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  • UIScrollView notifications

    - by ryyst
    Hi, I'm coding an app that works much like Apple's Weather.app: There's a UIPageControl at the bottom and a UIScrollView in the middle of the screen. In my code, I implemented the - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView method to figure out when the user did move to a new page. If they move to a new page, I load the adjacent pages' data, as to make further page-switching faster. (In one of Apple's examples, the - (void)scrollViewDidScroll:(UIScrollView *)sender is used, but that causes my app to shortly hang when loading a new page, so it's not suitable.) That code works very well. I'm using scrollRectToVisible:: to programmatically scroll inside the scrollview when the user clicks the UIPageControl. The problem is that the scrollRectToVisible: doesn't post a notification to the UIScrollViewDelegate when it's done scrolling - so the code responsible for loading adjacent pages never get's called when using the UIPageControl. Is there any way to make the UIScrollView notify its delegate when it gets called by the scrollRectToVisible: method? Or will I have to use threads in order to prevent my app from freezing? Thanks! -- Ry

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  • Is NSXMLParser's parse method asynchronous

    - by Ben Guest
    Is NSXMLParser's parse method asynchronous? in other words if i have an NSXMLParse object and i call [someParseObject parse] from the main thread, will it block the main thread while it does it's thing? -Thanks for answering this seemingly noob question. -Ben

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  • NSURLConnection not "firing" until UITableView scrolls..

    - by Simon
    Hi, I've got a UITableView that loads an image asynchronously and places it in the UITableViewCell once it's loaded (I'm using almost the exact same code as in the "LazyTableImages" tutorial). This works fine for all images when I scroll the table, but it's not loading the images that are first in the view. The code is definitely working fine as the class that actually sends the NSURLConnection request is being called correctly (I added an NSLog and it reached the console). The NSURLConnection is just not calling the delegate methods (didReceiveData, connectionDidFinishLoading, etc). Here's my code: HomeController.m - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; NSArray *feed = [feeds objectAtIndex: indexPath.row]; /** * Name of person */ [...] /** * Feed entry */ [...] /** * Misc work */ [...] } FeedRecord *feedRecord = [self.entries objectAtIndex:indexPath.row]; if( !feedRecord.image ) { if (self.table.dragging == NO && self.table.decelerating == NO) { [self startIconDownload:feedRecord forIndexPath:indexPath]; } cell.imageView.image = [UIImage imageNamed:@"Placeholder.png"]; } return cell; } - (void)startIconDownload:(FeedRecord *)feedRecord forIndexPath:(NSIndexPath *)indexPath { IconDownloader *iconDownloader = [imageDownloadsInProgress objectForKey:indexPath]; if (iconDownloader == nil) { iconDownloader = [[IconDownloader alloc] init]; iconDownloader.feedRecord = feedRecord; iconDownloader.indexPathInTableView = indexPath; iconDownloader.delegate = self; [imageDownloadsInProgress setObject:iconDownloader forKey:indexPath]; [iconDownloader startDownload]; [iconDownloader release]; } } IconDownload.m #import "IconDownloader.h" #import "FeedRecord.h" #define kAppIconHeight 48 @implementation IconDownloader @synthesize feedRecord; @synthesize indexPathInTableView; @synthesize delegate; @synthesize activeDownload; @synthesize imageConnection; #pragma mark - (void)dealloc { [feedRecord release]; [indexPathInTableView release]; [activeDownload release]; [imageConnection cancel]; [imageConnection release]; [super dealloc]; } - (void)startDownload { NSLog(@"%@ %@",@"Started downloading", feedRecord.profilePicture); // this shows in log self.activeDownload = [NSMutableData data]; // alloc+init and start an NSURLConnection; release on completion/failure NSURLConnection *conn = [[NSURLConnection alloc] initWithRequest: [NSURLRequest requestWithURL: [NSURL URLWithString:feedRecord.profilePicture]] delegate:self]; self.imageConnection = conn; NSLog(@"%@",conn); // this shows in log [conn release]; } - (void)cancelDownload { [self.imageConnection cancel]; self.imageConnection = nil; self.activeDownload = nil; } #pragma mark - #pragma mark Download support (NSURLConnectionDelegate) - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@"%@ %@",@"Got data for", feedRecord.profilePicture); [self.activeDownload appendData:data]; } - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"%@",@"Fail!"); // Clear the activeDownload property to allow later attempts self.activeDownload = nil; // Release the connection now that it's finished self.imageConnection = nil; } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"%@ %@",@"Done", feedRecord.profilePicture); // Set appIcon and clear temporary data/image UIImage *image = [[UIImage alloc] initWithData:self.activeDownload]; self.feedRecord.image = image; self.activeDownload = nil; [image release]; // Release the connection now that it's finished self.imageConnection = nil; NSLog(@"%@ %@",@"Our delegate is",delegate); // call our delegate and tell it that our icon is ready for display [delegate feedImageDidLoad:self.indexPathInTableView]; } @end Has anyone else experienced anything like this or can identify an issue with my code? Thanks!

