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  • Numpad doesn't work after booting up - forced to reconnect USB keyboard after startup

    - by HorusKol
    I've tried this on two different USB keyboards - both of which work fine on a different computer running Windows XP. For some reason, the numerical keypad doesn't work probably immediately after booting up - neither the numbers work, nor the 'home' commands and so on that you can use with the numlock off. It doesn't make a difference whether I press numlock on or off - the keypad doesn't work correctly no matter what state this is in. However, once I've booted the machine I can disconnect/reconnect the USB connector for the keyboard, and it will work exactly as expected. I'm running Gnome on Ubuntu 10.04. The only other USB devices connected is a mouse - and I've experienced no problems with that. This is a direct connection to the box (not via an external USB hub)

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  • Detecting long held keys on keyboard

    - by Robinson Joaquin
    I just want to ask if can I check for "KEY"(keyboard) that is HOLD/PRESSED for a long time, because I am to create a clone of breakout with air hockey for 2 different human players. Here's the list of my concern: Do I need other/ 3rd party library for KEY HOLDS? Is multi-threading needed? I don't know anything about this multi-threading stuff and I don't think about using one(I'm just a NEWBIE). One more thing, what if the two players pressed their respective key at the same time, how can I program to avoid error or worse one player's key is prioritized first before the the key of the other. example: Player 1 = W for UP & S for DOWN Player 2 = O for UP & L for DOWN (example: W & L is pressed at the same time) PS: I use GLUT for the visuals of the game.

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  • Mouse buttons and all keyboard buttons except alt and super randomly stops working

    - by bobbaluba
    A couple of times lately, unity appears to not accept button presses from neither the mouse or the keyboard. This happens after a random amount of time, usually a couple of hours, or right after boot. The weird thing is: I can still move the mouse around. I can press alt to get the unity menu thingy (but i can't type anything in it) I can press super to show/hide the unity search. None of the applications seem to get the input Ive tried connecting a second mouse, same issue I can press ctrl+alt+f1 to drop to a shell tty The shell works fine Now, this is definitely a bug, probably in unity(?), but it's hard to search for when I don't know what's causing it. Is there something I can do to debug? I've found some people that appears to be having the same problem with the mouse only, but most of the time, their questions are unanswered or closed for being too specific. What would be a good strategy to fix this? Should I report it as a bug?

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  • Keyboard shortcut: Win key doesn't work for custom commands

    - by Xiè Jìléi
    It's all ok before upgraded from 10.04 to 12.04. It seems all right. In keyboard shortcut window, if I pressed Win+V, it can capture the key combination as Super+V, no problem. I've checked the output from xev utility, the left and right Win keys are translated to Super_L and Super_R correctly. I have found a workaround, though. Using gconf-editor, edit the entries /desktop/gnome/keybindings/*/binding and replace <Super> with <Mod4> for the problem bindings. However Super+... keys do work for most built-in actions such as "switch workspace", they just don't work for custom commands.

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  • Keyboard settings for a Mac+PC world

    - by Sahil Malik
    SharePoint, WCF and Azure Trainings: more information I’m one of those weridos who lives in a Mac+PC world. I write code for both iOS and Windows platforms. I also travel quite a bit, and airlines and airport security are starting to weigh your carry ons, and beginning to frown on the powerplant of batteries you need to carry to power SharePoint on an airplane. This means, my main work machine has to be a Macbook Pro, since it is the only machine that can do both XCode and Visual Studio Virtualized and SharePoint virtualized nicely. The problem this causes of course, is you will literally pull your hair out when dealing with keyboard/shortcut differences. So here is my work setup, Running Mac for all my normal work Virtualizing using VMWare Fusion – and sometimes I move these VMs to my windows server so I can run them on VMware workstation. Frequently RDP’ing into VMs in the cloud or running on my home server. So, Read full article ....

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  • Inputting cheat codes - hidden keyboard input

    - by Fibericon
    Okay, here's what I want to do - when the player is at the main menu, I want them to be able to type in cheat codes. That's the only place I want it to work. I don't want to give them a text box to type into. Rather, I want them to simply type in a word (let's say "cheat", just for simplicity sake) that activates the cheat code. I only need to capture keyboard input when the window is in focus. What can I do to accomplish this?

