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  • C: reading file and populating struct

    - by deostroll
    Hi, I have a structure with the following definition: typedef struct myStruct{ int a; char* c; int f; } OBJECT; I am able to populate this object and write it to a file. However I am not able to read the char* c value in it...while trying to read it, it gives me a segmentation fault error. Is there anything wrong with my code: //writensave.c #include "mystruct.h" #include <stdio.h> #include <string.h> #define p(x) printf(x) int main() { p("Creating file to write...\n"); FILE* file = fopen("struct.dat", "w"); if(file == NULL) { printf("Error opening file\n"); return -1; } p("creating structure\n"); OBJECT* myObj = (OBJECT*)malloc(sizeof(OBJECT)); myObj->a = 20; myObj->f = 45; myObj->c = (char*)calloc(30, sizeof(char)); strcpy(myObj->c, "This is a test"); p("Writing object to file...\n"); fwrite(myObj, sizeof(OBJECT), 1, file); p("Close file\n"); fclose(file); p("End of program\n"); return 0; } Here is how I am trying to read it: //readnprint.c #include "mystruct.h" #include <stdio.h> #define p(x) printf(x) int main() { FILE* file = fopen("struct.dat", "r"); char* buffer; buffer = (char*) malloc(sizeof(OBJECT)); if(file == NULL) { p("Error opening file"); return -1; } fread((void *)buffer, sizeof(OBJECT), 1, file); OBJECT* obj = (OBJECT*)buffer; printf("obj->a = %d\nobj->f = %d \nobj->c = %s", obj->a, obj->f, obj->c); fclose(file); return 0; }

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  • Can MySQL reasonably perform queries on billions of rows?

    - by haxney
    I am planning on storing scans from a mass spectrometer in a MySQL database and would like to know whether storing and analyzing this amount of data is remotely feasible. I know performance varies wildly depending on the environment, but I'm looking for the rough order of magnitude: will queries take 5 days or 5 milliseconds? Input format Each input file contains a single run of the spectrometer; each run is comprised of a set of scans, and each scan has an ordered array of datapoints. There is a bit of metadata, but the majority of the file is comprised of arrays 32- or 64-bit ints or floats. Host system |----------------+-------------------------------| | OS | Windows 2008 64-bit | | MySQL version | 5.5.24 (x86_64) | | CPU | 2x Xeon E5420 (8 cores total) | | RAM | 8GB | | SSD filesystem | 500 GiB | | HDD RAID | 12 TiB | |----------------+-------------------------------| There are some other services running on the server using negligible processor time. File statistics |------------------+--------------| | number of files | ~16,000 | | total size | 1.3 TiB | | min size | 0 bytes | | max size | 12 GiB | | mean | 800 MiB | | median | 500 MiB | | total datapoints | ~200 billion | |------------------+--------------| The total number of datapoints is a very rough estimate. Proposed schema I'm planning on doing things "right" (i.e. normalizing the data like crazy) and so would have a runs table, a spectra table with a foreign key to runs, and a datapoints table with a foreign key to spectra. The 200 Billion datapoint question I am going to be analyzing across multiple spectra and possibly even multiple runs, resulting in queries which could touch millions of rows. Assuming I index everything properly (which is a topic for another question) and am not trying to shuffle hundreds of MiB across the network, is it remotely plausible for MySQL to handle this? UPDATE: additional info The scan data will be coming from files in the XML-based mzML format. The meat of this format is in the <binaryDataArrayList> elements where the data is stored. Each scan produces = 2 <binaryDataArray> elements which, taken together, form a 2-dimensional (or more) array of the form [[123.456, 234.567, ...], ...]. These data are write-once, so update performance and transaction safety are not concerns. My naïve plan for a database schema is: runs table | column name | type | |-------------+-------------| | id | PRIMARY KEY | | start_time | TIMESTAMP | | name | VARCHAR | |-------------+-------------| spectra table | column name | type | |----------------+-------------| | id | PRIMARY KEY | | name | VARCHAR | | index | INT | | spectrum_type | INT | | representation | INT | | run_id | FOREIGN KEY | |----------------+-------------| datapoints table | column name | type | |-------------+-------------| | id | PRIMARY KEY | | spectrum_id | FOREIGN KEY | | mz | DOUBLE | | num_counts | DOUBLE | | index | INT | |-------------+-------------| Is this reasonable?

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  • Multi-threaded random_r is slower than single threaded version.

