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  • Application Crash cleared the content of the Folder

    - by Ameya
    Recently while working on the LinuxDC++ over the network the application crashed while downloading files. Now my Downloads folder which had at least 60-80GB of data is completely cleaned but the system is not reporting the available the correct free space. Is there way to restore the contents of the folder only as the solution available are for the whole partition. I just want to recover the contents from one folder.

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • How does Router know where to forward packet

    - by kornelijepetak
    If several computers with local addresses (192.168.0.#) are connected to a router and each computer opens a web browser and requests a page over HTTP, when these TCP:80 packets are sent out, the router switches the local address with the static IP of the router (i.e. Provider given IP) so the server can reply to the appropriate address. But how does the router know to which computer to forward the HTTP reply, since the TCP header does not contain the local IP address (does it?), and all computers are using port 80? Does this have anything to do with the MAC addresses? How exactly does this work?

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  • Print directly to CUPS server from non-local clients (Ubuntu 14.04)

    - by OEP
    I set up a CUPS server with a few queues and printing from local clients (the CUPS test page and Samba) seems to work just fine. It seems like the CUPS server is denying non-local clients though: 130.127.48.70 - - [03/Jun/2014:14:29:19 -0400] "POST /printers/m137 HTTP/1.1" 200 390 Validate-Job successful-ok 130.127.48.70 - - [03/Jun/2014:14:29:19 -0400] "POST /printers/m137 HTTP/1.1" 200 339 Create-Job client-error-not-authorized localhost - - [03/Jun/2014:14:40:50 -0400] "POST /printers/m137 HTTP/1.1" 200 410869 Print-Job successful-ok This makes me think I have some sort of host-based restriction in my configuration file, but I can't find it. I've even set my default policy to Allow all only to get the same log message. I'm working from a configuration file which had previously worked on an older version of CUPS, which looks quite similar to the example cupsd.conf. I could be wrong but it looks like that final <Limit All> block ought to allow the actions the logs complain about. MaxLogSize 2000000000 # Log general information in error_log - change "info" to "debug" for # troubleshooting... LogLevel info #AccessLog syslog #ErrorLog syslog #PageLog syslog # Administrator user group... SystemGroup sys root lp # Only listen for connections from the local machine. Listen 0.0.0.0:631 Listen :::631 Listen /var/run/cups/cups.sock ServerName <snipped> # Show shared printers on the local network. Browsing Off BrowseOrder allow,deny # (Change '@LOCAL' to 'ALL' if using directed broadcasts from another subnet.) BrowseAllow @LOCAL # Default authentication type, when authentication is required... DefaultAuthType Basic # Restrict access to the server... <Location /> Order allow,deny Allow all </Location> # Restrict access to the admin pages... <Location /admin> AuthType Default Require user @SYSTEM Encryption Required Order allow,deny Allow all </Location> # Restrict access to configuration files... <Location /admin/conf> AuthType Default Require user @SYSTEM Encryption Required Order allow,deny Allow all </Location> # Set the default printer/job policies... <Policy default> # Job-related operations must be done by the owner or an administrator... <Limit Send-Document Send-URI Hold-Job Release-Job Restart-Job Purge-Jobs Set-Job-Attributes Create-Job-Subscription Renew-Subscription Cancel-Subscription Get-Notifications Reprocess-Job Cancel-Current-Job Suspend-Current-Job Resume-Job CUPS-Move-Job> Require user @OWNER @SYSTEM Order deny,allow </Limit> # All administration operations require an administrator to authenticate... <Limit CUPS-Add-Modify-Printer CUPS-Delete-Printer CUPS-Add-Modify-Class CUPS-Delete-Class CUPS-Set-Default> AuthType Default Require user @SYSTEM Order deny,allow </Limit> # All printer operations require a printer operator to authenticate... <Limit Pause-Printer Resume-Printer Enable-Printer Disable-Printer Pause-Printer-After-Current-Job Hold-New-Jobs Release-Held-New-Jobs Deactivate-Printer Activate-Printer Restart-Printer Shutdown-Printer Startup-Printer Promote-Job Schedule-Job-After CUPS-Accept-Jobs CUPS-Reject-Jobs> AuthType Default Require user @SYSTEM Order deny,allow </Limit> # Only the owner or an administrator can cancel or authenticate a job... <Limit Cancel-Job CUPS-Authenticate-Job> Require user @OWNER @SYSTEM Order deny,allow </Limit> <Limit All> Order allow,deny </Limit> </Policy>

