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  • Developing cross platform mobile application

    - by sohilv
    More and more mobile platforms are being launched and sdk's are available to developers. There are various mobile platform are available, Android,iOS,Moblin,Windows mobile 7,RIM,symbian,bada,maemo etc. And making of corss platform application is headache for developers. I am searching common thing across the platforms which will help to developers who want to port application to all platforms.Like what is the diff screen resolution, input methods, open gl support etc. please share details that you know for the any of platform . or is there possibilities , by writing code in html (widget type of thing) and load it into native application. I know about the android , in which we can add the web view into application. by calling setContentView(view) Please share the class details where we can add the html view into native application of different type of platforms that you know. Purpose of this thread is share common details across developers. marking as community wiki. Cross platform tools & library XMLVM and iSpectrum (cross compile Java code from an Android app or creating one from scratch Phone Gap (cross platform mobile apps) Titanium (to build native mobile and desktop apps with web technologies) Mono Touch ( C# for iphone ) rhomobile - http://rhomobile.com/ samples are here: http://github.com/rhomobile/rhodes-system-api-samples Sencha Touch - Sencha Touch is a HTML5 mobile app framework that allows you to develop web apps that look and feel native on Apple iOS and Google Android touchscreen devices. http://www.sencha.com/products/touch/ Corona - Iphone/Ipad / Android application cross platform library . Too awesome. http://anscamobile.com/corona/ A guide to port existing Android app to Windows Phone 7 http://windowsphone.interoperabilitybridges.com/articles/windows-phone-7-guide-for-iphone-application-developers

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  • [Cocoa] Core Animation with an NSView and subviews

    - by ndg
    I've subclassed NSView to create a 'container' view (which I've called TRTransitionView) which is being used to house two subviews. At the click of a button, I want to transition one subview out of the parent view and transition the other in, using the Core Animation transition type: kCATransitionPush. For the most part, I have this working as you'd expect (here's a basic test project I threw together). The issue I'm seeing relates to resizing my window and then toggling between my two views. After resizing a window, my subviews will appear at seemingly random locations within my TRTransitionView. Additionally, it appears as if the TRTransitionView hasn't stretched correctly and is clipping the contents of its subviews. Ideally, I would like subviews anchored to the top-left of their parent view at all times, and to also grow to expand the size of the parent view. The second issue relates to an NSTableView I've placed in my first subview. When my window is resized, and my TRTransitionView resizes to match its new dimensions, my TableView seems to resize its content quite awkwardly (the entire table seems to jolt around) and the newly expanded space that the table now occupies seems to 'flash' (as if in the process of being animated). Extremely difficult to describe, but is there any way to stop this? Here's my TRTransitionView class: -(void) awakeFromNib { [self setWantsLayer:YES]; [self addSubview:[self currentView]]; transition = [CATransition animation]; [transition setType:kCATransitionPush]; [transition setSubtype:kCATransitionFromLeft]; [self setAnimations: [NSDictionary dictionaryWithObject:transition forKey:@"subviews"]]; } - (void)setCurrentView:(NSView*)newView { if (!currentView) { currentView = newView; return; } [[self animator] replaceSubview:currentView with:newView]; currentView = newView; } -(IBAction) switchToViewOne:(id)sender { [transition setSubtype:kCATransitionFromLeft]; [self setCurrentView:viewOne]; } -(IBAction) switchToViewTwo:(id)sender { [transition setSubtype:kCATransitionFromRight]; [self setCurrentView:viewTwo]; }

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  • Ruby open_id_authentication with Google OpenID

    - by Patrick Daryll Glandien
    I am in my first steps of implementing OpenID in my Rails app. open_id_authentication appeared to be a fairly easy-to-use plugin, which is why I decided to use it. Logging in with my Google account seems to work perfectly, however I do not get the sreg/AX fields that I require. My code is currently as follows: class SessionsController < ApplicationController def new; end def create open_id_authentication end protected def open_id_authentication authenticate_with_open_id(params[:openid_identifier], :required => ["http://axschema.org/contact/email"]) do |result, identity_url, registration| if result.successful? p registration.data @current_user = User.find_by_identity_url(identity_url) if @current_user successful_login else failed_login "Sorry, no user by that identity URL exists (#{identity_url})" end else failed_login result.message end end end private def successful_login session[:user_id] = @current_user.id redirect_to(root_url) end def failed_login(message) flash[:error] = message redirect_to(new_session_url) end end I have already read various discussions about Google OpenID and all only say that you need to require the AX schema instead of the sreg field email, but even when I am doing so (as you can see in the code above), registration.data will remain empty ({}). How do I effectively require the email from most OpenID providers with open_id_authentication?

