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  • C++: Accessing std::map keys and values

    - by Jay
    How do you access an std::vector of the keys or values of an std::map? Thanks. Edit: I would like to access the actual elements, not just copies of their contents. essentially I want a reference, not a copy. This is essentially what I am wanting to do: std::map<std::string, GLuint> textures_map; // fill map glGenTextures( textures_map.size(), &textures_map.access_values_somehow[0] );

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  • Adding keys to superglobals in php

    - by gautam kumar
    Is there any way by which I can add keys to superglobals in php without defining the corresponding values to those key? For example: $_SESSION['key']='set';//key` automatically gets defined. But I want to do something like this add_key($_SESSION,'key')//key is added to $_SESSION array. Is it possible?

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  • Foreign Keys Duplicated in DataGridView

    - by John Doe
    I created a Windows Forms Application to which I added a DataGridView and LINQ to SQL Classes from one of my databases. I can successfully bind one of my database's tables to my DataGridView: var dataSource = from c in _db.NetworkedEquipments select c; dataGridView1.DataSource = dataSource; However, the foreign keys get duplicated, that is, the columns appear twice. How can I prevent this?

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  • How to choose between UUIDs, autoincrement/sequence keys and sequence tables for database primary keys?

    - by Tim
    I'm looking at the pros and cons of these three primary methods of coming up with primary keys for database rows. So assuming I am using a database that supports more than one of these methods, is there a simple heuristic to determine what the best option would be for me? How do considerations such a distributed/multiple masters, performance requirements, ORM use, security and testing have on the choice? Any unexpected drawbacks that one might run into?

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  • when to index on multiple keys in mongodb

    - by Evan
    say I have an Item document with :price and :qty fields. I sometimes want to find all documents matching a given :price AND :qty, and at other times it will be either :price on its own or :qty on its own. I have already indexed the :price and :qty keys, but do I also need to create a compound index on both together or are the single key indexes enough?

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  • Pressing up/down keys will navigate through items present in the silverlight listbox

    - by Malcolm
    I am using VS 2010 and SL 4.And I came up with strange behaviour of the listbox that it don't have keyboard navigation(the one which is present in wpf :( ).So is there a way or any idea or suggestion how can i do it.. I know the long way thats shown up here , link text But anything simpler then this or shortes then this will be nice.. :) Pressing up/down keys will navigate through items present in the silverlight listbox

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  • Table in DB for generating primary keys?

    - by Sapphire
    Do you ever use a separate table for "generating" artificial primary keys for DB (and why)? What I mean is to have a table with two columns, table name and current ID - with which you could get new "ID" for some table by simply locking the row with that table name, getting the current value of the key, increment it by one, and unlock the row. Why would you prefer this over standard integer identity column? P.S. The "idea" is from Fowlers Patterns of Enterprise Application Architecture, btw...

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  • django convert list of objects to list of primary keys

    - by John
    Hi, As the title says I have a list of Django objects and I want to get a list of primary keys. What is the best way of doing this? I know I could do my_list = [] for item in object_list: my_list.append(item.pk) but was wondering if there is Django or Python specific way of doing this better. Thanks

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  • Fastest way to add prefix to array keys?

    - by Kirzilla
    Hello, What is the fastes way to add string prefixes to array keys? was $array = array( '1' => 'val1', '2' => 'val2', ); needed $array = array( 'prefix1' => 'val1', 'prefix2' => 'val2', ); According to http://www.phpbench.com/ (see Modify Loop) I should use "for" statement, but probably there is more elegant way? Thank you.

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  • Iterating over key/value pairs in a dict sorted by keys

    - by Helper Method
    I have the following code, which just print the key/value pairs in a dict (the pairs are sorted by keys): for word, count in sorted(count_words(filename).items()): print word, count However, calling iteritems() instead of items() produces the same output for word, count in sorted(count_words(filename).iteritems()): print word, count Now, which one should I choose in this situation? I consulted the Python tutorial but it doesn't really answer my question.

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  • Smartcards for storing gpg/ssh keys (Linux) - what do I need?

    - by Ninefingers
    Hi All, I'm interested in storing my SSH keys and gpg keys on a smartcard for added security. However, I'm a bit uncertain on a few points, which are as follows: How many keys can I get on a card? I assume both SSH and GPG can store keys on the card. Is there a limit to key size? I see a lot of cards saying they support 2048-bit keys, what about larger sizes? Hardware: can anyone recommend a card/reader combination that works well? I've done a fair amount of research and it seems PC/SC readers can be a bit iffy - is this your experience? Have I missed anything I should be asking? Are there any other hurdles? I'm aware fsf europe give away cards with membership - I'm not sure I want to join, but... are these cards any good?