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  • Cannot resolve a single A Record from client machine

    - by Alex
    I set up a simple Bind server on my VPS and it is working properly. The problem occurs with my local windows machines, which are connected to internet through the home router. I created an A-record named 'dev' and it is invisible from my local network for some reason, though people from other locations can resolve dev.mydomain.com. Ironically, dev.mydomain.com cannot be resolved for myself only. If I add another A-record, say, 'gamma' then it becomes visible from my local windows machines instantly. So this is just for that particular 'dev' name. The only difference is that I had dev.mydomain.com server on another IP but that was a month ago; all nameservers have been changed since then. I tried to reboot my router and flushed dns cache on windows machines: no result. Thank you in advance.

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  • Need to get .obj file names of Executable(which one is crrently executing) at runtime programaticall

    - by Usman
    Suppose I have a VC++ project contains no of(say e.g 5) Source files(.cpp files),it will generate 5 .obj files(obj files corresponding to my .cpp's files not all kernel and OS layers including .obj files) e.g my project includes xyz_1.cpp,xyz_2.cpp,xyz_3.cpp,xyz_4.cpp,it will corresponds 4 respective .objs. By programtaically HOW CAN I TAKE AND GET THE NAMES OF THESE 4 .OBJ files at runtime(On run time I need to check how many obj files & names of those objs). REMEMBER I DON'T NEED ALL KERNEL AND OS LAYER .OBJS I ONLY NEED OBJS OF MY .CPPs. Regards Usman

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  • Playing around with Eclipse features - Project files are now hidden?

    - by Daddy Warbox
    I don't even remember how, but somehow I managed to make all of my project's source files hidden in Eclipse's Package and Project Explorer panels. Go figure. 'Show Filtered Children (alt+click)' temporarily reveals the files, and only in Package Explorer can I double-click to reopen them from this view. They go back into hiding after I select another item, though. Plus, now I'm getting other annoyances, such as all of the folded non-hidden trees altogether expanding when I click on any item, and the entire file folder tree of my project now being shown in these panels (including my .svn subversion folders... which shouldn't be any of Eclipse's business, presently). Long story short, my Package/Project Explorers' just blew up on me, and I want to know how to fix this. Thanks in advance. P.S. What's a good guide I can use to learn my way around this silly contraption, anyway?

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  • How can I download all files of a specific type from a website using PHP?

    - by CheeseConQueso
    I want to get all midi (*.mid) files from a site that's set up pretty simple in terms of directory tree structure. I wish we had wget installed here, but that's another party.... The site is VGMusic.com and the path containing all of the midi files is: http://www.vgmusic.com/music/console/nintendo/nes/ I tried glob'ing it out, but I suppose that glob only works locally? Here is what I wrote to try to make it happen (doesn't work.. obviously..): <?php echo 'not a blizzard<br>'; foreach(glob('http://www.vgmusic.com/music/console/nintendo/nes/*.mid') as $filename) { echo $filename.'<br>'; //$newfile = 'http://www.mydomain.com/nes/'.$filename; //copy($filename, $newfile) } ?> I tried it also without the http:// in there with no luck.

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  • Why would this Lua optimization hack help?