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  • ExternalInterface issue on loadup with FireFox

    - by Rudy
    Hello, I have an issue with my ExternalInterface. The way it is currently set up is, on the page load up, a boolean is set to true in JavaScript and then checked by ActionScript constructors (using a timer) until it is true. This marks that JavaScript is ready to get calls from AS3. At this point, AS3 will add the callback and do some internal stuff, and at the end of the constructor I call JavaScript. So far so good. JavaScript will at this point call a function in AS3 (that was defined in the callback described above), and this is where it all messes up. On IE this works perfectly fine. On FireFox though, it does not. When I debug it, I see that the javascript function is called but when it tries to call AS3, nothing happens. I also tried to add a timer, but for some reason the function STILL executes straight away (in IE). What is very weird is that a second or two later, that function will work, so it seems that the Flash is not completely loaded in FireFox? But it runs to the last line of my constructor, so I would believe it's loaded. Any idea please, I am really stuck. Thanks a lot, Rudy

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  • 1k of Program Space, 64 bytes of RAM. Is 1 wire communication possible?

    - by Earlz
    (If your lazy see bottom for TL;DR) Hello, I am planning to build a new (prototype) project dealing with physical computing. Basically, I have wires. These wires all need to have their voltage read at the same time. More than a few hundred microseconds difference between the readings of each wire will completely screw it up. The Arduino takes about 114 microseconds. So the most I could read is 2 or 3 wires before the latency would skew the accuracy of the readings. So my plan is to have an Arduino as the "master" of an array of ATTinys. The arduino is pretty cramped for space, but it's a massive playground compared to the tinys. An ATTiny13A has 1k of flash ROM(program space), 64 bytes of RAM, and 64 bytes of (not-durable and slow) EEPROM. (I'm choosing this for price as well as size) The ATTinys in my system will not do much. Basically, all they will do is wait for a signal from the Master, and then read the voltage of 1 or 2 wires and store it in RAM(or possibly EEPROM if it's that cramped). And then send it to the Master using only 1 wire for data.(no room for more than that!). So far then, all I should have to do is implement trivial voltage reading code (using built in ADC). But this communication bit I'm worried about. Do you think a communication protocol(using just 1 wire!) could even be implemented in such constraints? TL;DR: In less than 1k of program space and 64 bytes of RAM(and 64 bytes of EEPROM) do you think it is possible to implement a 1 wire communication protocol? Would I need to drop to assembly to make it fit? I know that currently my Arduino programs linking to the Wiring library are over 8k, so I'm a bit concerned.

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  • Advantages/Disadvantages of AIR vs Flex/Web

    - by Lizzan
    Hi all, I'm tasked with writing an application for placing and connecting objects (sort of like a room planner where you can place furniture). I've made a demo using Flash Builder 4 and built it for AIR as a desktop app. Now the client wants the full app, but they and I am unsure whether to continue building it as an AIR app or transform it to a web application using Flex. I tried making a simple conversion of the AIR app to a web app, and most things worked but not all. The things that don't work seem to be simple bugs, though, not complete lack of capability. The capabilities that I'm going to need (except for the modelling) are: Printing of the finished image + a list of the furniture that has been placed A way to save and retrieve finished plans A way to export the list of furniture to Excel format Handling a whole slew of data about the different objects Only the printing has been implemented so far, and seems to work in the web app as well. What advantages/disadvantages are there with the two approaches? Are any of the capabilities I need much worse (or even impossible) to implement in either approach?

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  • MS Access 2003 - Failure to create MDE file: error VBA is corrupt?

    - by Justin
    Ok so this is a brand new snag I have run into. I am trying to launch a new MDE from my source MDB file, and it is locking up Access. So in my mdb, I am first compacting and repairing, and then selecting create a new mde (just as I have done many times before). It looks like it is starting the process, but never gets to where it compacts when it is done, and access is not responding. So after I force close the app, I look in the folder where I am trying to create the MDE to and I see there is a new access db1 file there. If I try to open that it gives me an error that says file not found, and then it says the Visual Basic for Applications is corrupt. The thing is, I just made a very simple adjustment to the code since last launching an mde, and after this I double and triple checked it...its not that because its just a simple open this form and close this one addition. I did however have my source mdb file on a disc that I copied to my laptop, and then tried to re link the tables to the network drive (had them linked to other tables on my local drive so that I could develop offline)?? PLEASE HELP!!!

