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  • No norwegian characters in LaTeX

    - by DreamCodeR
    Hi, I have translated a document from English to Norwegian in the LaTeX format, and while using norwegian special characters, I get an error using \usepackage[utf8x]{inputenc} to try and display the norwegian (scandinavian) special characters in PostScript/PDF/DVI format, saying Package utf8x Error: MalformedUTF-8sequence. So while that didn't work, I tried out another possible solution: \usepackage{ucs} \usepackage[norsk]babel And when I tried to save that in Emacs I get this message: These default coding systems were tried to encode text in the buffer `lol.tex': (utf-8-unix (905 . 4194277) (916 . 4194245) (945 . 4194278) (950 . 4194277) (954 . 4194296) (990 . 4194277) (1010 . 4194277) (1013 . 4194278) (1051 . 4194277) (1078 . 4194296) (1105 . 4194296)) However, each of them encountered characters it couldn't encode: utf-8-unix cannot encode these: \345 \305 \346 \345 \370 \345 \345 \346 \345 \370 ... Thanks to Emacs I have the possibility to check out the properties of those characters and the first one tells me: character: \345 (4194277, #o17777745, #x3fffe5) preferred charset: eight-bit (Raw bytes 128-255) code point: 0xE5 syntax: w which means: word buffer code: #xE5 file code: not encodable by coding system utf-8-unix display: not encodable for terminal Which doesn't tell me much. When I try to build this with texi2dvi --dvipdf filename.text I get a perfectly fine PDF, all without the special norwegian characters. When I am about to save Emacs also ask me: "Select coding system (default raw-text):" And I type in utf-8 to choose its coding system. I have also tried to choose default raw-text to see if I get some different result. But nothing. At last I tried \lstset{inputencoding=utf8x, extendedchars=\true} ... a code I came over while trying to google the solution to this problem. Which gives me this error: Undefined control sequence. So basically, I have tried every encoding option I have been able to find and nothing works. I am desperately trying to make this work since the norwegian translation must be published before the deadline. As an additional information I may add that I found out later on that I only had the en_US.UTF-8 in my locale, so I added nb_NO.UTF-8 and nb_NO.ISO-8859-15 and ran locale-gen + reboot without any changes. I hope I provided enough information to get some assistance, the characters in question is æ ø å.

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  • one page over 9 different urls

    - by Ali Demirtas
    Hi I am using prestashop as the cart for my website. I have a problem; the website used to be in dynamic urls. I enabled friendly url writing. The problem is that one page has more than one url. You can access a same page from the dynamic url and static url. In fact a single page has 9 different urls. This obviously creates problems for seo as search engines penalize my website for this. Here are examples of a page with more than 2 urls (http://www.turkishfootballstore.com/lang-nl/product.php?id_product=515) (http://www.turkishfootballstore.com/fenerbahce/515-fenerbahce-thuisshirt-20092010.html) (http://www.turkishfootballstore.com/lang-nl/fenerbahce/515-fenerbahce-thuisshirt-20092010.html) you can see even the static url's have 2 one with language defined and the other without. out fo the three urls above the correct one is the one at the bottom. What can I do to solve this problem? I have no knowledge of programming. Here is the htaccess for the website. Any sample code or help is really appreciated. There is 550 pages and every page is published in 17 different languages I want to use a 301 auto redirect. What is the simplest way to do it? I have no idea of coding. # URL rewriting module activation RewriteEngine on # URL rewriting rules RewriteRule ^([a-z0-9]+)\-([a-z0-9]+)(\-[_a-zA-Z0-9-]*)/([_a-zA-Z0-9-]*)\.jpg$ /img/p/$1-$2$3.jpg [L,E] RewriteRule ^([0-9]+)\-([0-9]+)/([_a-zA-Z0-9-]*)\.jpg$ /img/p/$1-$2.jpg [L,E] RewriteRule ^([0-9]+)(\-[_a-zA-Z0-9-]*)/([_a-zA-Z0-9-]*)\.jpg$ /img/c/$1$2.jpg [L,E] RewriteRule ^lang-([a-z]{2})/([a-zA-Z0-9-]*)/([0-9]+)\-([a-zA-Z0-9-]*)\.html(.*)$ /product.php?id_product=$3&isolang=$1$5 [L,E] RewriteRule ^lang-([a-z]{2})/([0-9]+)\-([a-zA-Z0-9-]*)\.html(.*)$ /product.php?id_product=$2&isolang=$1$4 [L,E] RewriteRule ^lang-([a-z]{2})/([0-9]+)\-([a-zA-Z0-9-]*)(.*)$ /category.php?id_category=$2&isolang=$1 [QSA,L,E] RewriteRule ^([a-zA-Z0-9-]*)/([0-9]+)\-([a-zA-Z0-9-]*)\.html(.*)$ /product.php?id_product=$2$4 [L,E] RewriteRule ^([0-9]+)\-([a-zA-Z0-9-]*)\.html(.*)$ /product.php?id_product=$1$3 [L,E] RewriteRule ^([0-9]+)\-([a-zA-Z0-9-]*)(.*)$ /category.php?id_category=$1 [QSA,L,E] RewriteRule ^content/([0-9]+)\-([a-zA-Z0-9-]*)(.*)$ /cms.php?id_cms=$1 [QSA,L,E] RewriteRule ^([0-9]+)__([a-zA-Z0-9-]*)(.*)$ /supplier.php?id_supplier=$1$3 [QSA,L,E] RewriteRule ^([0-9]+)_([a-zA-Z0-9-]*)(.*)$ /manufacturer.php?id_manufacturer=$1$3 [QSA,L,E] RewriteRule ^lang-([a-z]{2})/(.*)$ /$2?isolang=$1 [QSA,L,E] # Catch 404 errors ErrorDocument 404 /404.php Options +FollowSymLinks RewriteEngine on RewriteCond %{HTTP_HOST} ^***.com [NC] RewriteRule ^(.*)$ http://www.***.com/$1 [L,R=301] Options +FollowSymLinks RewriteEngine on # index.php to / RewriteCond %{THE_REQUEST} ^[A-Z]{3,9}\ /.*index\.php\ HTTP/ RewriteRule ^(.*)index\.php$ /$1 [R=301,L] Header set Cache-Control: "no-store, no-cache, must-revalidate, pre-check=0, post-check=0, max-age=0"

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  • How to sort my paws?

