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  • Remote tunning of jboss using visaulVM

    - by sagarzond
    Hi, I am using visualVM for tunning jboss remotly. I followed following step but unable to get JVM information in visualVM. Start jstatd server on remote machine where jboss running using command jstatd -p 1234 -J-Djava.security.policy=tools.policy In this tools.policy file is added to $JAVA_HOME/bin folder content of tools.policy file is - grant codebase "file:${java.home}/../lib/tools.jar" { permission java.security.AllPermission; }; Start visualVM remote connect on 1234 port using jstat I unable to get information of jboss plz help me........

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  • Tool for Network game party

    - by nXqd
    I'm looking for tools for a network game party ( LAN ) .This is my first time I join as a tech-support for this party. I already know some tools like Desktop Sharing, Desktop lock . Anyone suggest more tools ? And links are appreciated :)

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  • Deploying workstations - best practices?

    - by V. Romanov
    Hi guys I've been researching on the subject of workstation deployment for a while, and found a ton of info and dozens different methods and tools, but no "best practice" method that doesn't lack at least one feature that i consider required for the solution to be perfect. I'm currently interested in windows workstation deployment, but if the tools can be extended to Linux, then it's an added value. I want the deployment tools I use to be able to do the following: hardware independent - I want my image or installation to have a minimum of hardware and driver dependency, so that i can use a single image/package for all workstations easily updatable - I want to be able to update my image as easily as possible without redeploying/rebuilding/reimaging all configurations PXE bootable deployment - I want the tools to be bootable off the network so that I don't need a boot cd/DOK. scriptable for minimum human input - Ideally, the tool should run automatically after being booted and perform a "default" deployment (including partitioning) unless prompted otherwise. i.e - take a pc, hook it up, power on, PXE boot and forget about it until the OS is deployed. I found no single product or environment that does all this. Closest i came to is the windows deployment services/WIM image format. I also checked out numerous imaging and deployment tools including clonezilla, ghost, g4u, wpkg and others, but most of them lack the hardware Independence and updatability features. We currently have a Symantec Ghost server setup that does imaging over the network, but I'm not satisfied with it as it has all the drawbacks i listed above. Do you have suggestions how to optimize the process of workstation deployment? How do you deploy them in your organization? Thanks! Vadim.

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  • Credentials work for SSMS but not (ODBC) LogParser script

    - by justSteve
    Via SSMS I'm able to connect and navigate the server/db in question. but trying to connect via a logparser script the same credentials fail. I'm trying to execute this from the same box on which the server's running. the username is owner/dbo of the db. The db has mixed mode authentication. [linebreaks for clarity] C:\TTS\tools\LogParserc:\tts\tools\logparser\logparser file:c:\tts\tools\logparser\errors2SQL.sql?source="C:\inetpub\logs\LogFiles\W3SVC8\u_ex100521.log" -i:IISW3C -o:SQL -createTable:ON -oConnString:"Driver={SQL Server Native Client 10.0};Server=servername\SQLEXPRESS;db=Tter;uid=logger2;pwd=foo" -stats:OFF Task aborted. Error connecting to ODBC Server SQL State: 28000 Native Error: 18456 Error Message: [Microsoft][SQL Server Native Client 10.0][SQL Server]Login failed for user 'logger2'. C:\TTS\tools\LogParser

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  • How to split file on Windows 2003 using MS supported tool

    - by Rune
    Hi, Is it possible to split a large file into smaller files on Windows 2003 using a tool provided/supported/sanctioned by Microsoft? I see that there are a lot of freeware tools (various zip tools) for this task, but I need to move files off of a production server, thus would like to avoid tools I don't know if I can trust. I would much prefer some tool included in the Windows Server 2003 Resource Kit Tools or something along those lines. Does such a tool exist? Thank you.

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  • Can't run utilities/.exe's that use the network from a [DFS] windows share on Windows 2008 servers. Can this be overcome?