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  • Problem in accessing Windows shared folder on Ubuntu using terminal

    - by vikramtheone
    Hi Guys, Description I have 2 systems with me, one running on Windows(Host) and one on Ubuntu, both on a LAN. On the Windows(Host) I develop software intended for the Linux system and because the Linux system has little external memory, my idea to overcome this is by making the project folder on the Host side a Shared Folder with full access and access it on Ubuntu over the network. To achieve this, I have installed Samba on Ubuntu, when I go to Places -> Network I can see the shared project folder and I simply mount it. A link appears on the desktop. Next, using Nautilus I open the link and I can access the contents of the shared folder. Problem Even though I mount the shared project folder, I don't see it appearing in the /media or the /mnt folder, as a result of this I don't know what path to use to access this folder, from the terminal. For example: When, I mounted my USB stick, as expected, a link for the device appears on the Desktop and I also see a folder in the media folder. So, similarly, a mounted shared folder should have appeared on the /mnt folder, too. Can anyone suggest what I should do now? There are many posts around, but no solid solution for this problem. Help!!! :) Vikram

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  • Play youtube video in full screen ?

    - by Madhup
    Hi all, First of all sorry, If somebody finds this question is repeated (haven't found any by myself). I am developing for an iPad application and trying to play youtube videos using this code: NSString *embedHTML = @"\ <html><head>\ <style type=\"text/css\">\ body {\ background-color: transparent;\ color: white;\ }\ </style>\ </head><body style=\"margin:0\">\ <embed id=\"yt\" src=\"%@\" type=\"application/x-shockwave-flash\" \ width=\"%0.0f\" height=\"%0.0f\"></embed>\ </body></html>"; NSString *html = [NSString stringWithFormat:embedHTML, youTubeUrl, 142.0, 129.5]; [wbView loadHTMLString:html baseURL:nil]; The code works fine when used in an iphone application (i.e. you touch on the webview and it starts playing the youtube video in fullscreen.) But when used in the iPad, on clicking the web view it starts playing the video in the web view itself and shows options to go to full screen, while I want to start the playback in the full screen from the beginning, like it does in the iPhone. Anybody having some ideas or people who have done it before please help. Thanks, Madhup

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  • My cocoa app won't capture key events

    - by Oscar
    Hi, i usually develop for iPhone. But now trying to make a pong game in Cocoa desktop application. Working out pretty well, but i can't find a way to capture key events. Here's my code: #import "PongAppDelegate.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 10 #define BallSpeedY 15 @implementation PongAppDelegate @synthesize window, leftPaddle, rightPaddle, ball; - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { gameState = GameStateRunning; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > window.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > window.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } } - (void)keyDown:(NSEvent *)theEvent { NSLog(@"habba"); // Arrow keys are associated with the numeric keypad if ([theEvent modifierFlags] & NSNumericPadKeyMask) { [window interpretKeyEvents:[NSArray arrayWithObject:theEvent]]; } else { [window keyDown:theEvent]; } } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

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  • What languages should a microISV use to write commercial software?

    - by Wal
    I've been writing software in Java for many years now, but it was always for internal applications that would be deployed to a server. I'd like to get into writing desktop applications now but I don't know where to start. I've written a few Java/Swing applications but again they were for internal use. My understanding is that Java and other semi-compiled and interpreted languages are too easy to reverse engineer, making them unsuitable for commercial software. I am aware that there are compilers for Java and some other interpreted language, but I've also heard that they are pricey and/or unreliable. Assuming I start a microISV and wish to develop and sell applications to a broad audience, what's my best bet? I would prefer something that can be written close to once, and compiled for different operating systems but I am not opposed to .NET and a Windows-only audience if other languages would compromise the experience (installation ease & user experience) in Windows. My only issue there is that I don't have a large starting budget and paying out the wazoo for the required development tools is not really in the cards.

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  • Querying a database using Cocoa.

