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  • Internal mail flow between two sites

    - by Eric Hazen
    I have two sites: DATACENTER HQ Exchange Roles: HQ: Mailbox Store, Client Access, Hub Transport DATACENTER: Client Access, Hub Transport Here is the basic mail flow requirements: Outgoing Email: HQ > DATACENTER > INTERNET Incoming Email: INTERNET > DATACENTER > HQ I've been banging my head on this setting up different Hub Transport rules, etc. Any suggestions?

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  • Hybrid gmail MX + postfix for local accounts

    - by krunk
    Here's the setup: We have a domain, mydomain.com. Everything is on our own server, except general email accounts which are through gmail. Currently gmail is set as the MX record. The server also has various email aliases it needs to support for bug trackers and such. e.g. [email protected] |/path/to/issuetracker.script I'm struggling with a setup that allows the following, both locally and from user's email clients. guser1 - has a gmail account and a local account guser2 - only has a gmail account bugs - has a pipe alias in /etc/aliases for issue tracker Scenarios mail to [email protected] from local host (crons and such) needs to go to gmail account mail to [email protected] from local host mail to [email protected] needs to be piped to the local issue tracker script So, the first stab was creating a transport map. In this scenario, the our server would be set as teh MX and guser* destined emails are sent to gmail. Put the gmail users in a map like so: [email protected] smtp:gmailsmtp:25 [email protected] smtp:gmailsmtp:25 Problems: Ignores extensions such as [email protected] Only works if append_at_myorigin = no (if set to yes, gmail refuses to connect with: E4C7E3E09BA3: to=, relay=none, delay=0.05, delays=0.02/0.01/0.02/0, dsn=4.4.1, status=deferred (connect to gmail-smtp-in.l.google.com[209.85.222.57]:25: Connection refused)) since append_at_myorigin is set to no, all received emails have (unknown sender) The second stab was to set explicit localhost aliases in /etc/aliases and do a domain wide forward on mydomain. This too requires setting the local server as the MX: root: root@localhost # transport mydomain.com smtp:gmailsmtp:25 Problems: * If I create a transport map for a domain that matches "$myhostname", the aliases file is never parsed. So when a local user (or daemon) sends an email like: mail -s "testing" root < text.txt Postfix ignores the /etc/alias entry and maps to [email protected] and attempts to send it to the gmail transport mapping. Third stab: Create a subdomain for the bugs, something like bugs.mydomain.com. Set the MX for this domain to local server and leave the MX for mydomain.com to the Gmail server. Problems: * Does not solve the issue with local accounts. So when the bug tracker responds to an email from [email protected], it uses a local transport and the user never receives the email. % postconf -n alias_database = hash:/etc/aliases alias_maps = hash:/etc/aliases append_at_myorigin = no append_dot_mydomain = no biff = no config_directory = /etc/postfix inet_interfaces = all mailbox_command = procmail -a "$EXTENSION" mailbox_size_limit = 0 mydestination = $myhostname, localhost.$myhostname, localhost myhostname = mydomain.com mynetworks = 127.0.0.0/8 [::ffff:127.0.0.0]/104 [::1]/128 myorigin = /etc/mailname readme_directory = no recipient_delimiter = + relayhost = smtp_tls_cert_file = /etc/ssl/certs/kspace.pem smtp_tls_enforce_peername = no smtp_tls_key_file = /etc/ssl/certs/kspace.pem smtp_tls_note_starttls_offer = yes smtp_tls_scert_verifydepth = 5 smtp_tls_session_cache_database = btree:${data_directory}/smtp_scache smtp_use_tls = yes smtpd_banner = $myhostname ESMTP $mail_name (Debian/GNU) smtpd_recipient_restrictions = permit_mynetworks, reject_invalid_hostname, reject_non_fqdn_sender, reject_non_fqdn_recipient, reject_unknown_sender_domain, reject_unknown_recipient_domain, reject_unauth_destination smtpd_tls_ask_ccert = yes smtpd_tls_req_ccert = no smtpd_tls_session_cache_database = btree:${data_directory}/smtpd_scache tls_random_source = dev:/dev/urandom transport_maps = hash:/etc/postfix/transport

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  • Why is there an extra HDD under /dev being added in my Linux Kernel?

