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  • Oracle University Seminars April/May/June 2012

    - by A&C Redaktion
    Normal 0 21 false false false DE X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} Oracle University's Expert Seminars are exclusive events delivered by top experts with years of experience in working with Oracle products. The seminars topics cover the breadth of the Oracle portfolio and are aimed at helping you to get the most of your Oracle products and to stay connected with new technologies. We currently have the following events scheduled: RAC Performance Tuning Online with Arup Nanda - 30 Apr 2012 Understanding Explain Plans & Index Utilization Online with Dan Hotka - 8-9 May 2012 Writing Optimal SQL & Troubleshooting & Tuning with Jonathan Lewis, Düsseldorf, 9-10 May 2012 Flashback Techniques in Oracle11g with Carl Dudley, München, 14 May 2012 Minimize Downtime with Rolling Upgrade using Data Guard with Uwe Hesse, München, 16 May 2012 Enterprise Business Intelligence 11g Advanced Development Online with Mark Rittman – 24-25 May Mastering Backup & Recovery with Francisco Munoz Alvarez, Düsseldorf, 29-30 May 2012 Real World Java EE 6 – Re-thinking Best Practice with Adam Bien, München, 15 Jun 2012

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  • Leveraging Code in Ever Bigger Games

    - by ashes999
    Summary: The same way that I continually build complex engines and libraries within a single platform and technology to allow me to build increasingly bigger and better games, how to continue this when development crosses into different platforms? If I switch platforms, how do I leverage past code and experiences? Games are hard to build. Big games are even harder to build. I've decided that to be able to make big games, I need to start building smaller games, and building up an asset base of code, assets (graphics, sounds), tools, and most importantly, game engines, so that I can eventually get there. One game at a time. Let me give an analogy. To build an MMO 3D RPG, I would approach this by building and releasing small games with increasingly more features. This could entail, for example: A simple 2D game A tile-based game A game with RPG elements (items, equipment, monsters, battle) A full-fledged RPG A 3D RPG The problem now is if I have to change platforms or tools, I don't know how to leverage past code-bases (and experience) to start with a mature product. Right now, I'm writing Silverlight (FlatRedBall) games. Let's say I stick with this for ten years, and then suddenly decide to write a PS6 game, which is in a different programming language entirely. Granted, I have ten years of game-development experience (and correspondingly ten years of professional software development experience from my day job) to back me up. But I would still like some way to transplant that 2D RPG engine into the new programming language, or else leverage it somehow. Is this even possible? What are my options?

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  • Managing flash animations for a game

    - by LoveMeSomeCode
    Ok, I've been writing C# for a while, but I'm new to ActionScript, so this is a question about best practices. We're developing a simple match game, where the user selects tiles and tries to match various numbers - sort of like memory - and when the match is made we want a series of animations to take place, and when they're done, remove the tile and add a new one. So basically it's: User clicks the MC Animation 1 on the MC starts Animation 1 ends Remove the MC from the stage Add a new MC Start the animation on the new MC The problem I run into is that I don't want to make the same timeline motion tween on each and every tile, when the animation is all the same. It's just the picture in the tile that's different. The other method I've come up with is to just apply the tweens in code on the main stage. Then I attach an event handler for MOTION_FINISH, and in that handler I trigger the next animation and listen for that to finish etc. This works too, but not only do I have to do all the tweening in code, I have a seperate event handler for each stage of the animation. So is there a more structured way of chaining these animations together?

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  • Adventures in MVVM &ndash; My ViewModel Base &ndash; Silverlight Support!

