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  • TODO Formatting

    - by charlie.mott
    Article Source: http://geekswithblogs.net/charliemott TODO's should only be used for a short period of time to remind you that something needs to be done. They should then be addressed as soon as possible. In order to know who owns a TODO task and how long it’s been outstanding, my company uses the following standard for TODO formatting: Format:     // TODO : Owner Initials – Date Created – Description of task. Sample:     // TODO: CM – 2012/01/20 – Move this class to a new location so it can be reused. Using this pattern makes it easy to use the Resharper TODO explorer. The Carrot In order to make it easy for developers to apply this rule, a code snippet can be created in Visual Studio. Even better, I created a Resharper template. This gives the facility to use the current user name and current date macros. image This actually makes the formatting look like this. Sample:     // TODO: cmott – 2012/01/20 – Move this class to a new location so it can be reused. The Stick How to you enforce such a rule? I tried to create a custom Resharper Highlighting Pattern to perform custom code analysis inspection for deviations from this pattern. However, I did not have any success. The find dialog would not accept // text. If I work it out, I will update this blog post. StyleCop Instead I created a custom StyleCop rule. I followed the approach used with the StyleCop Contrib project. This provides a simple to use base class and easy to use unit testing framework. I will upload this todo format analyzer as a patch to that project. image

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  • OpenGL setup on Windows

    - by kevin james
    I have been trying to use OpenGL for two days now. First on Mac, then on Windows. The problem with Mac is that it doesn't support the newer versions of OpenGL. I ran a tutorial that actually did get some things working, but it only works in XCode (i.e., I can't create a new file, paste in the same code, and get it to work). Because of these issues, I moved to Windows. My Windows 7 has OpenGL 4.3, which is the same that is used in alot of other tutorials. However, not one of these tutorials gives any instruction on how to set it up for the first time. I have come across some vague posts saying that some libraries need to be linked. But WHAT libraries, and HOW do I link them? Please help. I am pretty desperate to set this up as this project is due for work soon. I have actually used OpenGL before at my university, but the computers already had everything set up. The project itself is very easy, but setting up OpenGL is not something I know how to do.

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  • Why does Apache ignore my Directory block?

    - by Codemonkey
    I just moved my projects into a new workstation. I'm having trouble getting my Apache installation to acknowledge my .htaccess files. This is my /etc/apache2/conf.d/dev config file: <Directory /home/codemonkey/dev/myproject/> Options -Indexes AllowOverride All Order Allow,Deny Deny from all </Directory> I know the config file is being included by Apache because it complains if I put erroneous syntax in it (Action 'configtest' fails). My project is reachable through Apache by a symlink in the /var/www directory. The server is running with my user and group, so it has my permissions. My entire dev folder has permissions set to 770 recursively. Despite all this, I'm still getting an indexed display of my project folder when I visit http://localhost/myproject. Why isn't the above config making it impossible to view the folder in the browser?

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  • Friday Stats

    - by jjg
    As some of you may have noticed, we've recently opened a new repository in the Code Tools project for small utilities which can be used to gather info about the OpenJDK code base and builds. 1 The latest addition is a utility for analyzing the class file versions in a collection of class files. I've posted an example set of results from analyzing the class files in an OpenJDK build on Linux. 2. Most of the files are version 52 files as you would expect, but there is a surprising number of version 51 and 50 files, as well as a handful of v45.3 files as well. Digging deeper, it turns out that Nashorn is still using version 51 class files, and the Serviceability Agent is still using version 50 class files and one 45.3 class file, leaving the remainder of the 45.3 class files coming from RMI. For more info on the different class file versions, see Joe Darcy's class file version decoder rIng. Thanks to Stuart Marks for planting the seed for the class file version tool. See the project page, repo, and mail archive. http://cr.openjdk.java.net/~jjg/cfv-summary/open/

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  • Looking for a good Web Server that is cheap

    - by SoLoGHoST
    I am a Project Manager, and former Lead Developer for a software portal system that requires a forum software to run. I am in need of a server that is cheap, reliable, and supports the latest PHP (5.2+), MySQL, unlimited e-mails (preferably), a cPanel, multiple sub-domains (atleast 3+). Currently I am paying $34.95 USD/month (approx. $420 USD/year). This is too high for me to pay to keep the site running. I just recently became Project Manager and in charge of Finances and I'm extremely concerned for the future of Dream Portal. With those prices I'm not sure I'll be able to keep it running for too long. Can someone please tell me of a good server that meets all of the requirements that I listed above that is cheaper on a yearly basis? Note: Currently on a Dedicated Server with limited disk space at 15000 MB (15 GB), monthly bandwidth = 500000 MB, 50 emails limit, 20 sub-domains limit, 30 FTP accts., and 25 SQL Databases.

