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  • Why do I have to specify pure virtual functions in the declaration of a derived class in Visual C++?

    - by neuviemeporte
    Given the base class A and the derived class B: class A { public: virtual void f() = 0; }; class B : public A { public: void g(); }; void B::g() { cout << "Yay!"; } void B::f() { cout << "Argh!"; } I get errors saying that f() is not declared in B while trying do define void B::f(). Do I have to declare f() explicitly in B? I think that if the interface changes I shouldn't have to correct the declarations in every single class deriving from it. Is there no way for B to get all the virtual functions' declarations from A automatically? EDIT: I found an article that says the inheritance of pure virtual functions is dependent on the compiler: http://www.objectmentor.com/resources/articles/abcpvf.pdf I'm using VC++2008, wonder if there's an option for this.

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  • Is there a Visual Studio (or freeware) equivalent for Expression Blend's "Edit Template" feature?

    - by DanM
    In Expression Blend, you can view and edit the control template of objects in the "Objects and Timeline" panel. I'm wondering if there's an equivalent feature in Visual Studio or if there's something free (or very inexpensive) I can download that will allow me to do this. Here's a screen cap from Expression Blend that shows what I'm talking about: Doing this for DataGrid results in the following: <Style x:Key="DataGridStyle1" TargetType="{x:Type Custom:DataGrid}"> ... <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Custom:DataGrid}"> ... </ControlTemplate> </Setter.Value> </Setter> <Style.Triggers> <Trigger Property="IsGrouping" Value="True"> <Setter Property="ScrollViewer.CanContentScroll" Value="False"/> </Trigger> </Style.Triggers> </Style> (The ... is of course replaced with setters and the contents of the control template.) This is a very useful starting point if you want to create a custom style and template for a control. It seems like you can do pretty much anything you can do in Blend in Studio, but this one is eluding me. Any ideas? Edit I'm also curious if this feature will be in Visual Studio 2010. Anyone know?

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  • Can Visual Studio (should it be able to) compute a diff between any two changesets associated with a

    - by Hamish Grubijan
    Here is my use case: I start on a project XYZ, for which I create a work item, and I make frequent check-ins, easily 10-20 in total. ALL of the code changes will be code-read and code-reviewed. The change sets are not consecutive - other people check-in in-between my changes, although they are very unlikely to touch the exact same files. So ... at the en of the project I am interested in a "total diff" - as if there was a single check-in by me to complete the entire project. In theory this is computable. From the list of change sets associated with the work item, you get the list of all files that were affected. Then, the algorithm can aggregate individual diffs over each file and combine them into one. It is possible that a pure total diff is uncomputable due to the fact that someone else renamed files, or changed stuff around very closely, or in the same functions as me. I that case ... I suppose a total diff can include those changes by non-me as well, and warn me about the fact. I would find this very useful, but I do not know how to do t in practice. Can Visual Studio 2008/2010 (and/or TFS server) do it? Are there other source control systems capable of doing this? Thanks.

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  • Visual Studio 2010 and .NET Framework 4 IDE Enhancements –Part3

    In my previous article I explained some of the nice features related to IDE, in continuation to that I am going to explain Add Reference enhancements for developers, Windows 7 support for developers, Share Point 2010 enhancements , Office Business Application Support, Cloud Development, Document Map Margin and Visual Studio 2010 Tips

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  • Visual Studio 2010 released!

    - by Daniel Moth
    Visual Studio 2010 releases to the word today. Get the full story from Soma's blog post (inc. links for buy, try etc). Our team is very proud of what we have contributed to this release and you can learn more about it through our content on the Parallel Computing MSDN home. Comments about this post welcome at the original blog.

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  • [News] Visual Studio 2010 RC disponible

    Des rumeurs faisaient ?tat hier dans la journ?e d'une prochaine disponibilit? de VS 2010 RC et .NET V4, Microsoft vient de l'annoncer ce matin : "Today I?m pleased to announce we have shipped the RC for Visual Studio 2010 / .NET Framework 4! MSDN subscribers can download the bits immediately from this location. The RC will be made available to the public on Wednesday February 10.". Inutile de rappeler que cette version est une version majeure dans l'histoire de .NET.

