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  • Interrupting `while loop` with keyboard in Cython

    - by linello
    I want to be able to interrupt a long function with cython, using the usual CTRL+C interrupt command. My C++ long function is repeatedly called inside a while loop from Cython code, but I want to be able, during the loop, to send an "interrupt" and block the while loop. The interrupt also should wait the longFunction() to finish, so that no data are lost or kept in unknown status. This is one of my first implementation, which obviously doesn't work: computed=0; print "Computing long function..." while ( computed==0 ): try: computed = self.thisptr.aLongFunction() except (KeyboardInterrupt, SystemExit): computed=1 print '\n! Received keyboard interrupt.\n' break; (p.s. self.thisptr is the pointer to the current class which implements aLongFunction() )

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  • I can't login to my Django app when debug is set to False

    - by Eric
    I have a very strange problem, and I don't know how to fix or debug it. Short Story: I get locked out of my Django app when Debug is set to False. Long story: Case 1 (the first time it happened): 1. I enter my login info, but It just redirects to the login page. 2. I restart the server, try to login, and it works fine, I get in. 3. a few hours later I come back, log out, try to log back in and I can't. It just redirects to the login page. Case 2 (I figure out how to provoke the login failure): 1. I restart the server and am able to login to the site. 2. I log in and log out several times, everything is fine. 3. I go to a non-existing page and get a server error. 4. I log out and try to log back in, and I can't, just get redirected back to the login page. Case 3 (I can't provoke the login failure with Debug set to True): 1. I restart the server and am able to login to the site. 2. I log in and log out several times, everything is fine. 3. I go to a non-existing page and get a traceback. 4. I log out and log back in, everything works. 5. I wait and play around with it and can't get the login to fail while in Debug mode. Please help!

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  • how to show the right word in my code, my code is : os.urandom(64)

    - by zjm1126
    My code is: print os.urandom(64) which outputs: > "D:\Python25\pythonw.exe" "D:\zjm_code\a.py" \xd0\xc8=<\xdbD' \xdf\xf0\xb3>\xfc\xf2\x99\x93 =S\xb2\xcd'\xdbD\x8d\xd0\\xbc{&YkD[\xdd\x8b\xbd\x82\x9e\xad\xd5\x90\x90\xdcD9\xbf9.\xeb\x9b>\xef#n\x84 which isn't readable, so I tried this: print os.urandom(64).decode("utf-8") but then I get: > "D:\Python25\pythonw.exe" "D:\zjm_code\a.py" Traceback (most recent call last): File "D:\zjm_code\a.py", line 17, in <module> print os.urandom(64).decode("utf-8") File "D:\Python25\lib\encodings\utf_8.py", line 16, in decode return codecs.utf_8_decode(input, errors, True) UnicodeDecodeError: 'utf8' codec can't decode bytes in position 0-3: invalid data What should I do to get human-readable output?

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  • Attribute Address getting displayed instead of Attribute Value

    - by Manish
    I am try to create the following. I want to have one drop down menu. Depending on the option selected in the first drop down menu, options in second drop down menu will be displayed. The options in 2nd drop down menu is supposed by dynamic, i.e., options change with the change of values in first menu. Here, instead of getting the drop down menus, I am getting the following Choose your Option1: Choose your Option2: Note: I strictly don't want to use javascript. home_form.py class HomeForm(forms.Form): def __init__(self, *args, **kwargs): var_filter_con = kwargs.pop('filter_con', None) super(HomeForm, self).__init__(*args, **kwargs) if var_filter_con == '***': var_empty_label = None else: var_empty_label = ' ' self.option2 = forms.ModelChoiceField(queryset = db_option2.objects.filter(option1_id = var_filter_con).order_by("name"), empty_label = var_empty_label, widget = forms.Select(attrs={"onChange":'this.form.submit();'}) ) self.option1 = forms.ModelChoiceField(queryset = db_option1.objects.all().order_by("name"), empty_label=None, widget=forms.Select(attrs={"onChange":'this.form.submit();'}) ) view.py def option_view(request): if request.method == 'POST': form = HomeForm(request.POST) if form.is_valid(): cd = form.cleaned_data if cd.has_key('option1'): f = HomeForm(filter_con = cd.get('option1')) return render_to_response('homepage.html', {'home_form':f,}, context_instance=RequestContext(request)) return render_to_response('invalid_data.html', {'form':form,}, context_instance=RequestContext(request)) else: f = HomeForm(filter_con = '***') return render_to_response('homepage.html', {'home_form':f,}, context_instance=RequestContext(request)) homepage.html <!DOCTYPE HTML> <head> <title>Nivaaran</title> </head> <body> <form method="post" name = 'choose_opt' action=""> {% csrf_token %} Choose your Option1: {{ home_form.option1 }} <br/> Choose your Option2: {{ home_form.option2 }} </form> </body>

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  • Testing for the existence of a field in a class

