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  • Why do so many people dislike C++?

    - by General K
    Beginners and professional, on blogs, in forums and chatrooms - people say it everywhere: C++ oh dear god no The short form of the question: For what reason is C++ so widely disliked and people are horrified by the imagination of using it for some project? I have been using a lot of different languages, including C++ by now, and I can only say that I really like it. I'm far more horrified by Delphi than by C++. Actually, I find it's an almost perfect, compiled language! I've been doing a lot of different projects in C++ as well, ranging from 3D video games to webservers and emulators for old video game consoles. And I still do not see the problem everyone else seems to have with it! It was hard for me to get into it of course, as it is quite complex and has a lot of depth, but after that it's simply great.

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  • Why do so many people dislike C++?

    - by General K
    Beginners and professional, on blogs, in forums and chatrooms - people say it everywhere: C++ oh dear god no The short form of the question: For what reason is C++ so widely disliked and people are horrified by the imagination of using it for some project? I have been using a lot of different languages, including C++ by now, and I can only say that I really like it. I'm far more horrified by Delphi than by C++. Actually, I find it's an almost perfect, compiled language! I've been doing a lot of different projects in C++ as well, ranging from 3D video games to webservers and emulators for old video game consoles. And I still do not see the problem everyone else seems to have with it! It was hard for me to get into it of course, as it is quite complex and has a lot of depth, but after that it's simply great.

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  • failed upgrade to ubuntu 13.10!

    - by user212282
    Okay so I went to upgrade to 13.10 and after some time went by my computer restarted.. I assumed since it need to due to the upgrade.. but once it came back on all that shows up is the desk top amd 2icons one for a game amd one for torrents. .. but NOTHING ELSE!!!! I can't open anything I also have to toolbar on the top where the date amd time would be and no launcher on the side for my icon shortcuts I basically can't do anything! Any help would be awesome I can't even get terminal to open via cnt-alt-t

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  • And again... VMware Player 4.0.4 on Ubuntu 12.04 (Precise Pangolin)

    Even with the new version of VMware Player 4.0.4 you are still required to patch their sources. So, same game as last month. Just changing the value of the required version in the kernel patch script of Stefano Angeleri (weltall) and you are done: nano patch-modules_3.2.0.sh Please change line 8 at the top of the script like so: plreqver=4.0.4 Save your modification and then run the following commands: sudo rm /usr/lib/vmware/modules/source/.patchedsudo ./patch-modules_3.2.0.shsudo service vmware restart And again, on first start VMware will present you their EULA which you have to accept, and everything gets back to normal operation mode. Interestingly, one day ago the Ubuntu repositories provided a newer kernel version 3.2.0-25, so everything is running fine for now.

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  • About Leader Board in Javascript (Array) Help Me Please

    - by raulcorrales
    Hi to all. I need help with a score table for my game. -1- I have 4 variables: var Player1Score= 44; var Player2Score= 12; var Player3Score= 45; var Player4Score= 26; --2-- i make a Array: var MyArray=[Player1Score,Player2Score,Player3Score,Player4Score]; --3-- sort the array: MyArray.Sort(); --4-- Print: ----------HIGHSCORES---------- 45 44 26 12 MY QUESTION IS: HOW I CAN PRINT THE NAME OF THE PLAYERS IN ORDER¿? LIKE THIS: ----------HIGHSCORES---------- PLAYER 3 45 PLAYER 1 44 PLAYER 4 26 PLAYER 2 12 THANKS IN ADVANCE. GREETINGS

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  • Which is better? Native App or hybrid App?

    - by Prabakaran
    I want to develop a simple App for iOS, Android and windows phone. I just wondered that a simple HTML5, JS and CSS combination can work in all of these platforms. I want to know which one will be efficient? No problem with time and coding. But if i can achieve everything with HTML5-JS itself, i will chose Hybrid development. I want to know the major difference between the Native and Hybrid Development with example(I know that the main difference is HTML5-JS supports cross platform). Note : I am not making a game app.

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  • Microsoft Unveils Xbox SmartGlass

    SmartGlass won't be available to consumers until the fall, and if the reviews of the feature's capability are any indication, it's going to feel like a very long wait. SmartGlass lets you switch from watching something on your TV to watching it on your tablet or smartphone, and vice versa. But that's only the beginning. SmartGlass also lets developers turn smartphones and tablets into Xbox 360 controllers. Thus, if you're playing a sports-based game with your friends, you can enter your strategic plays into your smartphone, so he can't tell what your team is about to do. Or, with a baseball ga...

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  • Can I set command line executed games to open in a window instead of fullscreen?

    - by ajwhitaker822
    I really enjoy some of the free Linux games and just downloaded Cave Story, one of my all-time favorites. However, I can only play the game in full screen, 800X600 Resolution. I was wondering if I could run this program in a window instead of full screen. Is there a command or Unity plugin to do this? Also, would the same work to run SuperTux in a window as well? I'm running 12.04 if that makes any difference. Thanks for your help.