    - by Brian Genisio's House Of Bilz
    More Adventures in MVVM In my last post, I outlined the powerful features that are available in the ViewModelSupport.  It takes advantage of the dynamic features of C# 4.0 (as well as some 3.0 goodies) to help eliminate the plumbing that often comes with writing ViewModels.  If you are interested in learning about the capabilities, please take a look at that post and look at the code on CodePlex.  When I wrote about the ViewModel base class, I complained that the features did not work in Silverlight because as of 4.0, it does not support binding to dynamic properties.  Although I still think this is a bummer, I am happy to say that I have come up with a workaround.  In the Silverlight version of my base class, I include a PropertyCollectionConverter that lets you bind to dynamic properties in the ViewModelBase, especially the convention-based commands that the base class supports. To take advantage of any properties that are not statically defined, you can bind to the Properties property of the ViewModel and pass in a converter parameter for the name of the property you want to bind. For example, a ViewModel that looks like this: public class ExampleViewModel : ViewModelBase { public void Execute_MyCommand() { Set("Text", "Foo"); } } Can bind to the dynamic property and the convention-based command with the following XAML. <TextBlock Text="{Binding Properties, Converter={StaticResource PropertiesConverter}, ConverterParameter=Text}" Margin="5" /> <Button Content="Execute MyCommand" Command="{Binding Properties, Converter={StaticResource PropertiesConverter}, ConverterParameter=MyCommand}" Margin="5" /> Of course, it is not as pretty as binding to Text and MyCommand like you can in WPF.  But, it is better than having a failed feature.  This allows you to share your ViewModels between WPF and Silverlight very easily.  <BeatDeadHorse>Hopefully, in Silverlight 5.0, we will see binding to dynamic properties more directly????</BeatDeadHorse>

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  • Problems compiling with Quickly

    - by espectalll123
    Welcome to another of my questions about compiling! :P So, after days of stress trying to compile my app, first manually, after porting the project to Quickly, I decided to create the project from scratch using this time Quickly. Now I've finished the app, it works great using quickly run and I haven't added any new file, just removed, replaced or modified. But it can't be compiled using quickly package --verbose --extras... why, if there doesn't seems to be errors related with my project? The fail happens because python-mkdebian doesn't haves enough parameters to work. The terminal output (in Spanish): running install_egg_info Writing /tmp/tmpsT6Pms/virtuam-0.1.egg-info WARNING: the following files are not recognized by DistUtilsExtra.auto: help/C/figures/icon.png help/C/index.page help/C/preferences.page help/C/topic1.page virtuam.desktop.in Traceback (most recent call last): File "/usr/bin/python-mkdebian", line 368, in <module> egg = get_egg_info() File "/usr/bin/python-mkdebian", line 35, in get_egg_info k, v = l.strip().split(': ', 1) ValueError: need more than 1 value to unpack Ha ocurrido un error al crear el paquete Debian ERROR: no se puede crear o actualizar paquete ubuntu Error: la orden package ha fallado Cancelando

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  • JEE frameworks, a road map to learn? and should I learn them?

    - by vibhor
    Background Information I have been into programming since past 1 years professionally, my day to day work includes writing BIRT reports, designing and validating forms using JEE (struts/spring, hibernate). I don't have a comp Sci 4 year degree (Electronics), so I have very Limited experience in comp Sci. Question JEE frameworks (struts1/2, spring, hibernate etc) are hot nowadays, however java world have a tendency of building A4j, B4J... mayway4J kind of stuff (and I am tired of it). AFAIK, frameworks are nothing but bunch of XML config files and hundreds of classes built to cram (by developer). And sooner then later a new framework come into picture that says I am the best among all. So My Question is - 1.What will you do to learn a framework (many frameworks) considering that it can be obsolete till you'll be master in it (Learning frameworks can take significant amount of time)? 2.Considering early into your career, will you give a damn that how well someone knows framework (knowing frame work is important but still..) and why/how should I learn a framework knowing I have to (un)learn it in order to learn other one (plenty of of 4Js....)? I am just trying to get a big picture, that, if you're in place of me, what would be your learning/cramming strategy (Road map)? I am not intended to start a holy war between A versus B, (frameworks are more or less essential).

