity.startManagingCursor(cursor); return cursor; } finally { db.close(); } }

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  • centering a div without setting width

    - by Daniel
    Is there a way to do this? When using navigation that can change the number of items often, it would be nice not having to calculate the with and updating the css, but just having a solution that works. if that's impossible (I'm assuming it is) can anyone point me to a javascript that can do this? edit re: provide code some code basically I'm working with, what I think is, the most typical setup <div class="main"> <div class="nav"> <ul> <li>short title</li> <li>Item 3 Long title</li> <li>Item 4 Long title</li> <li>Item 5 Long title</li> <li>Item 6 Extra Long title</li> </ul> </div> </div> edit .main { width:100%; text-align:center; } .nav { margin:0 auto; } .nav ul li { display:inline; text-align:left; } the issue I've found with this/these solutions is that the content is nudged to the right adding some right padding (of 40px) seems to fix this across the browsers I'm checking on (O FF IE). .nav { margin:0 auto; padding-right:40px; } I don't know where this value is coming from though and why 40px fixes this. Does anyone know where this is coming from? it's not a margin or padding but no matter what I do the first about 40px can not be used for placement. Maybe it's the ul or li that's adding this. I've had a look at the display:table-cell way of doing this, but there's that complication with IE and it still has the same issue as the other solution edit (final) okay I've tried some things in regard to the indent. I've reset all padding to 0 *{padding:0;} that fixed it, and I don't need to offset the padding (I think I'll leave my whole process up so if anyone comes across this, it'll save them some time) thanks for the comments and replies

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  • How can I create a small relational database in MySQL?

    - by Sergio Tapia
    I need to make a small database in MySQL that has two tables. Clothes and ClotheType Clothes has: ID, Name, Color, Brand, Price, ClotheTypeID ClotheType has: ID, Description In Microsoft SQL it would be: create table Clothes( id int, primary key(id), name varchar(200), color varchar(200), brand varchar(200), price varchar(200), clothetypeid int, foreign key clothetypeid references ClotheType(id) ) I need this in MySQL.

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  • Static method not called

    - by Smile
    I'm trying to call a static method (printABC()) in this class but it's not working. If I uncomment both of the lines marked T_T (1 and 2), it works! Why does it fail with only one of the lines? import java.util.Scanner; class pro0009 { static Scanner in = new Scanner(System.in); static int A,B,C; static void printABC(){ String ABC = in.nextLine(); ABC=ABC.replace("A"," "+A+" "); ABC=ABC.replace("B"," "+B+" "); ABC=ABC.replace("C"," "+C+" "); //System.out.print(ABC.substring(1)); System.out.print(ABC); } public static void main(String[] args){ int x = in.nextInt(); //1 int y = in.nextInt(); //2 int z = in.nextInt(); //3 if(x<y){//1<2 if(x<z){ //1<3 if(y<z){//x<y<z 2<3 //1<2<3 A=x; B=y; C=z; printABC();//T_T 1 System.out.println("Here"); //pro0009.printABC();//T_T 2 //System.out.println("Here2"); }else{ //x<z<y A=x; B=z; C=y; } }else{//z<x<y A=z; B=x; C=y; } }else{//y<x if(y<z){ if(x<z){//y<x<z A=y; B=x; C=z; }else{//y<z<x A=y; B=z; C=x; } }else{//z<y<x A=z; B=y; C=x; } } } }

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  • Still failing a function, not sure why...ideas on test cases to run?

    - by igor
    I've been trying to get this Sudoku game working, and I am still failing some of the individual functions. All together the game works, but when I run it through an "autograder", some test cases fail.. Currently I am stuck on the following function, placeValue, failing. I do have the output that I get vs. what the correct one should be, but am confused..what is something going on? EDIT: I do not know what input/calls they make to the function. What happens is that "invalid row" is outputted after every placeValue call, and I can't trace why.. Here is the output (mine + correct one) if it's at all helpful: http://pastebin.com/Wd3P3nDA Here is placeValue, and following is getCoords that placeValue calls.. void placeValue(Square board[BOARD_SIZE][BOARD_SIZE]) { int x,y,value; if(getCoords(x,y)) { cin>>value; if(board[x][y].permanent) { cout<< endl << "That location cannot be changed"; } else if(!(value>=1 && value<=9)) { cout << "Invalid number"<< endl; clearInput(); } else if(validMove(board, x, y, value)) { board[x][y].number=value; } } } bool getCoords(int & x, int & y) { char row; y=0; cin>>row>>y; x = static_cast<int>(toupper(row)); if (isalpha(row) && (x >= 'A' && x <= 'I') && y >= 1 && y <= 9) { x = x - 'A'; // converts x from a letter to corresponding index in matrix y = y - 1; // converts y to corresponding index in matrix return (true); } else if (!(x >= 'A' && x <= 'I')) { cout<<"Invalid row"<<endl; clearInput(); return false; } else { cout<<"Invalid column"<<endl; clearInput(); return false; } }

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  • N2Cms, Adding a new property to a ContentPageBase class, corrupts the already entered data.