    - by Ian Boyd
    i'm looking over a document that describes various techniques to improve performance of Lua script code, and i'm shocked that such tricks would be required. (Although i'm quoting Lua, i've seen similar hacks in Javascript). Why would this optimization be required: For instance, the code for i = 1, 1000000 do local x = math.sin(i) end runs 30% slower than this one: local sin = math.sin for i = 1, 1000000 do local x = sin(i) end They're re-declaring sin function locally. Why would this be helpful? It's the job of the compiler to do that anyway. Why is the programmer having to do the compiler's job? i've seen similar things in Javascript; and so obviously there must be a very good reason why the interpreting compiler isn't doing its job. What is it? i see it repeatedly in the Lua environment i'm fiddling in; people redeclaring variables as local: local strfind = strfind local strlen = strlen local gsub = gsub local pairs = pairs local ipairs = ipairs local type = type local tinsert = tinsert local tremove = tremove local unpack = unpack local max = max local min = min local floor = floor local ceil = ceil local loadstring = loadstring local tostring = tostring local setmetatable = setmetatable local getmetatable = getmetatable local format = format local sin = math.sin What is going on here that people have to do the work of the compiler? Is the compiler confused by how to find format? Why is this an issue that a programmer has to deal with? Why would this not have been taken care of in 1993? i also seem to have hit a logical paradox: Optimizatin should not be done without profiling Lua has no ability to be profiled Lua should not be optimized

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  • Is it a good idea to work on header files only, just at the start of the project?

    - by m4design
    To explain my point further, I'm a beginner in programming, and I'm working on a small project. Instead of separating the .cpp file from the header file, I'm implementing the code in the header files, and making one .cpp file for testing. I do this to have less files, hence easier navigation. Then later I'll separate the code as it should be. Will this cause any problems? should I continue doing that? Thanks.

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  • What are the pro and cons of having localization files vs hard coded variables in source code?

    - by corgrath
    Definitions: Files: Having the localization phrases stored in a physical file that gets read at application start-up and the phrases are stored in the memory to be accessed via util-methods. The phrases are stored in key-value format. One file per language. Variables: The localization texts are stored as hard code variables in the application's source code. The variables are complex data types and depending on the current language, the appropriate phrase is returned. Background: The application is a Java Servlet and the developers use Eclipse as their primary IDE. Some brief pro and cons: Since Eclipse is use, tracking and finding unused localizations are easier when they are saved as variables, compared to having them in a file. However the application's source code becomes bigger and bloated. What are the pro and cons of having localization text in files versus hard coded varibles in source code? What do you do and why?

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  • How can i insert large files in mysql db using php?

    - by anjan
    Hi! I want to upload a large file of size 10M max to my mysql database. Using .htaccess i changed the PHP's own file upload limit to "10485760" = 10M, i am able to upload files upto 10M size without any problem. But i can not insert the file in database if it is more that 1M in size. i am using file_get_contents to read all file data and pass it to the insert query as a string to be inserted into a LONGBLOB field. But files with more than 1M size is not being added to database, though i can use print_r($_FILES) to examine that the file uploaded correctly. Any help will be appreciated and i will need it within next 6 hours. So, please help! best regards, Anjan

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  • Local dns for testing websites using mobile devices

    - by Morpheu5
    Hi. I have no idea where to start from so sorry in advance if this topic has already been discussed. I usually develop web sites using my laptop as a development server, and recently I needed to test a web site using various mobile devices that can connect via wifi. Having no real AP, I set up a ad-hoc network using my laptop's wireless card and the devices can correctly browse the Internet and access the laptop's web server. The setup is as follows: subnet: 192.168.1.0/24 gateway to the Internet (wired adsl router/modem): 192.168.1.1 laptop: 192.168.1.64 (eth0, wired if connected to the gateway) and 192.168.1.32 (eth1, wifi if somewhat bridged to eth0) mobile devices (same for all, I only use one of them at any time for simplicity): 192.168.1.11 with default gw 192.168.1.1 Now, if I open either 192.168.1.32 or 192.168.1.64 from the mobile devices, I correctly get the default host of my Apache configuration. However I usually work with virtual hosts for many practical reasons, one of which being Drupal's peculiar implementation of multi-sites. For those who don't know how this works, Drupal takes the request's hostname and searches into its sites/ subdirectories for an appropriate configuration file. So, for example, suppose I request www.example.com, then Drupal would search for a config file in the following directories: sites/www.example.com/ sites/example.com/ sites/com/ sites/default/ So I decided to adopt the following style of virtual hosts: if the website I'm working on will be accessible using www.example.com I set up a sites/www.example.com/ directory and create a virtual host for local.www.example.com so Drupal have no trouble finding it. I've been told this is suboptimal from a dns point of view since I'd have to create an authoritative entry for example.com and turn Bind on only when I'm supposed to access the local copy, which is weird. However, if this is the only path I can follow, I still have some problems with Bind's configuration, as I couldn't find any guide that tells me in a clear, noob-friendly way, how to set up such an entry. On the other hand, I was wondering if I could set up an authoritative entry for local, so I could access www.example.com.local and tell in some way (which I don't even know if this is possible) Apache to put www.example.com instead of www.example.com.local in the relevant environment variable. Anyway, I have a last problem, sort of: when I launch Bind in debug mode with high verbosity, and make 192.168.1.32 as the primary dns for the devices, the output doesn't say anything about requests being made from the devices to Bind, so I'm not even sure it comes into play. As you can see, I'm a complete noob at these matters, but I'm eager to learn, so any help/pointer will be appreciated.

