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  • When does a programmer know when a new job is not right?

    - by Mysterion
    I believe that the interview process is a selling of both parties - what can the employee offer the employer and vice versa. Assuming an individual has been careful in selecting their new employer (via thorough questioning in the interview process), however when they arrive at the job they find the employer has not been honest about certain aspects of the job. Examples of this dishonesty could include: The employee making it clear that technical excellence is an important factor, which is promised by the employer, but is not fully delivered or a good technical structure does not exist. The employee states they want to work on well architected and short (lets say less than 1 yr) long projects, yet when they start they find they are placed on a poorly architected older project. The employee being told of a pair programming environment to get him up to speed on the project, but being left to his own devices/questioning on arrival. The employee is promised a culture that encourages innovation and technical excellence but finds that this is not the case (eg. using technology for knowledge retention is laughed at). I know that a lot of famous developers feel that you make the place you work at. Is it realistic for a new employee with limited experience in the industry (say less than 5 years) to be able to join the company and change attitudes or even challenge the employer on the perceived dishonesty? Should they stay in this job or cut their losses?

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  • Please, tell us how you made Agile work for you?

    - by Paul
    I've been seeing many questions related to Agile. There seems to be confusion between the people who are doing Agile successfully, and those of us who don't understand it. So I'm wondering if some of the successful teams would be willing to give the result of us some examples of how you succeeded. Some of the things I know I wonder What steps did you use? (ie. Talk to users, mock up, tests, code, testing, (whatever)) Tools that helped you? Did you generate any artifacts, other than a working implementation? How did you prevent spaghetti architecture / code? How do you pass along to new team members, or is the team stable for the project How did you determine exit criteria, or was it open ended. (Scope of project?) Did you do this as contracting? How did you develop a contract up-front? Did the business do any up front work? Or did they come to the table with "We want to implement a "bleh bleh blah"? What types of tests did you use? Unit, Integration, UAT? Or did the process make some/all of those unnecessary? Bonus: Do you have an situations / links to "How To" Agile articles, books, etc? Wiki, describes what but not how (to the uninitiated) At least to me, not a duplicate

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  • Clutter for game GUI

    - by tjameson
    I'm pretty new to game development, having only written a simple 3d game for a class project, but I'd like to get started on a bigger project. I'm writing an MMORPG to run in both the browser (WebGL) and natively (OpenGL ES 2). In choosing a GUI toolkit, I'm trying to find a style that work work natively and would be simple to emulate in WebGL. I am considering using D or Go for writing my game, so interfacing with C++ libraries will be difficult, if not impossible. Of course, the language isn't the end goal here, so if using C++ will save considerable time, I'll bite the bullet and use that. In order to reduce the amount of code I'll have to write for the browser, I'm considering using something simple like Clutter for basic abstractions, which I think will be pretty easy to emulate (layered canvases maybe?). Does anyone have experience using Clutter for a 3d game? Note: I haven't used any game development libraries, and I only have limited experience with GUI libraries. I do have HTML+CSS experience, so maybe librocket is a viable solution?

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  • Pair Programming, for or against? [on hold]

    - by user1037729
    I believe it has many advantages over individual programming: Pros By pairing senior with relatively junior staff, the more junior can get up to speed with both project and computing experience, and the senior will re-think the problem in order to communicate with the junior, thus re-checking his own thinking (rubber duck principle!). At least 2 people will know about any single piece of work, if one person is away the other can cover, or if some one leaves a project knowledge transfer is easier. Two brains on a complex task is more effective, communication keeps the work free flowing and provides redundancy in decision making. Code is effectively reviewed as its being written, no need for a separate reviewing phase which requires a context switch as someone who has not been working on the piece in question would be required to understand and review the related code. Reviewing code on your own which you haven't written or architected is not fun, hence counter productive. Cons Less bandwith for performing tasks, lets say we have 4 devs, pair programming requires 2 devs per task, so we would be doing 2 tasks concurrently as a posed to 4. I believe this "Con" does not stand up as the pair programmed task would complete sooner and comes with a review built in for free! Ie the pair programming task would be more efficient and thus free up resources earlier. Less flexibility to chop and change tasks as two developers are tied into a task, when flexibility is required this could be a problem.