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  • Docker vs ESXi for Startup Projects - Deploying Code for Dev Testing

    - by JasonG
    Why hello there little programmer dude! I have a question for you and all of your experience and knowledge. I have an ESXi whitebox that I built which is an 8 dude that sits in the corner. I made a mistake recently and took the key that had ESXi, formatted it and used it for something else. No big deal because the last project I worked on had stalled out. I'm about to pick up another project and now I need to spin up a whole bunch of stuff for CI, qa + db, ticket tracker, wikis etc etc. I've been hearing a lot about Docker recently and as this is just a consumer grade machine, I'm wondering if it may make more sense for me to use Docker on OpenOS and then put everything there - bamboo or hudson, jira, confluence, postgress for the tools to use, then a qa env. I can't really seem to find any documents that directly compare traditional VM infrastructure vs docker solutions and I'm wondering if it is fair to compare. Is there any reason why CoreOS w/ containers would be a strictly worse solution? Or do you have any insight into why I may want to stick with ESXi? I've looked on multiple occasions and can't find a good reason not to. I'm not going to run a production env on the server so I don't need to have HA if updating security or OS for example where esxi would allow me to restart one vm at a time. I can just shut the thing down and bring it back up if I need a reboot no problem. So what's up with this container stuff? Is it a fair replacement for ESXi? I'm guessing the atlassian products would run much better and my ram would go a lot farther using docker. Probably the CPU would run much cooler too and my expensive HDD space would be better utilized.

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  • Visualizing Parallel Branch and Bound Tree Exploration

    - by Akhil
    I have written a parallel program that does a depth first branch and bound exploration of a tree. I can dump the id's (id's are like this 0, 00, 01, 0000, 0001, etc.) of the nodes at frequent intervals to know the frontier of the tree that is being explored at that instant in the tree. The challenge is to visualize the tree exploration with time. Any ideas? e.g. I can draw trees(e.g. using graphViz) at different times and create a movie out of it. Looking for ideas to facilitate this visualization - some better ways to do so or easy tools that can help me make the visualization

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  • Team Software Development using Ruby on Rails

    - by Panoy
    I used to work alone on small to medium sized programming projects before and have no experience working in a team environment. Currently, there will be 3 of us in an in-house software development team that is tasked to develop a number of software for an academic institution. We have decided to use the web for the majority of the projects and are planning to choose Ruby on Rails for this and I would like to ask for your inputs, advices and approaches with regards to software development as a team using the RoR web framework. One thing that has really confounded me is how you divide the programming tasks of a project if there are 3 of you that are really doing the coding. It’s obvious that we as developers approach a problem in a modular way and finish it one after another. If the project consists of 3 modules, should each one of us focus on each of those modules? Would it be faster that way? How about if the 3 of us would focus on one module first (that’s what I really prefer). Is using a distributed version control system such as Git the answer to this type of problem? Please don’t forget to put your tips and experiences with regards to team software development. Cheers!

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  • Jenkins projects not visible even though user has all privleges

    - by Frank Rosario
    We want to lock down Jenkins and specific jobs to certain personnel. I have my account with all global privileges granted with project based matrix security. A coworker has a similar account and has been granted all the same privileges. When I log in with my account, I can see all of the projects we have setup. When my coworker whom has the exact same privileges logs in, none of the projects are visible. I've double and triple checked the permissions matrix to make sure we have the same global privileges; we do. Some of the projects have project specific privileges setup as well, but again; I've confirmed that both of us have the same access to these projects as well. So why can I see all the projects and my coworker is unable to see any of the projects?