    - by Brett
    Hi, i have a quick question. I have a 2D array that stores an instance of a class. The elements of the array are assigned a particular class based on a text file that is read earlier in the program. Since i do not know without looking in the file what class is stored at a particular element i could refer to a field that doesn't exist at that index (referring to appearance when an instance of temp is stored in that index). i have come up with a method of testing this, but it is long winded and requires a second matrix. Is there a function to test for the existence of a field in a class? class temp(): name = "default" class temp1(): appearance = "@"

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  • Alternative pygame resources

    - by Devo
    Hi, I have been trying to access the pygame website for a few weeks now, and I can't get to it. I doubt it's down, so I have to conclude that it's blocked because I am in China. I have no idea why. Anyways, I want the pygame documentation, but all the download links I fond lead back to pygame.org (which I does not even begin loading, it's such a politically subversive website you know!). Can anyone tell me where I can get documentation and other pygame resources without going through pygame.org? I would really appreciate it, thanks. PS I am on windows XP, if it matters.

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  • How to make django test framework read from live database?

    - by lfborjas
    I realize there's a similar question here, but this one has a different approach: I have a django app that does queries over data indexed with djapian ; I'd like to write unit tests for this app's search component, and, obviously, I'd need the django settings module and all connections with the database active, so the test runner that django provides seems ideal. however, the django testing framework creates a dummy database and I'd hate to dump all my data to a fixture and then index it (the tests would take forever!); My data isn't at risk because the tests would only read from the database, so, how could this be achieved? -I'm new at this whole unit testing thing, so the solution of writing a new test runner I read in that similar question doesn't enlighten me a bit, at least not without some details

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  • App Engine Django Form Uniqueness Validation?

    - by GeekTantra
    Is there a simpler way to use uniqueness validation with Django Forms in AppEngine? I understand that performance would be problem if we keep an uniqueness constraint but since the amount of data being added is very small performance is not a big concern, rather development time is a concern here. Any help is appreciated.

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  • How to sort a Pandas DataFrame according to multiple criteria?

    - by user1715271
    I have the following DataFrame containing song names, their peak chart positions and the number of weeks they spent at position no 1: Song Peak Weeks 76 Paperback Writer 1 16 117 Lady Madonna 1 9 118 Hey Jude 1 27 22 Can't Buy Me Love 1 17 29 A Hard Day's Night 1 14 48 Ticket To Ride 1 14 56 Help! 1 17 109 All You Need Is Love 1 16 173 The Ballad Of John And Yoko 1 13 85 Eleanor Rigby 1 14 87 Yellow Submarine 1 14 20 I Want To Hold Your Hand 1 24 45 I Feel Fine 1 15 60 Day Tripper 1 12 61 We Can Work It Out 1 12 10 She Loves You 1 36 155 Get Back 1 6 8 From Me To You 1 7 115 Hello Goodbye 1 7 2 Please Please Me 2 20 92 Strawberry Fields Forever 2 12 93 Penny Lane 2 13 107 Magical Mystery Tour 2 16 176 Let It Be 2 14 0 Love Me Do 4 26 157 Something 4 9 166 Come Together 4 10 58 Yesterday 8 21 135 Back In The U.S.S.R. 19 3 164 Here Comes The Sun 58 19 96 Sgt. Pepper's Lonely Hearts Club Band 63 12 105 With A Little Help From My Friends 63 7 I'd like to rank these songs in order of popularity, so I'd like to sort them according to the following criteria: songs that reached the highest position come first, but if there is a tie, the songs that remained in the charts for the longest come first. I can't seem to figure out how to do this in Pandas.

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  • just-in-time list

    - by intuited
    I'd like to know if there is a class available, either in the standard library or in pypi, that fits this description. The constructor would take an iterator. It would implement the container protocol (ie _getitem_, _len_, etc), so that slices, length, etc., would work. In doing so, it would iterate and retain just enough values from its constructor argument to provide whatever information was requested. So if jitlist[6] was requested, it would call self.source.next() 7 times, save those elements in its list, and return the last one. This would allow downstream code to use it as a list, but avoid unnecessarily instantiating a list for cases where list functionality was not needed, and avoid allocating memory for the entire list if only a few members ended up being requested. It seems like a pretty easy one to write, but it also seems useful enough that it's likely that someone would have already made it available in a module.

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  • How to cutomize a modelform widget in django 1.1?

    - by muudscope
    I'm trying to modify a django form to use a textarea instead of a normal input for the "address" field in my house form. The docs seem to imply this changed from django 1.1 (which I'm using) to 1.2. But neither approach is working for me. Here's what I've tried: class HouseForm(forms.ModelForm): address = forms.Textarea() # Should work with django 1.1, but doesn't class Meta: model = House #widgets = { 'address': forms.Textarea() } # 1.2 style - doesn't work either.