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  • At the Java DEMOgrounds - Java EE 7 WebSocket Early Access

    - by Janice J. Heiss
    At the packed and happening Java DEMOgrounds, I wandered over to check out Java EE Web Profile and Platform Technologies. Martin Matula, a Senior Development Manager at Oracle on the JavaEE/GlassFish team, responsible for the area of web services (including JAX-WS and JAX-RS), was demonstrating Java EE Web Profile and Platform Technologies.Matula was previewing some Java EE 7 WebSocket early access features via a group drawing application that showcases the upcoming JSR 356, “Java API for WebSocket”, which is the API for building RESTful web services and Server-Sent Events, an HTML5 feature. He emphasized that this is supported in Jersey, the reference implementation for JAX-RS, as well.“In this demo,” Matula explained, “I have a simple JavaScript front-end talking to the back-end deployed on GlassFish. It uses RESTful web services to get the list of drawings we have. I can create new drawings and the list is updated immediately using the Server-Sent Events, so the message is coming from the server to the client. Everything is getting updated live using WebSocket, which is the bi-directional communication new protocol in HTML5. This is using Project Jersey and Project Tyrus. Tyrus is the implementation of WebSocket protocol for Java. Jersey implements the RESTful APIs as well as the Server-Sent Events protocol.”

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  • SharePoint 2010 with AD

    - by Tim Decuypere
    We are students and we have to make a project by using SharePoint. We have already learned the basic steps of SharePoint 2010 but now we have some problems with using the Active Directory. We've deleted SharePoint from the server and afterwards we've installed the AD-role and finished dcpromo. When we’ve reinstalled SharePoint 2010, we have some problems in the configuration of SharePoint. It automatically ask for a Databaseserver but we don't have one in the company of our project. My question is if there is any possibility to use SharePoint with AD and without a Databaseserver. If it is possible it would be nice to tell me how.

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  • How effectively "sell" a good design in large meetings

    - by User1
    Many times I have witnessed a sad tragedy. Here's what happens: A team design review for a new project. I see a simple design that has quite a few holes. I casually mention the holes and ways to avoid them. The warnings are ignored with comments like "that 'never' happen in real life" Eventually the things that "will 'never' happen" happen An emergency team design review for a broken project. So what do I do? Copping the "I told you so" attitude is not going to win friends and influence people. Sometimes years go by and the comments from step 3 are forgotten anyway. I definitely don't want to be the annoying pest reminding the world of the gotchas. I often sit back and watch the Titanic sail off to Europe. It's frustrating to see bad designs move forward. It's also frustrating that I can't seem to convince others of the pending peril of the current path. I do worst on team meetings where everyone has different ways of understanding different terms. Also, egos tend to win of reason and thought. I'm looking for good tactics to convince groups people to use some new and complicated ideas.

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  • TFS SQL Deployment Data Script

    - by Greg
    We are using TFS and SQL 2005 (looking to upgrade to SQL 2012 if that makes a difference). We store our database schema in a Visual Studio Database project (VS 2010). When code is released to live we currently use the Visual Studio Database Project to build a script for all our schema changes. The problem we have been getting is having to alter or add to that script to add/fix data for the deployment. For example if we add a new non-nullable column to an existing table we need to populate that column with data during the insert. Other times we may want to create new records in transactional tables (e.g. assign specific users to a new security access). Do Visual Studio Database Projects have a way to store these scripts that only need to be run once and somehow include them in the build? Does it know which scripts need to be run (for example if we are inserting default data we don't want to do that again a second time)? OR Is there a better way to manage these scripts?

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  • MS-Outlook add-on to move a new message to the same folder as the rest of the thread

    - by Guss
    I'm forced to use MS-Outlook in my job, while I very much like the feature that shows all the messages of a discussion thread (that are stored in different folders) in the inbox when a new message is received for that thread, if the previous messages are in a different data file (which I'm forced to have as the MS-Exchange server quota is very very small) then the message list only shows the name of the data file and not the name of the folder where the messages are stored. As a result, because I file my message by context (i.e. all the emails for project A go into a "Project A" folder, etc), and its important for me to have all the messages in a single thread in the same folder, it is sometimes hard to figure out into which folder should I file the new message. It would be great help if there was some add-on or VBA script that I could add to my setup that will offer a shortcut key or a button to "file this message to the same folder as the previous messages in the conversation thread".