    - by user1279156
    I have created a Linux kernel and for some reason an extra drive is always added at bootup. My hard drive is listed as /dev/sdb. /dev/sda is created too, and it is 8 MB in size. I can't find anything in the kernel config that is creating this, but if I use a different kernel it is not there. Kernel logs show it as an attached SCSI device, looks just like my hard drive but only 8 MB, and has no partition table. It also doesn't appear to be a physical device. I've tried the kernel on many different models of PCs and it is always there. Does anyone know how to remove it? /dev/disk/by-id gives me: scsi-1AMCC_U21413034D98EB000584 scsi-1AMCC_U21413034D98EB000584-part1 scsi-353333330000007d0 scsi-SATA_ST3250312AS_5VY7SH42 scsi-SATA_WDC_WD800JD-60L_WD-WMAM9Y085675 scsi-SATA_WDC_WD800JD-60L_WD-WMAM9Y085675-part1 scsi-SATA_WDC_WD800JD-60L_WD-WMAM9Y085675-part2 hdparm -i /dev/sda gives me an "invalid argument". dd if=/dev/sda of=sda.img the resulting file does not have any content sdparm results: /dev/sda: Linux scsi_debug 0004 Device identification VPD page: Addressed logical unit: designator type: T10 vendor identification, code set: ASCII vendor id: Linux vendor specific: scsi_debug 2000 designator type: NAA, code set: Binary 0x53333330000007d0 Target port: designator type: Relative target port, code set: Binary transport: Serial Attached SCSI (SAS) Relative target port: 0x1 designator type: NAA, code set: Binary transport: Serial Attached SCSI (SAS) 0x52222220000007ce designator type: Target port group, code set: Binary transport: Serial Attached SCSI (SAS) Target port group: 0x100 Target device that contains addressed lu: designator type: NAA, code set: Binary transport: Serial Attached SCSI (SAS) 0x52222220000007cd designator type: SCSI name string, code set: UTF-8 transport: Serial Attached SCSI (SAS) SCSI name string: naa.52222220000007CD

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  • JavaMail - javax.mail.MessagingException

    - by legendofawesomeness
    I am trying to write a simple mail sender class that would receive a bunch of arguments and using those will send an email out using our Exchange 2010 server. While authentication etc. seem to work fine, I am getting the following exception when the code is actually trying to send the email (I think). I have ensured that the authentication is working and I get a transport back from the session, but still it fails. Could anyone shed some like on what I am doing wrong or missing? Thanks. Exception: javax.mail.MessagingException: [EOF] at com.sun.mail.smtp.SMTPTransport.issueCommand(SMTPTransport.java:1481) at com.sun.mail.smtp.SMTPTransport.issueSendCommand(SMTPTransport.java:1512) at com.sun.mail.smtp.SMTPTransport.mailFrom(SMTPTransport.java:1054) at com.sun.mail.smtp.SMTPTransport.sendMessage(SMTPTransport.java:634) at javax.mail.Transport.send0(Transport.java:189) at javax.mail.Transport.send(Transport.java:140) at com.ri.common.mail.util.MailSender.sendHTMLEmail(MailSender.java:75) at com.ri.common.mail.util.MailSender.main(MailSender.java:106) Relevant code: import java.util.Properties; import javax.mail.Authenticator; import javax.mail.Message; import javax.mail.MessagingException; import javax.mail.PasswordAuthentication; import javax.mail.Session; import javax.mail.Transport; import javax.mail.internet.InternetAddress; import javax.mail.internet.MimeMessage; public class MailSender { public static void sendHTMLEmail( String fromEmailId, String toEmailId, String host, String hostUserName, String hostPassword, String mailSubject, String mailBody ) { // Get system properties. Properties props = System.getProperties(); // Setup mail server props.put( "mail.transport.protocol", "smtp" ); props.put( "mail.smtp.host", host ); props.put( "mail.smtp.auth", "true" ); final String hostUName = hostUserName; final String hPassword = hostPassword; Authenticator authenticator = new Authenticator() { protected PasswordAuthentication getPasswordAuthentication() { return new PasswordAuthentication( hostUName, hPassword ); } }; // Get the default Session object. Session session = Session.getDefaultInstance( props, authenticator ); try { // Create a default MimeMessage object. MimeMessage message = new MimeMessage( session ); // Set From: header field of the header. message.setFrom( new InternetAddress( fromEmailId ) ); // Set To: header field of the header. message.addRecipient( Message.RecipientType.TO, new InternetAddress( toEmailId ) ); // Set Subject: header field message.setSubject( mailSubject ); // Send the actual HTML message, as big as you like message.setContent( mailBody, "text/html" ); // Send message Transport.send( message, message.getAllRecipients() ); System.out.println( "Sent message successfully...." ); } catch( Exception mex ) { mex.printStackTrace(); } } public static void main( String[] args ) { String to = "[email protected]"; String from = "[email protected]"; String host = "correctHostForExch2010"; String user = "correctUser"; String password = "CorrectPassword"; String subject = "Test Email"; String body = "Hi there. This is a test email!"; MailSender.sendHTMLEmail( from, to, host, user, password, subject, body ); } } EDIT: I turned on debugging and it says MAIL FROM:<[email protected]> 530 5.7.1 Client was not authenticated DEBUG SMTP: got response code 530, with response: 530 5.7.1 Client was not authenticated. Why would that be when the session authentication succeded?

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  • How to upload a CSV file and and read it's data in the client side itself and send the data as a stream through a ajax post?

    - by sunshine
    I need to upload a CSV file and get its contents form the client side itself. Then post it to the server where I can retriev the stream and do the string manipulations in the serer action methods. Is there any jquery plugin for this task to upload a csv file and send data as a stream using ajax or jason? I am really new to this area.I am working in VS2010 AND mvc3. Can some one give me a clear solution for this mater?? Any examples?? I did search a lot but did not find any suitable solution yet. Can anyone please help me with this matter. Thanks so much.

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  • Could the HTML 5 Video tag pick up an IP Multicast Stream?