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  • How to manage reports/files distribution to different destinations in Unix?

    - by mossie
    The reporting tools will generate a huge numbers of reports/files in the file system (a Unix directory). There's a list of destinations (email addresses and shared folders) where a different set of reports/files (can have overlap) are required to be distributed at each destinations. Would like to know if there's a way to efficiently manage this reports delivery using shell scripts so that the maintenance of the list of reports and destinations will not become a mess in future. It's quite an open ended question, the constraint however is that it should work within the boundaries of managing the reports in a Unix FS.

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  • Apache won't stop starting

    - by Rob
    /usr/local/apache/bin/httpd -k start -DSSL nobody 6906 0.0 0.1 187032 5448 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6907 0.0 0.1 187032 5448 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6908 0.0 0.1 187032 5448 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6909 0.0 0.1 187032 5448 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6910 0.7 0.1 187712 7024 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6911 1.7 0.1 188216 7036 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6912 0.5 0.1 187712 7020 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6913 0.4 0.1 188216 7028 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6914 0.8 0.1 188216 7028 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6915 0.7 0.1 188216 7028 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6916 0.5 0.1 188216 7028 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6917 0.2 0.1 188216 7024 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6918 0.5 0.1 188216 7028 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6919 0.8 0.1 188216 7028 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6920 0.5 0.1 187712 7020 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6921 0.8 0.1 187712 7020 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6922 1.0 0.1 188216 7024 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6923 0.6 0.1 188216 7024 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6924 1.5 0.1 187712 7020 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6925 0.1 0.1 187712 7012 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6926 1.2 0.1 187712 7016 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6927 0.5 0.1 188216 7028 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 6928 1.2 0.1 187712 7024 ? S 13:20 0:00 /usr/local/apache/bin/httpd -k start -DSSL I have 258 of these running. I stopped httpd, and it went back down to 0. I started it back up, and it quickly went back to 258. I have never seen this before. Anyone know what's wrong? I'm running CentOS5.5 with Apache2.2 on cPanel.

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  • WDS's MDT DeploymentShare and REMINST replicated with DFS-R does not read WIM from local WDS

    - by mbrownnyc
    I've read several guides on using DFS-R with WDS and MDT to replicate REMINST and DeploymentShare, and I have a particularly strange problem. On the receiving server, after configuring WDS and mounting the DeploymentShare into MDT's DeploymentWorkbench, I also performed the following: 1) in .\Control\Bootstrap.ini, changed DeployRoot to \%wdsserver%\DeploymentShare$ 2) Changed the UNC path at the root of the MDT Deployment Share in the DeploymentWorkbench to match that of the current server. 3) In Unattend.xml files located: .\Control**, modified the following value to match the current server: <cpi:offlineImage catelog://HOST/ I am able to boot and grab the LiteTouch PE image off the local WDS TFTP server, but the WIM files, the scripts, everything else is being pulled off the WDS server at the remote site (the original WDS server that was the source of the files within the DFS-R replicated folder). What do I do in order to solve this problem? I've grepped all the files below the DeploymentShare to look for instances of the hostname of the WDS server at the remote site (the source of the files), but I found none. Here are the guides I referred to: http://technet.microsoft.com/en-us/library/cc771324%28WS.10%29.aspx http://blogs.technet.com/b/askds/archive/2009/12/16/wds-and-dfsr-love-at-first-sync.aspx http://oasysadmin.com/2011/11/03/copying-moving-and-replicating-the-mdt-2010-deployment-share/

