A nuts and bolts reference to C# performance and memory use
- by phil
I wonder if anyone could point me in the direction where I can read about the nuts and bolts of C#. What I'm interested in learning are method call costs, what it costs to create objects and such.
My aim of learning this is to get a better understanding of how increase the performance of an application and get a better understanding of how the C# language works.
The reference should preferable be a book, a book that I can read cover to cover.