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  • insert, delete etc. keys not working on Cherry Strait keyboard

    - by Brabster
    Hey folks, I got a Cherry Strait USB wired keyboard for xmas and I've been unable to get several keys working under Ubuntu 10.10 or Win XP. There are a few keys. including the Print Screen key, insert, end, delete, pg up, pg down and home. I've not been able to identify any others that aren't working. I'm not sure as to the best approach to determine what's wrong. Is there any way to confirm whether there is any output from the keyboard in response to pressing those keys, ideally in Ubuntu as that's where I spend most of my time so that I know if it's a fault with the device itself? (I've tried different USB ports and also hitting those keys whilst in the Keyboard Shortcuts app, no response to these keys)

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  • Eclipse autocompletion problem

    - by Gene Marin
    Just installed Eclipse Helios (Win7 64) and I'm having a strange problem. I type syso-Ctrl-Space which is expected to complete to System.out.println("") but it doesn't work! I searched the web for about an hour now, I set Preferences Java Editor Content Assist to defaults, nothing. Everything else seems to work. Ideas? To be clear: the shortcut works, it completes everything except "syso" as seen so far, on syso (also tried sysout) it says "No Default Proposals". I couldn't find this kind of shortcuts in the Content Assist, but I set them to default anyway.

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  • Easiest way to remove Keys from a 2D Array?

    - by dbemerlin
    Hi, I have an Array that looks like this: array( 0 => array( 'key1' => 'a', 'key2' => 'b', 'key3' => 'c' ), 1 => array( 'key1' => 'c', 'key2' => 'b', 'key3' => 'a' ), ... ) I need a function to get an array containing just a (variable) number of keys, i.e. reduce_array(array('key1', 'key3')); should return: array( 0 => array( 'key1' => 'a', 'key3' => 'c' ), 1 => array( 'key1' => 'c', 'key3' => 'a' ), ... ) What is the easiest way to do this? If possible without any additional helper function like array_filter or array_map as my coworkers already complain about me using too many functions. The source array will always have the given keys so it's not required to check for existance. Bonus points if the values are unique (the keys will always be related to each other, meaning that if key1 has value a then the other key(s) will always have value b). My current solution which works but is quite clumsy (even the name is horrible but can't find a better one): function get_unique_values_from_array_by_keys(array $array, array $keys) { $result = array(); $found = array(); if (count($keys) > 0) { foreach ($array as $item) { if (in_array($item[$keys[0]], $found)) continue; array_push($found, $item[$keys[0]]); $result_item = array(); foreach ($keys as $key) { $result_item[$key] = $item[$key]; } array_push($result, $result_item); } } return $result; } Addition: PHP Version is 5.1.6.

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  • ASP.NET MVC: shortcut for Response.Write and String.Format

    - by pcampbell
    I've found a pattern in my Views like this: <% if (someCondition) { Response.Write(string.Format("Hello {0}, Visitor {1} on {2}.", userName, someCounter, someDate)); } else { Response.Write(string.Format("Foo is {0}.", bar)); } %> The question here is around DRY and Response.Write(string.Format()). Are there better, or more concise ways to . Consider that HTML encoding would be a nice feature to include, perhaps as a boolean to a method call of some kind (extension method on Html?. Is there an obvious extension method that I'm missing? Do you have an extension method that you rely on to achieve this functionality?

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  • Shortcut Keys in Java

    - by Jani
    How could I (for example) maximize the window from tray icon when a specified key combination is pressed? edit: So how can I detect for example when user presses Ctrl+M?

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  • Changing enum in a different class for screen