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  • How to Play FLAC Files in Windows 7 Media Center & Player

    - by Mysticgeek
    An annoyance for music lovers who enjoy FLAC format, is there’s no native support for WMP or WMC. If you’re a music enthusiast who prefers FLAC format, we’ll look at adding support to Windows 7 Media Center and Player. For the following article we are using Windows 7 Home Premium 32-bit edition. Download and Install madFLAC v1.8 The first thing we need to do is download and install the madFLAC v1.8 decoder (link below). Just unzip the file and run install.bat… You’ll get a message that it has been successfully registered, click Ok. To verify everything is working, open up one of your FLAC files with WMP, and you’ll get the following message. Check the box Don’t ask me again for this extension and click Yes. Now Media Player should play the track you’ve chosen.   Delete Current Music Library But what if you want to add your entire collection of FLAC files to the Library? If you already have it set up as your default music player, unfortunately we need to remove the current library and delete the database. The best way to manage the music library in Windows 7 is via WMP 12. Since we don’t want to delete songs from the computer we need to Open WMP, press “Alt+T” and navigate to Tools \ Options \ Library.   Now uncheck the box Delete files from computer when deleted from library and click Ok. Now in your Library click “Ctrl + A” to highlight all of the songs in the Library, then hit the “Delete” key. If you have a lot of songs in your library (like on our system) you’ll see the following dialog box while it collects all of the information.   After all of the data is collected, make sure the radio button next to Delete from library only is marked and click Ok. Again you’ll see the Working progress window while the songs are deleted. Deleting Current Database Now we need to make sure we’re starting out fresh. Close out of Media Player, then we’ll basically follow the same directions The Geek pointed out for fixing the WMP Library. Click on Start and type in services.msc into the search box and hit Enter. Now scroll down and stop the service named Windows Media Player Network Sharing Service. Now, navigate to the following directory and the main file to delete CurrentDatabase_372.wmdb %USERPROFILE%\Local Settings\Application Data\Microsoft\Media Player\ Again, the main file to delete is CurrentDatabase_372.wmdb, though if you want, you can delete them all. If you’re uneasy about deleting these files, make sure to back them up first. Now after you restart WMP you can begin adding your FLAC files. For those of us with large collections, it’s extremely annoying to see WMP try to pick up all of your media by default. To delete the other directories go to Organize \ Manage Libraries then open the directories you want to remove. For example here we’re removing the default libraries it tries to check for music. Remove the directories you don’t want it to gather contents from in each of the categories. We removed all of the other collections and only added the FLAC music directory from our home server. SoftPointer Tag Support Plugin Even though we were able to get FLAC files to play in WMP and WMC at this point, there’s another utility from SoftPointer to add. It enables FLAC (and other file formats) to be picked up in the library much easier. It has a long name but is effective –M4a/FLAC/Ogg/Ape/Mpc Tag Support Plugin for Media Player and Media Center (link below). Just install it by accepting the defaults, and you’ll be glad you did. After installing it, and re-launching Media Player, give it some time to collect all of the data from your FLAC directory…it can take a while. In fact, if your collection is huge, just walk away and let it do its thing. If you try to use it right away, WMP slows down considerably while updating the library.   Once the library is setup you’ll be able to play your FLAC tunes in Windows 7 Media Center as well and Windows Media Player 12.   Album Art One caveat is that some of our albums didn’t show any cover art. But we were usually able to get it by right-clicking the album and selecting Find album info.   Then confirming the album information is correct…   Conclusion Although this seems like several steps to go through to play FLAC files in Windows 7 Media Center and Player, it seems to work really well after it’s set up. We haven’t tried this with a 64-bit machine, but the process should be similar, but you might want to make sure the codecs you use are 64-bit. We’re sure there are other methods out there that some of you use, and if so leave us a comment and tell us about it. Download madFlac V1.8  M4a/FLAC/Ogg/Ape/Mpc Tag Support Plugin for Media Player and Media Center from SoftPointer Similar Articles Productive Geek Tips How to Play .OGM Video Files in Windows VistaFixing When Windows Media Player Library Won’t Let You Add FilesUsing Netflix Watchnow in Windows Vista Media Center (Gmedia)Kantaris is a Unique Media Player Based on VLCEasily Change Audio File Formats with XRECODE TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional OutSync will Sync Photos of your Friends on Facebook and Outlook Windows 7 Easter Theme YoWindoW, a real time weather screensaver Optimize your computer the Microsoft way Stormpulse provides slick, real time weather data Geek Parents – Did you try Parental Controls in Windows 7?