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  • Attach to Process in Visual Studio

    - by Daniel Moth
    One option for achieving step 1 in the Live Debugging process is attaching to an already running instance of the process that hosts your code, and this is a good place for me to talk about debug engines. You can attach to a process by selecting the "Debug" menu and then the "Attach To Process…" menu in Visual Studio 11 (Ctrl+Alt+P with my keyboard bindings), and you should see something like this screenshot: I am not going to explain this UI, besides being fairly intuitive, there is good documentation on MSDN for the Attach dialog. I do want to focus on the row of controls that starts with the "Attach to:" label and ends with the "Select..." button. Between them is the readonly textbox that indicates the debug engine that will be used for the selected process if you click the "Attach" button. If you haven't encountered that term before, read on MSDN about debug engines. Notice that the "Type" column shows the Code Type(s) that can be detected for the process. Typically each debug engine knows how to debug a specific code type (the two terms tend to be used interchangeably). If you click on a different process in the list with a different code type, the debug engine used will be different. However note that this is the automatic behavior. If you believe you know best, or more typically you want to choose the debug engine for a process using more than one code type, you can do so by clicking the "Select..." button, which should yield a "Select Code Type" dialog like this one: In this dialog you can switch to the debug engine you want to use by checking the box in front of your desired one, then hit "OK", then hit "Attach" to use it. Notice that the dialog suggests that you can select more than one. Not all combinations work (you'll get an error if you select two incompatible debug engines), but some do. Also notice in the list of debug engines one of the new players in Visual Studio 11, the GPU debug engine - I will be covering that on the C++ AMP team blog (and no, it cannot be combined with any others in this release). Comments about this post by Daniel Moth welcome at the original blog.

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  • Visual Studio 2010 Released

    - by Latest Microsoft Blogs
    It's a big day at Microsoft today as Visual Studio 2010 officially releases. There's a lot going on with this release and I thought I'd do a big rollup post with lots of details and context to help you find your way to the information and Read More......(read more)

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  • 2010 Visual C# MVP Award

    - by Reed
    I received a pleasant surprise today.  I was presented this morning with the 2010 Microsoft® MVP Award for Visual C#.  According to the award email, this “award is given to exceptional technical community leaders who actively share their high quality, real world expertise with others.” I feel honored and proud to receive this award, and hope that I can continue to be a valuable member of the community in the future.  Thank you to everyone who nominated me!

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  • Disable visual system beep on Karmic

    - by pzico
    Some programs are about to make me epileptic with excessive screen flashing/blinking (terminator etc.). In Ubuntu Hardy Heron I could solve the problem by unchecking System-Preferences-Sound-System Beep-Visual system beep. However on Karmic Koala there is no such option. I googled and found many solutions for turning off visual beep/bell. However nothing seems to work. So my question is that what is the exact alternative to disable Visual system beep on Karmic?

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  • Fixing the #mvvmlight code snippets in Visual Studio 11

    - by Laurent Bugnion
    If you installed the latest MVVM Light version for Windows 8, you may encounter an issue where code snippets are not displayed correctly in the Intellisense popup. I am working on a fix, but for now here is how you can solve the issue manually. The code snippets MVVM Light, when installed correctly, will install a set of code snippets that are very useful to allow you to type less code. As I use to say, code is where bugs are, so you want to type as little of that as possible ;) With code snippets, you can easily auto-insert segments of code and easily replace the keywords where needed. For instance, every coder who uses MVVM as his favorite UI pattern for XAML based development is used to the INotifyPropertyChanged implementation, and how boring it can be to type these “observable properties”. Obviously a good fix would be something like an “Observable” attribute, but that is not supported in the language or the framework for the moment. Another fix involves “IL weaving”, which is a post-build operation modifying the generate IL code and inserting the “RaisePropertyChanged” instruction. I admire the invention of those who developed that, but it feels a bit too much like magic to me. I prefer more “down to earth” solutions, and thus I use the code snippets. Fixing the issue Normally, you should see the code snippets in Intellisense when you position your cursor in a C# file and type mvvm. All MVVM Light snippets start with these 4 letters. Normal MVVM Light code snippets However, in Windows 8 CP, there is an issue that prevents them to appear correctly, so you won’t see them in the Intellisense windows. To restore that, follow the steps: In Visual Studio 11, open the menu Tools, Code Snippets Manager. In the combobox, select Visual C#. Press Add… Navigate to C:\Program Files (x86)\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\SnippetsWin8 and select the CSharp folder. Press Select Folder. Press OK to close the Code Snippets Manager. Now if you type mvvm in a C# file, you should see the snippets in your Intellisense window. Cheers Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • BenkoTips Live and On Demand: Visual Studio 2010, Silverlight 4, and WCF (Level 200)