    - by user2434321
    I'm trying to make a start menu for my game and my code uses Enum's to moniter the screen state. Now i want to change the screenstate declared in the main class, in my Background class Screen screen = new Screen(); is declared in the Game1 class Background(ref screen); This is in the update method for the Background Class KeyboardState keystate = Keyboard.GetState(); switch (screen) { case Screen.Start: if (isPressed && keystate.IsKeyUp(Keys.Up) && keystate.IsKeyUp(Keys.Down) && keystate.IsKeyUp(Keys.Enter)) { isPressed = false; } if (keystate.IsKeyDown(Keys.Down) && isPressed != true) { if (menuState == MenuState.Options) menuState = MenuState.Credits; if (menuState == MenuState.Play) menuState = MenuState.Options; isPressed = true; } if (keystate.IsKeyDown(Keys.Up) && isPressed != true) { if (menuState == MenuState.Options) menuState = MenuState.Play; if (menuState == MenuState.Credits) menuState = MenuState.Options; isPressed = true; } switch (menuState) { case MenuState.Play: arrowRect.X = 450; arrowRect.Y = 220; if (keystate.IsKeyDown(Keys.Enter) && isPressed != true) screen = Screen.Play; break; case MenuState.Options: arrowRect.X = 419; arrowRect.Y = 340; if (keystate.IsKeyDown(Keys.Enter) && isPressed != true) screen = Screen.Options; break; case MenuState.Credits: arrowRect.X = 425; arrowRect.Y = 460; if (keystate.IsKeyDown(Keys.Enter) && isPressed != true) screen = Screen.Credits; break; } break; } } For some reason when I play this and I hit the enter button the Background class's screen is changed but the main class's screen isn't how can i change this? EDIT 1* class Background { private Texture2D background; private Rectangle backgroundRect; private Texture2D arrow; private Rectangle arrowRect; private Screen screen; private MenuState menuState; private bool isPressed = false; public Screen getScreenState(ref Screen screen) { this.screen = screen; return this.screen; } public Background(ref Screen screen) { this.screen = screen; } public void Update() { KeyboardState keystate = Keyboard.GetState(); switch (screen) { case Screen.Start: if (isPressed && keystate.IsKeyUp(Keys.Up) && keystate.IsKeyUp(Keys.Down) && keystate.IsKeyUp(Keys.Enter)) { isPressed = false; } if (keystate.IsKeyDown(Keys.Down) && isPressed != true) { if (menuState == MenuState.Options) menuState = MenuState.Credits; if (menuState == MenuState.Play) menuState = MenuState.Options; isPressed = true; } if (keystate.IsKeyDown(Keys.Up) && isPressed != true) { if (menuState == MenuState.Options) menuState = MenuState.Play; if (menuState == MenuState.Credits) menuState = MenuState.Options; isPressed = true; } switch (menuState) { case MenuState.Play: arrowRect.X = 450; arrowRect.Y = 220; if (keystate.IsKeyDown(Keys.Enter) && isPressed != true) screen = Screen.Play; break; case MenuState.Options: arrowRect.X = 419; arrowRect.Y = 340; if (keystate.IsKeyDown(Keys.Enter) && isPressed != true) screen = Screen.Options; break; case MenuState.Credits: arrowRect.X = 425; arrowRect.Y = 460; if (keystate.IsKeyDown(Keys.Enter) && isPressed != true) screen = Screen.Credits; break; } break; case Screen.Pause: break; case Screen.Over: break; } } public void LoadStartContent(ContentManager Content, GraphicsDeviceManager graphics) { background = Content.Load<Texture2D>("startBackground"); arrow = Content.Load<Texture2D>("arrow"); backgroundRect = new Rectangle(0, 0, graphics.GraphicsDevice.Viewport.Width, graphics.GraphicsDevice.Viewport.Height); arrowRect = new Rectangle(450, 225, arrow.Width, arrow.Height); screen = Screen.Start; } public void LoadPlayContent(ContentManager Content, GraphicsDeviceManager graphics) { background = Content.Load<Texture2D>("Background"); backgroundRect = new Rectangle(0, 0, graphics.GraphicsDevice.Viewport.Width, graphics.GraphicsDevice.Viewport.Height); screen = Screen.Play; } public void LoadOverContent(ContentManager Content, GraphicsDeviceManager graphics) { } public void Draw(SpriteBatch spritebatch) { if (screen == Screen.Start) { spritebatch.Draw(background, backgroundRect, Color.White); spritebatch.Draw(arrow, arrowRect, Color.White); } else spritebatch.Draw(background, backgroundRect, Color.White); } } Thats my background class!

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  • Remove a keyboard shortcut binding in Visual Studio using Macros

    - by Pete
    Hi. I have a lot of custom keyboard shortcuts set up. To avoid having to set them up every time I install a new visual studio (happens quite a lot currectly, with VS2010 being in beta/RC) I have created a macro, that sets up all my custom commands, like this: DTE.Commands.Item("ReSharper.ReSharper_UnitTest_RunSolution").Bindings = "Global::Ctrl+T, Ctrl+A" My main problem is that Ctrl+T is set up to map to the transpose char command by default. So I want to remove that default value in my macro. I have tried the following two lines, but both throw an exception DTE.Commands.Item("Edit.CharTranspose").Bindings = "" DTE.Commands.Item("Edit.CharTranspose").Bindings = Nothing Although they kind of work, because they actually remove the binding ;) But I would prefer the solution that doesn't throw an exception. How is that done?

