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  • Is it possible to overwrite a static method in parent class?

    - by MartinDenny2069
    I have a static method defined in a base class, I want to overwrite this method in its child class, is it possible? I tried this but it did not work as I expected. When I created an instance of class B and invoke its callMe() method, the static foo() method in class A is invoked. public abstract class A { public static void foo() { System.out.println("I am base class"); } public void callMe() { foo(); } } Public class B { public static void foo() { System.out.println("I am child class"); } }

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  • Why I do not see a static variable in a loop?

    - by Roman
    I have a static method which sets a variable: static String[] playersNames; public static void setParameters(String[] players) { playersNames = players; } Then I have a static block: static { JRadioButton option; ButtonGroup group = new ButtonGroup(); // Wright a short explanation of what the user should do. partnerSelectionPanel.add(new JLabel("Pleas select a partner:")); // Generate radio-buttons corresponding to the options available to the player. // Bellow is the problematic line causing the null pointer exception: for (String playerName: playersNames) { final String pn = playerName; option = new JRadioButton(playerName, false); option.addActionListener(new ActionListener(){ @Override public void actionPerformed(ActionEvent evt) { partner = pn; } }); partnerSelectionPanel.add(option); group.add(option); } partnerSelectionPanel.add(label); // Add the "Submit" button to the end of the "form". JButton submitButton = new JButton("Submit"); submitButton.addActionListener(new ActionListener(){ @Override public void actionPerformed(ActionEvent evt) { partnerSelected(); } }); partnerSelectionPanel.add(submitButton); } Compiler does not complain about anything but when I try to execute the code I get problems. In this place SelectPartnerGUI.setParameters(players); I have: Exception in thread "main" java.lang.ExceptionInitializerError. and it is cause by java.lang.NullpointerException at this place for (String playerName: playersNames). Does my program do not see the palyersNames?

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  • Can I mix static and shared-object libraries when linking?

    - by SiegeX
    I have a C project that produces ten executables, all of which I would like to be statically linked. The problem I am facing is that one of these executables uses a 3rd-party library of which only the shared-object version is available. If I pass the -static flag to gcc, ld will error saying it can't find the library in question (I presume it's looking for the .a version) and the executable will not be built. Ideally, I would like to be able to tell 'ld' to statically link as much as it can and fail over to the shared object library if a static library cannot be found. In the interium I tried something like gcc -static -lib1 -lib2 -shared -lib3rdparty foo.c -o foo.exe in hopes that 'ld' would statically link in lib1 and lib2 but only have a run-time dependence on lib3rdparty. Unfortunatly, this did not work as I intended; instead the -shared flag overwrote the -static flag and everything was compiled as shared-objects. Is statically linking an all-or-nothing deal, or is there some way I can mix and match?

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  • How to debug an external library (OpenCV) in Visual C++?

    - by neuviemeporte
    I am developing a project in VC++2008. The project uses the OpenCV library (but I guess this applies to any other library). I am working with the Debug configuration, the linker properties include the debug versions of the library .lib's as additional dependencies. In VC++ Directories under Tools|Options i set up the include directory, the .lib directory, the source directories for the library as well. I get an error while calling one of the functions from the library and I'd like to see exactly what that function is doing. The line that produces the error is: double error = cvStereoCalibrate(&calObjPointsM, &img1PointsM, &img2PointsM, &pointCountsM, &cam1M, &dist1M, &cam2M, &dist2M, imgSize, &rotM, &transM, NULL, NULL, cvTermCriteria(CV_TERMCRIT_ITER + CV_TERMCRIT_EPS, 100, 1e-5)); I set up a breakpoint at this line to see how the cvStereoCalibrate() function fails. Unfortunately the debugger won't show the source code for this function when I hit "Step into". It skips immediately to the cvTermCriteria() (which is a simple inline, macro-kinda function) and show its contents. Is there anything else I need to do to be able to enter the external library functions in the debugger? EDIT: I think the cvTermCriteria() function shows in the debugger, because it's defined in a header file, therefore immediately accesible to the project.

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  • Overloading Console.ReadLine possible? (or any static class method)

    - by comecme
    I'm trying to create an overload of the System.Console.ReadLine() method that will take a string argument. My intention basically is to be able to write string s = Console.ReadLine("Please enter a number: "); in stead of Console.Write("Please enter a number: "); string s = Console.ReadLine(); I don't think it is possible to overload Console.ReadLine itself, so I tried implementing an inherited class, like this: public static class MyConsole : System.Console { public static string ReadLine(string s) { Write(s); return ReadLine(); } } That doesn't work though, cause it is not possible to inherit from System.Console (because it is a static class which automatically makes is a sealed class). Does it make sense what I'm trying to do here? Or is it never a good idea to want to overload something from a static class?