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  • Book Review: Professional ASP.Net MVC4

    - by Sam Abraham
    The past few weeks have been particularly busy as I continue to dedicate a bigger portion of my free time to refreshing my memory and enhancing my knowledge of best practices pertaining to technologies we plan on using for a major upcoming project. In this blog post, I will be providing a brief overview of my latest reading “Professional ASP.Net MVC4” by Jon Galloway, Phil Haack, Brad Wilson and K. Scott Allen. This book is a must read for web developers looking to enhance their MVC expertise with best practices and tips shared from recognized industry experts. This book takes the reader on a 16-chapter long journey towards being a better ASP.NET MVC developer with chapter 16 putting all information covered in practical context by dissecting the implementation of Nuget.org, a real-life open-source, ASP.NET MVC project.  All code samples referenced in this book are conveniently accessible via NuGet, a free, open-source Library package manager that installs as a Visual Studio Extension. Chapters 2, 3 and 4 thoroughly cover MVC’s various components: Controllers “C”, Views “V” and Models “M” respectively. Chapter 5 covers additional extension methods (Helpers) provided to speed and ease the use of common HTML elements such as forms, textboxes, grids, to name a few… Chapter 6 tackles built-in validation while providing examples and use cases on implementing custom validation that plugs into the MVC framework. Chapters 7 thru 13 discusses the latest on Membership, Ajax, Routing, NuGet and the ASP.Net Web API. Chapters 12 (Dependency Injection) and 13 (Unit Testing) demonstrate a big competitive advantage of MVC with its ease of test-ability and plug-ability. Chapters 14 and 15 targets the advanced developer showcasing how to extend MVC to customize and replace every piece in the framework.In conclusion, I strongly recommend Professional ASP.NET MVC 4 as an excellent read for both developers already using MVC as well as those getting started with the framework.   Many thanks to the Wiley/Wrox User Group Program for their support of our West Palm Beach Developers’ Group.  You can access my reviews of books I recently read: Professional ASP.NET Design Patterns Professional WCF 4.0 Inside Windows Communication Foundation Inside Microsoft SQL Server 2008 series

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  • What can be done against language inertia?

    - by gerrit
    Often, projects use programming language X, but would use programming language Y if they were started from scratch. For example, big numerical models may be written entirely in Fortran. Whereas this might be a reasonable choice for the components that need to run fast (alternative would be C or C++), it might be a poor choice for components that either do not need to run fast (such as things dealing with human input or simple visualisations), or where runtime is not the limiting factor (such as I/O, particularly when from the network). Another example may be when a project is built using a propriety language (such as Matlab; no, FOSS clones are not good enough) and was started at a time when FOSS alternatives were not viable, but ten years later, they are; and it would be beneficial to migrate. However, due to language inertia, a migration does not happen. Code that works should not be touched, porting code is a time-consuming, expensive process, and programmers are familiar in language X but not necessarily in language Y. Still, in the long term, a migration would likely be beneficial. Can anything be done to mitigate the problems associated with language inertia? Are there any notable examples of big projects that have successfully overcome this problem? Or is a project bound to stick forever with the initial choices?

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  • Building a linux system

    - by webyankee
    I am worried about hardware compatibility. I have several older PCs with various hardware and wish to install Linux onto them. I have several ideas about what I would like to do. first, I am a novice and know just enough to get me into trouble in a lot of areas. I can not find adequate descriptions of the usage between a desktop and a server version of Linux. When would you want to choose to build a server instead of a desktop and can you change a desktop to a server if you need higher functionality? I wonder if I should use 32 or 64 bit? I believe 32 bit on older (P1 or P2 systems) would be the safe way to go. what is the extent can these systems be used? Can they used to play high end graphics on-line games or just simple browsing and word processing? How do I determine what programs the system can use? I have pondered on the idea of linking several systems together to make one big computer. I know this can be done with some functionality improvement. Any Ideas about this?

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  • Retrofit WebForms with ASP.NET MVC - NoVa Code Camp 2010.2 Demo

    - by Soe Tun
    Thank you to everyone who attended my Retrofit WebForms with ASP.NET MVC session at NoVa Code 2010.2. It was a fun event for me and I hope you had a great time and learned something from it. I wish I had more time to go over some more important topics in more detail. I *promise* I will be writing blog post series about it since I'll have some vacation time during the December holidays to cover some topics that I didn't get to cover in detail.   Please note that the ".bak" file included in the zip file is a SQL Server Database backup file. You have to restore it on your Database server to run it with the source code demo.   Please feel free to ask me about the demo project through Twitter or from this blog post. I'll be glad to help you out. If you want me to give this presentation at your .NET User Group, please let me know and I'll be honored to speak there also.   Again, thank you all and have a great holiday season. Here is the download link to my Demo project Zip file with the PowerPoint presentation in it. Please let me know if the link doesn't work.

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  • Are there any real-world cases for C++ without exceptions?