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  • OpenGL Beginner question

    - by nobby
    I'm new to OpenGL programming, but I can't find a good book to read or a tutorial, I've tried reading through the superbible or whatever its name is but it's kind of complicated to me. The tutorial at http://duriansoftware.com/joe/An-intro-to-modern-OpenGL.-Chapter-2.3:-Rendering.html is pretty ok but it doesn't cover what I need mostly, which is opengl math etc (such as projection matrix, view matrix, and so on). I'm fairly OK at C(++) (3+ years experience, I don't know if you would call that "good") What i basically want to do with OpenGL is, make a simple game (prefer 2D as a start and not 3D). Please suggest a good EBook to read and learn from.

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  • Allow and Block Programs in Windows 7

    One of the best characteristics of Parental Controls in Windows 7 is how it can be fine tuned to fit your personal needs. Nowhere is this more apparent than in its Allow and block specific programs setting. This setting is especially useful if there are certain programs or applications that you do not want you child to use. Whether it be an Internet browser a game a tool a messaging service or anything else you can think of you have the power to keep it out of your child s hands.... Autodesk Software Download A Free Trial Of One Of Our Construction Software Solutions.

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  • No sound in World of Goo?

    - by user37805
    I installed WorldOfGooSetup.1.41.deb and it didn't work. There was a segmentation fault error (core dumped) in terminal. I fixed that with: sudo cp /usr/lib/x86_64-linux-gnu/libvorbis.so.* /opt/WorldOfGoo/libs32 sudo cp /usr/lib/x86_64-linux-gnu/libvorbis.so.* /opt/WorldOfGoo/libs64 That error is new for me as I have never had it before with previous releases of Ubuntu. The game starts now but no sound effects or music is played. I can hear music with my computer, videos, etc, so it is not a volume control problem. I am using ubuntu 12.04 final release.

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  • How Do I get rid of this software? [closed]

    - by Marcus
    Some jerk who refurbished my computer intalled this crappy software instead of reinstalling my windows. I absolutely despise this crap. I cant do anything I could do on my PC before. I cant even save files to my computer correctly. I work from mozilla, i have a blackberry whose update manager cannot download on this crappy mainframe. Just tell me how to get windows back without having to buy it or buy a whole new computer. Or maybe just step your crappy ass game up

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  • How to deal with OOP design problems in interviews?

    - by haps10
    This is a question where I seek guidance from fellow/senior developers to get into my dream company - it's a pioneer in OOP and Agile. I've already failed once to clear an interview. One part I feel most challenging is to come up with a proper Object Oriented design(classes, interfaces, methods, interactions etc.) in a very short time for certain situations like Pacman, Game Of Life and so on. As the problems are unprecedented ones - my approach is mostly to try different things and then make decisions - which they feel is not clear and not what they expect from a developer with 5+ years of experience. I've already studied a few books on patterns, OOP - it didn't help me much and I think it'll take a bit more than that. Could some one please guide on what specifically shall I practice so that I can do better at design problems as above. I want to refine my approach and have a better thought process.

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  • Am I unhireable?

    - by DrSammyD
    I've received my B.S. in Software Engineering in August 2010 and I've been looking for a job since. I've gotten two interviews since that went up to the technical phone interview and then they were no longer interested. One of the recruiters mentioned to me that they thought my fundamentals weren't strong enough. What do I need to brush up on in order to get past the technical phone interview. My language of most experience is C#. I know Object Oriented Programming. I know what the difference between an interface and an abstract class is. I've applied to positions from game programming to WPF/Silverlight. I have a portfolio website www.samarmstrong.me. It also has my resume on there. I never had real internship. Am I unhireable?

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  • Torchlight is missing some textures

    - by AKAGoodGravy
    I am using a Radon HD6850 and just bought the indi bundle. Torchlight is missing all face textures (and face textures only). I have had problems with shaders before (graphic would be displayed as black), but what I am seeing now is a simple removal of the texture, I can see through the head. The fps is fine on full graphics so it doesn't seem to be too much of a driver issue (I am using the drivers that came with ubuntu). I downloaded the game through the USC. Has anyone had this issue and managed to fix it? Running Ubuntu 12.04 LTS

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  • Behaviors in Blend 4 (Silverlight TV #30)

    Thanks to all of you, last week we flew past 1,000,000 views of Silverlight TV! Were not stopping here, we have a ton in store for the second half of the year. But first, a quick thank you to all of you for tuning in and for all of our great guests who have brought their A-game to the show and helped make Silverlight TV the * most popular Silverlight show on the internet ;-) * disclaimer: I have totally not researched that ;-) Now back to this weeks episode which Adam looks very excited about!...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Is there a name for a mini class that is not a struct?

    - by user1555300
    I have a couple of mini-classes that are not nested classes. They need to be passed around between different larger classes to use. In a way, they act like Tuples, storing fields in them. For example, [Serializable] public class TransformObject { public GameObject GameObj; public tk2dCameraAnchor Anchor; public ManagerTransform MTransform; } I have a few of them for my game I have been developing. They have to be classes, not struct because the Unity3d editor will not show in the inspector if so. I was just wondering if there is a official name for these kind of mini classes.