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  • Upgraded to Ubuntu 12.04--keyboard & mouse no longer work--system down!

    - by Mackey Morgan
    I upgraded from Ubuntu 11 to 12.04, today, and everything seemed to go smoothly up to, and including the reboot. However, I now find that my mouse and keyboard no longer function, so I cannot login or otherwise use my computer. I have read other posts on this topic, but most of the answers seem to require the use of a keyboard to implement the solution--and I can't use my keyboard! I downloaded a 12.04 LiveCD and tried booting from it, but I have the same issue with that--no keyboard! My systems is a Lenovo with an AMD64 dual processor, and my keyboard and mouse are USB attached and shared with two other Windows PCs via a KVM switch (so I no the keyboard and mouse work!). I would appreciate some hints about how to make this PC usable, again. Thanks!

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  • How can I simulate all mouse and keyboard events in Qt that works on Linux and Windows?

    - by S.Mohammadi
    Problem: I have a device that send to me some commands (e.g: 1,2,3,...), i want simulate mouse and keyboard events according to received commands in Both Linux OS and Windows OS. I worked with bool QCoreApplication::postEvent(QObject *receiver, QEvent *event, int priority = Qt::NormalEventPriority) but i don't know what receiver pass to it and i has problem with MouseMove action with it. I found this help that works good in linux OS, but i have problem with this help approach in Windows OS. Is there any approach that works in both OS? Thanks for your attention.

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  • How can I move windows in Windows with keyboard? [closed]

    - by nestling
    I recently started using Linux and was floored by the ease with which windows can be moved and resized with simple keyboard combinations using Compiz. If I want to move a terminal to top-right of the screen a simple CTRL+ALT+Numpad9 does the trick for me, and it resizes the window at the same time. I'm sure you guys know what I'm talking about. I would like to know if there is a way to do this in windows. Thanks.

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  • Detect that the onscreen keyboard has been displayed on Windows Phone 7

    - by David_001
    Simple question: How do I detect that the onscreen keyboard has been displayed on windows mobile 7? Is there an event I can add a listener to? It takes up about half the screen and I want to scroll the view up when it gets displayed... EDIT: A comment below indicates more clearly what I'm trying to do: I have a textbox input, and as the user types into it an autocomplete dropdown appears below it (like google suggest). By default, the active control (the textbox) scrolls into view when focussed, and the onscreen keyboard is directly below it. The onscreen keyboard appears in front of my autocomplete dropdown - what I want to do is make the screen scroll a little further up, so there's some room for my dropdown to be shown. The windows phone UI design guidelines say: "When the keyboard is deployed, the application should scroll to ensure the active edit control and the caret are in view". This happens fine, it's just the non-active dropdown gets hidden behind the onscreen keyboard. The guidelines also say that an application can choose to show the onscreen keyboard, and can also choose to close it. At the moment i'm stuck, and I don't think (based on my research and the replies to this question) that it's possible to detect that the onscreen keyboard has been displayed. I'm moving my investigation to see if it's possible to determine the "visible area" of the page (width & height in pixels for example), and combine this with an onfocus for the textbox... not sure if this will prove fruitful though.

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  • Why don't the keyboard shortcuts (e.g. hotkeys like Ctrl-C) work in a SharePoint rich-text field?

    - by zoagli
    I use SharePoint 2010 via Internet Explorer 8 on Windows XP. I have a standard input mask for a task consisting of text fields, rich-text fields et al. In text fields, I can use keyboard shortcuts (a.k.a. hotkeys) for editing (Ctrl-C/Ctrl-V) and formatting (Ctrl-B/Ctrl-I), but in the richtext field, none of them work. If I click on the appropriate button, however, the expected function is executed properly - but that is a tedious workaround. What could be the cause? Could it be that the Ctrl key is not recognized at all? (BTW: The problem is not reproducible in Firefox, because it doesn't show the rich-text controls at all. Why is another question.)