    - by Martin
    In When to use C over C++, and C++ over C? there is a statement wrt. to code size / C++ exceptions: Jerry answers (among other points): (...) it tends to be more difficult to produce truly tiny executables with C++. For really small systems, you're rarely writing a lot of code anyway, and the extra (...) to which I asked why that would be, to which Jerry responded: the main thing is that C++ includes exception handling, which (at least usually) adds some minimum to the executable size. Most compilers will let you disable exception handling, but when you do the result isn't quite C++ anymore. (...) which I do not really doubt on a technical real world level. Therefore I'm interested (purely out of curiosity) to hear from real world examples where a project chose C++ as a language and then chose to disable exceptions. (Not just merely "not use" exceptions in user code, but disable them in the compiler, so that you can't throw or catch exceptions.) Why does a project chose to do so (still using C++ and not C, but no exceptions) - what are/were the (technical) reasons? Addendum: For those wishing to elaborate on their answers, it would be nice to detail how the implications of no-exceptions are handled: STL collections (vector, ...) do not work properly (allocation failure cannot be reported) new can't throw Constructors cannot fail

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  • What do you wish language designers paid attention to?

    - by Berin Loritsch
    The purpose of this question is not to assemble a laundry list of programming language features that you can't live without, or wish was in your main language of choice. The purpose of this question is to bring to light corners of languge design most language designers might not think about. So, instead of thinking about language feature X, think a little more philisophically. One of my biases, and perhaps it might be controversial, is that the softer side of engineering--the whys and what fors--are many times more important than the more concrete side. For example, Ruby was designed with a stated goal of improving developer happiness. While your opinions may be mixed on whether it delivered or not, the fact that was a goal means that some of the choices in language design were influenced by that philosophy. Please do not post: Syntax flame wars (I could care less whether you use whitespace [Python], keywords [Ruby], or curly braces [Java, C/C++, et. al.] to denote program blocks). That's just an implementation detail. "Any language that doesn't have feature X doesn't deserve to exist" type comments. There is at least one reason for all programming languages to exist--good or bad. Please do post: Philisophical ideas that language designers seem to miss. Technical concepts that seem to be poorly implemented more often than not. Please do provide an example of the pain it causes and if you have any ideas of how you would prefer it to function. Things you wish were in the platform's common library but seldom are. One the same token, things that usually are in a common library that you wish were not. Conceptual features such as built in test/assertion/contract/error handling support that you wish all programming languages would implement properly--and define properly. My hope is that this will be a fun and stimulating topic.

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  • Is there an alternative to SDL 1.3 for a C++ game that should run on iOS and Android?

    - by futlib
    I've used SDL for many desktop games, always as the cross-platform glue for: Creating a window Processing input Rendering images Rendering fonts Playing sounds/music It has never disappointed me at those tasks. But when it comes to graphics, I prefer to work with the OpenGL API directly, even though all of our games are 2D. In the project I'm currently working on, I've made sure to only use the API subset supported by both OpenGL 1.3 and OpenGL 1.0, so making the thing run on Android should be easy, I thought. Turns out there is no official Android or iOS port of SDL yet. However, there's one in SDL 1.3, which is still in development. SDL 1.3 doesn't seem very appealing to me for three reasons: It's been in development for at least 4 years, and I have no idea when it will be done, not to mention stable. It's not ported to as many platforms as SDL 1.2. From what I've seen, it uses OpenGL for drawing, so I suppose the community will move away from directly using OpenGL. So I'm wondering if I should use a different library for our current project - it doesn't matter much if I need to port my existing code from SDL 1.2 to SDL 1.3 or to some other library. We're planning to release on Windows, Mac OS X, Linux, iOS and Android, so good support for these platforms is essential. Is there anything stable that does what I want?

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  • Trouble with SAT style vector projection in C#/XNA

    - by ssb
    Simply put I'm having a hard time working out how to work with XNA's Vector2 types while maintaining spatial considerations. I'm working with separating axis theorem and trying to project vectors onto an arbitrary axis to check if those projections overlap, but the severe lack of XNA-specific help online combined with pseudo code everywhere that omits key parts of the algorithm, googling has left me little help. I'm aware of HOW to project a vector, but the way that I know of doing it involves the two vectors starting from the same point. Particularly here: http://www.metanetsoftware.com/technique/tutorialA.html So let's say I have a simple rectangle, and I store each of its corners in a list of Vector2s. How would I go about projecting that onto an arbitrary axis? The crux of my problem is that taking the dot product of say, a vector2 of (1, 0) and a vector2 of (50, 50) won't get me the dot product I'm looking for.. or will it? Because that (50, 50) won't be the vector of the polygon's vertex but from whatever XNA calculates. It's getting the calculation from the right starting point that's throwing me off. I'm sorry if this is unclear, but my brain is fried from trying to think about this. I need a better understanding of how XNA calculates Vector2s as actual vectors and not just as random points.