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  • Analyze your IIS Log Files - Favorite Log Parser Queries

    - by The Official Microsoft IIS Site
    The other day I was asked if I knew about a tool that would allow users to easily analyze the IIS Log Files, to process and look for specific data that could easily be automated. My recommendation was that if they were comfortable with using a SQL-like language that they should use Log Parser . Log Parser is a very powerful tool that provides a generic SQL-like language on top of many types of data like IIS Logs, Event Viewer entries, XML files, CSV files, File System and others; and it allows you...(read more)

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  • Cannot Change "Log on through Terminal Services" in Local Security Policy XP from Server 2008 GP

    - by Campo
    This is a mixed AD environment, Server 2003 R2 and 2008 R2 I have a 2003 AD R2 and a 2008 R2 AD. GPO is usually managed from the 2008 R2 machine. I have a RD Gateway on another server as well. I setup the CAP and RAP to allow a normal user to log on to the departments workstation. I also adjusted the GPO for that OU to allow Log on trhough Remote Desktop Gateway for the user group. This worked on my windows 7 workstation. But unfortunately the policy is a different name in XP "allow log on through Terminal Services" I can get through right into the machine but when the log on actually happens to the local machine i get the "Cannot log on interactively" error. This is set in (for the local machine) Secpol.msc Local Security Policy "user rights assignment" but is controlled by the GPO in Computer Configuration Policies Security Settings Local Policies "User Rights Assignment" Do I simply need to adjust the same setting on the same GPO but with a server 2003 GP editor? Feel like that could cause issues... Looking for some direction. Or if anyone has run into this issue yet. UPDATE Should this work? support.microsoft.com/kb/186529 Still seems like I will have the issue as the actual GP settings for Log on through Terminal Services is still different between Server 2008 R2 and 2003 R2.... Another Thought: Should I delete the GPO made for the department and remake it with the 2003 R2 server? I have no 2008 specific settings as the whole department runs XP other than myself. If that's a solution I will move my computer out of the department as a solution... Thoughts?

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  • Fixing a SkyDrive Sync Disaster