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  • What is the R Language?

    - by TATWORTH
    I encountered the R Language recently with O'Reilly books and while from the context I knew it was a language for dealing with statistics, doing a web search for the support web site was futile. However I have now located the web site and it is at http://www.r-project.org/R is a free language available for a number of platforms including windows. CRAN mirrors are available at a number of locations worldwide.Here is the official description:"R is a language and environment for statistical computing and graphics. It is a GNU project which is similar to the S language and environment which was developed at Bell Laboratories (formerly AT&T, now Lucent Technologies) by John Chambers and colleagues. R can be considered as a different implementation of S. There are some important differences, but much code written for S runs unaltered under R. R provides a wide variety of statistical (linear and nonlinear modelling, classical statistical tests, time-series analysis, classification, clustering, ...) and graphical techniques, and is highly extensible. The S language is often the vehicle of choice for research in statistical methodology, and R provides an Open Source route to participation in that activity. One of R's strengths is the ease with which well-designed publication-quality plots can be produced, including mathematical symbols and formulae where needed. Great care has been taken over the defaults for the minor design choices in graphics, but the user retains full control. R is available as Free Software under the terms of the Free Software Foundation's GNU General Public License in source code form. It compiles and runs on a wide variety of UNIX platforms and similar systems (including FreeBSD and Linux), Windows and MacOS."

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  • Intermittent apt-get 'no installation candidate' error on fabric deploy

    - by jberryman
    I'm experiencing a strange issue with a fabric script I'm using to bootstrap a server on EC2. I launch a stock Ubuntu 12.04 AMI, wait for it to start, then proceed with: with settings(host_string="ubuntu@%s" % i.dns_name, connection_attempts=30): sudo('apt-get -qy update') sudo('apt-get -qy install --no-install-recommends mdadm') # don't install postfix #etc... The apt-get update appears to run fine and gives no errors, however (2/3 of the time or so) installing mdadm throws a "no installation candidate" error. When I ssh into the server and run apt-get install mdadm I get the same error. Running apt-get update by hand, then the package installs fine. Any ideas on what might be happening, or ideas for debugging?

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  • Django - Moving database from development to production servers

    - by Garfonzo
    I am working on a Django project with a MySQL backend. I'm curious about the best way to update a production server's database to reflect the changes made on the development server's database? When I develop now, I make some changes to a models.py file, then to a schemamigration using South. Sometimes I do several migrations across several apps within the main project folder before it's ready for the production database. This means that there are several migration files in the app/migrations/ folder created by South. So on the production server, how does one update the database to reflect all the changes made in development, without having any data loss?

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  • Rails /tmp/cache/assets permissions issue using Debian virtual machine hosted on OS X Lion

    - by Jim
    I am running Parallels Desktop 7 on OS X Lion. I have a VM with Debian installed, and inside that VM I setup a Rails development environment. I am using Parallels Tools to share out my OS X home directory to the VM - the goal here is to run the Rails server on the VM, but host the files on OS X (so they are automatically backed up, and so I can use tools like Textmate to develop with). Everything seems to work with the shared directory - my Debian user can read, write, and execute files. However, when I cloned a recent Rails project from Git, I got an error message when it tried to compile the CSS assets. My symptoms are exactly the same as in the question: http://stackoverflow.com/questions/7556774/rails-sprocket-error-compiling-css-assest-chown-issue I believe this is permissions-based, but it is really weird. My entire Rails project directory has permissions set to 777 and my Debian user owns it. If I navigate into /tmp/cache/assets, those permissions are the same. However, the three-character directories Rails is creating (DCE, DA1, D05, etc...) are being created without write permissions! If I refresh the Rails page a few times, about 4 or 5 (with Rails creating new three-character directories every time), eventually it will create one of the directories with the proper 777 permissions and everything will work! This will persist until I make a change to the CSS files and it has to recompile. Does anyone have any idea what might be going on here? I can't fathom why it is creating temp directories with incorrect permissions, or why after a few refreshes the good permissions kick in and it works... It definitely seems to be an issue with the share, since if I move the project into a different directory on the VM, it seems to work fine. On the OS X side, I've given the shared folder 777 permissions as well, but no dice...any ideas? Update I've found that the number of times I need to refresh before it works is not random - it has to do with how many assets are being compiled. For example, if I edit one of my CSS files, and there are four CSS files in the app/assets/stylesheets directory, I have to refresh four times before the app will finally work without the operation not permitted error...

