Search Results

Search found 45920 results on 1837 pages for 'java design patterns'.

Page 389/1837 | < Previous Page | 385 386 387 388 389 390 391 392 393 394 395 396  | Next Page >

  • Java Constructor Style (Check parameters aren't null)

    - by Peter
    What are the best practices if you have a class which accepts some parameters but none of them are allowed to be null? The following is obvious but the exception is a little unspecific: public class SomeClass { public SomeClass(Object one, Object two) { if (one == null || two == null) { throw new IllegalArgumentException("Parameters can't be null"); } //... } } Here the exceptions let you know which parameter is null, but the constructor is now pretty ugly: public class SomeClass { public SomeClass(Object one, Object two) { if (one == null) { throw new IllegalArgumentException("one can't be null"); } if (two == null) { throw new IllegalArgumentException("two can't be null"); } //... } Here the constructor is neater, but now the constructor code isn't really in the constructor: public class SomeClass { public SomeClass(Object one, Object two) { setOne(one); setTwo(two); } public void setOne(Object one) { if (one == null) { throw new IllegalArgumentException("one can't be null"); } //... } public void setTwo(Object two) { if (two == null) { throw new IllegalArgumentException("two can't be null"); } //... } } Which of these styles is best? Or is there an alternative which is more widely accepted? Cheers, Pete

    Read the article

  • some logical error in taking up character in java

    - by Himanshu Aggarwal
    This is my code... class info{ public static void main (String[]args) throws IOException{ char gen; while(true) { //problem occurs with this while System.out.print("\nENTER YOUR GENDER (M/F) : "); gen=(char)System.in.read(); if(gen=='M' || gen=='F' || gen=='m' || gen=='f'){ break; } } System.out.println("\nGENDER = "+gen); } } This is my output... ENTER YOUR GENDER (M/F) : h ENTER YOUR GENDER (M/F) : ENTER YOUR GENDER (M/F) : ENTER YOUR GENDER (M/F) : m GENDER = m Could someone please help me understand why it is asking for the gender so many times.

    Read the article

  • Modifying annotation attribute value at runtime in java

    - by Lici
    Hi folks: some methods in our model pojos have been annotated like this: @Column(name="cli_clipping_id", updatable=false, columnDefinition = "varchar(" + ModelUtils.ID_LENGTH + ") COLLATE utf8_bin") columnDefinition attribute is database vendor dependant, so when trying to drop schema in HSQLDB using Hibernate it fails: [ERROR] 16 jun 12:58:42.480 PM main [org.hibernate.tool.hbm2ddl.SchemaExport] Unexpected token: COLLATE in statement [create table cms.edi_editorial_obj (edi_uuid varchar(23) COLLATE ] To fix this, i'm thinking on this solution (but don't want to spend time if it isn't possible) , at runtime, for each method column annotated: Get @Column annotation Create a copy of the column annotation, setting columnDefinition null using javaassist. set column method annotation to the copy column annotation object overriding the old one (i don't know it this is possible) Is it possible to "hack" these methods this way? Any help would be much appreciated ...

    Read the article

  • Garbage Collection Java

    - by simion
    On the slides i am revising from it says the following; Live objects can be identified either by maintaining a count of the number of references to each object, or by tracing chains of references from the roots. Reference counting is expensive – it needs action every time a reference changes and it doesn’t spot cyclical structures, but it can reclaim space incrementally. Tracing involves identifying live objects only when you need to reclaim space – moving the cost from general access to the time at which the GC runs, typically only when you are out of memory. I understand the principles of why reference counting is expensive but do not understand what "doesn’t spot cyclical structures, but it can reclaim space incrementally." means. Could anyone help me out a little bit please? Thanks

    Read the article

  • Have threads run indefinitely in a java application

    - by TP
    I am trying to program a game in which I have a Table class and each person sitting at the table is a separate thread. The game involves the people passing tokens around and then stopping when the party chime sounds. how do i program the run() method so that once I start the person threads, they do not die and are alive until the end of the game One solution that I tried was having a while (true) {} loop in the run() method but that increases my CPU utilization to around 60-70 percent. Is there a better method?

    Read the article

  • In Java, does return trump finally?

    - by jonny five
    If I have a try/catch block with returns inside it, will the finally block be called? For example: try { something(); return success; } catch (Exception e) { return failure; } finally { System.out.println "i don't know if this will get printed out." } I know I can just type this in an see what happens (which is what I'm about to do, actually) but when I googled for answers nothing came up, so I figured I'd throw this up as a question. Thanks!