    - by S1syphus
    Hello everybody. Before I start a disclaimer, I should add a little disclaimer, that I am relatively new to Cocoa development and C in general. However I do have a copy of 'Cocoa Programming for Mac OS X 3rd edition' by Aaron Hillegass, which I am working through and using as a base, if anybody has a copy I am using the 'AmaZone' example on page 346 as a template and base. I trying to develop a small client app that takes a search string then displays results from a database accordingly. The database will contain a: list of files, their location, description & creation date, so for the moment the field number and types will remain the same. After looking around on SO, I saw something like: NSURL *myURL = [NSURL URLWithString:@"http://www.myserver.com/results.php"]; NSArray *sqlResults = [[NSArray alloc] initWithContentsOfURL:myURL]; I've worked with php before, so my current thinking after seeing this is create a php script on the server that queries the database, and creates an XML output. And with the XML response, just parse it. Would this be ok? as is there any major pitfalls anybody can see, that I can't. I know there are some database bundles, I've had a look at BaseTen for Postgres, but being relatively new to this, didn't want to get in over my head. Or if anybody else has any other suggestions and ideas, they would be greatly appreciated.

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  • How to accommodate for the iPhone 4 screen resolution?

    - by dontWatchMyProfile
    This is a programming question! Read on before you vote to close! According to Apple, the iPhone 4 has a new and better screen resolution: 3.5-inch (diagonal) widescreen Multi-Touch display 960-by-640-pixel resolution at 326 ppi This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. Edit: It seems Apple has integrated an switch that allows to tell if an app is highRes or not. Nice. When we develop high-resolution apps, they probably won't work on older devices. And if they do, they would suffer a lot from 4-times the size of any image, having to scale them down in memory.

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  • Flex 4 front end connecting to Java Jersey Web Service

    - by user305801
    I created a Java REST service using Jersey. I use three of the HTTP "verbs" GET, POST and DELETE. I want to create several prototype front ends for the service. After much research, a lot dating to 2008 and 2009, I have been unable to find anything remotely simple. My three options are: 1) resthttpservice. This project hasn't been updated in a year. The only activity are one off suggestions that individual users have implemented. http://code.google.com/p/resthttpservice/ 2) Create an AIR application. This isn't unfeasible. 3) Writing my own socket level code but there is a security restriction with flash players and I need to implement a policy server. I have already read the question posted about asking whether using Flex for REST services were worth it. That information is old as well. I want to introduce REST services to my company but Flex's limited support for HTTP PUT and DELETE are discouraging. My service also uses the Accept header to determine if JSON or XML will be returned to the client. I can't seem to change HTTP headers without doing socket programming. I'm fine with that but the security policy thing is annoying. Is there an easy way to use Flex 4 with RESTful services that uses PUT/DELETE and the Accept HTTP header? Please help. I'm very frustrated.

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  • Getting my head around object oriented programing

    - by nLL
    I am entry level .Net developer and using it to develop web sites. I started with classic asp and last year jumped on the ship with a short C# book. As I developed I learned more and started to see that coming from classic asp I always used C# like scripting language. For example in my last project I needed to encode video on the webserver and wrote a code like public class Encoder { Public static bool Encode(string videopath) { ...snip... return true; } } While searching samples related to my project I’ve seen people doing this public class Encoder { Public static Encode(string videopath) { EncodedVideo encoded = new EncodedVideo(); ...snip... encoded.EncodedVideoPath = outputFile; encoded.Success = true; ...snip... } } public class EncodedVideo { public string EncodedVideoPath { get; set; } public bool Success { get; set; } } As I understand second example is more object oriented but I don’t see the point of using EncodedVideo object. Am I doing something wrong? Does it really necessary to use this sort of code in a web app?

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  • Rails3 renders a js.erb template with a text/html content-type instead of text/javascript

    - by Yannis
    Hi, I'm building a new app with 3.0.0.beta3. I simply try to render a js.erb template to an Ajax request for the following action (in publications_controller.rb): def get_pubmed_data entry = Bio::PubMed.query(params[:pmid])# searches PubMed and get entry @publication = Bio::MEDLINE.new(entry) # creates Bio::MEDLINE object from entry text flash[:warning] = "No publication found."if @publication.title.blank? and @publication.authors.blank? and @publication.journal.blank? respond_to do |format| format.js end end Currently, my get_pubmed_data.js.erb template is simply alert('<%= @publication.title %>') The server is responding with the following alert('Evidence for a herpes simplex virus-specific factor controlling the transcription of deoxypyrimidine kinase.') which is perfectly fine except that nothing happen in the browser, probably because the content-type of the response is 'text/html' instead of 'text/javascript' as shown by the response header partially reproduced here: Status 200 Keep-Alive timeout=5, max=100 Connection Keep-Alive Transfer-Encoding chunked Content-Type text/html; charset=utf-8 Is this a bug or am I missing something? Thanks for your help!