    - by Jim Lawhon
    Under Windows Server 2008 I'm unable to run many utilities that use network resources. This works just fine under Windows Server 2003. For example: \\domain\dfs\tools$\bin\sendmail.exe ... \\domain\dfs\tools$\bin\psexec.exe ... echo %_metric% %_value% %_unixtime% | \\domain\dfs\bin\foo$\nc graphite.domain 2003 -w1 Reproducing and maintaining this folder on a large number of servers/vm's is not desirable. Is there a way to allow Windows Server 2008 to run these tools? If so, can this be enabled via GPO or in a fashion that can be scripted during automated builds? Edit: The commands/tools do work just fine, when run from local drives. Edit2: Wget example: d:\scripts\helpers>z:\bin\wget http://www.google.com SYSTEM_WGETRC = c:/progra~1/wget/etc/wgetrc syswgetrc = z:/etc/wgetrc --2011-04-11 00:32:15-- http://www.google.com/ Resolving www.google.com... failed: Host not found. z:\bin\wget: unable to resolve host address `www.google.com' wget can neither use DNS to resolve the IP nor can it use HTTP if provided an IP directly. Edit3: The problem seems to be tied to DFS/DFS shares. Tools run correctly from other normal windows-server file-shares. They also run correctly when run directly from the file-servers behind the DFS. They only fail when we attempt to run them from the DFS UNC path or mapped drives.

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  • How can I have a Windows 7 VMware guest without mouse support?

    - by Matthew Read
    Despite having vmmouse.present = "FALSE" mouse.vusb.absDisabled = "TRUE" pref.motionUngrab = "FALSE" in my .vmx file and a customized VMware Tools installation on the guest that does not include the mouse driver, I somehow have fully integrated mouse support for my Windows 7 VM. I can smoothly mouse from the host into the guest without needing to click or Ctrl+G in and Ctrl+Alt out. I don't want this because of the issues it causes with games. How can I get the VM to have no special mouse support while still having VMware Tools installed for its other functions (network, graphics, etc.)? The mouse works as I want without VMware Tools but not otherwise — again, despite not installing the mouse driver and having all those settings trying to disable it. Device Manager shows that the generic Windows PS/2 mouse driver is being used and not the virtual mouse driver. Guest and host are both Windows 7 Ultimate SP1, x86 and x64 respectively. I'm using VMware Player 3.1.4 and the VMware Tools installed is the latest, 8.4.6.16648.

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  • xecvp: ./chk: Permission denied

    - by Hiranth
    I'm trying to install Xen 4.0.1 on Ubuntu 10.10. When i run the "make world" it gives the following error at the end.... make -C check clean make[4]: Entering directory `/home/hirantha/xen-4.0.1/tools/check' ./chk clean make[4]: execvp: ./chk: Permission denied make[4]: * [clean] Error 127 make[4]: Leaving directory `/home/hirantha/xen-4.0.1/tools/check' make[3]: * [subdir-clean-check] Error 2 make[3]: Leaving directory `/home/hirantha/xen-4.0.1/tools' make[2]: * [subdirs-clean] Error 2 make[2]: Leaving directory `/home/hirantha/xen-4.0.1/tools' make[1]: * [clean] Error 2 make[1]: Leaving directory `/home/hirantha/xen-4.0.1' make: * [world] Error 2 Why is that? Please help me to solve this....

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  • Run Windows in Ubuntu with VMware Player

