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  • Pathfinding and BSP with Box2D

    - by Amplify91
    I'm looking into implementing AI in my 2D side-scrolling platformer, and I'm looking into using algorithms such as A*. For many kinds of pathfinding, we need some sort of grid or systems of nodes or polygon areas. My problem is that I am using Box2d for physics and I am not sure how best to create a structure that my AI can use besides placing individual nodes manually (something I really want to avoid) and using some sort of steering behavior. My level design is tile-based with each tile being about half of the height/width of my main character. The tiles are not all square (some are sloped). I'd like to have a system that can see what the terrain looks like for pathfinding and also keep track of the positions of other actors such as enemies. I'd like to avoid directly placing any nodes into my level design except for possible endpoints or goals. This question is related: How do you do AI path following within a 2d physics engine like farseer/box2d?, but it doesn't specify what kind of structure I could use instead of a list of nodes. I'm looking for some kind of grid or type of BSP that I can query for algorithms like A*.

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  • Ruby on Rails: What are partial hash arguments and full set arguments?

    - by williamjones
    I'm using asserts_redirected_to in my unit tests, and I'm receiving this warning: DEPRECATION WARNING: Using assert_redirected_to with partial hash arguments is deprecated. Specify the full set arguments instead. What is a partial hash argument, and what is a full set argument? These aren't terms that I've seen used in the Rails community before, and the only relevant results I can find on Google for these are in reference to this deprecation warning. Here is my code: assert_redirected_to :controller => :user, :action => :search also tried: assert_redirected_to({:controller => :user, :action => :search}) I might have guessed that it feels I'm missing some parameters or something like that, but the API documentation explicitly says that not all parameters need to be included: http://rails.rubyonrails.org/classes/ActionController/Assertions/ResponseAssertions.html

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  • 2D Grid Map Connectivity Check (avoiding stack overflow)

    - by SombreErmine
    I am trying to create a routine in C++ that will run before a more expensive A* algorithm that checks to see if two nodes on a 2D grid map are connected or not. What I need to know is a good way to accomplish this sequentially rather than recursively to avoid overflowing the stack. What I've Done Already I've implemented this with ease using a recursive algorithm; however, depending upon different situations it will generate a stack overflow. Upon researching this, I've come to the conclusion that it is overflowing the stack because of too many recursive function calls. I am sure that my recursion does not enter an infinite loop. I generate connected sets at the beginning of the level, and then I use those connected sets to determine connectivity on the fly later. Basically, the generating algorithm starts from left-to-right top-to-bottom. It skips wall nodes and marks them as visited. Whenever it reaches a walkable node, it recursively checks in all four cardinal directions for connected walkable nodes. Every node that gets checked is marked as visited so they aren't handled twice. After checking a node, it is added to either a walls set, a doors set, or one of multiple walkable nodes sets. Once it fills that area, it continues the original ltr ttb loop skipping already-visited nodes. I've also looked into flood-fill algorithms, but I can't make sense of the sequential algorithms and how to adapt them. Can anyone suggest a better way to accomplish this without causing a stack overflow? The only way I can think of is to do the left-to-right top-to-bottom loop generating connected sets on a row basis. Then check the previous row to see if any of the connected sets are connected and then join the sets that are. I haven't decided on the best data structures to use for that though. I also just thought about having the connected sets pre-generated outside the game, but I wouldn't know where to start with creating a tool for that. Any help is appreciated. Thanks!

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  • App installed in ~/usr launches from terminal but not Applications menu (or why does setting ld_library_path in .profile not work as it should)

    - by levesque
    I have built and installed an application under a directory of my choosing, let's say under /home/jim/usr, so files have been put in three-four folders, all under this $HOME/usr folder (e.g., bin, include, lib, share, etc.). I can launch this application from the command line just fine as I added the proper paths to my environement variables PATH and LD_LIBRARY_PATH in ~/.bashrc. I added the same paths to the ~/.profile file, which, if I'm not mistaken, is supposed to be parsed by Ubuntu. Doesn't work. Nothing. Where can I go from there? EDIT: I logged out/in and restarted my computer. Both didn't change a thing. The problem seems to come from the fact that no matter what I do the LD_LIBRARY_PATH environment variable is not properly passed to Ubuntu. Using log files, I found that the application I'm trying to run in this example doesn't find one it's dependencies located in ~/usr/lib. One solution would be to add the /home/jim/usr/lib folder inside a file located in /etc/ld.so.conf.d/, but I don't have admin rights on this machine. Making a wrapper script like this one works: #!/bin/bash export LD_LIBRARY_PATH=$HLOC/usr/lib application &> $HOME/application_messages.log but that would force me to wrap all my home compiled applications with this script. Any ideas? Why does Ubuntu/Gnome remove the LD_LIBRARY_PATH environment variable from my set variables? Is it because trying to do this is bad practice? UPDATE (and solution): As found by Christopher, there is a bug report about this on launchpad. LD_LIBRARY_PATH is unset after parsing of the ~/.profile file. See the bug report. Seems the only solution for now is to make a wrapper script.