    - by Nour Sabouny
    i want to modify the ContentPageBase, in a functional site, i tried to add a property called for example (weight), but if there is an existing page in the database, the site will malfunction, and throws an Exception, of (Object reference not set to an instance of an object). how can i correct the already entered data ? public abstract class ContentPageBase : PageBase, ICommentable { [EditableTextBox("Weight", 10, ContainerName = Tabs.Details)] //newly added property. public virtual int Weight { get { return (int)GetDetail("Weight"); } set { SetDetail("Weight", value); } } }

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  • How to calculate the maximum block length in C of a binary number

    - by user1664272
    I want to reiterate the fact that I am not asking for direct code to my problem rather than wanting information on how to reach that solution. I asked a problem earlier about counting specific integers in binary code. Now I would like to ask how one comes about counting the maximum block length within binary code. I honestly just want to know where to get started and what exactly the question means by writing code to figure out the "Maximum block length" of an inputted integers binary representation. Ex: Input 456 Output: 111001000 Number of 1's: 4 Maximum Block Length: ? Here is my code so far for reference if you need to see where I'm coming from. #include <stdio.h> int main(void) { int integer; // number to be entered by user int i, b, n; unsigned int ones; printf("Please type in a decimal integer\n"); // prompt fflush(stdout); scanf("%d", &integer); // read an integer if(integer < 0) { printf("Input value is negative!"); // if integer is less than fflush(stdout); return; // zero, print statement } else{ printf("Binary Representation:\n", integer); fflush(stdout);} //if integer is greater than zero, print statement for(i = 31; i >= 0; --i) //code to convert inputted integer to binary form { b = integer >> i; if(b&1){ printf("1"); fflush(stdout); } else{ printf("0"); fflush(stdout); } } printf("\n"); fflush(stdout); ones = 0; //empty value to store how many 1's are in binary code while(integer) //while loop to count number of 1's within binary code { ++ones; integer &= integer - 1; } printf("Number of 1's in Binary Representation: %d\n", ones); // prints number fflush(stdout); //of ones in binary code printf("Maximum Block Length: \n"); fflush(stdout); printf("\n"); fflush(stdout); return 0; }//end function main

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  • Gamepad Control for Processing + Android to Control Arduino Robot

    - by Iker
    I would like to create a Multitouch Gamepad control for Processing and use it to control a remote Arduino Robot. I would like to make the GUI on Processing and compile it for Android. Here is the GUI Gamepad for Processing I have created so far: float easing = 0.09; // start position int posX = 50; int posY = 200; // target position int targetX = 50; int targetY = 200; boolean dragging = false; void setup() { size(500,250); smooth(); } void draw() { background(255); if (!dragging) { // calculate the difference in position, apply easing and add to vx/vy float vx = (targetX - (posX)) * easing; float vy = (targetY - (posY)) * easing; // Add the velocity to the current position: make it move! posX += vx; posY += vy; } if(mousePressed) { dragging = true; posX = mouseX; posY = mouseY; } else { dragging = false; } DrawGamepad(); DrawButtons(); } void DrawGamepad() { //fill(0,155,155); //rect(0, 150, 100, 100, 15); ellipseMode(RADIUS); // Set ellipseMode to RADIUS fill(0,155,155); // Set fill to blue ellipse(50, 200, 50, 50); // Draw white ellipse using RADIUS mode ellipseMode(CENTER); // Set ellipseMode to CENTER fill(255); // Set fill to white// ellipse(posX, posY, 35, 35); // Draw gray ellipse using CENTER mode } void DrawButtons() { fill(0,155,155); // Set fill to blue ellipse(425, 225, 35, 35); ellipse(475, 225, 35, 35); fill(255,0,0); // Set fill to blue ellipse(425, 175, 35, 35); ellipse(475, 175, 35, 35); } I have realized that probably that code will not support Multitouch events on Android so I came up with another code found on this link Can Processing handle multi-touch? So the aim of this project is to create de multitouch gamepad to use to control my Arduino Robot. The gamepad should detect which key was pressed as well as the direction of the Joystick. Any help appreciated.

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  • How do you raise a Java BigInteger to the power of a BigInteger without doing modular arithmetic?