    - by DrewBarbs
    I've been researching methods of getting an IP Multicast over UDP to the browser, and have found little that suggests I would be able to do it without using a plug-in like Java, Flash, or Silverlight in order to open a UDP port and (somehow) render the video. Checking out the HTML 5 <video> spec, there is (obviously) little in the way of specific implementation details, so as far as I can tell, there is nothing stopping a browser from parsing a address of the form "udp://224.1.1.1:8000" and joining a multicast group on that IP/port. Is this a correct understanding? Or must the resource pointed to by the <source> be a file?

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  • ASMX Web Services with SOAP Extension

    - by digitall
    I am in the process of setting up a web service for an external client to connect to my client's application and update some information. I went the ASMX route (the rest of the application runs on WCF) because I knew the external client could be very difficult to deal with and I was trying to keep everything as simple as possible. They also aren't a .Net shop which makes things worse. After getting the service setup for them I provided the ASMX URL for them to see how to format the SOAP headers/message content. They have since come back and told me their tool is unable to send them in the format required by .Net and I can either come up with a different way to accept messages or we have to go with FTP. Based on this I have been researching how to intercept their message, reformat it the way my service requires it (which means adding two lines), and then let it process. This path led me to SOAP Extensions which I have been trying to work with but can't seem to figure out. When I have my sample application call the web service from the generated code Add Web Reference provides everything works great until I add in my extension. All it currently does is override ChainStream setting an internal stream equal to the one being passed in and returning a new stream, like this: private Stream newStream = null; private Stream oldStream = null; public override Stream ChainStream(Stream stream) { this.oldStream = stream; this.newStream = new MemoryStream(); return newStream; } I also override ProcessMessage and in it take the contents of oldStream and set newStream equal to that and then write to a different stream with an XmlWriter. I take that new stream and using a StreamReader read it into a string, with the end goal being manipulating it here and setting newStream (which is being used by ChainStream) equal to the contents of this. Here is that piece: public override void ProcessMessage(SoapMessage message) { switch (message.Stage) { case SoapMessageStage.BeforeDeserialize: this.Process(); break; default: break; } } private void Process() { this.newStream.Position = 0L; XmlTextReader reader = new XmlTextReader(this.oldStream); MemoryStream outStream = new MemoryStream(); using (XmlWriter writer = XmlWriter.Create(outStream)) { do { writer.WriteNode(reader, true); } while (reader.Read()); writer.Flush(); } outStream.Seek(0, SeekOrigin.Begin); StreamReader streamReader = new StreamReader(outStream); string message = streamReader.ReadToEnd(); newStream = outStream; newStream.Seek(0, SeekOrigin.Begin); streamReader.Close(); } By running this, which seems to me like it would be fine, my test application gets a 400 Bad Request back from the service. If I either don't use the extension or I don't do anything in ProcessMessage everything seems fine. Any suggestions to this? As a side note, once I get this working with the generated code from the WSDL I will be moving to a WebRequest to try sending the message to the service. Currently that bombs out with a 415 Unsupported Media Type response. I'm trying to keep this post to one question but if anyone has any tips with using a WebRequest to connect to an ASMX service it would be much appreciated!

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  • KeepAliveException when using HttpWebRequest.GetResponse

    - by Lucas
    I am trying to POST an attachment to CouchDB using the HttpWebRequest. However, when I attempt "response = (HttpWebResponse)httpWebRequest.GetResponse();" I receive a WebException with the message "The underlying connection was closed: A connection that was expected to be kept alive was closed by the server." I have found some articles stating that setting the keepalive to false and httpversion to 1.0 resolves the situation. I am finding that it does not yeilding the exact same error, plus I do not want to take that approach as I do not want to use the 1.0 version due to how it handles the connection. Any suggestions or ideas are welcome. I'll try them all until one works! public ServerResponse PostAttachment(Server server, Database db, Attachment attachment) { Stream dataStream; HttpWebResponse response = null; StreamReader sr = null; byte[] buffer; string json; string boundary = "----------------------------" + DateTime.Now.Ticks.ToString("x"); string headerTemplate = "Content-Disposition: form-data; name=\"_attachments\"; filename=\"" + attachment.Filename + "\"\r\n Content-Type: application/octet-stream\r\n\r\n"; byte[] headerbytes = System.Text.Encoding.UTF8.GetBytes(headerTemplate); byte[] boundarybytes = System.Text.Encoding.ASCII.GetBytes("\r\n--" + boundary + "\r\n"); HttpWebRequest httpWebRequest = (HttpWebRequest)WebRequest.Create("http://" + server.Host + ":" + server.Port.ToString() + "/" + db.Name + "/" + attachment.Document.Id); httpWebRequest.ContentType = "multipart/form-data; boundary=" + boundary; httpWebRequest.Method = "POST"; httpWebRequest.KeepAlive = true; httpWebRequest.ContentLength = attachment.Stream.Length + headerbytes.Length + boundarybytes.Length; if (!string.IsNullOrEmpty(server.EncodedCredentials)) httpWebRequest.Headers.Add("Authorization", server.EncodedCredentials); if (!attachment.Stream.CanRead) throw new System.NotSupportedException("The stream cannot be read."); // Get the request stream try { dataStream = httpWebRequest.GetRequestStream(); } catch (Exception e) { throw new WebException("Failed to get the request stream.", e); } buffer = new byte[server.BufferSize]; int bytesRead; dataStream.Write(headerbytes,0,headerbytes.Length); attachment.Stream.Position = 0; while ((bytesRead = attachment.Stream.Read(buffer, 0, buffer.Length)) > 0) { dataStream.Write(buffer, 0, bytesRead); } dataStream.Write(boundarybytes, 0, boundarybytes.Length); dataStream.Close(); // send the request and get the response try { response = (HttpWebResponse)httpWebRequest.GetResponse(); } catch (Exception e) { throw new WebException("Invalid response received from server.", e); } // get the server's response json try { dataStream = response.GetResponseStream(); sr = new StreamReader(dataStream); json = sr.ReadToEnd(); } catch (Exception e) { throw new WebException("Failed to access the response stream.", e); } // close up all our streams and response sr.Close(); dataStream.Close(); response.Close(); // Deserialize the server response return ConvertTo.JsonToServerResponse(json); }