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  • make include directive and dependency generation with -MM

    - by Robert S. Barnes
    I want a build rule to be triggered by an include directive if the target of the include is out of date or doesn't exist. Currently the makefile looks like this: program_NAME := wget++ program_H_SRCS := $(wildcard *.h) program_CXX_SRCS := $(wildcard *.cpp) program_CXX_OBJS := ${program_CXX_SRCS:.cpp=.o} program_OBJS := $(program_CXX_OBJS) DEPS = make.deps .PHONY: all clean distclean all: $(program_NAME) $(DEPS) $(program_NAME): $(program_OBJS) $(LINK.cc) $(program_OBJS) -o $(program_NAME) clean: @- $(RM) $(program_NAME) @- $(RM) $(program_OBJS) @- $(RM) make.deps distclean: clean make.deps: $(program_CXX_SRCS) $(program_H_SRCS) $(CXX) $(CPPFLAGS) -MM $(program_CXX_SRCS) > make.deps include $(DEPS) The problem is that it seems like the include directive is executing before the rule to build make.deps which effectively means make either getting no dependency list if make.deps doesn't exist or always getting the make.deps from the previous build and not the current one. For example: $ make clean $ make makefile:32: make.deps: No such file or directory g++ -MM addrCache.cpp connCache.cpp httpClient.cpp wget++.cpp > make.deps g++ -c -o addrCache.o addrCache.cpp g++ -c -o connCache.o connCache.cpp g++ -c -o httpClient.o httpClient.cpp g++ -c -o wget++.o wget++.cpp g++ addrCache.o connCache.o httpClient.o wget++.o -o wget++

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  • How to create a thread in XNA for pathfinding?

    - by Dan
    I am trying to create a separate thread for my enemy's A* pathfinder which will give me a list of points to get to the player. I have placed the thread in the update method of my enemy. However this seems to cause jittering in the game every-time the thread is called. I have tried calling just the method and this works fine. Is there any way I can sort this out so that I can have the pathfinder on its own thread? Do I need to remove the thread start from the update and start it in the constructor? Is there any way this can work? Here is the code at the moment: bool running = false; bool threadstarted; System.Threading.Thread thread; public void update() { if (running == false && threadstarted == false) { thread = new System.Threading.Thread(PathThread); //thread.Priority = System.Threading.ThreadPriority.Lowest; thread.IsBackground = true; thread.Start(startandendobj); //PathThread(startandendobj); threadstarted = true; } } public void PathThread(object Startandend) { object[] Startandendarray = (object[])Startandend; Point startpoint = (Point)Startandendarray[0]; Point endpoint = (Point)Startandendarray[1]; bool runnable = true; // Path find from 255, 255 to 0,0 on the map foreach(Tile tile in Map) { if(tile.Color == Color.Red) { if (tile.Position.Contains(endpoint)) { runnable = false; } } } if(runnable == true) { running = true; Pathfinder p = new Pathfinder(Map); pathway = p.FindPath(startpoint, endpoint); running = false; threadstarted = false; } }

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  • how can i change include path in php.ini file

    - by Duleep
    my php.ini(C:\php) file include path ; Windows: "\path1;\path2" include_path = ".;C:\php\extras;C:\php\extras\doctrine-dbal" but phpinfo() look as include_path =.;C:\php\pear how can i change include path as include_path = ".;C:\php\extras;C:\php\extras\doctrine-dbal" i'm sure there ara no more php.ini file and my apache web server were restart when i view include path using <?php phpinfo(); ?>

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  • IIS 6.0 - ASP Error 0126 Include file not found

    - by André
    Hello, I have a Win Sever 2003 running IIS 6.0 which has only my main website on it and now I am trying to setup a test website which currently is an exact duplicate of the main site. When accessing my main site everything works fine, and has done for a long time. If I access the test site (through 'test.' subdomain) I get this error: Active Server Pages error 'ASP 0126' Include file not found /html/shop/asp/admin/inc/incWeeklySpecialswide3.asp, line 71 The include file '/html/asp/quickfindwithSuburbs31.asp' was not found. The file actually exists, and the paths are correct. I have enabled Parent Paths, replaced the include file path to the full path (http://foo.com/html/asp -etc.), removing the ' / ' at the start of the path and changing the code from ' include ' to ' virtual '. Thanks in advance.