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  • I have an "amoeba" game mechanic. Any idea on how to implement it?

    - by Jason
    Outside of a tetris clone, a crappy 2D top-down shooter, and some messing around with stuff like Unity and Flixel, I realize that I have yet to complete a single, polished, bells-and-whistles game. I want to change this, and I have an idea for my next project. The idea is that you're an amoeba. Amoebas have these eye-like cores (or something like that, I don't know biology), and you have two of 'em. You control one with WASD and the other with IJKL. There has to be a constant radius of stuff around each of the cores: And the area of the amoeba has to stay constant. So if you move a core in one direction, you increase the amoeba's area, but that increase is compensated by a decrease somewhere else: Aaaaaand I'd like to implement a vagination mechanic. You absorb things by engulfing them, like a boss. Maybe even an extra core, or a needle that pops you and causes all your inner stuff to start gushing out: But here's the problem: I don't know how to make this. However, I would like some ideas on how to implement it. Should I explore physics libraries like Box2D? Or maybe something involving fluid physics? Any help would be much appreciated. P.S. Feel free to steal this idea. I have plenty of ideas. If you do, please tell me how you made it so I can try it myself.

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  • Make symlink on Windows of whole tree without modifying the original folder

    - by DarkGhostHunter
    I'm trying to do this: make a symlink of a whole directory "C:/Master", in different folders like "C:\Projects\Alpha\", "C:\Projects\Beta\" an so on. "Master" directory usually changes in files and data. I work on the "Projects/*", where every project folder uses the "Master" files, but every one has new files in them. Let's say, I point to the car engine in every project folder, and inside them I add different kind of wheels. The problem I'm having, as a Windows 8 user, is that symlinks (junction) acts as a window to "Master" - I'm not allowed to add any file inside. I looking a way to reference the entire "Master" directory, and add new files - not edit any of the "Master" ones. It's as described here, but on Windows.

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  • In which fields does quality of the software product matter as much as the completion time?

    - by Nav
    Someone told me that if the software product meets clients expectations, it is good quality. But I've worked with Interaction Designers (the same kind of people who made Gmail's interface and usability so cool!), and I've loved working with them because even though they came up with hundreds of changes in requirements, and emphasised on many many subtle details, when the software was complete, I could look at the product and say WOW! The current place I work, the only thing that matters is completing the project on time. As long as it works and as long as the client says it's ok, nobody bothers to improve it. I'm not talking about gold-plating, but I believe that for a programmer to enjoy his (well, maybe her too ;) ) job, they should be able to proudly say that "Hey, I made that software" and that comes only when the product is of good quality. Apart from your opinions on this, I'd also like to know which fields (Eg. Aerospace, Finance etc.) could I find companies (or you could mention the company name) where the quality of a product is as important as completing the project on time?

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  • Trac/SVN to DVCS Migration

    - by quanticle
    The project I'm currently working on is using Trac, with SVN integration. It's worked great until now. Now, however, we've taken on some additional developers and we're running into issues with branching and merging. Because of this, I think a move to a distributed version control system is in order. The problem is that Trac is very closely integrated with the SVN repository. We have tight integration between the tickets and the revision numbers of code changes corresponding to those tickets. In addition we have a support wiki that has a lot of data that helps the tech. support team. Is there a way we can migrate to git or mercurial without losing the benefits of Trac? I've looked at the git plugin for Trac, and I'm unsure of how well it works. Has anyone here used it with a project that's been migrated from SVN? EDIT: I should note that the most important priority for us is maintaining the links between Trac tickets and the corresponding changesets in SVN. That's a tool that we use every day, and it provides an easy way to jump to code changes when reviewing tickets. Wiki migration would be nice to have, but if it's not possible, we can continue to run the old system whilst we write some kind of a one-off script to migrate the content.