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  • Is it possible to stream a file to and from servers without holding the data in ram?

    - by Chris Denman
    Hi everyone! PHP question (new to PHP after 10 years of Perl, arrggghhh!). I have a 100mb file that I want to send to another server. I have managed to read the file in and "post" it without curl (cannot use curl for this app). Everything is working fine on smaller files. However, with the larger files, PHP complains about not being able to allocate memory. Is there a way to open a file, line by line, and send it as a post ALSO line by line? This way nothing is held in ram thus preventing my errors and getting around strict limitations. Chris

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  • Query Tuning Mastery at PASS Summit 2012: The Video

    - by Adam Machanic
    An especially clever community member was kind enough to reverse-engineer the video stream for me, and came up with a direct link to the PASS TV video stream for my Query Tuning Mastery: The Art and Science of Manhandling Parallelism talk, delivered at the PASS Summit last Thursday. I'm not sure how long this link will work , but I'd like to share it for my readers who were unable to see it in person or live on the stream. Start here. Skip past the keynote, to the 149 minute mark. Enjoy!...(read more)

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  • Query Tuning Mastery at PASS Summit 2012: The Video

    - by Adam Machanic
    An especially clever community member was kind enough to reverse-engineer the video stream for me, and came up with a direct link to the PASS TV video stream for my Query Tuning Mastery: The Art and Science of Manhandling Parallelism talk, delivered at the PASS Summit last Thursday. I'm not sure how long this link will work , but I'd like to share it for my readers who were unable to see it in person or live on the stream. Start here. Skip past the keynote, to the 149 minute mark. Enjoy!...(read more)

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  • Embed audio broadcasting on web page

    - by giargo
    Hi, I'd like to embed simple audio player on my webpage and I want it to get the audio from a stream broadcasted from my server. I read I can use IceCast on my web-server, getting an audio stream from a client using IceS (or this is what i got from other questions and articles) but once I have my stream, IceCast is supposed to broadcast it on an URL, that can be opened from pkayers like winamp or similar. I've found out this is quite a rare topic, usually people just want to broadcast "radio" where files are taken from a static playlist. In this case I have to get a stream from an IceCast URL and embed it with a player on a web page. Thank.

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  • XNA Easy Storage XBOX 360 High Scores

    - by user1003211
    To followup from a previous query - I need some help with the implementation of easystorage high scores, which is bringing up some errors on the xbox. I get the prompt screen, a savedevice is selected and a file are all created! However the file remains empty, (I've tried prepopulating but still get errors). The full portions of the scoring code can be found here: http://pastebin.com/74v897Yt The current issue in particular is in LoadHighScores() - "There is an error in XML document (0, 0)." under line data = (HighScoreData)serializer.Deserialize(stream); I'm not sure whether this line is correct either: HighScoreData data = new HighScoreData(); public static HighScoreData LoadHighScores(string container, string filename) { HighScoreData data = new HighScoreData(); if (Global.SaveDevice.FileExists(container, filename)) { Global.SaveDevice.Load(container, filename, stream => { File.Open(Global.fileName_options, FileMode.OpenOrCreate, FileAccess.Read); try { // Read the data from the file XmlSerializer serializer = new XmlSerializer(typeof(HighScoreData)); data = (HighScoreData)serializer.Deserialize(stream); } finally { // Close the file stream.Close(); // stream.Dispose(); } }); } return (data); } I call: PromptMe(); when the Start button is pressed at the beginning. I call: if (Global.SaveDevice.IsReady){entries = LoadHighScores(HighScoresContainer, HighScoresFilename);} during the menu screen to try and display the highscore screen. I call: SaveHighScore(); when game ends. I've tried altering the struct code to a class but still no luck. Any help greatly appreciated.