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  • Write DAX queries in Report Builder #ssrs #dax #ssas #tabular

    - by Marco Russo (SQLBI)
    If you use Report Builder with Reporting Services, you can use DAX queries even if the editor for Analysis Services provider does not support DAX syntax. In fact, the DMX editor that you can use in Visual Studio editor of Reporting Services (see a previous post on that), is not available in Report Builder. However, as Sagar Salvi commented in this Microsoft Connect entry, you can use the DAX query text in the query of a Dataset by using the OLE DB provider instead of the Analysis Services one. I think it’s a good idea to show the steps required. First, create a DataSet using the OLE DB connection type, and provide the connection string the provider (Provider), the server name (Data Source) and the database name (Initial Catalog), such as: Provider=MSOLAP;Data Source=SERVERNAME\\TABULAR;Initial Catalog=AdventureWorks Tabular Model SQL 2012 Then, create a Dataset using the data source previously defined, select the Text query type, and write the DAX code in the Query pane: You can also use the Query Designer window, that doesn’t provide any particular help in writing the DAX query, but at least can show a preview of the result of the query execution. I hope DAX will get better editors in the future… in the meantime, remember you can use DAX Studio to write and test your DAX queries, and DAX Formatter to improve their readability!If you want to learn the DAX Query Language, I suggest you watching my video Data Analysis Expressions as a Query Language on Project Botticelli!

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  • Lessons From OpenId, Cardspace and Facebook Connect

    - by mark.wilcox
    (c) denise carbonell I think Johannes Ernst summarized pretty well what happened in a broad sense in regards to OpenId, Cardspace and Facebook Connect. However, I'm more interested in the lessons we can take away from this. First  - "Apple Lesson" - If user-centric identity is going to happen it's going to require not only technology but also a strong marketing campaign. I'm calling this the "Apple Lesson" because it's very similar to how Apple iPad saw success vs the tablet market. The iPad is not only a very good technology product but it was backed by a very good marketing plan. I know most people do not want to think about marketing here - but the fact is that nobody could really articulate why user-centric identity mattered in a way that the average person cared about. Second - "Facebook Lesson" - Facebook Connect solves a number of interesting problems that is easy for both consumer and service providers. For a consumer it's simple to log-in without any redirects. And while Facebook isn't perfect on privacy - no other major consumer-focused service on the Internet provides as much control about sharing identity information. From a developer perspective it is very easy to implement the SSO and fetch other identity information (if the user has given permission). This could only happen because a major company just decided to make a singular focus to make it happen. Third - "Developers Lesson" -  Facebook Social Graph API is by far the simplest API for accessing identity information which also is another reason why you're seeing such rapid growth in Facebook enabled Websites. By using a combination of URL and Javascript - the power a single HTML page now gives a developer writing Web applications is simply amazing. For example It doesn't get much simpler than this "http://api.facebook.com/mewilcox" for accessing identity. And while I can't yet share too much publicly about the specifics - the social graph API had a profound impact on me in designing our next generation APIs.  Posted via email from Virtual Identity Dialogue

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  • Help in (re)designing my Swing application

    - by Harihar Das
    I have developed a Swing application that controls execution of several script like jobs. I need to display the interim output of the jobs concurrently. I have followed MVC while writing the application. The application is working as expected. But off late I have the following requirements in hand: A few of the script jobs need special user privileges to execute so as to access specialized resources. There seems to be now way in Java to impersonate as a different user while running an application.[examined in this question]. Also trying to run the Swing application as a scheduled task in windows is not helping. Once started the jobs should be running even if the user logs off after starting the jobs. I am thinking of separating the execution logic from the UI and run that as a service; and introduce JMS in between the two layers so as to store/retrieve the interim the output. Note: I need to run this application on windows Any ideas on meeting my requirements will be highly appreciated.

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  • So we've got a code review tool, now what can we use for software documents?

    - by Tini
    We're using Subversion as a full CM for code and also for related project documents. We have JIRA and Fisheye. When we wanted to add a peer review tool, we looked at and tested several candidates. Our weighted requirements included both code and document review, but ultimately, the integration with JIRA slanted the scores in Crucible's favor. Atlassian has slammed the door on ever supporting Word or PDF in Crucible. I've tested several workaround methods to make Crucible work for documents without success. (The Confluence/Crucible plug-in was deprecated by Atlassian, so that option is out, too.) I haven't found a plugin for Crucible that adds this functionality, so short of writing my own plug-in, Crucible for documents is unworkable. Word Track Changes doesn't provide a method for true collaboration and commenting. Adobe PDF Comment and Markup is interesting, but doesn't provide a great way to keep a permanent quality record of the conversation. We can't go cloud-based, our documents must be locally hosted on our own server only. We're only on Sharepoint 2007. Help! Anyone have a suggestion?

