Problems with capturing an event in child object in Actionscript
- by Raigomaru
I have two classes. The first one (the starting class):
package
{
import flash.display.Sprite;
import flash.events.KeyboardEvent;
import tetris.*;
public class TetrisGame extends Sprite
{
private var _gameWell:Well;
public function TetrisGame()
{
_gameWell = new Well();
addChild(_gameWell);
}
}
}
The second:
package tetris
{
import flash.display.Sprite;
import flash.events.KeyboardEvent;
public class Well extends Sprite
{
public function Well()
{
super();
addEventListener(KeyboardEvent.KEY_DOWN, onKeyboard);
}
private function onKeyboard():void
{
//some code is here
}
}
}
But when I press any buttons on my keyboard, the child class Well doesn't have any reaction. What's the problem?