    - by Matthew Guay
    Are you an enthusiast who loves their Ubuntu Linux experience but still needs to use Windows programs?  Here’s how you can get the full Windows experience on Ubuntu with the free VMware Player. Linux has become increasingly consumer friendly, but still, the wide majority of commercial software is only available for Windows and Macs.  Dual-booting between Windows and Linux has been a popular option for years, but this is a frustrating solution since you have to reboot into the other operating system each time you want to run a specific application.  With virtualization, you’ll never have to make this tradeoff.  VMware Player makes it quick and easy to install any edition of Windows in a virtual machine.  With VMware’s great integration tools, you can copy and paste between your Linux and Windows programs and even run native Windows applications side-by-side with Linux ones. Getting Started Download the latest version of VMware Player for Linux, and select either the 32-bit or 64-bit version, depending on your system.  VMware Player is a free download, but requires registration.  Sign in with your VMware account, or create a new one if you don’t already have one. VMware Player is fairly easy to install on Linux, but you will need to start out the installation from the terminal.  First, enter the following to make sure the installer is marked as executable, substituting version/build_number for the version number on the end of the file you downloaded. chmod +x ./VMware-Player-version/build_number.bundle Then, enter the following to start the install, again substituting your version number: gksudo bash ./VMware-Player-version/build_number.bundle You may have to enter your administrator password to start the installation, and then the VMware Player graphical installer will open.  Choose whether you want to check for product updates and submit usage data to VMware, and then proceed with the install as normal. VMware Player installed in only a few minutes in our tests, and was immediately ready to run, no reboot required.  You can now launch it from your Ubuntu menu: click Applications \ System Tools \ VMware Player. You’ll need to accept the license agreement the first time you run it. Welcome to VMware Player!  Now you can create new virtual machines and run pre-built ones on your Ubuntu desktop. Install Windows in VMware Player on Ubuntu Now that you’ve got VMware setup, it’s time to put it to work.  Click the Create a New Virtual Machine as above to start making a Windows virtual machine. In the dialog that opens, select your installer disk or ISO image file that you want to install Windows from.  In this example, we’re select a Windows 7 ISO.  VMware will automatically detect the operating system on the disk or image.  Click Next to continue. Enter your Windows product key, select the edition of Windows to install, and enter your name and password. You can leave the product key field blank and enter it later.  VMware will ask if you want to continue without a product key, so just click Yes to continue. Now enter a name for your virtual machine and select where you want to save it.  Note: This will take up at least 15Gb of space on your hard drive during the install, so make sure to save it on a drive with sufficient storage space. You can choose how large you want your virtual hard drive to be; the default is 40Gb, but you can choose a different size if you wish.  The entire amount will not be used up on your hard drive initially, but the virtual drive will increase in size up to your maximum as you add files.  Additionally, you can choose if you want the virtual disk stored as a single file or as multiple files.  You will see the best performance by keeping the virtual disk as one file, but the virtual machine will be more portable if it is broken into smaller files, so choose the option that will work best for your needs. Finally, review your settings, and if everything looks good, click Finish to create the virtual machine. VMware will take over now, and install Windows without any further input using its Easy Install.  This is one of VMware’s best features, and is the main reason we find it the easiest desktop virtualization solution to use.   Installing VMware Tools VMware Player doesn’t include the VMware Tools by default; instead, it automatically downloads them for the operating system you’re installing.  Once you’ve downloaded them, it will use those tools anytime you install that OS.  If this is your first Windows virtual machine to install, you may be prompted to download and install them while Windows is installing.  Click Download and Install so your Easy Install will finish successfully. VMware will then download and install the tools.  You may need to enter your administrative password to complete the install. Other than this, you can leave your Windows install unattended; VMware will get everything installed and running on its own. Our test setup took about 30 minutes, and when it was done we were greeted with the Windows desktop ready to use, complete with drivers and the VMware tools.  The only thing missing was the Aero glass feature.  VMware Player is supposed to support the Aero glass effects in virtual machines, and although this works every time when we use VMware Player on Windows, we could not get it to work in Linux.  Other than that, Windows is fully ready to use.  You can copy and paste text, images, or files between Ubuntu and Windows, or simply drag-and-drop files between the two. Unity Mode Using Windows in a window is awkward, and makes your Windows programs feel out of place and hard to use.  This is where Unity mode comes in.  Click Virtual Machine in VMware’s menu, and select Enter Unity. Your Windows desktop will now disappear, and you’ll see a new Windows menu underneath your Ubuntu menu.  This works the same as your Windows Start Menu, and you can open your Windows applications and files directly from it. By default, programs from Windows will have a colored border and a VMware badge in the corner.  You can turn this off from the VMware settings pane.  Click Virtual Machine in VMware’s menu and select Virtual Machine Settings.  Select Unity under the Options tab, and uncheck the Show borders and Show badges boxes if you don’t want them. Unity makes your Windows programs feel at home in Ubuntu.  Here we have Word 2010 and IE8 open beside the Ubuntu Help application.  Notice that the Windows applications show up in the taskbar on the bottom just like the Linux programs.  If you’re using the Compiz graphics effects in Ubuntu, your Windows programs will use them too, including the popular wobbly windows effect. You can switch back to running Windows inside VMware Player’s window by clicking the Exit Unity button in the VMware window. Now, whenever you want to run Windows applications in Linux, you can quickly launch it from VMware Player. Conclusion VMware Player is a great way to run Windows on your Linux computer.  It makes it extremely easy to get Windows installed and running, lets you run your Windows programs seamlessly alongside your Linux ones.  VMware products work great in our experience, and VMware Player on Linux was no exception. If you’re a Windows user and you’d like to run Ubuntu on Windows, check out our article on how to Run Ubuntu in Windows with VMware Player. Link Download VMware Player 3 (Registration required) Download Windows 7 Enterprise 90-day trial Similar Articles Productive Geek Tips Enable Copy and Paste from Ubuntu VMware GuestInstall VMware Tools on Ubuntu Edgy EftRestart the Ubuntu Gnome User Interface QuicklyHow to Add a Program to the Ubuntu Startup List (After Login)How To Run Ubuntu in Windows 7 with VMware Player TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Get a free copy of WinUtilities Pro 2010 World Cup Schedule Boot Snooze – Reboot and then Standby or Hibernate Customize Everything Related to Dates, Times, Currency and Measurement in Windows 7 Google Earth replacement Icon (Icons we like) Build Great Charts in Excel with Chart Advisor