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  • What is the best way to "carve" a terrain created from a heightmap?

    - by tigrou
    I have a 3d landscape created from a heightmap. I'd like to "carve" some holes in that terrain. That will allow me to create bridges, caverns and tunnels inside it. That operation will be done in the game editor so it doesn't need to be realtime. In the end, rendering is done using traditional polygons. What would be the best/easiest way to do that ? I already think about several solutions : Solution 1 1) Create voxels from the heightmap (very easy). In other words, fill a 3D array like this : voxels[32][32][32] from the heightmap values. 2) Carve holes in the voxels as i want (easy too). 3) Convert voxels to polygons using some iso-surface extraction technique (like marching cubes). 4) Reduce (decimate) polygons created in 3). This technique seems to be the most promising for giving good results (untested). However the problem with marching cubes is that they tends to produce lots of polygons thus reducing them is mandatory. Implementing 4) also seems not trivial, i have read several papers on the web and it seems pretty complex. I was also unable to find an example, code snippet or something to start writing an algorithm for triangle mesh decimation. Maybe there is a special decimation algorithm (simpler) for meshes created from marching cubes ? Solution 2 1) Create some triangle mesh from the heighmap (easy). 2) Apply severals 3D boolean operation (eg: subtraction with a sphere) to carve the mesh. 3) apply some procedure to reduce polygons (optional). Operation 2) seems to be very complex and to be honest i have no idea how to do that. Also applying many boolean operation seems to be slow and will maybe degrade the triangle mesh every time a boolean operation is applied.

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  • How to advertise (free) software?

    - by nebukadnezzar
    I'm not sure if this fits on SO, but other SE sites don't seem to fit either, so I understand when this question gets moved, Although I'd like to avoid getting it closed due to being offtopics, since I think that this question might fit, considering this part of the FAQ: Stack Overflow is for professional and enthusiast programmers, ... covers … a specific programming problem ... matters that are unique to the programming profession Sorry for the lengthy Introduction, though. When Software is advertised, it is usually Software for one (or more) specific purpose, such as: Mozilla Firefox - A Web Browser Ubuntu - An Operating System Python - A Programming Language Visual Studio - A Development Studio ... And so on. But when writing Libraries, that is, Software that doesn't necessarily serve one specific purpose, but instead multiple purposes, which are usually supposed to be used inside an application, such as: Irrlicht - A 3D Engine Qt - An Application Framework ... The process of advertisement gets a little more difficult. I'm a developer of the latter kind of Software, and I naturally want to advertise my Software. It's not commercial Software; It's not GPL either. It's completely free (Licensed under the MIT License :-)). I naturally host my stuff at github, which technically makes it very easy to access the software, and I thought that these might be possible options, although I have no experience with them: Submit the Software to Freshmeat, and hope for the best Submit the Software to Sourceforge, and hope someone accidently stumbles over it Write spammails, and get death threats via Mail ... But something tells me that these methods are probably not the best Methods. So, my final question would be, How does the Average Joe Hobby Programmer advertise his/her Software Library?

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  • Fight for your rights as a video gamer.