    - by Nixuz
    The following program is essentially the same the one described here. When I run and compile the program using two threads (NTHREADS == 2), I get the following run times: real 0m14.120s user 0m25.570s sys 0m0.050s When it is run with just one thread (NTHREADS == 1), I get run times significantly better even though it is only using one core. real 0m4.705s user 0m4.660s sys 0m0.010s My system is dual core, and I know random_r is thread safe and I am pretty sure it is non-blocking. When the same program is run without random_r and a calculation of cosines and sines is used as a replacement, the dual-threaded version runs in about 1/2 the time as expected. #include <pthread.h> #include <stdlib.h> #include <stdio.h> #define NTHREADS 2 #define PRNG_BUFSZ 8 #define ITERATIONS 1000000000 void* thread_run(void* arg) { int r1, i, totalIterations = ITERATIONS / NTHREADS; for (i = 0; i < totalIterations; i++){ random_r((struct random_data*)arg, &r1); } printf("%i\n", r1); } int main(int argc, char** argv) { struct random_data* rand_states = (struct random_data*)calloc(NTHREADS, sizeof(struct random_data)); char* rand_statebufs = (char*)calloc(NTHREADS, PRNG_BUFSZ); pthread_t* thread_ids; int t = 0; thread_ids = (pthread_t*)calloc(NTHREADS, sizeof(pthread_t)); /* create threads */ for (t = 0; t < NTHREADS; t++) { initstate_r(random(), &rand_statebufs[t], PRNG_BUFSZ, &rand_states[t]); pthread_create(&thread_ids[t], NULL, &thread_run, &rand_states[t]); } for (t = 0; t < NTHREADS; t++) { pthread_join(thread_ids[t], NULL); } free(thread_ids); free(rand_states); free(rand_statebufs); } I am confused why when generating random numbers the two threaded version performs much worse than the single threaded version, considering random_r is meant to be used in multi-threaded applications.

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  • Can you explicitly set a structure layout/alignment in C++ as you can in C#?

    - by Gary Willoughby
    In C# you have nice alignment attributes such as this: [StructLayout(LayoutKind.Explicit)] public struct Message { [FieldOffset(0)] public int a; [FieldOffset(4)] public short b; [FieldOffset(6)] public int c; [FieldOffset(22)] //Leave some empty space just for the heck of it. public DateTime dt; } Which gives you fine control on how you need your structure to be layed out in memory. Is there such a thing in standard C++?

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  • Multiply char by integer (c++)

    - by dubya
    Is it possible to multiply a char by an int? For example, I am trying to make a graph, with *'s for each time a number occurs. So something like, but this doesn't work char star = "*"; int num = 7; cout << star * num //to output 7 stars

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  • @synthesize comma separated list

    - by Frooditz Furs
    Hi, I've read apple's Objective-C doc and am curious about using @synthesize. I've seen classes with a long list of @synthesizes and I've seen classes with one @synthesize then a long comma-separated list of ivars. So what's the difference between: @synthesize ivar1; @synthesize ivar2; @synthesize ivar3; and @synthesize ivar1, ivar2, ivar3; ????

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  • Force close while calling mainactivity from widget (android)

    - by Shaji Thorn Blue
    Iam creating a simple widget, by this widget i want to open my mainactivity. Iam sending a unique key from my widget class to check whether my mainactivity is called via widget or not. But as soon as i clicked on my widget my mainactivity get force close. here is code of my widget class... @Override public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] widgets) { // TODO Auto-generated method stub int numofWidgets = widgets.length; for(int i=0;i<numofWidgets;i++){ int widget = widgets[i]; Intent in = new Intent(context, EmergencyButton.class); in.putExtra("uniquevalue", "widget"); PendingIntent pendingintent = PendingIntent.getActivity(context, 0, in, 0); RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.widgetlayout); views.setOnClickPendingIntent(R.id.button, pendingintent); appWidgetManager.updateAppWidget(widget, views); } } And Here is my code of mainactivity where iam checking whether called came from widget or not @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.mainactivity); Intent intentwidget = this.getIntent(); if(intentwidget !=null) { String widgetdata = "nothing"; widgetdata = intentwidget.getExtras().getString("uniquevalue"); if(widgetdata.equals("widget")) { et1.setText(widgetdata); } } } And here is my logcat 11-04 14:57:14.361: E/AndroidRuntime(1701): FATAL EXCEPTION: main 11-04 14:57:14.361: E/AndroidRuntime(1701): java.lang.RuntimeException: Unable to start activityComponentInfo{com.appsionlabs.googlemapv2/com.appsionlabs.googlemapv2.EmergencyButton}: java.lang.NullPointerException 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1647) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread.access$1500(ActivityThread.java:117) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.os.Handler.dispatchMessage(Handler.java:99) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.os.Looper.loop(Looper.java:123) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread.main(ActivityThread.java:3683) 11-04 14:57:14.361: E/AndroidRuntime(1701): at java.lang.reflect.Method.invokeNative(Native Method) 11-04 14:57:14.361: E/AndroidRuntime(1701): at java.lang.reflect.Method.invoke(Method.java:507) 11-04 14:57:14.361: E/AndroidRuntime(1701): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 11-04 14:57:14.361: E/AndroidRuntime(1701): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 11-04 14:57:14.361: E/AndroidRuntime(1701): at dalvik.system.NativeStart.main(Native Method) 11-04 14:57:14.361: E/AndroidRuntime(1701): Caused by: java.lang.NullPointerException 11-04 14:57:14.361: E/AndroidRuntime(1701): at com.appsionlabs.googlemapv2.EmergencyButton.onCreate(EmergencyButton.java:29) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1611)