    - by Ivo Flipse
    In my previous question I got an excellent answer that helped me detect where a paw hit a pressure plate, but now I'm struggling to link these results to their corresponding paws: I manually annotated the paws (RF=right front, RH= right hind, LF=left front, LH=left hind). As you can see there's clearly a pattern repeating pattern and it comes back in aknist every measurement. Here's a link to a presentation of 6 trials that were manually annotated. My initial thought was to use heuristics to do the sorting, like: There's a ~60-40% ratio in weight bearing between the front and hind paws; The hind paws are generally smaller in surface; The paws are (often) spatially divided in left and right. However, I’m a bit skeptical about my heuristics, as they would fail on me as soon as I encounter a variation I hadn’t thought off. They also won’t be able to cope with measurements from lame dogs, whom probably have rules of their own. Furthermore, the annotation suggested by Joe sometimes get's messed up and doesn't take into account what the paw actually looks like. Based on the answers I received on my question about peak detection within the paw, I’m hoping there are more advanced solutions to sort the paws. Especially because the pressure distribution and the progression thereof are different for each separate paw, almost like a fingerprint. I hope there's a method that can use this to cluster my paws, rather than just sorting them in order of occurrence. So I'm looking for a better way to sort the results with their corresponding paw. For anyone up to the challenge, I have pickled a dictionary with all the sliced arrays that contain the pressure data of each paw (bundled by measurement) and the slice that describes their location (location on the plate and in time). To clarfiy: walk_sliced_data is a dictionary that contains ['ser_3', 'ser_2', 'sel_1', 'sel_2', 'ser_1', 'sel_3'], which are the names of the measurements. Each measurement contains another dictionary, [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10] (example from 'sel_1') which represent the impacts that were extracted. Also note that 'false' impacts, such as where the paw is partially measured (in space or time) can be ignored. They are only useful because they can help recognizing a pattern, but won't be analyzed. And for anyone interested, I’m keeping a blog with all the updates regarding the project!

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  • How would you organize this Javascript?

    - by Anurag
    How do you usually organize complex web applications that are extremely rich on the client side. I have created a contrived example to indicate the kind of mess it's easy to get into if things are not managed well for big apps. Feel free to modify/extend this example as you wish - http://jsfiddle.net/NHyLC/1/ The example basically mirrors part of the comment posting on SO, and follows the following rules: Must have 15 characters minimum, after multiple spaces are trimmed out to one. If Add Comment is clicked, but the size is less than 15 after removing multiple spaces, then show a popup with the error. Indicate amount of characters remaining and summarize with color coding. Gray indicates a small comment, brown indicates a medium comment, orange a large comment, and red a comment overflow. One comment can only be submitted every 15 seconds. If comment is submitted too soon, show a popup with appropriate error message. A couple of issues I noticed with this example. This should ideally be a widget or some sort of packaged functionality. Things like a comment per 15 seconds, and minimum 15 character comment belong to some application wide policies rather than being embedded inside each widget. Too many hard-coded values. No code organization. Model, Views, Controllers are all bundled together. Not that MVC is the only approach for organizing rich client side web applications, but there is none in this example. How would you go about cleaning this up? Applying a little MVC/MVP along the way? Here's some of the relevant functions, but it will make more sense if you saw the entire code on jsfiddle: /** * Handle comment change. * Update character count. * Indicate progress */ function handleCommentUpdate(comment) { var status = $('.comment-status'); status.text(getStatusText(comment)); status.removeClass('mild spicy hot sizzling'); status.addClass(getStatusClass(comment)); } /** * Is the comment valid for submission */ function commentSubmittable(comment) { var notTooSoon = !isTooSoon(); var notEmpty = !isEmpty(comment); var hasEnoughCharacters = !isTooShort(comment); return notTooSoon && notEmpty && hasEnoughCharacters; } // submit comment $('.add-comment').click(function() { var comment = $('.comment-box').val(); // submit comment, fake ajax call if(commentSubmittable(comment)) { .. } // show a popup if comment is mostly spaces if(isTooShort(comment)) { if(comment.length < 15) { // blink status message } else { popup("Comment must be at least 15 characters in length."); } } // show a popup is comment submitted too soon else if(isTooSoon()) { popup("Only 1 comment allowed per 15 seconds."); } });

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  • Can simple javascript inheritance be simplified even further?

    - by Will
    John Resig (of jQuery fame) provides a concise and elegant way to allow simple JavaScript inheritance. It was so short and sweet, in fact, that it inspired me to try and simplify it even further (see code below). I've modified his original function such that it still passes all his tests and has the potential advantage of: readability (50% less code) simplicity (you don't have to be a ninja to understand it) performance (no extra wrappers around super/base method calls) consistency with C#'s base keyword Because this seems almost too good to be true, I want to make sure my logic doesn't have any fundamental flaws/holes/bugs, or if anyone has additional suggestions to improve or refute the code (perhaps even John Resig could chime in here!). Does anyone see anything wrong with my approach (below) vs. John Resig's original approach? if (!window.Class) { window.Class = function() {}; window.Class.extend = function(members) { var prototype = new this(); for (var i in members) prototype[i] = members[i]; prototype.base = this.prototype; function object() { if (object.caller == null && this.initialize) this.initialize.apply(this, arguments); } object.constructor = object; object.prototype = prototype; object.extend = arguments.callee; return object; }; } And the tests (below) are nearly identical to the original ones except for the syntax around base/super method calls (for the reason enumerated above): var Person = Class.extend( { initialize: function(isDancing) { this.dancing = isDancing; }, dance: function() { return this.dancing; } }); var Ninja = Person.extend( { initialize: function() { this.base.initialize(false); }, dance: function() { return this.base.dance(); }, swingSword: function() { return true; } }); var p = new Person(true); alert("true? " + p.dance()); // => true var n = new Ninja(); alert("false? " + n.dance()); // => false alert("true? " + n.swingSword()); // => true alert("true? " + (p instanceof Person && p instanceof Class && n instanceof Ninja && n instanceof Person && n instanceof Class));