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  • Cant install AMD Catalyst Radeon 12.10 drivers on Ubuntu 12.10 [closed]

    - by Rey Mestidio
    Possible Duplicate: What is the correct way to install ATI Catalyst Video Drivers? I am trying to install the latest AMD Catalyst Radeon 12.10 drivers on Ubuntu 12.10. When I get to the ready to install screen I get an error message. This is the message from the install log file. I'm not sure what to do. Thanks very much for your help in advance! **Supported adapter detected. Check if system has the tools required for installation. fglrx installation requires that the system have kernel headers. /lib/modules/3.5.0-17-generic/build/include/linux/version.h cannot be found on this system. One or more tools required for installation cannot be found on the system. Install the required tools before installing the fglrx driver. Optionally, run the installer with --force option to install without the tools. Forcing install will disable AMD hardware acceleration and may make your system unstable. Not recommended.**

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  • So LibGDX / Java or XNA / C# [on hold]

    - by Israel G.
    I am curious to know what will be better for me - LibGDX / Java or XNA / C#. I am on the same level with C# and Java (I am pretty advanced with both of them). I really want to get into game development, develop indie games and such. So what are the pros and cons of XNA and LibGDX, what do you prefer personally and why? Java - LibGDX is cross platform and uses OpenGL. C# - XNA is for windows only ( you can use monogame but it will hurt performance and other things), Unfortunately, XNA is not going to be supported anymore but I still see people that recommend it over libGDX. (XNA is more popular and has more tutorials then libGDX). So please help me to pick, I really don't know what to choose. Thanks a lot!

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  • Linux Kernel not upgraded (from Ubuntu 12.04 to 12.10) - can't remove old kernels and can't install new apps