    - by angstrom91
    I'm doing some large integer computing, and I need to raise a BigInteger to the power of another BigInteger. The .pow() method does what I want, but takes an int value as an argument. The .modPow method takes a BigInteger as an argument, but I do not want an answer congruent to the value I'm trying to compute. My BigInteger exponent is too large to be represented as an int, can someone suggest a way to work around this limitation?

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  • How to pick a chunksize for python multiprocessing with large datasets

    - by Sandro
    I am attempting to to use python to gain some performance on a task that can be highly parallelized using http://docs.python.org/library/multiprocessing. When looking at their library they say to use chunk size for very long iterables. Now, my iterable is not long, one of the dicts that it contains is huge: ~100000 entries, with tuples as keys and numpy arrays for values. How would I set the chunksize to handle this and how can I transfer this data quickly? Thank you.

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  • An inaccessible class. VS2010.

    - by Mishgun_
    I realy dont know what the problem is with VS2010. I created a class, and when I'm trying create an exemplar of the class I get an error: "Error xxx is inaccessible due to its protection level. Example: public class Person { Person(string name, int age) { this.name = name; this.age = age; } public string name; public int age; } class Program { static void Main(string[] args) { Person ps = new Person("Jack", 19); } }

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  • Fibonacci Function Question

    - by DMan
    I was calculating the Fibonacci sequence, and stumbled across this code, which I saw a lot: int Fibonacci (int x) { if (x<=1) { return 1; } return Fibonacci (x-1)+Fibonacci (x-2); } What I don't understand is how it works, especially the return part at the end: Does it call the Fibonacci function again? Could someone step me through this function?

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  • Why is my program freezing when I use a method? (Java)

    - by user2915567
    When I use a boolean method in the Main body, my program freezes and stops working. I've tried putting the method at different places but the exact same thing happens - it freezes. The method is really simple and well-written, I'm not sure what's causing the problem. P.S. The method is on the bottom of the code. Thanks for your help! Edit: That was a dumb question now that I look at it. Thanks again everyone! public static void main(String[] args) { Scanner keyboard = new Scanner(System.in); int stringNumber = 0; String[] stringArray = new String[10]; for (int i = 0; i <= stringArray.length; i++) { boolean itemExists = false; boolean AddItem = AddItem(); if (AddItem == true) { out.println("\nEnter a string"); String input = keyboard.next(); if (i > 0) { for (int j = 0; j < stringArray.length; j++) { if (input.equalsIgnoreCase(stringArray[j])) { itemExists = true; out.println("Item \"" + input + "\" already exists."); break; } } } if (itemExists == false) { stringArray[stringNumber] = input; out.println("\"" + stringArray[stringNumber] + "\"" + " has been stored.\n"); } else { out.println("Try again."); i--; } PrintArray(stringArray); stringNumber++; } } } // This is the method I was talking about // public static boolean AddItem() { Scanner keyboard = new Scanner(System.in); int input = keyboard.nextInt(); out.println("If you want to add an item, Press 1"); if (input == 1) { return true; } else { out.println("Invalid input."); return false; } }

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  • Problem creating gui from xml -> Strange CPButton behaviour

    - by Superpro
    Hallo, I'm new to objective-j and cappuccino and just have tried to create a small application, that creates the gui dynamically from a xml file. Unfortunately it works only partially. It seems that the button regions are disorder. This means, that the buttons also response if I click besides the button.... Please help me. I dont get it.. - (void)applicationDidFinishLaunching:(CPNotification)aNotification { mControlList = [CPArray alloc]; theWindow = [[CPWindow alloc] initWithContentRect:CGRectMakeZero() styleMask:CPBorderlessBridgeWindowMask], contentView = [theWindow contentView]; [contentView setFrame:[[contentView superview] bounds]]; [contentView setAutoresizingMask:CPViewWidthSizable | CPViewHeightSizable]; // Loadxmlfile var xhttp; if (window.XMLHttpRequest) { xhttp=new XMLHttpRequest() } else { xhttp=new ActiveXObject("Microsoft.XMLHTTP") } xhttp.open("GET","test.xml",false); xhttp.send(""); xmlDoc = xhttp.responseXML; //Get controls nodeand iterate through all controls var node = xmlDoc.getElementsByTagName("controls")[0]; for (var i=0; i<node.childNodes.length; i++) { if(node.childNodes[i].nodeName=="button"){ var item = node.childNodes[i]; var name = item.attributes["name"].nodeValue; var text = item.getElementsByTagName("text") [0].childNodes[0].nodeValue; var x= item.getElementsByTagName("rect") [0].attributes["x"].nodeValue; var y= item.getElementsByTagName("rect") [0].attributes["y"].nodeValue; var width= item.getElementsByTagName("rect") [0].attributes["width"].nodeValue; var height= item.getElementsByTagName("rect") [0].attributes["height"].nodeValue; var b = [[Button alloc] InitWithParent:contentView Text:text X:x Y:y Width:width Height:height]; [mControlList addObject:b]; } } [theWindow orderFront:self]; } @implementation Button : CPObject { CPButton _button; } - (Button)InitWithParent:(CPView)contentView Text:(CPString)text X: (int)x Y:(int)y Width:(int)width Height:(int)height { _button = [[CPButton alloc] initWithFrame: CGRectMake(x,y,width,height)]; [_button setTitle:text]; [_button setTarget:self]; [_button setAction:@selector(cmdNext_onClick:)]; [contentView addSubview:_button]; return self; } - (void)cmdNext_onClick:(id)sender { } @end