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  • HTML5 / Native / C# & Mono [closed]

    - by iainjames88
    My apologies for the subjective nature of this question but I'm unsure as to which path to follow. I would like to do a bit of indie game development for the iPhone (nothing serious, just something I've wanted to pursue). At my university we aren't taught Java or Objective-C but C#/.NET and HTML5/JavaScript. Is it worth taking what I already know and try to accomplish my goal using, for example, C# and Mono or should I invest the time and learn Objective-C? I don't have a problem learning something new alongside my course (I love learning new stuff) and time isn't a factor. I'm slightly in favor of learning Objective-C for as it would be another string to my bow in the workplace, but it would be nice to stay with C# because it is what I'm used to.

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  • Wine not working in 12.04?

    - by Thunderbug
    I updated to Ubuntu 12.04 by doing a clean install from a CD. I installed Wine, Q4wine, WineTricks, PlayOnLinux all from the Software Center. After installing Kindle For PC(I ran it in 11.10 as well) Wine doesn't open it. Then I tried to install a game (Eastside Hockey Manager 2007) that I have had Installed on all my previous versions of Ubuntu, again Wine returned an error saying that the installer GUI would not load. So far I'm lost as to why this is happening. Does anyone have an idea?

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  • Why do int when add up in java keeps on adding? [closed]

    - by Trycon
    I'm developing a game. I'm really new in java and researched google: why does an int when added, keeps on adding java Most of the times, it always adds even: STOP_DAMAGE+=1; Even sometimes, it subtract till negative. I'm annoyed. Sometimes it doesn't add too much. I do not understand. Here is my code: if(isPressed==true) { if(STOP_DAMAGE<=5) { if(WAIT_DAMAGE>=3000) { ENEMY_SHIP_HEALTH-=SHIP_DAMAGE_ENEMY; STOP_DAMAGE+=1; } } } for(;WAIT_DAMAGE>=3003;) { WAIT_DAMAGE-=WAIT_DAMAGE;//time is deducted } //WAIT_DAMAGE is a time int

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  • Either I'm not confident I just don't know anything [on hold]

    - by zoomerzoom25
    My name is Sael and I'm 14 years old. Since I was 12 and I got my first computer I instantly go interested in making games. So of course like any other I googled it, got discouraged and forgot about it for a few months. When I was 13 I decided to continue programming, and decided that java would best suit me. Now after a year, I have a basic understanding of java and how it works (it just clicked instantly one day). Anyways, my problem is that I know how I'm going to make a simple game in my head, but as soon as I click that "New Project" button on eclipse, I'm instantly lost and can't figure out where to start. I can't do much without a tutorial beside me since my mind is so dependent on it. So here's the question : what can I do to get past this problem of mine, and have any of you felt like this before? sorry if my English is a bit incorrect, Spanish is my main language* I've made Minecraft mods before

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  • Creating an Objective-C++ Static Library in Xcode

    - by helixed
    So I've developed an engine for the iPhone with which I'd like to build a couple different games. Rather than copy and paste the files for the engine inside of each game's project directory, I'd a way to link to the engine from each game, so if I need to make a change to it I only have to do so once. After reeding around a little bit, it seems like static libraries are the best way to do this on the iPhone. I created a new project called Skeleton and copied all of my engine files over to it. I used this guide to create a static library, and I imported the library into a project called Chooser. However, when I tried to compile the project, Xcode started complaining about some C++ data structures I included in a file called ControlScene.mm. Here's my build errors: "operator delete(void*)", referenced from: -[ControlScene dealloc] in libSkeleton.a(ControlScene.o) -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::deallocate(operation_t*, unsigned long)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::deallocate(operation_t**, unsigned long)in libSkeleton.a(ControlScene.o) "operator new(unsigned long)", referenced from: -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "std::__throw_bad_alloc()", referenced from: __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "___cxa_rethrow", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___cxa_end_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___gxx_personality_v0", referenced from: ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(ControlScene.o) ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(MenuLayer.o) "___cxa_begin_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) ld: symbol(s) not found collect2: ld returned 1 exit status If anybody could offer some insight as to why these problems are occuring, I'd appreciate it. Thanks, helixed

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  • Accelerometer & Calibration - iPhone SDK

    - by Kevin
    Hello everyone, I need to use the functionality of an accelerometer in my iphone game. I just have to move an image by tilting the device. However most videos on youtube just show the tilt feature that is somehow inverted and forget to include the calibration. I want the user to calibrate their device to whatever position they're in. Does anyone know how I should get started on this? Your help is greatly appreciated, Kevin

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  • General purpose physics engine

    - by Lucas
    Is there any general purpose physics engine that allows huge simulations of rigid bodies? I'm using PhysX from Nvidia, but the focus of this engine is game development, soft bodies. I want to know if exists physics engine that runs on top of PS3 cell processors or CUDA cores allowing massive scientific physics simulations.

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