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  • Building a template engine - starting point

    - by Anirudh
    We're building a Django-based project with a template component. This component will be separate from the project as such and can be Django/Python, Node, Java or whatever works. The template has to be rendered into HTML. The templates will contain references to objects with properties that are defined in the DB, say, a Bus. For eg, it could be something like [object type="vehicle" weight="heavy"] and it would have to pull a random object from the DB fulfilling the criteria : type="vehicle" weight="heavy" (bus/truck/jet) and then substitute that tag with an image, say, of a Bus. Also it would have to be able to handle some processing. Eg: What is [X type="integer" lte="10"] + [Y type="integer" lte="10"] [option X+Y correct_ans="true"] [option X-Y correct_ans="false"] [option X+y+1 correct_ans="false"] The engine would be expected to fill in a random integer value <= 10 for X and Y and show radioboxes for each of the options. Would also have to store the fact that the first option is the correct answer. Does it to make sense to write something from the scratch? Or is it better to use an existing templating system (like Django's own templating system) as a starting point? Any suggestions on how I can approach this?

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  • How to get feedback from the community on large chunks of code?

    - by MainMa
    Code Review.SE is great when you need feedback on a precise, short piece of code. But where to get similar feedback about the code itself when: you have thousands of LOC, don't have colleagues in your workplace ready or willing to review the code¹, don't have thousands of dollars to spend for a professional review by a third party developer?² Places like CodePlex are a good idea to get your project known³, but from what I've seen, the feedback you get on known projects are consumer feedback, i.e. concerns the bugs and feature requests, not the quality of the source code itself. What are the social way to get the community involved in the code review of the codebase of a certain size for an open source project which doesn't have the scale of Firefox or similar products? ¹ Which is the case for most personal and open source projects, or projects done in companies where the practice of regular and complete code review is nonexistent. ² Which is, again, the case for most personal and open source projects. ³ Even if too many projects published on CodePlex never get known, either because nobody cares or because they are presented not very well.

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  • Best Party of 2011: Introducing Java 7

    - by Tori Wieldt
    As a member of the Java community, you played a critical role in building Java 7. You contributed great ideas for new features and new ways of working and collaborating to take the next step in development. And now, it’s time to celebrate with a global gathering of the Java community—online and live. See your ideas at work. Hear about everything Java 7 can do for you and how we’re moving Java forward together. Join us for celebrations in Redwood Shores, São Paulo, or London—as we unveil the latest innovations in Java 7. The three events will be joined with each other by satellite, and will be available as a webcast if you can't attend the live events. Learn from fellow developers around the globe who are getting the most out of the new features. Get overviews from the Java experts on Project Coin, the Fork/Join framework, the new file system API, improvements to the VM, and a panel discussion with Q & A. Thursday, July 07, 2011 Redwood Shores, United States: 9:00 a.m. PT - 1:30pm PT São Paulo, Brazil: 1:00 p.m BRT London, England: 5:00 p.m. BST Live Webcast: 9:00 a.m. PT - 1:30pm PT  Get more information about the July 7 events. You need to register for the live events or webcast. There will also be other celebrations at Java User Group (JUG) meetings for the next few months.Find your local JUG. Follow the conversation on Twitter: follow @Java and use #java7 Java is moving forward, let's party!

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  • How do I become a developer?

    - by ATester
    Since many of you are already there I figured this might be a great place to invite ideas and suggestion for becoming a software developer. My background I have some basic knowledge of programming in VB and C++ from a course I had pursued 8 years ago. My main drawback is a lack of experience in software since I was in a teaching career until a year ago. I am working as a QA tester and finally got a chance to write some automation tests scripts using C#. I didn't have any prior knowledge of C# but I was able to figure my way through it. Questions Given this context: Would anyone have any ideas as to what would be a good approach to learn enough to actually be able to work as a developer? Does anyone have any suggestions as to what kind of learning path to adopt and which approaches speed up learning curve? Would pursuing university course be helpful in terms of knowledge gained? Are certification exams a way to go for a beginner? Are community college courses useful? What about courses offered by private institutes/centers? Any suggestion for some good books?