    - by Chris Williams
    Soon, the U.S. Supreme Court may decide whether to hear a case that could have a lasting impact on computer and video games. The case before the Court involves a law passed by the state of California attempting to criminalize the sale of certain computer and video games. Two previous courts rejected the California law as unconstitutional, but soon the Supreme Court could have the final say. Whatever the Court's ruling, we must be prepared to continue defending our rights now and in the future. To do so, we need a large, powerful movement of gamers to speak with one voice and show that we won't sit back while lawmakers try to score political points by scapegoating video games and treating them differently than books, movies, and music. If the Court decides to hear the case, we're going to need thousands of activists like you who can help defend computer and video games by writing letters to editors, calling into talk radio stations, and educating Americans about our passion for and appreciation of computer and video games. You can help build this movement right now by inviting all your friends and fellow gamers to join the Video Game Voters Network. Use our simple tool to send an email to everyone you know asking them to stand up for gaming rights: http://videogamevoters.org/movement You can also help spread the word through Facebook and Twitter, or you can simply forward this email to everyone you know and ask them to sign up at videogamevoters.org. Time after time, courts continue to reject politicians' efforts to restrict the sale of computer and video games. But that doesn't mean the politicians will stop trying anytime soon -- in fact, it means they're likely to ramp up their efforts even more. To stop them, we must make it clear that gamers will continue to stand up for free speech -- and that the numbers are on our side. Help make sure we're ready and able to keep fighting for our gaming rights. Spread the word about the Video Game Voters Network right now: http://videogamevoters.org/movement Thank you. -- Video Game Voters Network

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  • Bad DMA/do_IRQ errors on suspend/resume, with occasional freezing

    - by Steve Kroon
    Every time I suspend or resume my laptop (Dell Latitude E6520, bought this year), I get 2 messages of the form displayed on the console just before shutting down/starting up: [ 407.107610] ehci_hcd 0000:00:1d.0: dma_pool_free buffer-128, f6f18000/36f18000 (bad dma) On occasion, I get a message of the form: [ 3753.979066] do_IRQ: 0.177 No irq handler for vector (irq -1) On occasion, my machine freezes with a flashing Caps Lock button when suspending, after which I need to do a hard shutdown. This never happened before the messages started appearing (a while back), and I think it never happens without a do_IRQ message appearing (although I'm not sure about that). [There's nothing in the owner's manual on a flashing Caps Lock button; apparently it may be a kernel panic if the scroll lock also flashes, but the laptop doesn't have a scroll lock light, and there's no message on the console saying kernel panic.] Are these bad DMA/do IRQ messages serious, and what can I do to investigate/troubleshoot them and the freezing? Edit: I've also now received the following error messages a few times: [246943.023908] JBD: I/O error detected when updating journal superblock for sdb1. [246943.023958] Buffer I/O error on device sdb1, logical block 0 [246943.023996] EXT3-fs (sdb1): I/O error while writing superblock Edit: Output of dmesg at http://pastebin.com/ra7MTQEj ; contents of /var/log/kern.log at http://pastebin.com/i6jf0Md9 Edit: the output of some smartctl (-a, -x, --log=error, --log=xerror) instructions is available at http://paste.ubuntu.com/1088488/ . Edit (31/8/2012): Output of dmesg|grep -i ehci available at http://paste.ubuntu.com/1177246/ .

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  • Javascript: Machine Constants Applicable?

    - by DavidB2013
    I write numerical routines for students of science and engineering (although they are freely available for use by anybody else as well) and am wondering how to properly use machine constants in a JavaScript program, or if they are even applicable. For example, say I am writing a program in C++ that numerically computes the roots of the following equation: exp(-0.7x) + sin(3x) - 1.2x + 0.3546 = 0 A root-finding routine should be able to compute roots to within the machine epsilon. In C++, this value is specified by the language: DBL_EPSILON. C++ also specifies the smallest and largest values that can be held by a float or double variable. However, how does this convert to JavaScript? Since a Javascript program runs in a web browser, and I don't know what kind of computer will run the program, and JavaScript does not have corresponding predefined values for these quantities, how can I implement my own version of these constants so that my programs compute results to as much accuracy as allowed on the computer running the web browser? My first draft is to simply copy over the literal constants from C++: FLT_MIN: 1.17549435082229e-038 FLT_MAX: 3.40282346638529e+038 DBL_EPSILON: 2.2204460492503131e-16 I am also willing to write small code blocks that could compute these values for each machine on which the program is run. That way, a supercomputer might compute results to a higher accuracy than an old, low-level, PC. BUT, I don't know if such a routine would actually reach the computer, in which case, I would be wasting my time. Anybody here know how to compute and use (in Javascript) values that correspond to machine constants in a compiled language? Is it worth my time to write small programs in Javascript that compute DBL_EPSILON, FLT_MIN, FLT_MIN, etc. for use in numerical routines? Or am I better off simply assigning literal constants that come straight from C++ on a standard Windows PC?