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  • Multiple View App shows Blank Screen in Simulator

    - by Brett Coburn
    Hello; I am developing a simple app that first shows a menu screen, and when a button is pressed, a game screen appears. I was able to develop the game screen without any issues, but when I changed the code to first display the menu, the simulator showed a blank screen. I've read all the articles on connecting views with IB but I can't figure this out. Any help would be appreciated. This is my code: // Pong_Multiple_ViewAppDelegate.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import <UIKit/UIKit.h> @class MenuViewController; @interface Pong_Multiple_ViewAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MenuViewController *navigationController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MenuViewController *navigationController; @end // // Pong_Multiple_ViewAppDelegate.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "Pong_Multiple_ViewAppDelegate.h" #import "MenuViewController.h" @implementation Pong_Multiple_ViewAppDelegate @synthesize window; @synthesize navigationController; - (void)application:(UIApplication *)application{ // Override point for customization after application launch [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } - (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end // // MenuViewController.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> #import "GameViewController.h" @interface MenuViewController : UIViewController { GameViewController *gameViewController; IBOutlet UIButton *gameButton; } @property(nonatomic, retain) GameViewController *gameViewController; @property(nonatomic, retain) UIButton *gameButton; -(IBAction)switchPage:(id)sender; @end // // MenuViewController.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "MenuViewController.h" #import "GameViewController.h" @implementation MenuViewController @synthesize gameViewController; @synthesize gameButton; -(IBAction)switchPage:(id)sender{ if (self.gameViewController==nil) { GameViewController *gameView = [[GameViewController alloc]initWithNibName:@"GameView" bundle:[NSBundle mainBundle]]; self.gameViewController= gameView; [gameView release]; } [self.navigationController pushViewController:self.gameViewController animated:YES]; } .... @end My code also includes classes: GameViewController.h, GameViewController.m, and nib files: MenuView.xib, and GameView.xib Thanks, B

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  • Change width of UIImageView

    - by BenMills
    How would you change just the width of a UIImageView in objective-c? Currently I'm doing this: imageview.frame = GCRectMake(x,y,width,height); But when I change the width it seems to just change the position rather then change the size.

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  • How do I support the touch of the navigation bar label?

    - by iaefai
    I have an editor that I am making, and I need a way of editing the document's title. I was considering touching the title of the navigation item and have a custom view appear. I did this in an initial version of the application with a button bar item (and target/action), but I cannot seem to find a way to do it with the managed navigation bar. The alternative I was considering was putting another bar at the bottom with an item to do just that, but it doesn't seem like the best design if I don't need to do it, as it takes away from viewing space. Example image: i.imgur.com/NXAQs.png

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  • Get text from UITextView

    - by John
    Is it possible to get the first line of text from a UITextView. I have looked through the UITextView and NSString Class References and can't find any methods that could accomplish this.

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  • The accossoryView of a UITableViewCell disappears after the visible view is changed

    - by Luca
    Hi! I'm experiencing this strange situation. I have a UITableView where, when the user selects a cell, a long (network) process begins. So, I performed this in a background thread and I placed (in the didSelectRowAtIndexPath) a UIActivityIndicatorView as the accessory view. This is what I wrote: UITableViewCell* cell = [self.tableView cellForRowAtIndexPath:indexPath]; UIActivityIndicatorView* activityView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite]; cell.accessoryView = activityView; [activityView startAnimating]; [activityView release]; everything seems to work correctly, except that, if during a loading process (when the indicator is animated), I switch the view using a UITabBar, when I go back to the UITableView, the UIActivityIndicatorView that should still be there has disappeared. Any idea of what I did wrong? Thanks!