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  • Media Streaming Server

    - by Ehsan
    I'm looking for a media stream server (specially audio streams) for installing on my Ubuntu server box. Is there any lightweight, easy configurable solution? It's awesome if this solution is able to install on a high bandwidth server and gets a stream from a low bandwidth server and serves it for many clients. (simply because the original server hasn't enough BW to serve media for many clients) (My server is a LAMP server, but I'm looking for a good solution for one of my clients to stream his audio for one hour every week)

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  • How To Extract .flv Stream from JW Player 5.1?

    - by Catfish
    The problem is I've a slow internet connection, and the video doesn't buffer like in YouTube. Therefore I was wondering weather I can extract the url of the .flv file which is being streamed in JW Player and directly download it. Doing some preliminary research, I've found the following info: Main Video URL: http://ijf10.ilcannocchiale.tv/video/2263 Link Only To Video: http://ijf10.ilcannocchiale.tv/js/mediaplayer.swf?... XML File: http://ijf10.ilcannocchiale.tv/xml/video/2263 Actual File Name: 20100425_mother.flv

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  • IWebBrowser: How to specify the encoding when loading html from a stream?

    - by Ian Boyd
    Using the concepts from the sample code provided by Microsoft for loading HTML content into an IWebBrowser from an IStream using the web browser's IPersistStreamInit interface: HRESULT LoadWebBrowserFromStream(IWebBrowser* pWebBrowser, IStream* pStream) { [snip] } How can one specify the encoding of the html inside the IStream? The IStream will contain a series of bytes, but the problem is what do those bytes represent? They could, for example, contain bytes where: each byte represents a character from the current Windows code-page (e.g. 1252) each byte could represent a character from the ISO-8859-1 character set the bytes could represent UTF-8 encoded characters every 2 bytes could represent a character, using UTF-16 encoding In my particular case, i am providing the IWebBrowser an IStream that contains a series of double-bytes characters (UTF-16), but the browser (incorrectly) believes that UTF-8 encoding is in effect. This results in garbled characters.

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  • FFMPEG Segfault Solutions