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  • A good data model for finding a user's favorite stories

    - by wings
    Original Design Here's how I originally had my Models set up: class UserData(db.Model): user = db.UserProperty() favorites = db.ListProperty(db.Key) # list of story keys # ... class Story(db.Model): title = db.StringProperty() # ... On every page that displayed a story I would query UserData for the current user: user_data = UserData.all().filter('user =' users.get_current_user()).get() story_is_favorited = (story in user_data.favorites) New Design After watching this talk: Google I/O 2009 - Scalable, Complex Apps on App Engine, I wondered if I could set things up more efficiently. class FavoriteIndex(db.Model): favorited_by = db.StringListProperty() The Story Model is the same, but I got rid of the UserData Model. Each instance of the new FavoriteIndex Model has a Story instance as a parent. And each FavoriteIndex stores a list of user id's in it's favorited_by property. If I want to find all of the stories that have been favorited by a certain user: index_keys = FavoriteIndex.all(keys_only=True).filter('favorited_by =', users.get_current_user().user_id()) story_keys = [k.parent() for k in index_keys] stories = db.get(story_keys) This approach avoids the serialization/deserialization that's otherwise associated with the ListProperty. Efficiency vs Simplicity I'm not sure how efficient the new design is, especially after a user decides to favorite 300 stories, but here's why I like it: A favorited story is associated with a user, not with her user data On a page where I display a story, it's pretty easy to ask the story if it's been favorited (without calling up a separate entity filled with user data). fav_index = FavoriteIndex.all().ancestor(story).get() fav_of_current_user = users.get_current_user().user_id() in fav_index.favorited_by It's also easy to get a list of all the users who have favorited a story (using the method in #2) Is there an easier way? Please help. How is this kind of thing normally done?

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  • Check result of AX_PYTHON_MODULE in configure.ac

    - by tmatth
    In using the m4_ax_python_module.m4 macro in configure.ac (AX_PYTHON_MODULE), one can know at configure time if a given module is installed. It takes two arguments, the module name, and second argument which if not empty, will lead to an exit, useful when the module is a must-have. In the case where you don't want a fatal exit, how do you test in configure.ac which modules were found or not? They output "yes" or "no" when configure is run, but that's all I've found so far. Basically If I have these lines in configure.ac: AX_PYTHON_MODULE(json,[]) AX_PYTHON_MODULE(simplejson,[]) How do I test which of the two modules were found? See http://www.gnu.org/software/autoconf-archive/ax_python_module.html#ax_python_module for documentation about this macro.

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  • How to make pdb recognize that the source has changed between runs?

    - by user88028
    From what I can tell, pdb does not recognize when the source code has changed between "runs". That is, if I'm debugging, notice a bug, fix that bug, and rerun the program in pdb (i.e. without exiting pdb), pdb will not recompile the code. I'll still be debugging the old version of the code, even if pdb lists the new source code. So, does pdb not update the compiled code as the source changes? If not, is there a way to make it do so? I'd like to be able to stay in a single pdb session in order to keep my breakpoints and such. FWIW, gdb will notice when the program it's debugging changes underneath it, though only on a restart of that program. This is the behavior I'm trying to replicate in pdb.

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  • How to update Geo-Location in fireeagle

    - by Ganesh
    Hi Every One, I am developing an application on fireeagle, there i need to update the users exact location, with out asking any information from the user (i.e) lat, long e.t.c., If it is not possible using yahoo fireeagle, please let me know if there exists any other api's other than yahoo fireeagle. If they can get the exact location of web user in 'Lat' and 'Long', either from 'Pc' or from 'Mobile' browser. Thanks in advance.

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  • Can I move beaker.SessionMiddleware to handle method somehow?

    - by Alexander A.Sosnovskiy
    It's a bit ugly that many lines of code fall into "__main__". Can someone give me a tip of how to move SessionMiddleware into handle method? I should notice that I use session in CoreXmlParser. Thanks in advance ! def handle(environ, start_response): req = webob.Request(environ) c = CoreXmlParser(req) resp = webob.Response(body=c(), charset = 'utf-8', status='200 OK', \ request=req, content_type='text/xml') resp(environ, start_response) return resp.app_iter if __name__ == '__main__': #parse config file for session options app = SessionMiddleware(handle, some_session_opts_here) from flup.server.fcgi import WSGIServer WSGIServer(app).run()

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  • Is there a value in using map() vs for?

    - by roder
    Does map() iterate through the list like "for" would? Is there a value in using map vs for? If so, right now my code looks like this: for item in items: item.my_func() If it makes sense, I would like to make it map(). Is that possible? What is an example like?

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  • Assign variable with variable in function

    - by freakazo
    Let's say we have def Foo(Bar=0,Song=0): print(Bar) print(Song) And I want to assign any one of the two parameters in the function with the variable sing and SongVal: Sing = Song SongVal = 2 So that it can be run like: Foo(Sing=SongVal) Where Sing would assign the Song parameter to the SongVal which is 2. The result should be printed like so: 0 2 So should I rewrite my function or is it possible to do it the way I want to? (With the code above you get an error saying Foo has no parameter Sing. Which I understand why, any way to overcome this without rewriting the function too much? Thanks in advance!

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