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  • Set iPhone Style Location Based Alerts On Your Android Device With Google Now

    - by Gopinath
    Location based alerts of iPhone are very useful. You can set an alert to popup as soon as you reach a specific location like “Pickup milk and eggs” when I’m near a grocery store. This feature was missing in Android for a long time, but last week at Google I/O conference Google released an update to Google Now which supports location based alerts. To setup a location based alert 1. Launch Google Now 2. Type or say add reminder 3. By default it shows time based alert interface, switch it location based by touching Location icon 4. Set reminder text, choose a location and touch Set reminder 5. Your alert is set now and as soon as you are close by the specified location, you’ll see an alert on your device. This is a nice feature and I’m using it quite often for the past couple of days.  There are couple of things missing from the current version of Google Now location based alerts– recurring alerts and ability to set alerts on leaving a specific location. It is not possible to recur location based alerts. You will be alerted only once as soon as you reach the location and it is not possible to repeat the alert next time you visit the location. Lets say you want to be reminded to say hi to friend’s parents whenever you are travelling close by their home. It does not work. The second missing feature is something basic and some how Google did not incorporate in their first iteration. Lets say you are at office now and you want to set up alert to pickup flowers when you leave office. Sounds like a simple use case for location based alerts right? But there is no way to set this type of alerts. Google Now alerts you as soon as you reach a location, but not when you leave a location. Do you have an Android that supports Google Now? If so what are your thoughts on location based alerts?

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  • Pathfinding with MicroPather : costs calculations with sectors and portals

    - by Adan
    Hello, I'm considering using micropather to help me with pathfinding. I'm not using a discrete map : I'm working in 2d with sectors and portales. However, I'm just wondering what is the best way to compute costs with this library in this context. Just to be more clear about geometrical shapes I'm using : sectors are basically convex polygons, and portals are segments that lies on sector's edge. Micropather exposes a pure virtual Graph class that you must inherate and overrides 3 functions. I understand how pathfinding works, so there's no problem in overriding those functions. Right now, my implementation give me results, i.e I'm able to find a path in my map, but I'm not sure I'm using an optimal solution. For the AdjacentCost method : I just take the distance between sector's centers as the cost. I think a better solution should be to use the portal between the two sectors, compute its center, and then the cost should be : distance( sector A center, portal center ) + distance ( sector B center, portal center ). I'm pretty sure the approximation I'm using with just sector's center is enough for most cases, but maybe with thin and long sectors that are perpendicular, this approximation could mislead the A* algorithm. For the LeastCostEstimate method : I just take the midpoint of the two sectors. So, as you understand, I'm always working with sectors' centers, and it's working fine. And I'm pretty sure there's a better way to work. Any suggestions or feedbacks? Thanks in advance!

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  • MSVC 2003 doesn't see any definitions from a nested include file

    - by ezpresso
    I have a piece of code with COM class declaration as follows: #include "PathTypes.h" MIDL_INTERFACE("552C7555-0555-4444-BA86-56CF39AAFFFF") IPathCalc : public IUnknown { virtual HRESULT STDMETHODCALLTYPE GetLocation( /* [retval][out] */ GeoLocation* pLoc) = 0; virtual HRESULT STDMETHODCALLTYPE SetLocation( /* [in] */ GeoLocation* pLoc) = 0; ... }; Below is the contents of PathTypes.h file: #if !defined(PATHCALC_TYPES_INCLUDED) #define PATHCALC_TYPES_INCLUDED #include "libastro/AstronomyStructs.h" #endif And the libastro/AstronomyStructs.h from an external cross-platform library: #ifndef _ASTRONOMY_STRUCTS_INCLUDED #define _ASTRONOMY_STRUCTS_INCLUDED typedef struct { double lattitude; double longitude; } GeoLocation; ... #endif /* _ASTRONOMY_STRUCTS_INCLUDED */ When I'm trying to build this code with g++ everything goes well. That's not the case with MSVC 2003 which returns error C2061: syntax error : identifier 'GeoLocation'. Seems like MSVC doesn't "see" the definitions from the libastro/AstronomyStructs.h file. When I replace #include "PathTypes.h" with #include "libastro/AstronomyStructs.h" the code compiles without errors. How to make MSVC 2003 to actually "see" the definitions from the nested include files?