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  • visusal studio embedded crystal report keeps prompting database login?

    - by phill
    I'm using visual studio 2005 to develop a form with a combobox passing a value into the parameter of an embedded crystal report. I'm trying to figure out why it keeps prompting me for a database login every single time you try to run the report with a different combobox selection. Here is my code: private Sub Form1_load... Dim ConnName As String Dim ServerName As String Dim DBName As String Dim user As String Dim pass As String Dim gDBA As ADODB.Connection Dim records As ADODB.Recordset Dim datver As ADODB.Recordset Dim query As String '---OPEN THE DATABASE CONNECTIONS gDBA = New ADODB.Connection ': gDBA.CursorLocation = adUseServer 'Added to prevent time out error gDBA.CommandTimeout = 1000 : gDBA.ConnectionTimeout = 1000 gDBA.ConnectionString = "Server=svr13;Database=subscribers;User ID=KViews;Password=Solution;Trusted_Connection=True;" gDBA.Open("Data Source=Kaseya;Initial Catalog=subscribers;User Id=KViews;Password=Solution;", "KViews", "Solution") records = New ADODB.Recordset query = "select distinct groupname from _v_k order by groupname desc" 'records.ActiveConnection = gDBA.ConnectionString records.CursorType = CursorTypeEnum.adOpenForwardOnly records.LockType = LockTypeEnum.adLockReadOnly records.Open(query, gDBA) Do While Not records.EOF ComboBox1.Items.Add(records.Fields("groupname").Value) records.MoveNext() Loop end Sub Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim selected As String selected = ComboBox1.Text Dim cryRpt As New ReportDocument cryRpt.Load("C:\Visual Studio 2005\Projects\WindowsApplication1\WindowsApplication1\CrystalReport1.rpt") cryRpt.SetDatabaseLogon("KViews", "Solutions", "svr13", "subscribers") cryRpt.SetParameterValue("companyname", selected) CrystalReportViewer1.ReportSource = cryRpt CrystalReportViewer1.Refresh() End Sub I looked at this previous posting http://stackoverflow.com/questions/1132314/database-login-prompt-with-crystal-reports but this wasn't very helpful. I couldn't find where a CMC was to disable the prompt. Any ideas? thanks in advance

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  • Legal issues in Europe: check patents ?

    - by Bugz R us
    We live in Europe and are releasing commercial software in multiple countries. Besides of the licensing issues (GPL/LGPL/...) we have a question about patents. I know that if you're in the US, before you release software, you have to check if there aren't any patents you're infringing upon. I also know most of these patents or usually irrational and form a heavy burden on developers/software engineers. Now, as far as I know, EU rules are lots more ratinal, but there has been lobbying to also apply the same rules in EU. http://www.nosoftwarepatents.com http://www.stopsoftwarepatents.eu So what's the deal actually ? For example, there's mention of a patent on a shopping cart : http://v3.espacenet.com/publicationDetails/biblio?CC=EP&NR=807891&KC=&FT=E Is that true ? Is a "shopping cart" patented ??? .................. http://stackoverflow.com/questions/1396191/what-should-every-developer-know-about-legal-matters : 4.Software patent lawsuits are crap shoots. You should not, of course, knowingly violate a software patent. However, there is a small but real chance some company will sue you for violating their patent. This may happen even if you develop your software independently, you never heard of the patent, and the patent covers a technique that is intuitively obvious and almost completely unrelated to your software. There is not a lot you can do to avoid this, given the current USPTO policies, other than buy insurance. The good news is that patent trolls generally sue large companies with lots of money.