    In this webcast, we explore what's new and possible with Windows Communication Foundation (WCF) RIA Services and your Microsoft Silverlight application. We show how you can create an entity model and then expose it to your client application and how to build a compelling interface using the data-binding features built into Microsoft Visual Studio 2010....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Enabling Code Coverage in Visual Studio 2010

    - by Anthony Trudeau
    You'll quickly find out that enabling code coverage in Visual Studio 2010 has changed.  With the new version you enable this functionality through the test settings.  The following steps will enable code coverage: Open the local.testsettings which you can access from Test -> Edit Test Settings -> Local (local.testsettings) Select Data and Diagnostics from the list Select the Enabled checkbox on the Code Coverage row Double-click the Code Coverage row Select the assemblies you want to instrument Specify a re-signing key file if your assemblies are strong-named Click OK Click Apply Click Close

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  • Attach to Process in Visual Studio

    - by Daniel Moth
    One option for achieving step 1 in the Live Debugging process is attaching to an already running instance of the process that hosts your code, and this is a good place for me to talk about debug engines. You can attach to a process by selecting the "Debug" menu and then the "Attach To Process…" menu in Visual Studio 11 (Ctrl+Alt+P with my keyboard bindings), and you should see something like this screenshot: I am not going to explain this UI, besides being fairly intuitive, there is good documentation on MSDN for the Attach dialog. I do want to focus on the row of controls that starts with the "Attach to:" label and ends with the "Select..." button. Between them is the readonly textbox that indicates the debug engine that will be used for the selected process if you click the "Attach" button. If you haven't encountered that term before, read on MSDN about debug engines. Notice that the "Type" column shows the Code Type(s) that can be detected for the process. Typically each debug engine knows how to debug a specific code type (the two terms tend to be used interchangeably). If you click on a different process in the list with a different code type, the debug engine used will be different. However note that this is the automatic behavior. If you believe you know best, or more typically you want to choose the debug engine for a process using more than one code type, you can do so by clicking the "Select..." button, which should yield a "Select Code Type" dialog like this one: In this dialog you can switch to the debug engine you want to use by checking the box in front of your desired one, then hit "OK", then hit "Attach" to use it. Notice that the dialog suggests that you can select more than one. Not all combinations work (you'll get an error if you select two incompatible debug engines), but some do. Also notice in the list of debug engines one of the new players in Visual Studio 11, the GPU debug engine - I will be covering that on the C++ AMP team blog (and no, it cannot be combined with any others in this release). Comments about this post by Daniel Moth welcome at the original blog.

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  • C++ Development Cinder/Visual Studio

    - by jayReegs
    I'm currently taking a Data Structures course that involves the development of C++ applications using microsoft visual studio express c++, an application called Cinder, and we turn in assignments via GitHub. I know Mac users in the class use X code to develop to our needs although some small issues arise with compilation that needs some debug work to be done. Windows just isn't cutting it for me anymore...I've welcomed myself to the darkside...I'm wondering if Linux distros have any development tools that would be compatible to create and run these types of applications?

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  • CoolCommands for Visual Studio 2010

    - by ChrisD
    Gaston Milano has just informed me that he has a new version of CoolCommands for Visual Studio 2010.  In addition to all the existing commands, the new release, now called CoolX,  supports Context Explorer shell commands, support for multiple monitors and new features to help tame the Project Reference beast. Check out all the info including a download, available here –>http://visualstudiogallery.msdn.microsoft.com/en-us/53fe63d5-780d-409b-afc3-10d05906e0a6 I’m also hosting a version for download here. Thanks Gaston!

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  • Opening Office 2007 files using a Vista or Win7 client on a server 2008 file share causes lockups an

    - by DrZaiusApeLord
    I think this mostly happens when trying to open files opened by other users. In the XP/2003 days you would get some kind of warning about a locked/read only file. With 7/Vista/2008 I'm just seeing clients hang (Word just sits there) and if I go into the file share and attempt to right-click on the file, explorer hangs for several minutes. I tried disabling AV on the file server as well as locally. No luck. I've read that SMB2.0 might be the culprit here, but even testing that solution means disabling it on both the client and server, and requires a server reboot. Does this sound like an SMB2 issue? The server is 2008 SP1. The clients are Win7 vanilla and Vista SP2 with all the current updates. Office 2007 SP2 with all updates. Thanks.

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