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  • Linked List Design

    - by Jim Scott
    The other day in a local .NET group I attend the following question came up: "Is it a valid interview question to ask about Linked Lists when hiring someone for a .NET development position?" Not having a computer sciense degree and being a self taught developer my response was that I did not feel it was appropriate as I in 5 years of developer with .NET had never been exposed to linked lists and did not hear any compeling reason for a use for one. However the person commented that it is a very common interview question so I decided when I left that I would do some reasearch on linked lists and see what I might be missing. I have read a number of posts on stack overflow and various google searches and decided the best way to learn about them was to write my own .NET classes to see how they worked from the inside out. Here is my class structure Single Linked List Constructor public SingleLinkedList(object value) Public Properties public bool IsTail public bool IsHead public object Value public int Index public int Count private fields not exposed to a property private SingleNode firstNode; private SingleNode lastNode; private SingleNode currentNode; Methods public void MoveToFirst() public void MoveToLast() public void Next() public void MoveTo(int index) public void Add(object value) public void InsertAt(int index, object value) public void Remove(object value) public void RemoveAt(int index) Questions I have: What are typical methods you would expect in a linked list? What is typical behaviour when adding new records? For example if I have 4 nodes and I am currently positioned in the second node and perform Add() should it be added after or before the current node? Or should it be added to the end of the list? Some of the designs I have seen explaining things seem to expose outside of the LinkedList class the Node object. In my design you simply add, get, remove values and know nothing about any node object. Should the Head and Tail be placeholder objects that are only used to define the head/tail of the list? I require my Linked List be instantiated with a value which creates the first node of the list which is essentially the head and tail of the list. Would you change that ? What should the rules be when it comes to removing nodes. Should someone be able to remove all nodes? Here is my Double Linked List Constructor public DoubleLinkedList(object value) Properties public bool IsHead public bool IsTail public object Value public int Index public int Count Private fields not exposed via property private DoubleNode currentNode; Methods public void AddFirst(object value) public void AddLast(object value) public void AddBefore(object existingValue, object value) public void AddAfter(object existingValue, object value) public void Add(int index, object value) public void Add(object value) public void Remove(int index) public void Next() public void Previous() public void MoveTo(int index)

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  • get_or_create generic relations in Django & python debugging in general

    - by rabidpebble
    I ran the code to create the generically related objects from this demo: http://www.djangoproject.com/documentation/models/generic_relations/ Everything is good intially: >>> bacon.tags.create(tag="fatty") <TaggedItem: fatty> >>> tag, newtag = bacon.tags.get_or_create(tag="fatty") >>> tag <TaggedItem: fatty> >>> newtag False But then the use case that I'm interested in for my app: >>> tag, newtag = bacon.tags.get_or_create(tag="wholesome") Traceback (most recent call last): File "<console>", line 1, in <module> File "/usr/local/lib/python2.6/dist-packages/django/db/models/manager.py", line 123, in get_or_create return self.get_query_set().get_or_create(**kwargs) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 343, in get_or_create raise e IntegrityError: app_taggeditem.content_type_id may not be NULL I tried a bunch of random things after looking at other code: >>> tag, newtag = bacon.tags.get_or_create(tag="wholesome", content_type=TaggedItem) ValueError: Cannot assign "<class 'generics.app.models.TaggedItem'>": "TaggedItem.content_type" must be a "ContentType" instance. or: >>> tag, newtag = bacon.tags.get_or_create(tag="wholesome", content_type=TaggedItem.content_type) InterfaceError: Error binding parameter 3 - probably unsupported type. etc. I'm sure somebody can give me the correct syntax, but the real problem here is that I have no idea what is going on. I have developed in strongly typed languages for over ten years (x86 assembly, C++ and C#) but am new to Python. I find it really difficult to follow what is going on in Python when things like this break. In the languages I mentioned previously it's fairly straightforward to figure things like this out -- check the method signature and check your parameters. Looking at the Django documentation for half an hour left me just as lost. Looking at the source for get_or_create(self, **kwargs) didn't help either since there is no method signature and the code appears very generic. A next step would be to debug the method and try to figure out what is happening, but this seems a bit extreme... I seem to be missing some fundamental operating principle here... what is it? How do I resolve issues like this on my own in the future?

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  • Reading Source Code Aloud

    - by Jon Purdy
    After seeing this question, I got to thinking about the various challenges that blind programmers face, and how some of them are applicable even to sighted programmers. Particularly, the problem of reading source code aloud gives me pause. I have been programming for most of my life, and I frequently tutor fellow students in programming, most often in C++ or Java. It is uniquely aggravating to try to verbally convey the essential syntax of a C++ expression. The speaker must give either an idiomatic translation into English, or a full specification of the code in verbal longhand, using explicit yet slow terms such as "opening parenthesis", "bitwise and", et cetera. Neither of these solutions is optimal. On the one hand, an idiomatic translation is only useful to a programmer who can de-translate back into the relevant programming code—which is not usually the case when tutoring a student. In turn, education (or simply getting someone up to speed on a project) is the most common situation in which source is read aloud, and there is a very small margin for error. On the other hand, a literal specification is aggravatingly slow. It takes far far longer to say "pound, include, left angle bracket, iostream, right angle bracket, newline" than it does to simply type #include <iostream>. Indeed, most experienced C++ programmers would read this merely as "include iostream", but again, inexperienced programmers abound and literal specifications are sometimes necessary. So I've had an idea for a potential solution to this problem. In C++, there is a finite set of keywords—63—and operators—54, discounting named operators and treating compound assignment operators and prefix versus postfix auto-increment and decrement as distinct. There are just a few types of literal, a similar number of grouping symbols, and the semicolon. Unless I'm utterly mistaken, that's about it. So would it not then be feasible to simply ascribe a concise, unique pronunciation to each of these distinct concepts (including one for whitespace, where it is required) and go from there? Programming languages are far more regular than natural languages, so the pronunciation could be standardised. Speakers of any language would be able to verbally convey C++ code, and due to the regularity and fixity of the language, speech-to-text software could be optimised to accept C++ speech with a high degree of accuracy. So my question is twofold: first, is my solution feasible; and second, does anyone else have other potential solutions? I intend to take suggestions from here and use them to produce a formal paper with an example implementation of my solution.