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  • Attempting to Convert Byte[] into Image... but is there platform issues involved

    - by user305535
    Greetings, Current, I'm attempting to develop an application that takes a Byte Array that is streamed to us from a Linux C language program across a TCPClient (stream) and reassemble it back into an image/jpg. The "sending" application was developed by a off-site developer who claims that the image reassembles back into an image without any problems or errors in his test environment (all Linux)... However, we are not so fortunate. I (believe) we successfully get all of the data sent, storing it as a string (lets us append the stream until it is complete) and then we convert it back into a Byte[]. This appears to be working fine... But, when we take the byte[] we get from the streaming (and our string assembly) and try to convert it into an image using the System.Drawing.Image.FromStream() we get errors.... Anyone have any idea what we're doing wrong? Or, does anyone know if this is a cross-platform issue? We're developing our app for Windows XP and C# .net, but the off-site developer did his work in c and Linux... perhaps there's some difference as to how each Operating System Coverts Images into Byte Arrays? Anyway, here's the code for converting our received ByteArray (from the TCPClient Stream) into an image. This code works when we send an image from a test machine we built that RUNS on XP, but not from the Linux box... System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); byte[] imageBytes = encoding.GetBytes(data); MemoryStream ms = new MemoryStream(imageBytes, 0, imageBytes.Length); // Convert byte[] to Image ms.Write(imageBytes, 0, imageBytes.Length); System.Drawing.Image image = System.Drawing.Image.FromStream(ms, false); <-- DIES here, throws a {System.ArgumentException: Parameter is not valid.} error Any advice, suggestions, theories, or HELP would be GREATLY appreciated! Please let me know??? Best wishes all! Thanks in advance! Greg

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  • jQuery image gallery preview image popup

    - by JV10
    I've created an image gallery with the preview image popup on hover. http://jsfiddle.net/WSfka/ Hover over the thumbnail images and the larger image preview displays. I'm not happy with the way preview images can flash between moving around the thumbnail images. How can I simplify the script and improve the preview image popup? $(document).ready(function() { $('.imageGalleryAlbum li a img').mouseenter(function() { $(this).closest('li').find('.preview').delay(500).fadeIn(1); $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); $('.imageGalleryAlbum li .preview').hover(function() { $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); $('.imageGalleryAlbum li .preview').mouseleave(function() { $(this).closest('li').find('.preview').fadeOut(1); $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); $('.imageGalleryAlbum li .preview').click(function() { $(this).closest('li').find('.preview').fadeOut(1); $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); }); $(document).mouseup(function(e) { var container = $(".preview"); if (container.has(e.target).length === 0) { container.fadeOut(1); } });

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  • Compile time float packing/punning

    - by detly
    I'm writing C for the PIC32MX, compiled with Microchip's PIC32 C compiler (based on GCC 3.4). My problem is this: I have some reprogrammable numeric data that is stored either on EEPROM or in the program flash of the chip. This means that when I want to store a float, I have to do some type punning: typedef union { int intval; float floatval; } IntFloat; unsigned int float_as_int(float fval) { IntFloat intf; intf.floatval = fval; return intf.intval; } // Stores an int of data in whatever storage we're using void StoreInt(unsigned int data, unsigned int address); void StoreFPVal(float data, unsigned int address) { StoreInt(float_as_int(data), address); } I also include default values as an array of compile time constants. For (unsigned) integer values this is trivial, I just use the integer literal. For floats, though, I have to use this Python snippet to convert them to their word representation to include them in the array: import struct hex(struct.unpack("I", struct.pack("f", float_value))[0]) ...and so my array of defaults has these indecipherable values like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 0x3C83126F, // Some default float value, 0.005 } (These actually take the form of X macro constructs, but that doesn't make a difference here.) Commenting is nice, but is there a better way? It's be great to be able to do something like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 COMPILE_TIME_CONVERT(0.005), // Some default float value, 0.005 } ...but I'm completely at a loss, and I don't even know if such a thing is possible. Notes Obviously "no, it isn't possible" is an acceptable answer if true. I'm not overly concerned about portability, so implementation defined behaviour is fine, undefined behaviour is not (I have the IDB appendix sitting in front of me). As fas as I'm aware, this needs to be a compile time conversion, since DEFAULTS is in the global scope. Please correct me if I'm wrong about this.