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  • Implementing my Entity System. Questions about some problems I have found.

    - by Notbad
    Hi!, Well during this week I have deciding about implementation of my entity system. It is a big topic so it has been difficult to take one option from the whole. This has been my decision: 1) I don't have an entity class it is just an id. 2) I have systems that contain a list of components (the list is homegenous, I mean, RenderSystem will just have RenderComponents). 3) Compones will be just data. 4) There would be some kind of "entity prototypes" in a manager or something from we will create entity instances.Ideally they will define the type of components it has and initialization data. 5) Prototype code to create an entity (this is from the top of my head): int id=World::getInstance()->createEntity("entity template"); 6) This will notify all systems that a new entity has been created, and if the entity needs a component that the system handles it will add it to the entity. Ok, this are the ideas. Let's see if some can help with the problems: 1) The main problem is this templates that are sent to the systems in creation process to populate the entity with needed components. What would you use, an OR(ed) int?, a list of strings?. 2) How to do initialization for components when the entity has been created? How to store this in the template? I have thought about having a function in the template that is virtual and after entity is created an populated, gets the components and sets initialization values. 3) Don't you think this is a lot of work for just an entity creation?. Sorry for the long post, I have tried to expose my ideas and finding in order other could have a start beside exposing my problems. Thanks in advance, Notbad.

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  • Is Version control with GIT useful to work in small projects fon an individual developer? [closed]

    - by chefnelone
    I work as website developer. I develop with Drupal CSM. I have a drupal base installation which has some settings which are sort of default for all my proyects. This drupal installation is my drupal-base folder Every time I start a new project I just duplicate the `drupal-base- folder and start coding the new features I need for the new proyect. The problem is that sometimes I work in more than one projects at the same time and I get a new feature in one of the project that I'd like to commit to my drupal base installation and also to the other projects. Then keeping the sync of all this is nightmare. I thought that Version Control with GIT could help me with this and I went into a tutorial about it. But now I'm not sure if this will be usefull for me. Then my question is: I think that GIT is just usefull for big projects where a team is working all together in the same files. But it is not usefull to work in small and individual projects. Am I right?

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  • How can I make this arcade-highscore game more fun/interesting?

    - by j-a
    I'm having difficulties getting the fun factor into this iPhone game, and I am looking for some ideas or advice. I was asked to generalize the question a bit. What are some techniques for arcade highscore games that can be applied to this game in order to: Make each second of the game fun and challenging, from the first second to the end of the game. Regardless of skill level. Make the player want to try again and again to beat the high score. Briefly about the game: you aim using your finger and pull the bow chord and release by lifting your finger. That part feels quite nice how the bow interacts with the finger. The game idea: hearts fall down and you get 1 pt for each heart you shoot. You start with a few arrows and every now and then a bag of arrow comes down which - if you hit it, you get more arrows. Once your out of arrows the game is over. So it is all about beating your previous high score or your friends high scores. Unfortunately I don't find it that fun. Thankful for any ideas/suggestions/thoughts on how to make it more fun/interesting.

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  • Android - big game universe

    - by user1641923
    I am new to an Android development, though I have much experience with Java, C++, PHP programming and a bit experience with vector graphics too (basic 3d Studio Max, Flash, etc). I am starting to work on an Android game. It is going to be a 2D space shooter/RPG, and I am not going to use any game engines and any 3D party libs. I really want to create a very large game universe, or even pseudo-infinite (without visible borders, as if it were a 2D projection of a sphere). It should include 10-12 clusters of 7-8 planets/other space objects and random amount of single asteroids/comets, which player can interact with and also not interactive background. I am looking for a least complicated aproach to create such a universe. My current ideas are: Simply create bitmaps with space scenery background so that they can be tiled seamlessly repeated and construct my 2D universe of this tiles, then place interactive objects (planets, other spaceships) on it. Using vector graphics. I would have a solid color background, some random background objects and gradients here and there. My problems here: Lack of knowledge of how well vector graphics is integrated in Android. Performance? Memory usage? Does Android manage big bitmaps well? Do all of the bitmaps have to be in memory during all game process? I am interested in technical details regarding each of the ideas and a suggestion, which I should go with.