    - by Brentley_11
    I'm trying to convert a bunch of movies into h.264 mp4's using FFMPEG. These movies are sourced from various portable camcorders such as the Flip Mino HD and the Kodak ZI8. One issue I'm having with video from the ZI8 is it seems to be causing FFMPEG to segfault. Here is my command: ffmpeg -i 'XmasSailor720p60fps.MOV' -threads 2 -acodec libfaac -ab 96kb -vcodec libx264 -vpre hq -b 500kb -s 484x272 XmasSailor.mp4 Here is the output: FFmpeg version SVN-r20668, Copyright (c) 2000-2009 Fabrice Bellard, et al. built on Dec 2 2009 18:37:34 with gcc 4.2.4 (Ubuntu 4.2.4-1ubuntu4) configuration: --enable-libfaac --enable-libfaad --enable-libmp3lame --enable-libx264 --enable-gpl --enable-nonfree --enable-postproc --enable-pthreads --enable-shared libavutil 50. 5. 1 / 50. 5. 1 libavcodec 52.42. 0 / 52.42. 0 libavformat 52.39. 2 / 52.39. 2 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0. 7. 2 / 0. 7. 2 libpostproc 51. 2. 0 / 51. 2. 0 Seems stream 0 codec frame rate differs from container frame rate: 59.94 (60000/1001) -> 29.97 (30000/1001) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'XmasSailor720p60fps.MOV': Duration: 00:00:05.37, start: 0.000000, bitrate: 12021 kb/s Stream #0.0(eng): Video: h264, yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 11994 kb/s, 29.97 tbr, 90k tbn, 59.94 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 128 kb/s Metadata major_brand : qt minor_version : 0 compatible_brands: qt comment : KODAK Zi8 Pocket Video Camera comment-eng : KODAK Zi8 Pocket Video Camera [libx264 @ 0x99e1020]using SAR=1/1 [libx264 @ 0x99e1020]using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.1 Cache64 [libx264 @ 0x99e1020]profile High, level 2.1 Output #0, mp4, to 'XmasSailor.mp4': Stream #0.0(eng): Video: libx264, yuv420p, 484x272 [PAR 1:1 DAR 121:68], q=10-51, 500 kb/s, 30k tbn, 29.97 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 96 kb/s Metadata comment : Encoded with the Statusfirm Video Transcoder Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop encoding [h264 @ 0x99de950]B picture before any references, skipping [h264 @ 0x99de950]decode_slice_header error [h264 @ 0x99de950]no frame! Error while decoding stream #0.0 [h264 @ 0x99de950]B picture before any references, skipping [h264 @ 0x99de950]decode_slice_header error [h264 @ 0x99de950]no frame! Error while decoding stream #0.0 frame= 20 fps= 0 q=13797729.0 size= 0kB time=0.66 bitrate= 0.6kbits/s frame= 39 fps= 37 q=13797729.0 size= 0kB time=1.30 bitrate= 0.3kbits/s frame= 48 fps= 30 q=33.0 size= 11kB time=0.10 bitrate= 903.0kbits/s frame= 58 fps= 27 q=31.0 size= 22kB time=0.43 bitrate= 421.0kbits/s frame= 67 fps= 25 q=29.0 size= 41kB time=0.73 bitrate= 462.6kbits/s frame= 75 fps= 23 q=29.0 size= 59kB time=1.00 bitrate= 486.7kbits/s frame= 83 fps= 22 q=29.0 size= 81kB time=1.27 bitrate= 521.9kbits/s frame= 90 fps= 21 q=29.0 size= 97kB time=1.50 bitrate= 530.1kbits/s frame= 98 fps= 20 q=29.0 size= 114kB time=1.77 bitrate= 526.9kbits/s frame= 106 fps= 20 q=29.0 size= 134kB time=2.04 bitrate= 537.7kbits/s frame= 114 fps= 19 q=29.0 size= 150kB time=2.30 bitrate= 533.7kbits/s frame= 122 fps= 19 q=29.0 size= 172kB time=2.57 bitrate= 547.8kbits/s frame= 130 fps= 19 q=29.0 size= 193kB time=2.84 bitrate= 557.5kbits/s frame= 136 fps= 18 q=29.0 size= 211kB time=3.04 bitrate= 570.0kbits/s frame= 144 fps= 18 q=29.0 size= 242kB time=3.30 bitrate= 599.5kbits/s frame= 152 fps= 17 q=30.0 size= 261kB time=3.57 bitrate= 598.6kbits/s frame= 157 fps= 15 q=-1.0 Lsize= 368kB time=5.21 bitrate= 579.3kbits/s video:302kB audio:61kB global headers:0kB muxing overhead 1.416371% [libx264 @ 0x99e1020]frame I:1 Avg QP:27.22 size: 8720 [libx264 @ 0x99e1020]frame P:48 Avg QP:25.15 size: 3759 [libx264 @ 0x99e1020]frame B:108 Avg QP:30.10 size: 1105 [libx264 @ 0x99e1020]consecutive B-frames: 0.6% 11.5% 28.8% 59.0% [libx264 @ 0x99e1020]mb I I16..4: 28.5% 47.6% 23.9% [libx264 @ 0x99e1020]mb P I16..4: 0.8% 1.3% 0.5% P16..4: 50.6% 17.7% 13.1% 0.0% 0.0% skip:15.9% [libx264 @ 0x99e1020]mb B I16..4: 0.2% 0.3% 0.1% B16..8: 44.0% 1.2% 2.6% direct: 5.1% skip:46.5% L0:45.5% L1:51.0% BI: 3.5% [libx264 @ 0x99e1020]final ratefactor: 23.51 [libx264 @ 0x99e1020]8x8 transform intra:49.9% inter:67.9% [libx264 @ 0x99e1020]direct mvs spatial:98.1% temporal:1.9% [libx264 @ 0x99e1020]coded y,uvDC,uvAC intra: 54.7% 76.1% 41.4% inter: 17.1% 24.4% 7.8% [libx264 @ 0x99e1020]i16 v,h,dc,p: 18% 52% 5% 25% [libx264 @ 0x99e1020]i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 22% 9% 7% 10% 10% 9% 8% 13% [libx264 @ 0x99e1020]i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 13% 18% 8% 8% 10% 13% 10% 9% 12% [libx264 @ 0x99e1020]Weighted P-Frames: Y:10.4% [libx264 @ 0x99e1020]ref P L0: 60.2% 15.3% 11.0% 7.6% 5.2% 0.7% [libx264 @ 0x99e1020]ref B L0: 72.6% 15.6% 11.8% [libx264 @ 0x99e1020]kb/s:471.17 Segmentation fault I'm wondering if anyone else has ran into similar issues. I wasn't able to find anything helpful via Google. Another question I have is if anyone knows of a company that offers paid support for FFMPEG. Thank you for your time.

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  • Changes to the LINQ-to-StreamInsight Dialect