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  • multi-thread access MySQL error

    - by user188916
    I have written a simple multi-threaded C program to access MySQL,it works fine except when i add usleep() or sleep() function in each thread function. i created two pthreads in the main method, int main(){ mysql_library_init(0,NULL,NULL); printf("Hello world!\n"); init_pool(&p,100); pthread_t producer; pthread_t consumer_1; pthread_t consumer_2; pthread_create(&producer,NULL,produce_fun,NULL); pthread_create(&consumer_1,NULL,consume_fun,NULL); pthread_create(&consumer_2,NULL,consume_fun,NULL); mysql_library_end(); } void * produce_fun(void *arg){ pthread_detach(pthread_self()); //procedure while(1){ usleep(500000); printf("producer...\n"); produce(&p,cnt++); } pthread_exit(NULL); } void * consume_fun(void *arg){ pthread_detach(pthread_self()); MYSQL db; MYSQL *ptr_db=mysql_init(&db); mysql_real_connect(); //procedure while(1){ usleep(1000000); printf("consumer..."); int item=consume(&p); addRecord_d(ptr_db,"test",item); } mysql_thread_end(); pthread_exit(NULL); } void addRecord_d(MYSQL *ptr_db,const char *t_name,int item){ char query_buffer[100]; sprintf(query_buffer,"insert into %s values(0,%d)",t_name,item); //pthread_mutex_lock(&db_t_lock); int ret=mysql_query(ptr_db,query_buffer); if(ret){ fprintf(stderr,"%s%s\n","cannot add record to ",t_name); return; } unsigned long long update_id=mysql_insert_id(ptr_db); // pthread_mutex_unlock(&db_t_lock); printf("add record (%llu,%d) ok.",update_id,item); } the program output errors like: [Thread debugging using libthread_db enabled] [New Thread 0xb7ae3b70 (LWP 7712)] Hello world! [New Thread 0xb72d6b70 (LWP 7713)] [New Thread 0xb6ad5b70 (LWP 7714)] [New Thread 0xb62d4b70 (LWP 7715)] [Thread 0xb7ae3b70 (LWP 7712) exited] producer... producer... consumer...consumer...add record (31441,0) ok.add record (31442,1) ok.producer... producer... consumer...consumer...add record (31443,2) ok.add record (31444,3) ok.producer... producer... consumer...consumer...add record (31445,4) ok.add record (31446,5) ok.producer... producer... consumer...consumer...add record (31447,6) ok.add record (31448,7) ok.producer... Error in my_thread_global_end(): 2 threads didn't exit [Thread 0xb72d6b70 (LWP 7713) exited] [Thread 0xb6ad5b70 (LWP 7714) exited] [Thread 0xb62d4b70 (LWP 7715) exited] Program exited normally. and when i add pthread_mutex_lock in function addRecord_d,the error still exists. So what exactly the problem is?

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  • Cryptic C++ "thing" (function pointer)

    - by m00st
    What is this syntax for in C++? Can someone point me to the technical term so I can see if I find anything in my text? At first I thought it was a prototype but then the = and (*fn) threw me off... Here is my example: void (*fn) (int&,int&) = x;

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  • is hashCode() must return a prime number

    - by subhashis
    The signature of the hashCode() method is public int hashCode(){ return x; } in this case x must be an int(primitive) but plz can anyone explain it to me that the number which the hashCode() returns must be a prime number, even number...etc or there is no specification ? the reason behind i am asking this question is i have seen it in different ids the auto generated code always returns a prime number, so i need to know why? thanks in advance

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  • 64-bit integers in Cython

    - by Homayoon
    I'm trying to interface a C++ library (pHash) with Python using Cython, but I have trouble with some of the types. The library functions use "unsigned long long" and I can't find a way to declare variables and parameters with this type. I searched for a list of the types that I can use with cdef but I found nothing. Can anyone point me to such a list (if it exists) or otherwise suggest a way to use 64 bit types in Cython? Thanks.

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  • Why is the Objective-C Boolean data type defined as a signed char?

    - by EddieCatflap
    Something that has piqued my interest is Objective-C's BOOL type definition. Why is it defined as a signed char (which could cause unexpected behaviour if a value greater than 1 byte in length is assigned to it) rather than as an int, as C does (much less margin for error: a zero value is false, a non-zero value is true)? The only reason I can think of is the Objective-C designers micro-optimising storage because the char will use less memory than the int. Please can someone enlighten me?