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  • validate linqtosql mapping to a model

    - by Coppermill
    I have generated a LinqtoSQL mapping xml file, which I have a valid XSD schema that I check to make sure the XML is correct. Now I want to check that the field type match the Model/Interface for example: checking that the nullable fields are nullable that int are int etc anyone got any ideas if I can do this?

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  • c# eventhandling error

    - by bragin.www
    i have method private void getValues(object sender, EventArgs e) { int id = int.Parse(dgvTable.Rows[dgvTable.CurrentRow.Index].Cells[0].Value.ToString()); var values = from c in v.db.TotalDoc where c.TotalID == id select c.TotalAmount; dgvValues.DataSource = values; } and datagridview "dgvTable" error at this line dgvTable.CellClick += new EventHadler(getValues); error text is: No overload for 'getValues' matches delegate 'System.EventHandler' please help!

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  • How to synchronize cuda threads when they are in the same loop and we need to synchronize them to ex

    - by Vickey
    Hi all, I have written a code and Now I want to implement this on cuda GPU but I'm new to synchronization so please help me with this, It's little urgent to me. Below I'm presenting the code and I want to that LOOP1 to be executed by all threads (heance I want to this portion to take advantage of cuda and the remaining portion (the portion other from the LOOP1) is to be executed by only a single thread. do{ point_set = master_Q[(*num_mas) - 1].q; List* temp = point_set; List* pa = point_set; if(master_Q[num_mas[0] - 1].max) max_level = (int) (ceilf(il2 * log(master_Q[num_mas[0] - 1].max))); *num_mas = (*num_mas) - 1; while(point_set){ List* insert_ele = temp; while(temp){ insert_ele = temp; if((insert_ele->dist[insert_ele->dist_index-1] <= pow(2, max_level-1)) || (top_level == max_level)){ if(point_set == temp){ point_set = temp->next; pa = temp->next; } else{ pa->next = temp->next; } temp = NULL; List* new_point_set = point_set; float maximum_dist = 0; if(parent->p_index != insert_ele->point_index){ List* tmp = new_point_set; float *b = &(data[(insert_ele->point_index)*point_len]); **LOOP 1:** while(tmp){ float *c = &(data[(tmp->point_index)*point_len]); float sum = 0.; for(int j = 0; j < point_len; j+=2){ float d1 = b[j] - c[j]; float d2 = b[j+1] - c[j+1]; d1 *= d1; d2 *= d2; sum = sum + d1 + d2; } tmp->dist[tmp->dist_index] = sqrt(sum); if(maximum_dist < tmp->dist[tmp->dist_index]) maximum_dist = tmp->dist[tmp->dist_index]; tmp->dist_index = tmp->dist_index+1; tmp = tmp->next; } max_distance = maximum_dist; } while(new_point_set || insert_ele){ List* far, *par, *tmp, *tmp_new; far = NULL; tmp = new_point_set; tmp_new = NULL; float level_dist = pow(2, max_level-1); float maxdist = 0, maxp = 0; while(tmp){ if(tmp->dist[(tmp->dist_index)-1] > level_dist){ if(maxdist < tmp->dist[tmp->dist_index-1]) maxdist = tmp->dist[tmp->dist_index-1]; if(tmp == new_point_set){ new_point_set = tmp->next; par = tmp->next; } else{ par->next = tmp->next; } if(far == NULL){ far = tmp; tmp_new = far; } else{ tmp_new->next = tmp; tmp_new = tmp; } if(parent->p_index != insert_ele->point_index) tmp->dist_index = tmp->dist_index - 1; tmp = tmp->next; tmp_new->next = NULL; } else{ par = tmp; if(maxp < tmp->dist[(tmp->dist_index)-1]) maxp = tmp->dist[(tmp->dist_index)-1]; tmp = tmp->next; } } if(0 == maxp){ tmp = new_point_set; aloc_mem[*tree_index].p_index = insert_ele->point_index; aloc_mem[*tree_index].no_child = 0; aloc_mem[*tree_index].level = max_level--; parent->children_index[parent->no_child++] = *tree_index; parent = &(aloc_mem[*tree_index]); tree_index[0] = tree_index[0]+1; while(tmp){ aloc_mem[*tree_index].p_index = tmp->point_index; aloc_mem[(*tree_index)].no_child = 0; aloc_mem[(*tree_index)].level = master_Q[(*cur_count_Q)-1].level; parent->children_index[parent->no_child] = *tree_index; parent->no_child = parent->no_child + 1; (*tree_index)++; tmp = tmp->next; } cur_count_Q[0] = cur_count_Q[0]-1; new_point_set = NULL; } master_Q[*num_mas].q = far; master_Q[*num_mas].parent = parent; master_Q[*num_mas].valid = true; master_Q[*num_mas].max = maxdist; master_Q[*num_mas].level = max_level; num_mas[0] = num_mas[0]+1; if(0 != maxp){ aloc_mem[*tree_index].p_index = insert_ele->point_index; aloc_mem[*tree_index].no_child = 0; aloc_mem[*tree_index].level = max_level; parent->children_index[parent->no_child++] = *tree_index; parent = &(aloc_mem[*tree_index]); tree_index[0] = tree_index[0]+1; if(maxp){ int new_level = ((int) (ceilf(il2 * log(maxp)))) +1; if (new_level < (max_level-1)) max_level = new_level; else max_level--; } else max_level--; } if( 0 == maxp ) insert_ele = NULL; } } else{ if(NULL == temp->next){ master_Q[*num_mas].q = point_set; master_Q[*num_mas].parent = parent; master_Q[*num_mas].valid = true; master_Q[*num_mas].level = max_level; num_mas[0] = num_mas[0]+1; } pa = temp; temp = temp->next; } } if((*num_mas) > 1){ List *temp2 = master_Q[(*num_mas)-1].q; while(temp2){ List* temp3 = master_Q[(*num_mas)-2].q; master_Q[(*num_mas)-2].q = temp2; if((master_Q[(*num_mas)-1].parent)->p_index != (master_Q[(*num_mas)-2].parent)->p_index){ temp2->dist_index = temp2->dist_index - 1; } temp2 = temp2->next; master_Q[(*num_mas)-2].q->next = temp3; } num_mas[0] = num_mas[0]-1; } point_set = master_Q[(*num_mas)-1].q; temp = point_set; pa = point_set; parent = master_Q[(*num_mas)-1].parent; max_level = master_Q[(*num_mas)-1].level; if(master_Q[(*num_mas)-1].max) if( max_level > ((int) (ceilf(il2 * log(master_Q[(*num_mas)-1].max)))) +1) max_level = ((int) (ceilf(il2 * log(master_Q[(*num_mas)-1].max)))) +1; num_mas[0] = num_mas[0]-1; } }while(*num_mas > 0);

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  • How do I get the CPU speed and total physical ram in C#?

    - by edude05
    I need a simple way of checking how much ram and fast the CPU of the host PC is. I tried WMI however the code I'm using private long getCPU() { ManagementClass mObject = new ManagementClass("Win32_Processor"); mObject.Get(); return (long)mObject.Properties["MaxClockSpeed"].Value; } Throws a null reference exception. Furthermore, WMI queries are a bit slow and I need to make a few to get all the specs. Is there a better way?

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  • Java: Is there a way to obtain the bytecode for a class at runtime?

    - by Adam Paynter
    In Java, is there a way (at runtime) to obtain the bytecode which defined a particular class? Put another way, is there a way to obtain the byte[] array passed to ClassLoader.defineClass(String name, byte[] b, int off, int len) when a particular class was loaded? I see that this method is declared final, so creating a custom ClassLoader to intercept class definitions seems out of the question. In the past, I have used the class's ClassLoader to obtain the bytecode via the getResourceAsStream(String) method, but I would prefer a more canonical solution.

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  • Array inside of Arrays; Java (Help with Lab Assignment)

    - by Adam
    We are working on a lab assignment for my CS&E class and I think I can ask this question without going into detail of the entire lab requirements, but is it possible for an array to be inside of an array? For example, would this work: int [] arrayOne = new int[3]; arrayOne[0] = Start of an array If this is possible how do you go about doing it?

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