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  • How to Detect Sprites in a SpriteSheet?

    - by IAE
    I'm currently writing a Sprite Sheet Unpacker such as Alferds Spritesheet Unpacker. Now, before this is sent to gamedev, this isn't necessarily about games. I would like to know how to detect a sprite within a spriitesheet, or more abstactly, a shape inside of an image. Given this sprite sheet: I want to detect and extract all individual sprites. I've followed the algorithm detailed in Alferd's Blog Post which goes like: Determine predominant color and dub it the BackgroundColor Iterate over each pixel and check ColorAtXY == BackgroundColor If false, we've found a sprite. Keep going right until we find a BackgroundColor again, backtrack one, go down and repeat until a BackgroundColor is reached. Create a box from location to ending location. Repeat this until all sprites are boxed up. Combined overlapping boxes (or within a very short distance) The resulting non-overlapping boxes should contain the sprite. This implementation is fine, especially for small sprite sheets. However, I find the performance too poor for larger sprite sheets and I would like to know what algorithms or techniques can be leveraged to increase the finding of sprites. A second implementation I considered, but have not tested yet, is to find the first pixel, then use a backtracking algorithm to find every connected pixel. This should find a contiguous sprite (breaks down if the sprite is something like an explosion where particles are no longer part of the main sprite). The cool thing is that I can immediately remove a detected sprite from the sprite sheet. Any other suggestions?

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  • Animating DOM elements vs refreshing a single Canvas

    - by mgibsonbr
    A few years ago, when the HTML Canvas element was still kinda fresh, I wrote a small game in a rather "unusual" way: each game element had its own canvas, and frequently animated elements even had multiple canvases, one for each animation sprite. This way, the translation would be done by manipulating the DOM position of the canvases, while the sprite animation would consist of altering the visibility of the already drawn canvases. (z-indexes, of course, were the tricky part) It worked like a charm: even in IE6 with excanvas it showed a decent performance, and everything was rather consistent between browsers, including some smartphones. Now I'm thinking in writing a larger game engine in the same fashion, so I'm wondering whether it would be a good idea to do so in the current context (with all the advances in browsers and so on). I know I'm trading memory for time, so this needs to be customizable (even at runtime) for each machine the game will be running. But I believe using separate canvases would also help to avoid the game "freezing" on CPU spikes, since the translation would still happen even if the redraws lag for a while. Besides, the browsers' rendering engines are already optimized in may ways, so I'm guessing this scheme would also reduce the load on the CPU (in contrast to doing everything in JavaScript - specially the less optimized ones). It looks good in my head, but I'd like to hear the opinion of more experienced people before proceeding further. Is there any known drawback of doing this? I'm particulartly unexperienced in dealing with the GPU, so I wonder whether this "trick" would nullify any benefit of using a single, big canvas. Or maybe on modern devices it's overkill (though I'm skeptic about the claims that canvas+js - especially WebGL - will ever be a good alternative to native code). Any thoughts?

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  • Is "as long as it works" the norm?

    - by q303
    Hi, My last shop did not have a process. Agile essentially meant they did not have a plan at all about how to develop or manage their projects. It meant "hey, here's a ton of work. Go do it in two weeks. We're fast paced and agile." They released stuff that they knew had problems. They didn't care how things were written. There were no code reviews--despite there being several developers. They released software they knew to be buggy. At my previous job, people had the attitude as long as it works, it's fine. When I asked for a rewrite of some code I had written while we were essentially exploring the spec, they denied it. I wanted to rewrite the code because code was repeated in multiple places, there was no encapsulation and it took people a long time to make changes to it. So essentially, my impression is this: programming boils down to the following: Reading some book about the latest tool/technology Throwing code together based on this, avoiding writing any individual code because the company doesn't want to "maintain custom code" Showing it and moving on to the next thing, "as long as it works." I've always told myself that next job I'm going to get a better shop. It never happens. If this is it, then I feel stuck. The technologies always change; if the only professional development here is reading the latest MS Press technology book, then what have you built in 10 years but a superficial knowledge of various technologies? I'm concerned about: Best way to have professional standards How to develop meaningful knowledge and experience in this situation

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  • Is Linq having a mind-numbing effect on .NET programmers?