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  • Keyboard locking up in Visual Studio 2010

    - by Jim Wang
    One of the initiatives I’m involved with on the ASP.NET and Visual Studio teams is the Tactical Test Team (TTT), which is a group of testers who dedicate a portion of their time to roaming around and testing different parts of the product.  What this generally translates to is a day and a bit a week helping out with areas of the product that have been flagged as risky, or tackling problems that span both ASP.NET and Visual Studio.  There is also a separate component of this effort outside of TTT which is to help with customer scenarios and design. I enjoy being on TTT because it allows me the opportunity to look at the entire product and gain expertise in a wide range of areas.  This week, I’m looking at Visual Studio 2010 performance problems, and this gem with the keyboard in Visual Studio locking up ended up catching my attention. First of all, here’s a link to one of the many Connect bugs describing the problem: Microsoft Connect I like this problem because it really highlights the challenges of reproducing customer bugs.  There aren’t any clear steps provided here, and I don’t know a lot about your environment: not just the basics like our OS version, but also what third party plug-ins or antivirus software you might be running that might contribute to the problem.  In this case, my gut tells me that there is more than one bug here, just by the sheer volume of reports.  Here’s another thread where users talk about it: Microsoft Connect The volume and different configurations are staggering.  From a customer perspective, this is a very clear cut case of basic functionality not working in the product, but from our perspective, it’s hard to find something reproducible: even customers don’t quite agree on what causes the problem (installing ReSharper seems to cause a problem…or does it?). So this then, is the start of a QA investigation. If anybody has isolated repro steps (just comment on this post) that they can provide this will immensely help us nail down the issue(s), but I’ll be doing a multi-part series on my progress and methodologies as I look into the problem.

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  • Keyboard locking up in Visual Studio 2010, Part 2

    - by Jim Wang
    Last week I posted about looking into the keyboard locking up issue in Visual Studio.  So far it looks like not a lot of people have replied to provide concrete repro steps, which confirms my suspicion that this is somewhat of a random issue. So at this point, I have a couple of choices.  I can either wait for somebody in the community to provide a repro of the problem that I can reliably run into, or I can do the work myself. I’m going to do both, so while I’m waiting for more possible bug reports, I’m going to write a tool that models the behavior of a typical Visual Studio user and use that to hopefully isolate the problem. I’ve chosen to go with this path since given the information in the bug reports, it seems people hit the issue with many different configurations in many different scenarios.  This means that me sitting down without any solid repro steps is likely not going to be a good use of time.  Instead, I’m going to go with a model-based testing approach where I will define a series of actions that a user in VS can do, and then proceed to run my model.  I’ll let you guys know how this works out for isolating bugs :) I’m using an internal tool for the model engine and AutoIt for the UI automation (I want something lightweight for a one-off).  One of the challenges will be getting feedback: AutoIt is great at driving, but not so great at understanding what success and failure means.

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  • Touchpad hardware button disables keyboard too

    - by jjg
    I have an old but nice Samsung X50 running MM which has a key between the touchpad buttons which disables the touchpad. Very nice, no-one like to brush against the touchpad while typing. It seems to be a hardware feature -- a BIOS style window appears at the top left of the screen when you press it saying "touchpad off"; and when you press it again it says "touchpad on", and so it is, but now the keyboard has no effect in X, I can type nothing except to meta-ctl F1 to the console. After a reboot the problem persists; and the only way I have found to fix it is to blow away .gconf are replace it with a copy I made in happier times. Deleting/modifying .gconf/desktop/gnome/peripherals/touchpad/%gconf.xml does not fix the problem. There is no way to turn off the switch in BIOS without losing the touchpad. I would prise the thing out with a screwdriver if I could, but it's a work machine. This button is the bane of my life, hanging over me like a sword of Damocles.

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  • minecraft wont take keyboard input