    Read the article

  • Why is run() not immediately called when start() called on a thread object in java

    - by pi
    Or is it? I have a thread object from: Thread myThread = new Thread(pObject); Where pObject is an object of a class implementing the Runnable interface and then I have the start method called on the thread object like so: myThread.start(); Now, my understanding is that when start() is called, the JVM implicitly (and immediately) calls the run() method which may be overridden (as it is in my case) However, in my case, it appears that the start() method is not called immediately (as desired) but until the other statements/methods are completed from the calling block i.e. if I had a method after the start() call like so: myThread.start(); doSomethingElse(); doSomthingElse() gets executed before the run() method is run at all. Perhaps I am wrong with the initial premise that run() is always called right after the start() is called. Please help! The desired again is making executing run() right after start(). Thanks.

    Read the article

  • What's wrong with my logic (Java syntax)

    - by soda
    I'm trying to make a simple program that picks a random number and takes input from the user. The program should tell the user if the guess was hot (-/+ 5 units) or cold, but I never reach the else condition. Here's the section of code: public static void giveHint (int guess) { int min = guess - 5; int max = guess + 5; if ((guess > min) && (guess < max)) { System.out.println("Hot.."); } else { System.out.println("Cold.."); } }

    Read the article

  • Java Programming Homework

    - by user1427476
    Write a program to read in a file containing the names of the employ of a company and store them in an array of Strings named Employ []. Read another file containing the Salaries of each employ written in the same order and store them in another array of integers named salary[] (contents of both files are shown below). Finally create a file stating for example. Mr. XYZ receive $75,500.00 per year (Note that salary is stored as integer but displayed here as double with a comma separating thousands. This formatting needs to be done using DecimalFormat Class)

    Read the article

  • Java - Removing duplicates in an ArrayList

    - by Will
    I'm working on a program that uses an ArrayList to store Strings. The program prompts the user with a menu and allows the user to choose an operation to perform. Such operations are adding Strings to the List, printing the entries etc. What I want to be able to do is create a method called removeDuplicates().This method will search the ArrayList and remove any duplicated values. I want to leave one instance of the duplicated value(s) within the list. I also want this method to return the total number of duplicates removed. I've been trying to use nested loops to accomplish this but I've been running into trouble because when entries get deleted, the indexing of the ArrayList gets altered and things don't work as they should. I know conceptually what I need to do but I'm having trouble implementing this idea in code. Here is some pseudo code: start with first entry; check each subsequent entry in the list and see if it matches the first entry; remove each subsequent entry in the list that matches the first entry; after all entries have been examined, move on to the second entry; check each entry in the list and see if it matches the second entry; remove each entry in the list that matches the second entry; repeat for entry in the list Here's the code I have so far: public int removeDuplicates() { int duplicates = 0; for ( int i = 0; i < strings.size(); i++ ) { for ( int j = 0; j < strings.size(); j++ ) { if ( i == j ) { // i & j refer to same entry so do nothing } else if ( strings.get( j ).equals( strings.get( i ) ) ) { strings.remove( j ); duplicates++; } } } return duplicates; }

    Read the article

  • How to track value of a variable in Eclipse Java Debugger

    - by aveschini
    I would like to track the value of a boolean (not Boolean) variable in the Eclips debugger. I need to know when it does change and, for this, i need to track it's value through all the execution; not only when it is in scope. More particularly i have a class (let's call it myClass) with a boolean member variable called isAvailable. My program instantiate 4 or 5 myClass objects. I am expecting that at the end of the execution the isAvailable value of all of my objects is set to true. Contrarily to my excpectation one of myClass objects has isAvailable set to false. I need to know which (in a lot of) methods is setting isAvailable to false.

    Read the article

  • Java generics question

    - by user247866
    So I have 3 classes. Abstract class A Class B extends class A independent Class C In class D that contains the main method, I create a list of instances of class B List<B> b = methodCall(); // the method returns a list of instances of class B Now in class C I have one method that is common to both A and B, and hence I don't want to duplicate it. I want to have one method that takes as input an instance of class A, as follows: public void someMethod(List<A> a) However, when I do: C c = new C(); c.someMethod(b); I get an error that some-method is not applicable for the argument List<B>, instead it's expecting to get List<A>. Is there a good way to fix this problem? Many thanks!