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  • Implementing a very simple 'Wine Rating System' in Haskell

    - by Alex N
    Hello, I have just started learning Haskell and have got stumped on how to add a rating to a custom data type. The data type I'm using has a name, a year and a tuple (userName and their rating), it looks like: data Wine = Wine String Int [Rating] deriving (Eq,Ord,Show,Read) type Rating = (String, Int) I wanted to allow a user to rate a given wine from a database, stored as [Wine] but cant figure out how to to it. Any pointers or suggestions would be greatly appreciated! Thanks.

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  • how to display numbers without garbage numbers?

    - by Medeti Naveen Kumar
    Hi friends, whenever i press the numbers in text filed upto 9 numbers my textfield has taken right values but i press 10 th number.i have found duplicate number. in my header file i declare a pressnumber is "long long int" -(IBAction)press:(id)sender{ pressNumber = pressNumber*10 + (int)[sender tag]; phonenumber.text = [NSString stringWithFormat:@"%d",currentNumber]; } i want to enter a phone number in my textfiled but it is not taken 10 right numbers. Thanking you,

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  • wchar to char in c++

    - by Chris
    I have a Windows CE console application that's entry point looks like this int _tmain(int argc, _TCHAR* argv[]) I want to check the contents of argv[1] for "-s" convert argv[2] into an integer. I am having trouble narrowing the arguments or accessing them to test. I initially tried the following with little success if (argv[1] == L"-s") I also tried using the narrow function of wostringstream on each character but this crashed the application. Can anyone shed some light? Thanks

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  • What does assert do?

    - by peiska
    What does assert do? for example in the function? private static int charAt(String s, int d) { assert d >= 0 && d <= s.length(); if (d == s.length()) return -1; return s.charAt(d); }

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  • Can I use the [] operator in C++ to create virtual arrays

    - by Shane MacLaughlin
    I have a large code base, originally C ported to C++ many years ago, that is operating on a number of large arrays of spatial data. These arrays contain structs representing point and triangle entities that represent surface models. I need to refactor the code such that the specific way these entities are stored internally varies for specific scenarios. For example if the points lie on a regular flat grid, I don't need to store the X and Y coordinates, as they can be calculated on the fly, as can the triangles. Similarly, I want to take advantage of out of core tools such as STXXL for storage. The simplest way of doing this is replacing array access with put and get type functions, e.g. point[i].x = XV; becomes Point p = GetPoint(i); p.x = XV; PutPoint(i,p); As you can imagine, this is a very tedious refactor on a large code base, prone to all sorts of errors en route. What I'd like to do is write a class that mimics the array by overloading the [] operator. As the arrays already live on the heap, and move around with reallocs, the code already assumes that references into the array such as point *p = point + i; may not be used. Is this class feasible to write? For example writing the methods below in terms of the [] operator; void MyClass::PutPoint(int Index, Point p) { if (m_StorageStrategy == RegularGrid) { int xoffs,yoffs; ComputeGridFromIndex(Index,xoffs,yoffs); StoreGridPoint(xoffs,yoffs,p.z); } else m_PointArray[Index] = p; } } Point MyClass::GetPoint(int Index) { if (m_StorageStrategy == RegularGrid) { int xoffs,yoffs; ComputeGridFromIndex(Index,xoffs,yoffs); return GetGridPoint(xoffs,yoffs); // GetGridPoint returns Point } else return m_PointArray[Index]; } } My concern is that all the array classes I've seen tend to pass by reference, whereas I think I'll have to pass structs by value. I think it should work put other than performance, can anyone see any major pitfalls with this approach. n.b. the reason I have to pass by value is to get point[a].z = point[b].z + point[c].z to work correctly where the underlying storage type varies.

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  • How get datetime column in sqlite objecite-c

    - by Undolog
    Hi, How do you get a datetime column in sqlite objective-c ? I have a table with 4 fields: pk, datetime, value1 and value 2. pk (primary key), value1 and value2 are integer so I am using: int value1 = sqlite3_column_int(statement, 2); int value1 = sqlite3_column_int(statement, 3); But what should I used for datetime? Thx

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  • Scala: can't write setter without getter?

    - by IttayD
    This works: class ButtonCountObserver { private var cnt = 0 // private field def count = cnt // reader method def count_=(newCount: Int) = cnt = newCount // writer method // ... } val b = new ButtonCountObserver b.count = 0 But this doesn't class ButtonCountObserver { private var cnt = 0 // private field def count_=(newCount: Int) = cnt = newCount // writer method // ... } val b = new ButtonCountObserver b.count = 0 I get: error: value count is not a member of ButtonCountObserver Is it possible to create a setter (with the syntactic sugar) without a getter?

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