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  • QT vs. Net - REAL comparisons for R.A.D. projects

    - by Pirate for Profit
    Man in all these Qt vs. .NET discussions 90% these people argue about the dumbest crap. Trying to get a real comparison chart here, because I know a little about both frameworks but I don't know everything. I believe Qt and .NET both have strengths and weaknesses. This is to make a comparison that highlights these so people can make more informed decisions before embarking on a project, in the spirit of R.A.D. Event Handling In Qt the event handling system is very simple. You just emit signals when something cool happens and then catch them in slots. ie. // run some calculations, then emit valueChanged(30, false, 20.2); and then catching it, any object can make a slot to recieve that message easily void MyObj::valueChanged(int percent, bool ok, float timeRemaining). It's easy to "block" an event or "disconnect" when needed, and works seamlessly across threads... once you get the hang of it, it just seems a lot more natural and intuitive than the way the .NET event handling is set up (you know, void valueChanged(object sender, CustomEventArgs e). And I'm not just talking about syntax, because in the end the .NET anonymous delegates are the bomb. I'm also talking about in more than just reflection (because, yes, .NET obviously has much stronger reflection capabilities). I'm talking about in the way the system feels to a human being. Qt wins hands down for the simplest yet still flexible event handling system ever i m o. Plugins and such I do love some of the ease of C# compared to C++, as well as .NET's assembly architecture, even though it leads to a bunch of .dll's (there's ways to combine everything into a single exe though). That is a big bonus for modular projects, which are a PITA to import stuff in C++ as far as RAD is concerned. Database Ease of Doing Crap Also what about datasets and database manipulations. I think .net wins here but I'm not sure. Threading/Conccurency How do you guys think of the threading? In .NET, all I've ever done is make like a list of master worker threads with locks. I like QConcurrentFramework, you don't worry about locks or anything, and with the ease of the signal slot system across threads it's nice to get notified about the progress of things. QConcurrent is the simplest threading mechanism I've ever played with. Memory Usage Also what do you think of the overall memory usage comparison. Is the .NET garbage collector pretty on the ball and quick compared to the instantaneous nature of native memory management? Or does it just let programs leak up a storm and lag the computer then clean it up when it's about to really lag? Doesn't the just-in-time compiler make native code that is pretty good, like and that only happens the first time the program is run? However, I am a n00b who doesn't know what I'm talking about, please school me on the subject.

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  • Issue with class template partial specialization

    - by DeadMG
    I've been trying to implement a function that needs partial template specializations and fallen back to the static struct technique, and I'm having a number of problems. template<typename T> struct PushImpl<const T&> { typedef T* result_type; typedef const T& argument_type; template<int StackSize> static result_type Push(IStack<StackSize>* sptr, argument_type ref) { // Code if the template is T& } }; template<typename T> struct PushImpl<const T*> { typedef T* result_type; typedef const T* argument_type; template<int StackSize> static result_type Push(IStack<StackSize>* sptr, argument_type ptr) { return PushImpl<const T&>::Push(sptr, *ptr); } }; template<typename T> struct PushImpl { typedef T* result_type; typedef const T& argument_type; template<int StackSize> static result_type Push(IStack<StackSize>* sptr, argument_type ref) { // Code if the template is neither T* nor T& } }; template<typename T> typename PushImpl<T>::result_type Push(typename PushImpl<T>::argument_type ref) { return PushImpl<T>::Push(this, ref); } First: The struct is nested inside another class (the one that offers Push as a member func), but it can't access the template parameter (StackSize), even though my other nested classes all could. I've worked around it, but it would be cleaner if they could just access StackSize like a normal class. Second: The compiler complains that it doesn't use or can't deduce T. Really? Thirdly: The compiler complains that it can't specialize a template in the current scope (class scope). I can't see what the problem is. Have I accidentally invoked some bad syntax?

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  • Adding a generic image field onto a ModelForm in django

    - by Prairiedogg
    I have two models, Room and Image. Image is a generic model that can tack onto any other model. I want to give users a form to upload an image when they post information about a room. I've written code that works, but I'm afraid I've done it the hard way, and specifically in a way that violates DRY. Was hoping someone who's a little more familiar with django forms could point out where I've gone wrong. Update: I've tried to clarify why I chose this design in comments to the current answers. To summarize: I didn't simply put an ImageField on the Room model because I wanted more than one image associated with the Room model. I chose a generic Image model because I wanted to add images to several different models. The alternatives I considered were were multiple foreign keys on a single Image class, which seemed messy, or multiple Image classes, which I thought would clutter my schema. I didn't make this clear in my first post, so sorry about that. Seeing as none of the answers so far has addressed how to make this a little more DRY I did come up with my own solution which was to add the upload path as a class attribute on the image model and reference that every time it's needed. # Models class Image(models.Model): content_type = models.ForeignKey(ContentType) object_id = models.PositiveIntegerField() content_object = generic.GenericForeignKey('content_type', 'object_id') image = models.ImageField(_('Image'), height_field='', width_field='', upload_to='uploads/images', max_length=200) class Room(models.Model): name = models.CharField(max_length=50) image_set = generic.GenericRelation('Image') # The form class AddRoomForm(forms.ModelForm): image_1 = forms.ImageField() class Meta: model = Room # The view def handle_uploaded_file(f): # DRY violation, I've already specified the upload path in the image model upload_suffix = join('uploads/images', f.name) upload_path = join(settings.MEDIA_ROOT, upload_suffix) destination = open(upload_path, 'wb+') for chunk in f.chunks(): destination.write(chunk) destination.close() return upload_suffix def add_room(request, apartment_id, form_class=AddRoomForm, template='apartments/add_room.html'): apartment = Apartment.objects.get(id=apartment_id) if request.method == 'POST': form = form_class(request.POST, request.FILES) if form.is_valid(): room = form.save() image_1 = form.cleaned_data['image_1'] # Instead of writing a special function to handle the image, # shouldn't I just be able to pass it straight into Image.objects.create # ...but it doesn't seem to work for some reason, wrong syntax perhaps? upload_path = handle_uploaded_file(image_1) image = Image.objects.create(content_object=room, image=upload_path) return HttpResponseRedirect(room.get_absolute_url()) else: form = form_class() context = {'form': form, } return direct_to_template(request, template, extra_context=context)

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  • Coming Up with a Good Algorithm for a Simple Idea