    - by Tony Breyal
    Question: How do I remove old kernel images which refuse to be removed? Context: Yesterday I upgraded Ubuntu from 12.04 to 12.10. However, the linux kernel has not upgraded from 3.2 to 3.5 as I would have expected. $ uname -r 3.2.0-32-generic $ uname -a Linux tony-b 3.2.0-32-generic #51-Ubuntu SMP Wed Sep 26 21:33:09 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux $ cat /proc/version Linux version 3.2.0-32-generic (buildd@batsu) (gcc version 4.6.3 (Ubuntu/Linaro 4.6.3-1ubuntu5) ) #51-Ubuntu SMP Wed Sep 26 21:33:09 UTC 2012 Not sure why that happened there. I wanted to install Audacity (v2.0.1-1_amd64) to edit a lecture audio file. When trying this operation through Ubuntu Software Center, it says that to install audacity, four items will need to be removed: linux-image-3.2.0-27-generic linux-image-3.2.0-29-generic linux-image-3.2.0-30-generic linux-image-3.2.0-31-generic So I click "Install Anyway" but it fails with the following output: installArchives() failed: (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 259675 files and directories currently installed.) Removing linux-image-3.2.0-27-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.2.0-27-generic /boot/vmlinuz-3.2.0-27-generic update-initramfs: Deleting /boot/initrd.img-3.2.0-27-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.2.0-27-generic /boot/vmlinuz-3.2.0-27-generic Generating grub.cfg ... run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 1 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-3.2.0-27-generic.postrm line 328. dpkg: error processing linux-image-3.2.0-27-generic (--remove): subprocess installed post-removal script returned error exit status 1 No apport report written because MaxReports is reached already Removing linux-image-3.2.0-29-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.2.0-29-generic /boot/vmlinuz-3.2.0-29-generic update-initramfs: Deleting /boot/initrd.img-3.2.0-29-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.2.0-29-generic /boot/vmlinuz-3.2.0-29-generic Generating grub.cfg ... run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 1 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-3.2.0-29-generic.postrm line 328. dpkg: error processing linux-image-3.2.0-29-generic (--remove): subprocess installed post-removal script returned error exit status 1 No apport report written because MaxReports is reached already Removing linux-image-3.2.0-30-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.2.0-30-generic /boot/vmlinuz-3.2.0-30-generic update-initramfs: Deleting /boot/initrd.img-3.2.0-30-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.2.0-30-generic /boot/vmlinuz-3.2.0-30-generic Generating grub.cfg ... run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 1 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-3.2.0-30-generic.postrm line 328. dpkg: error processing linux-image-3.2.0-30-generic (--remove): subprocess installed post-removal script returned error exit status 1 No apport report written because MaxReports is reached already Removing linux-image-3.2.0-31-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.2.0-31-generic /boot/vmlinuz-3.2.0-31-generic update-initramfs: Deleting /boot/initrd.img-3.2.0-31-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.2.0-31-generic /boot/vmlinuz-3.2.0-31-generic Generating grub.cfg ... run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 1 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-3.2.0-31-generic.postrm line 328. dpkg: error processing linux-image-3.2.0-31-generic (--remove): subprocess installed post-removal script returned error exit status 1 No apport report written because MaxReports is reached already Errors were encountered while processing: linux-image-3.2.0-27-generic linux-image-3.2.0-29-generic linux-image-3.2.0-30-generic linux-image-3.2.0-31-generic Error in function: Setting up grub-pc (2.00-7ubuntu11) ... /usr/sbin/grub-bios-setup: warning: Sector 32 is already in use by the program `FlexNet'; avoiding it. This software may cause boot or other problems in future. Please ask its authors not to store data in the boot track. Installation finished. No error reported. Generating grub.cfg ... dpkg: error processing grub-pc (--configure): subprocess installed post-installation script returned error exit status 1 It seems I need to remove the old linux images somehow. I have tried this through (1) Synaptic, (2) Ubuntu Tweak, and (3) Computer Janitor. The first two fail, whilst Computer Janitor won't even open. The output from Synaptic is: E: linux-image-3.2.0-27-generic: subprocess installed post-removal script returned error exit status 1 E: linux-image-3.2.0-29-generic: subprocess installed post-removal script returned error exit status 1 E: linux-image-3.2.0-30-generic: subprocess installed post-removal script returned error exit status 1 E: linux-image-3.2.0-31-generic: subprocess installed post-removal script returned error exit status 1 How do I remove these old images? Thank you kindly in advance for any help on this matter. P.S. Further information: $ dpkg --list | grep linux-image rH linux-image-3.2.0-27-generic 3.2.0-27.43 amd64 Linux kernel image for version 3.2.0 on 64 bit x86 SMP rH linux-image-3.2.0-29-generic 3.2.0-29.46 amd64 Linux kernel image for version 3.2.0 on 64 bit x86 SMP rH linux-image-3.2.0-30-generic 3.2.0-30.48 amd64 Linux kernel image for version 3.2.0 on 64 bit x86 SMP rH linux-image-3.2.0-31-generic 3.2.0-31.50 amd64 Linux kernel image for version 3.2.0 on 64 bit x86 SMP ii linux-image-3.2.0-32-generic 3.2.0-32.51 amd64 Linux kernel image for version 3.2.0 on 64 bit x86 SMP ii linux-image-3.5.0-17-generic 3.5.0-17.28 amd64 Linux kernel image for version 3.5.0 on 64 bit x86 SMP ii linux-image-extra-3.5.0-17-generic 3.5.0-17.28 amd64 Linux kernel image for version 3.5.0 on 64 bit x86 SMP ii linux-image-generic 3.5.0.17.19 amd64 Generic Linux kernel image But trying to remove using the command line fails too e.g.: $ sudo apt-get purge linux-image-3.2.0-27-generic Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED linux-image-3.2.0-27-generic linux-image-3.2.0-29-generic linux-image-3.2.0-30-generic linux-image-3.2.0-31-generic 0 upgraded, 0 newly installed, 4 to remove and 1 not upgraded. 5 not fully installed or removed. After this operation, 597 MB disk space will be freed. Do you want to continue [Y/n]? Y (Reading database ... 259675 files and directories currently installed.) Removing linux-image-3.2.0-27-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.2.0-27-generic /boot/vmlinuz-3.2.0-27-generic update-initramfs: Deleting /boot/initrd.img-3.2.0-27-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.2.0-27-generic /boot/vmlinuz-3.2.0-27-generic Generating grub.cfg ... run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 1 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-3.2.0-27-generic.postrm line 328. dpkg: error processing linux-image-3.2.0-27-generic (--remove): subprocess installed post-removal script returned error exit status 1 No apport report written because MaxReports has already been reached Removing linux-image-3.2.0-29-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.2.0-29-generic /boot/vmlinuz-3.2.0-29-generic update-initramfs: Deleting /boot/initrd.img-3.2.0-29-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.2.0-29-generic /boot/vmlinuz-3.2.0-29-generic Generating grub.cfg ... run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 1 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-3.2.0-29-generic.postrm line 328. dpkg: error processing linux-image-3.2.0-29-generic (--remove): subprocess installed post-removal script returned error exit status 1 No apport report written because MaxReports has already been reached Removing linux-image-3.2.0-30-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.2.0-30-generic /boot/vmlinuz-3.2.0-30-generic update-initramfs: Deleting /boot/initrd.img-3.2.0-30-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.2.0-30-generic /boot/vmlinuz-3.2.0-30-generic Generating grub.cfg ... run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 1 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-3.2.0-30-generic.postrm line 328. dpkg: error processing linux-image-3.2.0-30-generic (--remove): subprocess installed post-removal script returned error exit status 1 No apport report written because MaxReports has already been reached Removing linux-image-3.2.0-31-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.2.0-31-generic /boot/vmlinuz-3.2.0-31-generic update-initramfs: Deleting /boot/initrd.img-3.2.0-31-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.2.0-31-generic /boot/vmlinuz-3.2.0-31-generic Generating grub.cfg ... run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 1 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-3.2.0-31-generic.postrm line 328. dpkg: error processing linux-image-3.2.0-31-generic (--remove): subprocess installed post-removal script returned error exit status 1 No apport report written because MaxReports has already been reached Errors were encountered while processing: linux-image-3.2.0-27-generic linux-image-3.2.0-29-generic linux-image-3.2.0-30-generic linux-image-3.2.0-31-generic E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • How to build a game like HaxBall?