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  • Where does static variable work in C# page. At Application level or Page Level

    - by Shantanu Gupta
    I had an interview today and every thing was going very good, but then an interviewer asked me a question Where Does Static Variable Work in C#- At Application Level or At Page Level. I was not very much clear about this answer as I only knew that static variables are stored on heap and I didn't knew anything about web related thing about it. Then tried to make me more clear by giving an example that in a page I am using static variable and three users are accessing the page one of the user updates the value of static variable, What value will be visible to remaining two users an old copy or the update will be reflected.

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  • Could/Should I use static classes in asp.net/c# for shared data?

    - by death.au
    Here's the situation I have: I'm building an online system to be used by school groups. Only one school can log into the system at any one time, and from that school you'll get about 13 users. They then proceed into a educational application in which they have to co-operate to complete tasks, and from a code point of view, sharing variables all over the place. I was thinking, if I set up a static class with static properties that hold the variables that are required to be shared, this could save me having to store/access the variables in/from a database, as long as the static variables are all properly initialized when the application starts and cleaned up at the end. Of course I would also have to put locks on the get and set methods to make the variables thread safe. Something in the back of my mind is telling me this might be a terrible way of going about things, but I'm not sure exactly why, so if people could give me their thoughts for or against using a static class in this situation, I would be quite appreciative.

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  • Is there a way to make sure classes implementing an Interface implement static methods?

    - by Tobias Kienzler
    Frist of all, I read erickson's usefull reply to "Why can’t I define a static method in a Java interface?". This question is not about the "why" but about the "how then?". So basically I want one Interface to provide both usual methods and e.g. a getSimilarObject method. For (a made up) example public interface ParametricFunction { /** @return f(x) using the parameters */ static abstract public double getValue(double x, double[] parameters); /** @return The function's name */ static abstract public String getName(); } and then public class Parabola implements ParametricFunction { /** @return f(x) = parameters[0] * x² + parameters[1] * x + parameters[2] */ static public double getValue(double x, double[] parameters) { return ( parameters[2] + x*(parameters[1] + x*parameters[0])); } static public String getName() { return "Parabola"; } } Since this is not allowed in the current Java standard, what is the closest thing to this? The idea behind this is putting several ParametricFunction's in a package and use Reflection to list them all, allowing the user to pick e.g. which one to plot. Obviously one could provide a loader class containing an array of the available ParametricFunction's, but every time a new one is implemented one has to remember adding it there, too.

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  • Static variables within functions in C++ - allocated even if function doesn't run?

    - by John C
    I've been reading up on C++ on the Internet, and here's one thing that I haven't been quite able to find an answer to. I know that static variables used within functions are akin to globals, and that subsequent invocations of that function will have the static variable retain its value between calls. However, if the function is never claled, does the static variable get allocated? Thanks

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  • Defining a static array into a C or C++ source file.

    - by VansFannel
    Hello. I know this is a question that every programmer should know, but I do not know. Long time no C programming and I've forgotten a lot of things. My question is: I have three huge static arrays defined inside a header file. Someone told me that It's much better to declare them as extern in the header file, and define them in a single C or C++ source file. How can I do that? Here is my header file: #ifndef _TEMPLE_OBJECT_H_ #define _TEMPLE_OBJECT_H_ #define NUM_TEMPLE_OBJECT_VERTEX 10818 static const float TEMPLEVertices[NUM_TEMPLE_OBJECT_VERTEX * 3] = {...}; static const float TEMPLENormals[NUM_TEMPLE_OBJECT_VERTEX * 3] = {...}; static const float TEMPLETexCoords[NUM_TEMPLE_OBJECT_VERTEX * 3] = {...}; #endif If a use a C++ source file, may I need to define a class? Thank you.

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  • Staticly linked libraries not running code inside to setup static variables.

    - by MJD
    In a c++ project I am working on, I have a simple c++ file that needs to run some code at the beginning of the progam execution. This file is linked into a static library, which is then linked into the main program. I have similar code in other files running fine, that looks something like: bool ____nonexistant_value = executeAction(); However, it does not work inside this file unless I make use of a function implemented in this file. It does work if the library is compilied as a shared library. I'd prefer to link this statically as the library is only a convience as the file is in a different directory.