    - by mkoryak
    I need to come up with an algorithm that does the following: Lets say you have an array of positive numbers (e.g. [1,3,7,0,0,9]) and you know beforehand their sum is 20. You want to abstract some average amount from each number such that the new sum would be less by 7. To do so, you must follow these rules: you can only subtract integers the resulting array must not have any negative values you can not make any changes to the indices of the buckets. The more uniformly the subtraction is distributed over the array the better. Here is my attempt at an algorithm in JavaScript + underscore (which will probably make it n^2): function distributeSubtraction(array, goal){ var sum = _.reduce(arr, function(x, y) { return x + y; }, 0); if(goal < sum){ while(goal < sum && goal > 0){ var less = ~~(goal / _.filter(arr, _.identity).length); //length of array without 0s arr = _.map(arr, function(val){ if(less > 0){ return (less < val) ? val - less : val; //not ideal, im skipping some! } else { if(goal > 0){ //again not ideal. giving preference to start of array if(val > 0) { goal--; return val - 1; } } else { return val; } } }); if(goal > 0){ var newSum = _.reduce(arr, function(x, y) { return x + y; }, 0); goal -= sum - newSum; sum = newSum; } else { return arr; } } } else if(goal == sum) { return _.map(arr, function(){ return 0; }); } else { return arr; } } var goal = 7; var arr = [1,3,7,0,0,9]; var newArray = distributeSubtraction(arr, goal); //returned: [0, 1, 5, 0, 0, 7]; Well, that works but there must be a better way! I imagine the run time of this thing will be terrible with bigger arrays and bigger numbers. edit: I want to clarify that this question is purely academic. Think of it like an interview question where you whiteboard something and the interviewer asks you how your algorithm would behave on a different type of a dataset.

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  • Jqeury Validate() special function

    - by kevin
    Hi there, i'm using the Jquery validate() plugin for some forms and it goes great. The only thing is that i have an input field that requires a special validation process. Here is how it goes: The Jquery validate plugin is called in the domready for all the required fields. Here is an exemple for an input: <li> <label for="nome">Nome completo*</label> <input name="nome" type="text" id="nome" class="required"/> </li> And here is how i call my special function: <li> <span id="sprytextfield1"> <label for="cpf">CPF* (xxxxxxxxxxx)</label> <input name="cpf" type="text" id="cpf" maxlength="15" class="required" /> <span class="textfieldInvalidFormatMsg">CPF Inv&aacute;lido.</span> </span> </li> And at the bottom of the file i call the Spry function: <script type="text/javascript"> <!-- var sprytextfield1 = new Spry.Widget.ValidationTextField("sprytextfield1","cpf"); //--> </script> Of course i call the Spry css and js files in the head section as well as my special-validate.js. When i just use the Jquery validate() plugin and click on the send button, the page goes automatically back to the first mistaken input field and shows the error type (not a number, not a valid email etc.). But with this new function, this "going-back-to-the-first-mistake" feature doesnt work, of course, because the validate() function sees it all good. I already added a rule for another form (about pictures upload) and it goes like this: $("#commentForm").validate({ rules: { foto34: { required: true, accept: "jpg|png|gif" } } }); Now my question is, how can i add the special validation function as a rule of the whole validation process ? Here is the page to understand it better: link text and the special field is the first one: CPF. Hope i was clear explaining my problem. Thanks in advance. kevin

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  • More GCC link time issues: undefined reference to main

    - by vikramtheone
    Hi Guys, I'm writing software for a Cortex-A8 processor and I have to write some ARM assembly code to access specific registers. I'm making use of the gnu compilers and related tool chains, these tools are installed on the processor board(Freescale i.MX515) with Ubuntu. I make a connection to it from my host PC(Windows) using WinSCP and the PuTTY terminal. As usual I started with a simple C project having main.c and functions.s. I compile the main.c using GCC, assemble the functions.s using as and link the generated object files using once again GCC, but I get strange errors during this process. An important finding - Meanwhile, I found out that my assembly code may have some issues because when I individually assemble it using the command as -o functions.o functions.s and try running the generated functions.o using ./functions.o command, the bash shell is failing to recognize this file as an executable(on pressing tab functions.o is not getting selected/PuTTY is not highlighting the file). Can anyone suggest whats happening here? Are there any specific options I have to send, to GCC during the linking process? The errors I see are strange and beyond my understanding, I don't understand to what the GCC is referring. I'm pasting here the contents of main.c, functions.s, the Makefile and the list of errors. Help, please!!! Vikram main.c #include <stdio.h> #include <stdlib.h> int main(void) { puts("!!!Hello World!!!"); /* prints !!!Hello World!!! */ return EXIT_SUCCESS; } functions.s * Main program */ .equ STACK_TOP, 0x20000800 .text .global _start .syntax unified _start: .word STACK_TOP, start .type start, function start: movs r0, #10 movs r1, #0 .end Makefile all: hello hello: main.o functions.o gcc -o main.o functions.o main.o: main.c gcc -c -mcpu=cortex-a8 main.c functions.o: functions.s as -mcpu=cortex-a8 -o functions.o functions.s Errors ubuntu@ubuntu-desktop:~/Documents/Project/Others/helloworld$ make gcc -c -mcpu=cortex-a8 main.c as -mcpu=cortex-a8 -o functions.o functions.s gcc -o main.o functions.o functions.o: In function `_start': (.text+0x0): multiple definition of `_start' /usr/lib/gcc/arm-linux-gnueabi/4.3.3/../../../crt1.o:init.c:(.text+0x0): first defined here /usr/lib/gcc/arm-linux-gnueabi/4.3.3/../../../crt1.o: In function `_start': init.c:(.text+0x30): undefined reference to `main' collect2: ld returned 1 exit status make: *** [hello] Error 1

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  • Algorithm to Render a Horizontal Binary-ish Tree in Text/ASCII form