    - by Cengiz Frostclaw
    I'm a coder interested in game development, and I want to build a very simple p2p (real time) game. The perfect example for this is haxball. The client/server model doesn't matter, it could be like haxball (i.e. the room creator is the host) or changing host, or the server is host (if there is such a thing) I just want to learn the basics to create a field where players can move their characters in real time. So where should I start? Please guide me into the right direction. And with examples please. I found out that RTMFP does what I seek, but how do I use it? I know ActionScript 3.0, but no idea how to setup a multiplayer game. Please help ! Thanks in advance.

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  • Compatibility between DirectX 9 and DirectX 10 shaders

    - by Delta
    I am a beginner to game development and as I am used to programming in C# I decided to go for XNA. I've been playing around with it for a while and now I am learning the basics of HLSL shaders, I have noticed in the MSDN documentation that there have been some syntax changes in HLSL between DirectX 9 and DirectX 10, for example, the Sampler type Since I am having some troubles with my desktop pc, I am using my laptop which video card only supports DirectX 9.0c. Then I'm gonna have to write my shaders using the DirectX 9 syntax, right? So I am wondering, will my HLSL shaders written using the DirectX 9 syntax work on a system running DirectX 10 (or higher)?

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  • Game show game engine [closed]

    - by Red
    So, I am pretty new to the world of game development, so I am a bit fuzzy on what I require. Could someone suggest a game engine that I could use? I need it to be light weight (my game won't require that much power) and have networking functionality for multiplay or even an MMO aspect. The game I am making is like a game show, so it is your basic choose and answer hit the buzzer kind of game. Any suggestions? I would also like it to be open source or at the least free. I would like to support open source projects.