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  • How to bundle extension methods requiring configuration in a library

    - by Greg
    Hi, I would like to develop a library that I can re-use to add various methods involved in navigating/searching through a graph (nodes/relationships, or if you like vertexs/edges). The generic requirements would be: There are existing classes in the main project that already implement the equivalent of the graph class (which contains the lists of nodes / relationships), node class and relationship class (which links nodes together) - the main project likely already has persistence mechanisms for the info (e.g. these classes might be built using Entity Framework for persistance) Methods would need to be added to each of these 3 classes: (a) graph class - methods like "search all nodes", (b) node class - methods such as "find all children to depth i", c) relationship class - methods like "return relationship type", "get parent node", "get child node". I assume there would be a need to inform the library with the extending methods the class names for the graph/node/relationships table (as different project might use different names). To some extent it would need to be like how a generics collection works (where you pass the classes to the collection so it knows what they are). Need to be a way to inform the library of which node property to use for equality checks perhaps (e.g. if it were a graph of webpages the equality field to use might be the URI path) I'm assuming that using abstract base classes wouldn't really work as this would tie usage down to have to use the same persistence approach, and same class names etc. Whereas really I want to be able to, for a project that has "graph-like" characteristics, the ability to add graph searching/walking methods to it.

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  • Newbie question: undefined local variable or method , why??

    - by Mellon
    I am new in Rails (I am using Rails 3.0.3), currently I am following the book "Agile Web Development with Rails" to develop a simple rails application. I followed the book to: --create a model 'Cart' class; --implement 'add_to_cart' method in my 'store_controller', I have a line of code <%=button_to "Add to Cart", :action => add_to_cart, :id => product %> in my /store/index.html.erb As you see, there is :action => add_to_cart in my index.html.erb, which will invoke the add_to_cart method in my *Controllers/store_controller.rb* But after I refresh the browser, I got the error "undefined local variable or method 'add_to_cart'", apparently I do have the method add_to_cart in my 'store_controller.rb', why I got this error??? What is the possible cause??? Here are my codes: store_controller.rb class StoreController < ApplicationController def index @products = Product.find_products_for_sale end def add_to_cart product = Product.find(params[:id]) @cart = find_cart @cart.add_product(product) end private def find_cart session[:cart] ||= Cart.new end end /store/index.html.erb <h1>Your Pragmatic Catalog</h1> <% @products.each do |product| -%> <div class="entry"> <%= image_tag(product.image_url) %> <h3><%=h product.title %></h3> <%= product.description %> <div class="price-line"> <span class="price"><%= number_to_currency(product.price) %></span> <!-- START_HIGHLIGHT --> <!-- START:add_to_cart --> **<%= button_to 'Add to Cart', :action => 'add_to_cart', :id => product %>** <!-- END:add_to_cart --> <!-- END_HIGHLIGHT --> </div> </div> <% end %> Model/cart.rb class Cart attr_reader :items def initialize @items = [] end def add_product(product) @items << product end end

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  • Disable Eclipse warning about generated html?

    - by Chadwick
    When developing Flex projects, Eclipse gives warnings about the default index.html file generated by Flex Builder. The file is in the 'target' folder (or "generated artifacts" folder. Yes, I'm also using Maven). Can I eliminate or disable this warning? The code which generates the warning is below, though I would definitely prefer not changing the html - as I say this is the template suggested by Adobe. Eclipse warns of "Undefined attribute name (xxx)" for scroll on the body tag, and most of the embed attributes. There is no DOCTYPE declaration in the html file. <html lang="en"> ... <body scroll="no"> ... <embed src="myswf.swf" quality="high" bgcolor="#869ca7" width="100%" height="100%" name="myswf-flex" align="middle" play="true" loop="false" quality="high" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer"> </embed> ...

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  • Browser performance when combining image resizing with animated movement

    - by Steve Reichgut
    I have been tasked with the job of converting a Flash animation into HTML. The animation is rather complex and requires the need to move multiple images (9) from location (x,y) to location (x2,y2) while simultaneously increasing the image size from 215px wide to 930px wide. While doing some initial testing of this animation with just 1-2 images, I noticed a lot of choppiness in FF handling of this animation. To try and isolate the problem, I removed the dynamic resizing of the animation and just moved it from point A to point B. What was interesting was that I saw the same behavior when simply moving a 930px image that was resized down to 215px (via the CSS width or inline width properties). When I try the same animation with a different image that is actually 215px wide, it performed smoothly. I then tried the same animation with the original 930px wide image (with no resizing) and it performed well also. This makes me wonder if the browser is having to "resize" the image down to 215px each time it is moved which is causing the choppiness. Is this a correct assumption? If so, is there any other way to optimize the animation to allow for simultaneous image resizing and image movement? Notes: 1) One optimization I have done is to position the images absolutely in order to minimize the reflow process. 2) I have tested the animation using both jQuery and the fX animation framework.

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