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  • Are there any good examples of open source C# projects with a large number of refactorings?

    - by Arjen Kruithof
    I'm doing research into software evolution and C#/.NET, specifically on identifying refactorings from changesets, so I'm looking for a suitable (XP-like) project that may serve as a test subject for extracting refactorings from version control history. Which open source C# projects have undergone large (number of) refactorings? Criteria A suitable project has its change history publicly available, has compilable code at most commits and at least several refactorings applied in the past. It does not have to be well-known, and the code quality or number of bugs is irrelevant. Preferably the code is in a Git or SVN repository. The result of this research will be a tool that automatically creates informative, concise comments for a changeset. This should improve on the common development practice of just not leaving any comments at all. EDIT: As Peter argues, ideally all commit comments would be teleological (goal-oriented). Practically, if a comment is made at all it is often descriptive, merely a summary of the changes. Sadly we're a long way from automatically inferring developer intentions!

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  • Web Development - How to access custom host, defined in my hosts file, from another device in the same network

    - by Neara
    Ok, I hope i'll be able to explain the issue im experiencing. I'm working on a project, that has 2 parts: one takes all requests from usual localhost, the other handles requests from myhost.local. While trying to access both addresses from my computer, it works ok. But now i need to test myhost.local on mobile devices, connected to the same network. Usually i would just run server from my computer ip in the network: python manage.py runserver 10.0.0.8:8000 And then from any device, going to 10.0.0.8:8000 would show the project im working on. However, now accessing that ip address routes me straight to localhost. So, my question is how to access myhost.local from another device in same network? I don't want to change router settings, if that can be avoided, cos sometimes i work from places where i can't access router admin. Is there any network settings on my computer, that i can change to fix the routing to myhost.local w.o losing access to localhost as well?

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  • Using C++ but not using the language's specific features, should switch to C?

    - by Petruza
    I'm developing a NES emulator as a hobby, in my free time. I use C++ because is the language I use mostly, know mostly and like mostly. But now that I made some advance into the project I realize I'm not using almost any specific features of C++, and could have done it in plain C and getting the same result. I don't use templates, operator overloading, polymorphism, inheritance. So what would you say? should I stay in C++ or rewrite it in C? I won't do this to gain in performance, it could come as a side effect, but the idea is why should I use C++ if I don't need it? The only features of C++ I'm using is classes to encapsulate data and methods, but that can be done as well with structs and functions, I'm using new and delete, but could as well use malloc and free, and I'm using inheritance just for callbacks, which could be achieved with pointers to functions. Remember, it's a hobby project, I have no deadlines, so the overhead time and work that would require a re-write are not a problem, might be fun as well. So, the question is C or C++?

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  • public_html permissions for local development

    - by maGz
    I know this question has popped up a couple times, but I can't seem to find a definitive answer to my issue, so please bear with me. I have Ubuntu Server 12.04 setup in VirtualBox for PHP development and testing (Drupal plus other PHP sites using Yii framework). My question is in 3 parts... 1) If I create a public_html folder under /home/myuser, do I need to give ownership of that folder to the Apache www-data group? If so, are there any specific permissions I should be setting? 755? (Btw, I am following this guide to create the public_html directory and set up multiple virtual hosts per site I create and test) I previously had all of my sites under /var/www, but ran into massive permission denied errors whenever I tried to sFTP to it, either through FileZilla or PhpStorm. This is what I had previously done: sudo chgrp www-data /var/www sudo chmod -R 775 /var/www sudo chmod -R g+s /var/www sudo usermod -G www-data [my_ftp_user] 2) The second part of my question is this: If I create my PHP project and files in Windows through PhpStorm, and then upload via sFTP, will permissions get affected? 3) Once I am satisfied with my developed project, would it be advisable to move and test them under /var/www to see how it would fair in a production-ish environment? I would really appreciate the help and advice here. I'm learning more as I go along, but dealing with Linux files and permissions is a bit of a new ballgame for me! Thank you

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