    - by Justin L.
    It's a pretty normal binary tree, except for the fact that one of the nodes may be empty. I'd like to find a way to output it in a horizontal way (that is, the root node is on the left and expands to the right). I've had some experience expanding trees vertically (root node at the top, expanding downwards), but I'm not sure where to start, in this case. Preferably, it would follow these couple of rules: If a node has only one child, it can be skipped as redundant (an "end node", with no children, is always displayed) All nodes of the same depth must be aligned vertically; all nodes must be to the right of all less-deep nodes and to the left of all deeper nodes. Nodes have a string representation which includes their depth. Each "end node" has its own unique line; that is, the number of lines is the number of end nodes in the tree, and when an end node is on a line, there may be nothing else on that line after that end node. As a consequence of the last rule, the root node should be in either the top left or the bottom left corner; top left is preferred. For example, this is a valid tree, with six end nodes (node is represented by a name, and its depth): [a0]------------[b3]------[c5]------[d8] \ \ \----------[e9] \ \----[f5] \--[g1]--------[h4]------[i6] \ \--------------------[j10] \-[k3] Which represents the horizontal, explicit binary tree: 0 a / \ 1 g * / \ \ 2 * * * / \ \ 3 k * b / / \ 4 h * * / \ \ \ 5 * * f c / \ / \ 6 * i * * / / \ 7 * * * / / \ 8 * * d / / 9 * e / 10 j (branches folded for compactness; * representing redundant, one-child nodes; note that *'s are actual nodes, storing one child each, just with names omitted here for presentation sake) (also, to clarify, I'd like to generate the first, horizontal tree; not this vertical tree) I say language-agnostic because I'm just looking for an algorithm; I say ruby because I'm eventually going to have to implement it in ruby anyway. Assume that each Node data structure stores only its id, a left node, and a right node. A master Tree class keeps tracks of all nodes and has adequate algorithms to find: A node's nth ancestor A node's nth descendant The generation of a node The lowest common ancestor of two given nodes Anyone have any ideas of where I could start? Should I go for the recursive approach? Iterative?

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  • Configuring Hibernate logging using Log4j XML config file?

    - by James McMahon
    I haven't been able to find any documentation on how to configure Hibernate's logging using the XML style configuration file for Log4j. Is this even possible or do I have use a properties style configuration file to control Hibernate's logging? If anyone has any information or links to documentation it would appreciated. EDIT: Just to clarify, I am looking for example of the actual XML syntax to control Hibernate. EDIT2: Here is what I have in my XML config file. <?xml version="1.0" encoding="UTF-8" ?> <!DOCTYPE log4j:configuration SYSTEM "log4j.dtd"> <log4j:configuration xmlns:log4j="http://jakarta.apache.org/log4j/"> <appender name="console" class="org.apache.log4j.ConsoleAppender"> <param name="Threshold" value="info"/> <param name="Target" value="System.out"/> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%d{ABSOLUTE} [%t] %-5p %c{1} - %m%n"/> </layout> </appender> <appender name="rolling-file" class="org.apache.log4j.RollingFileAppender"> <param name="file" value="Program-Name.log"/> <param name="MaxFileSize" value="1000KB"/> <!-- Keep one backup file --> <param name="MaxBackupIndex" value="4"/> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%d [%t] %-5p %l - %m%n"/> </layout> </appender> <root> <priority value ="debug" /> <appender-ref ref="console" /> <appender-ref ref="rolling-file" /> </root> </log4j:configuration> Logging works fine but I am looking for a way to step down and control the hibernate logging in way that separate from my application level logging, as it currently is flooding my logs. I have found examples of using the preference file to do this, I was just wondering how I can do this in a XML file.

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  • Advice for Architecture Design Logic for software application

    - by Prasad
    Hi, I have a framework of basic to complex set of objects/classes (C++) running into around 500. With some rules and regulations - all these objects can communicate with each other and hence can cover most of the common queries in the domain. My Dream: I want to provide these objects as icons/glyphs (as I learnt recently) on a workspace. All these objects can be dragged/dropped into the workspace. They have to communicate only through their methods(interface) and in addition to few iterative and conditional statements. All these objects are arranged finally to execute a protocol/workflow/dataflow/process. After drawing the flow, the user clicks the Execute/run button. All the user interaction should be multi-touch enabled. The best way to show my dream is : Jeff Han's Multitouch Video. consider Jeff is playing with my objects instead of the google maps. :-) it should be like playing a jigsaw puzzle. Objective: how can I achieve the following while working on this final product: a) the development should be flexible to enable provision for web services b) the development should enable easy web application development c) The development should enable client-server architecture - d) further it should also enable mouse based drag/drop desktop application like Adobe programs etc. I mean to say: I want to economize on investments. Now I list my efforts till now in design : a) Created an Editor (VB) where the user writes (manually) the object / class code b) On Run/Execute, the code is copied into a main() function and passed to interpreter. c) Catch the output and show it in the console. The interpreter can be separated to become a server and the Editor can become the client. This needs lot of standard client-server architecture work. But some how I am not comfortable in the tightness of this system. Without interpreter is there much faster and better embeddable solution to this? - other than writing a special compiler for these objects. Recently learned about AXIS-C++ can help me - looks like - a friend suggested. Is that the way to go ? Here are my questions: (pl. consider me a self taught programmer and NOT my domain) a) From the stage of C++ objects to multi-touch product, how can I make sure I will develop the parallel product/service models as well.? What should be architecture aspects I should consider ? b) What technologies are best suited for this? c) If I am thinking of moving to Cloud Computing, how difficult/ how redundant / how unnecessary my efforts will be ? d) How much time in months would it take to get the first beta ? I take the liberty to ask if any of the experts here are interested in this project, please email me: [email protected] Thank you for any help. Looking forward.

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  • Python - wxPython What's wrong?

    - by Wallter
    I am trying to write a simple custom button in wx.Python. My code is as follows,(As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error Traceback (most recent call last): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 10, in <module> class Custom_Button(wx.PyControl): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 13, in Custom_Button Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over File "C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\_gdi.py", line 561, in __init__ _gdi_.Bitmap_swiginit(self,_gdi_.new_Bitmap(*args, **kwargs)) TypeError: String or Unicode type required Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • validation using jquery

    - by fusion
    i'm trying to validate an html page using jquery, but nothing happens. it's a simple page, yet the textboxes aren't validated. this is the code: <link rel="stylesheet" type="text/css" href="style.css" /> <script type="text/javascript" src="~/jquery.js/"></script> <script type="text/javascript" src="~/jquery-validate/jquery.validate.js/"></script> <script type="text/javascript"> $(document).ready(function(){ var validator = $("#submitForm").validate({ debug: true, rules: { author: "required", quote: "required" }, messages: { author: "Name of Author required" quote: "Please enter Quote" }, errorPlacement: function(error, element) { error.appendTo( element.parent().top() ); } ); }); </script> <body> <div class="container"> <div class="center_div"> <h2>Submit Your Quote</h2> <fieldset> <form id="submitForm" action="qinsert.php" method="post"> <div class="error" style="display:none"></div> <div class="field"> <label>Author: </label> <input name="author" type="text" class="required" minLength=3> <span class="error"></span> </div><br /> <div class="field"> <label>Quote: </label> <textarea name="quote" cols=22 class="required" minLength=5></textarea> <span class="error"></span> <br /> </div> <input id="button1" type="submit" value="Submit" class="submit" /><br /> <input id="button2" type="reset" value="Reset" /> </form> </fieldset> </div> </div> what is wrong with the code? thank you!