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  • Statically linked libraries not running code inside to setup static variables.

    - by MJD
    In a c++ project I am working on, I have a simple c++ file that needs to run some code at the beginning of the program execution. This file is linked into a static library, which is then linked into the main program. I have similar code in other files running fine, that looks something like: bool ____nonexistent_value = executeAction(); However, it does not work inside this file unless I make use of a function implemented in this file. It does work if the library is compiled as a shared library. I'd prefer to link this statically as the library is only a convenience as the file is in a different directory.

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  • Unit testing of static library that involves NSDocumentDirectory and other iOS App specific calls.

    - by Shiun
    Hi, I'm attempting to run unit tests for a static library that attempts to create/write/read a file in the document directory. Since this is a static library and not an application for the iOS, attempts to reference the NSDocumentDirectory is returning me directory for the form "/Users//Library/Application Support/iPhone Simulator/Documents" This directory does not exist. When attempting to access a directory from an actual application, the NSDocumentDirectory returns something of the form: "/Users//Library/Application Support/iPhone Simulator/4.2/FEDBEF5F-1326-4383-A087-CDA1B865E61A/Documents" (Please note the simulator version as well as application ID as part of the path) How can I overcome this shortcoming in the unit test framework for static libraries that implement tests that require iOS app specific calls? Thanks in advance.

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  • std::map for storing static const Objects

    - by Sean M.
    I am making a game similar to Minecraft, and I am trying to fine a way to keep a map of Block objects sorted by their id. This is almost identical to the way that Minecraft does it, in that they declare a bunch of static final Block objects and initialize them, and then the constructor of each block puts a reference of that block into whatever the Java equivalent of a std::map is, so there is a central place to get ids and the Blocks with those ids. The problem is, that I am making my game in C++, and trying to do the exact same thing. In Block.h, I am declaring the Blocks like so: //Block.h public: static const Block Vacuum; static const Block Test; And in Block.cpp I am initializing them like so: //Block.cpp const Block Block::Vacuum = Block("Vacuum", 0, 0); const Block Block::Test = Block("Test", 1, 0); The block constructor looks like this: Block::Block(std::string name, uint16 id, uint8 tex) { //Check for repeat ids if (IdInUse(id)) { fprintf(stderr, "Block id %u is already in use!", (uint32)id); throw std::runtime_error("You cannot reuse block ids!"); } _id = id; //Check for repeat names if (NameInUse(name)) { fprintf(stderr, "Block name %s is already in use!", name); throw std::runtime_error("You cannot reuse block names!"); } _name = name; _tex = tex; //fprintf(stdout, "Using texture %u\n", _tex); _transparent = false; _solidity = 1.0f; idMap[id] = this; nameMap[name] = this; } And finally, the maps that I'm using to store references of Blocks in relation to their names and ids are declared as such: std::map<uint16, Block*> Block::idMap = std::map<uint16, Block*>(); //The map of block ids std::map<std::string, Block*> Block::nameMap = std::map<std::string, Block*>(); //The map of block names The problem comes when I try to get the Blocks in the maps using a method called const Block* GetBlock(uint16 id), where the last line is return idMap.at(id);. This line returns a Block with completely random values like _visibility = 0xcccc and such like that, found out through debugging. So my question is, is there something wrong with the blocks being declared as const obejcts, and then stored at pointers and accessed later on? The reason I cant store them as Block& is because that makes a copy of the Block when it is entered, so the block wouldn't have any of the attributes that could be set afterwards in the constructor of any child class, so I think I need to store them as a pointer. Any help is greatly appreciated, as I don't fully understand pointers yet. Just ask if you need to see any other parts of the code.

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  • Creating a shared library that might be used with desktop applications and web projects