    - by Roman Schindlauer
    In previous versions of StreamInsight (1.0 through 2.0), CepStream<> represents temporal streams of many varieties: Streams with ‘open’ inputs (e.g., those defined and composed over CepStream<T>.Create(string streamName) Streams with ‘partially bound’ inputs (e.g., those defined and composed over CepStream<T>.Create(Type adapterFactory, …)) Streams with fully bound inputs (e.g., those defined and composed over To*Stream – sequences or DQC) The stream may be embedded (where Server.Create is used) The stream may be remote (where Server.Connect is used) When adding support for new programming primitives in StreamInsight 2.1, we faced a choice: Add a fourth variety (use CepStream<> to represent streams that are bound the new programming model constructs), or introduce a separate type that represents temporal streams in the new user model. We opted for the latter. Introducing a new type has the effect of reducing the number of (confusing) runtime failures due to inappropriate uses of CepStream<> instances in the incorrect context. The new types are: IStreamable<>, which logically represents a temporal stream. IQStreamable<> : IStreamable<>, which represents a queryable temporal stream. Its relationship to IStreamable<> is analogous to the relationship of IQueryable<> to IEnumerable<>. The developer can compose temporal queries over remote stream sources using this type. The syntax of temporal queries composed over IQStreamable<> is mostly consistent with the syntax of our existing CepStream<>-based LINQ provider. However, we have taken the opportunity to refine certain aspects of the language surface. Differences are outlined below. Because 2.1 introduces new types to represent temporal queries, the changes outlined in this post do no impact existing StreamInsight applications using the existing types! SelectMany StreamInsight does not support the SelectMany operator in its usual form (which is analogous to SQL’s “CROSS APPLY” operator): static IEnumerable<R> SelectMany<T, R>(this IEnumerable<T> source, Func<T, IEnumerable<R>> collectionSelector) It instead uses SelectMany as a convenient syntactic representation of an inner join. The parameter to the selector function is thus unavailable. Because the parameter isn’t supported, its type in StreamInsight 1.0 – 2.0 wasn’t carefully scrutinized. Unfortunately, the type chosen for the parameter is nonsensical to LINQ programmers: static CepStream<R> SelectMany<T, R>(this CepStream<T> source, Expression<Func<CepStream<T>, CepStream<R>>> streamSelector) Using Unit as the type for the parameter accurately reflects the StreamInsight’s capabilities: static IQStreamable<R> SelectMany<T, R>(this IQStreamable<T> source, Expression<Func<Unit, IQStreamable<R>>> streamSelector) For queries that succeed – that is, queries that do not reference the stream selector parameter – there is no difference between the code written for the two overloads: from x in xs from y in ys select f(x, y) Top-K The Take operator used in StreamInsight causes confusion for LINQ programmers because it is applied to the (unbounded) stream rather than the (bounded) window, suggesting that the query as a whole will return k rows: (from win in xs.SnapshotWindow() from x in win orderby x.A select x.B).Take(k) The use of SelectMany is also unfortunate in this context because it implies the availability of the window parameter within the remainder of the comprehension. The following compiles but fails at runtime: (from win in xs.SnapshotWindow() from x in win orderby x.A select win).Take(k) The Take operator in 2.1 is applied to the window rather than the stream: Before After (from win in xs.SnapshotWindow() from x in win orderby x.A select x.B).Take(k) from win in xs.SnapshotWindow() from b in     (from x in win     orderby x.A     select x.B).Take(k) select b Multicast We are introducing an explicit multicast operator in order to preserve expression identity, which is important given the semantics about moving code to and from StreamInsight. This also better matches existing LINQ dialects, such as Reactive. This pattern enables expressing multicasting in two ways: Implicit Explicit var ys = from x in xs          where x.A > 1          select x; var zs = from y1 in ys          from y2 in ys.ShiftEventTime(_ => TimeSpan.FromSeconds(1))          select y1 + y2; var ys = from x in xs          where x.A > 1          select x; var zs = ys.Multicast(ys1 =>     from y1 in ys1     from y2 in ys1.ShiftEventTime(_ => TimeSpan.FromSeconds(1))     select y1 + y2; Notice the product translates an expression using implicit multicast into an expression using the explicit multicast operator. The user does not see this translation. Default window policies Only default window policies are supported in the new surface. Other policies can be simulated by using AlterEventLifetime. Before After xs.SnapshotWindow(     WindowInputPolicy.ClipToWindow,     SnapshotWindowInputPolicy.Clip) xs.SnapshotWindow() xs.TumblingWindow(     TimeSpan.FromSeconds(1),     HoppingWindowOutputPolicy.PointAlignToWindowEnd) xs.TumblingWindow(     TimeSpan.FromSeconds(1)) xs.TumblingWindow(     TimeSpan.FromSeconds(1),     HoppingWindowOutputPolicy.ClipToWindowEnd) Not supported … LeftAntiJoin Representation of LASJ as a correlated sub-query in the LINQ surface is problematic as the StreamInsight engine does not support correlated sub-queries (see discussion of SelectMany). The current syntax requires the introduction of an otherwise unsupported ‘IsEmpty()’ operator. As a result, the pattern is not discoverable and implies capabilities not present in the server. The direct representation of LASJ is used instead: Before After from x in xs where     (from y in ys     where x.A > y.B     select y).IsEmpty() select x xs.LeftAntiJoin(ys, (x, y) => x.A > y.B) from x in xs where     (from y in ys     where x.A == y.B     select y).IsEmpty() select x xs.LeftAntiJoin(ys, x => x.A, y => y.B) ApplyWithUnion The ApplyWithUnion methods have been deprecated since their signatures are redundant given the standard SelectMany overloads: Before After xs.GroupBy(x => x.A).ApplyWithUnion(gs => from win in gs.SnapshotWindow() select win.Count()) xs.GroupBy(x => x.A).SelectMany(     gs =>     from win in gs.SnapshotWindow()     select win.Count()) xs.GroupBy(x => x.A).ApplyWithUnion(gs => from win in gs.SnapshotWindow() select win.Count(), r => new { r.Key, Count = r.Payload }) from x in xs group x by x.A into gs from win in gs.SnapshotWindow() select new { gs.Key, Count = win.Count() } Alternate UDO syntax The representation of UDOs in the StreamInsight LINQ dialect confuses cardinalities. Based on the semantics of user-defined operators in StreamInsight, one would expect to construct queries in the following form: from win in xs.SnapshotWindow() from y in MyUdo(win) select y Instead, the UDO proxy method is referenced within a projection, and the (many) results returned by the user code are automatically flattened into a stream: from win in xs.SnapshotWindow() select MyUdo(win) The “many-or-one” confusion is exemplified by the following example that compiles but fails at runtime: from win in xs.SnapshotWindow() select MyUdo(win) + win.Count() The above query must fail because the UDO is in fact returning many values per window while the count aggregate is returning one. Original syntax New alternate syntax from win in xs.SnapshotWindow() select win.UdoProxy(1) from win in xs.SnapshotWindow() from y in win.UserDefinedOperator(() => new Udo(1)) select y -or- from win in xs.SnapshotWindow() from y in win.UdoMacro(1) select y Notice that this formulation also sidesteps the dynamic type pitfalls of the existing “proxy method” approach to UDOs, in which the type of the UDO implementation (TInput, TOuput) and the type of its constructor arguments (TConfig) need to align in a precise and non-obvious way with the argument and return types for the corresponding proxy method. UDSO syntax UDSO currently leverages the DataContractSerializer to clone initial state for logical instances of the user operator. Initial state will instead be described by an expression in the new LINQ surface. Before After xs.Scan(new Udso()) xs.Scan(() => new Udso()) Name changes ShiftEventTime => AlterEventStartTime: The alter event lifetime overload taking a new start time value has been renamed. CountByStartTimeWindow => CountWindow