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  • #include - brackets vs quotes in XCode?

    - by Chris Becke
    In MSVC++ #include files are searched for differently depending on whether the file is enclosed in "" or <. The quoted form searches first in the local folder, then in /I specified locations, The angle bracket form avoids the local folder. This means, in MSVC++, its possible to have header files with the same name as runtime and SDK headers. So, for example, I need to wrap up the windows sdk windows.h file to undefine some macro's that cause trouble. With MSVS I can just add a (optional) windows.h file to my project as long as I include it using the quoted form :- // some .cpp file #include "windows.h" // will include my local windows.h file And in my windows.h, I can pull in the real one using the angle bracket form: // my windows.h #include <windows.h> // will load the real one #undef ConflictingSymbol Trying this trick with GCC in XCode didn't work. angle bracket #includes in system header files in fact are finding my header files with similar names in my local folder structure. The MSVC system means its quite safe to have a "String.h" header file in my own folder structre. On XCode this seems to be a major no no. Is there some way to control this search path behaviour in XCode to be more like MSVC's? Or do I just have to avoid naming any of my headers anything that might possibly conflict with a system header. Writing cross platform code and using lots of frameworks means the possibility of incidental conflicts seems large.

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  • PHP include doesn't work

    - by Chris
    I'm not sure how simple is this to solve, but I assume I'm doing something wrong. I'm new to PHP, so bear with me, please. When I started learning PHP, I always placed all my project files into the same folder along with index.php and thus included everything like this: <?php include('./translation.php'); ?> Later on in the process of learning as I gained experience and my skill increased, I had to start using folders and place my files into sub folders. I ended up successfully including my files with the following: <?php include('../translation.php'); ?> My trouble-free coding took an unexpected turn when I decided to start using sub-sub folders. After placing all the files even deeper into the file structure I was shocked to find out that I cannot include them anymore, using: <?php include('.../translation.php'); ?> Now I'm lost. What did I do wrong? Am I to understand that I cannot include files deeper than 2 directories in the project? Should I start using a different file system?

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  • Grails | Deployment | Include .dll in war

    - by WaZ
    I have a sqljdbc_auth.dll file which I want to include in my war in order to enable Windows Authentication. I tried the following code: grails.war.copyToWebApp = { args -> fileset(dir:"web-app") { include(name: "jdbc/**") } } Where jdbc is the folder which contains my sqljdbc_auth.dll file. However, it doesn't work. The war doesn't include the dll. Please let me know if I am missing anything here. Thanks.

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  • Using module include in OCaml

    - by Geoff
    In OCaml 3.11, I want to "extend" an existing module using the include directive, like so: module MyString = struct include String let trim s = ... end No problem. But now I want to expose this module's type explicitly (i.e. in a .mli file). I want something like this: module MyString : sig include String val trim : string -> string end But the include syntax is not correct because String refers to a module, not a module type (and the compiler does indeed barf). How can I refer to the module type for String here (without having write it out explicitly in a sig expression)? Thanks!

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  • What is a simple C library for a set of integer sets?

    - by conradlee
    I've got to modify a C program and I need to include a set of unsigned integer sets. That is, I have millions of sets of integers (each of these integer sets contains between 3 and 100 integers), and I need to store these in some structure, lets call it the directory, that can in logarithmic time tell me whether a given integer set already exists in the directory. The only operations that need to be defined on the directory is lookup and insert. This would be easy in languages with built-in support for useful data structures, but I'm a foreigner to C and looking around on Google did (surprisingly) not answer my question satisfactorily. This project looks about right: http://uthash.sourceforge.net/ but I would need to come up with my own hash key generator. This is a standard, simple problem, so I hope there is a standard and simple solution.

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  • include() Why should I not use it?

    - by aliov
    I am working through an older php mysql book written in 2003. The author uses the include() function to construct html pages by including header.inc, footer.inc, main.inc files, etc. Now I find out that this is not allowed in the default ini settings, (allow_url_include is set to Off) after I got many warnings from the server. I noticed also that you can use include without the parenthesis. I tried this and it works and I get no error messages or warnings. Are the two different? That is, is include() different from include ?

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  • Pass value to an include file in php.

    - by Muhammad Sajid
    Hi, How do you pass a parameter into an include file? I tried the following but it doesn't work. include "myfile.php?var=123"; and in myfile.php, I try to retrieve the parameter using $_GET["var"]. include "myfile.php?var=123"; will not work. PHP searches for a file with this exact name and does not parse the parameter for that I also did this: include "http://MyGreatSite.com/myfile.php?var=123";but it does not also work. Any hints? Thanks.