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  • Advantage of creating a generic repository vs. specific repository for each object?

    - by LuckyLindy
    We are developing an ASP.NET MVC application, and are now building the repository/service classes. I'm wondering if there are any major advantages to creating a generic IRepository interface that all repositories implement, vs. each Repository having its own unique interface and set of methods. For example: a generic IRepository interface might look like (taken from this answer): public interface IRepository : IDisposable { T[] GetAll<T>(); T[] GetAll<T>(Expression<Func<T, bool>> filter); T GetSingle<T>(Expression<Func<T, bool>> filter); T GetSingle<T>(Expression<Func<T, bool>> filter, List<Expression<Func<T, object>>> subSelectors); void Delete<T>(T entity); void Add<T>(T entity); int SaveChanges(); DbTransaction BeginTransaction(); } Each Repository would implement this interface (e.g. CustomerRepository:IRepository, ProductRepository:IRepository, etc). The alternate that we've followed in prior projects would be: public interface IInvoiceRepository : IDisposable { EntityCollection<InvoiceEntity> GetAllInvoices(int accountId); EntityCollection<InvoiceEntity> GetAllInvoices(DateTime theDate); InvoiceEntity GetSingleInvoice(int id, bool doFetchRelated); InvoiceEntity GetSingleInvoice(DateTime invoiceDate, int accountId); //unique InvoiceEntity CreateInvoice(); InvoiceLineEntity CreateInvoiceLine(); void SaveChanges(InvoiceEntity); //handles inserts or updates void DeleteInvoice(InvoiceEntity); void DeleteInvoiceLine(InvoiceLineEntity); } In the second case, the expressions (LINQ or otherwise) would be entirely contained in the Repository implementation, whoever is implementing the service just needs to know which repository function to call. I guess I don't see the advantage of writing all the expression syntax in the service class and passing to the repository. Wouldn't this mean easy-to-messup LINQ code is being duplicated in many cases? For example, in our old invoicing system, we call InvoiceRepository.GetSingleInvoice(DateTime invoiceDate, int accountId) from a few different services (Customer, Invoice, Account, etc). That seems much cleaner than writing the following in multiple places: rep.GetSingle(x => x.AccountId = someId && x.InvoiceDate = someDate.Date); The only disadvantage I see to using the specific approach is that we could end up with many permutations of Get* functions, but this still seems preferable to pushing the expression logic up into the Service classes. What am I missing?

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  • Qt vs .NET - a few comparisons [closed]

    - by Pirate for Profit
    Event Handling In Qt the event handling system you just emit signals when something cool happens and then catch them in slots, for instance emit valueChanged(int percent, bool something); and void MyCatcherObj::valueChanged(int p, bool ok){} blocking them and disconnecting them when needed, doing it across threads... once you get the hang of it, it just seems a lot more natural and intuitive than the way the .NET event handling is set up (you know, object sender, CustomEventArgs e). And I'm not just talking about syntax, because in the end the .NET delegate crap is the bomb. I'm also talking about in more than just reflection (because, yes, .NET obviously has much stronger reflection capabilities). I'm talking about in the way the system feels to a human being. Qt wins hands down i m o. Basically, the footprints make more sense and you can visualize the project easier without the clunky event handling system. I wish I could it explain it better. The only thing is, I do love some of the ease of C# compared to C++ and .NET's assembly architecture. That is a big bonus for modular projects, which are a PITA to do in C++. Database Ease of Doing Crap Also what about datasets and database manipulations. I think .net wins here but I'm not sure. Threading/Conccurency How do you guys think of the threading? In .NET, all I've ever done is make like a list of master worker threads with locks. I like QConcurrentFramework, you don't worry about locks or anything, and with the ease of the signal slot system across threads it's nice to get notified about the progress of things. Memory Usage Also what do you think of the overall memory usage comparison. Is the .NET garbage collector pretty on the ball and quick compared to the instantaneous nature of native memory management? Or does it just let programs leak up a storm and lag the computer then clean it up when it's about to really lag? However, I am a n00b who doesn't know what I'm talking about, please school me on the subject.

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  • How to best integrate generated code

    - by Arne
    I am evaluating the use of code generation for my flight simulation project. More specifically there is a requirement to allow "the average engineer" (no offense I am one myself) to define the differential equations that describe the dynamic system in a more natural syntax than C++ provides. The idea is to devise a abstract descriptor language that can be easily understood and edited to generate C++ code from. This descriptor is supplied by the modeling engineer and used by the ones implementing and maintaining the simulation evironment to generate code. I've got something like this in mind: model Aircraft has state x1, x2; state x3; input double : u; input bool : flag1, flag2; algebraic double : x1x2; model Engine : tw1, tw2; model Gear : gear; model ISA : isa; trim routine HorizontalFight; trim routine OnGround, General; constant double : c1, c2; constant int : ci1; begin differential equations x1' = x1 + 2.*x2; x2' = x2 + x1x2; begin algebraic equations x1x2 = x1*x2 + x1'; end model It is important to retain the flexibility of the C language thus the descriptor language is meant to only define certain parts of the definition and implementation of the model class. This way one enigneer provides the model in from of the descriptor language as examplified above and the maintenance enigneer will add all the code to read parameters from files, start/stop/pause the execution of the simulation and how a concrete object gets instatiated. My first though is to either generate two files from the descriptor file: one .h file containing declarations and one .cpp file containing the implementation of certain functions. These then need to be #included at appropriate places [File Aircarft.h] class Aircraft { public: void Aircraft(..); // hand-written constructor void ReadParameters(string &file_name); // hand-written private: /* more hand wirtten boiler-plate code */ /* generate declarations follow */ #include "Aircraft.generated.decl" }; [File Aircraft.cpp] Aircarft::Aircraft(..) { /* hand-written constructer implementation */ } /* more hand-written implementation code */ /* generated implementation code follows */ #include "Aircraft.generated.impl" Any thoughts or suggestions?