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  • design in agile process

    - by ying
    Recently I had an interview with dev team in a company. The team uses agile + TDD. The code exercise implements a video rental store which generates statement to calc total rental fee for each type of video (new release, children, etc) for a customer. The existing code use object like: Statement to generate statement and calc fee where big switch statement sits to use enum to determine how to calc rental fee customer holds a list of rentals movie base class and derived class for each type of movie (NEW, CHILDREN, ACTION, etc) The code originally doesn't compile as the owner was assumed to be hit by a bus. So here is what I did: outlined the improvement over object model to have better responsibility for each class. use strategy pattern to replace switch statement and weave them in config But the team says it's waste of time because there is no requirement for it and UAT test suite works and is the only guideline goes into architecture decision. The underlying story is just to get pricing feature out and not saying anything about how to do it. So the discussion is focused on why should time be spent on refactor the switch statement. In my understanding, agile methodology doesn't mean zero design upfront and such code smell should be avoided at the beginning. Also any unit/UAT test suite won't detect such code smell, otherwise sonar, findbugs won't exist. Here I want to ask: is there such a thing called agile design in the agile methodology? Just like agile documentation. how to define agile design upfront? how to know enough is enough? In my understanding, ballpark architecture and data contract among components should be defined before/when starting project, not the details. Am I right? anyone can explain what the team is really looking for in this kind of setup? is it design aspect or agile aspect? how to implement minimum viable product concept in the agile process in the real world project? Is it must that you feel embarrassed to be MVP?

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  • Is this method of writing Unit Tests correct?

    - by aspdotnetuser
    I have created a small C# project to help me learn how to write good unit tests. I know that one important rule of unit testing is to test the smallest 'unit' of code possible so that if it fails you know exactly what part of the code needs to fixed. I need help with the following before I continue to implement more unit tests for the project: If I have a Car class, for example, that creates a new Car object which has various attributes that are calculated when its' constructor method is called, would the two following tests be considered as overkill? Should there be one test that tests all calculated attributes of the Car object instead? [Test] public void CarEngineCalculatedValue() { BusinessObjects.Car car= new BusinessObjects.Car(); Assert.GreaterOrEqual(car.Engine, 1); } [Test] public void CarNameCalculatedValue() { BusinessObjects.Car car= new BusinessObjects.Car(); Assert.IsNotNull(car.Name); } Should I have the above two test methods to test these things or should I have one test method that asserts the Car object has first been created and then test these things in the same test method?

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  • HUD layer not being added on my scene

    - by Shailesh_ios
    I have a CCScene which already holds my gameLayer and I am trying to add HUD layer on that.But the HUD layer is not getting added in my scene, I can say that because I have set up a CCLabel on HUD layer and when I run my project, I cannot see that label. Here's what I am doing : In my gameLayer: +(id) scene { CCScene *scene = [CCScene node]; GameScreen *layer = [GameScreen node]; [scene addChild: layer]; HUDclass * otherLayer = [HUDclass node]; [scene addChild:otherLayer]; layer.HC = otherLayer;// HC is reference to my HUD layer in @Interface of gameLayer return scene; } And then in my HUD layer I have just added a CCLabelTTF in its init method like this : -(id)init { if ((self = [super init])) { CCLabelTTF * label = [CCLabelTTF labelWithString:@"IN WEAPON CLASS" fontName:@"Arial" fontSize:15]; label.position = ccp(240,160); [self addChild:label]; } return self; } But now when I run my project I dont see that label, What am I doing wrong here ..? Any Ideas.. ? Thanks in advance for your time.

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  • mounting vsphere 4.0 file system in ubuntu linux

    - by sravan
    hi all, I am using VSpere 4.0 for my project work. I needed 4-5 servers my project work which is based on Database. I felt the virtualisation is very good to get the 5 servers running good at the same time. It was running good until few days back. Yesterday, it suddenly crashed and i had no idea of the reason.Today, it did not even boot up. Now, i need to take the data backup from that system. In order to do the same, i got the hard drive from the machine and tried to mount it on local linux machine.But, i was not successful. The disk was not even recognized by the linux machine. Can some one please tell me how to mount it and get the required data? Thank you all

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