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  • Memory leak using (void) alloc

    - by Rudiger
    I have seen a similar line of code floating about in Apples code: (void)[[URLRequest alloc] initializeRequestWithValues:postBody url:verifySession httpHeader:nil delegate:self]; URLRequest is my own custom class. I didn't write this and I think the guy that did just grabbed it from Apple's example. To me this should leak and when I test it I'm pretty sure it leaks 16 bytes. Would it? I know how to fix it if it does but wasn't sure as it was taken from Apple's code.

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  • How to search and locate (annotate) in MKMapView?

    - by chaitanya
    Hi, In my application I have to search five nearest locations of "medical services" using the user current location and annotate those locations on my MKMapView. Can any one tell me how to search with a particular keyword (eg. medical services, garages) by using user current locations and annotate onto the map and when the user taps on the annotations it should show the complete address of the locations which is annotated. Can anyone help me in this?

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  • query about xml parsing

    - by shishir.bobby
    hi all ,i just want to knw,is there any boundations in xml parsing with characters like can we parse a word containing some characters like "frühe" containing "ü" "böser" containing "ö" while i am parsing my xml,which is few different languages, some characters are like the above. and wen i saw in console, it get interpted,exaactly wen it reacher "ü" becoz at console it prints "fr" so can someone provide me some ideas about this thing regards shishir

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  • Unable to find CFNetwork in XCode

    - by Baishampayan Ghose
    Hello, I am trying to use CFNetwork in my app so I tried adding CFNetwork.framework from the Edit Target dialog in XCode. The interesting thing is that CFNetwork is not visible in the dialog box at all. Am I missing anything? Do I have to add/install CFNetwork in some other way? Screenshot - Thanks in advance.

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  • How UIWindow#addSubview can make memory leak?

    - by Jakub
    Hello, I started to learn using Instrument, but I cannot figure it out. After I start my application, the UI shows up, I do nothing and after few seconds I can see memory leak detected: When I have a look at the second leak I can see the following stack: When I double click on the cell related to my code I can see that it is pointing to the following line of code: [window addSubview:newPostUIViewController.view]; from the method: - (void)applicationDidFinishLaunching:(UIApplication *)application { //creating view controller newPostUIViewController = [[NewPostUIViewController alloc] initWithNibName:@"NewPostView" bundle:nil]; newPostUIViewController.title = @"Post it!"; [window addSubview:newPostUIViewController.view]; // Override point for customization after application launch [window makeKeyAndVisible]; } I wonder, how this can be a reason of a leak? I release newPostUIViewController in the dealloc method of PostItAppDelegate class. Any ideas how this could be explained?

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  • How to set the content size according to the size of UINavigation bar

    - by Deepika
    Hi all I am resizing the navigation bar when my application switches into landscape orientation. But i am not able to set the content size of navigation bar according to its height. Landscape image :- In this image the top left bar item and title of navigation bar are not resizing when it switches into landscape orientation....they should get re sized according to height of navigation bar. Please suggest me any idea for it? Thanks Deepika

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  • UIView "suck" animation

    - by igul222
    I'd like to use the UIView "sucking" transition (view is "sucked" into a point) referenced here: http://iphonedevwiki.net/index.php/UIViewAnimationState#Using_suckEffect The method above, however, uses private APIs, which makes it next to useless for an App Store app. How can I recreate a similar effect without relying on private APIs? I'm guessing the answer has to do with OpenGL, although I have zero experience there.

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  • problem with IBoutlet UITableView connection

    - by ideafactory
    Hi,I'm having a problem with IBoutlet UITableView connection. It seems that the IBOutlet isn't connected to the TaleView. I set the delgate and the datasource to the files owner and set the iboutlet to the tableview in the nib. The tableview is well initialized. I just want to do some reloadData and it's not working. I try to do some deselectRow just to see if it isn't reloadData problem but it doesn't deselect so i assume that the iboutlet isn't associated with my tableview. This table view is in a viewcontroller that is called as a modalViewController. Here is some code: My .h file: @interface AddEditProjectsViewController : UIViewController <UITableViewDelegate, UITableViewDataSource, UIActionSheetDelegate, UIImagePickerControllerDelegate, UINavigationControllerDelegate, UITextViewDelegate, UIAlertViewDelegate>{ IBOutlet UITableView *addEditProjectTable; } @property (nonatomic, retain) IBOutlet UITableView *addEditProjectTable; @end My .m file: - (void)viewWillAppear:(BOOL)animated { (...) [addEditProjectTable reloadData]; [super viewWillAppear:animated]; Thanks for any help! :)

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  • UIImage resize (Scale proportion)