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  • How do I wrap a repeatbale set of elements in jQuery?

    - by Globalz
    In jQuery how would I go about wrapping a repeatable set of elements with a div? For example I have: img h4 p img h4 p img h4 p I need to wrap each img, h4, p set with a div class="container". So it will look like: <div> class="container" img h4 p </div> <div> class="container" img h4 p </div> <div> class="container" img h4 p </div> Any ideas on how I can achieve this as its driving me nuts! I keep getting nested div.containers! Thanks!

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  • Include a tpl file with variables (Smarty)

    - by user1640660
    I have a "links.tpl" file which contains lines with many variables such as below {assign var=link_main value="index.php"} {assign var=link_login value="?a=login"} but when i include this file in home.tpl using {include file="file.tpl"} the variables {$link_main}, {$link_login} are not included i put the {assign var=link_main value="index.php"} in home.tpl and it works but not from included file i have tried adding scope=global to variable and parent to include but nothing happened I tried the last few hours finding a solution, any help is appreciated

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  • PHP include image file with changing filename

    - by Gijigogo
    Hi, I am completely new to PHP so forgive me if this question seems very rudimentry. And thank you in advance. I need to include a jpg that is generated from a webcam on another page. However I need to include only the latest jpg file. Unfortunately the webcam creates a unique filename for each jpg. How can I use include or another function to only include the latest image file? (Typically the filename is something like this 2011011011231101.jpg where it stands for year_month_date_timestamp).

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  • grep --include command doesn't work in OSX zsh

    - by icemelon
    I am following the best answer on Finding all files containing a text string in linux to search string in my project. This is my command grep --include=*.rb -rnw . -e "pattern" Zsh tells me that zsh: no matches found: --include=*.rb It seems that grep doesn't support --include option. When I type grep --help, it returns usage: grep [-abcDEFGHhIiJLlmnOoPqRSsUVvwxZ] [-A num] [-B num] [-C[num]] [-e pattern] [-f file] [--binary-files=value] [--color=when] [--context[=num]] [--directories=action] [--label] [--line-buffered] [--null] [pattern] [file ...] no --include here. Is my grep version too old? Or is there something wrong with my command?

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  • Setting the viminfo path in gVim for portability (Windows)

    - by Will Vousden
    I'm trying to make my gVim installation as portable as possible, and in doing so I want to put the _viminfo file in the $VIM directory rather than $HOME. I'm pretty new to hacking vimrc configurations, but here's what I've been trying: let viminfopath=$VIM."\\_viminfo" execute "set viminfo='1000,n".escape(viminfopath, ' ') " Some other portability stuff. set nobackup set nowritebackup if has("win32") || has("win64") set directory=$TMP else set directory=~/tmp end This doesn't seem to be working, though; does anyone have any tips? Thanks!

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  • getting bash to load my PATH over SSH

    - by Eli Bendersky
    This problem comes up with me trying to make svnserve (Subversion server) available on a server through SSH. I compiled SVN and installed it in $HOME/bin. Local access to it (not through SSH) works fine. Connections to svn+ssh fail due to: bash: svnserve: command not found Debugging this, I've found that: ssh user@server "which svnserve" says: which: no svnserve in (/usr/bin:/bin) This is strange, because I've updated the path to $HOME/bin in my .bashrc, and also added it in ~/.ssh/environment. However, it seems like the SSH doesn't read it. Although when I run: ssh user@server "echo $PATH" It does print my updated path! What's going on here? How can I make SSH find my svnserve? Thanks in advance

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  • ASP.NET Security Exception when Switch IIS7 to Use UNC Path for Content

    - by Jeremy H.
    I have a Windows Server 2008 R2 box running IIS7.5 with Medium Trust configured for ASP.NET. When I have the website running from local content (e.g.: c:\inetpub\wwwroot) everything works fine. When I change IIS to use a UNC path for the content (e.g.: \\computer\wwwroot) I get the following error: Security Exception Description: The application attempted to perform an operation not allowed by the security policy. To grant this application the required permission please contact your system administrator or change the application's trust level in the configuration file. Exception Details: System.Security.SecurityException: Request for the permission of type 'System.Data.SqlClient.SqlClientPermission, System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed. I'm trying to figure out why ASP.NET/IIS would allow for the SQL call when using local content but not when using a UNC path. Any ideas what I need to do to use a UNC path from IIS7 properly?

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