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  • Facebook Connect Publish to Stream: how do I tag a user?

    - by Sean Cannon
    I have an application that allows martial arts trickers to 'battle' each other by initiating challenges and submitting videos and whatnot. When user A challenges user B, the application posts to the user's wall (the one who initiated the challenge). My question is how do I tag user B in the wall post? It essentially says "challenged John Do to a battle". I'd like "John Do" to link to his profile just like when you manually post something on your wall and use the @ symbol. I hope this makes sense. I've tried standard html for a link, and I've tried FBML. Neither are parsed and only render as plain text on the wall post. Thanks for any help!

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  • How to trace a raw (character) device stream on Unix ?

    - by Fabien
    I'm trying to trace what is transiting in a raw (character) device on an Unix system (ex: /dev/tty.baseband) for DEBUG purpose. I am thinking of creating a deamon that would: upon start rename /dev/tty.baseband to /dev/tty.baseband.old. create a raw node /dev/tty.baseband spawn two threads: Thread 1: reading /dev/tty.baseband.old writing into /dev/tty.baseband Thread 2: reading /dev/tty.baseband writing into /dev/tty.baseband.old This would work a little bit like a MITM process. I wonder if there is not a 'standard' way to do this.

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  • How can I decompress a gzip stream with zlib?

    - by Greg Hewgill
    Gzip format files (created with the gzip program, for example) use the "deflate" compression algorithm, which is the same compression algorithm as what zlib uses. However, when using zlib to inflate a gzip compressed file, the library returns a Z_DATA_ERROR. How can I use zlib to decompress a gzip file?

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  • What HTTP headers do I need to stream an ASF file?

    - by SoaperGEM
    I have a simple PHP script that will either serve up a streaming ASF file or not, depending on whether you're logged in and have access to the file. It basically does this: <?php header('Content-Type: video/x-ms-asf'); header('Content-Disposition: inline; filename="file.asf"'); readfile('file.asf'); ?> This already works fine in Firefox; when you navigate to this file it starts the video streaming right away. But Internet Explorer is a different story. When I go to this link in IE, it consistently tries to download the file as if it were an attachment rather than streaming it in the browser. What I am missing that IE's getting hung up on?

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  • Groovy Grails, How do you stream or buffer a large file in a Controller's response?

    - by Julian Noye
    Hi Guys I have a controller that makes a connection to a url to retrieve a csv file. I am able to send the file in the response using the following code, this works fine. def fileURL = "www.mysite.com/input.csv" def thisUrl = new URL(fileURL); def connection = thisUrl.openConnection(); def output = connection.content.text; response.setHeader "Content-disposition", "attachment; filename=${'output.csv'}" response.contentType = 'text/csv' response.outputStream << output response.outputStream.flush() However I don't think this method is inappropriate for a large file, as the whole file is loaded into the controllers memory. I want to be able to read the file chunk by chunk and write the file to the response chunk by chunk. Any ideas?

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  • How does Bitmap.Save(Stream, ImageFormat) format the data?

    - by Matt Jacobsen
    I have a non transparent, colour bitmap with length 2480 and width 3507. Using Bitmap.GetPixel(int x, int y) I am able to get the colour information of each pixel in the bitmap. If I squirt the bitmap into a byte[]: MemoryStream ms = new MemoryStream(); bmp.Save(ms, ImageFormat.Bmp); ms.Position = 0; byte[] bytes = ms.ToArray(); then I'd expect to have the same information, i.e. I can go to bytes[1000] and read the colour information for that pixel. It turns out that my array of bytes is larger than I anticipated. I thought I'd get an array with 2480 x 3507 = 8697360 elements. Instead I get an array with 8698438 elements - some sort of header I presume. In what format the bytes in my array stored? Is there a header 1078 bytes long followed by Alpha, Red, Green, Blue values for every byte element, or something else?

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