    - by Aaronaught
    A lot of us started seeing this phenomenon with jQuery about a year ago when people started asking how to do absolutely insane things like retrieve the query string with jQuery. The difference between the library (jQuery) and the language (JavaScript) is apparently lost on many programmers, and results in a lot of inappropriate, convoluted code being written where it is not necessary. Maybe it's just my imagination, but I swear I'm starting to see an uptick in the number of questions where people are asking to do similarly insane things with Linq, like find ranges in a sorted array. I can't get over how thoroughly inappropriate the Linq extensions are for solving that problem, but more importantly the fact that the author just assumed that the ideal solution would involve Linq without actually thinking about it (as far as I can tell). It seems that we are repeating history, breeding a new generation of .NET programmers who can't tell the difference between the language (C#/VB.NET) and the library (Linq). What is responsible for this phenomenon? Is it just hype? Magpie tendencies? Has Linq picked up a reputation as a form of magic, where instead of actually writing code you just have to utter the right incantation? I'm hardly satisfied with those explanations but I can't really think of anything else. More importantly, is it really a problem, and if so, what's the best way to help enlighten these people?

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  • Google Programmers

    - by seth
    As a soon-to-be software engineer, I have studied some languages during my time in college. I can name C, C++, Java, Scheme, Ruby, PHP, for example. However, one of the main principles in my college (recognized by many as the best in my country) is to teach us how to learn for ourselves and how to search the web when we have a doubt. This leads to a proactive attitude, when I need something, I go get it and this has worked so far for me. Recently, I started wondering though, how much development would I be able to do without internet access. The answer bugged me quite a bit. I know the concept of the languages, mostly I know what to do, but I was amazed by how "slow" things were without having the google to help in the development. The problem was mostly related to specific syntax but it was not without some effort that i solved some of the SPOJ problems in C++. Is this normal? Should I be worried and try to change something in my programming behaviour? UPDATE: I'll give a concrete example. Reading and writing to a file in java. I have done this about a dozen times in my life, yet every time I need to do it, I end up googling "read file java" and refreshing my memory. I completely understand the code, i fully understand what it does. But I am sure, that without google, it would take me a few tries to read and write correctly (if I had to sit in front of the screen with a blank page and write this without consulting any source whatsoever).

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  • What is your strategy for converting RC builds into retail?

    - by Matthew PK
    We're trying to implement a strategy for how we transition our builds from RC to released retail code. When we label a build as a release candidate, we send it to QA for regression. If they approve it, that RC then becomes our released retail code. I liked the idea of "obvious" labeling of versions so that a user knows whether they have a beta or an RC or retail code... where you would have some obvious watermark in non-retail code (think Windows 7 where the RC or non-genuine builds watermark in the bottom right). ... but it seemed strange to us to manipulate the project (to remove the watermark) once it passed regression. If QA certified version a.b.c.d then our retail code should be that same version, not a.b.c.d+1 what strategies have you employed to clearly label non-release software versions without incrementing your build to disable the watermarks in your retail code? One idea I've considered is writing your build to look for a signed file in the installer archive... non-release code wouldn't include this file and so the app would know to display a watermark. But even this seems like QA is then working with non-release code. Ideas?

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  • Should Professional Development occur on company time?