    - by dreza
    I have been involved in a number of MVC.NET and c# desktop projects in our company over the last year or so while also managing to kept my nose poked into other projects (in a read-only learning capacity of course). From this I've noticed that across the various projects and teams there is a-lot of functionality that has been well designed against good interfaces and abstractions. Because we tend to like our own work at times, I noticed a couple of projects had the exact same class, method copied into it as it had obviously worked on one and so was easily moved to a new project (probably by the same developer who originally wrote it) I mentioned this fact in one of our programmer meetings we have occasionally and suggested we pull some of this functionality into a core company library that we can build up over time and use across multiple projects. Everyone agreed and I started looking into this possibility. However, I've come across a stumbling block pretty early on. Our team primarily focuses on MVC at the moment and we have projects mainly in 2.0 but are starting to branch to 3.0. We also have a number of desktop applications that might benefit from some shared classes and basic helper methods. Initially when creating this DLL I included some shared classes that could be used across any project type (Web, Client etc) but then I started looking at adding some shared modules that would be useful in our MVC applications only. However this meant I had to include a reference to some Microsoft Web DLL's in order to leverage some of the classes I was creating (at this stage MVC 2.0). Now my issue is that we have a shared DLL that has references to web specific libraries that could also possibly be used in a client application. Not only that, our DLL referenced initially MVC 2.0 and we will eventually move onto MVC 3.0 for all projects. But alot of the classes in this library I expect to still be relevant to MVC 3 etc Our code within this DLL is separated into it's own namespaces such as: CompanyDLL.Primitives CompanyDLL.Web.Mvc CompanyDLL.Helpers etc etc So, my questions are: Is it OK to do a shared library like this, or if we have web specific features in it should we create a separate web DLL only targeted at a specific framework or MVC version? If it's OK, what kind of issues might we face when using the library that references MVC 2 in a MVC 3 project for example. I would be thinking that we might run into some sort of compatibility issue, or even issues where the developers using the library doesn't realize they need MVC 2.0 libraries. They might only want to use some of the generic classes etc The concept seemed like a good idea at the time, but I'm starting to think maybe it's not really a practical solution. But the number of times I've seen copied classes and methods across projects because they are proven tested code is a bit unnerving to be perfectly honest!

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  • Licensing a JavaScript library

    - by Kendall Frey
    I am developing a free, open-source (duh) JavaScript library, and wondering how to license it. I was considering the GNU GPL, but I heard that I must distribute the license with the software, and I'm not sure anymore. I would like the library to be available much like jQuery: In a free, downloadable script, preferably in either original or minified form. Am I mistaken about the GNU GPL license terms? jQuery is dual licensed under GNU GPL or MIT licenses. How does the GPL apply to single script files like that? Can I license my library with nothing more than a few sentences in the script file? Is there another license that better suits my needs? What would be nice is a license that allows you to put the URL in the source, for people to read if they want. I don't know that many do, unless I am mistaken. I am generally looking to release the library as free software like the GPL specifies, but don't want to have to force licensees to download the full license unless they wish to read it.

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  • Does the mysql Client API Library version have to match the installed MySQL/Percona server version?

    - by William Jamieson
    I'm running Scientific Linux 6.3 (binary compaible with Redhat/CentOS/etc..) as a LAMP stack. I've installed Percona server and client v5.5 from the Percona yum repository. However when I run phpinfo() I notice that under the MySQL and mysqli sections, it lists the Client API Library version as 5.1.66, and not 5.5x. I'm guessing these need to match, at least to major versions, and I have no idea what the possible consequences of such a mismatch could be. Do I need to revert to Percona server and client v5.1? This is for a production environment so it needs to be right. I'd appreciate any input or experience people could offer. I'm running Scientific Linux 6.3 (binary compaible with Redhat/CentOS/etc..) as a LAMP stack. I've installed Percona server and client v5.5 from the Percona yum repository. However when I run phpinfo() I notice that under the MySQL and mysqli sections, it lists the Client API Library version as 5.1.66, and not 5.5x. I'm guessing these need to match, at least to major versions, and I have no idea what the possible consequences of such a mismatch could be. Do I need to revert to Percona server and client v5.1? This is for a production environment so it needs to be right. I'd appreciate any input or experience people could offer. (Note I will also be cross posting this on the Percona forums)

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  • Host is unreacheble with static networking configuration via /etc/network/interfaces while GUI NetworkManager is ok

    - by Riccardo
    I have some trouble setting-up the network interface using the static IP configuration. I run ubuntu 12.04 kernel 3.11.0-22 with the back-ports enabled. I followed these instructions from help.ubuntu.com but there seems to exist some conflict between the GUI approach (NetworkManager) and the command line approach. $ sudo nano /etc/network/interfaces auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 10.1.1.50 gateway 10.1.1.10 netmask 255.255.255.0 dns-nameservers 192.168.3.45 192.168.8.10 $ sudo /etc/init.d/networking restart I than try to ping for example google.com ping -c 3 www.google.com the response is that the host is unreachable. The icon on the top right of the desktop says: wired network disconnected. If I work using the GUI approach (Edit Connections and so on...) all works great. Can same one explain to me where I wrong? $ ifconfig eth0 eth0 Link encap:Ethernet HWaddr 90:e6:ba:07:4a:77 inet addr:10.1.1.50 Bcast:10.1.1.255 Mask:255.255.255.0 inet6 addr: fe80::92e6:baff:fe07:4a77/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:39619 errors:0 dropped:0 overruns:0 frame:0 TX packets:18520 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:19030895 (19.0 MB) TX bytes:2768769 (2.7 MB) $ netstat -rn Kernel IP routing table Destination Gateway Genmask Flags MSS Window irtt Iface 10.1.1.0 0.0.0.0 255.255.255.0 U 0 0 0 eth0 169.254.0.0 0.0.0.0 255.255.0.0 U 0 0 0 eth0