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  • Oracle Outsourced Repair Solution: The “Control Tower” for the Reverse Supply Chain

    - by John Murphy
    By Hannes Sandmeier, Vice President of cMRO and Depot Repair Development Smart businesses are increasing their focus on core competencies and aggressively cutting costs in their supply chains. Outsourcing repairs can enable a business to focus on what they do best and most profitably while delivering top-notch customer service through partners that specialize in reverse logistics and repair. A well managed “virtual service organization” can deliver fast turn times, lower costs and high customer satisfaction. A poorly managed partner network can deliver disaster for your business. Managing a virtual service organization requires accurate, real-time information and collaboration tools that enable smart, informed and immediate corrective action. To meet this need, Oracle has released the Oracle Outsourced Repair Solution to provide the “control tower” for managing outsourced reverse supply chain operations from customer complaint through remediation to partner claim settlement. The new solution provides real-time visibility to return status, location, turn time, discrepancies and partner performance. Additionally, its web portals allow partners and carriers to view assigned work, request parts, enter data, capture time and submit claims. Leveraging the combined power of Oracle E-Business Suite and Oracle E-Business Suite Extensions for Oracle Endeca, the Oracle Outsourced Repair Solution provides a comprehensive set of tools that range from quick online partner registration to partner claim reconciliation, from capturing parts and labor to Oracle Cost Management and Financials integration, and from part requisition to waste and hazmat controls. These tools empower service operations managers to: · Increase customer satisfaction Ensure customers are satisfied by holding partners accountable for the speed and quality of repairs, and taking immediate corrective action when things go wrong · Reduce costs: Remove waste from the repair process using accurate job cost and cost breakdown data · Increase return velocity: Users have the tools to view all orders in flight and immediately know the current location, status, owner and contact point for repairs so as to be able to remove bottlenecks, resolve discrepancies and manage escalations The Oracle Outsourced Repair Solution further demonstrates Oracle’s commitment to helping supply chain professionals and service managers deliver high customer satisfaction at the lowest cost. For more information on the Oracle Outsourced Repair Solution, visit here. 

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  • SQL Server 2008 R2 Installation and the Phantom of SQL Server 2005 Express

    - by Davide Mauri
    Today I’ve happy started to install SQL Server 2008R2 on my development machine, which has this software installed Windows Server 2008 R2 Standard SQL Server 2008 SP1 CU5 Visual Studio 2008 SP1 BOL October 2009 AdventuresWorks2008 Databases SR4 Visual Studio 2010 RTM So, all the basic standard stuff. SQL Server 2008 R2 installation went smooth ‘till somewhere in the middle, where the rule engine checks that software pre-requisite are satisfied before starting to copy files. Here I had this @][@@[?!?! error: “The SQL Server 2005 Express Tools are installed. To continue, remove the SQL Server 2005 Express Tools.” Fun enough, I don’t have and I’ve never had SQL Server 2005 Express on my machine. Armed with patience I analyzed the install log here C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\yyyymmdd_hhmmss\Detail.txt and I’ve found that the rule “Sql2005SsmsExpressFacet” is the one in charge of this check and it look for existance of the registry key HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft SQL Server\90\Tools\ShellSEM (on x86) HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Microsoft SQL Server\90\Tools\ShellSEM (on x64) In my registry I’ve found that key existsing, due to the installation of the uber-cool Red-Gate SQL Search. I removed the registry key and here it is! SQL Server 2008 R2 is installing while I’m writing this post. A note to Microsoft: can you please add more detailed information on the setup while such error happens. Just saying “you have SQL Server 2005 Express installed” is not enough. Please show us what the rule look for and why it has failed directly in the Detailed Report, so that we don’t have to spend time to look for the needle in the logs. Thanks! :) PS I did a side-by-side installation with the existing SQL Server 2008 instance. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Why is Reinforcement Learning so rarely used in pathfinding?