    - by Drew S
    After upgrading to 13.10 FTB(minecraft) wont take keyboard input after login in. I can click the buttons but it will not let me type in a address on multiplayer, or copy/paste with mouse. Since upgrading I cannot run the other mod packs either, only the one I had installed from 13.04. I get this when running a new modpack: 2013-10-28 15:14:52 [INFO] [STDERR] Exception in thread "Minecraft main thread" java.lang.ExceptionInInitializerError 2013-10-28 15:14:52 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:355) 2013-10-28 15:14:52 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56) 2013-10-28 15:14:52 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733) 2013-10-28 15:14:52 [INFO] [STDERR] at java.lang.Thread.run(Thread.java:724) 2013-10-28 15:14:52 [INFO] [STDERR] Caused by: java.lang.ArrayIndexOutOfBoundsException: 0 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR$Screen.<init>(XRandR.java:234) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR$Screen.<init>(XRandR.java:196) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR.populate(XRandR.java:87) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR.access$100(XRandR.java:52) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR$1.run(XRandR.java:110) 2013-10-28 15:14:52 [INFO] [STDERR] at java.security.AccessController.doPrivileged(Native Method) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR.getConfiguration(XRandR.java:108) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.LinuxDisplay.init(LinuxDisplay.java:618) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.Display.<clinit>(Display.java:135) 2013-10-28 15:14:52 [INFO] [STDERR] ... 4 more

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  • Java applet game design no keyboard focus

    - by Sri Harsha Chilakapati
    THIS IS PROBABLY THE WRONG PLACE. POSTED ITHERE (STACKOVERFLOW) I'm making an applet game and it is rendering, the game loop is running, the animations are updating, but the keyboard input is not working. Here's an SSCCE. public class Game extends JApplet implements Runnable { public void init(){ // Initialize the game when called by browser setFocusable(true); requestFocus(); requestFocusInWindow(); // Always returning false GInput.install(this); // Install the input manager for this class new Thread(this).start(); } public void run(){ startGameLoop(); } } And Here's the GInput class. public class GInput implements KeyListener { public static void install(Component c){ new GInput(c); } public GInput(Component c){ c.addKeyListener(this); } public void keyPressed(KeyEvent e){ System.out.println("A key has been pressed"); } ...... } This is my GInput class. When run as an applet, it doesn't work and when I add the Game class to a frame, it works properly. Thanks

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  • Two Hidden NetBeans Keyboard Shortcuts for Opening & Toggling between Views

    - by Geertjan
    The following are two really basic shortcuts for working with NetBeans editor windows that will be added to the Keyboard Shortcuts card for NetBeans IDE 7.2: Ctrl-Alt-PgUp/PgDown: Shortcuts for switching between editor types (e.g. Source, Design, History buttons). Switching between the editor types is a frequent operation sometimes, e.g., when using GUI builder, and while it can be done easily via mouse, or from View | Editors menu, it is very handy to know the shortcuts as well. Ctrl-PgUp/PgDown: Similarly, these are shortcuts for switching to next/previous opened document (tab). Note this is not like Ctrl-Tab that cycles in the last used order, but going through the tabs as they appear in the editor. Both shortcuts should fit into the "Opening and Toggling between Views" section. These are important to mention on the card because they are not visible anywhere else in the UI (as there are no menu items like "Go to next/previous editor type" or "Go to next/previous document"). Reported by Tomas Pavek from the NetBeans Team, here: http://netbeans.org/bugzilla/show_bug.cgi?id=213815

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  • Can I set up two computers up with the same monitors/keyboard/mouse in a modular way?

    - by CodeJunkie
    I have a desktop computer computer (running Windows 7), and a laptop (running OSX Mountain Lion, and maybe Ubuntu 12 eventually). When the laptop is at home, I want both the desktop and the laptop to use the same (2+) monitors, the keyboard, and the mouse (or mice, if I add a track pad). I know about KVM switches, but I want something more complicated. I like to use Synergy to use both computers with one keyboard and mouse at the same time. Synergy requires that the keyboard and mouse be connected to one computer (the server), which shares them with other computers (clients) over wifi. the issue is that when one computer isn't logged in, Synergy doesn't work on it. Sometimes, I want my laptop to be the server (physically connected to the keyboard and mouse), and sometimes I want my desktop to be the server. This means that I need the keyboard/mouse/other USB devices to be able to switch computers without me playing musical plugs. To complicate things further, I don't always want the same desktop set up in terms of monitors. Sometimes, I want the desktop to have both monitors. Other times, I want the laptop to control both monitors. Sometimes I want the desktop to control one monitor, and the laptop to control the other. In any case, the keyboard and mouse need to be able to be physically connected to either computer without lots of fussing with plugs. This breaks down to at least this set of possible combinations: Desktop controls both monitors, and has a physical connection to keyboard and mouse Laptop controls both monitors, and has a physical connection to keyboard and mouse Desktop and laptop each control a monitor, but the desktop has a physical connection to the keyboard and mouse (which it shares with the laptop via wifi) Desktop and laptop each control a monitor, but the laptop has a physical connection to the keyboard an mouse (which it shares with the desktop via wifi) some usb devices connected via a usb hub need to be able to switch physical connection between computers, ideally without the keyboard and mouse switching computer connection There may be other combinations, but these are the main ones at the moment. Basically, I need a KVM switch which allows me to switch individual monitors/keyboard/mouse/usb hub between computers independently of each other, or a better solution. How can I set two computers up with the same monitors/mice/keyboard/usb hub without having to switch everything to one computer or the other all at the same time?