    - by Rick Strahl
    For a few months I've been using SkyDrive to handle some basic synching tasks for a number of folders of mine. Specifically I've been dumping a few of my development folders into sky drive so I have a live running backup. It had been working just fine until about a week ago when something went awry. Badly! The idea is that the SkyDrive should sync files, but somewhere in its sync relationship it appears that SkyDrive got confused and assumed it needed to sync back older files to my local machine from the SkyDrive server. So rather than syncing my newer files to the server SkyDrive was pushing older files back to me. Because SkyDrive is so slow actually updating data it's not unusual for SkyDrive to be far behind in syncing and apparently some files were out of date by several months. Of course this is insidious because I didn't notice it for quite some time. I'd been happily working away on my files when a few days ago I noted a bunch of files with -RasXps (my machine name) popping up in various folders. At first I thought my Git repository was giving me a fit, but eventually realized that SkyDrive was actually pushing old files into my monitored folders. To be fair SkyDrive did make backups of the existing files, but by the time I caught it there were literally a few thousand files scattered on my machine that were now updated with old files from online. Here's what some of this looks like: If you look at the directory list you see a bunch of files with a -RasXps postfix appended to them. Those are the files that SkyDrive replaced and backed up on my machine. As you can see the backed up files are actually newer than the ones it pulled from the online SkyDrive. Unless I modified the files after they were updated they all were older than the existing local files. Not exactly how I imagined my synching would work. At first I started cleaning up this mess manually. In most cases the obvious solution was to simply delete the original file and replace with the -RasXps file, but not in all files. Some scrutiny was required and besides being a pain in the ass to rename files, quite frequently I had to dig out Beyond Compare to compare a few files where it wasn't quite clear what's wrong. I quickly realized that doing this by hand would be too hard for the large number of files that got hosed. Hacking together a small .NET Utility So, I figured the easiest way to tackle this is to write a small utility app that shows me all the mangled files that have backups, allows me to compare them and then quickly select and update them, removing the -RasXps file after choosing one of the two files. What I ended up with was a quick and dirty WinForms app that allows me to pick a root folder, and then shows all the -MachineName files: I start by picking a base folder and a template to search for - typically the -MachineName. Clicking Go brings up a list of all files in that folder and its subdirectories.  The list also displays the dates for the saved (-MachineName) file and the current file on disk, along with highlighting for the newer of the two. I can right click on any file and get a context menu pop up to open the folder in Explorer, or open Beyond Compare and view the two files to compare differences which I found very helpful for a number of files where I had modified the files after SkyDrive had updated to an old one. Typically these would be the green files (of which there were thankfully few). To 'fix' files I can select any number of files in the list, then use one of the three buttons on the right to apply an operation. I can use the Saved files - that is the backup file that SkyDrive created with the -MachineName extension (-RasXps above). Or I can use the current file, which is the file with the right name on disk right now and delete the -MachineName file. Or on some occasions I can just opt to delete both of them. For some files like binaries it's often easier to just delete and them be rebuild than choosing. For the most part the process involves accepting the pink files, and checking the few green files and see if any modifications were made since the file was updated incorrectly by SkyDrive. For me luckily those are few in number. Anyways, I thought I share this utility in case anybody else runs into this issue. I've included the VS2012 solution and all the source code so you can see how it works and you can tweak it as needed. The .NET 4.5 binaries are also included if you can't compile. Be warned though!  This rough code is provided as is and makes no guarantees or claims about file safety. All three of the action buttons on the form will delete data. It's a very rough utility and there are no safeguards that ask nicely before deleting files. I highly recommend you make a backup before you have at it. This tools is very narrow in focus, but it might also work with other sync issues from other vendors. I seem to remember that I had similar issues with SugarSync at some point and it too created the -MachineName style files on sync conflicts. Hope this helps somebody out so you can avoid wasting the better part of a full work day on this… Resources Download the Source Code and Binaries for SkyDrive Rescue© Rick Strahl, West Wind Technologies, 2005-2013Posted in Windows  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Recovering/Rebuilding MySQL .FRM, .MY* files from IBDATA1

    - by Synetech
    I recently had an incident in which several MySQL files were wiped out (mostly from WordPress, but also a few of MySQL’s own files). The IBDATA1 file is unaffected, but several .frm are gone as are a few .myi and .myd files. So now I need to find out if there is a way to rebuild the missing files from IBDATA1. I tried Googling it, assuming that such an issue has come up before, and indeed there were numerous search results (including this question), but all of the ones I looked at were the opposite, about recovering from .frm and .my* files or somehow required these files. Is there a way to rebuild these files? I know I have a relatively recent backup (a .SQL file) if there isn’t, but I’m hoping that these are the kind of files that are rebuilt if missing or outdated.

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  • Share Files and Folders and Internet between Guest OS and the Host in Hyper-V