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  • Is it possible to gzip and upload this string to Amazon S3 without ever being written to disk?

    - by BigJoe714
    I know this is probably possible using Streams, but I wasn't sure the correct syntax. I would like to pass a string to the Save method and have it gzip the string and upload it to Amazon S3 without ever being written to disk. The current method inefficiently reads/writes to disk in between. The S3 PutObjectRequest has a constructor with InputStream input as an option. import java.io.*; import java.util.zip.GZIPOutputStream; import com.amazonaws.auth.PropertiesCredentials; import com.amazonaws.services.s3.AmazonS3; import com.amazonaws.services.s3.AmazonS3Client; import com.amazonaws.services.s3.model.PutObjectRequest; public class FileStore { public static void Save(String data) throws IOException { File file = File.createTempFile("filemaster-", ".htm"); file.deleteOnExit(); Writer writer = new OutputStreamWriter(new FileOutputStream(file)); writer.write(data); writer.flush(); writer.close(); String zippedFilename = gzipFile(file.getAbsolutePath()); File zippedFile = new File(zippedFilename); zippedFile.deleteOnExit(); AmazonS3 s3 = new AmazonS3Client(new PropertiesCredentials( new FileInputStream("AwsCredentials.properties"))); String bucketName = "mybucket"; String key = "test/" + zippedFile.getName(); s3.putObject(new PutObjectRequest(bucketName, key, zippedFile)); } public static String gzipFile(String filename) throws IOException { try { // Create the GZIP output stream String outFilename = filename + ".gz"; GZIPOutputStream out = new GZIPOutputStream(new FileOutputStream(outFilename)); // Open the input file FileInputStream in = new FileInputStream(filename); // Transfer bytes from the input file to the GZIP output stream byte[] buf = new byte[1024]; int len; while ((len = in.read(buf)) > 0) { out.write(buf, 0, len); } in.close(); // Complete the GZIP file out.finish(); out.close(); return outFilename; } catch (IOException e) { throw e; } } }

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  • DriverManager always returns my custom driver regardless of the connection URL

    - by JGB146
    I am writing a driver to act as a wrapper around two separate MySQL connections (to distributed databases). Basically, the goal is to enable interaction with my driver for all applications instead of requiring the application to sort out which database holds the desired data. Most of the code for this is in place, but I'm having a problem in that when I attempt to create connections via the MySQL Driver, the DriverManager is returning an instance of my driver instead of the MySQL Driver. I'd appreciate any tips on what could be causing this and what could be done to fix it! Below is a few relevant snippets of code. I can provide more, but there's a lot, so I'd need to know what else you want to see. First, from MyDriver.java: public MyDriver() throws SQLException { DriverManager.registerDriver(this); } public Connection connect(String url, Properties info) throws SQLException { try { return new MyConnection(info); } catch (Exception e) { return null; } } public boolean acceptsURL(String url) throws SQLException { if (url.contains("jdbc:jgb://")) { return true; } return false; } It is my understanding that this acceptsURL function will dictate whether or not the DriverManager deems my driver a suitable fit for a given URL. Hence it should only be passing connections from my driver if the URL contains "jdbc:jgb://" right? Here's code from MyConnection.java: Connection c1 = null; Connection c2 = null; /** *Constructors */ public DDBSConnection (Properties info) throws SQLException, Exception { info.list(System.out); //included for testing Class.forName("com.mysql.jdbc.Driver").newInstance(); String url1 = "jdbc:mysql://server1.com/jgb"; String url2 = "jdbc:mysql://server2.com/jgb"; this.c1 = DriverManager.getConnection( url1, info.getProperty("username"), info.getProperty("password")); this.c2 = DriverManager.getConnection( url2, info.getProperty("username"), info.getProperty("password")); } And this tells me two things. First, the info.list() call confirms that the correct user and password are being sent. Second, because we enter an infinite loop, we see that the DriverManager is providing new instances of my connection as matches for the mysql URLs instead of the desired mysql driver/connection. FWIW, I have separately tested implementations that go straight to the mysql driver using this exact syntax (al beit only one at a time), and was able to successfully interact with each database individually from a test application outside of my driver.

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  • Stuck with Regular Expression code to apply HTML tag to text but exclude if inside <?> tag

    - by James Buckingham
    Hi there. I'm trying to write a bit of regex which would go through some text, written by our Editors, and apply an <acronym> tag to the first instance it finds of an abbreviation set we hold in our "Glossary of Terms". So for this example I've used the abbreviation ITS. 1st thing I thought I'd do is setup an example with a mix of scenerios I could test against, i.e. ITS sitting with punctuation, in HTML tags & ones that we've applied this to already (in other words the script has run through this before, so no need to do again). I'm almost there but just got stuck at the last point :-(. Here's the regex I've got so far - <[^<|]+?>?>ITS<[^<]+?>|ITS The Example - FROM ( EVERY ITS IN BOLD TO BE WRAPPED WITH ACRONYM ): I want you to tag thisITS, but not this wrapped one - <acronym title="ITS" id="thisIsATest">ITS</acronym> This is another test as I still want to update <p>ITS</p> that have other HTML tags wrapped around them.` ITS want ones that start sentences and ones that finish ITS. ITS, and ones which are wrapped in punctuation.` Test link: <a href="index.cfm>ITS</a> AND I WANT THIS CHANGE TO : I want you to tag this <acronym title="ITS">ITS</acronym>, but not this wrapped one - <acronym title="ITS">ITS</acronym> This is another test as I still want to update <acronym title="ITS">ITS</acronym> that have other HTML tags wrapped around them.` <acronym title="ITS">ITS</acronym> want ones that start sentences and ones that finish <acronym title="ITS">ITS</acronym>. <acronym title="ITS">ITS</acronym>, and ones which are wrapped in punctuation. Test link: <acronym title="ITS"><a href="index.cfm>ITS</a></acronym> Are there any Reg Ex experts out there that could help me finish this off? Any other hints tips would also be appreciated. Thanks a lot, James P.S. This is going to be placed in a ColdFusion application if that helps anyone in specific syntax.

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