    Read the article

  • Confusion in RegExp Reluctant quantifier? Java

    - by Dusk
    Hi, Could anyone please tell me the reason of getting an output as: ab for the following RegExp code using Relcutant quantifier? Pattern p = Pattern.compile("abc*?"); Matcher m = p.matcher("abcfoo"); while(m.find()) System.out.println(m.group()); // ab and getting empty indices for the following code? Pattern p = Pattern.compile(".*?"); Matcher m = p.matcher("abcfoo"); while(m.find()) System.out.println(m.group());

    Read the article

  • For-Each and Pointers in Java

    - by John
    Ok, so I'm tyring to iterate through an ArrayList and remove a specefic element. However, I am having some trouble using the For-Each like structure. When I run the following code: ArrayList<String> arr = new ArrayList<String>(); //... fill with some values (doesn't really matter) for(String t : arr) { t = " some other value "; //hoping this would change the actual array } for(String t : arr) { System.out.println(t); //however, I still get the same array here } My question in, how can I make 't' a pointer to 'arr' so that I am able to change the values in a for-each loop? I know I could loop through the ArrayList using a different structure, but this one looks so clean and readable, it would just be nice to be able to make 't' a pointer. All comments are appreciated! Even if you say I should just suck it up and use a different construct.

    Read the article

  • How to close a java swing application from the code

    - by hstoerr
    What is the proper way to terminate a Swing application from the code, and what are the pitfalls? I'd tried to close my application automatically after a timer fires. But just calling dispose() on the JFrame didn't do the trick - the window vanished but the application did not terminate. However when closing the window with the close button, the application does terminate. What should I do?

    Read the article

  • Why are (almost) all the on-line games written in ActionScript (Flash) not Java?

    - by MasterPeter
    I absolutely love good defender games (e.g. Gemcraft, Protector: reclaiming the throne) as they can be intellectually quite challenging; it's like playing chess but a little less thinking a bit more action. Sadly, there are not that many good ones out there and I thought I would create one myself and share it with the rest of the world by making it available on-line. I have never worked with ActionScript but when it comes to on-line games, this is the main choice. I have tried to find a decent 2D game in the form of a Java applet but to no avail. Why is this so? I could write the game, most comfortably, in Delphi for Win32 but then people would need to download the executable, which could deter some form downloading it, and also it would only work on Windows. I am also familiar with Java, having worked with Java for the last four years or so. Although I don't have much experience with games programming. Should I note be deterred by the fact that all online games are written for in Flash and create my defender game as a Java applet, or should I consider learning ActionScript and games development for the ActionScript Virtual Machine (AS3 looks very much like Java... but still, it's an entirely new technology to me and I might never use it professionally.) Could you, please, just answer the the question in the title? Why Flash, not Java applets? Is it only 'politics'?

    Read the article

  • Building "isolated" and "automatically updated" caches (java.util.List) in Java.

    - by Aidos
    Hi Guys, I am trying to write a framework which contains a lot of short-lived caches created from a long-living cache. These short-lived caches need to be able to return their entier contents, which is a clone from the original long-living cache. Effectively what I am trying to build is a level of transaction isolation for the short-lived caches. The user should be able to modify the contents of the short-lived cache, but changes to the long-living cache should not be propogated through (there is also a case where the changes should be pushed through, depending on the Cache type). I will do my best to try and explain: master-cache contains: [A,B,C,D,E,F] temporary-cache created with state [A,B,C,D,E,F] 1) temporary-cache adds item G: [A,B,C,D,E,F] 2) temporary-cache removes item B: [A,C,D,E,F] master-cache contains: [A,B,C,D,E,F] 3) master-cache adds items [X,Y,Z]: [A,B,C,D,E,F,X,Y,Z] temporary-cache contains: [A,C,D,E,F] Things get even harder when the values in the items can change and shouldn't always be updated (so I can't even share the underlying object instances, I need to use clones). I have implemented the simple approach of just creating a new instance of the List using the standard Collection constructor on ArrayList, however when you get out to about 200,000 items the system just runs out of memory. I know the value of 200,000 is excessive to iterate, but I am trying to stress my code a bit. I had thought that it might be able to somehow "proxy" the list, so the temporary-cache uses the master-cache, and stores all of it's changes (effectively a Memento for the change), however that quickly becomes a nightmare when you want to iterate the temporary-cache, or retrieve an item at a specific index. Also given that I want some modifications to the contents of the list to come through (depending on the type of the temporary-cache, whether it is "auto-update" or not) and I get completly out of my depth. Any pointers to techniques or data-structures or just general concepts to try and research will be greatly appreciated. Cheers, Aidos

    Read the article

< Previous Page | 385 386 387 388 389 390 391 392 393 394 395 396  | Next Page >