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  • Backtick (Grave accent) button sticking

    - by Scott Lemmon
    I have Ubuntu 12.04 running in a Virtual Box virtual machine, on my Windows 7 32bit system. It has been working great, except that the backtick/tilde button sticks(not physically). When I hit the backtick button it keeps repeating until another input button is pressed. So if I press the spacebar while the backtick is repeating, it stops, but if I press the shift while it is repeating, the backtick turns into a tilde, and the tilde keeps repeating until I release the shift key (at which point it's a backtick again and keeps repeating). This sticking behavior only happens with the backtick key, and only in my Ubuntu virtualization, never in windows. I've tried both my laptop's keyboard and an external USB keyboard and the problem happens on both. Both keyboards I've tried are Japanese 106/109 key layout, but I'm using them with a English(US) 101 profile. When I refer to the backtick key above, I mean where it is on the US layout. If I use the Japanese profile, the key in that location (the US backtick location) still sticks, but its no longer mapped as the backtick key. Any thoughts as to what might be causing this and possible solutions? I've searched a lot, but have not found any help so far. Any help is greatly appreciated.

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  • How to change CapsLock key to produce "a"?

    - by Pit
    While typing I often hit the CapsLock key instead of the a key. (QWERTZU keyboard) This is quite annoying because the moment I realise that I hit the wrong key, I will have to delete multiple character/lines of text an rewrite them in the right form. I am searching for a way to prevent this. I have found a possibility to disable the CapsLock key in Keyboard Layout Options. But this would in my case mean that instead of writing an a I would write nothing. Positive - I don't have to rewrite a whole line, but only one character Negative - It's not that obvious that I hit the wrong key, as a missing character is not perceivable as an upper-case line of text. I would therefore prefer a possibility to map CapsLock to a . Thus when hitting CapsLock an a character would be written. Positive - If I hit CapsLock instead of a I get the output I actually wanted to type. Negative - If I hit CapsLock in any other context I will get an a character. As I don't ever intentionally use the CapsLock key this would not really pose a problem. (I think, or does it?) My Question: So how do I change to a ? And is there any case where this could be dangerous/provoke unwanted behaviour?

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  • Fn key sticks down

    - by Oli
    Just bought my significant other a shiny new Samsung Q330 13" netbook, stuck an OCZ Agility in it and installed Maverick. Just as a quick aside, this is a devastating combination. Graphics work perfectly and it cold-boots to desktop in about 7 seconds. Very quick. But (common to laptops) I've got a couple of problems. I'll start with the most problematic and start a new thread for the other. Like a lot of laptops, there is a Fn (function) modifier to allow some keys to have another purpose. When I tried to alter the brightness of the screen by tapping Fn+Down, it worked but kept on going until it was as dim as it could go. I tapped Fn+Up and it went to the other extreme. After that the entire keyboard ceases to work properly because the Fn modifier appears to be locked. Additionally, and as a direct side effect, I think, clicking on things doesn't result in a standard result. It's as if control is being held. A reboot is the only thing that seems to fix these problems. This isn't a problem if you don't touch the Fn key but as there are two of them on the keyboard, an accident is going to happen sooner than later, requiring a reboot (and probably some data loss). I don't have a lot of experience with laptops (I prefer my hulking great desktop) so this isn't my area of expertise. I'm open to all suggestions, even disabling the two Fn keys until we can find a better solution.

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