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  • SL150 Modular Tape Library Demo Equipment Purchase Opportunity Limited Special Pricing on Demo Configuration

    - by Cinzia Mascanzoni
    Oracle is pleased to announce that, for a limited time, Oracle VADs may purchase special SL150 Modular Tape Library configurations for demonstration purposes at a significantly reduced price. Submit your order today for these special SL150 Modular Tape Library configurations and you can start showcasing these products in partner demonstrations and proof-of-concepts. VADs may also sell demo units to their VARs so that they may use them in their customer evaluations to help shorten the sales cycle. The offer also allows VARs to sell the demo configuration after a prescribed demonstration period to support the demo product’s cost of ownership. Why wait? Order today! Rules and Guidelines Only authorized VADs are allowed to purchase the special SL150 Modular Tape Library configurations. Purchase time frame is from now until February 28, 2013. Only the predetermined configurations are approved for purchase at the prescribed discounts. Supply is allocated per region and it’s limited. Order MUST be placed via the Oracle Partner Store* (OPS) where applicable. See below for online and offline order processes. If reselling to a VAR, VAD must include the Partner Demonstration Hardware Terms with the order (online via OPS or with offline VAD Ordering Document). Please mark your calendars for the SL150 Modular Tape Library Demo Program webcast on Sept 5th. The objective of this call is to share the details of this demo program with you. For details on how to connect to the webcast, contact your VAD Manager

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  • Library Organization in .NET

    - by Greg Ros
    I've written a .NET bitwise operations library as part of my projects (stuff ranging from get MSB set to some more complicated bitwise transformations) and I mean to release it as free software. I'm a bit confused about a design aspect of the library, though. Many of the methods/transformations in the library come with different endianness. A simple example is a getBitAt method that regards index 0 as the least significant bit, or the most significant bit, depending on the version used. In practice, I've found that using separate functions for different endianness results in much more comprehensible and reusable code than assuming all operations are little-endian or something. I'm really stumped regarding how best to package the library. Should I have methods that have LE and BE versions take an enum parameter in their signature, e.g. Endianness.Little, Endianness.Big? Should I have different static classes with identically named methods? such as MSB.GetBit and LSB.GetBit On a much wider note, is there a standard I could use in cases like this? Some guide? Is my design issue trivial? I have a perfectionist bent, and I sometimes get stuck on tricky design issues like this... Note: I've sort of realized I'm using endianness somewhat colloquially to refer to the order/place value of digital component parts (be they bits, bytes, or words) in a larger whole, in any setting. I'm not talking about machine-level endianness or serial transmission endianness. Just about place-value semantics in general. So there isn't a context of targeting different machines/transmission techniques or something.

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  • Application Scope v's Static - Not Quite the same

    - by Duncan Mills
    An interesting question came up today which, innocent as it sounded, needed a second or two to consider. What's the difference between storing say a Map of reference information as a Static as opposed to storing the same map as an application scoped variable in JSF?  From the perspective of the web application itself there seems to be no functional difference, in both cases, the information is confined to the current JVM and potentially visible to your app code (note that Application Scope is not magically propagated across a cluster, you would need a separate instance on each VM). To my mind the primary consideration here is a matter of leakage. A static will be (potentially) visible to everything running within the same VM (OK this depends on which class-loader was used but let's keep this simple), and this includes your model code and indeed other web applications running in the same container. An Application Scoped object, in JSF terms, is much more ring-fenced and is only visible to the Web app itself, not other web apps running on the same server and not directly to the business model layer if that is running in the same VM. So given that I'm a big fan of coding applications to say what I mean, then using Application Scope appeals because it explicitly states how I expect the data to be used and a provides a more explicit statement about visibility and indeed dependency as I'd generally explicitly inject it where it is needed.  Alternative viewpoints / thoughts are, as ever, welcomed...

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