    - by Manesh Karunakaran
    For those who are familiar with the VirtualPC, vmWare and VirtualBox environments will be quite irritated to find out that there is no direct way to share files from the Host machine to the Virtualized guest environment. This is a good thing from a CIO perspective because there’s excellent isolation for the virtualized environments this way, but for the developer junkies like us, this is an irritant, especially for those who have nuked their Windows 7 OS and installed Windows Server 2008 R2 for all the the SharePoint friendliness that it offers. Here’s a quick 5 minutes howto on Enabling Shared Folders and Internet Access for the Hyper-V images, for those who are still struggling with this. Step 1: Add a Virtual Network Adapter to your Guest OS For this, shut down the guest machine, go to its settings and add a Virtual Network Adapter as given in the images below     Step 2: Enable Virtual Networking in Hyper-V   Setting this up is very easy. In the Hyper-V Manager, under Actions (right panel), click the Virtual Network Manager. In the Virtual Network Manager in the Create virtual network panel, select Internal and click the Add button.        At this point if you open Control Panel\Network and Internet\Network Connections you will be able to see the new Network Adapter, Now name it to something meaningful other than Network Adapter X. Now you can add this network to each of your virtual machines, but at this point, unless you assign an IP address in each connection, you won't be able to do much.   Step 3: Enable Internet Connection Sharing so that Guest OS’es also can connect to the internet. To enable ICS follow these steps: Click on the network icon in the tray of your host machine and select Network and Sharing Center. From there click Manage network connections. Select the network adapter that you use to access the Internet. Right click it and select Properties. In the properties dialog select the Sharing tab. On this tab check the box that says "Allow other network users..." and then set the Home networking connection to be the network adapter that was created above (now you see why I said to rename it to something useful). Now your virtual machines that have this network connection will automatically get an IP address and will be able to connect to the Internet (provided your internet connection is working). Because each adapter also gets an automatic address you can now share files and folders between your host and your virtual machines which is important since you can't just drag-and-drop files like you can with Virtual PC.   Step 4: Create a Shared Folder in the Host Machine and use it in the Guest machine. Right click on the folder that you want to Share and select ‘Share with\Specific People’ and specify who all can access the share. Open the Guest OS from Hyper V Navigate to Start > Run and type in the Address of the Share (Or Map a Drive to the Share) Bingo! The Share opens!! :)   Now you can share as many files and folders as you want between the host and the guest, and you also have internet access inside the Virtual machines. Hope that helps.   Technorati Tags: Shared folder,Hyper-V,Share Files,Share files and folders between guest and host,Hyper-V Networking,Share Internet Access in Hyper-V,Internet,Files,Shared folders in Hyper-V

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  • newly added files don't sync down

    - by poolie
    I added some files into my Ubuntu One/My Files folder on my desktop machine. I can see them in the U1 web ui. My laptop is connected to the same U1 account, and in the Ubuntu One preference pane I can see it's connected to the account. However, my new files never download. In syncdaemon.log I can see it checking a bunch of other existing files, and then the file ends with many repetitions of 2011-01-04 11:05:42,277 - ubuntuone.SyncDaemon.Main - NOTE - ---- MARK (state: <State: 'READY' (queues WORKING_ON_METADATA connection 'Not User With Network')>; queues: metadata: 1; content: 0; hash: 0, fsm-cache: hit=5086 miss=69) ---- I do have a working network connection. What do I do now?

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  • How to write files in specific order?

    - by Bernie
    Okay, here's a weird problem -- My wife just bought a 2014 Nissan Altima. So, I took her iTunes library and converted the .m4a files to .mp3, since the car audio system only supports .mp3 and .wma. So far so good. Then I copied the files to a DOS FAT-32 formatted USB thumb drive, and connected the drive to the car's USB port, only to find all of the tracks were out of sequence. All tracks begin with a two digit numeric prefix, i.e., 01, 02, 03, etc. So you would think they would be in order. So I called Nissan Connect support and the rep told me that there is a known problem with reading files in the correct order. He said the files are read in the same order they are written. So, I manually copied a few albums with the tracks in a predetermined order, and sure enough he was correct. So I copied about 6 albums for testing, then changed to the top level directory and did a "find . music.txt". Then I passed this file to rsync like this: rsync -av --files-from=music.txt . ../Marys\ Music\ Sequenced/ The files looked like they were copied in order, but when I listed the files in order of modified time, they were in the same sequence as the original files: ../Marys Music Sequenced/Air Supply/Air Supply Greatest Hits ls -1rt 01 Lost In Love.mp3 04 Every Woman In The World.mp3 03 Chances.mp3 02 All Out Of Love.mp3 06 Here I Am (Just When I Thought I Was Over You).mp3 05 The One That You Love.mp3 08 I Want To Give It All.mp3 07 Sweet Dreams.mp3 11 Young Love.mp3 So the question is, how can I copy files listed in a file named music.txt, and copy them to a destination, and ensure the modification times are in the same sequence as the files are listed?

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