    - by Mustafa
    The following piece of code is resizing the image perfectly, but the problem is that it messes up the aspect ratio (resulting in a skewed image). Any pointers? // Change image resolution (auto-resize to fit) + (UIImage *)scaleImage:(UIImage*)image toResolution:(int)resolution { CGImageRef imgRef = [image CGImage]; CGFloat width = CGImageGetWidth(imgRef); CGFloat height = CGImageGetHeight(imgRef); CGRect bounds = CGRectMake(0, 0, width, height); //if already at the minimum resolution, return the orginal image, otherwise scale if (width <= resolution && height <= resolution) { return image; } else { CGFloat ratio = width/height; if (ratio > 1) { bounds.size.width = resolution; bounds.size.height = bounds.size.width / ratio; } else { bounds.size.height = resolution; bounds.size.width = bounds.size.height * ratio; } } UIGraphicsBeginImageContext(bounds.size); [image drawInRect:CGRectMake(0.0, 0.0, bounds.size.width, bounds.size.height)]; UIImage *imageCopy = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return imageCopy; }

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  • How do I access variable values from one view controller in another?

    - by Thomas
    Hello all, I have an integer variable (time) in one view controller whose value I need in another view controller. Here's the code: MediaMeterViewController // TRP - On Touch Down event, start the timer -(IBAction) startTimer { time = 0; // TRP - Start a timer timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(updateTimer) userInfo:nil repeats:YES]; [timer retain]; // TRP - Retain timer so it is not accidentally deallocated } // TRP - Method to update the timer display -(void)updateTimer { time++; // NSLog(@"Seconds: %i ", time); if (NUM_SECONDS == time) [timer invalidate]; } // TRP - On Touch Up Inside event, stop the timer, decide stress level, display results -(IBAction) btn_MediaMeterResults { [timer invalidate]; NSLog(@"Seconds: %i ", time); ResultsViewController *resultsView = [[ResultsViewController alloc] initWithNibName:@"ResultsViewController" bundle:nil]; [self.view addSubview:resultsView.view]; } And in ResultsViewController, I want to process time based on its value ResultsViewController - (void)viewDidLoad { if(time < 3) {// Do something} else if ((time > 3) && (time < 6)) {// Do something else} //etc... [super viewDidLoad]; } I'm kind of unclear on when @property and @synthesize is necessary. Is that the case in this situation? Any help would be greatly appreciated. Thanks! Thomas

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  • regular expression to read the string between <title> and </title>