    - by jshu
    As a first-time part-time software developer at a small consulting company, I'm struggling to organise time to further my own software development knowledge - whether that's reading a book, keeping up with the popular questions on StackOverflow, researching a technology we're using in-depth, or following the front page of Hacker News. I can see results borne from my self-allocated study time, but listing and demonstrating the skills and knowledge gained through Professional Development is difficult. The company does not have any defined PD policy, and there's a lot of pressure to get something deliverable done now! when working for consultants. I've checked what my coworkers do, and they don't appear to allocate any time to self-improvement; they just work at the problems they're given, looking up specific MSDN references, code samples, and the like as they need them. I realise that PD policy is going to vary across companies of different size and culture, and a company like my own is probably a bit of an edge case. I'd love to hear views and experiences from more seasoned developers; especially those who have to make the PD policy choices in their team or company. I'd also like to learn about the more radical approaches to PD, even if they're completely out there; it's always interesting to see what other people are trying. Not quite a summary, but what I'm trying to ask: Is it common or recommended for companies to allocate PD time? Whose responsibility is it to ensure a developer's knowledge and skills are up to date? Should a part-time work schedule inspire a lower ratio of PD time : work? How can a developer show non-developer coworkers that reading blogs and books is net productive? Is reading blogs and books actually net productive? (references welcomed) Is writing blogs effective as a way of PD? (a recent theme on Hacker News) This is sort of a broad question because I don't know exactly which questions I need to ask here, so any thoughts on relevant issues I haven't addressed are very welcome.

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  • What is the Best way to learn c# programming and capability to do anything with C#?

    - by MSU
    I browsed all the answers given in Stackoverflow,i couldn't find my answer that's why i am writing this, so please don't mark this a duplicate. My case i want to get the capability of doing anything in C# from building applications to solving problems. I searched for and tried to read books. Then one of the experts said, reading books will not make any good for you, for learning you have to solve problems i.e. real world problems in C#, he gave me some sample problems, which i previously did in C++, i started doing, but the thing is that i know the internal logic of solving the problem or the algorithm to solve. But i don't know how to imepelement them using C# efficiently. so, the gap is, i can't think in C#, I know the message to passed but don't the exact way to pass it. I did a program to solve a problem, then find out there are much easier ways of doing it wherever i was doing it in tougher way. So, can you guys(C# experts) please enlighten me, what i need to get hold of the language and get the ability to code in C# proficiently?

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  • ASP.NET MVC Cookbook &ndash; public review

    - by Andrew Siemer - www.andrewsiemer.com
    I have recently started writing another book.  The topic of this book is ASP.NET MVC.  This book differs from my previous book in that rather than working towards building one project from end to end – this book will demonstrate specific topics from end to end.  It is a recipe book (hence the cookbook name) and will be part of the Packt Publishing cookbook series.  An example recipe in this book might be how to consume JSON, creating a master /details page, jquery modal popups, custom ActionResults, etc.  Basically anything recipe oriented around the topic of ASP.NET MVC might be acceptable.  If you are interested in helping out with the review process you can join the “ASP.NET MVC 2 Cookbook-review” group on Google here: http://groups.google.com/group/aspnet-mvc-2-cookbook-review Currently the suggested TOC for the project is listed.  Also, chapters 1, 2, and most of 8 are posted.  Chapter 5 should be available tonight or tomorrow. In addition to reporting any errors that you might find (much appreciated), I am very interested in hearing about recipes that you want included, expanded, or removed (as being redundant or overly simple).  Any input is appreciated!  Hearing user feedback after the book is complete is a little late in my opinion (unless it is positive feedback of course). Thank you!

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  • Creating a newspaper that effects the game's economy?

    - by zardon
    I am writing a game in Objective C/cocos2d where a newspaper is a central part of what controls or rather effects the game's world economy as well as what a city might do (such as increase X, reduce Y) The newspaper is a bit like a "Chance card" in Monopoly, it has an effect on something. My question is, what is the best way to do write a newspaper that has both a random and specific effect within the game. Would the best strategy be to write out all the things a newspaper can affect, a PLIST of headlines (with placeholders). I think Tiny Tower uses a PLIST of events and it randomly picks an event, but I'm not sure how it actually parses it because certain events do different things. But then how do I parse all the scenarios that a newspaper can deliver? A big switch statement seems very long and complicated to do. I am wondering if there is a simpler way to handle this kind of thing. Related to this is that there might be no news that day and I'm not sure what the newspaper should display, should it just display the last headline? So, in summary. 1) A newspaper generates a headline, it affects different things, such as the world economy, prices, how city reacts 2) I need the newspaper to generate headlines (although there may be days when there are no headlines at all), but I am not sure how to parse it without using a big-ass switch statement. Thanks in advance.

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