    - by doug
    The venerable shortest-path graph theoretic algorithm A* and subsequent improvements (e.g., Hierarchical Annotated A*) is clearly the technique of choice for pathfinding in game development. Instead, it just seems to me that RL is a more natural paradigm to move a character around a game space. And yet I'm not aware of a single game developer who has implemented a Reinforcement Learning-based pathfinding engine. (I don't infer from this that the application of RL in pathfinding is 0, just that it's very small relative to A* and friends.) Whatever the reason, it's not because these developers are unaware of RL, as evidenced by the fact that RL is frequently used elsewhere in the game engine. This question is not a pretext for offering an opinion on RL in pathfinding; in fact, i am assuming that the tacit preference for A* et al. over RL is correct--but that preference is not obviously to me and i'm very curious about the reason for it, particularly from anyone who has tried to use RL for pathfinding.

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  • Why should I consider using the Source Engine?

    - by dukeofgaming
    I've always been a Valve fan, but now that I have the opportuninty to choose a game engine for a project I'm not sure I want to choose the Source Engine after watching this wikipedia entry. My options essentially boiled down to an open source stack (Horde3D + Zoidcom + Spark + SFML + CEGUI, and well, not OSS but PhysX too), UDK and the Source Engine. My question is (because I really have no experience with it) why should any developer choose the Source Engine over any other open source or commercial option?, is the Source Engine really worth it as a game development tool or has it time already passed and it is obsolete against other solutions?. Thanks

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  • Why should I consider using the Source Engine?

    - by dukeofgaming
    I've always been a Valve fan, but now that I have the opportuninty to choose a game engine for a project I'm not sure I want to choose the Source Engine after watching this wikipedia entry. My options essentially boiled down to an open source stack (Horde3D + Zoidcom + Spark + SFML + CEGUI, and well, not OSS but PhysX too), UDK and the Source Engine. My question is (because I really have no experience with it) what would be the technical reasons (not license or other) for any developer to choose the Source Engine over any other open source or commercial option ?, is the Source Engine really worth it as a game development tool or has it time already passed and it is obsolete against other solutions?. Thanks Edit: Precised my question a little more , I'm looking for technical reasons to choose the Source Engine.

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  • Shader effect similar to Metro 2033 gasmask

    - by Tim
    I was thinking about effects in games the other day and I was reminded of the Gasmask effect from Metro 2033. Once you put the gasmask on it blurred a bit in the corners and could ice up and even get cracked. I assume that something like that is done using a shader. I have been experimenting a bit with game development, so far mostly playing with existing rendering engines and adding physics support etc. I would like to learn more about this sort of effect. Can someone give me a simple example of a shader that would alter the entire scene like this. Or if not a shader then an idea on how it would be done. Thanks. Edit : Include screenshot of the metro 2033 gasmask effect.

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  • Human vs human android chess game design

    - by Plejo
    First of all I am total amateur in game development and sorry for my poor English. I want to make android human vs human chess game. So I am wondering how to design it? scenario 1: User connect to server, find opponent and send moves to server using socket, so match is running on a server side. I think this is not good idea because move should be validated on client side - or do I have to validate moves on client side? I do not think this is good solution because game is seperated. scenario 2: Using hole punching technique so server is needed only for connection between players, so game is running on android devices. which approach do you suggest? Or is there any better solution? Which server is best to use?

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  • 3D Ray Casting / Picking

    - by Chris
    Hi, I am not sure if I should post this link, but I feel this falls into game development just as much as it does math. I have a ray cast's far and near values and I am trying to calculate the end point of the ray so that I can either draw a line to show the ray, or render an object at the end of 3d mouse position. Here is my post on the stack overflow math site, if there is a problem with me doing this just close the thread. Thank you. http://math.stackexchange.com/questions/15918/help-with-matrix-mathematica

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  • Sources (other than tutorials) on Game Mechanics

    - by Holland
    But, I'm not quite sure where I should start from here. I know I have to go and grab an engine to use with some prebuilt libraries, and then from there learn how to actually code a game, etc. All I have right now is some "program Tetris" tutorial for C++ open right now, but I'm not even sure if that will really help me with what I want to accomplish. I'm curious if there are is any good C++ documentation related to game development which provides information on building a game in more of a component model (by this I'm referring to the documentation, not the actual object-oriented design of the game itself), rather than an entire tutorial designed to do something specific. This could include information based on various design methodologies, or how to link hardware with OpenGL interfaces, or just simply even learning how to render 2D images on a canvas. I suppose this place is definitely a good source :P, but what I'm looking for is quite a bit of information - and I think posting a new question every ten minutes would just flood the site...

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