    - by user262325
    Hello every one I hope to read the contents between and in a html string. I think it should be in objective-c @"<title([\\s\\S]*)</title>" below are the codes that rewrited for regular expression //source of NSStringCategory.h #import <Foundation/Foundation.h> #import <regex.h> @interface NSStringCategory:NSObject { regex_t preg; } -(id)initWithPattern:(NSString *)pattern options:(int)options; -(void)dealloc; -(BOOL)matchesString:(NSString *)string; -(NSString *)matchedSubstringOfString:(NSString *)string; -(NSArray *)capturedSubstringsOfString:(NSString *)string; +(NSStringCategory *)regexWithPattern:(NSString *)pattern options:(int)options; +(NSStringCategory *)regexWithPattern:(NSString *)pattern; +(NSString *)null; +(void)initialize; @end @interface NSString (NSStringCategory) -(BOOL)matchedByPattern:(NSString *)pattern options:(int)options; -(BOOL)matchedByPattern:(NSString *)pattern; -(NSString *)substringMatchedByPattern:(NSString *)pattern options:(int)options; -(NSString *)substringMatchedByPattern:(NSString *)pattern; -(NSArray *)substringsCapturedByPattern:(NSString *)pattern options:(int)options; -(NSArray *)substringsCapturedByPattern:(NSString *)pattern; -(NSString *)escapedPattern; @end and .m file #import "NSStringCategory.h" static NSString *nullstring=nil; @implementation NSStringCategory -(id)initWithPattern:(NSString *)pattern options:(int)options { if(self=[super init]) { int err=regcomp(&preg,[pattern UTF8String],options|REG_EXTENDED); if(err) { char errbuf[256]; regerror(err,&preg,errbuf,sizeof(errbuf)); [NSException raise:@"CSRegexException" format:@"Could not compile regex \"%@\": %s",pattern,errbuf]; } } return self; } -(void)dealloc { regfree(&preg); [super dealloc]; } -(BOOL)matchesString:(NSString *)string { if(regexec(&preg,[string UTF8String],0,NULL,0)==0) return YES; return NO; } -(NSString *)matchedSubstringOfString:(NSString *)string { const char *cstr=[string UTF8String]; regmatch_t match; if(regexec(&preg,cstr,1,&match,0)==0) { return [[[NSString alloc] initWithBytes:cstr+match.rm_so length:match.rm_eo-match.rm_so encoding:NSUTF8StringEncoding] autorelease]; } return nil; } -(NSArray *)capturedSubstringsOfString:(NSString *)string { const char *cstr=[string UTF8String]; int num=preg.re_nsub+1; regmatch_t *matches=calloc(sizeof(regmatch_t),num); if(regexec(&preg,cstr,num,matches,0)==0) { NSMutableArray *array=[NSMutableArray arrayWithCapacity:num]; int i; for(i=0;i<num;i++) { NSString *str; if(matches[i].rm_so==-1&&matches[i].rm_eo==-1) str=nullstring; else str=[[[NSString alloc] initWithBytes:cstr+matches[i].rm_so length:matches[i].rm_eo-matches[i].rm_so encoding:NSUTF8StringEncoding] autorelease]; [array addObject:str]; } free(matches); return [NSArray arrayWithArray:array]; } free(matches); return nil; } +(NSStringCategory *)regexWithPattern:(NSString *)pattern options:(int)options { return [[[NSStringCategory alloc] initWithPattern:pattern options:options] autorelease]; } +(NSStringCategory *)regexWithPattern:(NSString *)pattern { return [[[NSStringCategory alloc] initWithPattern:pattern options:0] autorelease]; } +(NSString *)null { return nullstring; } +(void)initialize { if(!nullstring) nullstring=[[NSString alloc] initWithString:@""]; } @end @implementation NSString (NSStringCategory) -(BOOL)matchedByPattern:(NSString *)pattern options:(int)options { NSStringCategory *re=[NSStringCategory regexWithPattern:pattern options:options|REG_NOSUB]; return [re matchesString:self]; } -(BOOL)matchedByPattern:(NSString *)pattern { return [self matchedByPattern:pattern options:0]; } -(NSString *)substringMatchedByPattern:(NSString *)pattern options:(int)options { NSStringCategory *re=[NSStringCategory regexWithPattern:pattern options:options]; return [re matchedSubstringOfString:self]; } -(NSString *)substringMatchedByPattern:(NSString *)pattern { return [self substringMatchedByPattern:pattern options:0]; } -(NSArray *)substringsCapturedByPattern:(NSString *)pattern options:(int)options { NSStringCategory *re=[NSStringCategory regexWithPattern:pattern options:options]; return [re capturedSubstringsOfString:self]; } -(NSArray *)substringsCapturedByPattern:(NSString *)pattern { return [self substringsCapturedByPattern:pattern options:0]; } -(NSString *)escapedPattern { int len=[self length]; NSMutableString *escaped=[NSMutableString stringWithCapacity:len]; for(int i=0;i<len;i++) { unichar c=[self characterAtIndex:i]; if(c=='^'||c=='.'||c=='['||c=='$'||c=='('||c==')' ||c=='|'||c=='*'||c=='+'||c=='?'||c=='{'||c=='\\') [escaped appendFormat:@"\\%C",c]; else [escaped appendFormat:@"%C",c]; } return [NSString stringWithString:escaped]; } @end I use the codes below to get the string between "" and "" NSStringCategory *a=[[NSStringCategory alloc] initWithPattern:@"<title([\s\S]*)</title>" options:0];// Unfortunately [a matchedSubstringOfString:response]] always returns nil I do not if the regular expression is wrong or any other reason. Welcome any comment Thanks interdev

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  • UISlider to control AVAudioPlayer

    - by David Pollak
    hi everyone, I'm trying to implement a little function in my app. I am currently playing sounds as AVAudioPlayers and that works fine. What I would like to add is to control the sound's position (currentTime) with an UISlider: is there a simple way to do it ? I looked at an Apple project but it was quite messy....have you got samples or suggestions ? Thanks to everyone in advance

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  • Get directory contents in date modified order

    - by nevan
    Is there an method to get the contents of a folder in a particular order? I'd like an array of file attribute dictionaries (or just file names) ordered by date modified. Right now, I'm doing it this way: get an array with the file names get the attributes of each file store the file's path and modified date in a dictionary with the date as a key Next I have to output the dictionary in date order, but I wondered if there's an easier way? If not, is there a code snippet somewhere which will do this for me? Thanks.

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