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  • Click Once doesn't create StartMenu entry and Shortcut on Windows 7 x64

    - by MadBoy
    I've application that I deploy to share with ClickOnce so other users can install it and use it on their own machines. It worked fine till i noticed that when i install this app on my own machine (Windows 7 x 64) it doesn't add StartMenu (even thou it installs correctly and I have it in Control Panel / Programs). I didn't had that problem when my development machine was Windows XP. Application also deploys fine on other Windows XP computers. Also during installation (when i rerun setup) even thou I already have Net Framework 3.5 it always wants to install one (it starts that and terminates few seconds later - probably installer sees that it's already there). I can run application straigit from share just a bit of pain to do it. Are there some special settings I should do? Or some patches? I have Visual Studio 2008 and system with all optional updates installed. Application is written in C# and uses NET 3.5.

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  • CakePHP 1.3 Plugin Shortcut Route

    - by Cake Baker
    Hi, I searched a lot around the web but I couldn't find any specific sollution to this. In CakePHP 1.3, different from 1.2, if you had a controller inside a plugin, and both had the same name, you could access through "<plugin>/<action>", and it would call the 'default' controller. But in 1.3, according to this: http://cakeqs.org/eng/questions/view/setting_up_magic_routes_for_plugins_in_cakephp_1_3 It was removed, and only the 'index' action in the default plugin controller can be accessed this way. I thought about adding extra code in my routes.php file, and loop through all the plugins in my app, making such routes for every action in the controllers named after the plugin, but it doesn't seem like it's the right thing to do... any other suggestions to make this work in 1.3? or at least some very specific code documentation of this particular change? I've already read something in the 1.3.0-RC4 annoucement, but it was not clear enough.. thanks

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  • What is your most productive shortcut with Vim?

    - by Olivier Pons
    I've heard a lot about Vim, both pros and cons. It really seems you should be (as a developer) faster with Vim than with any other editor. I'm using Vim to do some basic stuff and I'm at best 10 times less productive with Vim. The only two things you should care about when you talk about speed (you may not care enough about them, but you should) are: Using alternatively left and right hands is the fastest way to use the keyboard. Never touching the mouse is the second way to be as fast as possible. It takes ages for you to move your hand, grab the mouse, move it, and bring it back to the keyboard (and you often have to look at the keyboard to be sure you returned your hand properly to the right place) Here are two examples demonstrating why I'm far less productive with Vim. Copy/Cut & paste. I do it all the time. With all the classical editors you press Shift with the left hand, and you move the cursor with your right hand to select text. Then Ctrl+C copies, you move the cursor and Ctrl+V pastes. With Vim it's horrible: yy to copy one line (you almost never want the whole line!) [number xx]yy to copy xx lines into the buffer. But you never know exactly if you've selected what you wanted. I often have to do [number xx]dd then u to undo! Another example? Search & replace. In PSPad: Ctrl+f then type what you want you search for, then press Enter. In Vim: /, then type what you want to search for, then if there are some special characters put \ before each special character, then press Enter. And everything with Vim is like that: it seems I don't know how to handle it the right way. NB : I've already read the Vim cheat sheet :) My question is: What is the way you use Vim that makes you more productive than with a classical editor?

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  • [Django] How to find out whether a model's column is a foreign key?

    - by codethief
    I'm dynamically storing information in the database depending on the request: // table, id and column are provided by the request table_obj = getattr(models, table) record = table_obj.objects.get(pk=id) setattr(record, column, request.POST['value']) The problem is that request.POST['value'] sometimes contains a foreign record's primary key (i.e. an integer) whereas Django expects the column's value to be an object of type ForeignModel: Cannot assign "u'122'": "ModelA.b" must be a "ModelB" instance. Now, is there an elegant way to dynamically check whether b is a column containing foreign keys and what model these keys are linked to? (So that I can load the foreign record by it's primary key and assign it to ModelA?) Or doesn't Django provide information like this to the programmer so I really have to get my hands dirty and use isinstance() on the foreign-key column?

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  • Shortcut for adding to List in a HashMap

    - by Damo
    I often have a need to take a list of objects and group them into a Map based on a value contained in the object. Eg. take a list of Users and group by Country. My code for this usually looks like: Map<String, List<User>> usersByCountry = new HashMap<String, List<User>>(); for(User user : listOfUsers) { if(usersByCountry.containsKey(user.getCountry())) { //Add to existing list usersByCountry.get(user.getCountry()).add(user); } else { //Create new list List<User> users = new ArrayList<User>(1); users.add(user); usersByCountry.put(user.getCountry(), users); } } However I can't help thinking that this is awkward and some guru has a better approach. The closest I can see so far is the MultiMap from Google Collections. Are there any standard approaches? Thanks!

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